Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.22 @ 21:37:59 Player: Runia Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (428) 2140 Value Destroyed (21457) 21457 Prototype IDs (92) 1840 Alien Tech Used (4) 800 Bonus (21299) 21299 TOTAL SCORE: 57836 Bonus ------- High Alert Combat Kills 3334 Follower Combat Kills 455 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2112 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Pursued by Intercept 1000 Win 3000 Friendly Fire -402 Cogmind --------- Core Integrity 184/1600 Matter 285/300 Energy 98/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location To Fleet Rendezvous Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- Myomer Leg > --- UTILITY (12) ----- Experimental Optical Array Advanced Signal Interpreter Experimental Targeting Computer > --- WEAPON (3) ------- Nanosword > --- INVENTORY (5) ---- Advanced Energy Well (173) Improved Potential Cannon Nanosword Nanosword Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Advanced Myomer Leg Biometal Leg Biometal Leg Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Experimental Melee Analysis Suite Improved Reaction Control System Layered Medium Armor Plating Centrium Light Armor Plating Experimental Hardlight Generator > --- WEAPON ----------- Nanosword Nanosword Nanosword > --- INVENTORY -------- Improved Fusion Compressor Improved Energy Well Advanced Energy Well Advanced Energy Well Experimental Energy Well Zionite Biocell Improved Melee Analysis Suite Improved Weapon Cycler Medium Reflective Plating Improved Component Analysis Suite Transdimensional Reconstructor HERF Cannon Null Cannon Improved Potential Cannon Improved Potential Cannon Fusion Bomb Launcher Force Lance [Rating: 201] Favorites ----------- Power Meta Core Engine Improved Deuterium Engine Power Core Meta Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Wheel Hover Unit Cooled Linear Gravjet Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Experimental Terrain Scan Processor Hackware Deep Network Scanner Protection Hardened Heavy Armor Plating Weapon Assembled Focal Cannon Energy Gun Medium Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Assault Rifle Ballistic Cannon Linear Accelerator Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Makeshift Hammer Slashing Weapon Nanosword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Sub Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Tes Acc Slots Evolved 18 | . . . 4 . 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 Power 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . Utility 10 | . . . 2 . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 . 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Attached 526 | 2 6 15 21 24 35 6 8 6 46 1 2 6 . 3 2 19 6 . 14 5 30 2 21 53 23 68 49 21 32 Power 53 | . 2 1 2 1 4 . . 2 4 . . . . . . . . . 1 . . . . 6 1 10 9 3 7 Engine 12 | . 2 1 . 1 3 . . 2 1 . . . . . . . . . . . . . . . . 1 1 . . Core 8 | . . . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . 1 1 . 2 Reactor 33 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . 6 1 8 7 3 5 Propulsion 98 | 2 . 2 8 7 12 . 3 . 6 . . . . . . 1 . . 2 . . . . 11 4 21 11 4 4 Treads 34 | 2 . 1 7 7 8 . 2 . . . . . . . . . . . . . . . . 2 . 3 2 . . Leg 50 | . . . . . 1 . 1 . 6 . . . . . . 1 . . 2 . . . . 9 3 12 7 4 4 Wheel 5 | . . 1 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Utility 221 | . 2 . 3 5 7 . . 1 27 . 1 4 . . . 14 1 . 6 4 30 2 21 19 14 25 18 5 12 Device 146 | . 1 . . 4 5 . . 1 12 . . 2 . . . 12 1 . 6 4 25 2 18 14 10 13 9 2 5 Storage 23 | . 1 . . . . . . . 3 . . 1 . . . 1 . . . . 2 . 2 1 3 4 3 . 2 Processor 16 | . . . 1 1 . . . . . . . . . . . . . . . . 2 . . 1 . 4 3 2 2 Hackware 5 | . . . 1 . . . . . . . 1 . . . . 1 . . . . . . 1 . . 1 . . . Protection 31 | . . . 1 . 2 . . . 12 . . 1 . . . . . . . . 1 . . 3 1 3 3 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 154 | . 2 12 8 11 12 6 5 3 9 1 1 2 . 3 2 4 5 . 5 1 . . . 17 4 12 11 9 9 Energy Gun 13 | . . . . . . . . . . . . . . . . . . . . . . . . 8 2 3 . . . Energy Cannon 40 | . . . 3 2 7 3 2 1 5 . . 1 . 1 . . . . . . . . . 3 . 2 3 3 4 Ballistic Gun 26 | . 2 6 2 4 4 . . . . . . . . . . . . . . . . . . 1 . 1 6 . . Ballistic Cannon 10 | . . . . . . . . . . . . . . . . . . . . . . . . 3 2 5 . . . Launcher 27 | . . 4 3 4 1 3 1 . 1 . . . . 1 . 1 1 . 1 . . . . 1 . 1 1 2 1 Special Weapon 9 | . . . . . . . . . 2 1 . . . . 1 1 2 . 2 . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 3 Piercing Weapon 19 | . . . . . . . 2 1 1 . 1 1 . 1 1 2 2 . 2 1 . . . 1 . . 1 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 46 | . . . . . . . . . 12 . . . . . . . . . 4 . 2 . 1 1 8 1 5 10 2 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . System Corruption 18 | . . . . . . . . . . . . . . . . . . . . . . . . 15 . 3 . . . Parts Lost 149 | . . 2 3 10 3 2 . . 7 . . . . . . 1 . . . . 1 . 1 32 7 36 11 6 27 Power 29 | . . 1 1 1 1 . . . 2 . . . . . . . . . . . . . . 5 . 8 4 2 4 Propulsion 54 | . . 1 . 5 2 2 . . 3 . . . . . . . . . . . . . . 10 4 14 3 2 8 Utility 42 | . . . 1 2 . . . . 1 . . . . . . 1 . . . . 1 . 1 8 3 9 3 1 11 Weapon 24 | . . . 1 2 . . . . 1 . . . . . . . . . . . . . . 9 . 5 1 1 4 Highest Loss Streak 24 | . . 1 2 7 2 2 . . 3 . . . . . . 1 . . . . 1 . 1 14 4 8 11 3 24 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 83 | . 98 94 91 86 94 83 85 91 81 83 79 80 80 80 80 80 81 81 81 81 81 82 82 70 63 82 81 88 81 Engine 4 | . 14 9 4 7 13 15 15 15 3 . . . . . . . . . . . . . . . . . . . . Core 2 | . . . 3 . 1 . . . 1 5 5 5 5 5 5 4 4 4 4 4 4 4 4 2 . . . . . Reactor 3 | . . . . . . . . . 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 5 1 9 10 13 11 Treads 6 | . 28 21 30 29 22 10 10 15 1 . . . . . . . . . . . . . . . . 2 1 . . Leg 14 | . . . . . . . 4 7 24 22 20 20 20 20 20 22 22 22 22 22 21 21 21 18 11 14 7 27 18 Wheel 2 | . . 6 5 . 7 10 7 7 . . . . . . . . . . . . . . . . . . . . . Device 14 | . 12 14 1 12 15 15 15 15 11 11 10 15 15 15 15 17 18 18 18 18 17 17 15 16 17 16 13 12 16 Storage 8 | . 