Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.12 @ 23:03:53 Player: H0-R5E Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (134) 670 Value Destroyed (3971) 3971 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (531) 531 TOTAL SCORE: 7252 Bonus ------- High Alert Combat Kills 317 Follower Combat Kills 14 Entered Garrisons 200 Cogmind --------- Core Integrity 34/550 Matter 290/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Heat Sink Medium Storage Unit > --- WEAPON (2) ------- Katana > --- INVENTORY (10) --- Improved Ion Engine Compact Matter Pod (150) Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Recalibrator Advanced Beam Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Improved Sensor Array Improved Terrain Scanner > --- WEAPON ----------- Advanced Beam Cannon Katana > --- INVENTORY -------- Improved Heat Sink Compact Matter Pod Improved Signal Interpreter Terrain Scan Processor Light Armor Plating Recalibrator Advanced Beam Cannon Mini Grenade Launcher Plasma Cutter [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Katana Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 2 | . . 1 1 . . Weapon . | . . . . . . Parts Attached 78 | 7 15 30 16 . 10 Power 9 | 1 . 5 . . 3 Engine 8 | 1 . 5 . . 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 27 | 2 4 12 7 . 2 Treads . | . . . . . . Leg 25 | . 4 12 7 . 2 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 23 | 2 3 8 6 . 4 Device 8 | 1 1 2 2 . 2 Storage 4 | 1 1 1 1 . . Processor 3 | . 1 . 2 . . Hackware . | . . . . . . Protection 8 | . . 5 1 . 2 Artifact . | . . . . . . Weapon 19 | 2 8 5 3 . 1 Energy Gun 3 | . 2 1 . . . Energy Cannon 3 | . . 2 1 . . Ballistic Gun 5 | 2 2 . 1 . . Ballistic Cannon . | . . . . . . Launcher 2 | . 1 1 . . . Special Weapon 3 | . 2 . 1 . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . 1 . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 3 | . . 2 1 . . Parts Lost 28 | . 2 8 2 . 16 Power 2 | . . . . . 2 Propulsion 8 | . . 2 1 . 5 Utility 9 | . . 2 1 . 6 Weapon 9 | . 2 4 . . 3 Highest Loss Streak 11 | . 2 2 1 . 11 To Critical Strikes . | . . . . . . Average Backups 9 | 3 9 9 9 9 8 Power . | . . . . 1 . Propulsion . | 1 1 . . . . Utility 6 | . 4 6 6 5 6 Weapon 1 | . 1 1 2 2 1 Tool/Special . | . . . . . . Unused Backups 12 | . 1 7 . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 9 | . 1 4 . . 4 Weapon 3 | . . 3 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 99 98 96 97 63 Engine 10 | . 14 11 9 7 6 Leg 27 | . 19 31 33 35 14 Wheel 2 | . 8 1 . . . Device 8 | . 7 6 9 9 12 Storage 10 | . 14 11 9 9 9 Processor 7 | . 6 6 11 9 2 Protection 5 | . . 8 4 9 6 Energy Gun 2 | . 9 1 . . . Energy Cannon 5 | . . 8 8 6 . Ballistic Gun 3 | . 14 . . . . Launcher 2 | . . 2 . 7 1 Slashing Weapon 6 | . . 7 7 3 8 Peak Build Rating 32 | 9 11 20 32 30 29 Average Rating 17 | 5 8 15 27 28 15 On Entrance 16 | . 9 8 20 30 29 Avg Prop Armor Cover (%) 10 | . . 10 . . . Naked Turns . | . . . . . . Heaviest Build 31 | 13 19 31 31 29 27 Greatest Support 68 | 26 26 33 68 68 68 Greatest Overweight (x) 5 | . . 1 1 . 5 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 Most Carried 10 | 6 10 10 10 10 10 Average Carried 9 | 3 9 9 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 6 10 10 10 10 9 Class Distribution -------------------- 56% | Scavenger-Mutant 34% | Mutant 7% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Gar Matter Collected 1788 | 280 158 805 400 60 85 Remotely . | . . . . . . Salvage Created 4379 | 78 527 1902 1246 321 305 Parts 246 | 7 33 119 62 14 11 Haulers Intercepted 8 | . 2 4 2 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Combat Hostiles Destroyed 101 | . 