Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.05 @ 12:01:16 Player: Dizzar Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (54) 270 Value Destroyed (1789) 1789 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (440) 440 TOTAL SCORE: 6119 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 136 Aligned with FarCom 300 Cogmind --------- Core Integrity 522/700 Matter 32/300 Energy 300/300 System Corruption 0% Temperature Cool (0) Movement Core (1700) Ox33 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Power Shielding Makeshift Hacking Suite System Shield Hacking Drone Bay (1/1) > --- WEAPON (3) ------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY (25) --- Deuterium Engine Enhanced Nuclear Core Enhanced Nuclear Core Heat Sink Large Storage Unit Medium Matter Pod (100) Medium Matter Pod (100) Large Matter Pod (55) Advanced Weight Redist. System Structural Scanner Improved Sensor Array Signal Interpreter Terrain Scanner Advanced ECM Suite System Shield System Shield Skeleton Box Flak Gun Advanced Assault Cannon Grenade Launcher Grenade Launcher Rocket Launcher Mini Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Hardlight Generator Makeshift Hacking Suite System Shield Phasing AFG > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Deuterium Engine Enhanced Nuclear Core Enhanced Nuclear Core Heat Sink Large Storage Unit Medium Matter Pod Medium Matter Pod Large Matter Pod Advanced Weight Redist. System Structural Scanner Improved Sensor Array Signal Interpreter Terrain Scanner Advanced ECM Suite Power Shielding System Shield System Shield Skeleton Box Flak Gun Advanced Assault Cannon Grenade Launcher Grenade Launcher Rocket Launcher Mini Grenade Launcher Katana [Rating: 51] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Hover Unit Backup Propulsion III Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Hackware System Shield Protection Improved Weapon Shielding Weapon Advanced Assault Cannon Energy Gun Beam Rifle Energy Cannon YOLO Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 4 | . . . . . 2 2 . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 46 | . 8 2 4 . 23 3 2 1 2 1 Power 3 | . 1 . . . 2 . . . . . Engine 1 | . 1 . . . . . . . . . Core 2 | . . . . . 2 . . . . . Reactor . | . . . . . . . . . . . Propulsion 10 | . 2 . . . 7 1 . . . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 10 | . 2 . . . 7 1 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 18 | . 2 . 2 . 7 2 1 1 2 1 Device 7 | . 1 . 1 . 2 1 . . 2 . Storage 1 | . 1 . . . . . . . . . Processor 2 | . . . . . 1 . . 1 . . Hackware 3 | . . . . . 1 1 1 . . . Protection 5 | . . . 1 . 3 . . . . 1 Artifact . | . . . . . . . . . . . Weapon 15 | . 3 2 2 . 7 . 1 . . . Energy Gun 2 | . . 2 . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . Ballistic Gun 3 | . 2 . . . 1 . . . . . Ballistic Cannon 4 | . . . . . 3 . 1 . . . Launcher 4 | . 1 . . . 3 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . 3 . 1 . . . 2 . Parts Lost 11 | . . . . . 3 1 . 3 . 4 Power . | . . . . . . . . . . . Propulsion 6 | . . . . . 2 1 . 2 . 1 Utility 4 | . . . . . 1 . . 1 . 2 Weapon 1 | . . . . . . . . . . 1 Highest Loss Streak 4 | . . . . . 2 1 . 3 . 4 To Critical Strikes . | . . . . . . . . . . . Average Backups 22 | . 12 25 25 25 24 24 25 24 24 24 Power 2 | . 1 2 1 1 1 3 3 3 3 3 Propulsion 1 | . 3 4 4 4 1 . . . . . Utility 13 | . 5 15 16 15 16 14 14 13 13 13 Weapon 5 | . 2 3 3 3 4 6 7 7 7 7 Tool/Special . | . . . . . . . . . . . Unused Backups 33 | . 3 3 1 1 8 . . . . 17 Power 6 | . 1 . 1 . 1 . . . . 3 Propulsion 6 | . 2 1 . . 