Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.12 @ 21:58:12 Player: Kite Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (490) 2450 Value Destroyed (24986) 24986 Prototype IDs (249) 4980 Alien Tech Used (8) 1600 Bonus (26371) 26371 TOTAL SCORE: 71487 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 9031 Follower Combat Kills 5723 Entered Garrisons 200 Network Hubs Disabled 200 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Pursued by Intercept 1500 Win 3000 Friendly Fire -383 Cogmind --------- Core Integrity 370/1600 Matter 285/300 Energy 40/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Melee Analysis Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Armored Heavy Treads Advanced Force Field Core Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads High-density Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel > --- UTILITY ---------- Cargo Storage Unit Advanced Melee Analysis Suite Microactuators Advanced Actuator Array Advanced Actuator Array SHELL Armor Advanced Force Field System Purifier > --- WEAPON ----------- Vibroblade Sigix Broadsword Sigix Broadsword > --- INVENTORY -------- Particle Reactor Quantum Reactor Armored Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Centrium Wheel Advanced Energy Well Advanced Matter Compressor Advanced EM Shield Advanced Shield Generator Deep Network Scanner Ghost Barrier Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Cannon Compact Tesla Bomb Launcher Tiamat Missile Launcher Neutron Missile Launcher Plasma Sword Enhanced Force Lance Vortex Lance Vortex Lance [Rating: 243] Favorites ----------- Power Neutrino Core Engine Angular Momentum Engine Power Core Neutrino Core Reactor Hybrid Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel High-density Centrium Wheel Flight Unit Flight Unit Utility Huge Storage Unit Device Actuator Array Storage Huge Storage Unit Processor Advanced Melee Analysis Suite Hackware Makeshift System Shield Protection Improved Medium Armor Plating Artifact Phase Armor Weapon Power Maul Energy Gun Quantum Rifle Energy Cannon Core Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mass Driver Launcher Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Slots Evolved 18 | . . . . . 4 . . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Utility 9 | . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . 1 . 2 . 2 . Weapon 3 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Attached 344 | 6 9 6 6 3 43 14 22 17 3 1 10 3 16 4 6 8 3 7 19 6 . 6 12 13 6 5 1 15 23 9 14 12 16 Power 53 | 1 1 1 1 . 3 2 2 3 1 . 1 . 2 . 1 . . 3 3 . . . 4 . 1 1 . 2 6 1 5 3 5 Engine 20 | 1 1 1 1 . 2 1 1 2 1 . . . 2 . . . . 1 3 . . . 2 . . . . . . . 1 . . Core 10 | . . . . . 1 1 1 1 . . . . . . 1 . . 2 . . . . 1 . 1 . . . . . . . 1 Reactor 23 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . 2 6 1 4 3 4 Propulsion 90 | 2 2 2 . 1 20 7 10 4 . 1 . 1 2 2 3 . 1 1 6 . . 4 2 . . 1 . 6 1 2 . 2 7 Treads 56 | 2 . . . . 5 7 10 2 . . . 1 . 1 3 . 1 1 6 . . 4 2 . . . . 1 1 2 . 1 6 Leg 9 | . 2 . . . 6 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Wheel 24 | . . 1 . 1 9 . . 2 . 1 . . 2 1 . . . . . . . . . . . . . 5 . . . 1 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 125 | 1 3 1 3 . 6 3 8 6 1 . 7 2 8 2 . 5 . 1 8 4 . 2 4 7 3 3 . 3 13 6 7 4 4 Device 47 | . 3 1 . . 2 . 2 . 1 . 2 1 3 . . 1 . . 4 . . 2 2 4 1 2 . . 4 4 5 3 . Storage 12 | 1 . . 2 . . . 2 1 . . 3 . 1 . . . . . . . . . . . . . . 2 . . . . . Processor 18 | . . . . . . 2 1 3 . . . . . . . 2 . . 1 . . . 1 . 1 1 . . 3 1 . 1 1 Hackware 8 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 1 1 . 2 Protection 38 | . . . . . 4 1 3 2 . . 2 1 3 2 . 2 . 1 3 4 . . 1 3 1 . . . 3 . 1 . 1 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Weapon 76 | 2 3 2 2 2 14 2 2 4 1 . 2 . 4 . 2 3 2 2 2 2 . . 2 6 2 . 1 4 3 . 2 3 . Energy Gun 23 | 2 3 1 1 1 7 . . . . . . . . . . 1 . . . 1 . . . 6 . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ballistic Gun 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . Launcher 11 | . . . . 1 1 1 1 . 1 . 1 . . . . . 1 . . . . . . . . . . 1 . . 1 2 . Special Weapon 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Impact Weapon 11 | . . . . . 1 1 . 2 . . . . 3 . . . . . . 1 . . 2 . . . . 1 . . . . . Slashing Weapon 18 | . . . 1 . 1 . 1 2 . . 1 . . . 1 1 1 2 1 . . . . . 2 . . 1 2 . . 1 . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . . 5 . . . . . . . . . . 3 . . . . . . . 2 . . 1 2 7 . 2 1 . Corrupted Parts 9 | . . . . . . . . . . . 2 . . . 2 . . . . 1 . 3 . . . . . . . . 1 . . System Corruption 62 | . . . . . . . . . . . 20 . . . 9 . . . . 10 . 22 . . . . . . . . 1 . . Parts Lost 86 | . 3 4 . 4 6 9 . 2 1 1 2 . 2 . . . . 2 6 . . 5 9 2 . . . . 2 5 1 5 15 Power 22 | . 1 1 . 1 1 2 . . 1 . . . 1 . . . . 1 3 . . 1 2 1 . . . . . 2 . 2 2 Propulsion 30 | . 1 1 . . 4 5 . . . 1 . . 1 . . . . . 1 . . 1 6 . . . . . 1 1 . 1 6 Utility 23 | . 1 . . . 1 2 . 2 . . 1 . . . . . . 1 2 . . 2 . 1 . . . . 1 2 . 2 5 Weapon 11 | . . 2 . 3 . . . . . . 1 . . . . . . . . . . 1 1 . . . . . . . 1 . 2 Highest Loss Streak 15 | . 2 4 . 4 3 4 . 2 1 1 2 . 1 . . . . 1 2 . . 2 5 2 . . . . 2 3 1 2 15 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Average Backups 22 | 1 6 7 7 11 16 19 19 20 22 23 22 23 23 24 25 24 24 24 24 22 22 22 20 24 23 24 24 24 28 26 25 24 21 Power . | . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . 1 . . . 1 1 2 Propulsion 4 | . 1 1 . 3 2 3 4 8 9 8 8 7 6 7 7 6 6 7 6 4 5 5 2 1 1 1 1 1 4 2 3 5 5 Utility 11 | . 2 3 4 7 9 6 6 6 6 7 8 10 11 10 10 11 12 11 13 13 13 12 14 16 18 19 18 17 15 13 11 8 4 Weapon 5 | . 1 1 1 1 4 8 8 5 6 7 5 4 5 6 7 7 6 5 4 3 4 4 3 6 3 3 4 5 5 5 5 5 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 86 | . 1 2 . . 8 6 6 2 1 . 2 2 3 1 . 5 3 3 2 1 . . 2 2 1 2 . 4 12 2 4 2 7 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 22 | . . . . . 3 2 1 1 . . . 1 . . . . 2 1 . . . . . . . . . 1 4 1 1 2 2 Utility 42 | . . 2 . . 1 3 3 . 1 . 2 1 3 . . 3 1 2 1 1 . . 1 2 1 2 . 3 5 1 2 . 1 Weapon 17 | . 1 . . . 4 1 1 1 . . . . . 1 . 2 . . 1 . . . 1 . . . . . 3 . . . 1 Tool/Special 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Average Slot Usage (%) 88 | . 97 82 57 91 93 95 98 92 83 83 83 85 96 93 94 99 100 95 97 98 100 89 84 87 82 85 89 84 80 85 79 78 71 Engine 2 | . 13 8 7 11 7 6 1 4 6 7 5 . 3 6 1 . . 4 4 5 5 5 3 . . . . . . . 1 . . Core 2 | . . . . . 1 1 7 2 . . . . . . 4 6 6 4 5 5 5 2 . 5 7 8 5 . . . . . . Reactor 3 | . . . . . . . . . . . 1 7 1 . . . . . . . . . 2 4 . 1 5 8 12 12 9 11 11 Treads 15 | . 18 . 2 3 9 34 35 17 . . . 4 13 12 15 26 26 29 28 29 29 22 21 21 21 18 15 13 3 6 4 4 4 Leg 1 | . 9 20 . . 16 . . . . . . . . . . . . . . . . . . . . 1 5 2 . . . . . Wheel 6 | . . 2 12 24 8 . . 6 15 14 15 12 10 6 4 . . . . . . . . . . . . 3 19 18 17 15 14 Device 9 | . 12 11 . . 7 4 7 4 7 7 1 6 17 14 12 10 1 4 14 5 5 6 8 10 6 8 14 13 9 12 11 14 14 Storage 6 | . 14 11 12 14 9 9 9 7 7 7 13 7 6 6 6 6 6 5 5 5 5 5 6 5 5 5 5 4 4 4 4 4 3 Processor 7 | . . . . . . 12 7 14 7 7 7 7 6 6 6 10 20 16 6 11 11 11 10 10 10 10 10 9 5 7 5 6 4 Protection 6 | . . . . . 13 8 9 2 6 7 5 7 7 11 13 10 11 5 5 10 11 8 5 3 5 3 . 2 . . 3 4 4 Energy Gun 1 | . 27 20 2 21 9 . . . . . . . . . . . . . . . . . . 14 1 . . . . . . . . Impact Weapon 8 | . . . . . . 7 8 18 7 7 2 6 16 19 19 16 11 4 . 7 11 9 17 9 14 15 15 11 . . . . . Slashing Weapon 10 | . . . 4 . . 8 9 11 22 22 19 22 9 6 6 5 11 15 11 11 11 11 6 . 9 10 10 9 18 16 15 11 10 Peak Build Rating 243 | 6 9 9 18 18 34 30 38 57 57 55 65 62 73 68 70 76 77 83 91 96 96 105 128 145 137 139 143 167 215 218 220 243 242 Average Rating 98 | 4 7 6 11 13 27 27 29 47 54 53 53 60 64 67 68 69 74 79 84 91 96 99 111 136 123 131 138 153 195 213 204 229 216 On Entrance 83 | . 6 7 1 12 10 28 26 33 55 55 54 61 61 60 68 67 76 74 77 89 96 96 89 125 137 125 139 139 167 205 179 219 211 Avg Prop Armor Cover (%) 8 | . . 10 16 12 11 . . . . . . 16 14 12 11 . . . . . . . 9 . . 3 3 3 5 3 4 3 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 286 | 12 13 13 40 29 72 71 70 109 114 110 130 121 126 136 136 119 121 136 146 137 131 131 134 143 149 149 149 222 260 286 255 265 273 Greatest Support 218 | 40 40 20 10 26 80 80 80 80 56 56 56 56 28 38 90 90 90 110 134 126 110 150 218 217 217 217 187 215 80 100 80 80 76 Greatest Overweight (x) 12 | . . 1 3 2 6 . 1 3 2 1 2 4 12 12 4 1 1 1 1 1 1 1 . . . . . 11 3 3 3 4 7 Average Overweight (x) 1 | . . . 1 . . . . . 1 1 1 2 4 3 3 1 1 . . 1 1 . . . . . . . 