11 49 27 6 8 Melee 45 | . . 21 13 6 5 Guns 11 | . 7 4 . . . Cannons 12 | . . 4 5 . 3 AOE 32 | . 4 19 9 . . Classes Destroyed 14 | 2 6 4 2 . . Worker 5 | . 2 . 3 . . Builder 3 | . . 3 . . . Tunneler 2 | 1 . . 1 . . Hauler 8 | . 2 4 2 . . Recycler 4 | 1 1 1 1 . . Mechanic 2 | . . 2 . . . Operator 3 | . 1 1 1 . . Watcher 6 | . 3 1 2 . . Swarmer 19 | . 6 9 2 . 2 Grunt 57 | . 5 30 17 3 2 Brawler 2 | . . . 2 . . Duelist 4 | . . 1 1 . 2 Sentry 18 | . . 9 4 3 2 Hunter 1 | . . . 1 . . Best Kill Streak 9 | 1 4 9 8 4 3 Combat Bots Only 8 | . 3 7 8 4 3 Max Kills in Single Turn 3 | 1 3 3 3 1 1 Gunslinging 1 | . 1 . . . . Exploded 3 | . 1 3 2 . . Melee 1 | . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Hostile Shots Fired 511 | . 48 213 128 26 96 Missed 145 | . 14 69 38 6 18 Hits 366 | . 34 144 90 20 78 Melee 16 | . . 3 . . 13 Projectile 350 | . 34 141 90 20 65 Critical Strikes 14 | . . 4 5 . 5 Damage Taken 5383 | . 495 1814 1370 310 1394 Core 875 | . 65 294 211 46 259 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 324 | . 51 . 90 183 . Core Remaining (%) 66 | 100 74 26 . . . Volleys Fired 188 | 5 52 81 41 2 7 Largest 2 | 2 2 2 2 1 2 Hottest 136 | 40 120 98 136 68 98 Shots Fired 253 | 10 76 108 49 2 8 Gun 124 | 10 68 46 . . . Cannon 84 | . . 44 31 2 7 Launcher 34 | . 2 18 13 . 1 Special 11 | . 6 . 5 . . Kinetic 60 | 10 33 17 . . . Thermal 95 | . 6 44 36 2 7 Explosive 34 | . 2 18 13 . 1 Electromagnetic 64 | . 35 29 . . . Robot Hit Streak 11 | 5 5 11 10 1 6 Robot Miss Streak 4 | 1 4 3 2 1 1 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 278 | 7 42 121 62 15 31 Core Hits 183 | 5 27 74 59 6 12 Critical Kills 2 | . . 2 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 16 | . 2 8 2 1 3 Meltdown 1 | . . 1 . . . Destroy 1 | . . 1 . . . Corrupt 2 | . 2 . . . . Sever 12 | . . 6 2 1 3 Melee Attacks 207 | . 2 78 50 24 53 Impact . | . . . . . . Slashing 203 | . . 76 50 24 53 Piercing . | . . . . . . Sneak Attacks 13 | . 1 7 4 1 . Combat Hostiles 1 | . . . 1 . . Follow-up Attacks . | . . . . . . Damage Inflicted 10523 | 53 1134 4554 3227 515 1040 Guns 877 | 53 471 353 . . . Cannons 1189 | . . 606 435 21 127 Explosions 4148 | . 661 1714 1657 . 116 Melee 4302 | . . 1881 1130 494 797 Ramming 7 | . 2 . 5 . . Kinetic 289 | 53 152 84 . . . Thermal 1939 | . 465 891 435 21 127 Explosive 3398 | . 196 1429 1657 . 116 Electromagnetic 588 | . 319 269 . . . Impact . | . . . . . . Slashing 4302 | . . 1881 1130 494 797 Piercing . | . . . . . . Highest Corruption 1 | . 1 . . . . Average Corruption 1 | . 1 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . 4 . . . . Message Errors 1 | . 1 . . . . Matter Fused 1 | . 1 . . . . Heat Flow Errors 1 | . 1 . . . . Misfires 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 391 | . 113 158 90 8 22 Projectiles 27 | . . 12 15 . . Explosions 149 | . 113 17 10 . 9 Melee 215 | . . 129 65 8 13 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 239 | . 146 27 25 . 41 Shots 8 | . 4 2 1 . 1 Rammed . | . . . . . . Targets Rammed 3 | . 2 . 1 . . Kicked 3 | . 2 . 1 . . Crushed . | . . . . . . Highest Temperature 286 | . 163 286 189 . 84 Average Temperature 58 | . 27 74 56 . 39 Received Heat Transfer 2010 | . 105 645 765 135 360 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 2 . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 1 | . . 1 . . . Heat Transferred 2809 | . 400 1373 777 37 222 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 3 1 . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Maximum Alert Level 2 | . . 2 2 1 1 Low Security (%) 43 | 100 100 7 27 91 57 Level 1 22 | . . 