Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.08 @ 20:44:30 Player: Spoodle Result: Destroyed by as-45481 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (38) 190 Value Destroyed (512) 512 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1102 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 261/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Assault Rifle Light Cannon > --- INVENTORY (15) --- Light Ion Engine Light Treads Light Treads Light Treads Heat Sink High-capacity Storage Unit Sensor Array Improved Terrain Scanner Seismic Detector Medium Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Battle Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Hacking Suite > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Treads Aluminum Leg High-capacity Storage Unit Improved Terrain Scanner Improved Terrain Scanner Light Assault Rifle Mining Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 24 | 7 15 2 Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads 2 | . 2 . Leg 3 | 2 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 2 3 2 Device 3 | 1 . 2 Storage 2 | 1 1 . Processor . | . . . Hackware 1 | . 1 . Protection 1 | . 1 . Artifact . | . . . Weapon 8 | 2 6 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 7 | 2 5 . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 4 1 Power 2 | . 1 1 Propulsion 1 | . 1 . Utility 1 | . 1 . Weapon 1 | . 1 . Highest Loss Streak 4 | . 4 1 To Critical Strikes . | . . . Average Backups 11 | 5 11 14 Power . | . . 1 Propulsion 2 | 1 2 3 Utility 3 | . 3 5 Weapon 4 | 1 3 5 Tool/Special . | . . . Unused Backups 13 | . 4 9 Power 2 | . 2 . Propulsion 3 | . . 3 Utility 4 | . 1 3 Weapon 4 | . 1 3 Tool/Special . | . . . Average Slot Usage (%) 99 | . 98 100 Engine 13 | . 13 14 Treads 20 | . 17 28 Leg 7 | . 10 . Device 7 | . 5 13 Storage 14 | . 14 14 Hackware 6 | . 8 . Ballistic Gun 22 | . 25 14 Ballistic Cannon 5 | . 2 14 Peak Build Rating 10 | 8 10 10 Average Rating 8 | 5 9 9 On Entrance 5 | . 8 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 33 | 14 33 33 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 12 15 Most Carried 15 | 7 15 15 Average Carried 11 | 5 11 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 7 14 15 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 884 | 341 543 . Remotely . | . . . Salvage Created 1066 | 257 809 . Parts 79 | 21 58 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 16 | . 16 . Guns 14 | . 14 . Cannons 2 | . 2 . Classes Destroyed 9 | 3 6 . Worker 4 | 2 2 . Tunneler 9 | 7 2 . Hauler 2 | . 2 . Recycler 2 | 1 1 . Mechanic 1 | . 1 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 8 | . 8 . Grunt 8 | . 8 . Best Kill Streak 4 | 3 4 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 148 | . 132 16 Missed 45 | . 42 3 Hits 103 | . 90 13 Projectile 103 | . 90 13 AOE 7 | . . 7 Damage Taken 1202 | . 831 371 Core 251 | . 160 91 Absorbed by Shields . | . . . Regen/Repaired (Parts) 94 | . 94 . Core Remaining (%) 100 | 100 . . Volleys Fired 113 | 22 89 2 Largest 2 | 2 2 2 Hottest 50 | 40 50 50 Shots Fired 226 | 44 178 4 Gun 219 | 44 173 2 Cannon 7 | . 5 2 Launcher . | . . . Special . | . . . Kinetic 226 | 44 178 4 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 6 10 3 Robot Miss Streak 4 | 2 4 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 138 | 28 108 2 Core Hits 60 | 14 44 2 Critical Kills 2 | . 2 . Critical Parts Destroyed 1 | . 1 . Critical Strikes 3 | . 3 . Destroy 3 | . 3 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1599 | 332 1228 39 Guns 1488 | 332 1141 15 Cannons 87 | . 70 17 Explosions . | . . . Melee . | . . . Ramming 24 | . 17 7 Kinetic 1575 | 332 1211 32 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 3 | . 3 . Impact 1 | . 1 . Kinetic 1 | . 1 . Secondary 1 | . 1 . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 4 | . 1 3 Targets Rammed 9 | . 6 3 Kicked 5 | . 5 . Crushed . | . . . Highest Temperature 12 | . 12 . Average Temperature 5 | . 5 . Received Heat Transfer 222 | . 222 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 131 | 10 131 30 Initial 30 | . . 30 Average 35 | 1 51 2 Influence Increases 594 | 50 544 . Destroy 0b10 Robot/C 320 | . 320 . Destroy 0b10 Robot/NC 110 | 50 60 . Destroy Leader 80 | . 80 . Successful Hack 7 | . 7 . Select Force Hacks 60 | . 60 . Destroy Structure 2 | . 2 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 594 | 50 465 79 Entered New Map 49 | . . 49 Time Decay 505 | 50 425 30 Lost Part 40 | . 40 . Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 48 | . 30 18 Peak Tracking Total 18 | . 5 18 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 14 . Successful 7 | . 7 . Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts . | . . . Manual 11 | . 