Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.08.08 @ 05:36:39 Player: toastahs Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (204) 1020 Value Destroyed (7550) 7550 Prototype IDs (21) 420 Alien Tech Used (9) 1800 Bonus (5423) 5423 TOTAL SCORE: 23213 Bonus ------- High Alert Combat Kills 785 Follower Combat Kills 638 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1450 Matter 187/300 Energy 100/100 System Corruption 24% Temperature Cool (18) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Experimental Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Visual Processing Unit Advanced Target Analyzer Experimental Target Analyzer Phase Shifter Advanced Force Field > --- WEAPON ----------- Gamma Rifle Gamma Rifle Gamma Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Micro Fission Core Light Quantum Reactor Electron Diverter Advanced Heat Sink [Rating: 161] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Combat Airjet Leg Enhanced Flexi-carbon Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Impulse Thruster Array Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Protection Hardened Medium Armor Plating Artifact Matter Drive Weapon Antimatter Cannon Energy Gun Gamma Rifle Energy Cannon Ion Burst Cannon Ballistic Gun Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Precision Rocket Launcher Impact Weapon Impact Mace Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Ext Res Res Qua Sec Slots Evolved 16 | . . . 2 2 2 . . 2 2 2 . 2 2 . . Power 3 | . . . . . 1 . . . 1 . . . 1 . . Propulsion 4 | . . . . 1 . . . 1 . . . 1 1 . . Utility 6 | . . . 1 1 . . . 1 1 2 . . . . . Weapon 3 | . . . 1 . 1 . . . . . . 1 . . . Parts Attached 242 | 5 5 1 9 11 22 4 7 32 17 10 17 16 21 10 55 Power 37 | 1 . . 1 1 4 . 1 2 2 1 4 2 6 4 8 Engine 7 | 1 . . 1 . 2 . 1 2 . . . . . . . Core 9 | . . . . 1 2 . . . 1 . 3 . . . 2 Reactor 21 | . . . . . . . . . 1 1 1 2 6 4 6 Propulsion 63 | 2 . . 2 2 6 2 4 8 5 1 4 7 5 2 13 Treads . | . . . . . . . . . . . . . . . . Leg 23 | 2 . . 2 2 . . 1 3 4 1 1 . 2 1 4 Wheel 8 | . . . . . 3 2 3 . . . . . . . . Hover 17 | . . . . . . . . 5 1 . . 6 1 . 4 Flight 15 | . . . . . 3 . . . . . 3 1 2 1 5 Utility 73 | . 4 1 2 6 4 . 2 11 6 5 5 3 9 2 13 Device 45 | . 2 . 1 3 3 . 1 6 3 5 3 3 6 1 8 Storage 14 | . 2 . . 2 . . 1 3 1 . 2 . 2 . 1 Processor 8 | . . 1 . 1 . . . 1 1 . . . 1 . 3 Hackware . | . . . . . . . . . . . . . . . . Protection 4 | . . . 1 . 1 . . 1 1 . . . . . . Artifact 2 | . . . . . . . . . . . . . . 1 1 Weapon 69 | 2 1 . 4 2 8 2 . 11 4 3 4 4 1 2 21 Energy Gun 23 | . . . 1 1 2 . . . 1 1 3 1 1 . 12 Energy Cannon 18 | . . . . . 3 1 . 8 . 1 . . . 2 3 Ballistic Gun 9 | 2 . . . 1 . . . . . . . . . . 6 Ballistic Cannon 9 | . 1 . . . 2 . . 2 3 . . 1 . . . Launcher 9 | . . . 3 . . 1 . 1 . 1 1 2 . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . . 1 . . 3 4 . . 3 3 2 7 Parts Lost 84 | . . . 7 . 6 1 1 2 . 1 19 3 8 6 30 Power 14 | . . . . . 1 . . . . . 5 . 1 1 6 Propulsion 22 | . . . 2 . 3 1 . . . . 1 2 3 2 8 Utility 22 | . . . 4 . . . . . . . 6 1 2 1 8 Weapon 26 | . . . 1 . 2 . 1 2 . 1 7 . 2 2 8 Highest Loss Streak 12 | . . . 4 . 3 1 1 1 . 1 12 3 7 6 11 Average Slot Usage (%) 86 | . 95 100 92 85 83 99 94 96 99 99 93 58 40 62 60 Engine 6 | . 14 14 10 4 5 7 13 13 10 5 . . . . . Core 2 | . . . . 4 6 7 1 . 5 5 8 1 . . . Reactor 3 | . . . . . . . . . . 5 4 5 6 12 11 Leg 9 | . 28 28 20 27 6 . . 3 2 20 19 . . 3 5 Wheel 4 | . . . . . 9 23 21 1 . . . . . . . Hover 5 | . . . . . . . . 20 19 . . 