Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.10 @ 22:31:45 Player: Somberlain Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (160) 800 Value Destroyed (4207) 4207 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1908) 1908 TOTAL SCORE: 10595 Bonus ------- High Alert Combat Kills 434 Follower Combat Kills 674 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 116/300 Energy 94/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Experimental Terrain Scan Processor Core Analyzer Core Analyzer Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scanner Improved Particle Charger Authchip [Device] CPS Tube (2) CPS Tube (2) Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Core Analyzer Core Analyzer Core Analyzer Core Analyzer Core Analyzer > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Cooled Ion Engine Improved Heat Sink Improved Heat Sink Experimental Terrain Scan Processor Improved Particle Charger Authchip [Propulsion] Authchip [Device] Authchip [Processor] Plasma Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Rocket Launcher CPS Tube CPS Tube CPS Tube CPS Tube Heavy Hammer [Rating: 64] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Core Analyzer Protection Reflective Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Junk Cannon Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . . 2 . . . 6 Power . | . . . . . . . . Propulsion 2 | . . . . . . . 2 Utility 4 | . . . 1 . . . 3 Weapon 2 | . . . 1 . . . 1 Parts Attached 80 | 6 1 3 25 11 2 10 22 Power 5 | 1 . 1 1 2 . . . Engine 3 | 1 . 1 . 1 . . . Core 2 | . . . 1 1 . . . Reactor . | . . . . . . . . Propulsion 17 | 2 . . 5 3 . 3 4 Treads 13 | 2 . . 5 3 . 3 . Leg 4 | . . . . . . . 4 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 1 . . 7 . . 3 6 Device 4 | . . . 4 . . . . Storage 3 | 1 . . 1 . . 1 . Processor 7 | . . . . . . 1 6 Hackware . | . . . . . . . . Protection 3 | . . . 2 . . 1 . Artifact . | . . . . . . . . Weapon 41 | 2 1 2 12 6 2 4 12 Energy Gun 12 | . . . 8 2 . 1 1 Energy Cannon 7 | . . . . 1 2 2 2 Ballistic Gun 15 | 2 1 1 1 1 . . 9 Ballistic Cannon 3 | . . . 3 . . . . Launcher 2 | . . 1 . 1 . . . Special Weapon 1 | . . . . . . 1 . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . 3 3 . 1 . Parts Lost 25 | . . 4 . 5 . . 16 Power 3 | . . 1 . 1 . . 1 Propulsion 7 | . . 1 . 2 . . 4 Utility 3 | . . . . 1 . . 2 Weapon 12 | . . 2 . 1 . . 9 Highest Loss Streak 16 | . . 3 . 4 . . 16 To Critical Strikes . | . . . . . . . . Average Backups 12 | . 3 6 7 10 13 18 18 Power . | . . . . . 1 1 . Propulsion 1 | . 2 3 . 1 1 . . Utility 4 | . . 1 2 3 6 5 6 Weapon 4 | . . 1 3 5 5 7 7 Tool/Special . | . . . . . . . . Unused Backups 18 | . . . 2 2 . 1 13 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 8 | . . . 1 . . 1 6 Weapon 6 | . . . 1 2 . . 3 Tool/Special 4 | . . . . . . . 4 Average Slot Usage (%) 81 | . 85 78 97 95 90 55 81 Engine 3 | . 14 11 4 2 2 . . Core 7 | . . . 6 8 8 11 5 Treads 21 | . 28 25 21 21 22 22 5 Leg 1 | . . . . . . . 16 Device 7 | . . . 10 19 13 . 5 Storage 11 | . 14 14 11 11 11 11 5 Processor 1 | . . . . . . . 19 Protection 4 | . . . 10 . . 10 . Energy Gun 8 | . . . 20 31 5 . . Energy Cannon 5 | . . . . . 26 . 3 Ballistic Gun 6 | . 28 24 2 . . . 16 Ballistic Cannon 1 | . . . 