Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.25 @ 20:23:23 Player: OBLIQUE Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (98) 490 Value Destroyed (3968) 3968 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 10778 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 101/300 Energy 29/150 System Corruption 9% Temperature Critical (557) Movement Flying (102) Ox1 Location -3/Armory Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (4) --- Field Propulsion Array Diametric Drive Electron Diverter > --- UTILITY (8) ------ Enhanced Optical Array Advanced Signal Interpreter Hardened Medium Armor Plating Layered Medium Armor Plating > --- WEAPON (7) ------- Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY (5) ---- Improved Fusion Compressor Q-thruster Q-thruster Enhanced Quantum Rifle Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Myomer Leg Armored Huge Wheel Centrium Wheel > --- UTILITY ---------- High-capacity Storage Unit Active Sensor Suite Melee Analysis Suite Target Analyzer Improved Target Analyzer Actuator Array > --- WEAPON ----------- Coil Gun Coil Gun Force Lance > --- INVENTORY -------- Light Ion Engine Improved Carbon-fiber Leg Improved Carbon-fiber Leg Myomer Leg Myomer Leg High-capacity Storage Unit Katana [Rating: 84] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Improved Fusion Compressor Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Subdweller Monowheel Flight Unit Nuclear Pulse Thruster Utility Actuator Array Device Actuator Array Storage High-capacity Storage Unit Processor Target Analyzer Protection Hardened Medium Armor Plating Weapon Katana Energy Gun Advanced Variable Charge Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Concussive RPG Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Katana Piercing Weapon Force Lance Build | -11 -10 -10 -10 -8 -7 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac DSF Fac Res Arm Slots Evolved 14 | . . . . 4 2 2 2 . 2 2 . Power 1 | . . . . . . . . . . 1 . Propulsion 2 | . . . . . . 2 . . . . . Utility 6 | . . . . 2 2 . 2 . . . . Weapon 5 | . . . . 2 . . . . 2 1 . Parts Attached 112 | 6 4 3 8 28 17 3 2 1 28 9 3 Power 14 | 1 1 . . 2 2 1 . . 5 1 1 Engine 9 | 1 1 . . 2 2 1 . . 2 . . Core 3 | . . . . . . . . . 2 1 . Reactor 2 | . . . . . . . . . 1 . 1 Propulsion 39 | 2 . . 5 10 5 2 . 1 11 3 . Treads 13 | 2 . . . . 4 2 . 1 4 . . Leg 6 | . . . . 5 . . . . 1 . . Wheel 14 | . . . 5 5 1 . . . 3 . . Hover . | . . . . . . . . . . . . Flight 6 | . . . . . . . . . 3 3 . Utility 33 | 1 1 1 1 7 7 . 2 . 9 4 . Device 12 | . 1 . . 3 3 . 1 . 2 2 . Storage 3 | 1 . 1 . 1 . . . . . . . Processor 6 | . . . . . 2 . . . 3 1 . Hackware . | . . . . . . . . . . . . Protection 12 | . . . 1 3 2 . 1 . 4 1 . Artifact . | . . . . . . . . . . . . Weapon 26 | 2 2 2 2 9 3 . . . 3 1 2 Energy Gun 4 | 1 . . . . . . . . . 1 2 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 3 | 1 . . . . . . . . 2 . . Ballistic Cannon 6 | . 2 2 1 1 . . . . . . . Launcher 1 | . . . . 1 . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . Slashing Weapon 9 | . . . . 6 3 . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . . 2 4 . Parts Lost 68 | . . 1 5 8 9 . . 4 36 3 2 Power 11 | . . 1 . 1 1 . . 1 6 1 . Propulsion 24 | . . . 3 4 3 . . 2 10 2 . Utility 19 | . . . 1 1 5 . . . 11 . 1 Weapon 14 | . . . 1 2 . . . 1 9 . 1 Highest Loss Streak 9 | . . 