Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.26 @ 14:51:48 Player: Humppa Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (606) 606 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2366 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 70/300 Energy 100/100 System Corruption 5% Temperature Danger (473) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Reinforced Ion Engine Hybrid Deuterium Engine Hybrid Deuterium Engine Hybrid Deuterium Engine Improved EM Shotgun Advanced Beam Cannon Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Huge Storage Unit > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Hybrid Deuterium Engine Hybrid Deuterium Engine Hybrid Deuterium Engine Hybrid Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved EM Shotgun Advanced Beam Cannon Advanced Assault Cannon Advanced Assault Cannon [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 42 | 7 9 14 12 Power 6 | 1 2 2 1 Engine 6 | 1 2 2 1 Core . | . . . . Reactor . | . . . . Propulsion 20 | 2 2 8 8 Treads . | . . . . Leg 20 | 2 2 8 8 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 2 . Device 2 | . 1 1 . Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 3 3 2 3 Energy Gun 2 | 1 . 1 . Energy Cannon 1 | . . 1 . Ballistic Gun 5 | 2 3 . . Ballistic Cannon 3 | . . . 3 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 17 | . 2 3 12 Power 2 | . 1 . 1 Propulsion 10 | . . 2 8 Utility 2 | . . 1 1 Weapon 3 | . 1 . 2 Highest Loss Streak 12 | . 2 2 12 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 82 99 74 Engine 11 | . 14 11 8 Leg 38 | . 27 43 33 Device 8 | . 1 10 6 Storage 10 | . 10 11 9 Energy Gun 9 | . 9 10 3 Energy Cannon 6 | . . 10 3 Ballistic Gun 4 | . 17 1 . Ballistic Cannon 1 | . . . 9 Naked Turns . | . . . . Heaviest Build 103 | 14 89 98 103 Greatest Support 72 | 20 20 40 72 Greatest Overweight (x) 4 | . 4 3 3 Average Overweight (x) 1 | . . 2 1 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 21 | 7 11 24 25 Most Carried 14 | 6 9 12 14 Average Carried 8 | 2 6 8 10 Final Capacity 25 | 8 5 25 25 Final Carried 10 | 6 5 10 7 Class Distribution -------------------- 65% | Scavenger-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 567 | 270 118 170 9 Remotely . | . . . . Salvage Created 991 | . 198 679 114 Parts 49 | . 8 34 7 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . 2 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 19 | . 3 13 3 Guns 10 | . 3 7 . Cannons 9 | . . 6 3 Classes Destroyed 6 | . 2 4 . Recycler 4 | . 1 3 . Watcher 1 | . . 1 . Swarmer 7 | . . 7 . Grunt 10 | . 3 4 3 Brawler 1 | . . 1 . Sentry 1 | . . 1 . Best Kill Streak 7 | . 2 7 2 Combat Bots Only 3 | . 1 3 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2788 | . 262 529 1997 Core 705 | . 46 94 565 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 129 | . . 129 . Core Remaining (%) 85 | 100 81 76 . Volleys Fired 72 | . 22 37 13 Largest 2 | . 2 2 2 Hottest 113 | . 60 113 96 Shots Fired 139 | . 44 72 23 Gun 81 | . 44 37 . Cannon 58 | . . 35 23 Launcher . | . . . . Special . | . . . . Kinetic 57 | . 34 . 23 Thermal 35 | . . 35 . Explosive . | . . . . Electromagnetic 47 | . 10 37 . Robot Hit Streak 12 | . 3 12 7 Robot Miss Streak 4 | . 4 3 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 92 | . 20 56 16 Core Hits 37 | . 9 22 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1705 | . 249 972 484 Guns 760 | . 249 511 . Cannons 911 | . . 429 482 Explosions 32 | . . 32 . Melee . | . . . . Ramming 2 | . . . 2 Kinetic 659 | . 177 . 482 Thermal 461 | . . 461 . Explosive . | . . . . Electromagnetic 583 | . 72 511 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . . 5 Average Corruption 5 | . . . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 21 | . . 21 . Projectiles 9 | . . 9 . Explosions 12 | . . 12 . Melee . | . . . . Knockbacks 6 | . . . 6 Impact . | . . . . Kinetic 6 | . . . 6 Secondary . | . . . . Self-Inflicted Damage 115 | . . 115 . Shots 4 | . . 4 . Rammed 1 | . . . 1 Targets Rammed 2 | . . . 2 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 640 | . 45 228 640 Average Temperature 169 | . 19 84 400 Received Heat Transfer 1347 | . 144 105 1098 Effects 25 | . . 3 22 Shutdowns 2 | . . . 2 Energy Bleed 2 | . . . 2 Interference 6 | . . 3 3 Matter Decay 3 | . . . 3 Short Circuit 1 | . . . 1 Damage (minor) 4 | . . . 4 Damage (major) 6 | . . . 6 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 827 | . . 827 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . 4 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 271 | . 100 271 112 Initial 50 | . . 