2 2 2 3 2 Largest Inventory Capacity 30 | 8 8 8 20 15 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 30 30 30 30 30 30 Average Capacity 24 | 6 8 7 15 15 18 20 20 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 30 30 30 30 28 Most Carried 30 | 4 8 8 10 13 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 30 30 30 30 30 30 Average Carried 23 | 1 6 7 7 11 16 19 19 21 24 24 23 24 24 24 24 24 24 24 24 24 25 24 21 24 23 24 25 25 29 29 28 28 27 Final Capacity 30 | 8 8 5 15 15 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 30 30 30 30 30 5 Final Carried 30 | 4 8 5 10 12 20 17 20 25 25 25 25 24 25 25 25 25 25 25 24 25 25 23 25 25 25 25 25 29 30 27 29 30 5 Class Distribution -------------------- 24% | Gladiator 20% | Hauler-Gladiator 19% | Scavenger-Gladiator 17% | Mutant 7% | Scavenger-Mutant 7% | Commander-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Gladiator | -8/Materials Gladiator | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -6/Zion Scavenger-Gladiator | -5/Proximity Caves Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -5/Extension Scavenger-Gladiator | -5/Cetus Scavenger-Gladiator | -5/Archives Scavenger-Gladiator | -5/Hub_04(d) Scavenger-Gladiator | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Gladiator | -4/Upper Caves Commander-Gladiator | -4/Warlord Commander-Gladiator | -3/Proximity Caves Commander-Gladiator | -3/Research Hauler-Gladiator | -3/Quarantine Hauler-Gladiator | -2/Research Hauler-Gladiator | -2/Testing Hauler-Gladiator | -1/Access Hauler-Gladiator | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Matter Collected 11209 | 147 289 49 80 50 896 263 403 387 91 96 208 414 195 555 409 193 258 215 577 255 . 139 819 310 214 . 168 375 738 409 782 730 495 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 25837 | . 260 57 272 256 2251 983 973 1477 234 231 456 436 346 925 420 . 78 938 1280 425 . 1065 1852 762 407 . 21 940 1196 2818 2048 1650 780 Parts 1035 | . 10 2 8 8 107 61 46 60 10 7 18 14 23 34 11 . 9 49 52 16 . 31 55 26 9 . . 33 56 102 81 63 34 Haulers Intercepted 24 | . . . . . 4 . 3 2 . . . . . . . . . . 2 . . 1 3 . . . . 4 1 . 2 2 . Recyclers Shooed 6 | . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 109 | . . . . . . . . . 7 3 . 10 . 3 7 . 17 . . . . . . 48 10 . 4 . . . . . . Prevented 43 | . . . . . . . . . 1 3 . 5 . 27 . . 2 . . . . . . . 5 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Combat Hostiles Destroyed 355 | . 6 1 . 5 28 21 14 25 6 4 4 9 6 14 7 . 6 18 13 5 . 6 18 11 9 . . 7 16 33 22 32 9 Melee 166 | . . . . . . 13 10 20 2 1 . 5 5 . 3 . . 9 8 . . 2 11 . 4 . . 1 14 23 18 8 9 Guns 38 | . 4 . . . 24 . . . . . . . . . . . . . . . . . . 9 1 . . . . . . . . Cannons 9 | . . . . . . . . . . . . . . . 1 . 3 . 2 . . . . 1 . . . . . . . 2 . AOE 89 | . 2 . . 5 3 5 1 . 4 3 . 2 . 10 . . 3 7 3 1 . . . . . . . 6 . 10 4 20 . Classes Destroyed 25 | . 4 . . 2 3 4 . 2 . . . 1 . 1 1 . 1 1 . . . 1 . . . . 1 2 1 . . . . Worker 44 | . 2 . . 1 7 . 2 1 . . . . 1 . . . . 1 . . . 4 9 . . . . 2 1 8 4 . 1 Builder 16 | . . . . . 2 . 2 1 . . . . . . . . . . . . . 3 . . . . . 2 . 1 4 1 . Tunneler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Hauler 24 | . . . . . 4 . 3 2 . . . . . . . . . . 2 . . 1 3 . . . . 4 1 . 2 2 . Recycler 28 | . . . . 3 9 . . 2 . . . . . . . . . . 2 . . 3 3 . . . . 1 . 2 3 . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mechanic 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . Operator 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Watcher 14 | . 2 . . . 2 . 1 2 . . . . . . . . . . 1 2 . 1 1 . . . . . . 2 . . . Swarmer 69 | . 2 . . . 7 . . 6 4 . . 3 . 2 . . 3 7 . . . . 4 2 6 . . . 1 . 5 17 . Cutter 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 107 | . 4 1 . . 15 4 7 7 . 3 . 3 2 6 . . . 4 9 . . 3 9 5 3 . . 5 1 9 2 5 . Brawler 9 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 3 . 2 . Duelist 8 | . . . . . . 1 1 . . 1 . 1 . 1 . . . . . . . . . 1 1 . . . . . . 1 . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Sentry 50 | . . . . . 6 10 6 5 1 . . . 2 1 . . . 5 2 . . . 1 2 . . . . . 2 1 2 4 Demolisher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . Hunter 20 | . . . . . . . . 2 . . . . . . . . . . 1 . . . 2 . . . . . 1 4 4 2 4 Programmer 35 | . . . . . . 3 . 5 1 . . 1 1 . . . 1 2 . . . . 2 . . . . 1 . 10 6 2 . Behemoth 4 | . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . 1 . . . . . . . . . Cetus Guard 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Quarantine Guard 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . Enhanced Grunt 5 | . . . . . . . . . . . 4 . . . . . . . . . . 1 . . . . . . . . . . . Tracker 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 2 . . Combat Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 1 Assembled 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 15 | . 4 1 . 5 8 3 3 4 4 4 3 4 2 9 2 . 5 5 5 4 . 12 10 6 7 . 1 5 7 15 7 11 3 Combat Bots Only 12 | . 2 1 . 5 4 3 2 3 4 4 3 4 2 9 2 . 5 4 5 3 . 3 4 6 7 . . 3 7 12 6 10 3 Max Kills in Single Turn 10 | . 2 1 . 3 4 2 1 1 2 2 1 2 1 3 1 . 3 3 2 2 . 10 1 1 1 . 1 3 1 4 3 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . . 3 3 2 1 . 2 2 . 2 . 3 . . 3 2 2 1 . . . . . . . 2 . 3 2 4 . Melee 2 | . . . . . . 1 1 1 1 1 . 1 1 . 1 . . 1 2 . . 1 1 . 1 . . 1 1 1 2 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Hostile Shots Fired 2935 | . 41 53 . 21 115 115 61 254 31 16 19 69 75 63 32 . 10 82 87 19 . 176 291 58 53 1 4 19 162 371 226 198 213 Missed 862 | . 7 17 . 7 39 39 16 85 15 5 11 21 24 21 10 . 2 21 23 6 . 50 105 7 12 . 1 6 38 118 55 65 36 Hits 2073 | . 34 36 . 14 76 76 45 169 16 11 8 48 51 42 22 . 8 61 64 13 . 126 186 51 41 1 3 13 124 253 171 133 177 Melee 46 | . . . . 5 . 5 . . . 3 . 3 . . 1 . . . . . . . . 6 2 . . . . 1 . 20 . Projectile 2027 | . 34 36 . 9 76 71 45 169 16 8 8 45 51 42 21 . 8 61 64 13 . 126 186 45 39 1 3 13 124 252 171 113 177 AOE 43 | . . . . . . 13 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 29 Critical Strikes 109 | . 1 2 . . 4 8 2 3 . 2 . 2 1 3 1 . 1 2 3 . . 7 9 5 3 . . 1 8 13 9 4 15 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Part Disruptions 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 3 1 . Damage Taken 41798 | . 427 437 . 323 1004 1489 587 1866 177 319 373 907 515 721 421 . 153 1246 1042 186 . 2729 2889 1157 706 20 43 204 2685 4755 3514 3137 7766 Core 4640 | . 62 55 . 72 176 245 35 267 23 81 143 58 10 106 18 . . 150 72 12 . 259 336 61 13 . . 23 184 920 157 67 1035 Absorbed by Shields 5520 | . . . . . 51 142 120 . . . . 82 . . . . . . 333 148 . . . 11 . . 41 194 1845 594 309 1021 629 Reduced by Siege Mode 22 | . . . . . . . . . . . . . . . . . . . . . . . . 22 . . . . . . . . . Redirected to Core 863 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 863 . . . Redirected to Shielding 198 | . . . . . . . . . . . . . . . . . . . 62 . . . . . . . . . 136 . . . . Ignored by Resistances 1101 | . . . . . 66 8 . . . . . . . 79 80 . . . . . . . . . . . . . . 277 302 95 194 Regen/Repaired (Parts) 8931 | . . . . . . . . . . . . . . . . . . . . . . . . . . 700 . . 1689 973 2661 1495 1413 Core Remaining (%) 48 | 100 . . . 24 . . 17 . . . . 18 . . . . 84 . . . . 50 . . . . 64 . 84 . 20 . 23 Volleys Fired 418 | . 36 12 . 19 138 18 2 . 3 4 12 5 1 15 17 . 11 5 27 12 . 8 1 23 3 . . 5 . 5 9 22 5 Largest 4 | . 2 2 . 2 2 1 1 . 1 1 2 1 1 1 1 . 2 1 2 1 . 2 1 4 3 . . 1 . 1 1 1 1 Hottest 376 | . 80 100 . 85 122 39 39 . 39 39 78 39 5 39 44 . 91 47 95 240 . 95 47 376 282 . . 49 . 49 300 300 300 Shots Fired 684 | . 72 20 . 31 253 18 2 . 3 4 22 5 1 15 17 . 20 5 50 11 . 16 1 61 9 . . 5 . 5 10 23 5 Gun 435 | . 72 17 . 25 252 . . . . . . . . . . . . . . 1 . . . 59 9 . . . . . . . . Cannon 105 | . . . . . . . . . . . . . . . 13 . 19 1 46 . . 16 1 2 . . . . . . 1 3 3 Launcher 140 | . . . . 6 1 18 2 . 3 4 22 5 . 15 4 . 1 4 4 10 . . . . . . . 5 . 5 9 20 2 Special 4 | . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kinetic 197 | . . . . . 99 . . . . . . . . . 13 . 19 1 46 . . 16 1 2 . . . . . . . . . Thermal 300 | . 50 20 . 13 141 . . . . . . . . . . . . . . 1 . . . 59 9 . . . . . 1 3 3 Explosive 45 | . . . . 6 1 . . . . . . . . . . . 1 2 . . . . . . . . . 5 . 5 9 15 1 Electromagnetic 141 | . 22 . . 12 12 18 2 . 3 4 22 5 . 15 4 . . 2 4 10 . . . . . . . . . . . 5 1 Robot Hit Streak 23 | . 12 13 . 6 23 8 2 . 1 4 11 1 1 10 14 . 3 5 5 5 . 1 . 20 4 . . 4 . 9 11 3 . Robot Miss Streak 6 | . 6 1 . 2 3 2 . . 1 . 2 1 . . 1 . 3 . 3 . . 1 . 2 2 . . . . . 4 2 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Secondary Targets 8 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . 4 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Shots Hit Robots 1223 | . 31 17 12 17 186 38 40 82 6 6 16 34 22 13 27 . 9 41 62 4 . 21 99 48 23 . 1 13 84 105 86 41 39 Core Hits 677 | . 14 4 5 17 80 22 18 26 8 7 16 14 9 23 8 . 11 25 29 13 . 20 23 18 6 . . 25 35 64 57 65 15 Critical Kills 10 | . . . . . . . . 1 . . . . 1 . 1 . . . 3 . . 1 1 . . . . . . . . 2 . Critical Parts Destroyed 39 | . . . . . . 4 2 7 1 1 . 1 1 1 3 . . 1 5 . . 3 6 . 2 . 1 . . . . . . Critical Strikes 147 | . . . . 1 9 9 3 11 3 1 . 3 4 1 5 . . 5 21 . . 6 11 . 2 . 1 2 18 10 6 7 8 Burn 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 12 | . . . . . . . . . . . . . . . . . . . 9 . . 1 . . . . . . . . . 2 . Blast 3 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . Corrupt 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 39 | . . . . . . 4 2 8 1 1 . 1 3 1 4 . . 1 . . . 