8 5 3 3 Flight 1 | . . . . . . . . . . . . 7 3 7 3 Device 17 | . 20 14 15 8 11 23 23 19 17 25 22 16 12 18 14 Storage 5 | . 3 10 . 12 11 7 7 6 5 5 7 5 5 3 . Processor 3 | . . 3 9 1 . . . 1 4 5 5 3 . 4 7 Protection 2 | . . . 3 . 5 . . 4 5 5 3 . . . . Energy Gun 2 | . . . 7 9 1 . . . . . 3 3 1 . 6 Energy Cannon 6 | . . . . . 12 15 10 14 9 4 3 . . 7 1 Ballistic Gun 2 | . 23 14 9 6 1 . . . . . . . . . 3 Ballistic Cannon 4 | . 4 14 9 . 2 3 . 6 6 10 9 1 2 . . Launcher 2 | . . . 5 11 . 3 7 . 5 4 1 . 1 . . Impact Weapon 1 | . . . . . 3 7 7 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 107 | 6 13 13 20 24 47 44 58 84 105 107 106 72 72 88 105 Greatest Support 112 | 20 20 20 20 30 39 39 45 100 112 112 112 89 59 82 100 Greatest Overweight (x) 15 | 1 . . 1 . 15 1 1 4 3 1 1 2 1 1 3 Average Overweight (x) . | . . . . . . . 1 . . . . . . . . Largest Inventory Capacity 12 | 4 12 4 4 6 6 6 8 10 10 10 10 10 10 10 4 Average Capacity 7 | 4 4 4 4 4 6 6 7 9 10 10 10 10 10 4 4 Most Carried 10 | 4 4 4 4 6 6 6 8 10 10 10 10 10 10 10 4 Average Carried 6 | 2 3 3 3 4 5 5 7 8 9 9 9 8 9 4 2 Final Capacity 10 | 4 4 4 4 6 6 6 8 10 10 10 10 10 10 4 4 Final Carried 10 | 2 4 4 4 6 5 6 8 10 10 10 7 10 10 1 . Class Distribution -------------------- 25% | Scavenger-Mutant 17% | Generator-Mutant 15% | Mutant 12% | Generator-Tank 9% | Scavenger-Tank 7% | Scavenger-Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Generator-Tank | -5/Factory Generator-Tank | -4/Factory Generator-Tank | -4/Extension Mutant | -3/Research Mutant | -2/Research Generator-Mutant | -2/Quarantine Scavenger-Mutant | -2/Section 7 Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -2 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Ext Res Res Qua Sec Matter Collected 5734 | 250 . 151 268 259 546 152 106 1039 592 595 581 20 113 95 967 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8143 | . . 119 855 421 864 353 470 972 1226 477 888 74 . . 1424 Parts 394 | . . 17 71 20 41 10 23 27 55 14 30 2 . . 84 Haulers Intercepted 8 | . . . 1 2 1 . . 2 2 . . . . . . Recyclers Shooed 15 | . . 1 2 . 2 . . 1 3 1 1 1 . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . 4 9 . . . . . . . . Prevented 7 | . . . . . . 4 3 . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Ext Res Res Qua Sec Combat Hostiles Destroyed 134 | . . 6 18 4 14 3 11 12 28 11 9 4 1 . 13 Guns 25 | . . 5 5 1 1 . . . . . 1 1 . . 11 Cannons 68 | . . 1 5 . 12 3 8 11 11 7 6 1 1 . 2 AOE 40 | . . . 8 3 1 . 3 1 17 3 2 2 . . . Classes Destroyed 16 | . . 3 5 1 2 1 1 . 2 . 1 . . . . Worker 16 | . . . 6 . . . . 1 3 . 5 . . . 1 Builder 13 | . . 1 5 . 3 . . 1 . 1 1 . . . 1 Tunneler 5 | . . 1 2 . . . . 1 1 . . . . . . Hauler 8 | . . . 1 2 1 . . 2 2 . . . . . . Recycler 13 | . . . . 2 2 . . 1 2 1 3 . . . 2 Operator 1 | . . . . . . . . . 1 . . . . . . Watcher 14 | . . . 4 1 1 . . 2 2 1 1 . . . 2 Swarmer 44 | . . 6 8 . 4 . 7 3 10 3 . 3 . . . Grunt 39 | . . . 7 3 6 2 . 4 7 4 6 . . . . Brawler 4 | . . . . . . 1 . 1 1 1 . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . Sentry 19 | . . . 3 1 2 . . 3 3 3 1 1 . . 2 Hunter 7 | . . . . . . . . . 3 . . . . . 4 Programmer 13 | . . . . . 1 . . 1 4 . . . . . 7 Behemoth 3 | . . . . . . . . . . . 2 . 1 . . Thug 1 | . . . . . . . 1 . . . . . . . . Fireman 3 | . . . . . . . 3 . . . . . . . . Best Kill Streak 13 | . . 3 11 7 5 3 6 5 13 6 9 4 1 . 6 Combat Bots Only 11 | . . 3 6 3 4 3 6 4 11 4 2 4 1 . 4 Max Kills in Single Turn 5 | . . 1 4 4 2 1 2 2 5 1 2 2 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 5 | . . . 