Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.15 @ 16:39:16 Player: polar Result: Destroyed by MAIN.C with Omega Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (98) 490 Value Destroyed (4388) 4388 Prototype IDs (250) 5000 Alien Tech Used (8) 1600 Bonus (29453) 29453 TOTAL SCORE: 51431 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 852 Follower Combat Kills 761 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2138 Found Hidden Lab 3000 Decrypted A0 Command 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -198 Cogmind --------- Core Integrity 0/1600 Matter 74/300 Energy 78/100 System Corruption 27% Temperature Cool (0) Movement Core (1350) Ox26 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Huge Storage Unit Spectral Analyzer Experimental Targeting Computer Experimental Targeting Computer Experimental Cloaking Device > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Quantum Reactor Vortex Chain Reactor Biometal Heavy Treads Advanced Particle Charger Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Linear Accelerator Linear Accelerator Enhanced Hardcell Cannon Micro-nuke Launcher Guided Remote Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor Matter Drive > --- PROPULSION ------- Heavy Siege Treads Armored Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Spectral Analyzer Experimental Targeting Computer Experimental Cloaking Device Heavy Regenerative Plating Advanced Force Field Phase Redirector System Mapper Deep Network Scanner Ghost Barrier Quantum Router > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Quantum Reactor Vortex Chain Reactor Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Heavy Treads Advanced Power Amplifier Long-range Terrain Scanner Experimental Targeting Computer Advanced Particle Charger Makeshift Transmission Jammer Centrium Medium Armor Plating Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Regenerator Immobilizer Vortex Driver Vortex Driver Enhanced Nova Cannon Enhanced Hardcell Cannon Guided Remote Datajack [Rating: 239] Favorites ----------- Power Light Nuclear Core Engine Backup Power III Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Cooled Cesium-ion Thruster Treads Enhanced Armored Heavy Treads Leg Makeshift Leg Wheel High-density Centrium Wheel Hover Unit Cooled Gravmag System Flight Unit Cooled Cesium-ion Thruster Utility Improved Hacking Suite Device Gravity Neutralizer Storage Large Storage Unit Processor Spectral Analyzer Hackware Improved Hacking Suite Protection Heavy Regenerative Plating Artifact Phase Redirector Weapon Longsword +1 Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Improved Proton Missile Launcher Special Weapon Guided Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Longsword +1 Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Com Slots Evolved 18 | . . . . . 4 . . . 4 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . Utility 11 | . . . . . 4 . . . 3 . . . . 1 . . . . . . . . . 1 . . 1 . 1 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Parts Attached 171 | 2 2 1 5 2 20 . 3 13 20 2 . 2 3 4 1 1 5 . 2 11 1 12 1 6 6 6 15 3 3 19 Power 14 | . . . . . 2 . . 1 . . . . . . 1 . . . . 2 . . . 1 . 1 1 1 1 3 Engine 3 | . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Core 3 | . . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 1 3 Propulsion 30 | . . . . 1 6 . . . 7 . . . . . . . 2 . . 2 . 2 . 1 . 1 5 . . 3 Treads 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . 3 Leg 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Flight 19 | . . . . 1 6 . . . 7 . . . . . . . 1 . . 1 . 2 . 1 . . . . . . Utility 88 | 1 1 1 3 1 10 . 2 8 10 1 . 1 3 4 . . 3 . 2 2 . 8 1 4 5 1 6 2 1 7 Device 27 | . . . . 1 4 . 1 3 2 . . . 1 . . . 1 . 1 2 . 1 1 1 2 . 1 . 1 4 Storage 11 | 1 . . 3 . 1 . 1 1 1 . . . . . . . . . . . . . . 1 . . 1 . . 1 Processor 13 | . . 1 . . 2 . . 1 . 1 . 1 1 . . . . . . . . 3 . 1 . . 1 . . 1 Hackware 28 | . . . . . 3 . . 3 7 . . . 1 4 . . 1 . 1 . . 3 . 1 2 . 2 . . . Protection 8 | . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 1 1 1 . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 39 | 1 1 . 2 . 2 . 1 4 3 1 . 1 . . . 1 . . . 5 1 2 . . 1 3 3 . 1 6 Energy Gun 12 | 1 . . . . 1 . . 2 . . . . . . . . . . . 1 1 . . . 1 2 1 . . 2 Energy Cannon 7 | . . . 1 . . . . 1 1 . . . . . . . . . . . . 1 . . . . 1 . . 2 Ballistic Gun 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 1 Launcher 5 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . 1 Special Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 3 . . . 3 . . . . . . . 1 . . . . 1 . . 2 5 1 . . 1 Corrupted Parts 4 | . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . System Corruption 11 | . . . . . . . . 10 . . . . 1 . . . . . . . . . . . . . . . . . Parts Lost 44 | . 1 . . . . 1 . . . . . . 2 . 1 1 . 3 1 1 . 6 1 . 1 . 3 1 2 19 Power 6 | . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 1 . 1 Propulsion 9 | . . . . . . . . . . . . . . . . 1 . 1 . . . 2 . . 1 . . . . 4 Utility 19 | . . . . . . 1 . . . . . . 1 . . . . 2 1 . . 2 1 . . . . . 1 10 Weapon 10 | . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 2 . 1 4 Highest Loss Streak 16 | . 1 . . . . 1 . . . . . . 2 . 1 1 . 3 1 1 . 3 1 . 1 . 2 1 1 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 4 5 5 4 4 5 7 9 13 11 19 20 15 19 14 14 15 14 14 14 14 14 13 14 13 14 13 17 19 18 20 Power . | . . . . . . 1 1 . . 1 1 1 1 1 . . . . . . . . 1 1 . . 1 2 2 2 Propulsion 1 | 1 2 2 2 2 1 . . . 1 4 4 2 3 2 2 2 1 . . . . . . . . . . 1 1 2 Utility 7 | . 1 1 1 2 2 3 5 8 6 12 12 9 11 9 10 11 11 10 10 10 11 8 9 8 9 6 8 8 6 5 Weapon 2 | . 1 2 1 . 1 2 2 2 2 1 2 2 3 1 1 1 1 1 . 1 1 2 3 2 2 3 3 4 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 39 | . 2 . 2 . 3 . 1 . 11 . 1 2 . . . . . 1 . 4 . 1 . . . . . . . 11 Power 3 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Propulsion 10 | . . . . . 2 . . . 3 . . . . . . . . . . 2 . . . . . . . . . 3 Utility 16 | . 1 . . . 1 . 1 . 6 . . 2 . . . . . 1 . 2 . 1 . . . . . . . 1 Weapon 6 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 Tool/Special 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 Average Slot Usage (%) 81 | . 23 17 25 15 61 83 64 88 91 100 100 100 89 85 94 93 95 94 86 90 90 90 80 82 83 83 82 77 76 78 Engine 1 | . . . . . . . . . 3 1 . . . . 4 5 5 5 5 5 . 2 . . . . . . . . Core 2 | . . . . . 4 7 . 9 2 4 6 6 6 5 . . . . 1 4 5 5 5 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . 3 4 5 7 7 8 7 Treads 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 13 12 11 Flight 15 | . . . . . 13 18 18 18 18 20 20 20 20 18 23 17 19 23 21 22 26 25 26 23 21 17 2 . . . Device 7 | . . . . . 13 7 . 5 6 6 6 6 6 5 5 5 3 4 6 11 15 8 6 14 9 7 4 8 10 12 Storage 4 | . . . . . 1 9 7 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Processor 6 | . . 3 5 . 8 9 9 5 . 5 6 12 13 5 5 5 5 5 5 5 5 9 10 10 9 9 8 8 8 9 Hackware 28 | . . . . . 9 27 27 34 45 40 40 33 32 36 41 41 41 40 33 29 26 26 27 20 26 28 26 20 16 10 Protection 1 | . 11 14 14 . . . . . . . . . . . . . . . . . . . . . . 