14 14 9 9 7 7 7 7 8 11 10 9 10 10 10 9 9 9 9 9 8 8 8 8 12 4 4 4 2 Processor 2 | . . . 8 7 3 . . . . . . . . . . . . . . . 3 4 4 4 5 9 16 15 16 Protection 5 | . . . 2 . 5 7 7 7 8 11 10 9 10 10 10 9 9 9 9 9 8 8 8 1 . 1 3 2 4 Energy Cannon 7 | . . . 4 6 6 14 12 6 8 11 10 10 10 10 10 9 9 9 9 9 12 13 13 5 . 1 1 5 2 Ballistic Gun 2 | . 18 15 13 10 8 . . . . . . . . . . . . . . . . . . . . . 1 3 . Piercing Weapon 1 | . . . . . . . 2 5 1 . 4 4 5 4 1 2 2 4 3 4 . . . . 5 4 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 173 | 12 50 51 56 60 106 106 106 98 138 123 149 152 148 152 153 157 157 149 157 159 173 173 163 163 115 149 167 164 160 Greatest Support 194 | 40 40 40 82 82 80 24 12 12 139 139 139 159 159 159 159 183 183 183 183 175 175 175 175 175 86 166 192 194 178 Greatest Overweight (x) 8 | . 1 5 2 1 8 8 8 8 7 . 1 1 . . . . . . . . . . . 2 4 3 5 . 2 Average Overweight (x) 1 | . . 2 . . 2 5 8 7 1 . 1 . . . . . . . . . . . . . 2 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 16 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 6 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 Average Carried 18 | 5 12 19 18 19 19 19 20 19 18 20 19 19 20 20 20 19 20 20 19 19 19 20 19 16 16 19 17 19 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 19 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 19 20 20 19 17 19 20 20 20 5 Class Distribution -------------------- 38% | Golem 28% | Mutant 22% | Scavenger-Mutant 5% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Mutant | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Commander-Golem | -5/Warlord Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Waste Golem | -4/Factory Golem | -4/Armory Scavenger-Mutant | -4/Lab Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Assassin | -2/Testing Scavenger-Assassin | -1/Access Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Jun Mat Sub Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Tes Acc Matter Collected 8343 | 200 208 666 497 444 1029 243 170 50 720 10 20 60 . . 50 227 110 18 127 50 381 22 205 582 310 662 847 300 135 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22412 | . 342 440 855 402 1329 286 238 . 675 296 248 205 63 . 431 884 215 . 727 50 2061 1610 1929 1727 310 3515 731 1951 892 Parts 985 | . 22 29 48 22 59 14 13 . 19 9 14 7 . . 11 41 18 . 33 4 117 30 93 71 17 176 25 61 32 Haulers Intercepted 12 | . 2 . 3 . 2 . . . . . . . . . . . . . . . . . . . . 2 1 . 2 Recyclers Shooed 8 | . . . 4 . 2 . . . . . . . . . . . . . . . . . 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 91 | . . 13 . . . 16 6 3 . 11 . 9 . . 14 . 14 1 . 4 . . . . . . . . . Prevented 13 | . . . . . . . 8 . . . . 1 . . . . . 4 . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Sub Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Tes Acc Combat Hostiles Destroyed 392 | . 9 12 17 18 21 13 5 . 45 12 4 5 . . 9 14 8 . 16 1 38 6 25 30 4 35 9 28 8 Melee 46 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 4 32 1 . 7 Guns 44 | . 9 1 7 3 10 . . . . . . . . . . . . . . . . . . 7 . 3 4 . . Cannons 134 | . . . 2 . 7 2 2 . 3 5 4 5 . . 2 8 1 . 4 1 38 6 25 14 . . . 5 . AOE 148 | . . 11 7 14 2 11 3 . 39 7 . . . . 6 6 7 . 12 . . . . 8 . . 4 10 1 Classes Destroyed 33 | . 4 4 5 1 2 . 2 . 4 . . . . . 1 . . . 3 . . 1 1 3 . . 1 1 . Worker 16 | . . . 2 . . . . . . . . . . . . . . . . . . . 3 . . 11 . . . Builder 7 | . . . . . 1 . . . . . . . . . . . . . . . 1 . 2 . . 2 . 1 . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler 12 | . 2 . 3 . 2 . . . . . . . . . . . . . . . . . . . . 2 1 . 2 Recycler 11 | . . . 2 . 2 . . . . . 1 . . . . . . . . . . . 1 . . 4 . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Operator 6 | . 1 . . . . . . . . . 1 . . . . 2 . . . . . . 2 . . . . . . Watcher 14 | . . . 1 . 1 . . . . . . . . . . 1 . . . . 4 . 2 2 . 1 2 . . Swarmer 75 | . 6 . 7 4 6 5 3 . . 4 4 3 . . . . 5 . . . 15 . 5 . . 4 . 3 1 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Grunt 106 | . 3 . 6 4 7 3 1 . . 3 . . . . 6 6 2 . 9 . 4 . 9 8 3 9 4 18 1 Brawler 10 | . . . 1 2 1 . . . . 2 . . . . . 1 . . 1 . . . . 1 . . 1 . . Duelist 18 | . . . . 2 2 3 . . . 1 . . . . 1 . 1 . . . 1 . . 5 . . . 2 . Protector 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 36 | . . 1 2 1 2 1 1 . . 2 . . . . 1 5 . . . . 6 . 3 4 . 3 1 2 1 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Hunter 25 | . . . 1 5 1 . . . . . . 2 . . . . . . . . 2 . 3 . . 5 1 2 3 Programmer 40 | . . . . . 2 1 . . . . . . . . . 2 . . . 1 10 . 5 6 . 12 1 . . Behemoth 3 | . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . Compactor 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Tracker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cobbler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 11 | . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Tinkerer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Assembled 37 | . . . . . . . . . 37 . . . . . . . . . . . . . . . . . . . . Golem 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hydra 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 38 | . 3 3 9 8 6 8 3 . 38 7 5 3 . . 4 5 5 . 7 1 7 1 10 13 3 8 8 8 2 Combat Bots Only 36 | . 3 3 8 8 3 8 3 . 36 7 4 3 . . 4 5 5 . 6 1 6 1 6 13 3 4 7 7 2 Max Kills in Single Turn 19 | . 1 2 3 2 1 3 3 . 19 4 1 1 1 . 4 4 3 . 6 1 2 1 2 3 1 2 2 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 18 | . . 2 2 2 1 3 3 . 18 3 . . . . 4 4 3 . 5 . . . . 3 . . 2 4 1 Melee 1 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 1 1 . 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Z-Imprinter (-7/Deep Caves) A5 (-4/Lab) Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Jun Mat Sub Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Tes Acc Damage Taken 32415 | . 274 370 785 1164 1071 575 88 . 1563 318 266 340 15 . 57 452 146 . 208 96 987 . 1333 7077 1656 5901 1784 1660 4229 Core 4257 | . 70 68 117 200 75 38 . . 209 26 48 . . . . 39 27 . . . 11 . 108 570 264 634 321 101 1331 Absorbed by Shields 8949 | . . . . . 164 108 76 . . . . . . . . 59 . . 74 93 648 . 