Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.04.06 @ 00:33:18 Player: Dhoby_Ghaut Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (296) 1480 Value Destroyed (13606) 13606 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2380) 2380 TOTAL SCORE: 24146 Bonus ------- High Alert Combat Kills 2360 Follower Combat Kills 20 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 100/100 System Corruption 81% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (16) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Advanced Heavy Treads Advanced Heavy Treads Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Transmission Jammer Advanced Phase Shifter Improved Light Armor Plating Improved Medium Armor Plating Medium Reactive Plating Powered Armor Advanced Shield Generator > --- WEAPON ----------- KE Penetrator KE Penetrator Point Singularity Launcher > --- INVENTORY -------- Reinforced Antimatter Reactor Light Quantum Reactor Light Quantum Reactor Armored Medium Treads Improved Heavy Treads Heavy Siege Treads Heavy Siege Treads Improved Heat Sink Advanced Heat Sink High-capacity Matter Pod Compact Matter Pod Matter Compressor Advanced Sensor Array Improved Hardlight Generator Hypervelocity Gauss Rifle Heavy Machine Gun KE Penetrator KE Penetrator Advanced Assault Cannon Enhanced Gauss Cannon Heavy Gauss Cannon Mini Smartbomb Launcher Centrium Greatsword Force Lance [Rating: 160] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Medium Reactive Plating Weapon KE Penetrator Energy Gun Gamma Rifle Energy Cannon Disruptor Cannon Ballistic Gun KE Penetrator Ballistic Cannon Assault Cannon Launcher Mini Smartbomb Launcher Slashing Weapon Axe Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . . . 1 . 1 . . . . Utility 14 | . . 1 2 1 2 1 2 1 2 2 Weapon 1 | . . 1 . . . . . . . . Parts Attached 314 | 6 5 8 16 15 18 13 36 11 34 152 Power 35 | 1 . 2 . 2 2 . 3 1 7 17 Engine 6 | 1 . 2 . . 2 . 1 . . . Core 6 | . . . . 2 . . 2 1 . 1 Reactor 23 | . . . . . . . . . 7 16 Propulsion 49 | 2 . 2 3 3 3 4 6 4 2 20 Treads 40 | . . . 2 3 3 4 6 4 2 16 Leg . | . . . . . . . . . . . Wheel 6 | 2 . 2 1 . . . . . . 1 Hover 3 | . . . . . . . . . . 3 Flight . | . . . . . . . . . . . Utility 123 | 1 3 2 9 7 8 7 10 4 14 58 Device 57 | . . . . 2 3 2 5 4 6 35 Storage 20 | 1 2 1 3 2 3 . . . 1 7 Processor 14 | . . . 2 . . 1 1 . 1 9 Hackware 2 | . . . . . . 1 . . . 1 Protection 30 | . 1 1 4 3 2 3 4 . 6 6 Artifact . | . . . . . . . . . . . Weapon 107 | 2 2 2 4 3 5 2 17 2 11 57 Energy Gun 20 | . . . . . . . . . . 20 Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 57 | 2 2 2 2 3 5 2 12 1 6 20 Ballistic Cannon 9 | . . . 2 . . . . . 2 5 Launcher 6 | . . . . . . . 1 . . 5 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . 4 . 1 3 Piercing Weapon 6 | . . . . . . . . 1 2 3 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . . 1 1 1 5 Parts Lost 126 | . . . 2 5 2 3 5 . 4 105 Power 14 | . . . . . . . 1 . . 13 Propulsion 24 | . . . . 2 2 2 2 . . 16 Utility 59 | . . . 1 1 . 1 1 . 4 51 Weapon 29 | . . . 1 2 . . 1 . . 25 Highest Loss Streak 16 | . . . 1 1 2 1 1 . 2 16 Average Slot Usage (%) 91 | . 99 100 100 99 99 95 92 91 92 82 Engine 2 | . 14 11 9 . 2 5 2 . . . Core 2 | . . . . 6 3 . 2 9 2 1 Reactor 2 | . . . . . . . . . 5 6 Treads 13 | . . . 4 22 19 18 18 15 12 8 Wheel 2 | . 28 22 13 . . . . . . . Device 14 | . . . . 6 13 13 10 18 20 19 Storage 17 | . 24 32 27 23 20 17 15 14 13 14 Processor 10 | . . . 9 7 6 5 10 9 9 15 Hackware 1 | . . . . . . 2 5 4 2 . Protection 7 | . 