Cogmind - Beta 12 *** ADVENTURER MODE // 2023.05.21 @ 11:08:07 Player: Puck Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (349) 1745 Value Destroyed (16896) 16896 Prototype IDs (80) 1600 Alien Tech Used (0) 0 Bonus (19680) 19680 TOTAL SCORE: 50421 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5740 Follower Combat Kills 5589 Network Hubs Disabled 400 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1908 Built Enhanced Grunts 300 Met R17 at Cetus 500 Win 3000 Friendly Fire -157 Cogmind --------- Core Integrity 685/1600 Matter 253/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Advanced Matter Compressor (15) Advanced Focal Shield RU-N14's Throwing Claymores v3 (2) Plasma Lance Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Gyrokinetic Inverter Cooled Gravmag System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Cooled Antigrav System Antigrav Array Cooled Linear Gravjet > --- UTILITY ---------- Experimental Cooling System Large Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Experimental Targeting Computer Layered Heavy Armor Plating Advanced Focal Shield Advanced Thermal Shield Advanced EM Disruption Field Advanced Force Field > --- WEAPON ----------- Advanced KE Penetrator Advanced KE Penetrator Helical Railgun > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Improved Antigrav System Advanced Matter Compressor Advanced Sensor Array Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Smartbomb Launcher RU-N14's Throwing Claymores v3 Plasma Lance [Rating: 185] Favorites ----------- Power Light Quantum Reactor Engine F-cell Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Flight Unit Utility Advanced Visual Processing Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Heavy Neutron Cannon Ballistic Gun KE Penetrator Ballistic Cannon Hypervelocity Gauss Cannon Launcher Improved Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Flail Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 7 | . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . 1 . 1 1 . Utility 9 | . . . . . 2 2 . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 1 . Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 381 | . 5 6 . . 36 22 1 4 . 6 18 . 4 1 2 23 1 1 14 4 38 12 2 4 11 76 21 21 15 33 Power 38 | . . 1 . . 1 1 . . . 2 2 . . . . 1 . . 2 . 3 . . . 1 9 4 6 2 3 Engine 6 | . . 1 . . . 1 . . . 1 2 . . . . . . . . . . . . . . . 1 . . . Core 7 | . . . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . 2 1 . . . Reactor 25 | . . . . . . . . . . . . . . . . . . . 2 . 2 . . . 1 7 2 6 2 3 Propulsion 92 | . 3 3 . . 11 5 . . . 2 5 . . . 1 7 . . 2 . 10 1 . 1 2 10 7 3 5 14 Treads 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 21 | . 1 . . . 8 4 . . . 2 5 . . . 1 . . . . . . . . . . . . . . . Wheel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 55 | . . . . . . 1 . . . . . . . . . 7 . . 2 . 10 1 . 1 2 10 5 3 5 8 Flight 13 | . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . 6 Utility 150 | . . 1 . . 12 11 . 2 . . 5 . . . 1 11 1 1 3 3 20 8 2 . 4 36 6 11 3 9 Device 84 | . . . . . 5 6 . . . . 3 . . . 1 4 1 1 1 2 12 4 . . 4 19 3 7 3 8 Storage 11 | . . . . . 3 . . . . . 1 . . . . 1 . . . . 3 . . . . 2 . 1 . . Processor 8 | . . 1 . . 2 . . 1 . . . . . . . . . . 1 . 1 . . . . 2 . . . . Hackware 4 | . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . 1 Protection 43 | . . . . . 2 5 . 1 . . 1 . . . . 4 . . 1 1 4 3 2 . . 13 3 3 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 101 | . 2 1 . . 12 5 1 2 . 2 6 . 4 1 . 4 . . 7 1 5 3 . 3 4 21 4 1 5 7 Energy Gun 32 | . . . . . 5 2 . . . 1 4 . 1 . . . . . 1 . . 3 . 2 3 9 1 . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ballistic Gun 32 | . . . . . 6 1 . . . . 1 . 1 1 . 4 . . 5 . 3 . . 1 1 3 2 1 . 2 Ballistic Cannon 16 | . . . . . . 2 . 2 . . 1 . . . . . . . . . 2 . . . . 4 1 . 2 2 Launcher 9 | . . . . . . . 1 . . 1 . . 2 . . . . . . 1 . . . . . 1 . . 1 2 Special Weapon 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . 2 1 Impact Weapon 4 | . 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 49 | . . . . . 4 3 . . . . 2 . . . . 2 . . 4 . 7 4 1 1 2 10 3 3 . 3 Parts Lost 80 | . 1 . . . 3 2 . 2 . . . 1 . . . 5 . . . . . . . 1 5 10 4 2 3 41 Power 10 | . . . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . 3 1 . . 3 Propulsion 31 | . 1 . . . 2 1 . . . . . 1 . . . 2 . . . . . . . . 1 3 . 1 . 19 Utility 25 | . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . 1 1 2 1 3 14 Weapon 14 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 3 3 1 . . 5 Highest Loss Streak 27 | . 1 . . . 3 2 . 1 . . . 1 . . . 3 . . . . . . . 1 2 3 3 1 2 27 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 84 81 85 85 98 98 92 91 84 89 99 99 93 93 95 97 100 100 99 100 100 99 100 99 97 93 75 93 89 88 Engine 2 | . 14 14 14 14 . 4 7 6 . 2 6 6 6 6 6 4 . . . . . . . . . . . . . . Core 1 | . . . . . 8 2 . . . 2 . . . . . . 5 5 1 . . . . . . 2 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 3 5 10 10 10 10 10 6 4 7 8 7 Leg 15 | . 15 . . . 26 29 30 30 30 30 33 32 26 26 28 25 . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . . . . . . 7 35 35 35 35 31 31 31 31 31 29 24 29 32 30 Flight 1 | . . 15 28 28 8 . . . . . . . . . . . . . . . . . . . . . . . . . Device 8 | . . . . . 4 7 7 . . . 5 6 6 6 6 6 5 8 8 10 15 18 15 15 14 15 11 18 18 23 Storage 6 | . 14 7 . . 8 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 15 | . . 4 14 14 13 15 15 21 23 23 20 20 20 20 20 17 17 17 17 17 15 15 15 15 15 14 14 13 12 9 Hackware 1 | . . . . . . . . . . . . . . . . 4 5 5 5 5 1 . . . . . . . . 1 Protection 5 | . . . . . 8 14 7 7 7 7 6 6 6 6 6 4 5 2 2 . 2 2 5 5 5 4 6 5 4 1 Energy Gun 5 | . 18 . . . 3 6 7 4 . 1 12 13 12 13 13 6 . . . . . 5 10 7 8 3 2 . . . Ballistic Gun 6 | . . . . . 10 4 . . . . 5 6 5 6 6 9 17 17 16 13 11 4 . 1 . 6 . 11 7 7 Ballistic Cannon 1 | . . . . . . 3 . 10 15 12 1 . . . . . . . . . 3 5 5 5 4 2 4 1 2 1 Impact Weapon 1 | . 9 26 28 28 3 . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 125 | 14 14 14 7 7 38 70 60 66 53 68 90 72 77 72 73 80 49 48 59 59 87 80 74 78 80 91 84 94 125 116 Greatest Support 127 | 20 26 26 8 8 68 74 74 74 74 74 90 90 75 75 90 90 72 72 74 74 75 79 79 79 79 87 101 112 120 127 Greatest Overweight (x) 2 | . 1 1 . . 1 1 . . 1 1 1 . 1 . . 1 . . . . 1 1 . . 1 1 1 . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 8 8 5 5 15 15 15 15 15 15 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | . 8 6 5 5 10 15 15 15 15 15 19 20 20 20 20 19 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 20 | . 