Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.27 @ 21:55:38 Player: Proroxy Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (64) 320 Value Destroyed (1804) 1804 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (216) 216 TOTAL SCORE: 7980 Bonus ------- High Alert Combat Kills 16 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1000 Matter 7/300 Energy 321/325 System Corruption 4% Temperature Cool (17) Movement Hovering (50) Location -5/Garrison Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (6) --- Improved Gravmag System Gravmag Array Gravmag Array Gyrokinetic Inverter > --- UTILITY (5) ------ Advanced Cooling System Medium Storage Unit Enhanced Optical Array Targeting Computer > --- WEAPON (4) ------- Bore Cannon Mass Driver > --- INVENTORY (10) --- Light Angular Momentum Engine Light Fission Core Improved Weapon Cycler Phase Shifter Disruptor Cannon Autogun Flak Gun Magnetic Acceleration Cannon Bore Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Gravmag Array Gravmag Array > --- UTILITY ---------- Enhanced Optical Array Hardened Medium Armor Plating Hardened Medium Armor Plating Advanced Drone Bay > --- WEAPON ----------- Bore Cannon Bore Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Angular Momentum Engine Wheel Medium Storage Unit Matter Filter [Rating: 77] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Gravmag Array Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gravmag Array Flight Unit VTOL Module Utility Medium Matter Pod Device Transmission Jammer Storage Medium Matter Pod Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Tiamat Missile Launcher Special Weapon Welding Torch Impact Weapon Shock Maul Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Gar Slots Evolved 10 | . . . . . 4 2 . . 2 . . 2 . . . Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . 2 . . . 1 . . 1 . . . Utility 3 | . . . . . 1 1 . . 1 . . . . . . Weapon 2 | . . . . . 1 . . . . . . 1 . . . Parts Attached 148 | 8 . 3 . 5 30 3 16 7 7 15 2 30 8 13 1 Power 20 | 1 . . . . 7 . . . . 5 . 3 1 3 . Engine 11 | 1 . . . . 7 . . . . 2 . 1 . . . Core 7 | . . . . . . . . . . 3 . 2 . 2 . Reactor 2 | . . . . . . . . . . . . . 1 1 . Propulsion 43 | 2 . 2 . 3 10 . 3 2 1 2 . 13 1 4 . Treads . | . . . . . . . . . . . . . . . . Leg 9 | 2 . . . 2 5 . . . . . . . . . . Wheel 11 | . . . . . 5 . . . . . . 6 . . . Hover 12 | . . . . . . . . . 1 2 . 4 1 4 . Flight 11 | . . 2 . 1 . . 3 2 . . . 3 . . . Utility 41 | 3 . 1 . 1 4 3 3 1 5 5 1 8 3 2 1 Device 18 | 1 . . . . 1 2 1 1 3 3 . 5 . . 1 Storage 11 | 2 . . . 1 1 1 . . 2 1 . 2 . 1 . Processor 3 | . . . . . . . 1 . . . . 1 . 1 . Hackware 1 | . . . . . . . . . . . 1 . . . . Protection 8 | . . 1 . . 2 . 1 . . 1 . . 3 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 44 | 2 . . . 1 9 . 10 4 1 3 1 6 3 4 . Energy Gun 13 | . . . . . 3 . 7 2 . 1 . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 12 | 2 . . . 1 3 . 2 1 . 1 1 1 . . . Ballistic Cannon 9 | . . . . . . . . . . . . 2 3 4 . Launcher 5 | . . . . . . . 1 1 . . . 3 . . . Special Weapon 1 | . . . . . 1 . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 1 1 . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 . . . 1 . . 2 . . . Parts Lost 47 | . . . . 3 11 . 2 6 . 2 . 18 . 4 1 Power 7 | . . . . . 4 . . . . . . 3 . . . Propulsion 20 | . . . . 3 3 . 2 2 . 1 . 7 . 