2 3 1 . 2 1 5 1 1 1 . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Ext Res Res Qua Sec Damage Taken 13928 | . . 96 1116 141 800 143 288 942 640 329 2543 324 1328 1216 4022 Core 3008 | . . . 308 51 91 18 42 141 22 32 435 35 403 155 1275 Absorbed by Shields 2949 | . . . 32 . . . . . 670 334 1087 . . . 826 Core Remaining (%) 80 | 100 . 100 23 90 . . 78 83 97 . 59 97 . . . Volleys Fired 391 | . . 13 35 12 39 29 23 37 52 29 45 8 11 4 54 Largest 5 | . . 2 3 3 4 3 3 4 3 3 4 3 3 2 5 Hottest 420 | . . 55 100 106 247 189 185 323 238 180 249 187 187 420 352 Shots Fired 942 | . . 26 97 28 98 39 39 101 119 74 127 14 22 6 152 Gun 291 | . . 13 53 19 17 . . . . . 43 8 4 . 134 Cannon 586 | . . 13 31 . 81 31 37 101 108 71 74 4 11 6 18 Launcher 65 | . . . 13 9 . 8 2 . 11 3 10 2 7 . . Special . | . . . . . . . . . . . . . . . . Kinetic 405 | . . 26 62 7 28 3 . 32 55 53 52 4 11 . 72 Thermal 280 | . . . . . 66 17 14 37 53 6 43 8 4 6 26 Explosive 54 | . . . 7 4 . 8 2 . 11 3 10 2 7 . . Electromagnetic 203 | . . . 28 17 4 11 23 32 . 12 22 . . . 54 Robot Hit Streak 25 | . . 9 15 12 17 14 15 9 21 14 14 15 25 6 17 Robot Miss Streak 4 | . . 1 3 2 3 1 2 4 4 3 2 1 1 . 4 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets 6 | . . . . . . . . . . . . . . . 6 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . 1 Shots Hit Robots 653 | . . 16 60 21 65 21 28 71 84 54 98 11 19 4 101 Core Hits 370 | . . 8 48 16 41 7 20 33 65 24 47 12 8 . 41 Critical Hits 19 | . . . 3 . . . . 1 . 1 2 . . . 12 Critical Kills 8 | . . . . . . . . . . 1 . . . . 7 Critical Parts Destroyed 9 | . . . 3 . . . . 1 . . 2 . . . 3 Melee Attacks 1 | . . . . . . 1 . . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 25374 | . . 205 1737 650 1871 704 838 2371 5203 2775 4547 630 903 120 2820 Guns 4327 | . . 134 498 202 202 . . . . . 763 155 97 . 2276 Cannons 13108 | . . 71 358 . 1631 544 606 2109 2464 1889 2364 140 268 120 544 Explosions 7764 | . . . 881 448 38 37 232 262 2739 886 1368 335 538 . . Melee 123 | . . . . . . 123 . . . . . . . . . Ramming 52 | . . . . . . . . . . . 52 . . . . Kinetic 7996 | . . 205 712 72 590 . . 631 940 1358 1697 140 268 . 1383 Thermal 6716 | . . . . 88 1251 275 147 1050 1524 423 763 155 97 120 823 Explosive 6620 | . . . 605 172 . . 232 45 2739 586 1368 335 538 . . Electromagnetic 3867 | . . . 420 318 30 306 459 645 . 408 667 . . . 614 Impact 123 | . . . . . . 123 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . 3 . . . . 1 5 4 4 8 . 6 24 Average Corruption 7 | . . . 3 . . . . 1 4 4 4 8 . 4 13 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 95 | . . . . . . . . 2 8 9 16 . . . 60 Message Errors 15 | . . . . . . . . . 1 3 3 . . . 8 Matter Fused 14 | . . . . . . . . . 2 . 4 . . . 8 Heat Flow Errors 10 | . . . . . . . . . . 1 2 . . . 7 Energy Discharges 7 | . . . . . . . . 1 1 . . . . . 5 Parts Rejected 3 | . . . . . . . . . . 1 . . . . 2 Data Loss (minor) 10 | . . . . . . . . 1 1 . 4 . . . 4 Data Loss (major) 2 | . . . . . . . . . 1 . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . 1 Misdirections 12 | . . . . . . . . . . . . . . . 12 Targeting Errors 15 | . . . . . . . . . 1 3 3 . . . 8 Weapon Failures 6 | . . . . . . . . . 1 1 . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 731 | . . . . 19 12 150 14 75 134 116 83 65 19 . 44 Projectiles 266 | . . . . . 12 43 6 75 62 14 1 9 . . 44 Explosions 336 | . . . . 19 . . 8 . 72 102 60 56 19 . . Melee 129 | . . . . . . 107 . . . . 22 . . . . Knockbacks 40 | . . 1 2 . 7 . . 4 6 11 8 1 . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 39 | . . 1 2 . 7 . . 4 6 10 8 1 . . . Secondary 1 | . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 287 | . . . 66 10 . 38 . 38 . 52 21 . 62 . . Shots 13 | . . . 4 2 . 3 . 1 . 1 1 . 1 . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . 1 . . . . Kicked 1 | . . . . . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 673 | . . . 372 69 269 12 42 345 197 198 199 183 189 249 673 Average Temperature 108 | . . . 123 25 94 6 16 104 94 91 105 73 106 106 143 Received Heat Transfer 2314 | . . . 330 90 270 54 278 378 76 55 322 9 180 54 218 Effects 26 | . . . 4 . . . . . . . . . . . 22 Shutdowns 8 | . . . 1 . . . . . . . . . . . 7 Energy Bleed 3 | . . . 2 . . . . . . . . . . . 1 Interference 10 | . . . . . . . . . . . . . . . 10 Matter Decay 1 | . . . . . . . . . . . . . . . 1 Short Circuit 2 | . . . 1 . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 1 . 1 . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . Parts Fried 11 | . . . 1 . . 1 1 2 . . 2 . . . 4 Impact Corruptions 2 | . . . . . . 1 . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . . . 1 1 2 . . . . . 3 Heat Transferred 8939 | . . . . 100 1730 422 500 1200 1875 300 1412 350 200 36 814 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . 1 2 1 1 . 3 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Ext Res Res Qua Sec Peak Influence 994 | . . 200 667 376 412 . . 314 994 884 529 373 397 238 237 Initial 419 | . . . . 167 146 . . 27 109 419 373 168 168 193 . Average 247 | . . 68 235 280 231 . . 159 454 639 416 206 293 153 75 Maximum Alert Level 3 | . . 1 2 1 2 . . 1 3 3 2 1 1 1 1 Low Security (%) 49 | 100 100 96 55 22 48 . . 60 14 . . 82 19 36 96 Level 1 30 | . . 3 20 77 48 . . 39 31 . 39 17 80 63 3 Level 2 15 | . . . 23 . 3 . . . 35 55 60 . . . . Level 3 5 | . . . . . . . . . 17 44 . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 27 | . . . 3 2 2 . . 1 3 1 2 . 4 1 8 Investigation 1 | . . . 1 . . . . . . . . . . . . Extermination 8 | . . . . . 2 . . 1 1 . . . . 1 3 Reinforcement 12 | . . . 2 1 . . . . 2 1 2 . 2 . 2 Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . . 1 . . . . . . . . 2 . . Intercept 3 | . . . . . . . . . . . . . . . 3 Construction Impeded 4 | . . . 1 . . . . . 1 . 1 . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Ext Res Res Qua Sec Distress Signals 14 | . . . 4 1 . . . 1 2 1 3 . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 294 | . . 10 37 10 20 7 13 22 39 25 27 4 17 8 55 Peak Tracking Total 17 | . . 3 8 4 7 4 4 5 7 4 7 4 10 4 17 Tactical Retreats 27 | . . 2 1 . 2 . 2 3 2 6 2 . 3 . 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Ext Res Res Qua Sec Traps Triggered 10 | . . . 1 . 2 . . 1 1 1 3 . . 1 . Indirectly 1 | . . . 1 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -2 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Ext Res Res Qua Sec Machines Disabled 47 | . . 1 6 1 5 . . 1 19 5 1 . 2 3 3 Max in Single Turn 13 | . . . 2 1 2 . . 1 13 3 1 . 1 1 1 Garrison Access 2 | . . . . . . . . 1 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Ext Res Res Qua Sec Machines Accessed 32 | . . . 1 . 2 . . 6 3 1 8 1 1 3 6 Terminals 29 | . . . 1 . 2 . . 4 2 1 8 1 1 3 6 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 1 . . . . . . Total Hacks 57 | . . . 4 . 4 . . 11 6 1 15 1 2 5 8 Successful 37 | . . . 3 . 4 . . 7 5 1 9 . 1 2 5 Failed 20 | . . . 1 . . . . 4 1 . 6 1 1 3 3 Catastrophic 2 | . . . . . . . . 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . Terminals 51 | . . . 