3 7 . 2 . 1 . . . . . . Sever 80 | . . . . . . 5 1 3 2 . . 2 1 . 1 . . 4 10 . . 1 4 . . . . 2 18 10 6 4 6 Impale 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Melee Attacks 1253 | . . . 12 1 2 64 55 138 6 3 2 46 45 9 24 1 . 56 40 . . 34 148 . 29 3 1 18 126 145 123 62 60 Impact 317 | . . . . . . 21 22 49 1 2 . 14 22 8 19 1 . 13 . . . 25 86 . 20 3 1 9 1 . . . . Slashing 915 | . . . 12 1 2 43 33 89 5 1 2 32 23 1 5 . . 43 40 . . 9 62 . 9 . . 5 123 145 120 55 55 Piercing 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . 3 7 5 Sneak Attacks 100 | . . . . . . . 13 13 . . 2 . 2 . . . . 6 9 . . . 26 . . . 1 7 3 11 6 . 1 Combat Hostiles 5 | . . . . . . . 1 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . Follow-up Attacks 321 | . . . . . . 4 7 31 2 1 1 13 11 . 6 . . 11 8 . . 11 42 . 12 . . 1 36 42 46 16 20 Damage Inflicted 76449 | . 602 222 1034 639 3436 1795 2315 3851 313 370 656 1586 1004 1835 1317 . 477 2554 3119 1082 . 2513 6059 1482 994 . 85 2365 6016 10546 8308 6970 2904 Guns 5502 | . 400 165 . 231 3108 . . . . . . . . . . . . . . . . . . 1413 185 . . . . . . . . Cannons 2179 | . . . . . . . . . . . . . . . 286 . 221 . 1104 . . 59 . 69 . . . . . . . 440 . Explosions 19202 | . 202 . . 408 328 563 270 . 161 310 493 316 . 1616 282 . 256 504 320 1082 . 1453 . . . . . 1521 . 2475 2208 4434 . Melee 49466 | . . . 1034 . . 1232 2045 3851 152 60 163 1270 1004 219 749 . . 2050 1695 . . 960 6059 . 809 . 85 844 6016 8071 6100 2096 2902 Ramming 52 | . . 9 . . . . . . . . . . . . . . . . . . . 41 . . . . . . . . . . 2 Kinetic 2851 | . . . . . 1112 . . . . . . . . . 286 . 221 . 1104 . . 59 . 69 . . . . . . . . . Thermal 6095 | . 344 213 . 78 1930 . . . 23 . . . . 444 . . . . 141 345 . . . 1413 185 . . 70 . 246 . 663 . Explosive 10682 | . 92 . . 385 149 . . . . . . . . . . . 256 381 . . . . . . . . . 1451 . 2229 2208 3531 . Electromagnetic 7303 | . 166 . . 176 245 563 270 . 138 310 493 316 . 1172 282 . . 123 179 737 . 1453 . . . . . . . . . 680 . Impact 10438 | . . . . . . 362 821 1902 26 34 . 524 497 219 648 . . 474 . . . 640 3471 . 493 . 85 242 . . . . . Slashing 38169 | . . . 1034 . . 870 1224 1949 126 26 163 746 507 . 101 . . 1576 1695 . . 320 2588 . 316 . . 437 6016 8071 5963 1786 2655 Piercing 859 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 165 . . 137 310 247 Highest Corruption 43 | . . . . 2 . 6 7 8 8 9 29 30 2 3 12 12 3 2 2 12 12 43 4 4 4 4 . . . 17 25 10 8 Average Corruption 7 | . . . . 2 . 5 6 6 8 8 12 29 2 2 7 12 2 1 2 10 12 22 3 4 4 4 . . . 4 19 6 2 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 3 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 509 | . . . . . . 17 35 23 24 9 17 60 3 22 56 5 11 2 17 34 3 12 15 14 35 2 . . . 10 58 21 4 Message Errors 121 | . . . . . . 6 9 9 4 2 4 13 2 5 12 1 4 1 2 9 2 3 4 3 4 . . . . 4 15 3 . Matter Fused 124 | . . . . . . 4 8 4 6 2 6 15 1 6 16 2 3 . 4 7 . 2 3 4 10 1 . . . 2 13 4 1 Heat Flow Errors 69 | . . . . . . 1 5 5 3 1 . 10 . 4 10 . 1 . 3 7 . 1 3 1 6 . . . . 1 7 . . Energy Discharges 64 | . . . . . . 4 6 2 5 2 3 5 . 3 10 1 . 1 2 3 1 1 2 . 3 . . . . 2 5 3 . Parts Rejected 8 | . . . . . . . 2 . . . . 1 . 1 . . . . . . . . . 1 . . . . . . 1 . 2 Parts Fused 7 | . . . . . . 2 . 1 . . . 2 . . . . . . . . . . . . 1 . . . . . 1 . . Data Loss (minor) 65 | . . . . . . . 3 2 5 . 1 8 . 3 5 . 1 . 3 3 . 3 1 2 6 . . . . . 12 6 1 Data Loss (major) 29 | . . . . . . . 1 . 1 2 1 5 . . 3 . 1 . 1 4 . 2 1 1 2 . . . . . 1 3 . Misfires 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 . . . . . 1 1 . Alerts 10 | . . . . . . . 1 . . . 2 . . . . 1 . . . . . . 1 . 1 1 . . . 1 1 1 . Misdirections 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 4 | . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . 1 . . . . . . . . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Overflow Damage 7466 | . . . 175 . . 155 254 970 26 . . 130 134 84 219 . . 121 86 45 . 316 1446 . 186 . 85 247 184 1492 902 152 57 Projectiles 33 | . . . . . . . . . . . . . . . 7 . . . 26 . . . . . . . . . . . . . . Explosions 390 | . . . . . . . . . . . . . . 26 . . . 27 . 45 . 126 . . . . . 51 . 28 43 44 . Melee 7043 | . . . 175 . . 155 254 970 26 . . 130 134 58 212 . . 94 60 . . 190 1446 . 186 . 85 196 184 1464 859 108 57 Knockbacks 47 | . . . . . . 1 2 8 . . . 2 . 1 4 . . 4 4 . . 1 17 . 2 . 1 . . . . . . Impact 42 | . . . . . . 1 2 8 . . . 2 . 1 4 . . 4 . . . 1 16 . 2 . 1 . . . . . . Kinetic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 806 | . 101 . . 69 36 76 7 . 5 73 . . . 129 . . . . . . . 90 . . . . . 56 . . 77 87 . Shots 30 | . 2 . . 4 1 3 2 . 1 4 . . . 8 . . . . . . . 1 . . . . . 1 . . 1 2 . Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 Targets Rammed 8 | . . 4 . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 Kicked 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Highest Temperature 385 | . 120 259 . 120 342 266 258 255 191 135 21 268 . 265 247 . 238 6 260 238 . 160 142 385 213 . . 7 287 210 254 252 362 Average Temperature 86 | . 36 126 . 36 72 99 90 104 77 64 13 106 . 103 85 . 47 3 85 90 . 58 51 139 90 . . 3 101 76 73 92 137 Received Heat Transfer 5602 | . 111 282 . 40 468 265 274 240 24 72 . 129 111 428 216 . . 261 332 . . 633 510 255 78 9 4 26 65 348 163 204 54 Effects 9 | . . 3 . . 3 . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . Energy Bleed 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Interference 5 | . . 3 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Total Turns 25 | . . . . . . . . . . . . . . . . . . . . . . . . 25 . . . . . . . . . Longest Duration 18 | . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 57 | . . . . . . 3 4 8 . . 4 2 1 4 3 . . 2 . 4 . 5 8 . 4 . 1 1 . . . 3 . Combat Hostiles 48 | . . . . . . 3 3 5 . . 4 2 1 4 3 . . 2 . 4 . 4 7 . 4 . . . . . . 2 . Parts Fried 95 | . . . . 1 1 3 4 14 . 3 13 3 . 5 4 . . 3 . 4 . 9 9 . 7 . . 6 . . . 6 . Impact Corruptions 113 | . . . . . . 5 6 32 1 1 . 3 5 2 7 . . 3 . . . 5 27 . 9 . 3 4 . . . . . Robots Melted 3 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 3 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Melted 18 | . 2 1 . . 7 . . . . . . . . . . . . . . . . . . 4 . . . . 4 . . . . Heat Transferred 9053 | . 700 475 . 175 4540 . . . 50 . . . . 400 . . . . 200 250 . . . 1691 222 . . 50 . 200 . 100 . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 17 | . 2 . . 1 1 1 . . 1 . . . . 2 . . . 1 1 2 . . . . . . . 1 . 1 . 3 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Maximum Alert Level 5 | . . . . . 2 3 2 2 . . . . . . . . . 2 1 . . 3 2 . . . . 4 4 5 5 5 5 Low Security (%) 24 | 100 100 100 . 100 41 . . 1 . . . . 100 . . . . . 31 100 100 57 . . . . . 13 . . . . . Level 1 17 | . . . . . 32 19 . 70 . . . . . . . . . 17 68 . . 33 43 . . . . 1 . . . . . Level 2 18 | . . . . . 26 30 99 28 . . . . . . . . . 82 . . . . 56 . . . . 36 . 18 . . . Level 3 8 | . . . . . . 49 . . . . . . . . . . . . . . . 8 . . . . . 15 4 19 45 14 . Level 4 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 95 60 25 18 . Level 5 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 28 13 93 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 6 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3619 | . 97 117 . 18 436 1063 587 577 . . . . 64 . . . . 561 361 197 48 797 591 . . . . 1348 1474 1612 1771 3370 3619 Initial 2156 | . . . . . . 263 518 259 . . . . 34 . . . . 300 256 124 48 2 373 . . . . . 740 724 891 1060 2156 Average 736 | . 29 16 . 1 245 663 483 356 . . . . 10 . . . . 451 230 116 31 206 426 . . . . 722 1329 1190 1217 2274 2636 Influence Increases 20406 | . 270 196 30 67 1024 890 493 860 140 90 20 235 190 345 52 . 237 956 707 382 . 988 740 376 303 . 38 1556 1456 1434 1388 2646 2297 Destroy 0b10 Robot/C 9640 | . 120 20 . . 560 420 280 500 120 80 20 180 120 280 40 . 160 360 480 220 . 240 380 320 240 . 20 520 680 740 640 1080 820 Destroy 0b10 Robot/NC 880 | . 20 . 30 20 120 . 40 45 . . . . 5 . . . 10 15 30 10 . 65 80 . . . 5 105 55 80 70 35 40 Destroy Leader 1902 | . 34 10 . . 132 20 108 178 20 10 . 40 50 20 10 . 30 100 32 10 . 54 78 20 30 . . 114 168 174 132 164 164 Allied During Kill 2786 | . . . . . . . . . . . . . . . 2 . 37 3 93 101 . 240 9 36 18 . 13 591 305 98 85 507 648 Successful Hack 119 | . 19 . . 7 28 . 15 8 . . . . . . . . . . 7 . . . . . . . . . 16 . 5 . 14 Disable Machine 840 | . 30 . . 15 75 90 . 15 . . . . . . . . . 60 . 15 . 60 30 . . . . 45 165 15 75 90 60 Anti-Garrison Action 600 | . . . . . . 300 . . . . . . . . . . . . . . . . . . . . . . . 150 . 150 . Destroy Structure 2454 | . 17 1 . 25 19 30 5 9 . . . . 15 . . . . 88 50 26 . 314 28 . . . . 166 52 162 366 590 491 Advance Influence 300 | . . . . . . . . . . . . . . . . . . 300 . . . . . . . . . . . . . . . Partial Spotted 45 | . . . . . 15 . . 15 . . . . . . . . . . 15 . . . . . . . . . . . . . . Lose Combat Pursuer 840 | . 30 165 . . 75 30 45 90 . . . 15 . 45 . . . 30 . . . 15 135 . 15 . . 15 15 15 15 30 60 Influence Decreases 16905 | . 