21 37 8 42 Level 2 33 | . . 71 35 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 663 | 5 143 663 535 244 267 Initial 214 | . . . 214 173 152 Average 272 | 1 48 439 304 153 187 Influence Increases 3482 | 10 437 1582 922 221 310 Destroy 0b10 Robot/C 2060 | . 220 980 540 120 200 Destroy 0b10 Robot/NC 165 | 10 45 60 50 . . Destroy Leader 458 | . 50 230 128 40 10 Allied During Kill 4 | . . . . . 4 Successful Hack 138 | . 32 29 51 12 14 Select Force Hacks 30 | . . 30 . . . Disable Machine 165 | . 30 90 15 30 . Anti-Garrison Action 50 | . . . . . 50 Destroy Structure 277 | . 45 118 78 4 32 Lose Combat Pursuer 135 | . 15 45 60 15 . Influence Decreases 3220 | 10 437 1073 1019 399 282 Entered New Map 616 | . . . 295 239 82 Time Decay 1379 | 10 262 543 404 160 . Lost Part 270 | . 10 80 20 . 160 Lost Ally 40 | . . . . . 40 Purge Threat 915 | . 165 450 300 . . Squads Dispatched 14 | . 1 8 3 2 . Investigation 9 | . 1 5 2 1 . Extermination . | . . . . . . Reinforcement 3 | . . 1 1 1 . Assault 2 | . . 2 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Distress Signals 6 | . . 4 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 147 | . 18 71 35 11 12 Peak Tracking Total 9 | . 3 7 9 5 5 Tactical Retreats 7 | . 1 2 3 1 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Traps Triggered 4 | . . 3 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Gar Machines Disabled 11 | . 2 6 1 2 . Max in Single Turn 2 | . 1 2 1 1 . Machines Repaired . | . . . . . . Machines Dismantled 2 | . 1 . 1 . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Machines Accessed 36 | . 9 12 8 6 1 Terminals 24 | . 6 9 5 3 1 Fabricators . | . . . . . . Repair Stations 4 | . 1 . 2 1 . Recycling Units 5 | . 2 2 . 1 . Scanalyzers 2 | . . 1 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 130 | . 32 42 31 19 6 Successful 72 | . 13 25 19 14 1 Failed 56 | . 18 16 12 5 5 Catastrophic 10 | . 2 2 4 1 1 Database Lockouts 2 | . 1 1 . . . Manual 74 | . 22 31 12 6 3 Terminals 86 | . 24 30 18 8 6 Fabricators . | . . . . . . Repair Stations 13 | . 2 . 5 6 . Recycling Units 15 | . 6 5 . 4 . Scanalyzers 15 | . . 7 8 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 23 | . 6 9 5 2 1 Record 1 | . 1 . . . . Robot Schematic 1 | . 1 . . . . Robot Analysis 4 | . 1 2 1 . . Open Door 1 | . . . . 1 . Branch Access Points 2 | . 1 . 1 . . Emergency Access Points 1 | . . . . . 1 Terminal Index 2 | . . 1 1 . . Alert Level 3 | . . 2 . 1 . Unreport Threat 7 | . 2 3 2 . . Recall Investigation 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 12 | . 2 . 4 6 . Scan Component 6 | . 1 . 2 3 . Repair 6 | . 1 . 2 3 . Recycling Unit Hacks 3 | . 1 1 . 1 . Retrieve Components 3 | . 1 1 . 1 . Scanalyzer 13 | . . 6 7 . . Insert Component 4 | . . 3 1 . . Analyze 4 | . . 3 1 . . Retrieve Study 5 | . . . 5 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 20 | . 4 9 3 4 . Terminals 18 | . 4 7 3 4 . Track 2 | . . 1 . 1 . Botnet 13 | . 4 4 3 2 . Disrupt 1 | . . 1 . . . Operators 2 | . . 1 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Reject 1 | . . 1 . . . Scanalyzers 1 | . . 1 . . . Extract 1 | . . 1 . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 35 | . 9 12 8 5 1 Full Trace Events 17 | . 5 5 5 1 1 Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . 1 . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 20 | . . 19 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 5 | . . . 5 . . Parts Repaired 6 | . 1 . 2 3 . Time 175 | . 13 . 54 108 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 5 | . 1 4 . . . Parts Scanalyzed 4 | . . 3 1 . . Part Schematics Acquired 4 | . . 3 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked 3 | . 