3 . 9 7 13 11 9 4 11 4 Ballistic Gun 11 | . 28 33 14 13 20 17 13 12 7 5 Ballistic Cannon 2 | . . . 12 8 . . . . 3 2 Naked Turns 42 | . . . . . . . . . . 42 Heaviest Build 202 | 10 39 52 72 124 144 145 165 175 196 202 Greatest Support 155 | 26 26 32 40 60 60 120 127 134 155 155 Greatest Overweight (x) 14 | 1 1 1 2 6 2 2 1 1 1 14 Average Overweight (x) 1 | . . 1 1 1 2 1 1 1 1 1 Largest Inventory Capacity 28 | 6 16 20 22 26 28 28 28 28 28 28 Average Capacity 26 | 5 13 19 21 24 27 28 28 28 28 26 Most Carried 28 | 6 12 20 22 26 28 28 28 28 28 28 Average Carried 23 | 3 9 18 19 21 26 27 27 27 27 21 Final Capacity 28 | 6 16 20 22 26 28 28 28 28 28 4 Final Carried 28 | 6 12 20 19 26 28 27 28 28 28 4 Class Distribution -------------------- 27% | Scavenger-Tank 20% | Hauler-Tank 18% | Scavenger-Gunner 8% | Hauler-Gunner 6% | Hauler-Assassin 4% | Mutant 4% | Hauler-Skirmisher 4% | Scavenger-Mutant 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Gunner | -9/Materials Hauler-Tank | -8/Materials Hauler-Gunner | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Hauler-Tank | -4/Factory Hauler-Skirmisher | -3/Research Hauler-Assassin | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 12597 | 276 116 402 592 897 1016 571 1518 591 1788 4830 Remotely 1462 | . . . . . . . . . 926 536 Salvage Created 16620 | 93 155 517 556 1154 1119 580 2732 646 2127 6941 Parts 815 | 1 9 37 36 65 56 36 106 53 91 325 Haulers Intercepted 8 | . 1 . . 1 1 . 2 . 1 2 Recyclers Shooed 13 | . . . . . 1 . 5 . . 7 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 197 | . 3 8 14 15 10 7 29 5 15 91 Melee 7 | . . . . . . . . . . 7 Guns 141 | . 3 8 6 11 10 7 29 5 10 52 Cannons 34 | . . . 8 4 . . . . 5 17 AOE 6 | . . . . . . . . . . 6 Classes Destroyed 16 | 1 2 5 3 2 1 . . . . 2 Worker 25 | . . . . 2 1 2 6 1 5 8 Builder 15 | . . 1 1 2 . . 5 . 3 3 Tunneler 3 | . . . . . 1 1 . . . 1 Hauler 8 | . 1 . . 1 1 . 2 . 1 2 Recycler 30 | 1 1 2 . 6 4 . 4 2 6 4 Operator 4 | . . . 1 . . 1 . 2 . . Watcher 14 | . . 1 1 1 1 2 3 . 1 4 Swarmer 34 | . 3 2 4 4 3 1 8 . . 9 Saboteur 1 | . . . . . . . . . . 1 Grunt 46 | . . 4 2 6 . . 4 . 4 26 Brawler 2 | . . 1 . . . . . . . 1 Duelist 4 | . . . 1 . . . . . . 3 Sentry 24 | . . 1 5 1 2 3 8 . 1 3 Hunter 29 | . . . 2 3 2 1 4 . 3 14 Programmer 56 | . . . . 1 3 2 5 5 7 33 Behemoth 1 | . . . . . . . . . . 1 Best Kill Streak 12 | 1 3 3 9 5 3 3 12 3 11 7 Combat Bots Only 8 | . 2 2 8 4 3 3 8 2 7 5 Max Kills in Single Turn 3 | 1 1 1 2 2 1 2 3 1 2 2 Gunslinging 2 | . . . . 1 . . 2 . . . Exploded 2 | . . . . . . . . . . 2 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Damage Taken 29706 | . 75 226 767 1240 971 1172 3275 785 1399 19796 Core 2156 | . 18 36 23 117 83 98 130 18 21 1612 Absorbed by Shields 1849 | . . . . . . . . 278 509 1062 Reduced by Siege Mode 1188 | . . . . . . 12 . 14 11 1151 Core Remaining (%) 92 | 100 92 91 95 83 90 90 88 98 98 . Volleys Fired 743 | 4 12 37 49 56 53 36 94 28 70 304 Largest 3 | 2 2 3 3 3 3 3 3 3 3 3 Hottest 231 | 40 40 60 111 111 79 89 96 99 138 231 Shots Fired 2071 | 8 24 111 147 167 159 108 269 82 194 802 Gun 1733 | 8 24 111 95 121 159 108 269 82 160 596 Cannon 326 | . . . 52 46 . . . . 34 194 Launcher 12 | . . . . . . . . . . 12 Special . | . . . . . . . . . . . Kinetic 1898 | 8 24 111 147 167 159 108 269 82 194 629 Thermal 11 | . . . . . . . . . . 11 Explosive 12 | . . . . . . . . . . 12 Electromagnetic 150 | . . . . . . . . . . 150 Robot Hit Streak 57 | 4 5 11 14 19 37 18 27 11 19 57 Robot Miss Streak 8 | 1 3 8 6 3 4 3 3 2 3 3 Penetration Max 2 | . . . . 