270 79 147 67 619 232 985 862 563 189 67 180 231 255 156 . 237 432 1008 483 114 234 935 613 614 19 38 240 1484 1136 1207 1043 2166 Entered New Map 6336 | . . . 117 . . 142 545 312 211 29 47 . 21 6 21 . . . 268 99 74 6 389 211 63 19 . . 576 564 695 707 1214 Time Decay 8623 | . 240 59 30 39 584 . 440 530 342 150 10 180 200 249 115 . 210 392 580 384 40 112 416 342 551 . 38 230 748 422 482 206 302 Lost Part 774 | . 30 20 . 19 35 90 . 20 10 10 10 . 10 . . . . 20 60 . . 50 90 20 . . . . 20 50 10 50 150 Lost Ally 1172 | . . . . 9 . . . . . . . . . . 20 . 27 20 100 . . 66 40 40 . . . 10 140 100 20 80 500 Squads Dispatched 107 | . . . . . 3 . 3 10 . . . . 5 . . . . 5 2 . . 6 9 . . . . 8 5 10 11 22 8 Investigation 12 | . . . . . . . 1 2 . . . . 1 . . . . 2 1 . . . 2 . . . . 1 1 . 1 . . Extermination 18 | . . . . . . . . 4 . . . . 2 . . . . 1 . . . 1 2 . . . . 1 . 3 2 1 1 Reinforcement 32 | . . . . . 2 . . 3 . . . . 1 . . . . 1 1 . . 4 4 . . . . 2 3 1 4 3 3 Assault 34 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . 1 . . . . 3 1 4 . 18 4 Garrison 8 | . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . 1 3 . . Intercept 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . 1 . . . . Haulers Reinforced 8 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . 1 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Distress Signals 33 | . 2 . . . 3 . 3 5 . . . . . . . . . . 1 2 1 1 . . . 1 . 2 3 1 2 1 5 Communications Jammed 87 | . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . 29 18 26 . Distress Signals 84 | . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . 29 16 25 . Times Spotted 632 | . 14 12 . 13 41 26 29 36 4 4 4 10 9 14 13 . 10 18 25 8 . 19 34 16 13 1 1 23 31 56 50 60 38 Peak Tracking Total 12 | . 4 4 . 9 5 5 7 4 4 4 3 4 2 7 5 . 7 5 4 5 . 12 8 7 5 1 1 7 9 10 10 10 8 Tactical Retreats 45 | . 1 5 . 1 5 2 3 4 . . . 1 . 2 2 . . 2 . . . 1 6 . 1 . . 1 1 1 1 2 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Traps Triggered 8 | . . . . . . 1 . . . . . . . . . . . 1 3 . . . . . . . . . 1 . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Disabled 64 | . 2 . . 1 5 10 . 1 . . . . . 2 . . . 4 . 1 . 4 2 . . . . 3 11 2 5 7 4 Max in Single Turn 3 | . 1 . . 1 2 2 . 1 . . . . . 1 . . . 2 . 1 . 3 . . . . . 1 1 1 1 2 1 Garrison Access 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Garrison Relay 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Accessed 51 | . 2 . 2 1 6 1 5 5 . . 4 . 4 . 2 . . 1 2 . . . . 1 . 5 . 2 3 . 2 1 2 Terminals 21 | . 2 . . 1 4 1 4 1 . . . . 2 . . . . . 2 . . . . . . . . 1 . . 1 . 2 Fabricators 7 | . . . . . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . 1 . . 1 . . Repair Stations 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 4 | . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Hacks 150 | . 7 . 2 5 18 1 11 11 . . 29 . 9 . 2 . . 3 3 . . . . 1 . 14 . 5 12 . 11 1 5 Successful 84 | . 4 . 2 1 5 . 3 5 . . 29 . 2 . 2 . . 2 1 . . . . 1 . 14 . 3 5 . 3 . 2 Failed 66 | . 3 . . 4 13 1 8 6 . . . . 7 . . . . 1 2 . . . . . . . . 2 7 . 8 1 3 Catastrophic 15 | . 2 . . . 2 . 2 2 . . . . 1 . . . . . 2 . . . . . . . . . 2 . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 127 | . 3 . 1 5 14 . 10 3 . . . . 3 . . . . 3 10 1 . 16 11 . . 1 . 9 22 6 4 5 . Terminals 57 | . 7 . . 5 14 1 10 3 . . . . 4 . . . . . 3 . . . . . . . . 3 . . 2 . 5 Fabricators 24 | . . . . . . . . 5 . . . . 5 . . . . 3 . . . . . . . . . 2 . . 9 . . Repair Stations 8 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 7 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Garrison Access 5 | . . . . . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Hacks 64 | . 4 . 2 1 2 . 2 1 . . 29 . 1 . 2 . . . 1 . . . . 1 . 14 . 1 . . 1 . 2 Record 20 | . . . 1 . . . . . . . 11 . . . . . . . . . . . . . . 8 . . . . . . . Part Schematic 13 | . 2 . . 1 1 . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . 4 . . . . . . . Open Door 8 | . . . . . . . . . . . . . . . 2 . . . 1 . . . . 1 . 2 . 1 . . 1 . . Branch Access Points 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 10 | . . . . . . . . 3 . . . . 1 . . . . 2 . . . . . . . . . 2 . . 2 . . Load Schematic 6 | . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . 1 . . 1 . . Build 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Insert Component 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Terminals 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 2 . . 1 5 1 3 4 . . . . 4 . . . . 1 1 1 . . . . . . . 1 3 . 2 1 2 Full Trace Events 9 | . . . . . . . 1 2 . . . . 1 . . . . 1 1 . . . . . . . . 1 1 . 1 . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 22 | . . . . . . . . . . . 6 . . . . 3 . . . . . . . . . . . . 12 . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 123 | . 2 . . . 2 . . . . . 9 . . . . 16 . . 21 . . 14 . . . . . 12 47 . . . . Parts Built 6 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . 1 . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 292 | . . . . . . . . 51 . . . . . . . . . 73 . . . . . . . . . 51 . . 117 . . Total Part Build Rating 22 | . . . . . . . . 1 . . . . . . . . . 6 . . . . . . . . . 1 . . 14 . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Time 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 24 | . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . 4 . . . 2 . Machine Destruction 20 | . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . 2 . . . . . . . . . . . 2 . . . 6 . . . . 2 . 5 . . . . 1 . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total Allies 91 | . . . 2 . . . . . . . . . . . 2 4 . . 7 5 . . 5 2 . 5 . 3 . 5 1 5 45 Largest Group 23 | . . . 2 2 . . . . . . . . . . 2 4 4 1 7 6 6 5 3 2 2 5 5 8 7 3 1 4 23 Highest-Rated Group 1785 | . . . 29 29 . . . . . . . . . . 45 151 151 41 330 639 639 480 233 206 96 285 285 519 491 345 143 468 1785 Highest-Rated Ally 269 | . . . 21 21 . . . . . . . . . . 25 41 41 41 159 159 159 96 103 103 49 68 68 103 103 122 143 122 269 Zionite Dispatches 9 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . 2 . 2 . Heavy 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . 1 . Light 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Initial Warlord ECA Mod 10 | . . . . . . . 10 9 9 9 9 8 8 7 7 7 . . . . . . . . . . . . . . . . . Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Dakka 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Total Orders 9 | . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . 1 1 . 3 . . STAY 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . 1 . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Ally Attacks 712 | . . . . 4 . . . . . . . . . . 4 . 21 1 76 13 . 19 11 19 16 . 4 83 71 39 19 82 230 Total Damage 35849 | . . . . 74 . . . . . . . . . . 58 . 161 . 1932 545 . 952 734 1451 681 . 146 4403 3455 2277 1369 5177 12434 Kills 186 | . . . . 1 . . . . . . . . . . 1 . 4 . 13 6 . 7 1 5 3 . 1 30 26 5 9 26 48 Allies Corrupted 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 4 1 . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Active Infowar (turns) 17488 | . 341 304 . . . . 21 976 764 304 43 639 816 1494 1974 1849 . . 1136 . . 63 552 . 908 1083 861 440 468 675 1193 584 . Sensors 6458 | . . . . . . . 21 976 764 304 43 . . . . . . . 2 . . . . . 908 342 861 440 468 605 301 423 . IFF 6772 | . . . . . . . . . . . . 639 816 1494 1974 1849 . . . . . . . . . . . . . . . . . Terrain 741 | . . . . . . . . . . . . . . . . . . . . . . . . . . 741 . . . . . . . Structural 439 | . 135 304 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 206 | . 206 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 3985 | . . . . . . . . . . . . . . . . . . . 1134 . . 63 552 . . . . . . 466 1186 584 . Robot Analysis Total 154 | . . . . . . . . . . . 154 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . . . . . . . 1 . 1 . 1 2 . 2 . . . . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 13 | . . . . . . . . . . . . . . . . . . . 2 . . 3 1 . . . . 1 5 . 1 . . Main Access 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Component Schematics 3 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . . . . Prototype Schematics 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Turns Passed 38208 | 88 715 519 1172 328 2050 1317 1081 1481 764 304 386 1237 1046 1665 2246 2762 636 923 1796 940 82 337 1003 778 1870 1367 903 537 3953 1032 1244 932 714 Spaces Moved 19134 | 55 400 534 1141 256 1012 648 474 669 580 225 215 797 518 964 1169 1100 233 288 606 315 34 134 421 392 1084 748 543 222 1584 451 488 450 384 Core 75 | 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 Treads 8208 | 44 234 . . . 247 648 474 323 . . . 3 . . 152 1100 233 288 606 315 34 134 421 392 1084 748 543 185 . . . . . Legs 731 | . 166 261 . . 304 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 9702 | . . 89 907 256 461 . . 346 580 225 215 794 518 964 1017 . . . . . . . . . . . . 37 1584 451 488 450 320 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 418 | . . 