11 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 3 | . 3 . Botnet 1 | . 1 . Skim 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1035 | 15 542 478 Sensors 47 | . . 47 Terrain 431 | . . 431 Seismic 557 | 15 542 . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2243 | 248 1499 496 Spaces Moved 1203 | 120 784 299 Core 12 | 12 . . Treads 808 | . 509 299 Legs 383 | 108 275 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 160 Average Speed 146 | 113 146 160 Slowest Speed 190 | 120 190 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 59 | 4 98 75 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1471 | 190 971 310 Wait 84 | 32 50 2 Move 1201 | 119 783 299 Hop . | . . . Pick Up 25 | 10 14 1 Fast Attach 10 | 4 6 . Attach 5 | 3 2 . Detach . | . . . Swap 14 | . 11 3 Drop 10 | . 10 . Fire 113 | 22 89 2 Melee . | . . . Ram . | . . . Kick 5 | . 5 . Crush 4 | . 1 3 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines (discovered 1 exit: [*Exi]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 14) 249 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 6) 312 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 14) 724 | -10/Materials | Discovered new exit (range 16) 778 | -10/Materials | Core integrity fell below 50% 822 | -10/Materials | Lost 4 parts (1p1n1u1w) 1080 | -10/Materials | Repaired Assault Rifle 1272 | -10/Materials | Discovered new exit (range 8) 1508 | -10/Materials | Discovered new exit (range 8) 1553 | -10/Materials | Discovered new exit (range 11) 1748 | -10/Materials | Entered Mines 1763 | -10/Mines | Learned Materials emergency access door positions 1773 | -10/Mines | Met a Derelict bent on vengeance 1814 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1989 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1991 | -10/Mines | Discovered new exit (range 5) 2189 | -10/Mines | Assembled infested the area 2194 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2233 | -10/Mines | Core integrity fell below 20% 2244 | -10/Mines | Destroyed by as-45481 with Assembled Heavy Rifle Last Messages --------------- 02226_ The unstable cave ceiling collapses. 02228_ U-05 Engineer lays Concrete. 02231_ U-05 Engineer builds a Wall. 02231_ CL-Q7H(h) destroyed. 02231_ as-76867 destroyed. 02233_ The unstable cave ceiling collapses. 02233_ as-22458 destroyed. 02233_ as-18090 destroyed. 02234_ The unstable cave ceiling collapses. 02235_ D-53 Grenadier destroyed. 02235_ U-05 Engineer builds a Wall. 02236_ as-63415 destroyed. 02236_ as-09939 destroyed. 02236_ as-71136 destroyed. 02237_ The unstable cave ceiling collapses. 02239_ as-63013 destroyed. 02239_ as-34770 destroyed. 02239_ as-15420 destroyed. 02239_ D-53 Grenadier destroyed. 02242_ Ion Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##??????????????????????????###?????????????????? | | #?#??????????????????###### ##????????????????? | | #???????????????????## # ###??????????????? | | #??????????????????## ##?????????????? | | #?????????? ? ??# # #?????????? | | #?????????????""" ## # a < ????? | | #??????????????""" @a a%a% ????? | | #??????????????""" # # # a% #???????? | | #???????????????????## # a #???????? | | #????????????????????### # #% ##???????? | | #?????#???#??????????# % # a######????#????????? | | ????????????#??????#?# ### #?????????????????? | | ????#????????####????# #? #?????????????????? | | ????????????## ##???# ## ##?????????????????? | | ???????#????# ##### ### ###??????????????????? | | #??????????## #?# ##????????????????????? | | ??????????## ########?# #???????#?????????????? | | ?#????#??## ##????????# #???? ????????????????? | | ????????## #?#????#??# #?????????????????????? | | ????###### #?????????# #?????????????????????? | | ?????# ## #??????# ??????????????????????? | | ?????# #?????? ??????????????????????? | | ?????# ## ???????????????????????? | | ?????# ## ##### ##???????????????????????? | | ?????# ### ##??????????????????????????????? | | #????# #### #???????????????????????????????? | | ?????# #??## ##????????#??????????????????????? | | ?#???# #???#####?????? ?????????????????????????? | | ####?# #?#??????????????????????????????????????? | | # ### ##???#???????????????????????????????????? | | ## ##??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 6% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredCannonMask Manual? 0 Play Time 00:13:40 Cumulative 562.4 hours Start 2025.10.08 @ 20:09:27 End 2025.10.08 @ 20:44:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 214 Rogue 214 Adventurer 0 Explorer 0 Win Type - Total 23 Types 13/1/5/2/0/1/0/1/0/0 Lore% 91 Gallery% 83 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 50101295-9b73-43d1-85ce-425ca24e892c