1 1 1 2 1 1 1 Secondary Targets 27 | . 1 2 . 2 2 . 8 . 2 10 Max Gunslinging Chain 2 | . 1 1 . 1 1 . 2 . 1 1 Shots Hit Robots 1487 | 5 13 67 83 108 105 68 196 58 141 643 Core Hits 606 | 2 6 23 27 43 49 24 93 17 65 257 Critical Hits 133 | . . . 1 2 2 1 14 7 16 90 Critical Kills 51 | . . . . . 1 . 6 4 7 33 Critical Parts Destroyed 69 | . . . 1 2 1 1 7 3 9 45 Melee Attacks 70 | . . . . . . . 12 13 11 34 Impact . | . . . . . . . . . . . Slashing 42 | . . . . . . . 12 . 3 27 Piercing 28 | . . . . . . . . 13 8 7 Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 37656 | 41 190 695 1121 2188 2188 1450 5044 1498 3820 19421 Guns 27664 | 41 190 695 728 1646 2188 1450 5035 1498 2909 11284 Cannons 6071 | . . . 393 542 . . . . 799 4337 Explosions 2654 | . . . . . . . . . 112 2542 Melee 1217 | . . . . . . . . . . 1217 Ramming 50 | . . . . . . . 9 . . 41 Kinetic 30593 | 41 190 695 1121 2188 2188 1450 5035 1498 3708 12479 Thermal 514 | . . . . . . . . . 62 452 Explosive 2376 | . . . . . . . . . . 2376 Electromagnetic 2906 | . . . . . . . . . 50 2856 Impact . | . . . . . . . . . . . Slashing 1217 | . . . . . . . . . . 1217 Piercing . | . . . . . . . . . . . Highest Corruption 81 | . . . . 2 1 2 10 9 6 81 Average Corruption 16 | . . . . 2 1 1 6 3 3 29 Corruption Purged 6 | . . . . . . . . . . 6 Effects 605 | . . . . 10 2 2 51 5 30 505 Message Errors 73 | . . . . 1 1 1 10 1 8 51 Matter Fused 80 | . . . . . . . 10 . 9 61 Heat Flow Errors 33 | . . . . 1 . . 9 . 4 19 Energy Discharges 36 | . . . . 3 1 1 7 . 5 19 Parts Rejected 3 | . . . . . . . . . . 3 Data Loss (minor) 33 | . . . . 2 . . 3 1 . 27 Data Loss (major) 14 | . . . . . . . 4 . . 10 Misfires 15 | . . . . . . . 1 . . 14 Alerts 3 | . . . . . . . . . . 3 Misdirections 48 | . . . . . . . . . . 48 Targeting Errors 216 | . . . . 3 . . 7 3 3 200 Weapon Failures 51 | . . . . . . . . . 1 50 Overload Shots . | . . . . . . . . . . . Overflow Damage 267 | . . . 13 6 . . . . 33 215 Projectiles 138 | . . . 13 6 . . . . 26 93 Explosions 118 | . . . . . . . . . 7 111 Melee 11 | . . . . . . . . . . 11 Knockbacks 44 | . . . 4 5 . . . . 4 31 Impact . | . . . . . . . . . . . Kinetic 42 | . . . 4 4 . . . . 4 30 Secondary 2 | . . . . 1 . . . . . 1 Self-Inflicted Damage 58 | . . . . . . . . . . 58 Shots 1 | . . . . . . . . . . 1 Rammed 7 | . . . . . . . 1 . . 6 Targets Rammed 7 | . . . . . . . 1 . . 6 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 479 | . . 6 293 479 7 24 247 . 211 237 Average Temperature 80 | . . 3 88 131 4 10 64 . 32 83 Received Heat Transfer 2284 | . . 66 198 441 108 90 333 . 54 994 Effects 7 | . . . . 6 . . 1 . . . Shutdowns 1 | . . . . 1 . . . . . . Interference 3 | . . . . 2 . . 1 . . . Short Circuit 1 | . . . . 1 . . . . . . Damage (major) 2 | . . . . 2 . . . . . . Siege Activations 23 | . . . . . . 1 . 2 4 16 Total Turns 558 | . . . . . . 13 . 17 105 423 Longest Duration 99 | . . . . . . 13 . 9 57 99 Robots Corrupted 9 | . . . . . . . . . . 9 Combat Hostiles 8 | . . . . . . . . . . 8 Parts Fried 28 | . . . . . . . . . 1 27 Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . . . . 2 . . 1 Heat Transferred 433 | . . . . . . . . . . 433 Parts Sabotaged 2 | . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . 2 1 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Peak Influence 1414 | 5 148 329 320 697 462 223 686 410 404 1414 Average Influence 322 | 1 81 188 87 370 256 102 260 306 254 499 Maximum Alert Level 4 | . . 