3 . . . . . Utility 18 | . . 1 . 1 4 . . . . 12 Weapon 3 | . . 1 . . . . . . . 2 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 89 100 98 100 95 98 100 89 88 73 Engine 3 | . 14 14 14 14 . . . . . . Core 5 | . . . . . 8 7 7 7 7 7 Leg 1 | . 14 . . . . . . . . . Wheel 17 | . 13 28 28 28 24 22 23 12 7 3 Hover 1 | . . . . . . . . . 3 . Device 10 | . 4 14 7 . 5 10 15 15 17 14 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 Processor 2 | . . . . . 3 5 . 4 5 . Hackware 9 | . . . . . 8 13 15 15 15 15 Protection 4 | . . . 4 14 8 6 7 2 . 4 Energy Gun 5 | . . 12 26 28 8 . . . . . Ballistic Gun 4 | . 23 15 . . 3 . . . . . Ballistic Cannon 13 | . . . . . 8 23 22 23 23 19 Launcher 1 | . 4 . . . 5 . . . . . Peak Build Rating 51 | . 9 14 26 15 35 41 42 42 51 47 Average Rating 30 | . 7 11 14 15 27 40 41 39 41 41 On Entrance 24 | 6 6 9 14 15 15 35 41 42 38 47 Avg Prop Armor Cover (%) 2 | . . . . . . . . . 2 . Naked Turns . | . . . . . . . . . . . Heaviest Build 114 | 11 90 94 96 96 107 114 114 114 113 109 Greatest Support 42 | 20 26 26 26 26 42 42 42 42 16 16 Greatest Overweight (x) 33 | . 3 3 3 3 4 4 2 6 13 33 Average Overweight (x) 3 | . 1 3 3 3 2 2 2 4 7 24 Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | . 16 25 25 25 25 25 25 25 25 25 Most Carried 25 | . 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | . 12 24 24 24 24 24 25 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 25 25 25 25 25 25 25 24 25 24 Class Distribution -------------------- 28% | Mutant 27% | Hacker-Gunner 21% | Hacker-Tank 9% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Zion Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 2459 | 200 293 185 . 68 660 241 127 572 113 . Remotely . | . . . . . . . . . . . Salvage Created 1492 | . 372 47 . . 722 32 28 241 . 50 Parts 77 | . 25 1 . . 37 2 4 5 . 3 Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 1 7 . 3 Prevented 1 | . . . . . . . . . . 1 Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 44 | . 9 1 . . 20 1 3 6 . 4 Guns 12 | . 7 1 . . 4 . . . . . Cannons 21 | . . . . . 9 1 1 6 . 4 AOE 11 | . 2 . . . 7 . 2 . . . Classes Destroyed 12 | . 5 . . . 5 1 . 1 . . Builder 2 | . . . . . 2 . . . . . Tunneler 1 | . . . . . 1 . . . . . Hauler 1 | . 1 . . . . . . . . . Recycler 3 | . . . . . 3 . . . . . Operator 1 | . 1 . . . . . . . . . Watcher 2 | . 2 . . . . . . . . . Swarmer 13 | . 3 . . . 4 . 3 . . 3 Grunt 23 | . 6 1 . . 11 . . 4 . 1 Brawler 1 | . . . . . . . . 1 . . Duelist 2 | . . . . . 1 . . 1 . . Sentry 4 | . . . . . 4 . . . . . Hunter 1 | . . . . . . 1 . . . . Packrat 1 | . . . . . . . . 1 . . Best Kill Streak 8 | . 5 1 . . 8 1 3 6 . 3 Combat Bots Only 6 | . 5 1 . . 6 1 3 6 . 3 Max Kills in Single Turn 3 | . 1 1 . . 3 1 2 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 1 . . . 3 . 1 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Hostile Shots Fired 274 | . 40 3 . . 76 4 20 85 . 46 Missed 83 | . 10 2 . . 23 1 7 28 . 12 Hits 191 | . 30 1 . . 53 3 13 57 . 34 Projectile 191 | . 30 1 . . 53 3 13 57 . 34 Critical Strikes 7 | . . . . . 4 . . 2 . 1 Actively Blocked 2 | . . . . . 1 . . 1 . . Damage Taken 2349 | . 327 10 . . 845 46 129 536 . 456 Core 524 | . 110 . . . 236 23 . 84 . 71 Absorbed by Shields 320 | . . . . . . . 32 188 . 100 Redirected to Shielding 207 | . . . . . 102 8 48 44 . 5 Regen/Repaired (Parts) 165 | . . . . . . . . . 165 . Core Remaining (%) 71 | 100 . . . 56 57 . . . . . Volleys Fired 134 | . 36 2 . . 57 2 5 17 . 15 Largest 3 | . 2 2 . . 3 3 3 3 . 3 Hottest 151 | . 50 131 . . 151 120 120 120 . 120 Shots Fired 335 | . 72 4 . . 146 6 13 51 . 43 Gun 129 | . 66 4 . . 