184 234 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 120 40 40 90 86 160 160 115 115 115 115 130 145 135 160 247 247 168 162 244 248 165 160 162 162 162 163 130 130 130 130 150 50 Average Speed 156 | 138 143 85 96 102 133 160 160 137 115 115 119 137 159 158 171 247 247 239 244 247 248 166 162 162 162 162 163 158 141 142 137 150 134 Slowest Speed 400 | 160 160 120 125 110 240 160 240 162 130 115 130 400 260 260 325 247 247 248 248 248 248 246 165 162 162 163 163 310 150 150 150 170 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 53 | 4 53 94 92 48 60 69 47 23 59 43 78 73 9 85 94 89 46 10 74 69 57 17 16 55 96 86 63 12 94 16 47 18 18 Regions Visited 33 Branch Regions 22 Pre-discovered Areas 41 | . . 1 . . . . . . 1 . 26 . . . 1 2 1 . . . . 9 . . . . . . . . . . . Known Exits Taken 20 | . . . . . 1 . . 1 . . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 . . 1 . 1 1 1 . . 1 1 . . . . . . . . . . . . . . . . 1 . Scrap Searched 32 | . . 1 . 1 . . . . 4 1 . 5 . 3 4 3 2 . . . . . . 3 3 . 2 . . . . . . Spaces Dug 198 | . . . . 1 1 2 5 8 . . . 3 15 4 3 . . 12 . . . 11 12 . 3 3 . 5 15 8 11 37 39 Terrain Destroyed 1099 | . 16 1 . 39 11 6 5 8 2 . . 3 15 11 5 . 21 43 25 20 . 193 12 6 6 3 . 69 15 73 221 216 54 Melee 148 | . . . . 1 1 2 5 8 . . . 3 15 4 2 . . 10 . . . 11 11 . 3 3 . 5 15 8 11 21 9 Projectile 115 | . . 1 . . . . . . . . . . . . 3 . 11 2 17 . . 9 1 6 3 . . . . . 10 22 30 AOE 836 | . 16 . . 38 10 4 . . 2 . . . . 7 . . 10 31 8 20 . 173 . . . . . 64 . 65 200 173 15 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total 25220 | 64 468 569 1193 289 1465 801 710 1044 665 259 315 874 682 1071 1356 1149 273 445 826 472 33 184 633 487 1159 897 558 384 3173 682 915 600 525 Wait 3148 | . 11 4 6 3 170 31 114 212 62 22 49 10 67 51 100 3 5 79 12 105 . 3 65 16 23 100 11 82 1367 104 242 4 15 Move 19100 | 54 399 533 1140 255 1012 646 473 668 579 224 214 796 517 963 1168 1099 232 287 605 314 33 133 420 391 1083 747 542 221 1583 450 487 449 383 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 343 | 4 7 2 11 3 36 11 20 17 6 2 10 6 18 8 4 7 6 7 8 10 . 2 16 5 6 9 . 12 35 6 19 17 13 Fast Attach 207 | 6 6 2 3 1 33 5 3 4 1 1 4 6 7 3 3 10 . 4 11 1 . . 6 10 7 4 . 10 28 3 9 7 9 Attach 154 | . 1 3 4 3 12 6 5 6 1 1 3 2 5 1 . . 1 1 5 3 . 5 14 . 3 1 . 5 7 7 12 16 21 Detach 40 | . . 1 . 1 2 . . 2 . . . . . . . . . . . 1 . 2 5 . . . . 8 2 . 5 4 7 Swap 330 | . 3 1 1 2 8 12 22 24 3 3 10 9 12 12 14 8 11 11 12 10 . 4 14 11 6 5 4 10 15 20 24 19 10 Drop 476 | . 5 7 3 1 52 14 25 21 6 . 12 11 24 10 7 21 7 12 16 16 . 2 7 15 13 12 . 18 59 6 26 21 27 Fire 418 | . 36 12 . 19 138 18 2 . 3 4 12 5 1 15 17 . 11 5 27 12 . 8 1 23 3 . . 5 . 5 9 22 5 Melee 805 | . . . 12 1 2 58 46 90 4 2 1 29 31 8 14 1 . 39 29 . . 22 85 . 15 3 1 13 77 81 66 41 34 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 Escape Stasis 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Rewire 185 | . . . 13 . . . . . . . . . . . 29 . . . 95 . . . . 16 . 16 . . . . 16 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac / *Upp / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine -2/Research -2/Testing -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 8) 329 | -10/Materials | Build established: Mutant 562 | -10/Materials | Discovered new exit (range 16) 804 | -10/Materials | Entered Mines 849 | -10/Mines | Discovered new exit (range 7) 928 | -10/Mines | Learned 4 Materials zone layouts 1074 | -10/Mines | Discovered new exit (range 6) 1159 | -10/Mines | Lost 4 parts (1p1n2w) 1217 | -10/Mines | Discovered new exit (range 5) 1290 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1321 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1321 | -10/Mines | Discovered new exit (range 5) 1323 | -10/Mines | Entered Exiles 1323 | -10/Exiles | Found Exiles lab destroyed 1366 | -10/Exiles | Opened EX-Vault 1367 | -10/Exiles | Found Longsword +1 2474 | -10/Exiles | Discovered new exit (range 10) 2495 | -10/Exiles | Entered Mines 2495 | -9/Mines | Accompanied by 2 allies 2529 | -9/Mines | Discovered new exit (range 8) 2627 | -9/Mines | Discovered new exit (range 10) 2730 | -9/Mines | Assembled infested the area 2735 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2760 | -9/Mines | Core integrity fell below 50% 2804 | -9/Mines | Lost 4 parts (1p3w) 2823 | -9/Mines | Entered Materials 2823 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2917 | -8/Materials | Lost 3 parts (3n) 3171 | -8/Materials | Build established: Scavenger-Mutant 3245 | -8/Materials | Garrison activated, responded to threat 3345 | -8/Materials | Discovered new exit (range 16) 4873 | -8/Materials | Identified exit to Garrison 4873 | -8/Materials | Entered Garrison 5103 | -8/Garrison | Triggered checkpoint 5135 | -8/Garrison | Garrison Relay disabled 5250 | -8/Garrison | Triggered checkpoint 5334 | -8/Garrison | Build established: Mutant 5359 | -8/Garrison | Discovered new exit (range 16) 5510 | -8/Garrison | Core integrity fell below 50% 5647 | -8/Garrison | Triggered checkpoint 5682 | -8/Garrison | Garrison Relay disabled 5749 | -8/Garrison | Triggered checkpoint 5794 | -8/Garrison | Garrison Relay disabled 5870 | -8/Garrison | Identified exit to Materials 5872 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5891 | -8/Garrison | Build established: Scavenger-Mutant 5955 | -8/Garrison | Triggered checkpoint 5994 | -8/Garrison | Lost 4 parts (3n1u) 6121 | -8/Garrison | Triggered checkpoint 6141 | -8/Garrison | Garrison Relay disabled 6171 | -8/Garrison | Discovered exit to Materials (range 12) 6190 | -8/Garrison | Entered Materials 6631 | -8/Materials | Garrison activated, responded to threat 6984 | -8/Materials | Build established: Gladiator 6990 | -8/Materials | First assault squad dispatched 7049 | -8/Materials | Core integrity fell below 20% 7235 | -8/Materials | Discovered new exit (range 4) 7271 | -8/Materials | Entered Factory 7271 | -7/Factory | Evolved 2 slots: Weapon x2 7306 | -7/Factory | Discovered new exit (range 5) 7313 | -7/Factory | Identified exit to Factory 7859 | -7/Factory | Fabricated Huge Storage Unit (x1) 8148 | -7/Factory | Identified exit to Lower Caves 8471 | -7/Factory | First assault squad dispatched 8597 | -7/Factory | Build established: Mutant 8752 | -7/Factory | Entered Lower Caves 8758 | -7/Lower Caves | Met a Warlord Commander 8759 | -7/Lower Caves | Learned location of Warlord (-4) 8760 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8763 | -7/Lower Caves | Found Encrypted Comm Array 8950 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9457 | -7/Lower Caves | Discovered new exit (range 11) 9516 | -7/Lower Caves | Entered another Lower Caves area 9525 | -7/Lower Caves | Core integrity fell below 50% 9734 | -7/Lower Caves | Discovered new exit (range 14) 9820 | -7/Lower Caves | Entered Data Miner 9820 | -7/Data Miner | Discovered new exit (range 6) 9842 | -7/Data Miner | Met Data Miner 9863 | -7/Data Miner | Learned location of Section 7 (-2) 9863 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9884 | -7/Data Miner | Received God Mode back door access code from Data Miner 9914 | -7/Data Miner | Destroyed Data Miner 9917 | -7/Data Miner | Interfaced with the Data Conduit 9923 | -7/Data Miner | Found Prototype Hackware 9925 | -7/Data Miner | Found Prototype Hackware 9928 | -7/Data Miner | Found Prototype Hackware 10132 | -7/Data Miner | System corruption reached 10% 10206 | -7/Data Miner | Entered Proximity Caves 10369 | -6/Proximity Caves | System corruption reached 30% 10588 | -6/Proximity Caves | Learned Factory emergency access door positions 10593 | -6/Proximity Caves | Spotted B-75 Beast 11075 | -6/Proximity Caves | Destroyed B-75 Beast 11262 | -6/Proximity Caves | Core integrity fell below 20% 11415 | -6/Proximity Caves | Discovered exit to Factory (range 12) 11443 | -6/Proximity Caves | Entered Factory 11443 | -6/Factory | Evolved 2 slots: Utility x2 11445 | -6/Factory | Loaded intel: 288 machine locations 11750 | -6/Factory | Identified exit to Lower Caves 12011 | -6/Factory | Joined by Warlord Dakka squad 12046 | -6/Factory | Build established: Gladiator 12443 | -6/Factory | Intercept squad dispatched 12474 | -6/Factory | Spotted Tracker 12478 | -6/Factory | Destroyed Tracker 12487 | -6/Factory | Spotted Combat Programmer 12489 | -6/Factory | Entered Lower Caves 12585 | -6/Lower Caves | Found DCF Scrap (10 items) 12855 | -6/Lower Caves | Spotted B-75 Beast 12995 | -6/Lower Caves | Destroyed B-75 Beast 13378 | -6/Lower Caves | Encountered a Warlord checkpoint 13764 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13800 | -6/Lower Caves | Destroyed 9 combat bots 13881 | -6/Lower Caves | Learned 12 Factory zone layouts 13980 | -6/Lower Caves | Discovered new exit (range 10) 14154 | -6/Lower Caves | Entered another Lower Caves area 14155 | -6/Lower Caves | Encountered a Warlord checkpoint 14167 | -6/Lower Caves | Discovered new exit (range 3) 14626 | -6/Lower Caves | Attacked by a faux Warlord 15359 | -6/Lower Caves | Discovered