8 . . . . Peak Build Rating 64 | 6 6 6 26 27 27 26 64 Average Rating 19 | 4 6 5 19 24 22 14 50 On Entrance 13 | . 6 6 6 26 27 21 17 Avg Prop Armor Cover (%) 5 | . . . . . . . 5 Naked Turns . | . . . . . . . . Heaviest Build 73 | 12 12 16 38 36 42 52 73 Greatest Support 63 | 40 40 40 40 40 40 43 63 Greatest Overweight (x) 1 | . . . . 1 1 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 15 20 20 Average Capacity 14 | 6 8 8 8 15 15 19 19 Most Carried 20 | . 6 7 10 14 15 20 20 Average Carried 12 | . 3 6 7 10 13 18 18 Final Capacity 20 | 8 8 8 15 15 15 20 5 Final Carried 20 | . 6 5 10 14 14 20 5 Class Distribution -------------------- 28% | Commander-Mutant 24% | Commander-Gunner 20% | Mutant 14% | Gunner 10% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -9/Storage Commander-Gunner | -9/Recycling Commander-Mutant | -9/Scraptown Commander-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Matter Collected 2514 | 260 138 106 811 309 148 158 584 Remotely . | . . . . . . . . Salvage Created 6443 | . 485 180 1783 1835 1284 . 876 Parts 353 | . 33 14 113 95 60 . 38 Haulers Intercepted 14 | . 2 . 5 6 1 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 103 | . 10 7 37 25 14 . 10 Guns 71 | . 10 6 21 19 5 . 10 Cannons 23 | . . . 15 . 8 . . AOE 8 | . . 1 1 6 . . . Classes Destroyed 17 | . 6 1 6 2 2 . . Worker 7 | . 1 . 5 . . . 1 Builder 6 | . . . 1 4 1 . . Tunneler 2 | . . . 1 . 1 . . Hauler 14 | . 2 . 5 6 1 . . Recycler 11 | . 1 . 1 3 6 . . Mechanic 1 | . . . . 1 . . . Operator 4 | . . . 3 . . . 1 Watcher 5 | . 1 . 3 1 . . . Swarmer 16 | . 6 2 6 1 1 . . Grunt 59 | . 4 4 20 18 3 . 10 Brawler 4 | . . . 1 2 . . 1 Duelist 2 | . . . . 1 1 . . Protector 2 | . . . 1 . 1 . . Sentry 25 | . . . 9 8 6 . 2 Hunter 1 | . . . . . 1 . . Programmer 1 | . . . . . 1 . . Assembled 1 | . . 1 . . . . . Best Kill Streak 15 | . 4 3 6 15 6 . 4 Combat Bots Only 10 | . 3 3 4 10 4 . 3 Max Kills in Single Turn 9 | . 2 2 2 9 2 . 2 Gunslinging 1 | . . . . 1 . . 1 Exploded 5 | . . 1 1 5 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Hostile Shots Fired 613 | . 59 48 115 77 18 . 296 Missed 188 | . 17 12 33 22 8 . 96 Hits 425 | . 42 36 82 55 10 . 200 Projectile 425 | . 42 36 82 55 10 . 200 Critical Strikes 7 | . . . 1 1 . . 5 Damage Taken 5524 | . 400 406 986 830 65 . 2837 Core 1318 | . 87 117 109 121 22 . 862 Absorbed by Shields 556 | . . . . . 11 . 545 Core Remaining (%) 51 | 100 . 18 . . . 37 . Volleys Fired 308 | . 64 26 94 57 30 . 37 Largest 4 | . 2 2 3 3 3 . 4 Hottest 204 | . 40 53 183 183 204 . 170 Shots Fired 800 | . 127 48 267 157 90 . 111 Gun 637 | . 127 46 166 152 49 . 97 Cannon 155 | . . . 100 . 41 . 14 Launcher 8 | . . 2 1 5 . . . Special . | . . . . . . . . Kinetic 388 | . 127 46 118 . . . 97 Thermal 404 | . . . 148 152 90 . 14 Explosive 8 | . . 2 1 5 . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 14 | . 10 9 11 14 11 . 8 Robot Miss Streak 5 | . 5 3 4 5 3 . 3 Penetration Max 1 | . . . . . . . 1 Secondary Targets 11 | . . . 3 5 . . 3 Max Gunslinging Chain 2 | . . . 1 2 . . 1 Shots Hit Robots 447 | . 69 29 143 92 46 . 68 Core Hits 233 | . 32 14 67 52 28 . 40 Critical Kills 13 | . . . . . . . 13 Critical Parts Destroyed 10 | . . . . . . . 10 Critical Strikes 54 | . . . 15 11 5 . 23 Burn 24 | . . . 8 11 5 . . Meltdown 1 | . . . . . . . 1 Destroy 22 | . . . . . . . 22 Blast 7 | . . . 