8 8 5 5 11 15 15 15 15 15 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | . 7 6 5 5 9 12 15 14 15 14 19 20 20 19 19 19 15 15 14 15 14 14 15 15 14 14 14 14 14 11 Final Capacity 20 | 8 8 5 5 5 15 15 15 15 15 15 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 20 | 6 8 5 5 5 11 15 15 15 15 15 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 12 15 15 15 5 Class Distribution -------------------- 19% | Scavenger-Mutant 12% | Scavenger-Skirmisher 11% | Scavenger-Scout 9% | Mutant 9% | Scavenger-Tank 7% | Scavenger-Gunner 7% | Hacker-Scout 5% | Skirmisher 5% | Hacker-Gunner 4% | Scout 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Gunner | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Hacker-Gunner | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Extension Scavenger-Tank | -4/Cetus Scavenger-Tank | -4/Archives Scavenger-Mutant | -4/Hub_04(d) Scavenger-Scout | -3/Research Scout | -3/Testing Scavenger-Scout | -2/Research Scavenger-Scout | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Matter Collected 11620 | 200 250 37 . 23 815 576 49 264 . 121 445 9 88 . 58 480 23 36 858 254 476 572 104 70 346 2921 309 881 374 981 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16398 | . 788 25 . . 1703 524 222 157 . 111 1220 . 130 . 199 1279 . . 650 346 205 441 211 71 505 4102 217 1487 271 1534 Parts 761 | . 34 1 . . 103 39 12 7 . 7 44 . 4 . 6 42 . . 19 21 10 11 8 2 25 209 11 52 12 82 Haulers Intercepted 8 | . 2 . . . 3 . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . Recyclers Shooed 14 | . 3 . . . 3 . . . . . 2 . . . . 6 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 66 | . . . . . . . 9 12 . 13 . 1 3 . 12 . . . . 16 . . . . . . . . . . Prevented 6 | . . . . . . . 2 . . . . . 1 . 3 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Combat Hostiles Destroyed 272 | . 13 2 . . 31 15 11 6 . 5 15 . 5 . 3 18 . . 12 16 3 1 3 1 5 53 2 17 5 30 Melee 9 | . 1 . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Guns 156 | . 9 . . . 20 4 1 1 . . 15 . 2 . 3 16 . . 12 4 3 1 . . 4 29 . 16 3 13 Cannons 35 | . . . . . . 10 . 2 . 3 . . . . . . . . . . . . 3 1 1 11 1 1 . 2 AOE 60 | . . . . . . . 10 3 . 2 . . 3 . . . . . . 12 . . . . . 13 1 . 1 15 Classes Destroyed 23 | . 6 . . . 6 3 1 . . 1 . . . . . 1 . . 2 . . . . . . 2 . . 1 . Worker 13 | . . . . . 2 . . . . . 2 . . . . . . . . . . . . . 1 2 4 1 . 1 Builder 3 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Tunneler 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler 8 | . 2 . . . 3 . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . Recycler 17 | . 3 . . . 2 . . . . . 3 . . . . . . . . . . 3 . . 1 3 1 . . 1 Mechanic 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . Operator 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Drone 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Watcher 27 | . 3 . . . 5 4 . . . . 3 . . . . 1 . . . . 1 . . . . 8 . 2 . . Swarmer 78 | . 6 2 . . 10 5 7 3 . 1 3 . 3 . . . . . . 12 . . . . . 13 . . . 13 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Grunt 83 | . 7 . . . 7 . 3 2 . 2 7 . 1 . 1 13 . . 4 2 . . 2 . 2 19 . 5 1 5 Brawler 6 | . . . . . . . 1 . . . 1 . . . . 2 . . 1 . . . . . . 1 . . . . Duelist 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Sentry 33 | . . . . . 11 3 . . . . 1 . . . . 1 . . . . 3 . . 1 1 6 . 3 1 2 Specialist 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hunter 23 | . . . . . 2 . . 1 . . 1 . . . 1 . . . 1 2 . 1 . . 1 5 . 6 . 2 Programmer 30 | . . . . . . 3 . . . . 2 . 1 . . 2 . . 2 . . . . . . 6 2 3 1 8 Heavy 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Striker 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 15 | . 3 2 . . 10 4 9 4 . 2 7 . 3 . 2 7 . . 6 5 1 1 3 1 2 12 3 5 3 15 Combat Bots Only 15 | . 3 2 . . 9 4 9 4 . 2 5 . 3 . 2 6 . . 6 5 1 1 3 1 2 10 2 5 3 15 Max Kills in Single Turn 6 | . 1 1 . . 2 1 2 3 . 1 2 . 3 . 1 2 . . 1 2 1 1 1 1 1 6 3 2 1 5 Gunslinging 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . Exploded 6 | . . . . . . . 2 3 . 1 . . 3 . . . . . . 2 . . . . . 6 1 . 1 5 Melee 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Damage Taken 16737 | . 313 59 . . 1043 1334 166 153 . 89 594 310 172 . 147 1172 . . 180 477 274 126 16 111 631 2796 932 822 1210 3610 Core 2130 | . 54 33 . . 117 99 . . . . 27 49 25 . 12 60 . . 44 53 74 12 16 . 78 273 104 85 68 847 Absorbed by Shields 635 | . . . . . . . . . . . . . . . . . . . . . 42 . . . 52 134 . . 88 319 Redirected to Shielding 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Regen/Repaired (Parts) 1166 | . . . . . . . . . . . . . . 797 . . . . 17 . . . . . . 194 158 . . . Core Remaining (%) 78 | 100 . . . 65 78 . . . . 85 . . . . 86 . . . . 84 . . . . 84 . 71 94 . 42 Volleys Fired 734 | . 37 . . . 79 59 7 9 . 11 40 . 7 1 7 44 . . 32 19 16 18 12 5 43 138 25 41 27 57 Largest 3 | . 2 . . . 2 2 2 2 . 2 3 . 3 1 3 3 . . 3 3 3 3 3 3 3 3 2 3 3 3 Hottest 277 | . 100 . . . 110 109 97 109 . 96 178 . 178 75 178 178 . . 99 99 133 213 185 185 232 277 106 136 157 131 Shots Fired 1700 | . 74 . . . 150 109 12 14 . 19 120 . 20 1 21 132 . 1 96 43 44 40 32 11 74 346 32 113 56 140 Gun 1333 | . 74 . . . 150 46 5 5 . . 120 . 18 1 21 132 . 1 96 36 28 25 20 6 37 248 18 103 29 114 Cannon 314 | . . . . . . 63 . 8 . 16 . . . . . . . . . . 16 15 12 5 37 91 14 10 11 16 Launcher 35 | . . . . . . . 7 1 . 3 . . 2 . . . . . . 7 . . . . . . . . 6 9 Special 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . 10 1 Kinetic 1220 | . . . . . 121 72 . 8 . 16 40 . 6 . 7 107 . 1 96 36 44 20 12 5 38 294 14 113 40 130 Thermal 377 | . 74 . . . 29 37 5 5 . . 80 . 12 1 14 25 . . . . . 20 20 6 34 15 . . . . Explosive 52 | . . . . . . . 7 1 . 3 . . 1 . . . . . . 7 . . . . . 7 . . 16 10 Electromagnetic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Entropic 50 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 30 18 . . . Robot Hit Streak 48 | . 28 . . . 30 35 13 12 . 13 45 . 20 . 11 28 . . 40 48 20 14 43 45 16 33 16 21 14 34 Robot Miss Streak 4 | . 2 . . . 3 2 2 1 . 2 4 . 3 . 1 2 . . 2 2 1 4 . 1 1 2 2 2 1 2 Penetration Max 2 | . . . . . 1 . . . . . . . . . . 1 . . 1 1 . . . . . 2 2 1 . 1 Secondary Targets 17 | . . . . . . . . . . . 4 . . . . 2 . . 6 . . . . . . 2 . 2 . 1 Max Gunslinging Chain 2 | . . . . . . . . . . . 2 . . . . 1 . . 1 . . . . . . 1 . 1 . 1 Shots Hit Robots 1270 | . 69 2 . . 130 87 7 12 . 9 97 . 17 . 17 108 . . 83 34 32 30 32 9 43 227 16 78 34 97 Core Hits 696 | . 28 . . . 50 27 18 11 . 8 98 . 13 . 6 54 . . 