59 . . . . . Cannon 175 | . . . . . 66 6 9 51 . 43 Launcher 31 | . 6 . . . 21 . 4 . . . Special . | . . . . . . . . . . . Kinetic 266 | . 66 1 . . 90 6 9 51 . 43 Thermal 38 | . . 3 . . 35 . . . . . Explosive 31 | . 6 . . . 21 . 4 . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 8 | . 6 2 . . 8 5 2 5 . 4 Robot Miss Streak 7 | . 2 2 . . 7 1 3 6 . 6 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . Shots Hit Robots 170 | . 44 2 . . 76 4 1 25 . 18 Core Hits 96 | . 23 2 . . 48 2 4 12 . 5 Critical Kills 1 | . . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 9 | . . . . . 6 . . 3 . . Burn 3 | . . . . . 3 . . . . . Destroy 1 | . . . . . 1 . . . . . Blast 5 | . . . . . 2 . . 3 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4405 | . 548 52 . . 2285 76 259 675 . 510 Guns 1001 | . 419 52 . . 530 . . . . . Cannons 2137 | . . . . . 849 76 27 675 . 510 Explosions 1255 | . 117 . . . 906 . 232 . . . Melee . | . . . . . . . . . . . Ramming 12 | . 12 . . . . . . . . . Kinetic 2752 | . 419 . . . 1045 76 27 675 . 510 Thermal 386 | . . 52 . . 334 . . . . . Explosive 1255 | . 117 . . . 906 . 232 . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . 3 3 3 3 . 1 1 1 1 . Average Corruption 1 | . 2 3 3 3 . 1 1 1 1 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 34 | . 12 2 5 6 . 2 2 4 1 . Message Errors 8 | . 4 1 . 3 . . . . . . Matter Fused 12 | . 3 1 3 1 . . 1 2 1 . Energy Discharges 3 | . 1 . . 1 . . . 1 . . Parts Fused 1 | . . . 1 . . . . . . . Data Loss (minor) 6 | . 3 . . 1 . 1 . 1 . . Data Loss (major) 3 | . 1 . 1 . . 1 . . . . Alerts 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 69 | . . . . . 24 . . 40 . 5 Projectiles 52 | . . . . . 7 . . 40 . 5 Explosions 17 | . . . . . 17 . . . . . Melee . | . . . . . . . . . . . Knockbacks 22 | . . . . . 9 . . 9 . 4 Impact . | . . . . . . . . . . . Kinetic 21 | . . . . . 8 . . 9 . 4 Secondary 1 | . . . . . 1 . . . . . Self-Inflicted Damage 25 | . 6 . . . 19 . . . . . Shots 1 | . . . . . 1 . . . . . Rammed 1 | . 1 . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 567 | . 10 69 . . 567 . . 38 . 72 Average Temperature 72 | . 6 28 . . 105 . . 19 . 23 Received Heat Transfer 936 | . 141 6 . . 333 . 10 305 . 141 Effects 6 | . . . . . 6 . . . . . Shutdowns 2 | . . . . . 2 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . Short Circuit 1 | . . . . . 1 . . . . . Damage (minor) 1 | . . . . . 1 . . . . . Damage (core) 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . . 3 . . . . . Heat Transferred 1110 | . . 111 . . 999 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Maximum Alert Level 2 | . . . . . 2 . . . . . Low Security (%) 77 | . 100 100 . 100 47 100 . . . . Level 1 19 | . . . . . 46 . . . . . Level 2 2 | . . . . . 5 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 447 | . 165 30 . . 447 196 . . . . Initial 196 | . . 8 . . . 196 . . . . Average 113 | . 74 11 . . 171 141 . . . . Influence Increases 1697 | . 339 30 . . 941 57 85 155 . 90 Destroy 0b10 Robot/C 960 | . 180 20 . . 480 20 60 120 . 80 Destroy 0b10 Robot/NC 50 | . 20 . . . 30 . . . . . Destroy Leader 216 | . 46 10 . . 110 10 10 20 . 10 Allied During Kill 18 | . . . . . 18 . . . . . Successful Hack 56 | . 8 . . . 22 26 . . . . Disable Machine 105 | . 30 . . . 75 . . . . . Destroy Structure 157 | . 40 . . . 116 1 . . . . Lose Combat Pursuer 135 | . 15 . . . 90 . 15 15 . . Influence Decreases 1687 | . 316 43 10 . 510 415 158 155 . 80 Entered New Map 288 | . . 15 10 . . 235 28 . . . Time Decay 1229 | . 316 28 . . 420 170 130 125 . 40 Lost Part 110 | . . . . . 30 10 . 30 . 40 Lost Ally 60 | . . . . . 