1 1 2 2 1 3 2 2 4 Low Security (%) 46 | 100 100 50 93 35 35 94 65 1 29 34 Level 1 28 | . . 49 6 2 57 5 7 89 67 19 Level 2 15 | . . . . 62 6 . 26 8 3 18 Level 3 3 | . . . . . . . . . . 10 Level 4 5 | . . . . . . . . . . 16 Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 50 | . 1 1 3 3 3 4 6 2 5 22 Investigation 1 | . . . 1 . . . . . . . Extermination 24 | . . . . 1 3 1 2 2 4 11 Reinforcement 16 | . 1 1 2 2 . 1 2 . 1 6 Assault 6 | . . . . . . 1 . . . 5 Garrison 3 | . . . . . . 1 2 . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . Haulers Reinforced 3 | . . . . . . . 1 . . 2 Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 14 | . 1 1 . 1 . 1 6 . 1 3 Communications Jammed 58 | . . . . . . . . . 55 3 Distress Signals 58 | . . . . . . . . . 55 3 Times Spotted 301 | . 6 12 22 23 13 14 48 8 22 133 Peak Tracking Total 7 | . 3 4 4 4 2 3 6 2 4 7 Tactical Retreats 18 | . 2 . 2 1 . . . . . 13 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 9 | . . . 1 1 2 . 1 1 2 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 17 | . . . 1 3 3 1 4 . 2 3 Max in Single Turn 4 | . . . 1 1 1 1 4 . 1 1 Garrison Access 3 | . . . . 1 . 1 1 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . 1 . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 34 | . 2 3 8 2 2 . 7 3 4 3 Terminals 26 | . 2 2 8 . 2 . 4 2 3 3 Fabricators 3 | . . . . 1 . . 1 . 1 . Repair Stations 1 | . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . . 1 . . Garrison Access 2 | . . . . 1 . . 1 . . . Total Hacks 75 | . 4 7 24 6 4 . 14 4 7 5 Successful 43 | . 2 4 20 5 1 . 6 . 4 1 Failed 32 | . 2 3 4 1 3 . 8 4 3 4 Catastrophic 8 | . 1 . . . . . 3 1 2 1 Database Lockouts . | . . . . . . . . . . . Manual 24 | . 1 1 14 1 . . 4 . 2 1 Terminals 56 | . 4 4 24 . 4 . 7 3 5 5 Fabricators 10 | . . . . 5 . . 3 . 2 . Repair Stations 2 | . . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . 3 . . . . . 1 . . Garrison Access 3 | . . . . 1 . . 2 . . . Terminal Hacks 20 | . 2 2 12 . 1 . 2 . 1 . Part Schematic 1 | . . . 1 . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . 1 . Alert Level 2 | . . 1 . . . . 1 . . . Unreport Threat 2 | . . . 2 . . . . . . . Locate Traps 5 | . 1 . 3 . . . 1 . . . Recall Reinforcements 1 | . . . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Zone Layout 6 | . 1 1 4 . . . . . . . Fabricator Hacks 6 | . . . . 3 . . 1 . 2 . Load Schematic 2 | . . . . 1 . . . . 1 . Build 4 | . . . . 2 . . 1 . 1 . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . Analyze 1 | . . 1 . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . . . Seal Access 2 | . . . . 1 . . 1 . . . Unauthorized Hacks 29 | . . . 17 2 . . 5 . 3 2 Terminals 12 | . . . 8 . . . 2 . 1 1 Track 6 | . . . 5 . . . 1 . . . Assimilate 1 | . . . . . . . . . 1 . Botnet 5 | . . . 3 . . . 1 . . 1 Fabricators 1 | . . . . 1 . . . . . . Prioritize 1 | . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . 1 . . Used 1 | . . . 1 . . . . . . . Hacking Detections 27 | . 2 1 8 . 2 . 5 2 4 3 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 3 | . . . . . . . 3 . . . Matter 285 | . . . . . . . 285 . . . Time 76 | . . . . . . . 76 . . . Total Robot Build Rating 15 | . . . . . . . 15 . . . Part Schematics Acquired 2 | . . 1 1 . . . . . . . Parts Built 3 | . . . . 2 . . . . 1 . Matter 306 | . . . . 204 . . . . 102 . Time 93 | . . . . 76 . . . . 17 . Total Part Build Rating 3 | . . . . 2 . . . . 1 . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . 3 Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies 4 | . . . . . . . 