31 29 9 12 13 3 18 127 13 40 19 69 Critical Kills 74 | . 1 . . . 1 . . . . . . . . . . 2 . . 3 1 1 . . . . 48 1 6 1 9 Critical Parts Destroyed 98 | . 2 1 . . 4 . . . . . . . . . . 3 . . 4 . 1 . . . . 53 7 7 2 14 Critical Strikes 216 | . 5 1 . . 6 9 1 . . 2 5 . 1 . . 6 . . 7 1 2 1 2 1 1 108 8 14 9 26 Burn 12 | . 2 . . . . 2 1 . . . 5 . 1 . . 1 . . . . . . . . . . . . . . Destroy 171 | . . . . . . . . . . . . . . . . 5 . . 7 1 2 . . . . 103 5 13 9 26 Blast 15 | . . . . . . 7 . . . 2 . . . . . . . . . . . 1 2 1 1 . . 1 . . Smash 10 | . 3 1 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Detonate 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 . . . Melee Attacks 50 | . 15 4 . . 31 . . . . . . . . . . . . . . . . . . . . . . . . . Impact 50 | . 15 4 . . 31 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41672 | . 1246 76 . . 2992 2290 1009 328 . 653 2278 . 623 . 348 3216 . . 2513 1803 875 1086 1009 312 1800 6341 1213 2339 1929 5393 Guns 23515 | . 768 . . . 1974 740 100 80 . . 2278 . 422 . 348 3028 . . 2513 621 539 554 571 112 938 2407 468 2019 557 2478 Cannons 5443 | . . . . . . 1515 . 117 . 218 . . . . . . . . . . 298 439 438 200 562 777 168 320 179 212 Explosions 10646 | . . . . . . . 909 131 . 435 . . 201 . . 143 . . . 1182 . 93 . . 300 2959 577 . 1061 2655 Melee 1522 | . 478 76 . . 968 . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 178 | . . . . . 50 35 . . . . . . . . . 45 . . . . 38 . . . . 10 . . . . Kinetic 20891 | . . . . . 1559 1625 . 117 . 218 772 . 178 . 101 2578 . . 2513 621 837 518 438 200 584 2099 168 2339 736 2690 Thermal 8202 | . 768 . . . 415 630 100 80 . . 1506 . 244 . 247 450 . . . . . 568 571 112 839 1256 416 . . . Explosive 8893 | . . . . . . . 909 131 . 435 . . 177 . . 143 . . . 1182 . . . . . 2039 161 . 1061 2655 Electromagnetic 324 | . . . . . . . . . . . . . 24 . . . . . . . . . . . 300 . . . . . Impact 1522 | . 478 76 . . 968 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 368 | . . . . . . . . . . . . . . . . . . . . . . . . . . 188 . . 132 48 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1294 | . . . . . . . . . . . . . . . . . . . . . . . . . 77 749 468 . . . Highest Corruption 3 | . . . . . . . . . . . 1 1 3 3 . 2 2 2 2 . 2 2 . . 1 2 3 . . 2 Average Corruption 1 | . . . . . . . . . . . 1 1 2 3 . 1 2 2 2 . 2 1 . . 1 1 2 . . 1 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Corruption Blocked 37 | . . . . . . . . . . . . . . . . 11 . . . . . . . . . 2 . 24 . . Effects 67 | . . . . . . . . . . . 3 2 4 1 . 7 3 4 1 . 5 5 . . . 20 8 . . 4 Message Errors 12 | . . . . . . . . . . . 2 . 3 . . 2 . . . . 1 1 . . . 2 1 . . . Matter Fused 14 | . . . . . . . . . . . . . . . . 2 1 . . . 1 1 . . . 5 3 . . 1 Heat Flow Errors 12 | . . . . . . . . . . . . 1 1 . . 2 . 1 . . 1 . . . . 4 1 . . 1 Energy Discharges 14 | . . . . . . . . . . . . . . . . . 1 1 1 . 2 1 . . . 6 1 . . 1 Data Loss (minor) 7 | . . . . . . . . . . . 1 . . 1 . . 1 1 . . . 1 . . . 1 1 . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Misfires 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . Alerts 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1087 | . 170 56 . . 294 11 38 3 . 27 . . 22 . . . . . . 19 10 4 . . 43 190 . 36 1 163 Projectiles 77 | . . . . . . 11 . 3 . . . . . . . . . . . . 10 3 . . 6 . . 36 . 8 Explosions 490 | . . . . . . . 38 . . 27 . . 22 . . . . . . 19 . 1 . . 37 190 . . 1 155 Melee 520 | . 170 56 . . 294 . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 32 | . 1 . . . 4 7 . 2 . 1 . . . . . . . . . . . 1 2 . 3 5 2 2 . 2 Impact 6 | . 1 . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 25 | . . . . . . 6 . 2 . 1 . . . . . . . . . . . 1 2 . 3 5 1 2 . 2 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 341 | . . . . . . . 61 . . . . . . . . . . . . . 19 . . . 158 96 . . . 7 Shots 7 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 2 . . . 1 Rammed 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Targets Rammed 11 | . . . . . 5 2 . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . Kicked 8 | . . . . . 4 2 . . . . . . . . . 2 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 488 | . 288 . . . 254 285 153 285 . 90 209 224 389 18 332 184 168 218 44 . 439 240 259 154 488 406 211 10 36 449 Average Temperature 84 | . 92 . . . 65 108 60 110 . 31 61 115 156 13 150 32 55 86 16 . 167 64 106 71 112 175 36 4 15 143 Received Heat Transfer 2496 | . 159 . . . 360 264 18 18 . 18 177 57 54 . 9 423 . . 18 . 78 9 . 9 45 331 87 36 71 255 Effects 27 | . . . . . 2 3 . . . . . . 3 . 1 . . 6 . . 2 1 . . 2 2 . . . 5 Shutdowns 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 17 | . . . . . 2 3 . . . . . . 3 . . . . 6 . . . 1 . . . 1 . . . 1 Short Circuit 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 16 | . 3 2 . . 10 . . . . . . . . . . . . . . . . . . . 1 . . . . . Impact Corruptions 23 | . 7 2 . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . 1 . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . Combat Hostiles 4 | . 1 . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . Parts Melted 40 | . 10 . . . 1 4 . . . . 10 . 1 . 4 2 . . 3 . . . 3 . . 2 . . . . Heat Transferred 14683 | . 2405 . . . 814 1258 259 148 . . 3850 . 600 . 550 1100 . . . . . 679 740 148 999 883 250 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Peak Influence 2252 | . 267 63 . . 494 308 . . . . 469 . . . . 929 . . . . 282 604 671 311 1535 2252 1328 1631 1312 1742 Initial 1103 | . . 13 . . . 27 . . . . 204 . . . . 52 . . . . 91 57 196 219 90 695 1103 650 845 738 Average 553 | . 131 44 . . 244 75 . . . . 245 . . . . 576 . . . . 163 205 474 303 736 1138 1154 1165 1054 1105 Maximum Alert Level 5 | . 1 . . . 2 1 . . . . 2 . . . . 3 . . . . 1 2 2 1 4 5 4 5 4 5 Low Security (%) 29 | . 76 100 . 100 27 88 . . . . 21 . . . . 12 . . . . 74 67 3 . 21 . . . . . Level 1 23 | . 23 . . . 65 11 . . . . 71 . . . . 11 . . . . 25 13 24 100 5 . . . . . Level 2 11 | . . . . . 6 . . . . . 7 . . . . 39 . . . . . 19 71 . 20 14 . 17 . . Level 3 18 | . . . . . . . . . . . . . . . . 37 . . . . . . . . 28 39 11 31 52 65 Level 4 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 24 28 88 43 47 20 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 7 . 13 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 73 | . 4 . . . 3 7 . 1 . . 6 . . . . 9 . . . . 1 . 1 . 7 21 2 3 . 8 Investigation 20 | . 4 . . . . . . . . . 1 . . . . 2 . . . . . . 1 . 3 3 . 2 . 4 Extermination 15 | . . . . . . 3 . . . . 2 . . . . 1 . . . . 1 . . . 1 3 1 1 . 