Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.29 @ 22:47:38 Player: block30 Result: Destroyed by ZZ-L29(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (476) 476 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 956 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 279/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Core Shielding > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (8) ---- Ion Engine Myomer Leg Heat Sink Huge Storage Unit Shield Generator Small Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Core Shielding > --- WEAPON ----------- Light EM Pulse Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Huge Storage Unit Shield Generator Assault Rifle [Rating: 11] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Core Shielding Weapon Improved Light Cannon Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 6 12 2 Power 3 | . 3 . Engine 1 | . 1 . Core 2 | . 2 . Reactor . | . . . Propulsion 5 | 3 2 . Treads 3 | 1 2 . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 5 . Device . | . . . Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun . | . . . Energy Cannon 1 | . 1 . Ballistic Gun 3 | 2 . 1 Ballistic Cannon 1 | . 1 . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 4 6 Power 2 | . 1 1 Propulsion 3 | . 1 2 Utility . | . . . Weapon 5 | . 2 3 Highest Loss Streak 5 | . 3 5 To Critical Strikes 2 | . 1 1 Average Slot Usage (%) 94 | . 96 74 Engine 4 | . 5 . Core 7 | . 7 2 Treads 16 | . 16 18 Leg 10 | . 11 . Storage 14 | . 14 14 Protection 11 | . 11 14 Energy Cannon 8 | . 8 9 Ballistic Gun 11 | . 11 4 Ballistic Cannon 8 | . 8 9 Peak Build Rating 11 | 5 11 11 Average Rating 8 | 3 9 7 On Entrance 5 | . 5 11 Naked Turns . | . . . Heaviest Build 19 | 8 19 19 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 3 | . . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 8 25 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 5 8 7 Average Carried 6 | 4 7 6 Final Capacity 8 | 8 8 8 Final Carried 7 | 5 7 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 553 | 171 317 65 Remotely . | . . . Salvage Created 506 | . 376 130 Parts 37 | . 22 15 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 15 | . 10 5 Guns 6 | . 4 2 Cannons 6 | . 6 . AOE 3 | . . 3 Classes Destroyed 4 | . 3 1 Recycler 1 | . 1 . Swarmer 4 | . 4 . Grunt 6 | . 6 . Subdweller 5 | . . 5 Best Kill Streak 5 | . 5 5 Combat Bots Only 5 | . 4 5 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 135 | . 97 38 Missed 38 | . 25 13 Damage Taken 1546 | . 749 797 Core 266 | . 83 183 Absorbed by Shields . | . . . Redirected to Shielding 54 | . 18 36 Regen/Repaired (Parts) 55 | . 55 . Core Remaining (%) 100 | 100 . . Volleys Fired 52 | . 37 15 Largest 2 | . 2 2 Hottest 95 | . 95 95 Shots Fired 91 | . 71 20 Gun 51 | . 39 12 Cannon 36 | . 32 4 Launcher 4 | . . 4 Special . | . . . Kinetic 70 | . 55 15 Thermal . | . . . Explosive 4 | . . 4 Electromagnetic 17 | . 16 1 Robot Hit Streak 9 | . 9 8 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 55 | . 41 14 Core Hits 26 | . 16 10 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Destroy 1 | . 1 . Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1234 | . 639 595 Guns 365 | . 243 122 Cannons 405 | . 387 18 Explosions 455 | . . 455 Melee . | . . . Ramming 9 | . 9 . Kinetic 568 | . 428 140 Thermal . | . . . Explosive 455 | . . 455 Electromagnetic 202 | . 202 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 6 | . 6 . Impact . | . . . Kinetic 5 | . 5 . Secondary 1 | . 1 . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 3 | . 3 . Targets Rammed 3 | . 3 . Kicked . | . . . Crushed . | . . . Highest Temperature 363 | . 180 363 Average Temperature 64 | . 41 189 Received Heat Transfer 1017 | . 300 717 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 200 | . 200 . Initial . | . . . Average 47 | . 49 . Maximum Alert Level 1 | . 1 . Low Security (%) 99 | 100 99 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 27 8 Peak Tracking Total 7 | . 7 5 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 5 | . 1 4 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 6 | . 6 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Record 1 | . 1 . Dispatch Records 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 64 | . 64 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2018 | 75 1768 175 Spaces Moved 1130 | 55 990 85 Core 27 | 9 . 