2 . Utility 7 | . . . . . . . . . . 1 . 4 . 1 1 Weapon 13 | . . . . . 4 . . 4 . . . 4 . 1 . Highest Loss Streak 11 | . . . . 3 3 . 1 6 . 1 . 11 . 2 1 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 100 94 100 93 89 92 73 34 44 82 86 60 62 73 68 Engine 5 | . 14 14 14 14 7 7 6 . . 4 . 2 2 . . Core 2 | . . . . . . . . . . 7 13 3 4 4 . Leg 7 | . 28 14 . 16 14 30 16 . . . . . . . . Wheel 3 | . . . . . 16 . . . . . . 8 . . . Hover 7 | . . . . . . . . . 1 16 13 5 23 22 23 Flight 5 | . . 14 28 5 . . 8 10 13 8 6 5 . . . Device 5 | . . . . . 5 7 6 6 9 9 6 5 8 . 5 Storage 9 | . 28 21 14 22 16 15 8 . 3 10 13 3 . 4 5 Processor 4 | . . . . . . . 2 7 6 6 6 7 5 10 11 Protection 4 | . . 1 14 5 4 7 4 . . 2 6 . 4 10 3 Energy Gun 4 | . . . . . 3 23 16 2 . 5 5 . . . . Ballistic Gun 6 | . 28 28 28 28 11 . . 5 3 1 6 3 . . . Ballistic Cannon 3 | . . . . . . . . . . . . . 9 15 11 Impact Weapon 1 | . . . . . . . . . 4 5 6 2 . . . Peak Build Rating 77 | 9 8 8 7 7 27 29 30 16 36 59 59 73 77 77 69 Average Rating 34 | 5 7 7 7 6 17 26 23 12 23 53 55 44 72 67 68 On Entrance 29 | . 7 8 7 7 7 25 29 11 14 36 59 52 73 75 63 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 62 | 12 12 12 8 12 28 32 32 10 20 40 40 53 62 60 54 Greatest Support 65 | 20 20 20 8 20 55 55 55 8 20 40 40 62 64 65 61 Greatest Overweight (x) 4 | 2 . . . 2 1 . 1 2 . . 1 4 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 5 8 8 8 8 5 10 10 10 10 5 10 10 Average Capacity 7 | 7 8 6 5 6 7 8 6 5 5 10 9 6 5 9 10 Most Carried 10 | 4 8 8 4 5 8 5 7 3 5 10 10 10 5 10 9 Average Carried 5 | 2 5 6 4 2 4 4 5 1 2 8 9 2 3 8 9 Final Capacity 10 | 8 8 5 5 8 8 8 5 5 10 10 5 5 5 10 10 Final Carried 10 | 4 8 4 4 2 5 5 4 1 2 10 4 3 4 10 9 Class Distribution -------------------- 33% | Mutant 18% | Scavenger-Mutant 15% | Scavenger-Tank 13% | Tank 13% | Sprinter 6% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Derelict-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Mutant | -5/Waste Tank | -5/Factory Mutant | -5/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Gar Matter Collected 2406 | 361 26 40 . 67 345 . 171 128 90 162 18 308 538 152 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2263 | 117 91 33 . 135 564 . 118 101 112 188 . 503 114 187 . Parts 123 | 11 8 1 . 4 26 . 9 7 2 9 . 28 4 14 . Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . 15 5 . 4 . . . . . Prevented 2 | . . . . . . . . . . 2 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Gar Combat Hostiles Destroyed 45 | . 2 2 . 2 9 . 4 4 . 5 . 8 2 7 . Melee 7 | . . . . . 4 . . . . 1 . 2 . . . Guns 23 | . 2 2 . 2 5 . 4 4 . 3 . 1 . . . Cannons 8 | . . . . . . . . . . . . . 2 6 . AOE 5 | . . . . . . . . . . . . 4 . 1 . Classes Destroyed 11 | 3 1 . . 1 3 . . . . . . 2 . 1 . Worker 3 | 1 . . . . 1 . . . . . . 1 . . . Builder 4 | . . . . . . . . . . . . 4 . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . . . Recycler 7 | 1 1 . . 1 . . . . 1 . . 3 . . . Watcher 3 | . . . . . 2 . . . . . . 1 . . . Swarmer 27 | . 2 2 . . 2 . 4 4 . 3 . 6 . 4 . Grunt 12 | . . . . 2 5 . . . . 2 . 1 1 1 . Sentry 3 | . . . . . 2 . . . . . . . 1 . . Hunter 2 | . . . . . . . . . . . . 1 . 1 . Programmer 1 | . . . . . . . . . . . . . . 1 . Best Kill Streak 9 | 1 3 2 . 2 3 . 3 3 1 3 . 9 1 4 . Combat Bots Only 4 | . 2 2 . 1 2 . 3 3 . 3 . 3 1 4 . Max Kills in Single Turn 5 | 1 1 1 . 1 1 . 1 1 1 1 . 