2 Reinforcement 16 | . . . . . 2 3 . . . . 2 . . . . 4 . . . . . . . . 2 2 1 . . . Assault 18 | . . . . . . . . 1 . . . . . . . 2 . . . . . . . . 1 12 . . . 2 Garrison 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 18 | . . . . . . . . . . . 1 . . . . 3 . . . . . . . . 2 6 . 2 . 4 Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Distress Signals 29 | . . . . . 4 . . . . . 1 . . . . . . . 2 1 . 2 2 . 4 2 . 6 . 5 Communications Jammed 125 | . . . . . . 5 . . . . 1 . . . . . . . . . . 1 75 . 24 19 . . . . Distress Signals 117 | . . . . . . . . . . . 1 . . . . . . . . . . 1 75 . 22 18 . . . . Times Spotted 635 | . 20 3 . 7 51 28 12 14 . 10 28 5 5 . 5 45 4 . 39 14 6 12 15 3 28 102 23 50 22 84 Peak Tracking Total 20 | . 4 3 . 14 12 6 4 8 . 4 6 4 3 . 4 5 4 . 11 4 1 5 5 2 10 12 8 12 8 20 Tactical Retreats 42 | . 2 . . 1 3 2 . 1 . 1 1 1 . . . 1 2 . 1 1 1 . . . 1 3 2 3 3 12 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Traps Triggered 25 | . 2 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . 2 7 4 2 . 5 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . 1 1 1 . . . . . . . . 1 . 14 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Machines Disabled 69 | . . . . . 2 . . . . . . . . . . 22 . . . . . 2 2 2 23 4 5 . 4 3 Max in Single Turn 14 | . . . . . 1 . . . . . . . . . . 2 . . . . . 1 . 1 14 1 3 . 1 2 Garrison Access 5 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 1 . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Machines Accessed 47 | . 5 . 1 . 5 5 . . 4 1 4 . . 1 . 4 . . 5 . . 2 3 . 1 3 . 1 . 2 Terminals 16 | . 3 . . . 4 1 . . . 1 1 . . . . . . . . . . 1 3 . . . . . . 2 Fabricators 5 | . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . 1 1 . . . . . . . . . 1 . . . . . 1 . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 2 . 1 . . Total Hacks 157 | . 13 . 2 . 14 18 . . 34 1 12 . . 4 . 6 . . 13 . . 3 9 . 3 13 . 4 . 8 Successful 94 | . 4 . 2 . 5 11 . . 34 1 5 . . 4 . 5 . . 13 . . 2 4 . . 3 . 1 . . Failed 63 | . 9 . . . 9 7 . . . . 7 . . . . 1 . . . . . 1 5 . 3 10 . 3 . 8 Catastrophic 16 | . 1 . . . 2 1 . . . . 1 . . . . . . . . . . . 1 . . 5 . . . 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 141 | . 9 . . . 9 4 . . . . 3 . . . . 20 . . 1 . 12 11 1 . 14 27 12 11 2 5 Terminals 50 | . 8 . . . 12 7 . . . 1 4 . . . . . . . . . . 1 9 . . . . . . 8 Fabricators 13 | . . . . . . 1 . . . . 3 . . . . 4 . . . . . . . . . 5 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 5 . . . 2 1 . . . . . . . . . 1 . . . . . 2 . . . . . . . . Scanalyzers 12 | . . . . . . 8 . . . . 4 . . . . . . . . . . . . . . . . . . . Garrison Access 18 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 3 8 . 4 . . Terminal Hacks 68 | . 1 . 2 . 4 2 . . 34 1 2 . . 4 . . . . 13 . . 1 4 . . . . . . . Record 25 | . . . 2 . . . . . 11 1 . . . . . . . . 7 . . . 4 . . . . . . . Part Schematic 18 | . . . . . . 1 . . 13 . . . . 4 . . . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . 1 . . . 3 . . . . . . . . . 5 . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . 2 . . . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . Build 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 10 | . . . . . . 8 . . . . 2 . . . . . . . . . . . . . . . . . . . Insert Component 5 | . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . Analyze 5 | . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . Seal Access 4 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . Unauthorized Hacks 4 | . 2 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Mask 3 | . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 4 . . . 5 3 . . . . 4 . . . . 2 . . . . . 2 3 . 1 2 . 1 . 2 Full Trace Events 11 | . 3 . . . . . . . . . 1 . . . . 1 . . . . . . 1 . 1 2 . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 14 | . . . . . . . . . 7 . . . . 2 . . . . . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 46 | . . . . . . 5 . . 13 . 1 . . 18 . . . . . . . . . . 9 . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 171 | . . . . . . . . . . . . . . . . 95 . . . . . . . . . 76 . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Scanalyzed 5 | . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Total Allies 73 | . . . . . . . . . . 1 . . . 4 . 11 . . . . 4 17 5 . 4 14 . 11 2 . Largest Group 18 | . . . . . . . . . . 1 1 . . 4 4 10 . . . . 2 16 18 13 14 7 . 6 2 . Highest-Rated Group 1496 | . . . . . . . . . . 96 96 . . 158 158 673 . . . . 58 1286 1496 1086 1245 523 . 534 244 . Highest-Rated Ally 153 | . . . . . . . . . . 96 96 . . 40 40 85 . . . . 32 153 146 103 103 135 . 122 122 . Zionite Dispatches 27 | . . . . . . . . . . . . . . . . 4 . . . . 4 4 . . 2 8 . 4 1 . Heavy 5 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . 1 1 . Light 9 | . . . . . . . . . . . . . . . . 2 . . . . . 2 . . 1 2 . 2 . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacker 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Total Orders 13 | . . . . . . . . . . . . . . . . 1 . . . . 4 . . . 1 2 . 5 . . DROP 7 | . . . . . . . . . . . . . . . . . . . . . 4 . . . 1 2 . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . RETURN 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 688 | . . . . . . . . . . 29 3 . . . 32 166 . . . . . 49 70 19 113 88 . 101 18 . Total Damage 25734 | . . . . . . . . . . 874 90 . . . 550 5012 . . . . . 1649 2650 885 4534 4003 . 3962 1525 . Kills 134 | . . . . . . . . . . 6 . . . . 4 27 . . . . . 15 15 3 19 27 . 16 2 . Allies Corrupted 6 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 2 . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . . . 1 . . 1 . . 1 . 1 2 2 2 . 1 1 . 1 . . . . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 5 . . Drone Recoveries 5 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 2 . . Zionite Intel Received 10 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . 2 1 3 . . 1 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Terminals 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Turns Passed 19257 | . 857 89 135 50 2163 1651 271 274 148 552 1119 292 438 1134 362 1663 242 272 995 440 523 405 282 172 331 2118 567 557 248 907 Spaces Moved 17752 | 1 650 128 365 134 1347 999 201 194 78 377 748 227 319 915 229 1224 282 369 1117 657 588 517 218 187 368 2172 646 1028 326 1141 Core 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Treads 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 6895 | 1 298 . . . 1205 999 201 194 78 377 748 227 319 915 229 1104 . . . . . . . . . . . . . . Wheels 383 | . 