42 50 Average 92 | . 51 124 54 Maximum Alert Level 1 | . . 1 . Low Security (%) 90 | 100 100 84 100 Level 1 9 | . . 15 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 1 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 6 16 13 Peak Tracking Total 9 | . 2 4 9 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 3 | . . 2 1 Terminals 2 | . . 1 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . . 6 3 Successful 6 | . . 6 . Failed 3 | . . . 3 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 5 | . . 2 3 Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 2 . Record 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 2 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 52 | . . 52 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1403 | 64 302 828 209 Spaces Moved 477 | 45 128 240 64 Core 8 | 8 . . . Treads . | . . . . Legs 469 | 37 128 240 64 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 260 190 Average Speed 204 | 107 137 260 198 Slowest Speed 400 | 120 400 330 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 13 | 5 23 20 7 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 22 | . . 18 4 Melee . | . . . . Projectile 5 | . . 1 4 AOE 17 | . . 17 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 753 | 57 212 369 115 Wait 122 | . 44 72 6 Move 474 | 44 127 239 64 Hop . | . . . . Pick Up 21 | 5 3 5 8 Fast Attach 15 | 7 6 2 . Attach 13 | . 2 6 5 Detach 5 | 1 2 2 . Swap 14 | . 1 6 7 Drop 15 | . 5 . 10 Fire 72 | . 22 37 13 Melee . | . . . . Ram 1 | . . . 1 Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 15) 367 | -10/Materials | Entered another Materials area 367 | -9/Materials | Evolved 2 slots: Propulsion x2 622 | -9/Materials | Build established: Scavenger-Mutant 764 | -9/Materials | Repaired Aluminum Leg 792 | -9/Materials | Repaired Aluminum Leg 1154 | -9/Materials | Discovered new exit (range 10) 1195 | -9/Materials | Entered another Materials area 1195 | -8/Materials | Evolved 2 slots: Utility x2 1397 | -8/Materials | Core integrity fell below 50% 1402 | -8/Materials | Core integrity fell below 20% 1404 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01387_ Adv. Assault Cannon destroyed. 01388_ Overheating: Core damaged (-55). 01388_ U-05 Engineer builds a Wall. 01388_ Aluminum Leg destroyed. 01390_ Overheating: Aluminum Leg damaged (-11). 01390_ Aluminum Leg destroyed. 01390_ System corrupted by crushing effect (+5). 01392_ Critical hit (Burn: +37). 01393_ Hyb. Deuterium Engine destroyed. 01393_ Kicked L-31 Rogue out of the way. 01394_ Overheating: Aluminum Leg damaged (-38). 01394_ Acquired 9 matter. 01395_ Overheating: Energy bleed (-21). 01395_ Adv. Assault Cannon severed. 01395_ Aluminum Leg destroyed. 01396_ L-31 Rogue destroyed. 01398_ Critical hit (Burn: +37). 01400_ Overheating: Huge Storage Unit damaged (-47). 01400_ Slammed into G-47 Trooper. 01402_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????##??????????????? | | ???????????????????????????????? ??????????????? | | ??????????????????????????????? ???????????????? | | ?????????????????????????????? ????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????# ??????????????????? | | ????????############################# ???????????? | | ??????? % w ???????????? | | ??????? %%%% ???????????? | | ??????? g%u ???????????? | | ??????????????#########ugg#####??????????????????? | | ??????????????????????#!g@#??????????????????????? | | ??????????????????????#gb]#??????????????????????? | | ?????????????????????## g%##????????????#######??? | | ?????????????????????# !*############## #??? | | ?????????????????????# #??? | | ?????????????????????# T #??? | | ?????????????????????# #??? | | ?????????????????????# ############## [ #??? | | ?????????????????????#######????????????## ##??? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# ##### | | ??????????????????????????????????######## # | | ??????????????????????????????????# ! # *# | | ??????????????????????????????????# # **# | | ??????????????????????????????????# """ + # | | ??????????????????????????????????# """ # =[]# | | ??????????????????????????????????# """ # =[[]# | | ??????????????????????????????????# # ##### | | ??????????????????????????????????############???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledBiometalScreen Manual? 0 Play Time 00:14:22 Cumulative 54.8 hours Start 2022.03.26 @ 14:38:04 End 2022.03.26 @ 14:51:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 36 Achievement% 28 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8f9733b-d725-4070-987a-32a75306c76b