1 4 4 5 5 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 6 7 Slashing Weapon 3 | . . . 6 14 7 4 . 1 5 6 6 6 . 4 5 5 5 . 4 5 5 4 . 3 4 3 . . . . Peak Build Rating 239 | 1 2 2 11 12 41 37 33 45 75 79 79 81 81 89 89 86 96 96 101 105 101 126 104 135 150 171 207 209 225 239 Average Rating 101 | . 1 1 5 8 24 33 26 35 60 78 79 78 72 79 86 85 90 89 93 97 97 111 99 130 141 148 193 203 216 221 On Entrance 81 | . 1 1 2 8 12 30 26 33 37 75 79 79 81 73 89 86 86 96 79 97 96 96 111 101 135 143 171 189 200 216 Avg Prop Armor Cover (%) 6 | . . . . . 7 . . . . . . . . . 3 . . . . . . . . 3 . 7 11 . . 5 Naked Turns 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 242 | 2 3 1 4 4 18 18 26 48 47 56 56 56 55 28 28 26 26 33 36 41 40 42 26 41 63 103 131 173 196 242 Greatest Support 225 | 3 3 3 3 4 16 16 16 16 30 30 30 30 30 36 45 45 27 33 36 44 32 34 34 43 52 84 225 225 225 225 Greatest Overweight (x) 27 | . . . 1 . 1 1 2 4 2 1 1 1 1 . . . 1 1 1 1 1 1 . . 3 2 5 . . 27 Average Overweight (x) . | . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . 1 . . . Largest Inventory Capacity 35 | 8 5 5 35 5 10 10 15 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 20 20 25 25 25 25 Average Capacity 15 | 5 5 5 5 5 5 10 10 15 12 20 20 15 20 15 15 15 15 15 15 15 15 15 15 15 15 16 20 25 25 25 Most Carried 25 | 5 5 5 5 5 7 10 14 20 20 20 20 20 20 16 15 15 15 15 15 15 15 15 15 15 20 20 20 24 21 25 Average Carried 14 | 4 4 5 4 4 5 7 9 13 11 19 20 14 19 14 14 15 14 14 14 14 14 14 15 14 14 13 18 20 19 21 Final Capacity 25 | 5 5 5 5 5 10 10 15 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 20 20 20 25 25 25 Final Carried 21 | 5 5 5 4 5 7 10 13 19 20 20 20 20 17 15 15 15 15 14 15 15 15 14 15 15 20 20 19 21 19 17 Class Distribution -------------------- 23% | Wizard-Sprinter 22% | Wizard-Mutant 16% | Hacker-Sprinter 9% | Hacker-Mutant 7% | Wizard-Tank 6% | Mutant 5% | Wizard-Ninja 3% | Alien-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Hacker-Mutant | -8/Storage Hacker-Sprinter | -8/Recycling Hacker-Mutant | -8/Scraptown Hacker-Sprinter | -6/Factory Wizard-Mutant | -6/Lower Caves Wizard-Mutant | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Mutant | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Mutant | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Ninja | -3/Research Wizard-Ninja | -3/Armory Wizard-Sprinter | -3/Lab Wizard-Mutant | -2/Research Wizard-Mutant | -2/Quarantine Wizard-Mutant | -1/Access Wizard-Tank | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Com Matter Collected 4244 | 220 . 10 . 115 210 10 40 140 372 75 105 28 42 55 58 69 . . 126 276 20 652 . 65 184 . 478 . 494 400 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4164 | 204 . . . 105 240 . . . 359 . . 28 76 55 . 28 . . 43 112 . 491 . 65 36 . 790 . 713 819 Parts 177 | 18 . . . 4 9 . . . 14 . . 3 4 5 . 4 . . 3 8 . 11 . 9 2 . 17 . 29 37 Haulers Intercepted 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . . . 5 . . 4 . . . 6 . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Com Combat Hostiles Destroyed 54 | . . . . . 1 . . . . . . . 3 . . . . . . 4 . 17 . 1 . . 4 . 10 14 Melee 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Guns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Cannons 27 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . 10 14 AOE 22 | . . . . . . . . . . . . . 1 . . . . . . 4 . 17 . . . . . . . . Classes Destroyed 17 | 2 . . . . 3 . . . 1 . . . 1 . . 1 . . . 2 . 2 . . . . 1 . 3 1 Worker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Builder 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Tunneler 6 | 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 8 | 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 3 . 2 . Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Watcher 16 | . . . . . 3 . . . 7 . . . . 2 . . . . 1 . . . . . 1 . 1 . . 1 Swarmer 13 | . . . . . . . . . . . . . 3 . . . . . . 3 . 3 . . . . . . 4 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 19 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . 3 6 Brawler 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Duelist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Sentry 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Programmer 8 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 . . . . . 4 Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Decomposer 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Sapper 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 12 | 5 . . . 1 2 . . . 2 . . 1 3 1 . 1 . . 1 4 . 6 . 1 1 . 4 . 12 5 Combat Bots Only 8 | . . . . . 1 . . . . . . . 3 . . . . . . 4 . 6 . 1 . . 4 . 8 5 Max Kills in Single Turn 3 | 1 . . . 1 1 . . . 1 . . 1 1 1 . 1 . . 1 3 . 2 . 1 1 . 1 . 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . 1 . . . . . . 3 . 2 . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Data Miner (-6/Data Miner) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Com Hostile Shots Fired 752 | . 29 . . . 11 5 6 . 21 9 . . 22 . 24 4 . 14 5 19 16 44 2 4 16 . 111 18 89 283 Missed 210 | . 9 . . . 5 4 . . 14 2 . . 4 . 13 2 . 8 2 13 7 21 . 3 8 . 8 5 17 65 Hits 542 | . 20 . . . 6 1 6 . 7 7 . . 18 . 11 2 . 6 3 6 9 23 2 1 8 . 103 13 72 218 Melee 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Projectile 540 | . 20 . . . 6 1 6 . 7 7 . . 18 . 11 2 . 6 2 6 9 23 2 1 8 . 103 13 71 218 AOE 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 Critical Strikes 56 | . . . . . . 1 1 . . . . . . . . . . 1 1 1 1 1 . . . . 21 . 7 21 Actively Blocked 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 21 Part Disruptions 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Damage Taken 14894 | . 228 4 . . 86 41 123 . 86 49 . . 295 74 127 37 . 120 106 116 158 616 48 29 163 . 2278 338 1921 7851 Core 3013 | . 147 3 . . 29 19 92 . 39 11 . . 46 . 67 . . 19 15 38 101 208 . . 52 . 25 80 473 1549 Absorbed by Shields 826 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 299 527 Reduced by Siege Mode 661 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 199 . 134 328 Redirected to Core 396 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 290 26 Redirected to Shielding 189 | . 32 . . . . . . . . . . . . . . . . . . . . . . . 41 . 19 . 97 . Ignored by Resistances 140 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 140 Regen/Repaired (Parts) 1721 | . . . . . . . . . . . . . . 82 . . . . 307 . . 9 . . . . 414 329 362 218 Core Remaining (%) 78 | 100 . . . 40 . . . 74 . . . . 88 . . . . 91 . . . . 68 . . 89 . 76 . . Volleys Fired 276 | 19 . . . . . . . . 9 . . . 15 5 . . . 41 14 6 28 25 . . . . 39 8 21 46 Largest 4 | 1 . . . . . . . . 1 . . . 1 1 . . . 1 1 1 1 1 . . . . 3 1 3 4 Hottest 316 | 40 . . . . . . . . 90 . . . 90 90 . . . 90 90 90 90 49 . . . . 250 65 181 316 Shots Fired 405 | 19 . . . . . . . . 9 . . . 15 5 . . . 41 14 6 28 25 . . . . 70 8 48 117 Gun 64 | 19 . . . . . . . . . . . . . . . . . . . . . . . . . . 25 7 10 3 Cannon 312 | . . . . . . . . . 9 . . . 13 5 . . . 41 14 4 28 . . . . . 