4 . 4 . . 6 5 1 15 1 2 5 8 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 1 . . . . . . Terminal Hacks 33 | . . . 3 . 4 . . 4 4 1 9 . 1 2 5 Record 15 | . . . . . 3 . . 3 4 . 3 . . 1 1 Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Open Door 10 | . . . . . . . . . . 1 5 . 1 . 3 Branch Access Points 1 | . . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . 1 . . 1 . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 1 . . . . . . Seal Access 2 | . . . . . . . . 1 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 20 | . . . . . 1 . . 4 2 1 5 1 . 2 4 Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -2 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Ext Res Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . 7 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Ext Res Res Qua Sec Total Allies 25 | . . 5 . . . . . . . . 13 . . . 7 Largest Group 9 | . . 4 4 . . . . . . . 9 . . . 7 Highest-Rated Group 367 | . . 51 51 . . . . . . . 367 . . . 96 Highest-Rated Ally 49 | . . 31 16 . . . . . . . 49 . . . 15 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 152 | . . 8 14 . . . . . . . 58 . . . 72 Total Damage 3318 | . . 43 185 . . . . . . . 1692 . . . 1398 Kills 16 | . . . 2 . . . . . . . 7 . . . 7 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Ext Res Res Qua Sec Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -2 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Ext Res Res Qua Sec Turns Passed 8959 | 43 330 485 421 218 779 568 632 1157 890 556 722 216 267 610 1065 Spaces Moved 7516 | 33 173 368 235 133 537 542 562 1248 500 348 458 258 359 523 1239 Core 38 | 13 . . . . 3 . . 2 . . . . . 19 1 Treads . | . . . . . . . . . . . . . . . . Legs 2537 | 20 173 368 235 133 181 . 1 143 72 348 366 . 5 263 229 Wheels 1493 | . . . . . 348 542 561 42 . . . . . . . Hover 1996 | . . . . . . . . 1061 428 . . 120 67 33 287 Flight 1452 | . . . . . 5 . . . . . 92 138 287 208 722 Fastest Speed 34 | 50 120 120 120 120 80 80 90 68 68 120 34 34 37 37 34 Average Speed 93 | 93 120 120 123 120 115 89 98 75 135 127 107 58 54 109 61 Slowest Speed 800 | 120 120 120 150 120 800 90 150 250 210 150 150 180 150 150 290 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . 1 . 5 Cave-ins Triggered 2 | . . . 1 . . . . . . . . 1 . . . Teleports 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 34 | 4 37 67 40 18 14 51 51 36 19 9 59 7 15 46 79 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 . 1 . 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . 1 . . . 3 2 . . . . . . . . Spaces Dug 59 | . . . . . . 59 . . . . . . . . . Terrain Destroyed 690 | . . . 51 46 3 86 21 41 152 88 17 39 111 29 6 Melee . | . . . . . . . . . . . . . . . . Projectile 96 | . . . . . 1 1 . 15 27 9 6 . 2 29 6 AOE 594 | . . . 51 46 2 85 21 26 125 79 11 39 109 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Ext Res Res Qua Sec Total 8687 | 43 295 387 289 168 621 584 605 1386 599 399 592 310 416 556 1437 Wait 132 | 2 111 . 2 . . . . . . . 1 15 . . 1 Move 7489 | 32 172 367 234 132 536 541 561 1247 499 347 457 257 356 522 1229 Hop 6 | . . . . . . . . . . . . . 1 . 5 Pick Up 159 | 4 3 3 4 8 6 4 6 31 12 6 13 6 7 5 41 Fast Attach 112 | 3 4 . 6 5 19 2 5 13 7 5 1 9 9 3 21 Attach 131 | 2 1 1 3 6 3 2 1 16 9 5 15 7 12 7 41 Detach 21 | . 1 . . . 1 . . 1 1 . 2 3 10 1 1 Swap 7 | . . . . . . . 1 3 1 . 1 . . . 1 Drop 172 | . 3 3 5 5 17 5 8 38 18 7 7 5 10 9 32 Fire 391 | . . 13 35 12 39 29 23 37 52 29 45 8 11 4 54 Melee 1 | . . . . . . 1 . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . 1 . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . . 10 . . 5 11 Rewire 39 | . . . . . . . . . . . 39 . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory -4/Extension (discovered 2 exits: *Res / [*Cet]) -3/Research -2/Research -2/Quarantine -2/Section 7 (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 16) 342 | -10/Materials | Discovered new exit (range 16) 374 | -10/Materials | Entered Mines 432 | -10/Mines | Learned 4 Materials zone layouts 508 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 815 | -10/Mines | Discovered new exit (range 12) 833 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 859 | -10/Mines | Entered Materials 859 | -9/Materials | Accompanied by 4 allies 859 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 860 | -9/Materials | Identified exit to Materials 860 | -9/Materials | Identified exit to Mines 1211 | -9/Materials | Crushed by falling debris 1211 | -9/Materials | Core integrity fell below 50% 1242 | -9/Materials | Lost 4 parts (2n2u) 1280 | -9/Materials | Entered another Materials area 1280 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1433 | -8/Materials | Garrison activated, responded to threat 1464 | -8/Materials | Discovered new exit (range 10) 1498 | -8/Materials | Entered Factory 1498 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1532 | -7/Factory | Identified exit to Lower Caves 1624 | -7/Factory | Lost 3 parts (1n2w) 2277 | -7/Factory | Entered Lower Caves 2736 | -7/Lower Caves | Build established: Scavenger-Mutant 2754 | -7/Lower Caves | Discovered new exit (range 3) 2845 | -7/Lower Caves | Entered another Lower Caves area 2869 | -7/Lower Caves | Discovered new exit (range 15) 2884 | -7/Lower Caves | Learned location of Zion (-7) 2939 | -7/Lower Caves | Ambushed by wild Derelicts 3174 | -7/Lower Caves | Learned Factory emergency access door positions 3320 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3477 | -7/Lower Caves | Entered Factory 3477 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4351 | -6/Factory | Build established: Scavenger-Tank 4570 | -6/Factory | Discovered new exit (range 15) 4634 | -6/Factory | Entered another Factory area 4634 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5452 | -5/Factory | Discovered new exit (range 20) 5470 | -5/Factory | Destroyed 11 combat bots 5524 | -5/Factory | Entered another Factory area 5524 | -4/Factory | Evolved 2 slots: Utility x2 5896 | -4/Factory | Discovered new exit (range 10) 6080 | -4/Factory | Entered Extension 6163 | -4/Extension | Rescued a captive Derelict 6166 | -4/Extension | Rescued a captive Derelict 6266 | -4/Extension | Build established: Generator-Tank 6346 | -4/Extension | Rescued a captive Derelict 6381 | -4/Extension | Rescued a captive Derelict 6413 | -4/Extension | Rescued a captive Derelict 6543 | -4/Extension | Spotted B-86 Titan 6546 | -4/Extension | Rescued a captive Derelict 6592 | -4/Extension | Spotted B-86 Titan 6611 | -4/Extension | Destroyed B-86 Titan 6630 | -4/Extension | Disrupted transfer network 6674 | -4/Extension | Destroyed B-86 Titan 6697 | -4/Extension | Lost 6 parts (3u3w) 6787 | -4/Extension | Discovered new exit (range 22) 6788 | -4/Extension | Discovered new exit (range 20) 6790 | -4/Extension | Lost 12 parts (4p1n3u4w) 6802 | -4/Extension | Entered Research 6802 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 6815 | -3/Research | Spotted B-86 Titan 6827 | -3/Research | Found Fusion