7 . . . . Melee Attacks 1 | . . . . 1 . . . Impact 1 | . . . . 1 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8887 | . 599 299 3000 2943 1185 . 861 Guns 6064 | . 593 251 1779 2176 715 . 550 Cannons 1948 | . . . 1167 . 470 . 311 Explosions 869 | . . 48 54 767 . . . Melee . | . . . . . . . . Ramming 6 | . 6 . . . . . . Kinetic 2716 | . 593 251 1322 . . . 550 Thermal 5296 | . . . 1624 2176 1185 . 311 Explosive 869 | . . 48 54 767 . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . 2 2 5 6 8 8 1 Average Corruption 6 | . 2 2 5 5 7 8 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 205 | . 9 3 37 28 52 73 3 Message Errors 45 | . 1 1 6 6 13 18 . Matter Fused 44 | . 1 . 8 5 14 16 . Heat Flow Errors 25 | . 3 . 7 4 3 7 1 Energy Discharges 25 | . . 1 6 3 2 13 . Parts Rejected 1 | . . . . 1 . . . Parts Fused 3 | . 1 . . . . 2 . Data Loss (minor) 29 | . 2 1 5 2 9 10 . Data Loss (major) 13 | . . . 2 . 4 6 1 Misfires 6 | . . . . 3 3 . . Alerts 6 | . . . . 3 1 1 1 Weapon Failures 8 | . 1 . 3 1 3 . . Overload Shots . | . . . . . . . . Overflow Damage 94 | . . . 39 23 21 . 11 Projectiles 71 | . . . 39 . 21 . 11 Explosions 23 | . . . . 23 . . . Melee . | . . . . . . . . Knockbacks 11 | . . . 11 . . . . Impact . | . . . . . . . . Kinetic 10 | . . . 10 . . . . Secondary 1 | . . . 1 . . . . Self-Inflicted Damage 49 | . . 1 . 48 . . . Shots 3 | . . 1 . 2 . . . Rammed 2 | . 2 . . . . . . Targets Rammed 2 | . 2 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 436 | . 246 6 321 294 436 280 381 Average Temperature 94 | . 78 2 95 83 101 107 125 Received Heat Transfer 2193 | . 132 144 405 330 25 . 1157 Effects 10 | . . . 4 . 4 . 2 Shutdowns 2 | . . . . . 1 . 1 Energy Bleed 3 | . . . . . 2 . 1 Interference 3 | . . . 3 . . . . Damage (minor) 2 | . . . 1 . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . . 1 1 . 1 Combat Hostiles 1 | . . . . . 1 . . Parts Melted 29 | . . . 5 16 5 . 3 Heat Transferred 10988 | . . . 3622 4625 2389 . 352 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Maximum Alert Level 3 | . . . 2 3 1 . 1 Low Security (%) 56 | 100 100 100 24 . 73 . 77 Level 1 23 | . . . 45 20 26 . 22 Level 2 18 | . . . 30 68 . . . Level 3 1 | . . . . 11 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 945 | . 101 80 649 945 244 . 258 Initial 269 | . . 1 23 269 198 . . Average 226 | . 25 15 311 552 160 . 145 Influence Increases 4225 | . 333 160 1164 1246 585 . 737 Destroy 0b10 Robot/C 2380 | . 200 120 720 600 340 . 400 Destroy 0b10 Robot/NC 300 | . 25 . 100 75 80 . 20 Destroy Leader 466 | . 46 10 196 154 . . 60 Allied During Kill 461 | . . . . 106 163 . 192 Successful Hack 67 | . 47 . 6 14 . . . Disable Machine 165 | . . 15 15 105 . . 30 Anti-Garrison Action 150 | . . . . 150 . . . Destroy Structure 116 | . . 15 22 42 2 . 35 Lose Combat Pursuer 120 | . 15 . 105 . . . . Influence Decreases 4107 | . 327 106 587 1374 964 130 619 Entered New Map 851 | . . 5 37 368 311 130 . Time Decay 2246 | . 327 61 550 446 553 . 309 Lost Part 240 | . . 30 . 50 . . 160 Lost Ally 320 | . . 10 . 60 100 . 150 Purge Threat 450 | . . . . 450 . . . Squads Dispatched 17 | . 2 . 5 3 . . 7 Investigation 4 | . 2 . 1 1 . . . Extermination 1 | . . . . . . . 1 Reinforcement 7 | . . . 3 . . . 4 Assault 3 | . . . 1 2 . . . Garrison 2 | . . . . . . . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Distress Signals 8 | . . . 2 5 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 162 | . 21 7 54 38 12 . 30 Peak Tracking Total 10 | . 4 3 6 10 2 . 7 Tactical Retreats 8 | . 1 . 7 . . . . Traps | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Traps Triggered 6 | . 2 . 1 2 . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Machines Disabled 12 | . . 1 1 8 . . 2 Max in Single Turn 1 | . . 1 1 1 . . 1 Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Machines Accessed 30 | . 7 . 5 8 8 2 . Terminals 22 | . 7 . 4 6 5 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units 5 | . . . 1 1 3 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 83 | . 18 . 12 19 27 7 . Successful 33 | . 9 . 1 7 9 7 . Failed 49 | . 8 . 11 12 18 . . Catastrophic 15 | . 3 . 4 2 6 . . Database Lockouts 1 | . 1 . . . . . . Manual 53 | . 17 . 9 13 14 . . Terminals 58 | . 18 . 10 14 16 . . Fabricators . | . . . . . . . . Repair Stations 3 | . . . . 3 . . . Recycling Units 15 | . . . 2 2 11 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 19 | . 3 . 1 4 4 7 . Record 1 | . . . . . . 1 . Robot Analysis 12 | . 2 . 1 . 3 6 . Prototype ID Bank 1 | . . . . . 1 . . Open Door 1 | . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . Unreport Threat 3 | . . . . 3 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . 1 . . . Scan Component 1 | . . . . 1 . . . Recycling Unit Hacks 6 | . . . . 1 5 . . Retrieve Components 6 | . . . . 1 5 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 7 | . 6 . . 1 . . . Terminals 7 | . 6 . . 1 . . . Assimilate 4 | . 4 . . . . . . Botnet 2 | . 1 . . 1 . . . Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 27 | . 7 . 5 7 8 . . Full Trace Events 7 | . . . 1 . 6 . . Feedback Events 2 | . . . . . 2 . . Corruption 2 | . . . . . 2 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 15 | . . . . 9 6 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . Machine Destruction 2 | . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 30 | . . . . . 30 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Total Allies 41 | . 1 . . 10 30 . . Largest Group 24 | . 1 1 . 10 24 22 21 Highest-Rated Group 467 | . 10 10 . 88 467 443 428 Highest-Rated Ally 34 | . 10 10 . 16 34 34 34 Initial UFD Resources 24 | . . . . . . . 24 Total Orders . | . . . . . . . . Ally Attacks 136 | . . . . 43 41 . 52 Total Damage 2570 | . . . . 325 648 . 1597 Kills 28 | . . . . 6 8 . 14 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Active Infowar (turns) . | . . . . . . . . Robot Analysis Total 12 | . 2 . 1 . 3 6 . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Turns Passed 9384 | 59 1271 335 1771 1101 1611 2445 791 Spaces Moved 4111 | 35 649 162 760 493 707 999 306 Core 17 | 4 . . . . . . 13 Treads 3875 | 31 649 162 760 493 707 999 74 Legs 219 | . . . . . . . 219 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 50 Average Speed 181 | 147 160 160 160 160 160 236 195 Slowest Speed 250 | 160 160 160 160 240 240 250 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . 1 . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 59 | 3 89 30 81 82 98 85 11 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 7 | . . 1 . . . 6 . Spaces Dug 1 | . . . . 1 . . . Terrain Destroyed 79 | . . 18 15 40 . . 6 Melee 1 | . . . . 