3 . 1 . Largest Group 3 | . . . . . . . 3 . 1 . Highest-Rated Group 87 | . . . . . . . 87 . 26 . Highest-Rated Ally 29 | . . . . . . . 29 . 26 . Total Orders 10 | . . . . . . . 4 . 2 4 STAY 1 | . . . . . . . 1 . . . GOTO 1 | . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . 1 . EXPLORE 7 | . . . . . . . 3 . . 4 Ally Attacks 36 | . . . . . . . 36 . . . Total Damage 471 | . . . . . . . 471 . . . Kills 1 | . . . . . . . 1 . . . Allies Corrupted 2 | . . . . . . . 2 . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 1 | . . . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 9 | . . . . . . . 4 . 3 2 Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 14511 | 66 310 439 866 1065 1595 971 1976 848 1517 4858 Spaces Moved 6279 | 46 234 266 529 407 684 442 835 359 579 1898 Core 262 | 5 . . . . . . . . . 257 Treads 4979 | . . . 101 407 684 442 835 359 579 1572 Legs . | . . . . . . . . . . . Wheels 1016 | 41 234 266 428 . . . . . . 47 Hover 22 | . . . . . . . . . . 22 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 100 110 180 200 180 177 181 172 50 Average Speed 167 | 88 97 101 123 189 200 183 179 182 185 166 Slowest Speed 700 | 100 100 110 180 280 200 200 183 186 186 700 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 23 | 4 41 27 50 16 18 11 30 13 19 29 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 31 | . . . . . . . 12 7 7 5 Terrain Destroyed 279 | . . . 16 6 . 6 89 7 18 137 Melee 31 | . . . . . . . 12 7 7 5 Projectile 81 | . . . 16 6 . 6 18 . 8 27 AOE 167 | . . . . . . . 59 . 3 105 Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 8551 | 61 293 360 648 577 800 529 1099 468 850 2866 Wait 818 | . 32 33 16 80 14 17 79 44 118 385 Move 6269 | 45 233 265 528 406 683 441 834 358 578 1898 Hop . | . . . . . . . . . . . Pick Up 150 | 6 6 11 17 12 13 7 16 4 13 45 Fast Attach 86 | 6 4 . 2 3 2 5 6 3 8 47 Attach 115 | . . 2 9 6 4 3 8 3 10 70 Detach 34 | . 1 . 3 2 . 1 3 2 2 20 Swap 115 | . 1 6 5 6 12 5 22 5 16 37 Drop 140 | . 4 6 19 6 19 14 22 8 23 19 Fire 743 | 4 12 37 49 56 53 36 94 28 70 304 Melee 70 | . . . . . . . 12 13 11 34 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 7 | . . . . . . . 1 . . 6 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 4 | . . . . . . . 2 . 1 1 Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 2 exits: [*Fac x2]) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -3/Research -2/Research (discovered 4 exits: *Acc x3 / *Tes) -1/Access History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 10) 377 | -10/Materials | Entered another Materials area 377 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 733 | -9/Materials | Build established: Hauler-Gunner 779 | -9/Materials | Discovered new exit (range 16) 816 | -9/Materials | Entered another Materials area 816 | -8/Materials | Evolved 2 slots: Utility x2 989 | -8/Materials | Discovered new exit (range 16) 1126 | -8/Materials | Build established: Hauler-Tank 1509 | -8/Materials | Discovered new exit (range 18) 1609 | -8/Materials | Destroyed 8 combat bots 1682 | -8/Materials | Entered Factory 1682 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1973 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 1996 | -7/Factory | Build established: Hauler-Gunner 2002 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 2084 | -7/Factory | Local fabrication network quarantined 2710 | -7/Factory | Discovered new exit (range 7) 2747 | -7/Factory | Entered another Factory area 2747 | -6/Factory | Evolved 2 slots: Utility