1 3 3 2 . . 3 9 2 2 To Critical Strikes 1 | . . . . . . . . . 1 . . Average Backups 12 | 2 7 9 11 12 19 19 17 16 11 3 4 Power . | . . . . . 1 1 2 2 1 . . Propulsion 4 | 1 . . 1 3 9 7 7 6 4 1 2 Utility 3 | . 1 4 5 4 3 3 2 2 2 . . Weapon 4 | . 4 5 5 3 6 6 6 6 2 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 30 | . 3 1 4 7 . 3 . . 3 4 5 Power 1 | . . . . 1 . . . . . . . Propulsion 17 | . 2 . . 3 . 2 . . 2 4 4 Utility 9 | . . 1 3 3 . 1 . . 1 . . Weapon 3 | . 1 . 1 . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 83 | . 95 93 78 70 98 99 99 91 79 40 43 Engine 4 | . 14 7 . 6 6 6 5 3 3 1 . Treads 11 | . 28 28 3 . 9 25 23 19 13 . . Wheel 6 | . . . 21 9 5 . . . 2 . . Flight 1 | . . . . . . . . . . 16 14 Device 13 | . 9 14 2 7 24 20 22 23 14 3 3 Storage 8 | . 14 14 13 7 7 6 5 5 4 . . Processor 3 | . . . . . 4 6 5 5 7 6 9 Protection 6 | . . . 10 4 7 6 11 11 6 4 5 Ballistic Cannon 8 | . 8 28 26 . . . . . . . . Slashing Weapon 14 | . . . . 26 30 26 23 19 17 . . Peak Build Rating 84 | 6 8 8 10 29 42 50 56 56 84 70 84 Average Rating 31 | 4 7 7 8 19 37 48 55 50 55 54 73 On Entrance 28 | . 6 8 8 . 27 42 50 56 42 27 70 Avg Prop Armor Cover (%) 13 | . . . 12 10 . . . . 15 . . Naked Turns 175 | . . . 60 4 . . . . 111 . . Heaviest Build 99 | 14 17 90 89 66 81 81 93 93 99 31 39 Greatest Support 103 | 40 40 40 40 32 48 98 98 98 103 30 30 Greatest Overweight (x) 7 | . . 2 4 5 7 . . 1 4 1 1 Average Overweight (x) 1 | . . 1 2 1 1 . . . . . . Largest Inventory Capacity 25 | 8 8 25 25 20 20 20 20 20 20 5 5 Average Capacity 18 | 7 8 20 24 17 20 20 20 20 18 5 5 Most Carried 20 | 4 8 12 13 20 20 20 19 18 18 5 5 Average Carried 13 | 2 7 9 11 12 19 19 18 17 12 4 4 Final Capacity 25 | 8 8 25 5 20 20 20 20 20 5 5 5 Final Carried 20 | 4 8 12 5 20 20 20 18 18 5 4 5 Class Distribution -------------------- 47% | Mutant 21% | Gladiator 20% | Scientist-Gladiator 6% | Scavenger-Gladiator 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Scientist-Gladiator | -7/Factory Scientist-Gladiator | -6/Factory Scientist-Gladiator | -5/Factory Gladiator | -5/DSF Gladiator | -4/Factory Mutant | -3/Research Sprinter | -3/Armory Resources | -11 -10 -10 -10 -8 -7 -6 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Fac DSF Fac Res Arm Matter Collected 2106 | 234 93 176 245 599 233 53 . 10 323 . 140 Remotely . | . . . . . . . . . . . . Salvage Created 4108 | . 93 91 130 899 880 209 . . 1666 . 140 Parts 206 | . 4 2 16 62 42 10 . . 64 . 6 Haulers Intercepted 5 | . . . . 4 1 . . . . . . Recyclers Shooed 3 | . . . . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac DSF Fac Res Arm Combat Hostiles Destroyed 77 | . 2 4 8 17 13 6 . . 25 . 2 Melee 54 | . . . . 15 13 6 . . 20 . . Guns 4 | . 2 . . . . . . . . . 2 Cannons 14 | . . 4 8 2 . . . . . . . Classes Destroyed 16 | . 1 1 1 8 2 . . . 3 . . Worker 7 | . . . . 3 . . . . 4 . . Builder 2 | . . . . 1 . . . . 1 . . Tunneler 1 | . . . . 1 . . . . . . . Hauler 5 | . . . . 4 1 . . . . . . Recycler 2 | . . . . 1 1 . . . . . . Mechanic 1 | . . . . 1 . . . . . . . Watcher 3 | . . . . . 2 . . . 1 . . Swarmer 16 | . . . . 7 2 4 . . 3 . . Grunt 22 | . 2 2 . 7 . 2 . . 9 . . Brawler 1 | . . . . . . . . . 1 . . Sentry 10 | . . 2 . 2 5 . . . 1 . . Specialist 2 | . . . . . . . . . 2 . . Hunter 7 | . . . . 1 2 . . . 4 . . Programmer 10 | . . . . . 4 . . . 4 . 2 Heavy 1 | . . . . . . . . . 