393 945 76 2451 1579 1593 690 Reduced by Siege Mode 189 | . . . . . . . . . . . . . . . . . . . . . . . . 189 . . . . . Redirected to Shielding 109 | . . . . . . . . . 104 . . . . . . . . . . . . . . . . . . 5 . Ignored by Resistances 1333 | . . . . 15 43 . . . 157 68 61 73 3 . 11 105 30 . 60 38 350 . 319 . . . . . . Regen/Repaired (Parts) 14 | . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . Core Remaining (%) 57 | 100 . 44 . 42 . . . . . 50 . . . . 94 . . . . 93 . . . . 17 51 . 70 11 Volleys Fired 929 | . 28 33 60 38 92 16 12 1 28 18 34 7 2 . 6 51 11 1 8 43 99 16 69 93 . 29 50 80 4 Largest 3 | . 2 2 2 2 2 2 1 1 2 2 2 3 2 . 2 2 2 1 2 2 3 3 3 3 . 2 2 3 1 Hottest 238 | . 70 60 103 105 123 90 90 81 150 50 50 119 50 . 50 50 50 25 50 50 75 75 75 238 . 150 200 169 200 Shots Fired 1507 | . 56 47 110 60 138 19 12 1 32 30 43 18 4 . 10 76 12 1 12 47 227 47 166 151 . 34 58 92 4 Gun 404 | . 56 24 76 29 86 . . . . . . . . . . . . . . . . . . 46 . 30 51 6 . Cannon 981 | . . . 26 8 50 8 10 1 15 24 43 18 4 . 8 72 9 1 8 47 227 47 166 102 . 4 2 78 3 Launcher 96 | . . 23 8 23 2 11 2 . 7 . . . . . . 1 2 . . . . . . 3 . . 5 8 1 Special 26 | . . . . . . . . . 10 6 . . . . 2 3 1 . 4 . . . . . . . . . . Kinetic 353 | . 28 24 76 29 86 . . . . . . . . . . . . . . . . . . 33 . 20 51 6 . Thermal 859 | . 28 . 26 8 29 3 5 . 2 24 43 14 4 . 8 72 9 1 8 47 227 47 166 83 . . 2 . 3 Explosive 122 | . . 23 8 23 2 11 2 . 17 6 . . . . 2 4 3 . 4 . . . . 3 . . 5 8 1 Electromagnetic 173 | . . . . . 21 5 5 1 13 . . 4 . . . . . . . . . . . 32 . 14 . 78 . Robot Hit Streak 45 | . 12 8 12 7 21 4 1 . 8 8 5 7 4 . 6 20 3 . 14 17 13 36 45 19 . 26 19 13 1 Robot Miss Streak 4 | . 3 1 2 2 2 1 1 . 3 2 2 1 . . 2 1 1 . . 1 2 . 1 2 . 2 4 4 1 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1117 | . 36 25 68 32 96 12 6 . 24 21 9 11 2 . 7 37 3 . 11 6 110 33 98 117 32 157 56 64 44 Core Hits 770 | . 18 27 41 33 40 28 5 . 75 19 7 6 1 . 14 23 12 . 29 2 57 14 52 76 11 79 38 44 19 Critical Kills 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 61 | . 2 1 2 2 . . 1 . 2 1 . . . . 1 1 . . . . . . . 2 6 28 2 4 6 Burn 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Meltdown 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 4 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sever 13 | . . . . . . . . . 1 1 . . . . 1 1 . . . . . . . . . . . 3 6 Impale 37 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 6 28 1 . . Melee Attacks 403 | . . 11 . 1 . . 2 6 11 . . . . . 4 . . . 19 . . . . 2 53 189 23 24 58 Impact 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Slashing 92 | . . 11 . 1 . . . . . . . . . . . . . . . . . . . . . . . 22 58 Piercing 305 | . . . . . . . 2 . 11 . . . . . 4 . . . 19 . . . . 2 53 189 23 2 . Sneak Attacks 39 | . . 3 . . . . 2 . . . . . . . . . . . . . . . . . 1 28 2 . 3 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . . . Follow-up Attacks 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Damage Inflicted 63896 | . 457 1544 1794 1933 2657 1584 587 . 4997 2173 384 505 84 . 1015 2459 730 . 2602 327 5782 1507 5175 5498 1718 7396 2964 4890 3134 Guns 6137 | . 457 204 794 305 1340 . . . . . . . . . . . . . . . . . . 806 . 917 1314 . . Cannons 23931 | . . . 304 109 1153 254 128 . 216 640 384 505 84 . 89 1647 80 . 322 327 5656 1507 5175 3207 . 7 . 2040 97 Explosions 20373 | . . 1294 696 1519 164 1330 345 . 4008 1331 . . . . 747 748 625 . 2119 . 114 . . 1424 . . 1147 2489 273 Melee 12474 | . . 46 . . . . 114 . 429 . . . . . 99 . . . . . . . . . 1718 6472 503 329 2764 Ramming 105 | . . . . . . . . . . . . . . . . . . . . . 12 . . 61 . . . 32 . Kinetic 5906 | . 257 204 794 305 1340 . . . . . . . . . . . . . . . . . . 971 . 721 1314 . . Thermal 20771 | . 200 . 304 109 508 135 35 . . 640 384 388 84 . 89 1647 80 . 322 327 5656 1507 5175 2692 . . 100 292 97 Explosive 19498 | . . 1294 696 1519 164 1330 345 . 4008 1331 . . . . 747 748 625 . 2119 . 114 . . 941 . . 1047 2197 273 Electromagnetic 4266 | . . . . . 645 119 93 . 216 . . 117 . . . . . . . . . . . 833 . 203 . 2040 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4015 | . . 46 . . . . . . 344 202 . . . . 80 64 25 . 161 . . . . . . . . 329 2764 Piercing 9335 | . . . . . . . 114 . 429 . . . . . 99 . . . . . . . . . 1718 6472 503 . . Highest Corruption 66 | . . . 1 12 1 1 1 1 . . . . . . . 3 3 3 3 2 5 5 6 57 66 34 4 9 9 Average Corruption 8 | . . . 1 9 1 1 1 1 . . . . . . . 2 3 3 3 1 3 5 5 31 59 17 3 4 8 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Effects 326 | . . . 3 28 4 6 7 . . . . . . . . 17 14 5 1 1 34 20 21 60 16 58 5 20 6 Message Errors 62 | . . . 1 3 . 2 1 . . . . . . . . 3 4 . 1 . 7 4 5 9 6 11 1 2 2 Matter Fused 77 | . . . . 10 2 3 2 . . . . . . . . 4 3 4 . . 8 2 3 8 5 13 2 6 2 Heat Flow Errors 38 | . . . . 5 . . 2 . . . . . . . . 3 1 . . . 5 6 2 5 1 3 1 4 . Energy Discharges 33 | . . . . 2 . . 1 . . . . . . . . 3 3 1 . 1 2 2 3 4 1 10 . . . Parts Rejected 10 | . . . 1 1 . . . . . . . . . . . . . . . . . . 1 1 . 3 . 3 . Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . Data Loss (minor) 42 | . . . . 3 2 . . . . . . . . . . 1 1 . . . 8 2 3 11 1 6 1 2 1 Data Loss (major) 17 | . . . 1 1 . 1 1 . . . . . . . . 3 1 . . . 2 . . 3 1 2 . . 1 Misfires 8 | . . . . 1 . . . . . . . . . . . . . . . . . 1 1 3 . 2 . . . Alerts 9 | . . . . . . . . . . . . . . . . . 1 . . . 1 2 . 3 1 1 . . . Misdirections 9 | . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . 5 . . . Weapon Failures 18 | . . . . 1 . . . . . . . . . . . . . . . . 1 . 3 10 . 1 . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3237 | . . . 3 65 74 126 155 . 242 137 16 31 18 . 15 160 . . 29 1 294 . 245 96 55 1060 79 91 245 Projectiles 1007 | . . . 3 . 74 . . . 14 72 16 31 18 . 11 160 . . . 1 294 . 245 68 . . . . . Explosions 686 | . . . . 65 . 126 77 . 109 65 . . . . 4 . . . 29 . . . . 28 . . 37 91 55 Melee 1544 | . . . . . . . 78 . 119 . . . . . . . . . . . . . . . 55 1060 42 . 190 Knockbacks 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1019 | . . 64 25 228 . 119 . . . . . . . . . . 43 . . . . . 