45 1 38 114 Launcher 28 | . . . . . . . . . . . . . 2 . . . . . . 2 . 24 . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Kinetic 105 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . 9 1 38 51 Thermal 202 | . . . . . . . . . 3 . . . 13 5 . . . 41 14 4 28 . . . . . 61 7 10 16 Explosive 26 | . . . . . . . . . . . . . . . . . . . . 2 . 24 . . . . . . . . Electromagnetic 21 | 19 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Entropic 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Robot Hit Streak 34 | 8 . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . 11 . 25 34 Robot Miss Streak 5 | 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . 1 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 246 | 15 . . . 4 14 . 6 . 19 . . 1 3 2 . 1 . 4 3 3 . 1 . 3 4 . 36 . 37 90 Core Hits 205 | 7 . 3 . . 4 . . . 7 . . 1 5 2 . . . 4 1 8 . 85 . 1 1 . 18 . 23 35 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 11 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . 2 6 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Blast 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 Sever 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Sunder 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 450 | . . . . 17 22 4 9 . 99 2 4 53 2 20 18 13 . 6 37 24 17 21 . 26 25 31 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 397 | . . . . 17 22 4 3 . 99 2 4 10 2 20 18 13 . 2 37 24 17 21 . 26 25 31 . . . . Piercing 47 | . . . . . . . . . . . . 43 . . . . . 4 . . . . . . . . . . . . Sneak Attacks 19 | . . . . 2 3 . 6 . 3 . . 1 . . . 1 . . . 3 . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18475 | 196 1 12 . 301 919 . . . 1180 . . 56 188 134 . 94 . 5 206 768 . 4762 . 204 235 . 1442 42 1660 6070 Guns 1016 | 196 . . . . . . . . . . . . . . . . . . . . . . . . . . 516 . 268 36 Cannons 8433 | . . . . . . . . . . . . . 103 . . . . . . . . . . . . . 926 . 1381 6023 Explosions 5305 | . . . . . . . . . . . . . 85 . . . . . . 458 . 4762 . . . . . . . . Melee 3644 | . . . . 301 919 . . . 1180 . . 56 . 134 . 94 . 5 206 310 . . . 204 235 . . . . . Ramming 77 | . 1 12 . . . . . . . . . . . . . . . . . . . . . . . . . 42 11 11 Kinetic 2872 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 162 . 1381 1329 Thermal 2051 | . . . . . . . . . . . . . 103 . . . . . . . . . . . . . 1280 . 268 400 Explosive 5220 | . . . . . . . . . . . . . . . . . . . . 458 . 4762 . . . . . . . . Electromagnetic 281 | 196 . . . . . . . . . . . . 85 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3583 | . . . . 301 919 . . . 1180 . . . . 134 . 94 . . 206 310 . . . 204 235 . . . . . Piercing 61 | . . . . . . . . . . . . 56 . . . . . 5 . . . . . . . . . . . . Entropic 4330 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4330 Highest Corruption 27 | . . 2 2 2 . . . 4 . . . . 1 . . . . 1 2 . . 1 2 . . . 2 2 . 27 Average Corruption 2 | . . 2 2 2 . . . 3 . . . . 1 . . . . 1 1 . . 1 1 . . . 1 2 . 2 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 44 | . . . 2 7 . . . . . . . . . . . . . 1 1 . . 3 1 . . . 3 6 . 20 Message Errors 11 | . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . 1 2 . 4 Matter Fused 13 | . . . 2 . . . . . . . . . . . . . . . 1 . . . 1 . . . . 3 . 6 Heat Flow Errors 6 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Energy Discharges 6 | . . . . 1 . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Data Loss (minor) 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1143 | . . . . 191 109 . . . 280 . . . 3 . . 54 . . 19 118 . 38 . 1 23 . 41 . 83 183 Projectiles 307 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 . 83 183 Explosions 41 | . . . . . . . . . . . . . 3 . . . . . . . . 38 . . . . . . . . Melee 795 | . . . . 191 109 . . . 280 . . . . . . 54 . . 19 118 . . . 1 23 . . . . . Knockbacks 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 14 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 9 5 Secondary 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Self-Inflicted Damage 20 | . . 4 . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . Shots 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Rammed 9 | . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Targets Rammed 9 | . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 347 | 15 . . . 178 . 7 . . 48 . . . 180 72 124 27 . . . . . . . . 28 . 347 101 26 284 Average Temperature 75 | 12 . . . 76 . 7 . . 24 . . . 66 33 73 24 . . . . . . . . 21 . 93 55 13 78 Received Heat Transfer 1143 | . 129 . . . 45 27 54 . 12 12 . . . . 9 18 . 9 9 9 . 75 . . . . 27 54 220 434 Effects 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 3 Total Turns 205 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 . 70 84 Longest Duration 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . 55 44 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Melted 4 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 Heat Transferred 1841 | . . . . . . . . . . . . . 150 . . . . . . . . . . . . . 1025 . 333 333 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Com Maximum Alert Level 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 4 3 Low Security (%) 76 | 100 100 100 . 100 100 100 100 . 100 . . . . 100 . . . . 100 . . . . 100 100 . 100 . . . Level 1 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 2 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Level 3 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 86 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . . Peak Influence 1648 | 10 52 30 . 79 81 30 90 . 127 . . . . 22 . . . . 28 . . . . 39 62 . 135 1648 1200 1037 Initial 1100 | . . 12 . . 18 18 7 . . . . . . 18 . . . . 28 . . . . . 2 . . 47 1100 723 Average 250 | 1 9 10 . 16 34 10 17 . 41 . . . . 3 . . . . 5 . . . . 5 9 . 23 1618 1093 850 Influence Increases 5696 | 30 60 30 . 140 234 48 175 . 493 15 . 20 70 83 45 95 . 75 131 90 30 595 . 104 221 . 272 48 280 2312 Destroy 0b10 Robot/C 2020 | . . . . 80 60 . 20 . . . . 20 60 . . . . . . 80 . 340 . 20 60 . 80 . 200 1000 Destroy 0b10 Robot/NC 250 | 30 . . . 10 25 . . . 45 . . . . 10 . 5 . . 5 . . . . . 5 . 30 . 35 50 Destroy Leader 394 | . . . . 10 40 . . . 14 . . . 10 4 . . . . 2 10 . . . 10 22 . 42 . 30 200 Allied During Kill 847 | . . . . 12 6 . 2 . . . . . . . . . . . . . . . . . 44 . . . . 783 Trap Triggered on 0b10 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . . Successful Hack 252 | . 15 . . . 6 . . . 69 . . . . 18 . . . . 16 . . . . 15 26 . 21 . . 66 Select Force Hacks 150 | . 30 . . . . . 120 . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 150 | . . . . . . 15 . . 15 . . . . . . . . . . . . . . . 30 . . 45 . 45 Destroy Structure 508 | . . . . 13 7 3 3 . 80 . . . . 36 . . . . 78 . . . . 44 34 . 69 3 15 123 Partial Spotted 195 | . . . . . 30 . . . 135 . . . . 15 . . . . 15 . . . . . . . . . . . Lose Combat Pursuer 900 | . 15 30 . 15 60 30 30 . 135 15 . . . . 45 90 . 75 15 . 30 255 . 15 . . . . . 45 Influence Decreases 6531 | 30 28 52 10 93 237 72 195 . 408 100 . 20 40 113 . 