1 . . Subdweller 8 | . . . 8 . . . . . . . . Best Kill Streak 8 | . 2 2 3 4 3 3 . . 8 . 1 Combat Bots Only 5 | . 2 2 3 4 3 3 . . 5 . 1 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 . . 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . 1 1 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Sub Mat Fac Fac Fac DSF Fac Res Arm Hostile Shots Fired 1079 | . 21 45 58 117 213 19 . 23 531 3 49 Missed 376 | . 8 14 19 38 61 5 . 9 207 2 13 Hits 703 | . 13 31 39 79 152 14 . 14 324 1 36 Melee 2 | . . . . . . . . . 2 . . Projectile 701 | . 13 31 39 79 152 14 . 14 322 1 36 AOE 2 | . . . . . . . . . 1 1 . Critical Strikes 21 | . . 1 1 1 4 . . 1 12 . 1 Part Disruptions 1 | . . . . . . . . . . . 1 Damage Taken 12723 | . 153 448 804 1006 1629 227 . 584 5538 292 2042 Core 3000 | . 44 60 144 247 235 29 . 18 873 . 1350 Absorbed by Shields 32 | . . . . . . . . . . . 32 Regen/Repaired (Parts) 116 | . . . . 116 . . . . . . . Core Remaining (%) 62 | 100 . . . 55 66 96 . 98 24 . . Volleys Fired 118 | . 7 18 52 17 . . . . 7 3 14 Largest 2 | . 2 2 2 2 . . . . 2 1 2 Hottest 145 | . 70 60 100 60 . . . . 60 80 145 Shots Fired 215 | . 14 36 103 24 . . . . 12 3 23 Gun 52 | . 14 . . . . . . . 12 3 23 Cannon 162 | . . 36 102 24 . . . . . . . Launcher . | . . . . . . . . . . . . Special 1 | . . . 1 . . . . . . . . Kinetic 181 | . 7 36 102 24 . . . . 12 . . Thermal 34 | . 7 . 1 . . . . . . 3 23 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 22 | . 12 13 22 14 . . . . 3 6 4 Robot Miss Streak 5 | . 1 4 3 3 . . . . 5 . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . 1 Shots Hit Robots 366 | . 12 25 55 73 55 16 . . 113 3 14 Core Hits 138 | . 5 6 16 31 21 8 . . 46 1 4 Critical Kills 1 | . . . . . . . . . 1 . . Critical Parts Destroyed 7 | . . . . 1 . . . . 6 . . Critical Strikes 43 | . 1 . 3 6 4 2 . . 27 . . Burn 1 | . 1 . . . . . . . . . . Destroy 1 | . . . . . . . . . 1 . . Blast 4 | . . . 3 1 . . . . . . . Smash 7 | . . . . 1 . . . . 6 . . Sever 21 | . . . . 4 4 2 . . 11 . . Impale 9 | . . . . . . . . . 9 . . Melee Attacks 306 | . . . . 77 76 22 . . 131 . . Impact 35 | . . . . 5 . . . . 30 . . Slashing 230 | . . . . 72 76 22 . . 60 . . Piercing 41 | . . . . . . . . . 41 . . Sneak Attacks 17 | . . . . 11 2 . . . 4 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 104 | . . . . 16 21 10 . . 57 . . Damage Inflicted 11554 | . 152 461 967 2646 1839 513 . . 4363 93 520 Guns 896 | . 152 . . . . . . . 131 93 520 Cannons 1644 | . . 461 943 240 . . . . . . . Explosions . | . . . . . . . . . . . . Melee 8990 | . . . . 2406 1839 513 . . 4232 . . Ramming . | . . . . . . . . . . . . Kinetic 1851 | . 76 461 943 240 . . . . 131 . . Thermal 713 | . 76 . 24 . . . . . . 93 520 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 1526 | . . . . 579 . . . . 947 . . Slashing 5608 | . . . . 1827 1839 513 . . 1429 . . Piercing 1856 | . . . . . . . . . 1856 . . Highest Corruption 9 | . . . . 1 5 . . . 6 1 9 Average Corruption 3 | . . . . 1 4 . . . 4 1 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 38 | . . . . 5 18 . . . 11 2 2 Message Errors 11 | . . . . 4 4 . . . 3 . . Matter Fused 9 | . . . . 1 6 . . . 1 1 . Heat Flow Errors 2 | . . . . . . . . . 1 1 . Energy Discharges 8 | . . . . . 4 . . . 3 . 1 Parts Rejected 1 | . . . . . . . . . 1 . . Data Loss (minor) 6 | . . . . . 3 . . . 2 . 1 Alerts 1 | . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 856 | . . 1 . 249 72 6 . . 528 . . Projectiles 1 | . . 1 . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 855 | . . . . 249 72 6 . . 528 . . Knockbacks 19 | . . 1 11 1 . . . . 6 . . Impact 6 | . . . . . . . . . 6 . . Kinetic 13 | . . 1 11 1 . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 787 | . 96 123 . . . . . . 227 183 787 Average Temperature 171 | . 45 61 . . . . . . 104 86 470 Received Heat Transfer 1152 | . 87 222 96 198 180 36 . . 333 . . Effects 26 | . . . . . . . . . . . 26 Shutdowns 4 | . . . . . . . . . . . 4 Energy Bleed 3 | . . . . . . . . . . . 3 Interference 3 | . . . . . . . . . . . 3 Matter Decay 2 | . . . . . . . . . . . 2 Damage (minor) 3 | . . . . . . . . . . . 3 Damage (major) 5 | . . . . . . . . . . . 5 Damage (core) 6 | . . . . . . . . . . . 6 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . 5 . . Combat Hostiles 5 | . . . . . . . . . 5 . . Parts Fried 14 | . . . . 3 . . . . 11 . . Impact Corruptions 14 | . . . . 4 . . . . 10 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 975 | . 296 . 50 . . . . . . 111 518 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac DSF Fac Res Arm Maximum Alert Level 1 | . . . . 1 . . . . . . . Low Security (%) 98 | 100 100 100 . 91 100 100 100 100 100 100 100 Level 1 1 | . . . . 8 . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 208 | . 50 50 . 208 157 90 28 24 181 114 32 Initial 84 | . . . . . 79 . 10 19 . 84 . Average 51 | . 12 3 . 91 66 29 3 12 80 42 4 Influence Increases 2583 | . 50 90 . 613 475 200 38 15 914 112 76 Destroy 0b10 Robot/C 1380 | . 40 80 . 340 260 120 . . 500 . 40 Destroy 0b10 Robot/NC 105 | . . . . 55 20 . . . 30 . . Destroy Leader 356 | . 10 10 . 88 106 20 . . 112 . 10 Successful Hack 104 | . . . . 10 29 . 38 . . 7 20 Disable Machine 30 | . . . . 30 . . . . . . . Destroy Structure 8 | . . . . . . . . . 2 . 6 Partial Spotted 30 | . . . . . . . . . . 30 . Lose Combat Pursuer 570 | . . . . 90 60 60 . 15 270 75 . Influence Decreases 2569 | . 50 90 . 438 650 178 32 43 754 272 62 Entered New Map 193 | . . . . . 96 . 12 9 . 76 . Time Decay 1738 | . 50 80 . 358 474 178 20 . 394 142 42 Lost Part 614 | . . 10 . 80 80 . . 34 360 30 20 Lost Ally 24 | . . . . . . . . . . 24 . Squads Dispatched 26 | . 2 . . 4 6 1 . 1 7 5 . Investigation 8 | . 1 . . 2 1 1 . . 2 1 . Extermination 7 | . . . . . 4 . . . 2 1 . Reinforcement 11 | . 1 . . 2 1 . . 1 3 3 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac DSF Fac Res Arm Distress Signals 3 | . . . . . 2 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 156 | . 6 4 12 28 25 10 . 3 56 9 3 Peak Tracking Total 11 | . 3 2 3 5 4 4 . 3 11 4 3 Tactical Retreats 23 | . . . 1 5 3 2 . 1 9 2 . Traps | -11 -10 -10 -10 -8 -7 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac DSF Fac Res Arm Traps Triggered 9 | . 1 . . 1 . . . . 1 2 4 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Fac DSF Fac Res Arm Machines Disabled 2 | . . . . 2 . . . . . . . Max in Single Turn 2 | . . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac DSF Fac Res Arm Machines Accessed 30 | . . 1 . 4 6 2 5 . 4 3 5 Terminals 19 | . . . . 1 4 1 5 . 3 1 4 Fabricators 4 | . . . . . 1 . . . . 2 1 Repair Stations 2 | . . . . 1 . 1 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 4 | . . . . 2 1 . . . 