new exit (range 14) 15680 | -6/Lower Caves | Entered a destroyed Warlord outpost 16040 | -6/Lower Caves | System corruption reached 10% 16400 | -6/Lower Caves | Entered Zion 16595 | -6/Zion | System corruption cleaned by Quarantine Array 16675 | -6/Zion | Discovered new exit (range 10) 17421 | -6/Zion | Given the Hacking Drone Bay 17427 | -6/Zion | Found Prototype Device 17427 | -6/Zion | Identified Hacking Drone Bay 17536 | -6/Zion | Met Imprinter 17576 | -6/Zion | Imprinted 17578 | -6/Zion | Declared Zion's savior 18012 | -6/Zion | Found Prototype Energy Gun 18012 | -6/Zion | Identified Storm Laser 18052 | -6/Zion | Build established: Scavenger-Gladiator 18213 | -6/Zion | Found Prototype Processor 18213 | -6/Zion | Identified Exp. Signal Interpreter 18256 | -6/Zion | Found Exp. Terrain Scan Processor 18260 | -6/Zion | Found Faulty Exp. Melee Analysis Suite 18509 | -6/Zion | Build established: Gladiator 18991 | -6/Zion | Identified exit to Proximity Caves 19162 | -6/Zion | Entered Proximity Caves 19162 | -5/Proximity Caves | Accompanied by 4 allies 19248 | -5/Proximity Caves | Spotter reported a threat 19302 | -5/Proximity Caves | Spotter reported a threat 19305 | -5/Proximity Caves | Lost 3 allies 19549 | -5/Proximity Caves | Learned Factory terminal intel 19552 | -5/Proximity Caves | Build established: Scavenger-Gladiator 19699 | -5/Proximity Caves | Discovered new exit (range 12) 19780 | -5/Proximity Caves | Identified exit to Factory 19798 | -5/Proximity Caves | Entered Factory 19798 | -5/Factory | Accompanied by 1 ally 19798 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 19799 | -5/Factory | Identified exit to Extension 19800 | -5/Factory | Identified exit to Upper Caves 19801 | -5/Factory | Loaded intel: 268 machine locations 19802 | -5/Factory | Loaded intel: 27 terminal locations 19841 | -5/Factory | Zion dispatch access revoked 19946 | -5/Factory | Discovered new exit (range 7) 19961 | -5/Factory | Identified exit to Factory 20404 | -5/Factory | Fabricated Actuator Array (x2) 20698 | -5/Factory | First assault squad dispatched 20721 | -5/Factory | Entered Extension 20722 | -5/Extension | Loaded intel: 34 machine locations 21232 | -5/Extension | Retrieved Zion intel report: Component Schematics 21242 | -5/Extension | Retrieved Zion intel report: Prototype Schematics 21308 | -5/Extension | Build established: Derelict-Gladiator 21332 | -5/Extension | Rescued A7 21655 | -5/Extension | Build established: Scavenger-Gladiator 21960 | -5/Extension | Build established: Commander-Gladiator 21970 | -5/Extension | Terminal network hard line cut 22097 | -5/Extension | Spotted B-75 Beast 22120 | -5/Extension | Allies destroyed B-75 Beast 22122 | -5/Extension | Spotted B-75 Beast 22153 | -5/Extension | Allies destroyed B-75 Beast 22174 | -5/Extension | Lost 5 allies 22399 | -5/Extension | Build established: Scavenger-Gladiator 22449 | -5/Extension | Discovered new exit (range 16) 22452 | -5/Extension | Discovered exit to Factory (range 15) 22499 | -5/Extension | Identified exit to Cetus 22517 | -5/Extension | Entered Cetus 22517 | -5/Cetus | Accompanied by 1 ally (A7) 22518 | -5/Cetus | Loaded intel: 24 machine locations 22522 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 22550 | -5/Cetus | Spotted Cetus Guard 22551 | -5/Cetus | Spotted Cetus Guard 22554 | -5/Cetus | Spotted Cetus Guard 22557 | -5/Cetus | Allies destroyed Cetus Guard 22557 | -5/Cetus | Spotted Cetus Guard 22559 | -5/Cetus | Destroyed Cetus Guard 22562 | -5/Cetus | Destroyed Cetus Guard 22563 | -5/Cetus | Destroyed Cetus Guard 22660 | -5/Cetus | System corruption reached 10% 22762 | -5/Cetus | Escorted A7 to Cetus Mainframe 22818 | -5/Cetus | Started Cetus Manufacturing Module 22843 | -5/Cetus | Manufactured an Enhanced Grunt 22848 | -5/Cetus | Discovered new exit (range 15) 22868 | -5/Cetus | Manufactured an Enhanced Grunt 22883 | -5/Cetus | Identified exit to Archives 22893 | -5/Cetus | Manufactured an Enhanced Grunt 22918 | -5/Cetus | Manufactured an Enhanced Grunt 22943 | -5/Cetus | Manufactured an Enhanced Grunt 23045 | -5/Cetus | Spotted Cetus Guard 23046 | -5/Cetus | Spotted Cetus Guard 23048 | -5/Cetus | Spotted Cetus Guard 23053 | -5/Cetus | Allies destroyed Cetus Guard 23055 | -5/Cetus | Allies destroyed Cetus Guard 23055 | -5/Cetus | Destroyed Cetus Guard 23057 | -5/Cetus | Spotted Cetus Guard 23059 | -5/Cetus | Destroyed Cetus Guard 23072 | -5/Cetus | Discovered exit to Factory (range 15) 23084 | -5/Cetus | Scared off Revision 17 23267 | -5/Cetus | Security sweep announced 23457 | -5/Cetus | Entered Archives 23457 | -5/Archives | Accompanied by 6 allies (A7) 23458 | -5/Archives | Loaded intel: 8 machine locations 23462 | -5/Archives | Received a hacking code to weaken MAIN.C 23487 | -5/Archives | Met Zhirov 23493 | -5/Archives | Reinforcements dispatched to Archives 23510 | -5/Archives | Discovered new exit (range 13) 23537 | -5/Archives | Identified exit to Hub_04(d) 23538 | -5/Archives | Reinforcements dispatched to Archives 23539 | -5/Archives | Entered Hub_04(d) 23539 | -5/Hub_04(d) | Accompanied by 5 allies 23540 | -5/Hub_04(d) | Loaded intel: 88 machine locations 23649 | -5/Hub_04(d) | Retrieved Zion intel report: Main Access 23662 | -5/Hub_04(d) | Spotted B-75 Beast 23699 | -5/Hub_04(d) | Destroyed B-75 Beast 23770 | -5/Hub_04(d) | Retrieved Zion intel report: Component Schematics 23794 | -5/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/-5 23846 | -5/Hub_04(d) | Network Hub disabled 23846 | -5/Hub_04(d) | Garrison activated, responded to threat 23863 | -5/Hub_04(d) | Spotted Lightning 23865 | -5/Hub_04(d) | Spotted Lightning 23867 | -5/Hub_04(d) | Spotted Lightning 23874 | -5/Hub_04(d) | System corruption reached 30% 23876 | -5/Hub_04(d) | Entered Factory 23876 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 23877 | -4/Factory | Loaded intel: 283 machine locations 23940 | -4/Factory | Zion Melee Resupply teleported in 24267 | -4/Factory | Lost 5 parts (1p3n1w) 24564 | -4/Factory | Retrieved Zion intel report: Branch Access 24564 | -4/Factory | Identified exit to Upper Caves 24565 | -4/Factory | Zion Heavy squad teleported in 24737 | -4/Factory | Zion Heavy squad teleported in 24876 | -4/Factory | First assault squad dispatched 24879 | -4/Factory | Entered Upper Caves 24879 | -4/Upper Caves | Accompanied by 2 allies 25257 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25277 | -4/Upper Caves | Found Prototype Protection 25277 | -4/Upper Caves | Identified Zio. Heavy Carapace 25419 | -4/Upper Caves | Spotted B-86 Titan 25431 | -4/Upper Caves | Destroyed B-86 Titan 25493 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 25552 | -4/Upper Caves | Found Prototype Protection 25552 | -4/Upper Caves | Identified Zio. Weapon Casing 25584 | -4/Upper Caves | Build established: Scavenger-Tank 25605 | -4/Upper Caves | Discovered new exit (range 14) 25634 | -4/Upper Caves | Identified exit to Upper Caves 25657 | -4/Upper Caves | Entered another Upper Caves area 25657 | -4/Upper Caves | Accompanied by 2 allies 26072 | -4/Upper Caves | Build established: Scavenger-Gladiator 26142 | -4/Upper Caves | Discovered new exit (range 14) 26161 | -4/Upper Caves | Identified exit to Warlord 26684 | -4/Upper Caves | Build established: Gladiator 26741 | -4/Upper Caves | Destroyed 7 combat bots 26947 | -4/Upper Caves | Discovered new exit (range 6) 26954 | -4/Upper Caves | Identified exit to Research 27001 | -4/Upper Caves | Learned location of 1 exit from Research 27026 | -4/Upper Caves | Build established: Scavenger-Gladiator 27527 | -4/Upper Caves | Entered Warlord 27616 | -4/Warlord | System corruption cleaned by Quarantine Array 28173 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 28342 | -4/Warlord | Opened Warlord's prototype stash 28349 | -4/Warlord | Found Exp. Target Analyzer 28354 | -4/Warlord | Found System Purifier 28360 | -4/Warlord | Found Prototype Hackware 28382 | -4/Warlord | Found Exp. Phase Shifter 28389 | -4/Warlord | Found Vortex Chain Reactor 28405 | -4/Warlord | Warlord's base attacked by MAIN.C 28447 | -4/Warlord | Build established: Commander-Gladiator 28535 | -4/Warlord | Found Prototype Piercing Weapon 28539 | -4/Warlord | Found Prototype Piercing Weapon 28755 | -4/Warlord | Warlord forces counterattacked 28841 | -4/Warlord | Opened side exit 28873 | -4/Warlord | Discovered new exit (range 9) 28883 | -4/Warlord | Identified exit to Proximity Caves 28894 | -4/Warlord | Entered Proximity Caves 28894 | -3/Proximity Caves | Accompanied by 5 allies 28902 | -3/Proximity Caves | Lost 8 allies 29072 | -3/Proximity Caves | Identified Vortex Lance (x2) 29247 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29491 | -3/Proximity Caves | Discovered exit to Research (range 13) 29797 | -3/Proximity Caves | Entered Research 29797 | -3/Research | Accompanied by 5 allies 29797 | -3/Research | Evolved 2 slots: Power x1, Utility x1 29798 | -3/Research | Identified exit