139 1 30 176 90 15 281 329 100 225 . 188 47 906 2606 Entered New Map 1615 | . . 20 10 . 29 26 13 . . 32 . . . 12 . 9 1 . 17 . . 15 329 . 2 . . 37 656 407 Time Decay 2946 | 30 18 32 . 73 168 36 160 . 408 68 . 20 20 101 . 120 . 10 155 90 15 206 . 100 169 . 158 . 230 559 Lost Part 374 | . 10 . . . . . . . . . . . 20 . . 10 . 20 4 . . 60 . . . . 30 10 20 190 Lost Ally 1446 | . . . . 20 40 10 22 . . . . . . . . . . . . . . . . . 54 . . . . 1300 Purge Threat 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 Squads Dispatched 56 | . 4 . . . 2 1 . . 11 . . . . 3 . . . . 2 . . . . 2 4 . 4 12 3 8 Investigation 17 | . 3 . . . 2 1 . . 4 . . . . 1 . . . . . . . . . 1 1 . 1 . 2 1 Extermination 16 | . . . . . . . . . 6 . . . . 1 . . . . 1 . . . . 1 2 . 1 . 1 3 Reinforcement 6 | . 1 . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . . 1 Assault 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . 3 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Com Distress Signals 6 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 2 . . . . 1 Communications Jammed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 306 | . 16 2 . 3 10 6 4 . 24 1 . 4 4 5 10 6 . 9 10 16 3 87 3 5 15 . 12 17 14 20 Peak Tracking Total 15 | . 15 2 . 3 5 4 4 . 4 1 . 4 4 1 8 3 . 4 4 13 3 14 3 3 5 . 5 9 9 8 Tactical Retreats 39 | . 1 1 . 1 2 1 2 . 7 1 . . . . 2 3 . 2 1 . 2 10 . 1 . . . . . 2 ECM-based Alert Blocks 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Com Traps Triggered 4 | . . . . . 1 2 . . . . . . . 1 . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Reused 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Com Machines Disabled 18 | . . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . 2 7 . 3 . 3 Max in Single Turn 1 | . . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . 1 1 . 1 . 1 Garrison Access 8 | . . . . . . 1 . . 4 . . . . . . . . . 2 . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Com Machines Accessed 131 | . 4 . 2 . 4 3 10 1 33 . 1 3 . 8 2 2 6 . 10 1 . 3 . 5 10 2 9 . 3 9 Terminals 72 | . 3 . . . 3 2 6 . 17 . . . . 3 1 . . . 6 1 . . . 3 8 . 7 . 3 9 Fabricators 11 | . . . . . . . . . 4 . . . . 2 . . . . . . . . . 2 2 . 1 . . . Repair Stations 4 | . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . Recycling Units 13 | . 1 . . . 1 . 4 . 6 . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 1 . . 4 . . . . . . . . . 2 . . . . . . . 1 . . . Total Hacks 501 | . 22 . 5 . 17 17 26 10 108 . 1 11 . 33 2 2 15 . 26 4 . 4 . 19 40 21 69 . 14 35 Successful 388 | . 13 . 5 . 11 5 20 10 87 . 1 11 . 25 2 2 15 . 26 4 . 4 . 12 35 21 51 . 7 21 Failed 113 | . 9 . . . 6 12 6 . 21 . . . . 8 . . . . . . . . . 7 5 . 18 . 7 14 Catastrophic 13 | . . . . . 1 1 1 . . . . . . 1 . . . . . . . . . . 3 . 4 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 235 | . 15 . 1 . 14 13 19 . 45 . . . . 20 . . . . 15 . . 1 . 10 29 . 38 . . 15 Terminals 321 | . 19 . . . 14 12 21 . 62 . . . . 16 1 . . . 18 4 . . . 9 33 . 63 . 14 35 Fabricators 45 | . . . . . . . . . 15 . . . . 8 . . . . . . . . . 10 7 . 5 . . . Repair Stations 10 | . . . . . . . . . 2 . . . . 5 . . . . 3 . . . . . . . . . . . Recycling Units 31 | . 3 . . . 3 . 5 . 17 . . . . . . . . . 3 . . . . . . . . . . . Scanalyzers 12 | . . . . . . . . . 8 . . . . 4 . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . 5 . . 4 . . . . . . . . . 2 . . . . . . . 1 . . . Terminal Hacks 202 | . 5 . 5 . 2 1 5 10 29 . 1 11 . 5 2 2 15 . 10 4 . 4 . 1 13 21 32 . 7 17 Record 77 | . 1 . 4 . 1 . 1 10 9 . . 2 . 1 1 . 7 . 4 4 . 2 . . 2 21 2 . 1 4 Part Schematic 28 | . 1 . . . 1 . 1 . 7 . . 4 . 2 . . 4 . 1 . . . . . 2 . 4 . . 1 Robot Schematic 3 | . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 2 Prototype ID Bank 16 | . . . . . . . 2 . 2 . . 3 . . . . 4 . . . . . . . . . 4 . . 1 Open Door 10 | . . . . . . . . . 1 . 1 . . . 1 2 . . . . . 2 . . 1 . 1 . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 8 | . 1 . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . 2 . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Alert Level 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 1 Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Locate Traps 4 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . Reprogram Traps 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Security Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Recall Investigation 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . Recall Extermination 10 | . . . . . . . . . 4 . . . . 1 . . . . 1 . . . . . 2 . 1 . . 1 Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Registered Components 6 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . 2 . . 1 Registered Prototypes 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 2 . . . Zone Layout 9 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 3 . 2 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 24 | . . . . . . . . . 9 . . . . 4 . . . . . . . . . 5 4 . 2 . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Load Schematic 14 | . . . . . . . . . 6 . . . . 2 . . . . . . . . . 3 2 . 1 . . . Build 9 | . . . . . . . . . 3 . . . . 2 . . . . . . . . . 2 1 . 1 . . . Repair Station Hacks 8 | . . . . . . . . . 1 . . . . 4 . . . . 3 . . . . . . . . . . . Scan Component 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Repair 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Refit 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 9 | . 1 . . . 1 . 1 . 5 . . . . . . . . . 1 . . . . . . . . . . . Report Inventory 8 | . 1 . . . 1 . 1 . 4 . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . . . . . 8 . . . . 4 . . . . . . . . . . . . . . . . Insert Component 6 | . . . . . . . . . 3 . . . . 3 . . . . . . . . . . . . . . . . Analyze 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Retrieve Study 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . 1 . . 4 . . . . . . . . . 2 . . . . . . . 1 . . . Seal Access 8 | . . . . . . 1 . . 4 . . . . . . . . . 2 . . . . . . . 1 . . . Unauthorized Hacks 125 | . 7 . . . 8 3 14 . 31 . . . . 8 . . . . 10 . . . . 6 18 . 16 . . 4 Terminals 91 | . 5 . . . 6 3 10 . 17 . . . . 6 . . . . 8 . . . . 4 15 . 13 . . 4 Track 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . 1 Assimilate 8 | . . . . . . 1 . . 2 . . . . 2 . . . . . . . . . . 3 . . . . . Botnet 31 | . 2 . . . 3 1 5 . 4 . . . . 1 . . . . 3 . . . . 2 4 . 3 . . 3 Disrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Skim 43 | . 3 . . . 3 1 5 . 11 . . . . 3 . . . . 5 . . . . 2 5 . 5 . . . Fabricators 13 | . . . . . . . . . 4 . . . . 1 . . . . . . . . . 2 3 . 3 . . . Report 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Prioritize 6 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 2 . 1 . . . Liberate 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Recompile 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 20 | . 2 . . . 2 . 4 . 10 . . . . . . . . . 2 . . . . . . . . . . . Reject 4 | . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . Recyclers 4 | . 1 . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Mask 7 | . . . . . . . . . 6 . . . . . . . . . 1 . . . . . . . . . . . Tunnel 5 | . 1 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 3 . . . 3 3 4 . 20 . . . . 4 . . . . 4 1 . . . 3 5 . 6 . 2 6 Full Trace Events 11 | . 3 . . . 1 . . . 1 . . . . . . . . . . 1 . . . 1 1 . 1 . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . 1 . . . 1 . 1 . 10 . . 4 . 2 . . 4 . 1 . . . . . 2 . 4 . . 1 Parts Built 10 | . . . . . . . . . 4 . . . . 2 . . . . . . . . . 2 1 . 1 . . . Authchips 7 | . . . . . . . . . 3 . . . . 2 . . . . . . . . . 2 . . . . . . Time 468 | . . . . . . . . . 106 . . . . 61 . . . . . . . . . 114 76 . 111 . . . Total Part Build Rating 52 | . . . . . . . . . 16 . . . . 12 . . . . . . . . . 10 5 . 9 . . . Part Studies Acquired 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Time 168 | . . . . . . . . . . . . . . 160 . . . . 8 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . . . 4 . . . . . . . . . . . . . . . . . 16 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Com Total Allies 104 | . . . . 3 . 1 4 . 2 . . . . 2 . . . . . . . . . . 18 . . . . 74 Largest Group 23 | . . . . 3 2 1 2 . 2 . . . . 2 2 . . . . . . . . . 13 1 1 . . 23 Highest-Rated Group 989 | . . . . 40 32 26 39 . 20 . . . . 20 20 . . . . . . . . . 630 64 64 . . 989 Highest-Rated Ally 234 | . . . . 16 16 26 21 . 10 . . . . 10 10 . . . . . . . . . 64 64 64 . . 234 Total Orders 17 | . . . . . 3 . . . 2 . . . . 2 . . . . . . . . . . 8 2 . . . . STAY 10 | . . . . . 2 . . . 2 . . . . 1 . . . . . . . . . . 4 1 . . . . FOLLOW 7 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 4 1 . . . . Ally Attacks 442 | . . . . 15 19 . 8 . . . . . . . . . . . . . . . . . 48 . . . . 352 Total Damage 12513 | . . . . 147 242 . 246 . . . . . . . . . . . . . . . . . 1442 . . . . 10436 Kills 58 | . . . . 4 2 . 1 . . . . . . . . . . . . . . . . . 3 . . . . 48 Allies Corrupted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 7 Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Com Active Infowar (turns) 12507 | . . . . 25 494 124 695 684 97 219 490 206 304 533 394 257 117 337 667 353 333 1057 39 467 908 367 808 329 489 1714 Optics 12072 | . . . . . 181 124 695 684 . 219 490 206 304 533 394 257 117 337 667 353 333 1057 39 467 908 367 808 329 489 1714 Terrain 667 | . . . . . 397 . . . . . . . . . . . . . . . . 2 . 52 216 . . . . . Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 30 | . . . . 25 5 . . . . . . . . . . . . . . . . . . . . . . . . . Decoding 271 | . . . . . . . . . . . . . 211 60 . . . . . . . . . . . . . . . . Cloaking 2940 | . . . . . . . . . . . . . . . . . . . . 2 . . . 300 123 8 248 327 489 1443 Jamming 380 | . . . . . . . . . . . . . . . . . . . . . . . . . 273 . 107 . . . ECM 157 | . . . . . 1 . . 1 97 . . . . . 45 . . . . 12 . 1 . . . . . . . . Robot Analysis Total 155 | . 1 . . . . . 1 . 1 . . 150 . . . . . . . . . . . . . . . . . 2 Derelict Logs Recovered 15 | . . . . 2 . . . . . 2 1 . . . 3 2 . 1 . 2 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Patrols 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Com Turns Passed 16571 | 114 111 99 241 481 494 124 695 1194 2611 221 490 206 304 533 394 257 117 337 667 353 333 1057 39 467 908 367 825 329 489 1714 Spaces Moved 20588 | 94 176 158 340 640 750 161 1356 1587 4201 186 441 243 218 497 687 620 176 699 586 850 583 1468 138 514 1245 350 354 176 233 861 Core 1409 | 94 176 158 340 635 . . . . . . . . . . . . . . . . . . . . 4 . . . . 2 Treads 1522 | . . . . . . . . . . . . . . . . . . . . . . . . . . 40 214 176 233 859 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 140 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 140 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17517 | . . . . 5 750 161 1356 1587 4201 186 441 243 218 497 687 620 176 699 586 850 583 1468 138 514 1241 310 . . . . Fastest Speed 14 | 50 50 50 50 35 32 32 32 32 29 109 109 29 109 26 14 14 29 17 27 27 28 23 27 27 17 27 145 155 155 155 Average Speed 51 | 50 50 50 65 49 34 48 41 69 35 109 109 35 109 28 28 28 56 30 53 27 34 27 27 27 30 50 151 155 155 164 Slowest Speed 1400 | 50 50 50 100 50 97 97 162 292 189 109 109 109 109 29 29 29 109 103 103 103 107 101 27 31 200 225 190 155 155 1400 Overloaded Moves 58 | . . . . . . . . . . . . . . . 19 9 . 16 . . . . . . 14 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 53 | . . . . . 11 . 15 . 12 . . . . . . . . . 1 . 1 3 . 1 9 . . . . . Potential Cave-ins 70 | . . . . . . . . . . . . . . . . . . . 7 . . 10 . . . . 2 10 27 14 Cave-ins Triggered 4 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Exploration Rate (%) 52 | 3 35 32 70 92 42 32 99 59 77 54 61 87 46 14 84 65 63 79 19 80 51 95 32 16 48 96 13 30 9 42 Regions Visited 30 Branch Regions 22 Pre-discovered Areas 35 | . 1 . 1 . . . 4 . 2 . . 19 . . 1 . 3 . 2 . 1 . . . . . 1 . . . Known Exits Taken 14 | . 1 . . . . . . . 1 1 . . 1 1 1 . . 1 1 1 . . 1 1 . 1 1 . 1 . Unknown Exits Taken 16 | 1 . 1 1 1 1 1 1 1 . . 1 1 . . . 1 1 . . . 1 1 . . 1 . . 1 . . Scrap Searched 21 | . . 1 . 2 . . . 3 . 1 3 . 1 . 2 2 . . . 4 1 . 1 . . . . . . . Spaces Dug 410 | . . . . 13 7 3 3 . 82 2 4 4 9 22 17 12 . 41 46 25 37 16 . 22 17 6 20 2 . . Terrain Destroyed 584 | . . . . 13 7 3 3 . 82 2 4 4 12 22 17 12 . 41 46 64 42 111 . 22 17 6 28 2 5 19 Melee 290 | . . . . 13 7 3 3 . 76 2 4 4 2 17 17 12 . 2 32 21 14 16 . 22 17 6 . . . . Projectile 160 | . . . . . . . . . 6 . . . 10 5 . . . 39 14 4 28 . . . . . 28 2 5 19 AOE 134 | . . . . . . . . . . . . . . . . . . . . 39 . 95 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Com Total 25824 | 141 198 176 358 783 954 203 1475 1692 5241 200 446 322 268 863 868 683 193 784 886 945 666 2070 139 810 1743 518 579 223 318 1079 Wait 3694 | 20 14 14 . 122 152 34 87 11 793 9 . 16 22 310 159 50 1 29 239 17 36 501 . 255 397 80 138 25 58 105 Move 20460 | 93 175 157 339 639 729 160 1327 1586 4176 185 440 242 217 496 686 619 175 698 583 849 580 1463 137 511 1230 349 353 175 230 861 Hop 43 | . . . . . 9 . 13 . 12 . . . . . . . . . 1 . 1 1 . 1 5 . . . . . Pick Up 208 | 5 2 . . 2 4 2 17 30 50 1 1 9 1 1 1 . 2 . 4 6 . 9 . 4 11 21 7 4 1 13 Fast Attach 118 | 2 2 1 7 2 15 . 2 9 7 . . . . 5 . 1 7 1 1 14 1 11 1 2 2 4 9 3 . 9 Attach 101 | . . . 1 . 2 1 3 6 15 . . . 4 5 1 . 1 3 4 5 1 10 . 4 3 6 8 2 4 12 Detach 95 | 1 . . 3 . 5 2 2 11 12 . . . 3 4 . . 1 3 2 6 1 11 1 2 2 2 8 2 . 11 Swap 83 | . . . . . 4 . 2 6 16 3 . 4 2 1 3 . . 1 1 . . 4 . 2 11 3 11 2 1 6 Drop 230 | 1 3 . 8 1 12 . 13 33 52 . 1 8 2 1 . . 6 2 . 18 1 14 . 3 7 22 6 1 . 15 Fire 276 | 19 . . . . . . . . 9 . . . 15 5 . . . 41 14 6 28 25 . . . . 39 8 21 46 Melee 440 | . . . . 17 22 4 9 . 99 2 4 43 2 20 18 13 . 6 37 24 17 21 . 26 25 31 . . . . Ram 6 | . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Escape Stasis 17 | . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . 2 . Rewire 50 | . . . . . . . . . . . . . . . . . . . . . . . . . 