5 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . 2 . 1 . Melee 1 | . . . . . 1 . . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Gar Hostile Shots Fired 734 | . 11 11 . 15 162 . 40 66 9 54 1 233 14 113 5 Missed 251 | . 1 4 . 2 42 . 19 22 6 27 . 80 3 43 2 Damage Taken 7614 | . 77 58 . 188 1712 . 206 676 22 235 . 2559 233 1573 75 Core 1759 | . 20 . . 57 323 . 11 323 . 18 . 908 . 74 25 Absorbed by Shields 70 | . . . . . . . 66 . . 4 . . . . . Redirected to Shielding 36 | . . . . 21 15 . . . . . . . . . . Core Remaining (%) 71 | 100 . . . 69 41 . . 52 . . 97 . . . . Volleys Fired 181 | 9 4 5 . 16 33 . 36 11 5 3 2 15 19 22 1 Largest 3 | 2 2 2 . 2 3 . 3 2 1 2 2 2 3 3 2 Hottest 175 | 40 40 40 . 40 125 . 165 90 28 88 88 107 175 167 114 Shots Fired 285 | 14 8 10 . 32 59 . 48 16 5 6 4 20 21 40 2 Gun 200 | 14 8 10 . 32 54 . 44 16 5 6 4 7 . . . Cannon 64 | . . . . . . . . . . . . 1 21 40 2 Launcher 16 | . . . . . . . 4 . . . . 12 . . . Special 5 | . . . . . 5 . . . . . . . . . . Kinetic 207 | 14 8 10 . 32 48 . 6 8 5 3 2 8 21 40 2 Thermal 31 | . . . . . 5 . 21 5 . . . . . . . Explosive 12 | . . . . . . . . . . . . 12 . . . Electromagnetic 35 | . . . . . 6 . 21 3 . 3 2 . . . . Robot Hit Streak 21 | 5 5 6 . 21 10 . 4 3 . 2 3 7 3 4 . Robot Miss Streak 12 | 2 1 6 . 1 8 . 3 3 5 1 1 2 3 12 2 Penetration Max 1 | . . . . . . . . . . . . 1 . . . Secondary Targets 3 | . . . . . 1 . 1 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . 1 1 . . . . . . . Shots Hit Robots 178 | 9 6 2 . 29 58 . 12 9 2 6 3 18 11 13 . Core Hits 99 | 6 5 2 . 9 25 . 7 5 1 3 1 22 4 9 . Critical Kills 7 | . . . . . . . . . 1 . . 1 2 3 . Critical Parts Destroyed 11 | . . . . 1 . . . . . 2 . 1 3 4 . Critical Strikes 23 | . . . . 1 4 . 1 . 1 2 . 2 5 7 . Burn 1 | . . . . . . . 1 . . . . . . . . Destroy 13 | . . . . 1 . . . . . . . . 5 7 . Smash 5 | . . . . . . . . . 1 2 . 2 . . . Sever 4 | . . . . . 4 . . . . . . . . . . Melee Attacks 53 | . . . . . 30 . . . 2 3 . 18 . . . Impact 23 | . . . . . . . . . 2 3 . 18 . . . Slashing 29 | . . . . . 29 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . 1 . . . 1 . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 4872 | 65 46 25 . 236 1116 . 199 162 173 204 48 1914 157 527 . Guns 1584 | 65 46 25 . 236 570 . 199 162 . 82 48 151 . . . Cannons 592 | . . . . . . . . . . . . 20 157 415 . Explosions 1329 | . . . . . . . . . . . . 1217 . 112 . Melee 1358 | . . . . . 537 . . . 173 122 . 526 . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 1780 | 65 46 25 . 236 484 . 16 79 . 60 26 171 157 415 . Thermal 221 | . . . . . 9 . 48 52 . . . . . 112 . Explosive 1217 | . . . . . . . . . . . . 1217 . . . Electromagnetic 296 | . . . . . 86 . 135 31 . 22 22 . . . . Impact 821 | . . . . . . . . . 173 122 . 526 . . . Slashing 537 | . . . . . 537 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 1 1 . . . . . 4 4 Average Corruption 2 | . . . . . . . 1 1 . . . . . 3 4 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 6 | . . . . . . . . 3 . . . . . 2 1 Message Errors 1 | . . . . . . . . 1 . . . . . . . Matter Fused 2 | . . . . . . . . 1 . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . 1 . . . . . . . Energy Discharges 2 | . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 422 | . . . . . . . 3 . 14 122 . 283 . . . Projectiles 14 | . . . . . . . . . 14 . . . . . . Explosions 93 | . . . . . . . 