60 . . . . . Squads Dispatched 9 | . 4 . . . 3 2 . . . . Investigation 5 | . 2 . . . 1 2 . . . . Extermination . | . . . . . . . . . . . Reinforcement 3 | . 2 . . . 1 . . . . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 4 | . 1 . . . 3 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 71 | . 17 4 . . 33 1 5 7 . 4 Peak Tracking Total 6 | . 5 4 . . 5 1 3 6 . 3 Tactical Retreats 6 | . 1 . . . 3 . 1 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 4 | . 4 . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 7 | . 2 . . . 5 . . . . . Max in Single Turn 2 | . 1 . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 16 | . 4 . 1 . 8 3 . . . . Terminals 11 | . 4 . . . 4 3 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 65 | . 7 . 4 . 31 23 . . . . Successful 36 | . 2 . 4 . 20 10 . . . . Failed 29 | . 5 . . . 11 13 . . . . Catastrophic 7 | . 3 . . . . 4 . . . . Database Lockouts . | . . . . . . . . . . . Manual 39 | . 5 . 1 . 16 17 . . . . Terminals 46 | . 7 . . . 16 23 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . Scanalyzers 12 | . . . . . 12 . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 14 | . 2 . 4 . 1 7 . . . . Record 6 | . 1 . 4 . . 1 . . . . Robot Analysis 1 | . . . . . . 1 . . . . Branch Access Points 3 | . 1 . . . 1 1 . . . . Emergency Access Points 1 | . . . . . . 1 . . . . Terminal Index 1 | . . . . . . 1 . . . . Alert Level 1 | . . . . . . 1 . . . . Zone Layout 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 3 . . . . . Retrieve Matter 3 | . . . . . 3 . . . . . Scanalyzer 11 | . . . . . 11 . . . . . Insert Component 1 | . . . . . 1 . . . . . Analyze 1 | . . . . . 1 . . . . . Retrieve Study 9 | . . . . . 9 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 8 | . . . . . 5 3 . . . . Terminals 8 | . . . . . 5 3 . . . . Track 2 | . . . . . 1 1 . . . . Botnet 5 | . . . . . 4 1 . . . . Operators 1 | . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 4 . . . 7 3 . . . . Full Trace Events 2 | . . . . . . 2 . . . . Feedback Events 1 | . . . . . . 1 . . . . Corruption 1 | . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 1 . . . 13 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 9 | . . . . . 9 . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter 224 | . . . . . 224 . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 4 | . . . . 4 . . . . . . Largest Group 4 | . . . . 4 4 . . . . . Highest-Rated Group 71 | . . . . 71 71 . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 39 | . . . . . 39 . . . . . Total Damage 331 | . . . . . 331 . . . . . Kills 4 | . . . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Active Infowar (turns) 736 | . 261 84 198 . 132 61 . . . . Structural 736 | . 261 84 198 . 132 61 . . . . Robot Analysis Total 1 | . . . . . . 1 . . . . Derelict Logs Recovered 3 | . . . . 1 . . 1 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 6145 | . 809 84 364 372 1217 359 561 501 1791 87 Spaces Moved 3254 | 1 521 51 258 267 676 238 477 292 470 3 Core 2 | . . . . . . . . . . 2 Treads . | . . . . . . . . . . . Legs 285 | 1 284 . . . . . . . . . Wheels 2884 | . 237 51 258 267 676 238 477 292 387 1 Hover 83 | . . . . . . . . . 83 . Flight . | . . . . . . . . . . . Fastest Speed 106 | 120 120 135 135 135 106 113 113 113 180 180 Average Speed 159 | 120 126 135 135 135 118 114 113 152 354 1193 Slowest Speed 1700 | 120 135 135 135 135 140 140 113 180 1125 1700 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 2 80 12 61 60 56 8 67 46 71 3 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 3 | . 1 . . . 1 1 . . . . Unknown Exits Taken 7 | 1 . 1 1 1 . . 