50 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: Res x2 / *Arm / Tes x2) -3/Armory (discovered 2 exits: Res / *Lab) -3/Lab -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 6) 198 | -10/Materials | Identified exit to Mines 221 | -10/Materials | Core integrity fell below 50% 226 | -10/Materials | Entered Mines 235 | -10/Mines | Assembled infested the area 314 | -10/Mines | Build established: Mutant 323 | -10/Mines | Discovered new exit (range 5) 325 | -10/Mines | Entered Exiles 338 | -10/Exiles | Met 8R-AWN 346 | -10/Exiles | Met EX-HEX 361 | -10/Exiles | Met EX-BIN 366 | -10/Exiles | Aligned with FarCom system 367 | -10/Exiles | Given EX-Vault access code 383 | -10/Exiles | Learned location of Zion (-7) 384 | -10/Exiles | Met EX-DEC 440 | -10/Exiles | Opened EX-Vault 443 | -10/Exiles | Found Latent Energy Streamer 446 | -10/Exiles | Found Superbattery 449 | -10/Exiles | Found Longsword +1 473 | -10/Exiles | Warned to stay clear of 0b10 Research branches 557 | -10/Exiles | Discovered new exit (range 10) 566 | -10/Exiles | Left Exiles lab with Longsword +1 566 | -10/Exiles | Entered Mines 654 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 699 | -9/Mines | Learned Materials stockpile data 700 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1012 | -9/Mines | Learned Materials security intel 1013 | -9/Mines | Discovered new exit (range 13) 1047 | -9/Mines | Entered Materials 1047 | -8/Materials | Accompanied by 2 allies 1047 | -8/Materials | Evolved 4 slots: Utility x4 1059 | -8/Materials | Discovered new exit (range 7) 1541 | -8/Materials | Entered Storage 1649 | -8/Storage | Used back door to open Recycling access 1649 | -8/Storage | Discovered new exit (range 5) 1665 | -8/Storage | Entered Recycling 1842 | -8/Recycling | Discovered new exit (range 12) 1931 | -8/Recycling | Learned 2 Lower Caves zone layouts 1951 | -8/Recycling | Scanned before Scraplab entrance 1955 | -8/Recycling | Entered Scraplab 1958 | -8/Recycling | Discovered new exit (range 3) 1997 | -8/Recycling | Learned Factory emergency access door positions 2053 | -8/Recycling | Learned Factory terminal intel 2098 | -8/Recycling | Learned location of 2 exits from Factory 2133 | -8/Recycling | Learned Factory interactive machine intel 2195 | -8/Recycling | Learned location of 1 exit from Lower Caves 2228 | -8/Recycling | P-60 Hacker assimilated allied Bruiser 3a 2242 | -8/Recycling | Learned Factory trap positions 2266 | -8/Recycling | Lost 3 allies 2360 | -8/Recycling | Entered Scraptown 2472 | -8/Scraptown | Visited Spacefarers 2475 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2505 | -8/Scraptown | Discovered new exit (range 11) 2670 | -8/Scraptown | Visited Cave Peace 2698 | -8/Scraptown | Visited Observation Area 2713 | -8/Scraptown | Visited Cyclists 2768 | -8/Scraptown | Visited CPS Storage 2782 | -8/Scraptown | Visited SPCMW 2896 | -8/Scraptown | Build established: Hacker-Sprinter 3041 | -8/Scraptown | System corruption cleaned by C-Scrubber 3045 | -8/Scraptown | System corruption cleaned by C-Scrubber 3062 | -8/Scraptown | System corruption cleaned by C-Scrubber 3241 | -8/Scraptown | Build established: Hacker-Mutant 3554 | -8/Scraptown | Entered Factory 3554 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 3555 | -6/Factory | Identified exit to Lower Caves 3556 | -6/Factory | Identified exit to Factory 3557 | -6/Factory | Loaded intel: 96 trap records 3559 | -6/Factory | Loaded intel: 55 interactive machine locations 3560 | -6/Factory | Loaded intel: 27 terminal locations 3946 | -6/Factory | Discovered exit to Factory (range 11) 3992 | -6/Factory | Discovered new exit (range 10) 4140 | -6/Factory | Fabricated Adv. Weight Redist. System (x2) 4179 | -6/Factory | Build established: Hacker-Sprinter 4231 | -6/Factory | Discovered exit to Lower Caves (range 16) 4241 | -6/Factory | Discovered new exit (range 15) 4268 | -6/Factory | Learned Hub_04(d) stockpile data 4325 | -6/Factory | Learned location of 2 exits from Archives 4374 | -6/Factory | Learned Hub_04(d) emergency access door positions 4476 | -6/Factory | Learned Extension terminal intel 4521 | -6/Factory | Learned 4 Proximity Caves zone layouts 4919 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 4943 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 5211 | -6/Factory | Build established: Wizard-Sprinter 5859 | -6/Factory | Identified exit to Extension 5916 | -6/Factory | Learned location of Warlord (-4) 6033 | -6/Factory | Learned location of 2 exits from Upper Caves 6055 | -6/Factory | Learned location of Lower Caves (-6) 6055 | -6/Factory | Build established: Wizard-Mutant 6068 | -6/Factory | Learned 4 Extension zone layouts 6090 | -6/Factory | Learned Hub_04(d) emergency access door positions 6121 | -6/Factory | Learned Factory trap positions 6165 | -6/Factory | Entered Lower Caves 6166 | -6/Lower Caves | Identified exit to Lower Caves 6264 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6297 | -6/Lower Caves | Learned 8 Factory zone layouts 6319 | -6/Lower Caves | Encountered a Warlord checkpoint 6330 | -6/Lower Caves | Learned Factory stockpile data 6386 | -6/Lower Caves | Entered another Lower Caves area 6808 | -6/Lower Caves | Learned 8 Factory zone layouts 6812 | -6/Lower Caves | Discovered new exit (range 8) 6876 | -6/Lower Caves | Entered Data Miner 6876 | -6/Data Miner | Discovered new exit (range 6) 6895 | -6/Data Miner | Met Data Miner 6901 | -6/Data Miner | Learned location of Section 7 (-2) 6901 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6906 | -6/Data Miner | Received God Mode back door access code from Data Miner 6950 | -6/Data Miner | Destroyed Data Miner 6952 | -6/Data Miner | Found Prototype Hackware 6954 | -6/Data Miner | Found Prototype Hackware 6956 | -6/Data Miner | Found Prototype Hackware 6957 | -6/Data Miner | Interfaced with the Data Conduit 7082 | -6/Data Miner | Entered Proximity Caves 7366 | -5/Proximity Caves | Build established: Hacker-Mutant 7386 | -5/Proximity Caves | Entered Factory 7386 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7387 | -5/Factory | Identified exit to Factory 7387 | -5/Factory | Identified exit to Upper Caves 7389 | -5/Factory | Loaded intel: 78 trap records 7391 | -5/Factory | Loaded intel: 238 machine locations 7473 | -5/Factory | Repaired Cld. Cesium-ion Thruster? 