1 . . Garrison Access . | . . . . . . . . . . . . Total Hacks 68 | . . 1 . 15 11 5 8 . 11 5 12 Successful 27 | . . 1 . 11 4 1 5 . 2 1 2 Failed 40 | . . . . 4 7 4 3 . 8 4 10 Catastrophic 12 | . . . . . 4 . 2 . 2 2 2 Database Lockouts 1 | . . . . . . . . . 1 . . Manual 12 | . . . . 2 4 2 . . 3 . 1 Terminals 39 | . . . . 3 7 2 8 . 7 2 10 Fabricators 6 | . . . . . 1 . . . . 3 2 Repair Stations 9 | . . . . 6 . 3 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 13 | . . . . 6 3 . . . 4 . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 11 | . . 1 . 2 1 . 5 . . . 2 Record 4 | . . . . 1 . . 3 . . . . Robot Analysis 1 | . . . . 1 . . . . . . . Open Door 2 | . . 1 . . . . . . . . 1 Open DSF 2 | . . . . . 1 . 1 . . . . Level Access Points 1 | . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . 1 . . . . 1 . Network Status 1 | . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . 1 . Repair Station Hacks 6 | . . . . 5 . 1 . . . . . Scan Component 4 | . . . . 3 . 1 . . . . . Repair 2 | . . . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 8 | . . . . 4 2 . . . 2 . . Retrieve Study 8 | . . . . 4 2 . . . 2 . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 26 | . . . . 4 5 2 4 . 4 3 4 Full Trace Events 7 | . . . . 2 1 1 . . 2 1 . Feedback Events 1 | . . . . 1 . . . . . . . Corruption 1 | . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time 187 | . . . . . . . . . . 187 . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 8 | . . . . 4 2 . . . 2 . . Parts Repaired 2 | . . . . 2 . . . . . . . Time 64 | . . . . 64 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Fac DSF Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Sub Mat Fac Fac Fac DSF Fac Res Arm Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . 2 . EXPLORE 2 | . . . . . . . . . . 2 . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac DSF Fac Res Arm Active Infowar (turns) 2103 | . 153 1047 238 208 . . . . 23 235 199 Optics 434 | . . . . . . . . . . 235 199 Sensors 1438 | . 153 1047 238 . . . . . . . . A.S.S. 23 | . . . . . . . . . 23 . . Structural 208 | . . . . 208 . . . . . . . Robot Analysis Total 1 | . . . . 1 . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . Drone Launches 6 | . . . . . . . . . . 6 . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Fac DSF Fac Res Arm Turns Passed 7910 | 87 211 1047 1282 1049 1538 517 235 101 1214 403 226 Spaces Moved 4783 | 57 105 371 847 477 756 275 140 60 643 700 352 Core 379 | 17 . . 121 26 . . . . 215 . . Treads 1655 | 40 105 371 12 . 398 275 140 60 254 . . Legs 163 | . . . . 163 . . . . . . . Wheels 1488 | . . . 714 288 358 . . . 128 . . Hover . | . . . . . . . . . . . . Flight 1098 | . . . . . . . . . 46 700 352 Fastest Speed 27 | 50 160 160 50 50 120 156 156 156 34 27 29 Average Speed 127 | 127 160 262 127 133 166 156 156 167 131 30 30 Slowest Speed 480 | 160 160 320 480 252 280 156 156 208 229 102 102 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . 4 . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 26 | 5 25 50 39 40 26 7 5 65 22 18 15 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 2 | . . . 2 . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 5 | . . . . . . . . . 1 . 4 Melee . | . . . . . . . . . . . . Projectile 4 | . . . . . . . . . . . 4 AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac DSF Fac Res Arm Total 6078 | 72 136 411 948 789 958 346 157 61 859 890 451 Wait 616 | . 