to Quarantine 29799 | -3/Research | Loaded intel: 90 machine locations 29826 | -3/Research | Retrieved Zion intel report: Prototype Schematics 29827 | -3/Research | Zion Heavy squad teleported in 29885 | -3/Research | Zion Explosive Resupply teleported in 29980 | -3/Research | Found Adv. EM Shield 30047 | -3/Research | First assault squad dispatched 30063 | -3/Research | Fabricated Cargo Storage Unit (x1) 30255 | -3/Research | Garrison activated, responded to threat 30293 | -3/Research | Identified Ghost Barrier (x2) 30334 | -3/Research | Entered Quarantine 30334 | -3/Quarantine | Accompanied by 7 allies 30335 | -3/Quarantine | Loaded intel: 82 machine locations 30425 | -3/Quarantine | Found Alien Slashing Weapon 30425 | -3/Quarantine | Identified Sigix Broadsword 30529 | -3/Quarantine | Build established: Hauler-Gladiator 30584 | -3/Quarantine | First assault squad dispatched 30592 | -3/Quarantine | Cryocooling Duct disabled 30599 | -3/Quarantine | Discovered new exit (range 13) 30599 | -3/Quarantine | Cryocooling Duct disabled 30607 | -3/Quarantine | Ambient heat levels rising (+20) 30607 | -3/Quarantine | Non-combat units ordered to evacuate 30614 | -3/Quarantine | Ambient heat levels rising (+20) 30614 | -3/Quarantine | Combat units ordered to evacuate 30618 | -3/Quarantine | Identified exit to Research 30629 | -3/Quarantine | Found Alien Impact Weapon 30714 | -3/Quarantine | Quarantine Guard activated 30765 | -3/Quarantine | Spotted Quarantine Guard 30765 | -3/Quarantine | Spotted Quarantine Guard 30765 | -3/Quarantine | Spotted Quarantine Guard 30765 | -3/Quarantine | Spotted Quarantine Guard 30765 | -3/Quarantine | Spotted Quarantine Guard 30765 | -3/Quarantine | Spotted Quarantine Guard 30765 | -3/Quarantine | Spotted Quarantine Guard 30765 | -3/Quarantine | Spotted Quarantine Guard 30797 | -3/Quarantine | Spotted Quarantine Guard 30810 | -3/Quarantine | Lost 4 allies 30861 | -3/Quarantine | Destroyed Quarantine Guard 30874 | -3/Quarantine | Destroyed Quarantine Guard 30894 | -3/Quarantine | Destroyed Quarantine Guard 30899 | -3/Quarantine | Destroyed Quarantine Guard 30914 | -3/Quarantine | Destroyed Quarantine Guard 30934 | -3/Quarantine | Destroyed Quarantine Guard 30941 | -3/Quarantine | Destroyed Quarantine Guard 30962 | -3/Quarantine | Destroyed 7 combat bots 30977 | -3/Quarantine | Destroyed Quarantine Guard 31027 | -3/Quarantine | Destroyed Quarantine Guard 31063 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 31108 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 31183 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 31219 | -3/Quarantine | Found Alien Artifact 31370 | -3/Quarantine | Found Alien Reactor 31370 | -3/Quarantine | Identified Matter Drive 31400 | -3/Quarantine | Spotted Quarantine Guard 31435 | -3/Quarantine | Found Alien Artifact 31435 | -3/Quarantine | Identified Phase Redirector 31472 | -3/Quarantine | Destroyed Quarantine Guard 31499 | -3/Quarantine | Spotted Quarantine Guard 31538 | -3/Quarantine | Destroyed Quarantine Guard 31543 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 31562 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 31599 | -3/Quarantine | Found Alien Artifact 31599 | -3/Quarantine | Identified Phase Armor 31701 | -3/Quarantine | Found Alien Artifact 31701 | -3/Quarantine | Identified Dimensional Node Initializer 31701 | -3/Quarantine | Initialized slip node 31710 | -3/Quarantine | Found Alien Artifact 31717 | -3/Quarantine | Found Alien Artifact 31720 | -3/Quarantine | Found Alien Artifact 31722 | -3/Quarantine | Found Alien Artifact 31777 | -3/Quarantine | Terminal network hard line cut 32057 | -3/Quarantine | Repaired Centrium Heavy Treads 32301 | -3/Quarantine | Found Alien Energy Cannon 32301 | -3/Quarantine | Identified Core Cannon 32514 | -3/Quarantine | Identified Transdimensional Reconstructor (x3) 32514 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 32514 | -3/Quarantine | Identified Subatomic Replicator 34045 | -3/Quarantine | Spotted Quarantine Guard 34056 | -3/Quarantine | Cryocooling Duct disabled 34062 | -3/Quarantine | Destroyed Quarantine Guard 34071 | -3/Quarantine | Ambient heat levels rising (+20) 34287 | -3/Quarantine | Entered Research 34287 | -2/Research | Evolved 2 slots: Utility x2 34288 | -2/Research | Loaded intel: 115 machine locations 34311 | -2/Research | Zion Heavy squad teleported in 34570 | -2/Research | Zion Light squad teleported in 34625 | -2/Research | Garrison activated, responded to threat 34707 | -2/Research | Destroyed 12 combat bots 34739 | -2/Research | Lost 3 allies 34787 | -2/Research | First assault squad dispatched 34909 | -2/Research | Intercept squad dispatched 34933 | -2/Research | Spotted Tracker 34934 | -2/Research | Spotted Tracker 34935 | -2/Research | Destroyed Tracker 34950 | -2/Research | Destroyed Tracker 34982 | -2/Research | Spotted Combat Programmer 34984 | -2/Research | Spotted Combat Programmer 34993 | -2/Research | Destroyed Combat Programmer 35007 | -2/Research | Destroyed Combat Programmer 35226 | -2/Research | Discovered new exit (range 13) 35232 | -2/Research | System corruption reached 10% 35234 | -2/Research | Core integrity fell below 50% 35317 | -2/Research | Identified exit to Testing 35319 | -2/Research | Entered Testing 35320 | -2/Testing | Loaded intel: 69 machine locations 35336 | -2/Testing | Lost 3 parts (2p1u) 35525 | -2/Testing | Rewired PG-F991K0X63T 35608 | -2/Testing | Fabricated Adv. Actuator Array? 35753 | -2/Testing | Identified System Mapper 35780 | -2/Testing | Found Prototype Protection 35780 | -2/Testing | Identified SHELL Armor 35799 | -2/Testing | Identified Deep Network Scanner 35851 | -2/Testing | Found Exp. Signal Interpreter 36095 | -2/Testing | Intercept squad dispatched 36098 | -2/Testing | Spotted Tracker 36099 | -2/Testing | Spotted Tracker 36106 | -2/Testing | Spotted Combat Programmer 36107 | -2/Testing | Destroyed Tracker 36110 | -2/Testing | Spotted Combat Programmer 36111 | -2/Testing | Destroyed Tracker 36121 | -2/Testing | Destroyed Combat Programmer 36125 | -2/Testing | Garrison activated, responded to threat 36137 | -2/Testing | Destroyed Combat Programmer 36154 | -2/Testing | Warped through subspace 36340 | -2/Testing | Retrieved Zion intel report: Main Access 36340 | -2/Testing | Identified exit to Access 36563 | -2/Testing | Entered Access 36563 | -1/Access | Evolved 2 slots: Utility x2 36564 | -1/Access | Loaded intel: 126 machine locations 36696 | -1/Access | Zion Light squad teleported in 36753 | -1/Access | Zion Heavy squad teleported in 36802 | -1/Access | Found Prototype Launcher 36802 | -1/Access | Identified Com. Tesla Bomb Launcher 36808 | -1/Access | Found Com. Tesla Bomb Launcher 36813 | -1/Access | First assault squad dispatched 36904 | -1/Access | Destroyed 7 combat bots 37002 | -1/Access | High security lockdown imminent 37082 | -1/Access | High security lockdown engaged 37189 | -1/Access | Destroyed 10 combat bots 37201 | -1/Access | System corruption reached 10% 37337 | -1/Access | Used Subatomic Replicator to replicate Sigix Broadsword 37425 | -1/Access | Spotted Striker 37425 | -1/Access | Spotted Striker 37425 | -1/Access | Spotted Striker 37481 | -1/Access | Discovered new exit (range 10) 37494 | -1/Access | Spotted Striker 37494 | -1/Access | Spotted Executioner 37494 | -1/Access | Spotted Striker 37495 | -1/Access | Entered Command 37496 | -1/Command | Loaded intel: 65 machine locations 37743 | -1/Command | Disengaged cave seal 37745 | -1/Command | First assault squad dispatched 37926 | -1/Command | Disengaged cave seal 37926 | -1/Command | Zionites emerged from the dark tunnel 37938 | -1/Command | Lost 3 allies 38061 | -1/Command | Lost 10 allies 38119 | -1/Command | Spotted Combat Programmer 38120 | -1/Command | Spotted Combat Programmer 38122 | -1/Command | Combat Programmer assimilated allied W5-A4E(d) 38128 | -1/Command | Destroyed Combat Programmer 38132 | -1/Command | Spotted M Guard 38132 | -1/Command | Spotted M Guard 38166 | -1/Command | High security lockdown imminent 38174 | -1/Command | Core integrity fell below 50% 38204 | -1/Command | Spotted B-99 Colossus 38206 | -1/Command | Spotted Executioner 38206 | -1/Command | Spotted Executioner 38208 | -1/Command | Discovered new exit (range 3) 38208 | -1/Command | Spotted Striker 38209 | -1/Command | Lost 3 allies 38209 | *** | Escaped! Last Messages --------------- 38183_ Slammed into K-01 Serf. 38188_ Acquired Neutrino Core. 38189_ Biometal Heavy Treads destroyed. 38194_ Penetrated by EMDS Slug. 38201_ Beam penetrates Wall. 38201_ Beam penetrates Access Shell. 38201_ Access Shell breached. 38202_ System corrupted: Component data lost. 38203_ Penetrated by EMDS Slug. 38203_ Dropped Neutrino Core. 38205_ Slug penetrates Reinforced Barrier. 38205_ Penetrated by Slug. 38206_ Penetrated by EMDS Slug. 38208_ EXIT=FOUND 38208_ Penetrated by Slug. 38208_ Slug penetrates Cave Seal Controls. 