x2 2981 | -6/Factory | Found Hvy. Reactive Plating 3006 | -6/Factory | Discovered new exit (range 21) 3193 | -6/Factory | Build established: Scavenger-Tank 4255 | -6/Factory | Discovered new exit (range 21) 4342 | -6/Factory | Entered another Factory area 4342 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5034 | -5/Factory | Discovered new exit (range 4) 5081 | -5/Factory | Discovered new exit (range 11) 5135 | -5/Factory | Garrison activated, responded to threat 5313 | -5/Factory | Entered another Factory area 5313 | -4/Factory | Evolved 2 slots: Utility x2 5562 | -4/Factory | Build established: Hauler-Tank 6445 | -4/Factory | Fabricated G-50 Soldier? 6482 | -4/Factory | Garrison activated, responded to threat 6705 | -4/Factory | Destroyed 8 combat bots 6746 | -4/Factory | Garrison activated, responded to threat 6769 | -4/Factory | System corruption reached 10% 7095 | -4/Factory | Build established: Scavenger-Tank 7235 | -4/Factory | Discovered new exit (range 15) 7246 | -4/Factory | Found Prototype Launcher 7246 | -4/Factory | Identified Mni. Smartbomb Launcher 7274 | -4/Factory | Identified exit to Research 7289 | -4/Factory | Entered Research 7289 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7555 | -3/Research | Build established: Hauler-Skirmisher 7936 | -3/Research | Build established: Hauler-Assassin 7969 | -3/Research | Discovered new exit (range 20) 8135 | -3/Research | Identified exit to Research 8137 | -3/Research | Entered another Research area 8137 | -2/Research | Evolved 2 slots: Utility x2 8662 | -2/Research | Build established: Hauler-Tank 8710 | -2/Research | Found Prototype Slashing Weapon 8713 | -2/Research | Destroyed 7 combat bots 8870 | -2/Research | Identified exit to Access 8906 | -2/Research | Fabricated Hcp. Storage Unit (x1) 8928 | -2/Research | Identified Centrium Greatsword 9164 | -2/Research | Found Prototype Launcher 9453 | -2/Research | Build established: Hauler-Assassin 9485 | -2/Research | Discovered new exit (range 5) 9492 | -2/Research | Identified exit to Testing 9500 | -2/Research | Found Powered Armor 9507 | -2/Research | Found Prototype Device 9654 | -2/Research | Entered Access 9654 | -1/Access | Accompanied by 3 allies 9654 | -1/Access | Evolved 2 slots: Utility x2 9828 | -1/Access | Identified Beam Splitter 9888 | -1/Access | Build established: Scavenger-Tank 10160 | -1/Access | Found Prototype Processor 10160 | -1/Access | Identified Spectral Analyzer 10474 | -1/Access | Identified Point Singularity Launcher 10475 | -1/Access | System corruption reached 10% 10494 | -1/Access | Spotted B-99 Colossus 10496 | -1/Access | Spotted B-99 Colossus 10572 | -1/Access | Lost 4 parts (3u1w) 10825 | -1/Access | Lost 4 parts (3u1w) 10909 | -1/Access | Lost 10 parts (2p2n3u3w) 11235 | -1/Access | Build established: Scavenger-Gunner 11624 | -1/Access | Lost 4 parts (1p2n1w) 11975 | -1/Access | Spotted B-99 Colossus 12333 | -1/Access | Lost 3 parts (1p2u) 12359 | -1/Access | Destroyed B-99 Colossus 12714 | -1/Access | System corruption reached 30% 12761 | -1/Access | Lost 11 parts (2n6u3w) 13032 | -1/Access | Build established: Scavenger-Mutant 13199 | -1/Access | First assault squad dispatched 13323 | -1/Access | Lost 4 parts (1p1u2w) 13419 | -1/Access | Build established: Scavenger-Gunner 13597 | -1/Access | Crushed by falling debris 13628 | -1/Access | Lost 9 parts (9u) 13790 | -1/Access | Spotted B-99 Colossus 13811 | -1/Access | Core integrity fell below 50% 13872 | -1/Access | Lost 16 parts (4p4n5u3w) 14102 | -1/Access | Lost 4 parts (1p1n2w) 14300 | -1/Access | Core integrity fell below 20% 14312 | -1/Access | Lost 16 parts (2p4n7u3w) 14423 | -1/Access | Lost 3 parts (2u1w) 14512 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 14404_ ALERT: Significant disruption in Zone 7K, assault forces dispatched. 