7593 | -5/Factory | Discovered exit to Upper Caves (range 10) 7620 | -5/Factory | Identified Quantum Router 7620 | -5/Factory | Identified Deep Network Scanner 7620 | -5/Factory | Identified Ghost Barrier 7658 | -5/Factory | Crushed by falling debris 7702 | -5/Factory | Build established: Hacker-Sprinter 7708 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 7711 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 7864 | -5/Factory | Repaired Cld. Cesium-ion Thruster 7919 | -5/Factory | Entered Upper Caves 7919 | -5/Upper Caves | Accompanied by 2 allies 7920 | -5/Upper Caves | Identified exit to Upper Caves 7951 | -5/Upper Caves | Learned location of 2 exits from Factory 7954 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 7966 | -5/Upper Caves | Spotted B-75 Beast 8014 | -5/Upper Caves | Build established: Wizard-Sprinter 8296 | -5/Upper Caves | Learned 8 Factory zone layouts 8313 | -5/Upper Caves | Entered another Upper Caves area 8320 | -5/Upper Caves | Learned Factory trap positions 8439 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 8484 | -5/Upper Caves | Discovered new exit (range 5) 8570 | -5/Upper Caves | Entered Zhirov 8570 | -5/Zhirov | Discovered new exit (range 3) 8576 | -5/Zhirov | Met Zhirov 8588 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8594 | -5/Zhirov | Found Alien Artifact 8594 | -5/Zhirov | Identified Integrated Dissipator 8594 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8648 | -5/Zhirov | Found Alien Artifact 8687 | -5/Zhirov | Entered Proximity Caves 8724 | -4/Proximity Caves | Spotted B-86 Titan 8983 | -4/Proximity Caves | Learned Research terminal intel 9023 | -4/Proximity Caves | Lost 3 parts (1n2u) 9024 | -4/Proximity Caves | Entered Factory 9024 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 9025 | -4/Factory | Identified exit to Research 9026 | -4/Factory | Identified exit to Upper Caves 9027 | -4/Factory | Loaded intel: 129 trap records 9028 | -4/Factory | Loaded intel: 296 machine locations 9428 | -4/Factory | Crushed by falling debris 9451 | -4/Factory | Spotted B-86 Titan 9567 | -4/Factory | Repaired Hcp. Storage Unit 9577 | -4/Factory | Learned location of 1 exit from Upper Caves 9627 | -4/Factory | Learned 4 Upper Caves zone layouts 9648 | -4/Factory | Learned location of 1 exit from Research 9691 | -4/Factory | Entered Upper Caves 9692 | -4/Upper Caves | Identified exit to Upper Caves 9881 | -4/Upper Caves | Encountered a Warlord checkpoint 9891 | -4/Upper Caves | Spotted B-86 Titan 9920 | -4/Upper Caves | Learned 12 Research zone layouts 9920 | -4/Upper Caves | Learned Research terminal intel 9935 | -4/Upper Caves | Found DCF Scrap (17 items) 10027 | -4/Upper Caves | Learned Extension garrison access intel 10027 | -4/Upper Caves | Learned Armory stockpile data 10027 | -4/Upper Caves | Learned Research trap positions 10027 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 10039 | -4/Upper Caves | Attracted the attention of an 0b10 base 10044 | -4/Upper Caves | Entered another Upper Caves area 10049 | -4/Upper Caves | Discovered exit to Research (range 14) 10055 | -4/Upper Caves | Spotted B-86 Titan 10342 | -4/Upper Caves | Learned Research terminal intel 10343 | -4/Upper Caves | Discovered new exit (range 5) 10377 | -4/Upper Caves | Entered Warlord 10499 | -4/Warlord | Opened Warlord's prototype stash 10508 | -4/Warlord | Found Prototype Hackware 10510 | -4/Warlord | Found Spectral Analyzer 10512 | -4/Warlord | Found Exp. Cloaking Device 10517 | -4/Warlord | Found Vortex Chain Reactor 10527 | -4/Warlord | Visited the Vortex Lab 10529 | -4/Warlord | Found Prototype Energy Cannon 10529 | -4/Warlord | Identified Vortex Driver 10532 | -4/Warlord | Found Vortex Driver 10545 | -4/Warlord | Warlord's base attacked by MAIN.C 10590 | -4/Warlord | Met Warlord 10861 | -4/Warlord | Lost 4 allies 10884 | -4/Warlord | Spotted Striker 10895 | -4/Warlord | Warlord forces counterattacked 10965 | -4/Warlord | Spotted Striker 10970 | -4/Warlord | Spotted Executioner 10990 | -4/Warlord | Attached CPS modules to Executioner. 11060 | -4/Warlord | Lost 35 allies 11083 | -4/Warlord | Lost 3 parts (1p1n1u) 11165 | -4/Warlord | Spotted Executioner 11175 | -4/Warlord | Spotted B-90 Cyclops 11180 | -4/Warlord | Spotted B-86 Titan 11220 | -4/Warlord | Warlord base infiltrated, sounded retreat 11275 | -4/Warlord | Spotted Executioner 11284 | -4/Warlord | Spotted Executioner 11284 | -4/Warlord | Spotted Striker 11329 | -4/Warlord | Spotted Striker 11372 | -4/Warlord | Lost 21 allies 11379 | -4/Warlord | Spotted Striker 11403 | -4/Warlord | Spotted Striker 11432 | -4/Warlord | Discovered new exit (range 10) 11434 | -4/Warlord | Entered Proximity Caves 11470 | -3/Proximity Caves | Spotted B-86 Titan 11473 | -3/Proximity Caves | Entered Research 11473 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11474 | -3/Research | Identified exit to Research 11476 | -3/Research | Loaded intel: 93 trap records 11477 | -3/Research | Loaded intel: 105 machine locations 11478 | -3/Research | Loaded intel: 21 terminal locations 11527 | -3/Research | Identified exit to Armory 11527 | -3/Research | Identified exit to Testing 11612 | -3/Research | Spotted B-86 Titan 11651 | -3/Research | Fabricated Exp. Targeting Computer? 11779 | -3/Research | Build established: Wizard-Ninja 11797 | -3/Research | Fabricated Exp. Targeting Computer? 11940 | -3/Research | Entered Armory 11942 | -3/Armory | Loaded intel: 95 machine locations 12033 | -3/Armory | Identified System Mapper 12164 | -3/Armory | Fabricated Exp. Utility Shielding (x1) 12549 | -3/Armory | Unchained authorized (6S-H0T) 12589 | -3/Armory | Exiles provided nearest exit location to -2/Research 12605 | -3/Armory | Identified Transdimensional Reconstructor 12605 | -3/Armory | Warped through subspace to slip node 12605 | -3/Armory | Discovered new exit (range 1) 12624 | -3/Armory | Lost 6 allies 12722 | -3/Armory | Learned Access recycling unit intel 12800 | -3/Armory | Learned Research stockpile data 12802 | -3/Armory | Lost 3 allies 12828 | -3/Armory | Intercept squad dispatched 12848 | -3/Armory | Spotted Tracker 12848 | -3/Armory | Entered Lab 12848 | -3/Lab | Accompanied by 1 ally 12848 | -3/Lab | Discovered exit to Research (range 10) 12858 | -3/Lab | Hidden lab's door opened automatically 12858 | -3/Lab | Sensor layout match revealed 12859 | -3/Lab | Gained access to the hidden lab's interior 12890 | -3/Lab | Decrypted terminal 12891 | -3/Lab | Decrypted terminal 12907 | -3/Lab | Found Alien Artifact 12911 | -3/Lab | Found Alien Artifact 12916 | -3/Lab | Found Transdimensional Reconstructor 12955 | -3/Lab | Found Alien Artifact 12956 | -3/Lab | Build established: Wizard-Sprinter 12987 | -3/Lab | Found Prototype Special Weapon 12992 | -3/Lab | Decrypted terminal 12992 | -3/Lab | Acquired modification code for an L2 power cell 13043 | -3/Lab | Found Prototype Energy Gun 13043 | -3/Lab | Identified Hyp. EM Gauss Rifle 13046 | -3/Lab | Found Prototype Energy Gun 13046 | -3/Lab | Identified Tachyon Dispersion Ray 13049 | -3/Lab | Found Prototype Protection 13052 | -3/Lab | Identified Gui. Remote Datajack 13058 | -3/Lab | Found Quantum Router 13081 | -3/Lab | Identified Integrated Reactor 13081 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 13109 | -3/Lab | Identified Hvy. Regenerative Plating 13215 | -3/Lab | Entered Research 13215 | -2/Research | Accompanied by 1 ally 13215 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 13217 | -2/Research | Loaded intel: 110 machine locations 13218 | -2/Research | Loaded intel: 24 terminal locations 13359 | -2/Research | Identified exit to Quarantine 13378 | -2/Research | Build established: Wizard-Mutant 13383 | -2/Research | Unchained authorized (6S-H0T) 13446 | -2/Research | Fabricated Enh. Armored