352 31 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 9674 | . . . . . . . . . . . . . . . . 120 282 369 1117 657 588 517 218 187 368 2172 646 1028 326 1079 Flight 792 | . . 97 365 134 140 . . . . . . . . . . . . . . . . . . . . . . . . 56 Fastest Speed 17 | 120 90 37 37 37 29 125 125 125 125 120 120 120 120 120 120 59 59 59 56 56 52 49 49 49 49 49 23 17 22 17 Average Speed 82 | 120 104 51 37 37 132 133 125 125 191 135 124 120 120 120 120 114 59 59 57 56 63 51 49 49 50 56 41 34 40 57 Slowest Speed 240 | 120 190 117 37 37 240 200 125 125 200 200 192 120 190 120 120 190 62 59 61 56 120 109 49 49 105 144 98 38 83 146 Overloaded Moves 74 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 8 18 39 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 1 96 22 79 54 95 32 45 42 72 54 20 51 52 86 50 42 56 51 92 86 13 65 72 99 54 69 83 47 10 40 Regions Visited 30 Branch Regions 21 Pre-discovered Areas 12 | . 1 . 1 . . . . . 1 . . . . 1 1 6 . 1 . . . . . . . . . . . . Known Exits Taken 28 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 11 | . . . . 2 . . . 2 . 1 . 2 . . 1 . 1 1 . 1 . . . . . . . . . . Spaces Dug 140 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 13 39 46 . 24 16 Terrain Destroyed 1139 | . . . . . 1 5 55 12 . 31 . . 5 . . 11 . 2 . 112 10 18 . . 353 151 81 14 94 184 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 170 | . . . . . 1 5 . 1 . 4 . . . . . 8 . 2 . 13 10 5 . . 21 57 22 14 1 6 AOE 963 | . . . . . . . 55 11 . 27 . . 5 . . 2 . . . 98 . 13 . . 332 90 59 . 93 178 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Total 20942 | . 739 147 364 133 1562 1209 208 210 77 397 848 246 356 951 300 1383 356 422 1398 691 706 622 367 259 446 2794 902 1149 402 1298 Wait 1619 | . 20 . . . 26 103 . 3 . . 11 20 27 29 61 61 74 53 217 12 18 59 135 59 10 334 202 33 14 38 Move 17716 | . 649 127 364 133 1344 998 200 193 77 376 747 226 318 914 228 1223 281 368 1116 656 587 516 215 186 367 2171 645 1026 325 1140 Hop 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Pick Up 149 | . 8 3 . . 17 11 . 1 . 1 15 . . 3 1 13 . . 5 . 10 3 . 1 3 19 2 10 8 15 Fast Attach 146 | . 3 1 . . 17 8 . . . 1 3 . . . 1 4 . . 6 . 18 10 1 2 5 33 19 7 . 7 Attach 88 | . . 3 . . 6 3 . 1 . . 4 . . . . 7 . . . . 5 . . . 3 15 1 6 9 25 Detach 21 | . . 1 . . 2 . . . . . . . . . . . . . . . 5 . . . 1 4 2 . 2 4 Swap 149 | . 2 2 . . 13 11 1 3 . 5 11 . 4 1 1 12 1 1 8 4 15 2 1 2 4 28 1 8 6 2 Drop 248 | . 8 6 . . 26 14 . . . 2 17 . . 3 1 17 . . 14 . 31 14 2 4 5 43 5 16 11 9 Fire 734 | . 37 . . . 79 59 7 9 . 11 40 . 7 1 7 44 . . 32 19 16 18 12 5 43 138 25 41 27 57 Melee 42 | . 12 4 . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Kick 8 | . . . . . 4 2 . . . . . . . . . 2 . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 8 . 1 . 1 Rewire 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 3 exits: *Res x3) -3/Research (discovered 3 exits: *Res x2 / *Tes) -3/Testing -2/Research -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 9) 227 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 556 | -10/Materials | Discovered new exit (range 4) 732 | -10/Materials | Discovered new exit (range 16) 858 | -10/Materials | Entered Mines 945 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 945 | -10/Mines | Discovered new exit (range 5) 946 | -10/Mines | Identified exit to Exiles 947 | -10/Mines | Entered Exiles 956 | -10/Exiles | Met 8R-AWN 963 | -10/Exiles | Met EX-HEX 974 | -10/Exiles | Met EX-BIN 992 | -10/Exiles | Met EX-DEC 1000 | -10/Exiles | Visited The Gauntlet 1049 | -10/Exiles | Discovered new exit (range 14) 1053 | -10/Exiles | Identified exit to Mines 1068 | -10/Exiles | Learned location of Zion (-6) 1082 | -10/Exiles | Entered Mines 1099 | -9/Mines | Assembled infested the area 1111 | -9/Mines | Learned Materials emergency access door positions 1127 | -9/Mines | Discovered new exit (range 10) 1131 | -9/Mines | Identified exit to Materials 1132 | -9/Mines | Entered Materials 1132 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1263 | -8/Materials | Lost 3 parts (1p2n) 1271 | -8/Materials | Destroyed 9 combat bots 1554 | -8/Materials | Build established: Scavenger-Mutant 1897 | -8/Materials | Discovered new exit (range 5) 1903 | -8/Materials | Identified exit to Factory 2153 | -8/Materials | Discovered exit to Factory (range 20) 2217 | -8/Materials | Discovered exit to Factory (range 20) 2539 | -8/Materials | Garrison activated, responded to threat 3277 | -8/Materials | Build established: Mutant 3295 | -8/Materials | Entered Factory 3295 | -7/Factory | Evolved 2 slots: Utility x2 3590 | -7/Factory | Build established: Skirmisher 4200 | -7/Factory | Cargo convoy interrupted 4461 | -7/Factory | Garrison activated, responded to threat 4687 | -7/Factory | Build established: Mutant 4823 | -7/Factory | Discovered new exit (range 5) 4837 | -7/Factory | Identified exit to Factory 4918 | -7/Factory | Discovered new exit (range 5) 4939 | -7/Factory | Identified exit to Lower Caves 4946 | -7/Factory | Entered Lower Caves 4996 | -7/Lower Caves | Destroyed 9 combat bots 4998 | -7/Lower Caves | Learned 4 Factory zone layouts 5211 | -7/Lower Caves | Discovered new exit (range 5) 5216 | -7/Lower Caves | Identified exit to Lower Caves 5217 | -7/Lower Caves | Entered another Lower Caves area 5477 | -7/Lower Caves | Discovered new exit (range 11) 5481 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5490 | -7/Lower Caves | Build established: Scavenger-Mutant 5490 | -7/Lower Caves | Identified exit to Data Miner 5491 | -7/Lower Caves | Entered Data Miner 5491 | -7/Data Miner | Discovered new exit (range 6) 5515 | -7/Data Miner | Met Data Miner 5577 | -7/Data Miner | Learned location of Section 7 (-2) 5577 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5593 | -7/Data Miner | Received God Mode back door access code from Data Miner 5637 | -7/Data Miner | Identified exit to Proximity Caves 5639 | -7/Data Miner | Entered Proximity Caves 5642 | -6/Proximity Caves | Spotter reported a threat 5753 | -6/Proximity Caves | Escorted by Enhanced Grunt 5936 | -6/Proximity Caves | Spotted B-75 Beast 5971 | -6/Proximity Caves | Allies destroyed B-75 Beast 6154 | -6/Proximity Caves | Discovered exit to Factory (range 10) 6191 | -6/Proximity Caves | Entered Factory 6191 | -6/Factory | Accompanied by 1 ally 6191 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6192 | -6/Factory | Identified exit to Lower Caves 6454 | -6/Factory | Discovered new exit (range 5) 6458 | -6/Factory | Identified