3 . . . . 90 . . . Melee 315 | . . . . . . . . . . 122 . 193 . . . Knockbacks 7 | . . . . . . . . . 2 1 . 2 . 2 . Impact 3 | . . . . . . . . . 1 1 . 1 . . . Kinetic 3 | . . . . . . . . . . . . 1 . 2 . Secondary 1 | . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 223 | . . . . . . . 40 . . . . 51 . 132 . Shots 7 | . . . . . . . 3 . . . . 2 . 2 . Rammed 2 | . . . . . . . . 1 . . . 1 . . . Targets Rammed 2 | . . . . . . . . 1 . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 427 | . . . . 39 160 . 360 111 . 160 91 39 349 427 . Average Temperature 124 | . . . . 21 39 . 100 31 . 83 49 11 122 157 . Received Heat Transfer 1421 | . . . . 126 819 . 4 . 6 19 . 285 81 63 18 Effects 9 | . . . . . . . . . . . . . 1 8 . Shutdowns 3 | . . . . . . . . . . . . . . 3 . Energy Bleed 2 | . . . . . . . . . . . . . . 2 . Interference 2 | . . . . . . . . . . . . . . 2 . Matter Decay 2 | . . . . . . . . . . . . . 1 1 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . 1 . 2 . . . Combat Hostiles 2 | . . . . . . . . . . 1 . 1 . . . Parts Fried 6 | . . . . . . . . . 1 2 . 3 . . . Impact Corruptions 11 | . . . . . . . . . 1 3 . 7 . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 421 | . . . . . 75 . 185 111 . . . . . 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . 2 . . . 1 . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Gar Peak Influence 509 | 15 79 115 . 35 276 125 . . 76 . . 509 183 452 246 Initial 231 | . 9 30 . . 13 125 . . 37 . . 96 113 128 231 Average 147 | 6 46 62 . 26 92 125 . . 54 . . 256 153 262 232 Maximum Alert Level 2 | . . . . . 1 . . . . . . 2 . 2 1 Low Security (%) 70 | 100 100 100 . 100 85 100 . . 100 . . 49 100 25 . Level 1 23 | . . . . . 14 . . . . . . 22 . 66 100 Level 2 5 | . . . . . . . . . . . . 27 . 8 . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 11 | . . . . . . . . . . . . 6 . 5 . Investigation . | . . . . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . Reinforcement 3 | . . . . . . . . . . . . 1 . 2 . Assault 2 | . . . . . . . . . . . . 2 . . . Garrison 6 | . . . . . . . . . . . . 3 . 3 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Gar Distress Signals 2 | . 1 . . . . . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 117 | . 4 5 . 2 23 . 8 5 2 8 1 31 3 23 2 Peak Tracking Total 12 | . 3 3 . 2 7 . 3 4 1 4 1 12 1 6 2 Tactical Retreats 19 | . 1 1 . . 3 . . 1 . 2 . 3 1 7 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Gar Traps Triggered 1 | . . . . . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Gar Machines Disabled 7 | . . . . . 2 . . . . . . 3 . 2 . Max in Single Turn 2 | . . . . . 1 . . . . . . 2 . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Gar Machines Accessed 16 | . 1 . . . 5 . . . 2 . . 2 . 6 . Terminals 14 | . 1 . . . 5 . . . 2 . . 2 . 4 . Fabricators 1 | . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . Total Hacks 42 | . 2 . . . 13 . . . 10 . . 6 . 11 . Successful 25 | . 1 . . . 6 . . . 6 . . 5 . 7 . Failed 17 | . 1 . . . 7 . . . 4 . . 1 . 4 . Catastrophic 2 | . . . . . 2 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . Terminals 39 | . 2 . . . 13 . . . 10 . . 6 . 8 . Fabricators 1 | . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . 2 . Terminal Hacks 23 | . 1 . . . 6 . . . 6 . . 5 . 5 . Record 19 | . 1 . . . 6 . . . 5 . . 4 . 3 . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . Locate Traps 1 | . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 11 | . 1 . . . 4 . . . 2 . . 1 . 3 . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . . . . parse_system 1 | . . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Gar Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . 2 . . 1 . . . . . Drone Launches 6 | . . . . . . . . . . . . 4 2 . . Drone Recoveries 4 | . . . . . . . . . . . . 4 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Gar Turns Passed 4751 | 146 94 80 123 256 764 88 861 171 198 399 165 407 258 700 41 Spaces Moved 5231 | 88 67 97 332 146 493 70 1053 297 320 517 141 408 347 781 74 Core 72 | 24 . . . 17 . . . 17 . . . 14 . . . Treads . | . . . . . . . . . . . . . . . . Legs 950 | 64 67 21 . 120 229 70 379 . . . . . . . . Wheels 360 | . . . . . 264 . . . . . . 96 . . . Hover 2044 | . . . . . . . . . 39 517 141 145 347 781 74 Flight 1805 | . . 76 332 9 . . 674 280 281 . . 153 . . . Fastest Speed 29 | 50 120 37 37 37 90 120 32 32 32 55 55 29 48 45 50 Average Speed 63 | 121 120 54 37 118 103 120 65 38 35 57 108 59 48 48 50 Slowest Speed 355 | 150 120 120 37 150 120 120 120 200 60 61 121 355 98 101 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 5 | . . 3 . . . . . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 6 12 28 77 32 28 2 82 20 9 58 15 18 93 21 19 Regions Visited 15 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . . 1 1 1 1 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 8 | . . 1 . 1 . . 2 . . 4 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 190 | . . . . . . . . . . . . 122 . 67 1 Melee . | . . . . . . . . . . . . . . . . Projectile 22 | . . . . . . . . . . . . 1 . 20 1 AOE 168 | . . . . . . . . . . . . 121 . 47 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Gar Total 6322 | 115 74 115 331 203 647 73 1181 340 396 606 152 525 419 1069 76 Wait 492 | . . 3 . 34 22 . 50 21 53 49 . 4 24 232 . Move 5208 | 87 66 90 331 145 492 69 1052 296 316 516 140 408 346 780 74 Hop 4 | . . 3 . . . . . . 1 . . . . . . Pick Up 133 | 11 4 3 . 2 29 1 8 4 7 16 . 26 7 15 . Fast Attach . | . . . . . . . . . . . . . . . . Attach 99 | 7 . 1 . 3 15 1 4 7 7 10 2 29 6 6 1 Detach 31 | . . 1 . . . . 6 . 3 3 2 11 4 1 . Swap 49 | 1 . 2 . 2 15 2 12 . . 5 . 1 2 7 . Drop 63 | . . 7 . 1 11 . 13 . 2 1 6 12 5 5 . Fire 181 | 9 4 5 . 16 33 . 36 11 5 3 2 15 19 22 1 Melee 53 | . . . . . 30 . . . 2 3 . 18 . . . Ram 2 | . . . . . . . . 1 . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 7 | . . . . . . . . . . . . . 6 1 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -5/Garrison History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 147 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 9) 241 | -10/Materials | Entered Mines 311 | -10/Mines | Build established: Mutant 320 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 320 | -10/Mines | Discovered new exit (range 5) 321 | -10/Mines | Entered Exiles 330 | -10/Exiles | Met 8R-AWN 337 | -10/Exiles | Met EX-HEX 364 | -10/Exiles | Met EX-DEC 376 | -10/Exiles | Visited The Gauntlet 441 | -10/Exiles | Discovered new exit (range 10) 444 | -10/Exiles | Entered Mines 536 | -9/Mines | Lost 3 parts (3n) 583 | -9/Mines | Discovered new exit (range 11) 700 | -9/Mines | Entered Materials 700 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 871 | -8/Materials | Build established: Scavenger-Mutant 1192 | -8/Materials | Build established: Mutant 1266 | -8/Materials | Lost 3 parts (1p2n) 1297 | -8/Materials | Core integrity fell below 50% 1337 | -8/Materials | Lost 3 parts (1p2w) 1372 | -8/Materials | Discovered new exit (range 10) 1464 | -8/Materials | Entered Factory 1464 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1481 | -7/Factory | Discovered new exit (range 7) 1552 | -7/Factory | Entered Lower Caves 1622 | -7/Lower Caves | Encountered a Warlord checkpoint 1639 | -7/Lower Caves | Build established: Scavenger-Tank 1756 | -7/Lower Caves | Identified exit to Lower Caves 2036 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2413 | -7/Lower Caves | Entered another Lower Caves area 2418 | -7/Lower Caves | Encountered a Warlord checkpoint 2514 | -7/Lower Caves | Lost 6 parts (2n4w) 2583 | -7/Lower Caves | Discovered new exit (range 4) 2584 | -7/Lower Caves | Identified exit to Factory 2584 | -7/Lower Caves | Entered Factory 2584 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2742 | -6/Factory | Discovered new exit (range 9) 2753 | -6/Factory | Identified exit to Lower Caves 2782 | -6/Factory | Entered Lower Caves 2798 | -6/Lower Caves | Found DCF Scrap (15 items) 2859 | -6/Lower Caves | Spotted B-75 Beast 3172 | -6/Lower Caves | Discovered new exit (range 12) 3178 | -6/Lower Caves | Learned Factory terminal intel 3181 | -6/Lower Caves | Identified exit to Lower Caves 3181 | -6/Lower Caves | Entered another Lower Caves area 3203 | -6/Lower Caves | Discovered new exit (range 6) 3208 | -6/Lower Caves | Identified exit to Factory 3346 | -6/Lower Caves | Entered Factory 3346 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3347 | -5/Factory | Loaded intel: 28 terminal locations 3367 | -5/Factory | Spotted B-75 Beast 3433 | -5/Factory | Garrison activated, responded to threat 3475 | -5/Factory | Lost 5 parts (1p2n1u1w) 3522 | -5/Factory | Core integrity fell below 50% 3547 | -5/Factory | Core integrity fell below 20% 3591 | -5/Factory | Lost 11 parts (1p4n3u3w) 3646 | -5/Factory | First assault squad dispatched 3753 | -5/Factory | Sucked down chute 3753 | -5/Factory | Entered Waste 3753 | -5/Waste | The area was eerily silent 3997 | -5/Waste | Discovered new exit (range 11) 4011 | -5/Waste | Entered Factory 4011 | -5/Factory | Accompanied by 2 allies 4163 | -5/Factory | Garrison activated, responded to threat 4442 | -5/Factory | Build established: Tank 4611 | -5/Factory | Search patrols dispatched 4703 | -5/Factory | Identified exit to Garrison 4711 | -5/Factory | Entered Garrison 4732 | -5/Garrison | Spotted B-75 Beast 4747 | -5/Garrison | Triggered checkpoint 4752 | -5/Garrison | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- Acquired 6 matter. The unstable cave ceiling collapses. Dropped Linear Gravjet. Acquired Bore Cannon. Connecting with Garrison Access... >>Unlock Access door unlocked. EXIT=UNLOCKED: GARRISON Connecting with Garrison Access... Dropped Lgt. Nuclear Core. Acquired Disruptor Cannon. System corrupted: Energy discharge (-60). LOCATION=GARRISON GOAL=ESCAPE System corrupted: Matter fused (-8). Beams of light sweep through the air. An alarm sounds. HV Slug penetrates Reinforced Barrier. Hrd. Medium Armor Plating destroyed. Penetrated by Slug. 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