Heavy Treads (x1) 13565 | -2/Research | Discovered new exit (range 12) 13821 | -2/Research | Identified Core Reset Matrix 13821 | -2/Research | Identified Core Regenerator 13821 | -2/Research | Used Core Reset Matrix 13823 | -2/Research | Spotted B-90 Cyclops 13840 | -2/Research | Intercept squad dispatched 13857 | -2/Research | Spotted Tracker 13858 | -2/Research | Spotted Tracker 13864 | -2/Research | Destroyed Tracker 13873 | -2/Research | Destroyed Tracker 13876 | -2/Research | Spotted Combat Programmer 13886 | -2/Research | Destroyed Combat Programmer 13887 | -2/Research | Spotted Combat Programmer 13889 | -2/Research | Destroyed Combat Programmer 13966 | -2/Research | Found Prototype Energy Gun 14040 | -2/Research | Entered Quarantine 14041 | -2/Quarantine | Maximum security lockdown engaged 14041 | -2/Quarantine | Detected hypermatrix surge 14041 | -2/Quarantine | Sensed 14 artifacts in vicinity 14067 | -2/Quarantine | Found Matter Drive 14247 | -2/Quarantine | Found Transdimensional Reconstructor 14254 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 14256 | -2/Quarantine | Found Transdimensional Reconstructor 14259 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 14313 | -2/Quarantine | Warped through subspace 14315 | -2/Quarantine | Warped through subspace 14327 | -2/Quarantine | Found Phase Redirector 14362 | -2/Quarantine | Discovered new exit (range 6) 14367 | -2/Quarantine | Cryocooling Duct disabled 14369 | -2/Quarantine | Entered Access 14369 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 14425 | -1/Access | Identified exit to Command 14425 | -1/Access | Identified exit to Surface 14539 | -1/Access | Crushed by falling debris 14547 | -1/Access | Crushed by falling debris 14711 | -1/Access | Destroyed 8 combat bots 14858 | -1/Access | Entered Command 14910 | -1/Command | Disengaged cave seal 14910 | -1/Command | Assembled emerged from the dark tunnel 15123 | -1/Command | Lost 3 allies 15239 | -1/Command | Build established: Wizard-Tank 15325 | -1/Command | Lost 4 allies 15415 | -1/Command | Lost 5 allies 15577 | -1/Command | Disengaged cave seal 15577 | -1/Command | Assembled emerged from the dark tunnel 15608 | -1/Command | First assault squad dispatched 15701 | -1/Command | Lost 3 allies 15782 | -1/Command | Lost 8 allies 15963 | -1/Command | Identified Immobilizer 15972 | -1/Command | Found Unknown Protection 15972 | -1/Command | Identified Hvy. Reflective Plating 16259 | -1/Command | Build established: Alien-Tank 16289 | -1/Command | Spotted M Guard 16291 | -1/Command | Spotted M Guard 16291 | -1/Command | Spotted Combat Programmer 16293 | -1/Command | Spotted Combat Programmer 16396 | -1/Command | 0b10 Conduit disabled 16398 | -1/Command | Met MAIN.C 16456 | -1/Command | System corruption reached 10% 16507 | -1/Command | Destroyed MAIN.C Shell 16510 | -1/Command | MAIN.C activated Command garrisons 16548 | -1/Command | Used Core Regenerator, restored core integrity (+400) 16563 | -1/Command | Core integrity fell below 50% 16568 | -1/Command | Emitted hypermatrix ping 16569 | -1/Command | Core integrity fell below 20% 16572 | -1/Command | Destroyed by MAIN.C with Omega Cannon Last Messages --------------- 16548_ Adv. Force Field destroyed. 16548_ EMDS Slug penetrates 0b10 Conduit. 16550_ Penetrated by EMDS Slug. 16555_ Quantum Reactor destroyed. 16556_ Arm. Heavy Treads destroyed. 16556_ Penetrated by EMDS Slug. 16557_ System corrupted: Component data lost. 16558_ Penetrated by EMDS Slug. 16558_ Knocked back. 16559_ Penetrated by EMDS Slug. 16562_ Knocked back. 16562_ Penetrated by EMDS Slug. 16566_ EMDS Slug penetrates Reinforced Barrier. 16567_ Penetrated by EMDS Slug. 16568_ Emitted hypermatrix ping. 16569_ EMDS Slug penetrates Reinforced Barrier. 16570_ Penetrated by EMDS Slug. 16570_ Graphene Brace destroyed. 16570_ Adv. Coolant Injector destroyed. [Achievement: 50k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????######################???? | | ???????????????????????#""""""" """" #???? | | ???????????????????????#"" "" #???? | | ???????????????????????#""""" "" ##### | | ???????????????????????#""""""""" / | | ???????????????????????#" " " %" | | ?????????????w?????????#"" """"" % = | | ???????????????????????#"" """ Y ##### | | ???????????????????????# " p % % #???? | | ???????????????????????# " Y #???? | | ???????????????????????# M #???? | | ???????????????????????# " ""#???? | | ???????????????????????# """#???? | | ???????????????????????# """#???? | | ???????????????????????# " " #???? | | ???????????????????????# " " #???? | | ???????????????????????" @ " """" " #???? | | ???????????????????????" " " """" #???? | | ???????????????????????" " " " #???? | | ???????????????????????# """""" " #???? | | ???????????????????????# " """"""""#???? | | ???????????????????????# "" " " " #???? | | ???????????????????????#######################???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????!????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 100 Energy Generation 80 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 24 Terrain Scan Density 135 ECM Strength 1 Jamming Range 14 Cloak Strength 4 Power Amplification 30 Additional Mass Support 12 Armor Coverage 2400 Resistance: TH 25 Core Shielding 20 Utility Shielding 90 Evasion (%) 65 Targeting Accuracy 24 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 74 Defensive Hacking 70 Authchip Count 5 Item Schematics ----------------- Adv. Heavy Siege Treads | -2/Research | Hacked Quantum Reactor | -2/Research | Hacked Enh. Hardcell Cannon | -2/Research | Hacked Enh. Nova Cannon | -1/Command | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Weight Redist. System | x2 | -6/Factory | Authchip Imp. Hacking Suite | x1 | -6/Factory | Authchip Imp. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Exp. Targeting Computer | x1 | -3/Research | Authchip Exp. Targeting Computer | x1 | -3/Research | Authchip Exp. Utility Shielding | x1 | -3/Armory Enh. Armored Heavy Treads | x1 | -2/Research Repaired ---------- Cld. Cesium-ion Thruster | 24% | -5/Factory Cld. Cesium-ion Thruster | 44% | -5/Factory Hcp. Storage Unit | 38% | -4/Factory Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Integrated Reactor Core Reset Matrix Matter Drive High-powered Transdimensional Reconstructor Phase Redirector Core Regenerator Achievements -------------- 50k Club A Powerful Ally? Adventurer Alien Roots Bending The Rules Charge!!! Cya! Decrypted! For Science! Hackathon I Laugh At Your Crits More Power To You Network Effect Production Line Reappropriation Recruitment Drive Slippery One The Science Guy Tune-up Watch This! Whoosh! Challenges ------------ None Game ------ Seed PortableGuidedDesublimator Manual? 0 Play Time 08:50:23 Cumulative 42.2 hours Start 2026.01.14 @ 17:07:27 End 2026.01.15 @ 16:39:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/0/1/0/0/0/0/0 Lore% 34 Gallery% 38 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6d80e97-5e5b-42c6-ab83-dd683a95d107