2 1 . . . Non-combat 3 | . 2 1 . . . Combat . | . . . . . . Robot Hacks Applied 4 | . 2 2 . . . parse_system 1 | . 1 . . . . no_distress 2 | . 1 1 . . . find_recycling 1 | . . 1 . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 2 | . . . . . 2 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 10 | . . . . . 10 Highest-Rated Ally 5 | . . . . . 5 Total Orders . | . . . . . . Ally Attacks 9 | . . . . . 9 Total Damage 46 | . . . . . 46 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Active Infowar (turns) 2538 | 18 446 660 966 324 124 Sensors 721 | . 286 30 405 . . Terrain 1365 | 18 160 630 557 . . Machine Analysis 1406 | . . . 958 324 124 Robot Analysis Total 4 | . 1 2 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Gar Turns Passed 4420 | 85 853 1618 966 324 574 Spaces Moved 2213 | 57 576 835 473 100 172 Core 13 | 1 . . . . 12 Treads . | . . . . . . Legs 1900 | . 382 785 473 100 160 Wheels 300 | 56 194 50 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 115 115 115 115 Average Speed 125 | 88 109 125 123 115 201 Slowest Speed 300 | 90 120 190 190 115 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 3 74 73 52 17 25 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched . | . . . . . . Spaces Dug 47 | . 18 12 9 4 4 Terrain Destroyed 253 | . 42 113 82 4 12 Melee 20 | . . 3 9 4 4 Projectile 6 | . 5 . 1 . . AOE 227 | . 37 110 72 . 8 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Total 3265 | 80 707 1189 715 268 306 Wait 402 | 5 39 104 102 136 16 Move 2209 | 56 575 834 472 100 172 Hop . | . . . . . . Pick Up 39 | 7 9 17 4 1 1 Fast Attach 33 | 6 2 8 6 2 9 Attach 15 | 1 1 7 3 . 3 Detach 3 | . . 1 2 . . Swap 67 | . 13 29 20 3 2 Drop 48 | . 8 30 10 . . Fire 188 | 5 52 81 41 2 7 Melee 207 | . 2 78 50 24 53 Ram . | . . . . . . Kick 3 | . 2 . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 43 | . . . . . 43 Trap . | . . . . . . Miscellaneous 8 | . 4 . 4 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -8/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 14) 516 | -10/Materials | Discovered new exit (range 6) 533 | -10/Materials | Identified exit to Materials 765 | -10/Materials | Discovered exit to Materials (range 5) 814 | -10/Materials | Central database locked down 852 | -10/Materials | Identified exit to Mines 881 | -10/Materials | Repaired Grenade Launcher 939 | -10/Materials | Entered another Materials area 939 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1054 | -9/Materials | Destroyed 7 combat bots 1223 | -9/Materials | Destroyed 7 combat bots 1339 | -9/Materials | First assault squad dispatched 1390 | -9/Materials | Build established: Scavenger-Mutant 1838 | -9/Materials | Central database locked down 2049 | -9/Materials | Core integrity fell below 50% 2412 | -9/Materials | Discovered new exit (range 11) 2515 | -9/Materials | Discovered new exit (range 5) 2557 | -9/Materials | Entered another Materials area 2557 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2819 | -8/Materials | Repaired Med. Armor Plating 2996 | -8/Materials | Destroyed 8 combat bots 3110 | -8/Materials | Repaired Katana 3257 | -8/Materials | Discovered new exit (range 16) 3292 | -8/Materials | Identified exit to Factory 3410 | -8/Materials | Discovered exit to Factory (range 10) 3452 | -8/Materials | Identified exit to Storage 3523 | -8/Materials | Entered Storage 3630 | -8/Storage | Repaired Imp. Ion Engine+ 3670 | -8/Storage | Repaired Imp. Sensor Array 3709 | -8/Storage | Repaired Titanium Leg+ 3847 | -8/Storage | Identified exit to Garrison 3847 | -8/Storage | Entered Garrison 3945 | -8/Garrison | Triggered checkpoint 3956 | -8/Garrison | Core integrity fell below 50% 4029 | -8/Garrison | Lost 11 parts (1p4n3u3w) 4234 | -8/Garrison | Core integrity fell below 20% 4356 | -8/Garrison | Lost 5 parts (1p1n3u) 4421 | -8/Garrison | Self-destructed Last Messages --------------- 04260_ Acquired Lgt. Armor Plating. 