4 8 31 143 115 52 16 . 78 153 16 Move 4764 | 56 104 370 846 476 755 274 139 59 642 691 352 Hop 4 | . . . . . . . . . . 4 . Pick Up 160 | 10 11 8 6 54 17 4 . 1 28 14 7 Fast Attach . | . . . . . . . . . . . . Attach 105 | 6 1 . 7 24 11 2 2 1 37 11 3 Detach 4 | . . . . . . . . . 1 3 . Swap 29 | . 3 3 2 6 9 1 . . 4 . 1 Drop 54 | . 6 4 4 18 5 3 . . 2 9 3 Fire 118 | . 7 18 52 17 . . . . 7 3 14 Melee 167 | . . . . 51 46 10 . . 60 . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 55 | . . . . . . . . . . . 55 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . 2 . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Exi] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -6/Factory -5/Factory (discovered 5 exits: Fac x4 / DSF) -5/DSF -4/Factory -3/Research -3/Armory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 88 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 12) 299 | -10/Materials | Entered Mines 316 | -10/Mines | Build established: Mutant 412 | -10/Mines | Found the Drone Emporium 420 | -10/Mines | Found Prototype Device 472 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 472 | -10/Mines | Discovered new exit (range 5) 962 | -10/Mines | Discovered new exit (range 6) 1158 | -10/Mines | Assembled infested the area 1346 | -10/Mines | Entered Subcaves 1347 | -10/Subcaves | Approached by a straggling Scientist 1367 | -10/Subcaves | Core integrity fell below 50% 1441 | -10/Subcaves | Discovered new exit (range 15) 1641 | -10/Subcaves | Lost 3 parts (1n1u1w) 1650 | -10/Subcaves | Shifting Twisted Machinery released Multitool 1652 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1657 | -10/Subcaves | Learned location of Zion (-7) 1657 | -10/Subcaves | Met a Zionite searching for "candidates" 2201 | -10/Subcaves | Learned location of Storage (-9) 2426 | -10/Subcaves | Core integrity fell below 20% 2564 | -10/Subcaves | A Subdweller sparked back to life 2564 | -10/Subcaves | A Subdweller sparked back to life 2564 | -10/Subcaves | A Subdweller sparked back to life 2568 | -10/Subcaves | Released all parts (5) 2628 | -10/Subcaves | Entered Materials 2628 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2940 | -8/Materials | Lost 3 parts (1n2w) 3616 | -8/Materials | Repaired Katana+ 3647 | -8/Materials | Repaired Lgt. Armor Plating 3658 | -8/Materials | Discovered new exit (range 16) 3677 | -8/Materials | Entered Factory 3677 | -7/Factory | Evolved 2 slots: Utility x2 3908 | -7/Factory | Build established: Gladiator 4737 | -7/Factory | Build established: Scientist-Gladiator 5197 | -7/Factory | Discovered new exit (range 4) 5215 | -7/Factory | Entered another Factory area 5215 | -6/Factory | Evolved 2 slots: Propulsion x2 5651 | -6/Factory | Discovered new exit (range 9) 5732 | -6/Factory | Entered another Factory area 5732 | -5/Factory | Evolved 2 slots: Utility x2 5956 | -5/Factory | Identified exit to Factory 5967 | -5/Factory | Identified exit to DSF 5967 | -5/Factory | Entered DSF 6002 | -5/DSF | Additional patrols routed to DSF 6039 | -5/DSF | Discovered exit to Factory (range 14) 6068 | -5/DSF | Entered Factory 6068 | -4/Factory | Evolved 2 slots: Weapon x2 6069 | -4/Factory | Lost 3 parts (1p2n) 6286 | -4/Factory | Build established: Gladiator 6630 | -4/Factory | Central database locked down 6666 | -4/Factory | Lost 3 parts (1n2u) 6772 | -4/Factory | Found Prototype Device 6783 | -4/Factory | Lost 9 parts (2p3n2u2w) 6835 | -4/Factory | Lost 3 parts (1p1n1u) 6934 | -4/Factory | Lost 4 parts (1p1n1u1w) 6989 | -4/Factory | Build established: Scavenger-Gladiator 7057 | -4/Factory | Lost 8 parts (1p2n2u3w) 7120 | -4/Factory | Identified Active Sensor Suite 7124 | -4/Factory | Core integrity fell below 50% 7143 | -4/Factory | Released all parts (6) 7174 | -4/Factory | Lost 8 parts (1p2n3u2w) 7268 | -4/Factory | Discovered new exit (range 5) 7282 | -4/Factory | Identified exit to Research 7282 | -4/Factory | Entered Research 7282 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 7473 | -3/Research | Build established: Mutant 7600 | -3/Research | Discovered new exit (range 17) 7638 | -3/Research | Identified exit to Armory 7685 | -3/Research | Entered Armory 7793 | -3/Armory | Build established: Sprinter 7900 | -3/Armory | Core integrity fell below 50% 7908 | -3/Armory | Core integrity fell below 20% 7912 | -3/Armory | Core destroyed Last Messages --------------- damaged (-19). 07899_ Overheating: Adv. Signal Interpreter damaged (-7). 07900_ Overheating: Core damaged (-208). 07900_ System corrupted: Energy discharge (-7). 07902_ Overheating: System interference. 07902_ Adv. Signal Interpreter temporarily disabled. 07903_ Power failure, Imp. Fusion Compressor shutdown. 07903_ P-80 Master destroyed. 07905_ Acquired 70 matter. 07906_ Overheating: Energy bleed (-5). 07907_ Acquired Enh. Quantum Rifle. 07908_ Overheating: Core damaged (-247). 07909_ Overheating: Lyr. Medium Armor Plating damaged (-8). 07910_ Overheating: Hrd. Medium Armor Plating damaged (-26). 07912_ Overheating: Core damaged (-260). Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????####????????????? | | ????????????????? ????????????? | | ????????????????? 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""" """ # #????????????? | | """ # """ """ # #????????????? | | """ # ! # #????????????? | | # """ """ # #????????????? | | """ # """ """ # #????????????? | | """ #! """ """ # #????????????? | | """ # # #????????????? | | # # #????????????? | | ##+#########+##### #########????? | | #????? | | #????? | | ########+#############+#######???? | | #?? ?????#! #???? | | # ! ???# "" #???? | | # #??# """ #???? | | # #??# "T = #???? | | # """"""" #??# """ ===#???? | | !# """"""" #??# "" == #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 35 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 64 Melee Accuracy 6 Target Analysis 8 Recoil Reduction 4 Energy Filtering 50 Force Boost 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Katana | 40% | -8/Materials Lgt. Armor Plating | 4% | -8/Materials Studied --------- Lgt. Cannon | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Katana | -8/Materials | Hacked Scythe | -8/Materials | Hacked Med. Treads | -7/Factory | Hacked Lgt. Treads | -7/Factory | Hacked Hvy. Flail | -4/Factory | Hacked Arm. Treads | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Some Acronyms Are Better Than Others Challenges ------------ None Game ------ Seed MagneticHackingCompressor Manual? 0 Play Time 01:42:27 Cumulative 35.8 hours Start 2025.11.25 @ 18:38:58 End 2025.11.25 @ 20:23:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 31 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7ed3f2a-3278-4d48-a116-148c4cefcf2d