Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.20 @ 06:23:52 Player: Peregrine Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (38) 190 Value Destroyed (973) 973 Prototype IDs (26) 520 Alien Tech Used (1) 200 Bonus (2516) 2516 TOTAL SCORE: 12299 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 240 Entered DSFs 1000 Aligned with FarCom 300 Friendly Fire -24 Cogmind --------- Core Integrity 0/1600 Matter 250/300 Energy 100/100 System Corruption 12% Temperature Warm (165) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Improved Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Skeleton Box Quantum Rifle Enhanced Hardcell Cannon Enhanced Hardcell Cannon Force Lance Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Advanced Weight Redist. System Improved Terrain Scan Processor Advanced Salvage Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Nanoactuators Nanoactuators > --- WEAPON ----------- Quantum Rifle Great Axe > --- INVENTORY -------- Light Fission Core Skeleton Box Quantum Rifle Heavy Plasma Cannon Enhanced Hardcell Cannon [Rating: 127] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Particle Reactor Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Weapon Great Axe Energy Gun Field Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Enhanced Hardcell Cannon Launcher Mini Grenade Launcher Special Weapon Enhanced Flamer Slashing Weapon Great Axe Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Qua Acc Slots Evolved 18 | . . . 2 . . . 2 2 . 2 2 2 . 2 2 . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . . 2 . . . . 1 . 1 . . . . 2 . . Utility 11 | . . . . . . . 2 . . 1 2 2 . 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 78 | 1 3 1 5 3 1 2 9 . 10 10 11 . 4 5 5 . 8 Power 12 | 1 . . . 1 . 1 1 . . 1 4 . . 1 1 . 1 Engine 5 | 1 . . . 1 . 1 1 . . . . . . . . . 1 Core 5 | . . . . . . . . . . 1 4 . . . . . . Reactor 2 | . . . . . . . . . . . . . . 1 1 . . Propulsion 26 | . 1 . 3 1 . . 1 . 8 4 3 . 3 . 1 . 1 Treads . | . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 26 | . 1 . 3 1 . . 1 . 8 4 3 . 3 . 1 . 1 Utility 22 | . . 1 2 . 1 1 4 . 2 2 2 . . . 3 . 4 Device 12 | . . 1 1 . 1 1 . . . 2 1 . . . 3 . 2 Storage 1 | . . . 1 . . . . . . . . . . . . . . Processor 9 | . . . . . . . 4 . 2 . 1 . . . . . 2 Hackware . | . . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 18 | . 2 . . 1 . . 3 . . 3 2 . 1 4 . . 2 Energy Gun 6 | . . . . . . . 2 . . 1 . . . 3 . . . Energy Cannon 1 | . . . . . . . . . . 1 . . . . . . . Ballistic Gun 3 | . . . . . . . . . . 1 2 . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 1 Launcher 2 | . 1 . . . . . 1 . . . . . . . . . . Special Weapon 3 | . 1 . . 1 . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . . . . . . . . . 1 . Parts Lost 37 | . . . 2 1 . 1 6 . 1 7 5 . 1 . 1 6 6 Power 6 | . . . 1 . . 1 1 . . . 1 . . . . 1 1 Propulsion 19 | . . . 1 1 . . 3 . 1 4 4 . . . . 3 2 Utility 7 | . . . . . . . 1 . . 1 . . . . 1 1 3 Weapon 5 | . . . . . . . 1 . . 2 . . 1 . . 1 . Highest Loss Streak 6 | . . . 2 1 . 1 3 . 1 4 3 . 1 . 