18 Treads 619 | 1 551 67 Legs 484 | 45 439 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 150 Average Speed 141 | 109 142 158 Slowest Speed 200 | 160 160 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 3 97 7 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 6 | . . 6 Melee . | . . . Projectile . | . . . AOE 6 | . . 6 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1450 | 67 1280 103 Wait 228 | . 228 . Move 1128 | 54 989 85 Hop . | . . . Pick Up 16 | 6 9 1 Fast Attach 7 | 5 2 . Attach 9 | . 7 2 Detach 1 | . 1 . Swap 4 | 1 3 . Drop 2 | 1 1 . Fire 52 | . 37 15 Melee . | . . . Ram . | . . . Kick . | . . . Crush 3 | . 3 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 694 | -10/Materials | Discovered new exit (range 14) 712 | -10/Materials | Discovered new exit (range 15) 859 | -10/Materials | Lost 3 parts (1n2w) 1046 | -10/Materials | Discovered new exit (range 4) 1163 | -10/Materials | Discovered new exit (range 3) 1321 | -10/Materials | Discovered new exit (range 6) 1459 | -10/Materials | Repaired Core Shielding 1500 | -10/Materials | Repaired Lgt. Nuclear Core 1793 | -10/Materials | Discovered new exit (range 10) 1844 | -10/Materials | Entered Subcaves 1928 | -10/Subcaves | Ambushed by swarm of Subdwellers 1946 | -10/Subcaves | Core integrity fell below 50% 1974 | -10/Subcaves | Lost 4 allies 2006 | -10/Subcaves | Lost 5 parts (2n3w) 2010 | -10/Subcaves | Core integrity fell below 20% 2019 | -10/Subcaves | Destroyed by ZZ-L29(R) with Subdweller Beam Cannon Last Messages --------------- 01976_ FI-16K(O) collects matter. 01979_ 2V-VJC(R) destroyed. 01986_ Subatomizers dissect the Lgt. Angular Momentum Engine. 01986_ Acquired 23 matter. Open spaces previously occupied by now-destroyed walls and earth have a slight glow to them. Consecutive moves through these unstable areas may cause a cave-in, but only if doing so for extended periods. Tunneling a short distance between rooms is safe unless the area was destabilized by an explosion. 01995_ Acquired Myomer Leg. 01996_ Acquired 2 matter. 01999_ Acquired 40 matter. 02001_ Subatomizers dissect the Lgt. Angular Momentum Engine. 02014_ Subatomizers dissect the Lgt. Angular Momentum Engine, destroying it. 02018_ FI-16K(O) collects matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????? ???????? | | ???????????????????????????????????? ???????? | | ???????????????????????????????????? ????????? | | ???????????????????????????????????? #????????? | | ???????????????????????????????????? ##???????? | | ???????????????????????????????????? #???????? | | ???????????????????????????????##### %% #???????? | | ???????????????????????????????# ## %% ##??????? | | ???????????????????????????????# #??????? | | ??????????????????????????????## % ???????? | | ??????????????????????????????# #?????????? | | ????????????????????????####### #?????????? | | ???????????????????????## ##% % #??????????? | | ??????????????????###### ## #?######???? | | ????????????????#"# ## = ## #???? | | ??????????????? " "" =% % &&= "" #???? | | ???????????????" "" @ !&%&*%& < #???? | | ???????????????# ##" ### %[]%[= [ & % ##???? | | ??????????????????????# =! &= O R < &##????? | | ??????????????????????# % !&! # " #?????? | | ?????????????????????#""#;% # = ### #??? | | ?????????????????????#""#; ##### #??? | | ?????????????????????# ""R ""#??## #??? | | ????????????????????? """##???## ### #??? | | ???????????????????? ;"##?????## "##?? #??? | | ??????????????????? #####???????# ##??? #??? | | ??????????????????# ???????????## #?? #??? | | ??????????????????#" "????????????# #### ##??? | | ??????????????????## ?????????????## # #????? | | ???????????????????##?????????????# #?????? | | ??????????????????????????????????## ## ##????? | | ??????????????????????????????????## # #????? | | ??????????????????????????????????# #?????? | | ??????????????????????????????????# # #????? | | ??????????????????????????????????# #######????? | | ??????????????????????????????????# ^### ##????? | | ??????????????????????????????????## ##???? | | ?????????????????????????????????### ^ ## #???? | | ????????????????????????????????##"" ## ##???? | | ????????????????????????????????#" "##% ##??? | | ????????????????????????????????##" "# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamCloakChronowheel Manual? 0 Play Time 00:19:24 Cumulative 9.0 hours Start 2024.12.29 @ 22:30:21 End 2024.12.29 @ 22:47:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 31 Adventurer 1 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 10 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 636d3e61-25db-4f78-a34c-b47e2ed7406b