23 213 . . 162 142 . Shots 28 | . . 3 2 9 . 2 . . . . . . . . . . 1 . . . . . 1 4 . . 4 2 . Rammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Targets Rammed 11 | . . . . . . . . . . . . . . . . . . . . . 1 . . 8 . . . 2 . Kicked 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . 2 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 572 | . 111 . 229 139 40 24 153 . 342 4 . 12 6 . 27 222 277 . 48 36 241 263 345 572 174 251 150 305 96 Average Temperature 68 | . 41 . 74 44 15 16 27 . 140 4 . 5 4 . 11 90 127 . 23 18 55 84 72 126 97 50 16 66 38 Received Heat Transfer 3175 | . 57 120 225 108 192 63 25 . 204 81 . . . . 30 56 . . 26 4 60 . 285 685 127 490 78 205 54 Effects 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 8 . . . . . Shutdowns 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 5 . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Total Turns 18 | . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . Longest Duration 11 | . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . Robots Corrupted 18 | . . . . . 2 . . . 2 . . . . . . . . . . . . . . 1 . . . 13 . Combat Hostiles 18 | . . . . . 2 . . . 2 . . . . . . . . . . . . . . 1 . . . 13 . Parts Fried 32 | . . . . . 4 . . . . . . 1 . . . . . . . . . . . 6 . 1 . 20 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 28 | . 3 . 3 1 3 1 . . . . . 1 . . . . . . 1 . 6 . 3 6 . . . . . Heat Transferred 13160 | . 740 . 407 148 518 111 37 . . 375 225 200 50 . 50 925 50 . 149 150 3000 825 2775 2145 . . 80 150 50 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Sub Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Tes Acc Peak Influence 1345 | . 227 . 382 692 605 . . . . . 253 . . . . 314 . . . . 1092 376 866 972 . 478 438 1345 1013 Initial 806 | . . . . 248 363 . . . . . 107 . . . . . . . . . 18 360 124 419 . . 252 246 806 Average 392 | . 88 . 209 565 483 . . . . . 154 . . . . 151 . . . . 378 276 426 783 . 232 349 849 807 Maximum Alert Level 4 | . 1 . 1 2 2 . . . . . 1 . . . . 1 . . . . 3 1 3 3 . 2 2 4 3 Low Security (%) 32 | 100 86 . 59 . . . . . . . 54 . . . . 60 . . . . 45 48 24 . . 49 2 . . Level 1 23 | . 13 . 40 8 12 . . . . . 45 . . . . 39 . . . . 14 51 22 . . 25 73 20 . Level 2 27 | . . . . 91 87 . . . . . . . . . . . . . . . 19 . 37 24 . 24 23 21 5 Level 3 14 | . . . . . . . . . . . . . . . . . . . . . 21 . 15 75 . . . 18 94 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . 1 . 1 . 8 . . . . 1 1 . . . . 1 . . . . 6 . 5 7 . 10 1 11 5 Investigation 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Extermination 18 | . . . . . 2 . . . . . . . . . . 1 . . . . 5 . 1 2 . 5 . 1 1 Reinforcement 16 | . 1 . . . 1 . . . . . 1 . . . . . . . . . 1 . 2 2 . 2 1 4 1 Assault 8 | . . . . . . . . . . 1 . . . . . . . . . . . . 2 3 . . . 2 . Garrison 9 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . 1 . 4 . Intercept 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 3 . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Sub Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Tes Acc Distress Signals 32 | . 2 . 1 1 1 . . . . . . . . . . . . . . . 1 . 1 5 . 6 9 2 3 Communications Jammed 10 | . . . . 3 . . . . . . . . . . . . . . . . . . . 7 . . . . . Distress Signals 10 | . . . . 3 . . . . . . . . . . . . . . . . . . . 7 . . . . . Times Spotted 614 | . 24 12 25 22 31 14 7 . 49 17 4 5 2 . 11 17 8 1 52 2 46 5 39 45 4 72 31 44 25 Peak Tracking Total 37 | . 5 2 7 8 4 9 4 . 37 8 4 2 3 . 5 4 4 1 12 1 6 1 10 15 3 8 8 8 10 Tactical Retreats 26 | . 1 . . . 2 . . . 3 3 . . . . . . . . . 1 1 . . 2 . 5 1 6 1 Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Sub Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Tes Acc Traps Triggered 19 | . . . 2 1 5 . . . . . . . . . . 1 . . . . 4 . . 4 . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . . . . . 2 2 8 . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Jun Mat Sub Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Tes Acc Machines Disabled 55 | . 1 1 3 1 1 2 . . 1 1 1 . . . . 2 . . 1 . 13 . 3 7 2 1 1 10 3 Max in Single Turn 4 | . 1 1 1 1 1 2 . . 1 1 1 . . . . 1 . . . . 3 . 1 4 1 1 1 1 2 Garrison Access 5 | . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Sub Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Tes Acc Machines Accessed 64 | . 5 1 4 1 7 . 3 . . . 3 . . 2 1 9 . . 3 . 9 . 5 6 . 1 1 1 2 Terminals 40 | . 5 . 3 1 4 . . . . . 3 . . . 1 6 . . . . 5 . 2 5 . 1 1 1 2 Fabricators 4 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 . 2 . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . Total Hacks 147 | . 13 1 9 2 12 . 5 . . . 11 . . 20 1 21 . . 5 . 18 . 8 13 . 1 2 2 3 Successful 81 | . 7 1 5 1 4 . 5 . . . 5 . . 20 1 9 . . 5 . 7 . 4 4 . . 1 1 1 Failed 66 | . 6 . 4 1 8 . . . . . 6 . . . . 12 . . . . 11 . 4 9 . 1 1 1 2 Catastrophic 24 | . . . 1 . 4 . . . . . 1 . . . . 5 . . . . 5 . 2 3 . 1 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 33 | . 1 . . . 6 . . 1 . . 7 . . . . 9 . . 1 . 2 . 5 . . 1 . . . Terminals 91 | . 13 . 8 2 9 . . . . . 11 . . . 1 12 . . . . 12 . 3 12 . 1 2 2 3 Fabricators 9 | . . . . . 1 . . . . . . . . . . 4 . . . . 2 . 2 . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Recycling Units 6 | . . . . . . . . . . . . . . . . 2 . . . . 1 . 2 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . 1 . 2 . . . . . . . . . . 3 . . . . 1 . 1 . . . . . . Terminal Hacks 66 | . 7 1 4 1 2 . 5 . . . 5 . . 20 1 4 . . 5 . 4 . . 4 . . 1 1 1 Record 15 | . . . . . . . 3 . . . . . . 6 1 . . . 5 . . . . . . . . . . Part Schematic 11 | . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype ID Bank 9 | . 2 . 1 . . . . . . . 1 . . 3 . . . . . . . . . 2 . . . . . Open Door 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 3 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . Emergency Access Points 3 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Terminal Index 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Locate Traps 4 | . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Maintenance Status 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 8 | . 