1 1 1 . Scrap Searched 6 | . . . . 1 . . 2 1 2 . Spaces Dug 24 | . 4 . . . 14 . 6 . . . Terrain Destroyed 212 | . 42 . . . 130 1 16 9 . 14 Melee . | . . . . . . . . . . . Projectile 61 | . . . . . 30 1 7 9 . 14 AOE 151 | . 42 . . . 100 . 9 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total 3927 | . 599 65 273 279 978 322 486 309 595 21 Wait 379 | . 8 . . 11 176 66 . . 118 . Move 3244 | . 520 50 257 266 675 237 476 291 469 3 Hop . | . . . . . . . . . . . Pick Up 55 | . 21 5 1 1 18 7 . . 1 1 Fast Attach 17 | . 1 1 6 . 5 1 . . 3 . Attach 15 | . 1 . . . 9 3 . 1 . 1 Detach 2 | . 1 . . . 1 . . . . . Swap 33 | . 7 1 2 . 17 1 5 . . . Drop 47 | . 3 6 7 1 20 5 . . 4 1 Fire 134 | . 36 2 . . 57 2 5 17 . 15 Melee . | . . . . . . . . . . . Ram 1 | . 1 . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 4) 316 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 9) 509 | -10/Materials | Identified exit to Mines 626 | -10/Materials | Discovered new exit (range 10) 713 | -10/Materials | Discovered new exit (range 5) 810 | -10/Materials | Entered Mines 820 | -10/Mines | Discovered new exit (range 9) 828 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 889 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 889 | -10/Mines | Discovered new exit (range 5) 894 | -10/Mines | Entered Exiles 932 | -10/Exiles | Met 8R-AWN 948 | -10/Exiles | Met EX-HEX 1027 | -10/Exiles | Met EX-BIN 1052 | -10/Exiles | Aligned with FarCom system 1054 | -10/Exiles | Given EX-Vault access code 1085 | -10/Exiles | Opened EX-Vault 1091 | -10/Exiles | Found Prototype Device 1092 | -10/Exiles | Identified Skeleton Box 1097 | -10/Exiles | Found Prototype Slashing Weapon 1097 | -10/Exiles | Identified Longsword +1 1108 | -10/Exiles | Found Prototype Energy Cannon 1108 | -10/Exiles | Identified YOLO Cannon 1149 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1156 | -10/Exiles | Exiles lab attacked by MAIN.C 1204 | -10/Exiles | Learned location of Zion (-7) 1242 | -10/Exiles | Discovered new exit (range 14) 1258 | -10/Exiles | Left Exiles lab with Skeleton Box 1258 | -10/Exiles | Entered Mines 1292 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1483 | -9/Mines | Learned Materials interactive machine intel 1533 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1614 | -9/Mines | Discovered new exit (range 5) 1616 | -9/Mines | Received a Mining Laser from a helpful Derelict 1630 | -9/Mines | Entered Materials 1630 | -8/Materials | Accompanied by 4 allies 1630 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1631 | -8/Materials | Loaded intel: 19 interactive machine locations 2281 | -8/Materials | Discovered new exit (range 15) 2317 | -8/Materials | Identified exit to Factory 2677 | -8/Materials | Discovered exit to Factory (range 3) 2764 | -8/Materials | Build established: Skirmisher 2781 | -8/Materials | Garrison activated, responded to threat 2847 | -8/Materials | Entered Factory 2847 | -7/Factory | Evolved 2 slots: Utility x2 3022 | -7/Factory | Identified exit to Lower Caves 3206 | -7/Factory | Entered Lower Caves 3292 | -7/Lower Caves | Learned location of 1 exit from Factory 3405 | -7/Lower Caves | Build established: Hacker-Tank 3447 | -7/Lower Caves | Spotted B-75 Beast 3500 | -7/Lower Caves | Encountered a Warlord checkpoint 3752 | -7/Lower Caves | Discovered new exit (range 13) 3767 | -7/Lower Caves | Entered another Lower Caves area 3773 | -7/Lower Caves | Spotted B-75 Beast 3885 | -7/Lower Caves | Learned Factory stockpile data 3960 | -7/Lower Caves | Lost 3 parts (2n1u) 4205 | -7/Lower Caves | Build established: Hacker-Gunner 4234 | -7/Lower Caves | Discovered new exit (range 9) 4268 | -7/Lower Caves | Entered Zion 4346 | -7/Zion | System corruption cleaned by Quarantine Array 4902 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5579 | -7/Zion | Given the Hacking Drone Bay 5583 | -7/Zion | Found Prototype Device 5583 | -7/Zion | Identified Hacking Drone Bay 5730 | -7/Zion | Found Prototype Device 5730 | -7/Zion | Identified Phasing AFG 5886 | -7/Zion | Build established: Hacker-Tank 6031 | -7/Zion | Discovered new exit (range 14) 6059 | -7/Zion | Entered Proximity Caves 6138 | -6/Proximity Caves | Lost 4 parts (1n2u1w) 6146 | -6/Proximity Caves | Self-destructed Last Messages --------------- 06068_ M-22 Extractor extracts Fire Trap. 06069_ S-27 Virus knocked back. 06072_ M-22 Extractor reprogrammed Fire Trap. 06073_ M-22 Extractor extracts Fire Trap. 06074_ VTOL Module fries itself beyond repair. 06076_ Destroyed Lgt. Nuclear Core. 06079_ S-27 Virus destroyed. 06087_ Hardlight Generator destroyed. 06090_ VTOL Module fries itself beyond repair. 06092_ G-50 Soldier knocked back. 06093_ Autogun fries itself beyond repair. 06099_ Critical hit (Burn: +37). 06101_ G-50 Soldier knocked back. 06103_ Adv. Assault Cannon destroyed. 06105_ G-50 Soldier knocked back. 06105_ Com. Wheel+ destroyed. 06107_ Imp. Heat Sink destroyed. 06108_ G-50 Soldier destroyed. 06111_ Dropped Med. Matter Pod. 06111_ Acquired Med. Matter Pod. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ?????????????????? | | ?????????????????????????????? ??????????????????? | | ???????????????????#????????? ??????????????????? | | ??????????????????? #???????? ???????????????????? | | ???????????????????? #?????? ???????????????????? | | ???????????????????? #????? #???????????????????? | | ???????????????????? #???? #?????? #???????????? | | ????????????????????? ??? #??### ##??????????? | | ????????????????????? ??? #? #??????????? | | ?????????????????????# #??#;##% % ;#?????????? | | ?????????????????????# ### % ???????????? | | ???????????????????### ##; %%% ??????????????? | | ??????????????????## ;;#??????????????????? | | ??????????????????# @ #????????????????????? | | ??????????????????## #####????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# ???????????????????????? | | ???????????????????# %% #??????????????????????? | | ???????????????????#"% ##??????????????????????? | | ???????????????????## %###???????????????????????? | | ????????????????????"""#?????????????????????????? | | ???????????????????### #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????##??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- System Shield | -8/Materials | Scanalyzed Imp. EM Pulse Cannon | -7/Zion | Archive EM Shield | -7/Zion | Archive Recalibrator | -7/Zion | Archive Force Field | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Chainsword | -7/Zion | Archive Matter Filter | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Nuclear Core | -8/Materials | Hacked Beam Rifle | -8/Materials | Hacked Wheel | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Assault Rifle | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots DATA ERROR: Steam Global Achievement% I Have A Map? Item+ Organ Harvest Overwhelming Resistances Are Futile Sixth Sense That Tickles Well Done Challenges ------------ None Game ------ Seed EnhancedNullLegs Manual? 0 Play Time 00:48:13 Cumulative 57.1 hours Start 2026.01.04 @ 14:46:53 End 2026.01.05 @ 12:01:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 40 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 527d4887-a2d1-4bba-a58f-3863ba492389