1 . . . Projectile 10 | . . . 4 2 . . 4 AOE 66 | . . 18 11 37 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Total 5442 | 40 778 198 1116 677 1120 1092 421 Wait 576 | . 58 6 186 87 169 54 16 Move 4102 | 34 648 161 759 492 704 998 306 Hop 1 | . . . . . 1 . . Pick Up 58 | . 5 1 19 9 3 11 10 Fast Attach 41 | 6 . 1 7 6 . 5 16 Attach 37 | . . 2 12 8 4 1 10 Detach 23 | . . . 4 3 3 6 7 Swap 33 | . 1 1 12 10 1 4 4 Drop 59 | . . . 23 4 4 13 15 Fire 308 | . 64 26 94 57 30 . 37 Melee 1 | . . . . 1 . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . 2 . . . . . . Escape Stasis . | . . . . . . . . Rewire 201 | . . . . . 201 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: [*Mat x2] / [*Min] / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: [*Fac x2]) -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 15) 531 | -10/Materials | Discovered new exit (range 13) 824 | -10/Materials | Discovered new exit (range 16) 1101 | -10/Materials | Discovered new exit (range 5) 1123 | -10/Materials | Central database locked down 1331 | -10/Materials | Entered Mines 1331 | -10/Mines | Accompanied by 1 ally 1374 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1421 | -10/Mines | Excavation squad dispatched 1421 | -10/Mines | A large section of the Mines collapsed 1546 | -10/Mines | Core integrity fell below 50% 1604 | -10/Mines | Lost 3 parts (1p2w) 1609 | -10/Mines | Core integrity fell below 20% 1650 | -10/Mines | Discovered new exit (range 11) 1666 | -10/Mines | Entered Materials 1666 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2097 | -9/Materials | Build established: Tank 2346 | -9/Materials | Discovered new exit (range 14) 2662 | -9/Materials | Discovered new exit (range 13) 2918 | -9/Materials | Discovered new exit (range 10) 3047 | -9/Materials | Build established: Gunner 3080 | -9/Materials | Discovered new exit (range 14) 3266 | -9/Materials | First assault squad dispatched 3411 | -9/Materials | Discovered new exit (range 5) 3437 | -9/Materials | Entered Storage 3449 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3723 | -9/Storage | Lost 6 allies 3767 | -9/Storage | Core integrity fell below 50% 3799 | -9/Storage | Destroyed 10 combat bots 3799 | -9/Storage | Lost 4 parts (1p2n1u) 4179 | -9/Storage | Discovered new exit (range 15) 4532 | -9/Storage | Used back door to open Recycling access 4532 | -9/Storage | Discovered new exit (range 5) 4538 | -9/Storage | Entered Recycling 4910 | -9/Recycling | Build established: Commander-Gunner 5258 | -9/Recycling | Lost 4 allies 5415 | -9/Recycling | Discovered new exit (range 6) 6009 | -9/Recycling | Scanned before Scraplab entrance 6032 | -9/Recycling | Entered Scraplab 6044 | -9/Recycling | Discovered new exit (range 3) 6149 | -9/Recycling | Entered Scraptown 6149 | -9/Scraptown | Accompanied by 22 allies 6461 | -9/Scraptown | Build established: Commander-Mutant 6747 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6793 | -9/Scraptown | Discovered new exit (range 13) 6942 | -9/Scraptown | Visited The Evicted 6968 | -9/Scraptown | Visited Cave Peace 7011 | -9/Scraptown | Visited TADAMA 7055 | -9/Scraptown | Visited UFD Registry 7055 | -9/Scraptown | Registered with UFD as "Protonflow" 7131 | -9/Scraptown | Visited Fellowship of the Rings 7208 | -9/Scraptown | Visited