3 . 2 . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . Network Status 3 | . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . . Unauthorized Hacks 6 | . . . . . . . . . . . . . . . . 3 . . . . 1 . 2 . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recyclers 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Mask 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 46 | . 4 . 3 1 4 . . . . . 3 . . . . 7 . . . . 9 . 4 6 . 1 1 1 2 Full Trace Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . . . 12 . . . . . 11 . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . . . . . . . . . 117 . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Jun Mat Sub Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . Machine Destruction 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . 2 . . . 2 . . . . . . . . 5 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Jun Mat Sub Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Tes Acc Total Allies 20 | . . . . . . 2 . 2 . 2 . . . . 1 . . . 5 . . . . . . . . . 8 Largest Group 8 | . . . . . . 2 2 3 3 2 . . . . 1 1 . . 5 . . . . . . . . . 8 Highest-Rated Group 269 | . . . . . . 60 57 219 219 64 . . . . 96 96 . . 269 . . . . . . . . . 113 Highest-Rated Ally 96 | . . . . . . 30 30 96 96 32 . . . . 96 96 . . 65 . . . . . . . . . 15 Total Orders 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . STAY 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Ally Attacks 152 | . . . . . . 3 6 . 31 14 . . . . 18 1 . . 8 . . . . . . . . . 71 Total Damage 3930 | . . . . . . 72 142 . 1235 442 . . . . 727 . . . 333 . . . . . . . . . 979 Kills 22 | . . . . . . 1 2 . 3 5 . . . . 1 . . . . . . . . . . . . . 10 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Sub Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Tes Acc Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Derelict Logs Recovered 13 | . . . . . . 2 1 1 . 1 . 1 2 . 1 . 1 1 . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Jun Mat Sub Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Tes Acc Turns Passed 30975 | 3 1204 1513 606 857 1691 695 1154 2359 3788 492 627 707 543 113 951 1113 507 420 1389 774 2048 782 782 1054 948 1764 750 656 685 Spaces Moved 15320 | 1 511 764 259 425 813 351 523 1132 1753 278 271 365 397 81 448 700 364 322 787 325 1255 285 362 438 307 691 378 301 433 Core 102 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 102 Treads 1774 | 1 511 292 164 425 331 . . . . . . . . . . . . . . . . . . 39 . 11 . . . Legs 9516 | . . . . . . . . . 1497 278 271 365 397 81 448 700 364 322 787 325 1255 285 362 399 159 478 111 301 331 Wheels 3311 | . . 472 95 . 482 351 523 1132 256 . . . . . . . . . . . . . . . . . . . . Hover 599 | . . . . . . . . . . . . . . . . . . . . . . . . . 148 202 249 . . Flight 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . Fastest Speed 50 | 160 160 140 110 156 135 150 210 195 112 135 192 135 135 135 135 130 130 130 126 126 126 126 126 95 120 96 103 108 50 Average Speed 153 | 160 210 178 139 159 164 178 210 204 156 135 192 153 135 135 135 130 130 130 129 126 126 126 126 154 214 128 126 109 108 Slowest Speed 459 | 160 240 240 240 240 240 210 210 210 210 135 192 192 135 135 135 130 130 130 130 126 126 126 126 260 330 400 459 112 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 49 | 1 78 44 45 58 28 69 69 84 72 54 9 54 68 70 68 18 54 59 81 46 37 83 15 40 93 24 18 45 15 Regions Visited 29 Branch Regions 17 Pre-discovered Areas 7 | . . . . . . 1 1 1 . . . . . 1 . . . . 2 1 . . . . . . . . . Known Exits Taken 8 | . . . 1 . 1 . . . . . 1 . . . . 1 . . . 1 . . . . 1 . 1 1 . Unknown Exits Taken 18 | 1 1 1 . . . 1 1 1 1 1 . 1 1 1 1 . 1 1 1 . . . 1 1 . 1 . . . Scrap Searched 24 | . . 3 . . . 3 4 3 . 1 . 3 5 . 1 . . 1 . . . . . . . . . . . Spaces Dug 328 | . . 21 13 3 10 30 3 2 2 9 21 . 2 . 2 37 6 1 13 36 35 4 20 7 1 22 6 13 9 Terrain Destroyed 1201 | . . 90 48 43 21 97 36 2 63 45 30 6 2 . 41 68 50 1 34 41 133 14 49 57 1 23 49 121 36 Melee 67 | . . . . . . . . 2 . . . . . . . . . . 13 . . . . 2 1 22 5 13 9 Projectile 341 | . . . 10 . 14 . 4 . 4 9 30 6 2 . 6 30 7 1 . 41 87 14 44 17 . 1 13 . 1 AOE 793 | . . 90 38 43 7 97 32 . 59 36 . . . . 35 38 43 . 21 . 46 . 5 38 . . 31 108 26 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Sub Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Tes Acc Total 20681 | 4 581 842 393 542 1032 397 560 1170 2751 364 338 507 400 83 776 823 383 322 1110 641 1539 673 551 673 477 1129 563 494 563 Wait 2883 | . 20 5 31 38 44 3 15 14 855 36 24 87 2 . 315 39 3 . 198 266 117 369 90 26 77 113 23 46 27 Move 15291 | . 510 763 259 422 812 350 522 1131 1752 277 270 364 396 80 447 699 363 321 786 324 1255 284 361 437 306 690 377 301 432 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 191 | . 14 7 10 12 13 2 . 4 18 . 2 17 . . . 7 . . 8 . 14 . 3 14 9 16 11 7 3 Fast Attach 198 | . 2 1 7 8 13 . 3 4 15 . 1 2 . . . 2 . . 5 . 4 . 3 25 14 40 26 11 12 Attach 110 | 2 . 1 4 5 5 . . 1 13 . 1 1 . . . 4 . . 2 . 3 . . 19 6 13 15 1 14 Detach 41 | . . . . . 1 . . . 7 . 1 . . . . . . . 1 . 1 . . 7 1 3 12 . 7 Swap 222 | . 4 13 10 11 17 6 5 1 18 1 . 3 . 3 2 13 6 . 7 5 23 2 18 9 6 15 8 9 7 Drop 262 | 2 3 8 12 7 23 2 1 8 34 . 5 26 . . 2 8 . . 13 3 22 2 7 12 5 17 18 14 8 Fire 929 | . 28 33 60 38 92 16 12 1 28 18 34 7 2 . 6 51 11 1 8 43 99 16 69 93 . 29 50 80 4 Melee 394 | . . 11 . 1 . . 2 6 11 . . . . . 4 . . . 19 . . . . 2 53 189 23 24 49 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kick 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . 1 . Crush 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Escape Stasis 16 | . . . . . 12 . . . . . . . . . . . . . . . . . . . . 4 . . . Rewire 133 | . . . . . . 18 . . . 32 . . . . . . . . 63 . . . . 