exit to Factory 6590 | -6/Factory | Build established: Gunner 6616 | -6/Factory | Incoming investigation squad redirected 6971 | -6/Factory | Discovered exit to Lower Caves (range 10) 7090 | -6/Factory | Garrison activated, responded to threat 7234 | -6/Factory | Build established: Scavenger-Gunner 7310 | -6/Factory | Entered Lower Caves 7327 | -6/Lower Caves | Encountered a Warlord checkpoint 7544 | -6/Lower Caves | Spotted B-75 Beast 7563 | -6/Lower Caves | Build established: Scavenger-Skirmisher 7564 | -6/Lower Caves | Identified exit to Lower Caves 7602 | -6/Lower Caves | Entered another Lower Caves area 7635 | -6/Lower Caves | Learned Factory security intel 7723 | -6/Lower Caves | Encountered a Warlord checkpoint 8036 | -6/Lower Caves | Discovered new exit (range 3) 8039 | -6/Lower Caves | Identified exit to Zion 8040 | -6/Lower Caves | Entered Zion 8088 | -6/Zion | System corruption cleaned by Quarantine Array 8109 | -6/Zion | Identified exit to Deep Caves 8218 | -6/Zion | Given the Hacking Drone Bay 8273 | -6/Zion | Found Prototype Device 8359 | -6/Zion | Imprinted 8361 | -6/Zion | Declared Zion's savior 8550 | -6/Zion | Found CR-A16's Pointy Stick 8562 | -6/Zion | Learned 8 Factory zone layouts 8869 | -6/Zion | Visited the Megawrench Repair Shop 8924 | -6/Zion | Given A8's code to call for help 8952 | -6/Zion | Discovered new exit (range 14) 8976 | -6/Zion | Identified exit to Proximity Caves 9063 | -6/Zion | Megawrench repaired 11 parts 9174 | -6/Zion | Entered Proximity Caves 9174 | -5/Proximity Caves | Accompanied by 4 allies 9186 | -5/Proximity Caves | Learned location of Armory (-4) 9536 | -5/Proximity Caves | Entered Factory 9536 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9583 | -5/Factory | Zion Light squad teleported in 9792 | -5/Factory | Zion Heavy squad teleported in 9820 | -5/Factory | Identified Hacking Drone Bay 9927 | -5/Factory | Build established: Scavenger-Tank 9941 | -5/Factory | Zion Light squad teleported in 9974 | -5/Factory | Zion Hacker squad teleported in 10241 | -5/Factory | Retrieved Zion intel report: Active Terminals 10317 | -5/Factory | Incoming investigation squad redirected 10387 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 10409 | -5/Factory | Build established: Scavenger-Gunner 10519 | -5/Factory | Discovered new exit (range 18) 10538 | -5/Factory | Identified exit to Factory 10736 | -5/Factory | First assault squad dispatched 10887 | -5/Factory | Build established: Hacker-Gunner 10890 | -5/Factory | Incoming assault squad redirected 11056 | -5/Factory | Incoming assault squad redirected 11073 | -5/Factory | Lost 3 parts (1p1n1u) 11125 | -5/Factory | Discovered new exit (range 11) 11131 | -5/Factory | Identified exit to Upper Caves 11139 | -5/Factory | Discovered exit to Upper Caves (range 19) 11199 | -5/Factory | Entered Upper Caves 11377 | -5/Upper Caves | Learned location of 1 exit from Factory 11431 | -5/Upper Caves | Discovered new exit (range 19) 11440 | -5/Upper Caves | Identified exit to Upper Caves 11441 | -5/Upper Caves | Entered another Upper Caves area 11442 | -5/Upper Caves | Encountered a Warlord checkpoint 11510 | -5/Upper Caves | Build established: Hacker-Scout 11538 | -5/Upper Caves | Discovered exit to Factory (range 9) 11707 | -5/Upper Caves | Discovered new exit (range 10) 11713 | -5/Upper Caves | Identified exit to Warlord 11713 | -5/Upper Caves | Entered Warlord 11734 | -5/Warlord | System corruption cleaned by Quarantine Array 11804 | -5/Warlord | Found Prototype Special Weapon 11805 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 11809 | -5/Warlord | Found RU-N14's Throwing Claymores v3 11933 | -5/Warlord | Visited the Vortex Lab 11938 | -5/Warlord | Warlord's base attacked by MAIN.C 11938 | -5/Warlord | Found Prototype Energy Gun 11938 | -5/Warlord | Identified Vortex Rail 11942 | -5/Warlord | Found Vortex Rail 12068 | -5/Warlord | Rebuked by Warlord 12074 | -5/Warlord | Opened Warlord's prototype stash 12088 | -5/Warlord | Found Prototype Processor 12088 | -5/Warlord | Identified Exp. Targeting Computer 12270 | -5/Warlord | Spotted Striker 12273 | -5/Warlord | Destroyed Striker 12288 | -5/Warlord | Warlord forces counterattacked 12320 | -5/Warlord | Spotted Executioner 12346 | -5/Warlord | Spotted Striker 12359 | -5/Warlord | Spotted Striker 12364 | -5/Warlord | P-80 Master assimilated allied CZ-4YG(g) 12365 | -5/Warlord | P-80 Master assimilated allied 8H-VH5(g) 12443 | -5/Warlord | Spotted Striker 12468 | -5/Warlord | Destroyed Striker 12577 | -5/Warlord | Build established: Hacker-Gunner 12609 | -5/Warlord | Spotted Executioner 12613 | -5/Warlord | Warlord base infiltrated, sounded retreat 12613 | -5/Warlord | Destroyed Executioner 12643 | -5/Warlord | Spotted B-86 Titan 12645 | -5/Warlord | Spotted B-75 Beast 12646 | -5/Warlord | Spotted Striker 12653 | -5/Warlord | Destroyed Striker 12667 | -5/Warlord | Discovered new exit (range 15) 12708 | -5/Warlord | Identified exit to Proximity Caves 12708 | -5/Warlord | Entered Proximity Caves 13069 | -4/Proximity Caves | Learned 4 Research zone layouts 13138 | -4/Proximity Caves | Build established: Hacker-Scout 13144 | -4/Proximity Caves | Discovered exit to Factory (range 8) 13148 | -4/Proximity Caves | Entered Factory 13148 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13149 | -4/Factory | Identified exit to Extension 13295 | -4/Factory | Zion Kinetic Resupply teleported in 13381 | -4/Factory | Zion Defense Resupply teleported in 13387 | -4/Factory | Found Prototype Device 13387 | -4/Factory | Identified Adv. EM Disruption Field 13429 | -4/Factory | Zion Hover Resupply teleported in 13619 | -4/Factory | Retrieved Zion intel report: Active Garrisons 13620 | -4/Factory | Zion Resource Resupply teleported in 13671 | -4/Factory | Entered Extension 13686 | -4/Extension | Zion Heavy squad teleported in 13689 | -4/Extension | Zion Light squad teleported in 13722 | -4/Extension | Rescued a captive Derelict 13750 | -4/Extension | Zion Light squad teleported in 13796 | -4/Extension | Energy Cycler disabled 13796 | -4/Extension | Rescued a captive Derelict 13797 | -4/Extension | Rescued a captive Derelict 13797 | -4/Extension | Rescued a captive Derelict 13799 | -4/Extension | Rescued a captive Derelict 13799 | -4/Extension | Rescued a captive Derelict 13801 | -4/Extension | Rescued a captive Derelict 13820 | -4/Extension | Zion Fire squad teleported in 13880 | -4/Extension | Build established: Scavenger-Scout 13881 | -4/Extension | Enhanced Grunt warped into view, answering call for help 13883 | -4/Extension | Enhanced Grunt warped into view, answering call for help 13888 | -4/Extension | Spotted B-86 Titan 13900 | -4/Extension | Discovered new exit (range 19) 13906 | -4/Extension | Allies destroyed B-86 Titan 13912 | -4/Extension | Found Prototype Protection 13912 | -4/Extension | Identified Zio. Weapon Casing 13935 | -4/Extension | Rescued A7 14012 | -4/Extension | Discovered new exit (range 20) 14012 | -4/Extension | Discovered new exit (range 20) 14025 | -4/Extension | Disrupted transfer network 14066 | -4/Extension | Identified exit to Cetus 14076 | -4/Extension | Entered Cetus 14076 | -4/Cetus | Accompanied by 14 allies (A7) 14081 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 14083 | -4/Cetus | Spotted Cetus Guard 14083 | -4/Cetus | Spotted Cetus Guard 14085 | -4/Cetus | Spotted Cetus Guard 14085 | -4/Cetus | Spotted Cetus Guard 14096 | -4/Cetus | Allies destroyed Cetus Guard 14096 | -4/Cetus | Allies destroyed Cetus Guard 14098 | -4/Cetus | Allies destroyed Cetus Guard 14099 | -4/Cetus | Allies destroyed Cetus Guard 14116 | -4/Cetus | Started Cetus Manufacturing Module 14141 | -4/Cetus | Manufactured an Enhanced Grunt 14166 | -4/Cetus | Manufactured an Enhanced Grunt 14191 | -4/Cetus | Manufactured an Enhanced Grunt 14216 | -4/Cetus | Manufactured an Enhanced Grunt 14241 | -4/Cetus | Manufactured an Enhanced Grunt 14249 | -4/Cetus | Discovered new exit (range 19) 14271 | -4/Cetus | Spotted Cetus Guard 14272 | -4/Cetus | Spotted Cetus Guard 14275 | -4/Cetus | Spotted Cetus Guard 14278 | -4/Cetus | Allies destroyed Cetus Guard 14279 | -4/Cetus | Spotted Cetus Guard 14280 | -4/Cetus | Destroyed Cetus Guard 14283 | -4/Cetus | Discovered new exit (range 19) 14288 | -4/Cetus | Allies destroyed Cetus Guard 14289 | -4/Cetus | Allies destroyed Cetus Guard 14293 | -4/Cetus | Build established: Scavenger-Tank 14294 | -4/Cetus | Scared off Revision 17 14298 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 14332 | -4/Cetus | Identified exit to Archives 14358 | -4/Cetus | Entered Archives 14358 | -4/Archives | Accompanied by 13 allies 14387 | -4/Archives | Unable to access archive contents 14390 | -4/Archives | Discovered new exit (range 20) 14392 | -4/Archives | Unable to access archive contents 14400 | -4/Archives | Identified exit to Hub_04(d) 14411 | -4/Archives | Discovered exit to Hub_04(d) (range 20) 14413 | -4/Archives | Discovered new exit (range 20) 14422 | -4/Archives | Identified exit to Research 14530 | -4/Archives | Entered Hub_04(d) 14530 | -4/Hub_04(d) | Accompanied by 11 allies 14561 | -4/Hub_04(d) | Zion Light squad teleported in 14585 | -4/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 14586 | -4/Hub_04(d) | Zion Trap Resupply teleported in 14591 | -4/Hub_04(d) | Incoming investigation squad redirected 14644 | -4/Hub_04(d) | Discovered exit to Research (range 10) 14699 | -4/Hub_04(d) | Discovered exit to Research (range 5) 14704 | -4/Hub_04(d) | Incoming assault squad redirected 14760 | -4/Hub_04(d) | Discovered exit to Research (range 3) 14774 | -4/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 14781 | -4/Hub_04(d) | Network Hub disabled 14801 | -4/Hub_04(d) | Disrupted transfer network 14809 | -4/Hub_04(d) | Spotted Lightning 14834 | -4/Hub_04(d) | Network Hub disabled 14839 | -4/Hub_04(d) | Spotted Lightning 14852 | -4/Hub_04(d) | Spotted Lightning 14861 | -4/Hub_04(d) | Entered Research 14861 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14898 | -3/Research | Zion Thermal Resupply teleported in 14959 | -3/Research | Incoming investigation squad redirected 15140 | -3/Research | Zion hero teleported in (AD-0RF) 15187 | -3/Research | Build established: Scavenger-Scout 15361 | -3/Research | First assault squad dispatched 15381 | -3/Research | Incoming assault squad redirected 15570 | -3/Research | Found Fusion Bomb Launcher 15580 | -3/Research | Incoming investigation squad redirected 15589 | -3/Research | Incoming investigation squad redirected 15633 | -3/Research | Incoming assault squad redirected 15637 | -3/Research | Fabricated Lgt. Regenerative Plating (x1) 15750 | -3/Research | Found Prototype Special Weapon 15750 | -3/Research | Identified AD-0RF's Magmablaster 15755 | -3/Research | Found Exp. Targeting Computer 15877 | -3/Research | Discovered new exit (range 15) 15897 | -3/Research | Identified exit to Research 15912 | -3/Research | Zion Heavy squad teleported in 15924 | -3/Research | Zion Light squad teleported in 15929 | -3/Research | Zion Offense Resupply teleported in 16104 | -3/Research | Build established: Scout 16192 | -3/Research | Discovered exit to Research (range 12) 16427 | -3/Research | Destroyed 8 combat bots 16462 | -3/Research | Zion Hacker squad teleported in 16498 | -3/Research | Zion Infowar Resupply teleported in 16518 | -3/Research | Zion Light squad teleported in 16532 | -3/Research | Garrison activated, responded to threat 16628 | -3/Research | Incoming assault squad redirected 16656 | -3/Research | Retrieved Zion intel report: Active Terminals 16679 | -3/Research | Terminal network hard line cut 16699 | -3/Research | Discovered new exit (range 16) 16711 | -3/Research | High security lockdown imminent 16725 | -3/Research | Identified exit to Testing 16791 | -3/Research | High security lockdown engaged 16872 | -3/Research | Destroyed 10 combat bots 16884 | -3/Research | Lost 3 parts (1n1u1w) 16979 | -3/Research | Entered Testing 16996 | -3/Testing | Retrieved Zion intel report: Branch Access 17000 | -3/Testing | Spotted PD-JFQN6WNPUH 17003 | -3/Testing | Lost 3 parts (1p2n) 17377 | -3/Testing | Retrieved Zion intel report: Active Garrisons 17388 | -3/Testing | Spotted Striker 17392 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 17528 | -3/Testing | Discovered exit to Research (range 15) 17546 | -3/Testing | Entered Research 17546 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 17553 | -2/Research | Lost 3 parts (1p1u1w) 17632 | -2/Research | Incoming investigation squad redirected 17634 | -2/Research | Zion Heavy squad teleported in 17726 | -2/Research | Zion Light squad teleported in 17806 | -2/Research | Zion Hacker squad teleported in 17829 | -2/Research | Build established: Scavenger-Scout 17901 | -2/Research | Incoming investigation squad redirected 17970 | -2/Research | Zion Light squad teleported in 18074 | -2/Research | Discovered new exit (range 20) 18086 | -2/Research | Identified