38208_ Cave Seal Controls disabled. 38209_ Knocked back. 38209_ Penetrated by Slug. 38209_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | # #?????????????""""???????????????????? | | # #??""?""??????""""???????????????????? | | "############??""R""???????""????????????????????? | | #####???????????""""?????????????????????????????? | | ##!###########??????????????????????????????????? | | ]%=!===%*%=* = ???????????????????????????????? | | ! *[%=|!%%=%!|%%*???????????????????????????????? | | ##+##########???????????????????????????????????? | | ##=!! #????????????????????????????????????????? | | ## #????????????????????????????????????????? | | #" ! #????????????????????????????????????????? | | ##*!% #????????????????????????????????????????? | | #"!% #????????????????? ?????????????????????? | | ##*%% #????????????????? ?????????????????????? | | #"[ "#????????????????? #????????????????????? | | ## ##????????????????? ????????????????????? | | ?# " " #?????????????????? #????????????????????? | | ?##" " #?????????????????? ????????????????????? | | ??## ###?????????????????? ####?????????????????? | | ???# #???????????????????? BB#?????????????????? | | ???# #???????????????????? BB#?????????????????? | | ??## #???????????????????? #?????????????????? | | ###"+######???????????""""" #?????????????????? | | # #???????????" #?????????????????? | | # #???????????" "" #?????????????????? | | !% #???????# ??" "@ #?????????????????? | | # ! " " #???????# ?" #?????????????????? | | # ""R"" #???????# """ "% #?????????????????? | | # """"" #???????# ^ #?????????????????? | | # #???????# #?????????????????? | | # #???????# #?????????????????? | | ##+######+#???????#########""###?????????????????? | | #???????????????#"##???????????????????? | | % #################"#########????????????? | | # # #####????????? | | # # % " #??????? | | + # * ####?????????? | | " /= % "### # " #????????????? | | " !!! # # ! % % #???????###### | | " !=*% # # % % % ######### ! | | " %[= ###+####"######[% % % " + | | # !* ## % % #????###"################# "" | | # = * / %%#????# #??????????????# """ | | # % ## ##+#+###### #??????????????# """ | | # ## # ! +% % #??????????????# "" | | # = ??# # ## #??????????????# | | ######?????# # ### ##??????????????# | | ???????????# # #?# #???????????????#= | | ???????????# # #?# #???????????????###### | | ""????""???# ##########?# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 80 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 20 Resistance: EX 50 Resistance: EM 50 Propulsion Shielding 66 Weapon Shielding 100 Weapon Cycling 20 Melee Speed Boost 20 Evasion (%) 62 Melee Accuracy 8 Launcher Accuracy 30 Target Analysis 5 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 25 Defensive Hacking 20 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Actuator Array | -8/Materials | Hacked Imp. Sensor Array | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Lrn. Phase Cannon | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Phase Gun | -6/Zion | Archive Launcher Guidance Computer | -5/Extension | Z-intel Nuclear Pulse Array | -5/Extension | Z-intel Adv. Salvage Targeting Computer | -5/Extension | Z-intel Hyp. Coil Gun | -5/Extension | Z-intel Lyr. Medium Armor Plating | -5/Extension | Z-intel Thermal Shield | -5/Extension | Z-intel Kinecellerator | -5/Extension | Z-intel Proton Missile Launcher | -5/Extension | Z-intel Nuclear Pulse Thruster | -5/Extension | Z-intel Hvy. Ion Cannon | -5/Extension | Z-intel Proton Cannon | -5/Extension | Z-intel Imp. Weapon Shielding | -5/Extension | Z-intel Com. Ion Cannon | -5/Extension | Z-intel Cld. Plasma Rifle | -5/Extension | Z-intel Imp. Lightning Gun | -5/Extension | Z-intel Imp. Cesium-ion Thruster | -5/Extension | Z-intel Cld. Aerolev Unit | -5/Extension | Z-intel Plasma Sword | -5/Extension | Z-intel Imp. Thermal Defense Suite | -5/Extension | Z-intel Ionic Axe | -5/Extension | Z-intel Imp. Heavy Laser | -5/Extension | Z-intel Imp. Transmission Jammer | -5/Hub_04(d) | Z-intel Imp. Light Armor Plating | -5/Hub_04(d) | Z-intel Tesla Rifle | -5/Hub_04(d) | Z-intel Greatsword | -5/Hub_04(d) | Z-intel Adv. Hacking Suite | -5/Hub_04(d) | Z-intel Imp. Coolant Injector | -5/Hub_04(d) | Z-intel Terrain Scan Processor | -5/Hub_04(d) | Z-intel Energy Filter | -5/Hub_04(d) | Z-intel Power Maul | -5/Hub_04(d) | Z-intel Imp. Focal Shield | -5/Hub_04(d) | Z-intel Adv. Shield Generator | -5/Hub_04(d) | Z-intel Wave Gun | -5/Hub_04(d) | Z-intel Adv. Weight Redist. System | -5/Hub_04(d) | Z-intel Adv. Targeting Computer | -5/Hub_04(d) | Z-intel Adv. EM Disruption Field | -3/Research | Z-intel Exp. Utility Shielding | -3/Research | Z-intel Cld. Gravmag System | -3/Research | Z-intel Electron Diverter | -3/Research | Z-intel Adv. Micro-nuke Launcher | -3/Research | Z-intel Exp. Optical Array | -3/Research | Z-intel Adv. Gravity Neutralizer | -3/Research | Z-intel Smartbomb Launcher | -3/Research | Z-intel Thunder Hammer | -3/Research | Z-intel Exp. Thermal Generator | -3/Research | Z-intel Centrium Light Armor Plating | -3/Research | Z-intel Exp. Cooling System | -3/Research | Z-intel Exp. Thermal Shield | -3/Quarantine | Archive Spectral Analyzer | -3/Quarantine | Archive Prc. Matter Filter | -3/Quarantine | Archive Prc. Energy Filter | -3/Quarantine | Archive Particle Accelerator | -3/Quarantine | Archive Hvy. Hardcell Cannon | -3/Quarantine | Archive Exp. Target Analyzer | -3/Quarantine | Archive Diametric Drive | -3/Quarantine | Archive Imp. Matter Compressor | -3/Quarantine | Archive Molecular Scythe | -3/Quarantine | Archive Adv. Kinecellerator | -3/Quarantine | Archive Centrium Heavy Armor Plating | -3/Quarantine | Archive Adv. Actuator Array | -3/Quarantine | Z-intel Lrn. Tractor Beam | -3/Quarantine | Z-intel Adv. Target Analyzer | -3/Quarantine | Z-intel Cmb. Antigrav System | -3/Quarantine | Z-intel Linear Accelerator | -3/Quarantine | Z-intel Imp. Targeting Computer | -3/Quarantine | Z-intel Impulse Thruster Array | -3/Quarantine | Z-intel Hpw. Shock Rifle | -3/Quarantine | Z-intel Adv. Particle Charger | -3/Quarantine | Z-intel Hvy. Disruptor Cannon | -3/Quarantine | Z-intel Adv. Signal Interpreter | -3/Quarantine | Z-intel Centrium Wheel | -3/Quarantine | Z-intel Imp. System Restoration Module | -3/Quarantine | Z-intel Imp. Arc Projector | -3/Quarantine | Z-intel Lgt. Particle Reactor | -3/Quarantine | Z-intel Imp. Corruption Screen | -3/Quarantine | Z-intel Adv. Thermal Defense Suite | -3/Quarantine | Z-intel Enh. Multireflex Exoskeleton | -3/Quarantine | Z-intel Hvy. Tesla Rifle | -3/Quarantine | Z-intel Mni. Smartbomb Launcher | -3/Quarantine | Z-intel Stealth Drone Bay | -3/Quarantine | Z-intel Exp. EM Disruption Field | -3/Quarantine | Z-intel Exp. Focal Shield | -3/Quarantine | Z-intel Adv. Energy Well | -3/Quarantine | Z-intel Enh. Biometal Leg | -3/Quarantine | Archive Exp. Melee Analysis Suite | -3/Quarantine | Archive Centrium Heavy Treads | -3/Quarantine | Archive Cld. Field Propulsion Drive | -3/Quarantine | Archive Plasma Lance | -3/Quarantine | Archive Quantum Shading Machine | -3/Quarantine | Archive Tactical Quantum Warhead | -3/Quarantine | Archive Hvy. Antimatter Reactor | -3/Quarantine | Archive Adv. EM Shield | -3/Quarantine | Archive Cld. Antigrav System | -3/Quarantine | Archive Exp. Coolant Injector | -3/Quarantine | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free O-24 Administrator | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive L-61 Swordsman | -3/Quarantine | Archive R-06 Scavenger | -3/Quarantine | Archive R-10 Processor | -3/Quarantine | Archive C-55 Analyst | -3/Quarantine | Archive K-01 Serf | -3/Quarantine | Z-intel S-43 Plague | -3/Quarantine | Z-intel Y-72 Warden | -3/Quarantine | Z-intel G-67 Veteran | -3/Quarantine | Z-intel O-32 Director | -3/Quarantine | Z-intel D-63 Destroyer | -3/Quarantine | Archive T-07 Excavator | -3/Quarantine | Archive X-77 Beamer | -3/Quarantine | Archive B-74 Champion | -2/Testing | Archive Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Actuator Array | x2 | -5/Factory Cargo Storage Unit | x1 | -3/Research Adv. Actuator Array | x2 | -2/Testing Repaired ---------- Centrium Heavy Treads | 20% | -3/Quarantine Studied --------- None Alien Tech Used ----------------- Sigix Broadsword Matter Drive Phase Redirector Phase Armor Dimensional Node Initializer Core Cannon Transdimensional Reconstructor Subatomic Replicator Achievements -------------- IP Theft Challenges ------------ None Game ------ Seed ConcussiveGravmagReactor Manual? 0 Play Time 05:08:06 Cumulative 700.0 hours Start 2026.10.12 @ 06:17:30 End 2026.10.12 @ 21:58:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 539 Rogue 539 Adventurer 0 Explorer 0 Win Type 0 Total 27 Types 15/2/5/1/0/0/0/2/0/2 Lore% 71 Gallery% 75 Achievement% 74 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 23% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 023d3695-d3cc-41d9-a5f9-6d9c07495260