04261_ Acquired 8 matter. Garrison Door activated. 04311_ Lgt. Armor Plating destroyed. 04317_ Heat Sink destroyed. 04317_ Rnf. Ion Engine destroyed. 04318_ G-47 Trooper Lgt. Nuclear Core severed. 04319_ Imp. Aluminum Leg destroyed. 04323_ G-47 Trooper destroyed. 04325_ G-47 Trooper Lgt. Nuclear Core severed. 04325_ Lgt. Armor Plating destroyed. 04331_ Critical hit (Burn: +37). 04335_ G-47 Trooper destroyed. 04345_ Acquired Lgt. Nuclear Core. 04347_ Acquired 10 matter. 04374_ Acquired Aluminum Leg. 04397_ ALERT: Dispatching investigation squad to Factory. 04408_ Slug penetrates Reinforced Barrier. 04416_ Slug penetrates Wall. 04420_ Penetrated by Slug. 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[=%%[ =%["%#?????????????????+??????????? | | [ [ = [=%= #?????????????????+??????????? | | ####### ###+######+##????????????????????????????? | | #?????# #????????????????????????????????????????? | | #?????# #????????????????????????????????????????? | | #?????# T#???????????????????????????????????????? | | #?????# ##?+?????????????????????????????????????? | | #?????# ????????????????????????????????????????? | | #?????###????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #???????????????????????????????????+????????????? | | #????????????????????????????????????????????????? | | #?????????????+??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Authchip Count 1 Item Schematics ----------------- Plasma Cutter | -9/Materials | Scanalyzed Katana | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Spread Laser | -9/Materials | Extracted Lgt. EM Pulse Cannon | -9/Materials | Extracted Cooling System | -9/Materials | Extracted Shield Generator | -9/Materials | Extracted Hvy. EM Pulse Gun | -9/Materials | Extracted Imp. Aluminum Leg | -9/Materials | Extracted VTOL Module | -9/Materials | Extracted Adv. Beam Cannon | -9/Materials | Extracted Med. Storage Unit | -9/Materials | Extracted Ion Engine | -9/Materials | Extracted Hvy. Ion Engine | -9/Materials | Extracted Lrg. Storage Unit | -9/Materials | Extracted Terrain Scan Processor | -9/Materials | Extracted Imp. Targeting Computer | -9/Materials | Extracted Med. Matter Pod | -9/Materials | Extracted Hcp. Battery | -9/Materials | Extracted Recalibrator | -8/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 15% | -10/Materials Med. Armor Plating | 55% | -8/Materials Katana | 26% | -8/Materials Imp. Ion Engine | 17% | -8/Storage Imp. Sensor Array | 18% | -8/Storage Titanium Leg | 26% | -8/Storage Studied --------- Mni. Grenade Launcher | -8/Materials | Hacked Katana | -8/Materials | Hacked Titanium Leg | -8/Materials | Hacked Plasma Cutter | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Fishing Tech For Emergencies Only I Have A Map? Item+ Junior Dev Organ Harvest Overwhelming There's More Where That Came From Challenges ------------ None Game ------ Seed RainbowBiometalMegashotty Manual? 0 Play Time 01:19:43 Cumulative 1171.6 hours Start 2025.12.12 @ 01:20:45 End 2025.12.12 @ 23:03:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 501 Rogue 501 Adventurer 0 Explorer 0 Win Type - Total 15 Types 13/0/1/1/0/0/0/0/0/0 Lore% 52 Gallery% 71 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 38x17 Zoom Use 6% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96e1e4f6-be80-436b-b158-7aefa1d99abf