14404_ Acquired Antigrav System. 14417_ System corrupted: Heat flow error (+278). 14419_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 14424_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A013. 14435_ VAKWFZ,HND7QYO%OXU8O89| HD#RVHP6K,|PE 14450_ System corrupted: Heat flow error (+289). 14460_ Slug penetrates Door. 14460_ Slug penetrates Wall. 14479_ Penetrated by Slug. 14479_ Antigrav System destroyed. 14481_ 5%AXU=QOJPANO G&BSWC 14512_ C-30 ARC bursts open, deploying its payload. 14512_ G-73 Enforcer unfolds itself. 14512_ B-74 Champion unfolds itself. 14512_ G-73 Enforcer unfolds itself. 14512_ E-15 Imp unfolds itself. [Achievement: Punisher] Map ----- +----------------------------------------------------+ | ## #?#?##################+### # | | ## #?#?????#??????# # ######### | | ## ##??????????#?## # # " | | """" ## ####?##?#??????# # # """ | | ""R"" ## #?????###?#?#??# " " # # """ | | "" "" ## #?????#???#????# " " # # " | | ## #???#?#?????#?## ""G"" # + | | ## #???#####??#?### # # | | ## #?#?????##??##?# # # = | | !! ## ##???#???#??############## # | | ! ## #?#####???#??# # ???##???# # | | "# ###?#??#?#?#?# #?##?#?#??# ######### | | "# ################+######### #???????? | | e # #???????? | | ########################b # #???????? | | ??#?#??#?#?#??#???#?#?##ggg # #???????? | | ?????#?##???##???###???# # #???????? | | ?#??#?################## # #?????### | | ?#???## ###?# + ####### # | | ???#??# ##### # # | | ??????# ##?## + # != | | ??????# ##### # # == | | ???#??# #??## # # | | ??????# #???# = # # !!! | | ??????# #??## ! # # !!! | | ??????# ######@########### # !! | | ??????# ##?#?# ########### # | | #####?# ###### ## # # | | ?# ## # # ## ! # # | | # ### #p# " # # "" | | ###+########### # # """ # # "" | | p """# # S" | | " # #! """ | | # # """ | | # +! """ | | ### % ####### # # # ! | | # # %# # # %* = # # | | " # # # ####### ######### | | ######### # # ! | | ????????# # # # !! | | ????????# # # # !! | | ????????# # # # | | ????????# # ###"########### # | | ????????# # #?# # # # | | ######### # #?# # # # | | # #?# # + # | | !# #?### # #! | | + # ?# = # " = | | *# #???# # ^ # != | | ###+#+######## #???# # ^ # !! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 185 Energy Generation 45 Energy Capacity 630 Matter Stores 500 Matter Capacity 900 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 85 Jamming Range 16 Armor Coverage 2000 Resistance: KI 40 Resistance: TH 10 Core Shielding 30 Weapon Shielding 33 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 24 Target Analysis 8 Recoil Reduction 10 Kinecelleration 40 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory G-50 Soldier | x3 | -4/Factory | Preloaded Hcp. Storage Unit | x1 | -2/Research Alien Tech Used ----------------- None Achievements -------------- Gunslinger Punisher Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed AlloyCouplerDriver Manual? 0 Play Time 02:20:41 Cumulative 76.8 hours Start 2020.04.05 @ 22:15:16 End 2020.04.06 @ 00:33:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 9 Types 9/0/0/0/0/0/0 Lore% 69 Gallery% 68 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: de65387e-c024-4369-a702-d8b943206f45