20 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x3 / *Upp / [Ext x2]) -4/Waste -4/Factory (discovered 2 exits: *Res / *Arm) -4/Armory (discovered 2 exits: Res / [*Lab]) -4/Lab -3/Research (discovered 2 exits: *Res x2) -2/Research (discovered 4 exits: Acc x3 / *Tes) -2/Testing -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 0) 4 | -11/Junkyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 16) 653 | -10/Materials | Discovered new exit (range 13) 1001 | -10/Materials | Discovered new exit (range 14) 1189 | -10/Materials | Discovered new exit (range 9) 1208 | -10/Materials | Entered Subcaves 1289 | -10/Subcaves | Ambushed by Subdweller buried in earth 1589 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1929 | -10/Subcaves | Discovered new exit (range 14) 1941 | -10/Subcaves | A Subdweller sparked back to life 1941 | -10/Subcaves | A Subdweller sparked back to life 1994 | -10/Subcaves | Found Prototype Leg 2091 | -10/Subcaves | Core integrity fell below 50% 2348 | -10/Subcaves | Visited 4L-MR0's lab 2354 | -10/Subcaves | Identified Cargo Legs 2370 | -10/Subcaves | Found Meta Core 2721 | -10/Subcaves | Entered Materials 2721 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2804 | -8/Materials | Discovered new exit (range 15) 3237 | -8/Materials | Destroyed 8 combat bots 3311 | -8/Materials | Garrison activated, responded to threat 3327 | -8/Materials | Identified exit to Garrison 3327 | -8/Materials | Entered Garrison 3370 | -8/Garrison | Triggered checkpoint 3440 | -8/Garrison | Destroyed 8 combat bots 3490 | -8/Garrison | System corruption reached 10% 3520 | -8/Garrison | Lost 7 parts (3n2u2w) 3577 | -8/Garrison | Discovered new exit (range 9) 3616 | -8/Garrison | Core integrity fell below 50% 3751 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3917 | -8/Garrison | Discovered new exit (range 12) 3934 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4042 | -8/Garrison | Triggered checkpoint 4142 | -8/Garrison | Discovered new exit (range 14) 4184 | -8/Garrison | Entered Factory 4184 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4338 | -7/Factory | Garrison activated, responded to threat 4454 | -7/Factory | Build established: Scavenger-Mutant 5704 | -7/Factory | Identified exit to Lower Caves 5875 | -7/Factory | Entered Lower Caves 5882 | -7/Lower Caves | Met a Warlord Commander 5883 | -7/Lower Caves | Learned location of Warlord (-5) 5886 | -7/Lower Caves | Found Encrypted Comm Array 5903 | -7/Lower Caves | Spotted B-75 Beast 5919 | -7/Lower Caves | Encountered a Warlord checkpoint 5951 | -7/Lower Caves | Learned Factory stockpile data 6173 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6220 | -7/Lower Caves | Destroyed 8 combat bots 6360 | -7/Lower Caves | Learned 4 Factory zone layouts 6477 | -7/Lower Caves | Build established: Mutant 6526 | -7/Lower Caves | Discovered new exit (range 11) 6570 | -7/Lower Caves | Entered another Lower Caves area 6570 | -7/Lower Caves | Accompanied by 2 allies 6578 | -7/Lower Caves | Discovered new exit (range 8) 6764 | -7/Lower Caves | Learned Extension stockpile data 7374 | -7/Lower Caves | Encountered a Warlord checkpoint 7486 | -7/Lower Caves | Build established: Scavenger-Mutant 7621 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7705 | -7/Lower Caves | Learned 4 Factory zone layouts 7705 | -7/Lower Caves | Discovered new exit (range 10) 7724 | -7/Lower Caves | Entered Zion 7724 | -7/Zion | Accompanied by 1 ally 7786 | -7/Zion | Given A8's code to call for help 7799 | -7/Zion | System corruption cleaned by Quarantine Array 7989 | -7/Zion | Discovered new exit (range 14) 8129 | -7/Zion | Given the Hacking Drone Bay 8173 | -7/Zion | Received a visual enhancement algorithm 8423 | -7/Zion | Learned Factory garrison access intel 9625 | -7/Zion | Found Prototype Special Weapon 9629 | -7/Zion | Found Prototype Special Weapon 9632 | -7/Zion | Found Prototype Special Weapon 9637 | -7/Zion | Found Prototype Special Weapon 9676 | -7/Zion | Build established: Mutant 9993 | -7/Zion | Found CR-A16's Pointy Stick 10053 | -7/Zion | Enhanced Grunt warped into view, answering call for help 10059 | -7/Zion | Enhanced Grunt warped into view, answering call for help 10067 | -7/Zion | Discovered new exit (range 5) 10069 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10083 | -7/Zion | Entered Deep Caves 10083 | -7/Deep Caves | Accompanied by 3 allies 10388 | -7/Deep Caves | Identified RU-N14's Throwing Claymores (x4) 10414 | -7/Deep Caves | Attacked by Z-Imprinter 10424 | -7/Deep Caves | Destroyed Z-Imprinter 10673 | -7/Deep Caves | Found Prototype Protection 10673 | -7/Deep Caves | Identified Zio. Weapon Casing 10685 | -7/Deep Caves | Found Prototype Protection 10685 | -7/Deep Caves | Identified Zio. Heavy Carapace 10734 | -7/Deep Caves | Found Zio. Weapon Casing 11017 | -7/Deep Caves | Spotted as-40389 11105 | -7/Deep Caves | Destroyed as-40389 11132 | -7/Deep Caves | Lost 3 parts (1n1u1w) 11611 | -7/Deep Caves | Found Prototype Device 11612 | -7/Deep Caves | Identified Exp. Thermal Shield 11651 | -7/Deep Caves | Spotted as-17804 11695 | -7/Deep Caves | Destroyed as-17804 11699 | -7/Deep Caves | Found GOLEM Unit 12630 | -7/Deep Caves | Triggered Deep Caves wall 12630 | -7/Deep Caves | Spotted AS-22653 12630 | -7/Deep Caves | Spotted AS-86963 12642 | -7/Deep Caves | Destroyed AS-22653 12644 | -7/Deep Caves | Destroyed AS-86963 12669 | -7/Deep Caves | Destroyed 36 combat bots 12679 | -7/Deep Caves | Found Prototype Device 12679 | -7/Deep Caves | Identified Skeleton Box 13009 | -7/Deep Caves | Exposed GOLEM chamber 13013 | -7/Deep Caves | Found GOLEM Unit 13017 | -7/Deep Caves | Attached Cargo Legs, gained temporary slots: Utility x2 13023 | -7/Deep Caves | Found GOLEM Unit 13100 | -7/Deep Caves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 13383 | -7/Deep Caves | Found GOLEM Unit 13389 | -7/Deep Caves | Found GOLEM Unit 13538 | -7/Deep Caves | Build established: Golem 13723 | -7/Deep Caves | Discovered new exit (range 6) 13871 | -7/Deep Caves | Entered Proximity Caves 13898 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 13935 | -6/Proximity Caves | Destroyed 7 combat bots 14006 | -6/Proximity Caves | Learned Factory security intel 14267 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14342 | -6/Proximity Caves | Discovered new exit (range 13) 14363 | -6/Proximity Caves | Entered Factory 14363 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 14367 | -6/Factory | Loaded intel: 3 garrison access locations 14521 | -6/Factory | Identified exit to Lower Caves 14990 | -6/Factory | Entered Lower Caves 15278 | -6/Lower Caves | Encountered a Warlord checkpoint 15438 | -6/Lower Caves | Learned Factory emergency access door positions 15683 | -6/Lower Caves | Discovered new exit (range 12) 15697 | -6/Lower Caves | Entered another Lower Caves area 15884 | -6/Lower Caves | Encountered a Warlord checkpoint 15894 | -6/Lower Caves | Learned Factory emergency access door positions 16103 | -6/Lower Caves | Learned Factory stockpile data 16236 | -6/Lower Caves | Discovered new exit (range 4) 16240 | -6/Lower Caves | Entered Data Miner 16240 | -6/Data Miner | Discovered new exit (range 6) 16266 | -6/Data Miner | Met Data Miner 16293 | -6/Data Miner | Learned location of Section 7 (-3) 16293 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16316 | -6/Data Miner | Received God Mode back door access code from Data Miner 16353 | -6/Data Miner | Entered Proximity Caves 16387 | -5/Proximity Caves | Spotted B-75 Beast 16389 | -5/Proximity Caves | Escorted by Enhanced Grunt 16457 | -5/Proximity Caves | Destroyed B-75 Beast 16480 | -5/Proximity Caves | Learned Factory terminal intel 16565 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17026 | -5/Proximity Caves | Discovered new exit (range 6) 17304 | -5/Proximity Caves | Entered Factory 17304 | -5/Factory | Accompanied by 1 ally 17304 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17307 | -5/Factory | Loaded intel: 26 terminal locations 17957 | -5/Factory | Discovered new exit (range 14) 18065 | -5/Factory | Identified exit to Upper Caves 18417 | -5/Factory | Entered Upper Caves 18693 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 18912 | -5/Upper Caves | Discovered new exit (range 5) 18924 | -5/Upper Caves | Entered another Upper Caves area 18924 | -5/Upper Caves | Discovered new exit (range 6) 19095 | -5/Upper Caves | Learned 8 Factory zone layouts 19333 | -5/Upper Caves | Discovered new exit (range 7) 19344 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19344 | -5/Upper Caves | Entered Warlord 19387 | -5/Warlord | System corruption cleaned by Quarantine Array 19852 | -5/Warlord | Learned Armory emergency access door positions 19852 | -5/Warlord | Learned location of Quarantine (-3) 19852 | -5/Warlord | Learned location of Testing (-2) 19853 | -5/Warlord | Learned 4 Armory zone layouts 19855 | -5/Warlord | Learned Research terminal intel 20009 | -5/Warlord | Build established: Commander-Golem 20236 | -5/Warlord | Met Warlord 20251 | -5/Warlord | Opened Warlord's prototype stash 20253 | -5/Warlord | Warlord's base attacked by MAIN.C 20255 | -5/Warlord | Found Prototype Reactor 20255 | -5/Warlord | Identified Vortex Chain Reactor 20266 | -5/Warlord | Found Prototype Device 20266 | -5/Warlord | Identified System Purifier 20413 | -5/Warlord | Spotted B-86 Titan 20418 | -5/Warlord | Spotted B-75 Beast 20423 | -5/Warlord | Destroyed B-86 Titan 20423 | -5/Warlord | Destroyed B-75 Beast 20591 | -5/Warlord | Spotted Executioner 20592 | -5/Warlord | Spotted Executioner 20603 | -5/Warlord | Warlord forces counterattacked 20606 | -5/Warlord | Destroyed Executioner 20629 | -5/Warlord | Found Prototype Processor 20652 | -5/Warlord | Found Prototype Processor 20656 | -5/Warlord | Spotted Executioner 20672 | -5/Warlord | Destroyed Executioner 20679 | -5/Warlord | Identified Exp. Core Analyzer (x2) 20713 | -5/Warlord | Discovered new exit (range 15) 20729 | -5/Warlord | Build established: Golem 20733 | -5/Warlord | Entered Proximity Caves 20734 | -4/Proximity Caves | Identified exit to Factory 20765 | -4/Proximity Caves | Spotted B-86 Titan 20827 | -4/Proximity Caves | Learned location of Armory (-4) 21507 | -4/Proximity Caves | Entered Factory 21507 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 21508 | -4/Factory | Identified exit to Research 21600 | -4/Factory | Fabricated Adv. Particle Charger (x2) 21764 | -4/Factory | Discovered new exit (range 16) 21823 | -4/Factory | Found Prototype Processor 21843 | -4/Factory | Identified Exp. Terrain Scan Processor 22166 | -4/Factory | Discovered exit to Research (range 19) 22317 | -4/Factory | Discovered new exit (range 21) 22926 | -4/Factory | Spotted B-86 Titan 23199 | -4/Factory | Discovered exit to Research (range 20) 23250 | -4/Factory | Discovered new exit (range 22) 23306 | -4/Factory | Identified exit to Upper Caves 23555 | -4/Factory | Sucked down chute 23555 | -4/Factory | Entered Waste 23567 | -4/Waste | Spotted C-40 Crusher 23584 | -4/Waste | Destroyed C-40 Crusher 23606 | -4/Waste | Spotted C-40 Crusher 23614 | -4/Waste | Destroyed C-40 Crusher 23642 | -4/Waste | Spotted C-40 Crusher 23649 | -4/Waste | Destroyed C-40 Crusher 23722 | -4/Waste | Spotted C-40 Crusher 23724 | -4/Waste | Destroyed C-40 Crusher 23854 | -4/Waste | Spotted C-40 Crusher 23861 | -4/Waste | Destroyed C-40 Crusher 23925 | -4/Waste | Spotted C-40 Crusher 23941 | -4/Waste | Destroyed C-40 Crusher 24123 | -4/Waste | Discovered new exit (range 12) 24337 | -4/Waste | Entered Factory 24828 | -4/Factory | Discovered exit to Research (range 23) 24947 | -4/Factory | Discovered new exit (range 24) 25087 | -4/Factory | First assault squad dispatched 25117 | -4/Factory | Incoming assault squad redirected 25117 | -4/Factory | Spotted B-86 Titan 25119 | -4/Factory | Entered Armory 25345 | -4/Armory | System corruption reached 10% 25369 | -4/Armory | First assault squad dispatched 25522 | -4/Armory | System corruption reached 30% 25539 | -4/Armory | Lost 12 parts (1p4n4u3w) 25557 | -4/Armory | Destroyed 13 combat bots 25681 | -4/Armory | Lost 4 parts (1n1u2w) 25685 | -4/Armory | Incoming assault squad redirected 25970 | -4/Armory | Core integrity fell below 50% 26028 | -4/Armory | Lost 14 parts (4p3n3u4w) 26039 | -4/Armory | Destroyed 7 combat bots 26102 | -4/Armory | Discovered new exit (range 4) 26173 | -4/Armory | Entered Lab 26173 | -4/Lab | Discovered exit to Research (range 9) 26361 | -4/Lab | Detected for breach 26365 | -4/Lab | Gained access to the hidden lab's interior 26369 | -4/Lab | Confronted by A5 26427 | -4/Lab | Lost 4 parts (2n2u) 26444 | -4/Lab | Destroyed A5 26488 | -4/Lab | Found Alien Artifact 26488 | -4/Lab | Identified Core Reset Matrix 26488 | -4/Lab | Used Core Reset Matrix 26492 | -4/Lab | Sensed 3 artifacts in vicinity 26628 | -4/Lab | Found Integrated Mediator 26628 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency. 26682 | -4/Lab | Found Prototype Energy Cannon 26688 | -4/Lab | Found Prototype Device 26688 | -4/Lab | Identified AEGIS Remote Shield 26695 | -4/Lab | Found Prototype Hackware 26742 | -4/Lab | Found Core Expander 26742 | -4/Lab | Installed Core Expander, added new Power slot 26763 | -4/Lab | Build established: Scavenger-Mutant 26768 | -4/Lab | Found Transdimensional Reconstructor 26802 | -4/Lab | Disabled Active System Cloaker 26836 | -4/Lab | MAIN.C forces arrive to investigate 26846 | -4/Lab | Core integrity fell below 20% 26879 | -4/Lab | Discovered exit to Research (range 5) 26985 | -4/Lab | Found Prototype Energy Gun 26985 | -4/Lab | Identified Tachyon Dispersion Ray 27069 | -4/Lab | Identified Potential Cannon 27106 | -4/Lab | Identified Deep Network Scanner 27121 | -4/Lab | Entered Research 27121 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 27410 | -3/Research | Build established: Scavenger-Assassin 27647 | -3/Research | Spotted B-86 Titan 27745 | -3/Research | System corruption reached 10% 27746 | -3/Research | Build established: Scavenger-Mutant 27775 | -3/Research | Lost 5 parts (1p2n1u1w) 27824 | -3/Research | Intercept squad dispatched 27850 | -3/Research | Spotted Tracker 27867 | -3/Research | Destroyed Tracker 27898 | -3/Research | Lost 3 parts (1n2u) 27900 | -3/Research | Spotted Combat Programmer 27921 | -3/Research | Destroyed Combat Programmer 27954 | -3/Research | Lost 5 parts (3p1n1u) 28512 | -3/Research | Lost 8 parts (1p3n3u1w) 28523 | -3/Research | System corruption reached 30% 28595 | -3/Research | Discovered new exit (range 18) 28685 | -3/Research | Found Unknown Launcher 28686 | -3/Research | Identified Fusion Bomb Launcher 28709 | -3/Research | Discovered new exit (range 23) 28842 | -3/Research | Garrison activated, responded to threat 28885 | -3/Research | Entered another Research area 28885 | -2/Research | Warlord forces began assault on 0b10 28885 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 28902 | -2/Research | Lost 3 parts (2n1w) 28902 | -2/Research | Identified exit to Access 28995 | -2/Research | Research machine network offline 29039 | -2/Research | Borebot progress halted 29136 | -2/Research | Borebot progress halted 29224 | -2/Research | Spotted Executioner 29224 | -2/Research | Spotted Executioner 29308 | -2/Research | Destroyed Executioner 29341 | -2/Research | Spotted Striker 29357 | -2/Research | Destroyed 7 combat bots 29367 | -2/Research | Discovered new exit (range 22) 29380 | -2/Research | Lost 11 parts (4p3n3u1w) 29420 | -2/Research | Met up with Warlord 29434 | -2/Research | Spotted Striker 29434 | -2/Research | Spotted Executioner 29500 | -2/Research | Found Prototype Slashing Weapon 29553 | -2/Research | Identified exit to Testing 29593 | -2/Research | Spotted Striker 29603 | -2/Research | Destroyed AH-5US(H) 29635 | -2/Research | Entered Testing 29647 | -2/Testing | Identified Particle Cleaver 29655 | -2/Testing | Protovariant out of control (PL-NXFQQPC1EK) 29656 | -2/Testing | Found Prototype Device 29657 | -2/Testing | Identified Exp. Hardlight Generator 29678 | -2/Testing | Incoming assault squad redirected 29689 | -2/Testing | Garrison activated, responded to threat 29706 | -2/Testing | Incoming assault squad redirected 29921 | -2/Testing | Found Prototype Energy Cannon 29923 | -2/Testing | Found Prototype Energy Cannon 30003 | -2/Testing | Destroyed 7 combat bots 30006 | -2/Testing | Found Prototype Slashing Weapon 30007 | -2/Testing | Identified Nanosword 30013 | -2/Testing | Garrison activated, responded to threat 30036 | -2/Testing | Found Prototype Processor 30036 | -2/Testing | Identified Exp. Melee Analysis Suite 30083 | -2/Testing | Incoming assault squad redirected 30203 | -2/Testing | Lost 3 parts (1p2n) 30218 | -2/Testing | Discovered exit to Access (range 10) 30237 | -2/Testing | Found Prototype Energy Cannon 30238 | -2/Testing | Identified Null Cannon 30291 | -2/Testing | Entered Access 30291 | -1/Access | Evolved 2 slots: Utility x2 30299 | -1/Access | Identified Imp. Potential Cannon (x2) 30390 | -1/Access | Build established: Scavenger-Assassin 30592 | -1/Access | Lost 3 parts (1n1u1w) 30623 | -1/Access | Found Nanosword 30626 | -1/Access | Found Nanosword 30812 | -1/Access | Intercept squad dispatched 30833 | -1/Access | Spotted Tracker 30834 | -1/Access | Spotted Tracker 30846 | -1/Access | Spotted Combat Programmer 30859 | -1/Access | Warped through subspace 30866 | -1/Access | Destroyed Tracker 30877 | -1/Access | Destroyed Tracker 30884 | -1/Access | Found Prototype Processor 30884 | -1/Access | Identified Exp. Targeting Computer 30910 | -1/Access | Core integrity fell below 50% 30915 | -1/Access | Emitted hypermatrix ping 30916 | -1/Access | Core integrity fell below 20% 30920 | -1/Access | Assembled emerged from beneath the floor 30942 | -1/Access | Lost 24 parts (4p7n10u3w) 30975 | -1/Access | Discovered new exit (range 3) 30976 | -1/Access | Identified exit to Surface 30976 | *** | Heading to fleet! Last Messages --------------- 30920_ as-12583 sneak attacks. 30920_ H-88 Terminator knocked back. 30920_ S-43 Plague destroyed. 30920_ K-01 Serf collects debris. 30921_ Slug penetrates H-88 Terminator. 30923_ Slug penetrates S-43 Plague. 30923_ Slug penetrates Y-72 Warden. 30924_ Slug penetrates as-48067. 30924_ as-48067 destroyed. 30927_ Acquired Myomer Leg. 30932_ K-01 Serf cleans the Spectral Interrupter. 30934_ NC=2EFKAVHW%EKS/=BF