Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.23 @ 19:40:38 Player: TheGamingJasper Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (242) 242 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2117 Bonus ------- None Cogmind --------- Core Integrity 370/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Visual Processing Unit > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (5) ---- Ion Engine Flight Unit Visual Processing Unit Reflective Plating Heavy Hammer Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit > --- WEAPON ----------- Medium Laser Heavy Hammer > --- INVENTORY -------- Ion Engine Aluminum Leg Visual Processing Unit Signal Interpreter ECM Suite Light Armor Plating Small Laser Heavy Hammer [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Small Storage Unit Storage Small Storage Unit Processor Visual Processing Unit Weapon Heavy Hammer Energy Gun Medium Laser Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 12 | 4 3 5 . . Power 2 | 1 . 1 . . Engine 1 | 1 . . . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 6 | 2 . 4 . . Treads . | . . . . . Leg 6 | 2 . 4 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 2 | 1 1 . . . Device . | . . . . . Storage 1 | 1 . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 2 | . 2 . . . Energy Gun 1 | . 1 . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . . 3 4 Power 1 | . . . . 1 Propulsion 4 | . . . 3 1 Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Highest Loss Streak 7 | . . . 3 7 To Critical Strikes . | . . . . . Average Backups 7 | 2 7 8 8 8 Power 1 | 1 1 1 1 1 Propulsion . | . . 1 1 1 Utility 3 | . 2 4 5 5 Weapon 1 | . 2 1 1 1 Tool/Special . | . . . . . Unused Backups 11 | . . 4 . 7 Power 1 | . . 1 . . Propulsion 2 | . . 1 . 1 Utility 6 | . . 1 . 5 Weapon 2 | . . 1 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 86 | . 80 98 88 41 Engine 7 | . 14 1 . . Core 4 | . . 9 11 5 Leg 32 | . 28 42 33 3 Storage 12 | . 14 11 11 9 Processor 10 | . 11 11 11 9 Energy Gun 6 | . 1 11 11 5 Impact Weapon 10 | . 11 11 11 9 Peak Build Rating 22 | 4 10 22 22 13 Average Rating 13 | 2 7 21 20 8 On Entrance 9 | . 4 10 22 13 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 17 | 10 15 17 17 17 Greatest Support 60 | 20 20 60 60 15 Greatest Overweight (x) 5 | . . . 1 5 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 5 8 8 8 8 Average Carried 7 | 2 7 7 8 7 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 3 8 8 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 320 | 221 39 60 . . Remotely . | . . . . . Salvage Created 313 | . 103 179 . 31 Parts 12 | . 1 10 . 1 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 13 | . 1 10 . 2 Melee 6 | . . 6 . . Classes Destroyed 5 | . 3 2 . . Hauler 1 | . 1 . . . Operator 1 | . 1 . . . Swarmer 10 | . . 8 . 2 Grunt 1 | . 1 . . . Sentry 2 | . . 2 . . Best Kill Streak 6 | . 1 6 . 2 Combat Bots Only 6 | . 1 6 . 2 Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 148 | . 4 61 18 65 Missed 43 | . 1 18 6 18 Hits 105 | . 3 43 12 47 Projectile 105 | . 3 43 12 47 AOE 11 | . . . 11 . Critical Strikes 1 | . . 1 . . Damage Taken 1237 | . 32 387 446 372 Core 380 | . 12 112 76 180 Absorbed by Shields . | . . . . . Core Remaining (%) 82 | 100 95 . 53 . Volleys Fired 2 | . . 2 . . Largest 1 | . . 1 . . Hottest 50 | . . 50 . . Shots Fired 2 | . . 2 . . Gun 2 | . . 2 . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 2 | . . 2 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 1 | . . 1 . . Robot Miss Streak 1 | . . 1 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 27 | . 5 19 . 3 Core Hits 5 | . . 5 . . Critical Kills . | . . . . . Critical Parts Destroyed 6 | . 1 4 . 1 Critical Strikes 6 | . 1 4 . 1 Smash 6 | . 1 4 . 1 Melee Attacks 38 | . 8 24 . 6 Impact 38 | . 8 24 . 6 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . 1 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 932 | . 265 575 . 92 Guns 13 | . . 13 . . Cannons . | . . . . . Explosions . | . . . . . Melee 919 | . 265 562 . 92 Ramming . | . . . . . Kinetic . | . . . . . Thermal 13 | . . 13 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 919 | . 265 562 . 92 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 377 | . 128 209 . 40 Projectiles . | . . . . . Explosions . | . . . . . Melee 377 | . 128 209 . 40 Knockbacks 5 | . 1 4 . . Impact 5 | . 