1 6 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . Average Backups 4 | 6 3 5 5 7 8 7 5 4 5 3 4 5 5 4 3 5 4 Power . | 1 . . . . . . . . . . . . . . . . . Propulsion . | 4 . . . . . . . . . . . . . . . . . Utility . | . . 1 1 4 4 2 1 1 1 . . . . . . . . Weapon 3 | 1 2 4 3 3 4 4 2 2 2 2 2 3 4 3 2 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 12 | . 2 . . 1 . . 4 . 1 2 1 . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . Propulsion 1 | . 1 . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . 1 . . 1 . . . . . . . Weapon 8 | . 1 . . 1 . . 3 . 1 . 1 . . . . . 1 Tool/Special 1 | . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 50 | . 29 42 35 75 84 74 56 38 64 69 67 57 56 54 66 61 23 Engine 3 | . 14 14 9 10 11 8 6 . . . . . . . . . . Core 1 | . . . . . . . . . . . 6 5 5 4 3 . . Flight 15 | . 2 14 12 32 33 33 13 7 27 26 26 15 15 14 16 16 1 Device 6 | . . 11 12 11 11 11 4 . . 5 4 5 5 4 14 11 . Storage 1 | . 1 . . 11 11 11 5 . . . . . . . . . . Processor 14 | . . . . . . . 17 15 28 26 22 21 21 19 17 17 19 Energy Gun 1 | . . . . . . . 7 15 7 5 . . . 3 4 3 . Launcher 1 | . 10 . 1 11 7 . . . . . . . . . . . . Special Weapon 1 | . . 2 . . 11 11 2 . . . . . 4 . . . . Peak Build Rating 127 | 5 5 12 16 17 18 16 18 16 35 45 50 39 77 92 127 124 46 Average Rating 38 | 4 2 9 11 11 14 13 14 14 29 36 38 39 54 84 119 117 32 On Entrance 32 | 6 4 3 11 16 13 16 13 16 13 31 34 39 39 71 89 124 38 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 46 | 12 4 4 7 12 13 16 16 6 3 14 19 14 13 38 46 46 13 Greatest Support 70 | 3 4 4 12 12 12 18 18 5 29 26 24 14 45 45 70 61 16 Greatest Overweight (x) 3 | 3 1 . 1 . 1 . 1 1 . 1 3 . . . . . 2 Average Overweight (x) . | 3 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 8 5 5 5 8 8 8 6 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 6 5 5 7 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 3 4 5 5 7 8 7 5 4 5 3 4 5 5 4 3 5 4 Final Capacity 8 | 8 5 5 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 1 5 5 7 8 8 7 4 5 5 4 5 5 5 4 5 5 5 Class Distribution -------------------- 60% | Mutant 18% | Sprinter 9% | Scavenger-Mutant 4% | Skirmisher 4% | Scavenger-Sprinter 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Skirmisher | -6/Factory Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -4/Factory Sprinter | -4/DSF Mutant | -3/Research Sprinter | -2/Research Sprinter | -2/Quarantine Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Qua Acc Matter Collected 1408 | 188 9 93 . 106 . 91 90 . . 35 196 . 171 . 20 . 409 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1240 | . 21 . 17 38 . 23 177 . . 40 90 . 171 234 20 . 409 Parts 86 | . 6 . 5 11 . 1 13 . . 8 8 . . 3 3 . 28 Haulers Intercepted 2 | . . . . . . . . . . . . . . 2 . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Qua Acc Combat Hostiles Destroyed 29 | . 3 . 3 6 . . 6 . . 3 4 . . . . . 4 Melee 4 | . . . . . . . . . . . . . . . . . 4 Guns 11 | . . . . . . . 4 . . 3 4 . . . . . . AOE 14 | . 3 . 3 6 . . 2 . . . . . . . . . . Classes Destroyed 11 | . 2 . . 1 . . 3 . . 1 . . . 1 1 . 2 Builder 1 | . . . . . . . . . . . . . . . 1 . . Tunneler 3 | . . . . 1 . 