Cyclists 7225 | -9/Scraptown | Entered Cyclist Reading Room 7287 | -9/Scraptown | Visited Awakened 7483 | -9/Scraptown | Visited Supply Room 7533 | -9/Scraptown | Visited Junk Repository 7601 | -9/Scraptown | Visited Scrapoid Pod Storage 7639 | -9/Scraptown | Visited DA-N13 Charitable Foundation 7661 | -9/Scraptown | Found DCF Scrap (29 items) 7749 | -9/Scraptown | Visited Analyses Database 7800 | -9/Scraptown | Visited Supply Room 7869 | -9/Scraptown | Visited Junk Cannon Lab 7888 | -9/Scraptown | Found Prototype Special Weapon 7888 | -9/Scraptown | Identified Junk Cannon 7933 | -9/Scraptown | Visited Observation Area 8010 | -9/Scraptown | Visited Infowarlord's Domain 8027 | -9/Scraptown | Found Exp. Terrain Scan Processor 8424 | -9/Scraptown | Met Optimus 8424 | -9/Scraptown | Accepted into 0bPrime 8559 | -9/Scraptown | Discovered new exit (range 3) 8594 | -9/Scraptown | Entered Factory 8594 | -6/Factory | Accompanied by 21 allies 8594 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 8797 | -6/Factory | Lost 3 allies 9100 | -6/Factory | Lost 6 allies 9114 | -6/Factory | Build established: Commander-Gunner 9254 | -6/Factory | Garrison activated, responded to threat 9364 | -6/Factory | Core integrity fell below 50% 9376 | -6/Factory | Core integrity fell below 20% 9385 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09374_ G-50 Soldier destroyed. 09374_ U-05 Engineer lays Concrete. 09376_ System corrupted: Substantial component data lost. 09376_ K-01 Serf collects debris. 09376_ HV Slug penetrates Y-54 Guardian. 09376_ U-05 Engineer lays Concrete. 09378_ HV Slug penetrates Y-54 Guardian. 09378_ Hyp. Gauss Rifle destroyed. 09378_ U-05 Engineer lays Concrete. 09380_ K-01 Serf collects debris. 09380_ U-05 Engineer lays Concrete. 09381_ Acquired Hyp. Gauss Rifle. 09382_ U-05 Engineer builds a Wall. 09382_ U-05 Engineer lays Concrete. 09383_ HV Slug penetrates Y-54 Guardian. 09383_ U-05 Engineer lays Concrete. 09383_ K-01 Serf collects debris. 09384_ U-05 Engineer lays Concrete. 09384_ Hyp. Gauss Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#####???????????????????????? | | ?????????????????? ???????????????????????? | | ???????????????? #???????? ??????????? | | ????????????????" #???????? #????????? | | ??????????????"F" #???????? +????????? | | ??????????? 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""" # ########## | | ????????????????????????"""" # | | ????????????????????????"""" # | | ?????????????????????# + """"""""" / | | ?????????????????????# """ # | | ????????????????????????"""" # """"""""" | | ?????????????????????????""" # | | ???????????????????????? # | | ??????????????????????? # ! | | ???????????????????????##################+###### | | ???????????????????????????????????# * # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 1010 Armor Coverage 450 Resistance: TH 10 Evasion (%) 45 Core Analysis 9 Recoil Reduction 3 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneRefineryInverter Manual? 0 Play Time 00:44:15 Cumulative 230.1 hours Start 2026.10.10 @ 21:43:54 End 2026.10.10 @ 22:31:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 246 Rogue 246 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 67 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31274221-c90b-4e9a-ace1-128b0cb2e8ce