1 4 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 16 | . . 16 2 . Average Temperature 8 | . . 10 2 . Received Heat Transfer 83 | . 18 45 20 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 9 | . 3 4 . 2 Combat Hostiles 7 | . 1 4 . 2 Parts Fried 12 | . 5 6 . 1 Impact Corruptions 17 | . 6 8 . 3 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 37 | . . 37 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . 1 . . Low Security (%) 98 | 100 100 95 100 100 Level 1 1 | . . 4 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 200 | . 20 200 66 20 Initial 66 | . . . 66 9 Average 36 | . 1 84 55 8 Influence Increases 342 | . 32 270 . 40 Destroy 0b10 Robot/C 260 | . 20 200 . 40 Destroy 0b10 Robot/NC 10 | . 10 . . . Destroy Leader 42 | . 2 40 . . Lose Combat Pursuer 30 | . . 30 . . Influence Decreases 322 | . 32 100 144 46 Entered New Map 121 | . . . 104 17 Time Decay 152 | . 32 100 10 10 Lost Part 49 | . . . 30 19 Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 2 16 23 4 Peak Tracking Total 22 | . 1 6 22 4 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 1 | . . 1 . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 2 | . . 2 . . Successful 1 | . . 1 . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts 1 | . . 1 . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . 1 . . Retrieve Study 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 1 | . . 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . 1 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 745 | . 319 349 32 45 Optics 745 | . 319 349 32 45 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 876 | 63 387 349 32 45 Spaces Moved 536 | 57 239 203 24 13 Core 28 | 23 . . . 5 Treads . | . . . . . Legs 508 | 34 239 203 24 8 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 150 Average Speed 119 | 91 120 120 128 201 Slowest Speed 300 | 120 120 120 190 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 4 38 28 11 2 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 705 | 67 325 266 26 21 Wait 97 | . 68 24 3 2 Move 532 | 56 238 202 23 13 Hop . | . . . . . Pick Up 18 | 7 8 3 . . Fast Attach 2 | . . 2 . . Attach 7 | 4 3 . . . Detach . | . . . . . Swap 3 | . . 3 . . Drop 6 | . . 6 . . Fire 2 | . . 2 . . Melee 38 | . 8 24 . 6 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 15) 451 | -10/Materials | Entered another Materials area 451 | -9/Materials | Evolved 2 slots: Propulsion x2 532 | -9/Materials | Central database locked down 793 | -9/Materials | Discovered new exit (range 7) 800 | -9/Materials | Entered Mines 801 | -9/Mines | Assembled infested the area 804 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 828 | -9/Mines | Discovered new exit (range 4) 832 | -9/Mines | Entered Materials 832 | -8/Materials | Evolved 2 slots: Utility x2 877 | -8/Materials | Self-destructed Last Messages --------------- as-38479 destroyed. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. Carbon-fiber Leg destroyed. Med. Laser destroyed. Nuclear Core destroyed. S-10 Pest suffers critical hit (Smash). Destroyed Lgt. Assault Rifle. Destroyed Lgt. Ion Engine. S-10 Pest system corrupted by crushing effect. S-10 Pest system terminally corrupted. Flight Unit fried. Sml. Storage Unit destroyed. Destroyed Flight Unit. S-10 Pest system corrupted by crushing effect. S-10 Pest system terminally corrupted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# r #?????????????????????? | | ???????????????????????+ #??????#??????????????? | | ???????????????????????# #????? #??????????????? | | ???????????????????????# #???? ???????????????? | | ???????????????????????# %#### ????????????????? | | ???????????????????????# ??????????????????? | | ???????????????????????# ???????????????????? | | ???????????????????????#[s s ????????????????????? | | ???????????????????????#%% #?????????????????????? | | ???????????????????????#!@ #?????????????????????? | | ???????????????????????# ! #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Hammer | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExperimentalSkeletonMinigun Manual? 0 Play Time 00:08:34 Cumulative 37.0 hours Start 2025.12.23 @ 19:32:36 End 2025.12.23 @ 19:40:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 65 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 31 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 44119728-77b0-4655-b7c3-950a9bb859de