Bomb Launcher 6857 | -3/Research | Found Prototype Device 6858 | -3/Research | Identified Exp. Thermal Shield 6936 | -3/Research | Found Prototype Launcher 6936 | -3/Research | Identified Tesla Bomb Launcher 6967 | -3/Research | Discovered new exit (range 5) 6999 | -3/Research | Crushed by falling debris 7018 | -3/Research | Entered another Research area 7018 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 7030 | -2/Research | Build established: Mutant 7030 | -2/Research | Lost 3 parts (2n1u) 7062 | -2/Research | Spotted B-90 Cyclops 7087 | -2/Research | Destroyed B-90 Cyclops 7112 | -2/Research | Garrison activated, responded to threat 7154 | -2/Research | Lost 7 parts (1p2n2u2w) 7262 | -2/Research | Found Prototype Processor 7262 | -2/Research | Identified Exp. Target Analyzer 7282 | -2/Research | Discovered new exit (range 9) 7285 | -2/Research | Entered Quarantine 7301 | -2/Quarantine | Found Alien Energy Cannon 7302 | -2/Quarantine | Identified Core Cannon 7523 | -2/Quarantine | Found Alien Artifact 7818 | -2/Quarantine | Spotted Fortress 7867 | -2/Quarantine | Identified Matter Drive 7892 | -2/Quarantine | Discovered new exit (range 6) 7895 | -2/Quarantine | Entered Section 7 7915 | -2/Section 7 | Lost 6 parts (1p2n1u2w) 8000 | -2/Section 7 | Found Alien Artifact 8001 | -2/Section 7 | Identified Core Reset Matrix 8001 | -2/Section 7 | Used Core Reset Matrix 8005 | -2/Section 7 | Sensed 21 artifacts in vicinity 8153 | -2/Section 7 | Core integrity fell below 50% 8250 | -2/Section 7 | Lost 11 parts (1p3n3u4w) 8354 | -2/Section 7 | System corruption reached 10% 8509 | -2/Section 7 | Found Prototype Processor 8509 | -2/Section 7 | Identified Exp. Core Analyzer 8586 | -2/Section 7 | Emitted hypermatrix ping 8591 | -2/Section 7 | Assembled emerged from beneath the floor 8666 | -2/Section 7 | Spotted Alpha 7 8667 | -2/Section 7 | Spotted Alpha 7 8668 | -2/Section 7 | Spotted S7 Guard 8705 | -2/Section 7 | Spotted Executioner 8707 | -2/Section 7 | Spotted Executioner 8709 | -2/Section 7 | Found Terrabomb 8711 | -2/Section 7 | Core integrity fell below 20% 8715 | -2/Section 7 | Used Terrabomb 8718 | -2/Section 7 | Found Matter Drive 8722 | -2/Section 7 | Found Transdimensional Reconstructor 8737 | -2/Section 7 | Spotted Striker 8737 | -2/Section 7 | Spotted Striker 8740 | -2/Section 7 | Warped through subspace 8750 | -2/Section 7 | Spotted B-99 Colossus 8837 | -2/Section 7 | Found Integrated Dissipator 8839 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 8840 | -2/Section 7 | Found Integrated Dissipator 8841 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 8855 | -2/Section 7 | Found LRC Insulator 8856 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 8871 | -2/Section 7 | Found Integrity Redistributor 8872 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity to core (+72) 8928 | -2/Section 7 | Discovered new exit (range 16) 8930 | -2/Section 7 | Spotted S7 Guard 8936 | -2/Section 7 | Spotted S7 Guard 8941 | -2/Section 7 | Scanned by Researcher 8942 | -2/Section 7 | Intercept squad dispatched 8944 | -2/Section 7 | Found Core Regenerator 8945 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 8954 | -2/Section 7 | Spotted Tracker 8955 | -2/Section 7 | Spotted Tracker 8956 | -2/Section 7 | Spotted Combat Programmer 8960 | -2/Section 7 | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- Acquired Core Regenerator. Held in stasis. Core integrity regenerated (+362). S7 Guard springs to life. Held in stasis. C-65 Expert is analyzing... Impulse Thruster Array destroyed. Lgt. Quantum Reactor destroyed. Dropped HERF Cannon. Dropped Gamma Rifle. Held in stasis. C-65 Expert is analyzing... Dropped Adv. Heat Sink. Dropped Mic. Fission Core. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." Combat Programmer resets P-80 Master, system corruption cleaned. Held in stasis. C-65 Expert is analyzing... [Achievement: 20k Club] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ??????????????### # "" #??????????????????? | | ??????????????#"" / "" #??????????????????? | | ??????????????#T # """" #??????????????????? | | ??????????????### # "!"" ???????????????????? | | ????????????????# #?"""" ?????????????????????? | | ????????????????# #? ????????????????????? | | ????????????????# #?? ????????????????????? | | ????????????????# #?? ???????????????????? | | ??????????####### #???####????????????????????? | | ??????????" # #???????????????????????????? | | ?????????#"" # #????????##?????????????????? | | ?????????#""" # #?????? #?????????????????? | | ?????????#"""" # #???? = ??????????????????? | | ?????????#""!" # #?? ????????????????????? | | ?????????#"""" # # """ ""????????????????????? | | ?????????#""" + + """ ""????????????????????? | | ?????????######## # """ ""????????????????????? | | ??????????####??# #?? ????????????????????? | | ????????? ?# #???? !??????????????????? | | ???????? """?# #??????###??????????????????? | | ???????# """ # #???????????????????????????? | | ???????# """ # #???????????????????????????? | | ???????# + #???????????????????????????? | | ???????# # #???????????????????????????? | | ???????# # ########????????????????????? | | ???????# ""T""?# # g@["#????????????????????? | | ???????# """""?# #gpYsp"#????????????????????? | | ???????#######??# # ppgc"#????????????????????? | | ????????????????# # s"g""#????????????????????? | | ????????????????# + " ""#????????????????????? | | ????????????????# < # """""#????????????????????? | | ????????????????# # """""#????????????????????? | | ????????????????# ########????????????????????? | | ????????????????######???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 150 Energy Generation 81 Energy Capacity 1400 Matter Stores 550 Matter Capacity 550 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 60 Power Amplification 20 Additional Mass Support 32 Base Temperature (-) 200 Corruption Prevention 20 Armor Coverage 225 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 25 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 80 Thermal Conversion 60 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 76 Targeting Accuracy 6 Target Analysis 12 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Cannon Matter Drive Core Reset Matrix Terrabomb Transdimensional Reconstructor Integrated Dissipator LRC Insulator Integrity Redistributor Core Regenerator Achievements -------------- 20k Club Achiever Alien Roots Can't Touch This Dodgeball, But With Guns It Was An Accident, I Swear More Power To You Nope Ooh, Shiny! Quick And Dirty Remodeling Respectable Loadout Rockin' Loadout Subspace Traveler Challenges ------------ None Game ------ Seed DamperIonNukerbomber Manual? 0 Play Time 03:22:21 Cumulative 24.8 hours Start 2021.08.07 @ 15:57:03 End 2021.08.08 @ 05:36:39 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 24 Rogue 21 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 35 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cfe3be19-0a3b-4e4a-9b61-79113b759c7e