exit to Access 18103 | -2/Research | Entered Access 18103 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 18197 | -1/Access | Zion Heavy squad teleported in 18234 | -1/Access | Spotted B-99 Colossus 18258 | -1/Access | Spotted B-99 Colossus 18332 | -1/Access | Destroyed B-99 Colossus 18349 | -1/Access | Discovered new exit (range 5) 18350 | -1/Access | Identified exit to Command 18351 | -1/Access | Destroyed B-99 Colossus 18351 | -1/Access | Entered Command 18597 | -1/Command | Found Prototype Device 18598 | -1/Command | Identified Exp. Weapon Cycler 18611 | -1/Command | Found Prototype Processor 18612 | -1/Command | Identified Exp. Core Analyzer 18698 | -1/Command | Lost 6 parts (2n3u1w) 18747 | -1/Command | Incoming investigation squad redirected 18778 | -1/Command | Phase Generator disabled 18896 | -1/Command | First assault squad dispatched 18899 | -1/Command | Incoming investigation squad redirected 18911 | -1/Command | Incoming assault squad redirected 18937 | -1/Command | Incoming investigation squad redirected 19073 | -1/Command | Retrieved Zion intel report: Unaware Analyses 19089 | -1/Command | Spotted B-99 Colossus 19166 | -1/Command | Lost 7 parts (1p1n2u3w) 19184 | -1/Command | Destroyed 15 combat bots 19192 | -1/Command | Spotted B-99 Colossus 19193 | -1/Command | Spotted Striker 19209 | -1/Command | Spotted Executioner 19210 | -1/Command | Spotted Alpha 7 19211 | -1/Command | Spotted Executioner 19244 | -1/Command | Spotted B-99 Colossus 19245 | -1/Command | Spotted Executioner 19245 | -1/Command | Spotted Executioner 19245 | -1/Command | Spotted Striker 19245 | -1/Command | Spotted Alpha 7 19248 | -1/Command | Spotted B-99 Colossus 19255 | -1/Command | Discovered new exit (range 8) 19257 | -1/Command | Core integrity fell below 50% 19258 | *** | Escaped! Last Messages --------------- 19254_ Slug penetrates Wall. 19254_ Field strength at 42. 19255_ The unstable cave ceiling collapses. 19255_ Dropped Lrg. Storage Unit. 19255_ Impulse Thruster destroyed. 19255_ Knocked back. 19255_ The Access Shell folds into the floor. 19255_ EXIT=FOUND 19255_ Field strength at 34. 19256_ Penetrated by Slug. 19256_ Slug penetrates Wall. 19256_ Triggered Stasis Trap. 19256_ A bubble of rippling energy engulfs the area. 19256_ Field strength at 94. 19256_ Field strength at 26. 19256_ Knocked back. 19256_ Penetrated by Slug. 19256_ Slug penetrates Wall. 19257_ Penetrated by Slug. 19258_ B-99 Colossus activates siege mode. Map ----- +----------------------------------------------------+ | ?????# #??###############???????????? | | ?????# #??# #???????????? | | ?????# #??# #???????????? | | ?????# #### +???????????? | | ?????# + "" #???????????? | | ?????# ############"" """" #??#####+##?# | | ?????# ##"" """" +??? #?# | | ?????# ##"T "" #????# #?# | | ?????# ##"" [ #????# ### | | ?????# = #??" #????# | | ?????# #???? ??????# | | ?????# #?????? ????????# | | ?????# ##+###############+########### !! | | ?????# != | | ?????# != | | ?????# | | ?????# """ ! | | ?????# ""T"" ! ###################+######/###### | | ?????# " "" #??##????##??????# ???#"%" | | ???### #?##;####;######?# ?# " | | ???# #?# #?# # "" | | ???# #?# #?# # "" | | ###### #?# #?# # T" | | #?# #?# # "" | | "" #?# ^ #?# # "" | | """" #?# @" #?# # | | """ #?# "" #?# # | | "" #?# #?# ######## | | #?# #?# #??????? | | #?# ^^ % #?#########??????? | | #?# #????????????????? | | "#### "" #?# % BB #????????????????? | | #???# """ #?#### *BB####????????????????? | | #???# """" #???# ^E ##?????????????????? | | #???# " #???## ! #?????????????????? | | #???# #???# #?????????????????? | | ##### #???## ^ ##?????????????????? | | % #???# #?????????????????? | | %^ "" #???##^ ^E #?????????????????? | | % """" #???# % #?????????????????? | | % """ #???## = #?????????????????? | | %= % " #????# ^ ^###?????????????????? | | ^= = #????##////##???????????????????? | | ####### #????????????????????? | | *% #????????????????????? | | "#???????????????????? | | % ##???????????????????? | | # """"T"""" "##########" #????????????????????? | | #"""""""""""##????????## #????????????????????? | | #############??????????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Coolant Potential 65 Energy Generation 47 Energy Capacity 760 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 Armor Coverage 825 Resistance: KI 50 Resistance: TH 50 Resistance: EX 20 Resistance: EM 70 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 85 Targeting Accuracy 20 Recoil Reduction 1 Matter Filtering 50 Energy Filtering 50 Offensive Hacking 32 Item Schematics ----------------- Smartbomb Launcher | -7/Factory | Hacked Xenon Bombardment Thruster | -7/Factory | Scanalyzed Coolant Injector | -7/Factory | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Med. Storage Unit | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Force Field | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Adv. Datajack | -7/Data Miner | Free Dispersion Rifle | -7/Data Miner | Free Cmb. Airjet | -6/Factory | Scanalyzed Thermal Shield | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Point Defense Array | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Wave Gun | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Lrn. Phase Cannon | -6/Zion | Archive Riot Gun | -6/Zion | Free Barrage Gun | -6/Zion | Free Flamer | -6/Zion | Free Ripper | -6/Zion | Free Adv. Plasma Rifle | -4/Hub_04(d) | Z-intel Thunder Hammer | -4/Hub_04(d) | Z-intel Lgt. Antimatter Cannon | -4/Hub_04(d) | Z-intel Enh. Coil Gun | -4/Hub_04(d) | Z-intel Imp. KE Penetrator | -4/Hub_04(d) | Z-intel Ionic Axe | -4/Hub_04(d) | Z-intel Exp. Terrain Scan Processor | -4/Hub_04(d) | Z-intel Hvy. Gatling Laser | -4/Hub_04(d) | Z-intel Cld. Nuclear Pulse Thruster | -4/Hub_04(d) | Z-intel Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive W-44 Eye | -3/Testing | Z-intel B-74 Champion | -3/Testing | Z-intel L-61 Swordsman | -3/Testing | Z-intel S-43 Plague | -3/Testing | Z-intel M-30 Cleanser | -3/Testing | Z-intel Fabricated ------------ Lgt. Regenerative Plating | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelExplosiveExoskeleton Manual? 0 Play Time 06:15:42 Cumulative 233.0 hours Start 2023.05.10 @ 15:17:27 End 2023.05.21 @ 11:08:07 Sessions 11 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 90 Rogue 63 Adventurer 24 Explorer 3 Win Type 0 Total 10 Types 5/0/1/2/0/0/1/0/1 Lore% 59 Gallery% 78 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: d71e7c8b-2015-40d1-90df-9ea6fcc447df