2 . . . . . . . . . . . Hauler 2 | . . . . . . . . . . . . . . 2 . . . Recycler 1 | . . . . . . . . . . . . . . . . . 1 Operator 2 | . 1 . . . . . 1 . . . . . . . . . . Swarmer 18 | . 3 . 3 6 . . 2 . . . 4 . . . . . . Cutter 3 | . . . . . . . . . . 3 . . . . . . . Grunt 2 | . . . . . . . 2 . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . Programmer 4 | . . . . . . . . . . . . . . . . . 4 Best Kill Streak 4 | . 3 . 3 3 . 2 4 . . 3 4 . . 1 1 . 1 Combat Bots Only 4 | . 3 . 3 3 . . 4 . . 3 4 . . . . . 1 Max Kills in Single Turn 3 | . 2 . 2 3 . 1 2 . . 1 1 . . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . 2 3 . . 2 . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Qua Acc Hostile Shots Fired 380 | . 7 4 11 7 . 2 52 . 9 32 25 . 4 5 4 91 127 Missed 158 | . 1 2 7 2 . 1 20 . 8 14 9 . 2 2 2 44 44 Hits 222 | . 6 2 4 5 . 1 32 . 1 18 16 . 2 3 2 47 83 Melee 21 | . . . . . . . 3 . . 15 . . . . . 3 . Projectile 201 | . 6 2 4 5 . 1 29 . 1 3 16 . 2 3 2 44 83 AOE 6 | . . . . . . . . . 3 2 . . . . . . 1 Critical Strikes 10 | . . . . . . . 1 . . 3 . . . . . 3 3 Part Disruptions 1 | . . . . . . . . . . . . . . . . . 1 Damage Taken 5377 | . 50 47 88 71 . 14 705 . 74 709 278 . 60 51 57 1081 2092 Core 2639 | . 42 14 70 24 . . 280 . . 343 15 . . 22 . 215 1614 Absorbed by Shields 27 | . . . . . . . . . 7 . . . 20 . . . . Core Remaining (%) 83 | 100 . 77 . . . 76 49 . 100 59 98 . 100 98 . 79 . Volleys Fired 64 | . 4 3 2 10 . 5 12 . . 14 6 . . 6 . . 2 Largest 2 | . 1 1 1 1 . 1 2 . . 2 1 . . 2 . . 1 Hottest 143 | . 30 100 30 30 . 80 126 . . 143 80 . . 104 . . 58 Shots Fired 80 | . 4 3 2 10 . 5 20 . . 16 6 . . 12 . . 2 Gun 48 | . . . . . . . 16 . . 14 6 . . 12 . . . Cannon 4 | . . . . . . . . . . 2 . . . . . . 2 Launcher 18 | . 4 . 2 10 . . 2 . . . . . . . . . . Special 10 | . . 3 . . . 5 2 . . . . . . . . . . Kinetic 18 | . . . . . . . . . . 10 . . . 6 . . 2 Thermal 44 | . . 3 . . . 5 18 . . 6 6 . . 6 . . . Explosive 18 | . 4 . 2 10 . . 2 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | . 1 1 1 1 . 6 18 . . 7 10 . . 16 . . . Robot Miss Streak 3 | . 2 2 3 1 . . 1 . . 3 2 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . Shots Hit Robots 81 | . 1 1 1 1 . 5 17 . . 11 6 . . 17 4 . 17 Core Hits 63 | . 5 1 4 8 . 2 14 . . 5 9 . . 5 1 . 9 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 12 | . . . . . . 2 1 . . . . . . 2 . . 7 Burn 3 | . . . . . . 2 1 . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . 2 . . 1 Impale 6 | . . . . . . . . . . . . . . . . . 6 Melee Attacks 77 | . . . . . . . . . . . . . . 6 11 . 60 Impact . | . . . . . . . . . . . . . . . . . . Slashing 24 | . . . . . . . . . . . . . . 6 11 . 7 Piercing 53 | . . . . . . . . . . . . . . . . . 53 Sneak Attacks 4 | . . . . . . . . . . . . . . 1 2 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 3141 | . 207 48 167 248 . 56 591 . . 201 179 . . 470 264 . 710 Guns 811 | . . . . . . . 218 . . 201 157 . . 235 . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 972 | . 207 . 167 248 . . 350 . . . . . . . . . . Melee 1204 | . . . . . . . . . . . . . . 235 264 . 705 Ramming 27 | . . . . . . . . . . . 22 . . . . . 5 Kinetic 259 | . . . . . . . . . . 167 . . . 92 . . . Thermal 679 | . . 48 . . . 56 241 . . 34 157 . . 143 . . . Explosive 972 | . 207 . 167 248 . . 350 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 683 | . . . . . . . . . . . . . . 235 264 . 184 Piercing 521 | . . . . . . . . . . . . . . . . . 521 Highest Corruption 12 | . . . . . . . . . . . 5 . . . . 8 12 Average Corruption 6 | . . . . . . . . . . . 5 . . . . 4 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 29 | . . . . . . . . . . . 1 . . . . 4 24 Message Errors 4 | . . . . . . . . . . . . . . . . 1 3 Matter Fused 13 | . . . . . . . . . . . . . . . . 1 12 Heat Flow Errors 4 | . . . . . . . . . . . 1 . . . . . 3 Energy Discharges 3 | . . . . . . . . . . . . . . . . . 3 Data Loss (minor) 5 | . . . . . . . . . . . . . . . . 2 3 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 131 | . . . 11 . . . . . . . . . . . 105 . 15 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 11 | . . . 11 . . . . . . . . . . . . . . Melee 120 | . . . . . . . . . . . . . . . 105 . 15 Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 258 | . . . 42 29 . . 99 . . 33 10 . . . . . 45 Shots 7 | . . . 1 2 . . 2 . . 1 . . . . . . 1 Rammed 3 | . . . . . . . . . . . 2 . . . . . 1 Targets Rammed 3 | . . . . . . . . . . . 2 . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 239 | . . 99 . 1 . 94 206 . . 44 201 . . 16 . . 239 Average Temperature 54 | . . 51 . 1 . 47 66 . . 20 60 . . 8 . . 126 Received Heat Transfer 477 | . . 27 18 . . 9 144 . . 18 45 . . 9 18 108 81 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . . 3 3 . . . . . . 1 . . . Heat Transferred 2181 | . . 100 . . . 720 715 . . 74 350 . . 222 . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Qua Acc Maximum Alert Level 5 | . . . . . . . 1 . . . . . . . . 5 4 Low Security (%) 67 | 100 100 100 100 100 . 100 65 100 100 100 100 100 100 100 100 . . Level 1 2 | . . . . . . . 34 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 12 | . . . . . . . . . . . . . . . . . 48 Level 4 13 | . . . . . . . . . . . . . . . . . 51 Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . 99 . Peak Influence 1690 | . 86 30 91 139 . 50 256 93 80 55 145 27 33 19 15 1690 1441 Initial 1100 | . . 29 . 27 . . 7 93 65 36 4 27 18 12 4 . 1100 Average 394 | . 38 8 9 95 . 21 114 93 75 22 66 27 28 6 . 1606 1150 Influence Increases 2175 | . 122 1 121 188 . 70 346 . 15 176 177 . 15 38 23 90 793 Destroy 0b10 Robot/C 580 | . 60 . 60 120 . . 120 . . 60 80 . . . . . 80 Destroy 0b10 Robot/NC 45 | . 5 . . 5 . 10 5 . . . . . . 10 5 . 5 Destroy Leader 124 | . 10 . 10 20 . . 30 . . 10 10 . . 4 . . 30 Successful Hack 44 | . 6 . . . . . 14 . . 5 12 . . 7 . . . Disable Machine 90 | . . . . . . . 15 . . 30 . . 15 . . . 30 Destroy Structure 242 | . 26 1 21 43 . . 12 . . 26 . . . 2 3 . 108 Partial Spotted 120 | . 15 . . . . . 30 . . . . . . . 15 15 45 Lose Combat Pursuer 930 | . . . 30 . . 60 120 . 15 45 75 . . 15 . 75 495 Influence Decreases 2457 | . 46 77 50 174 85 50 160 113 38 236 130 30 19 52 32 60 1105 Entered New Map 1078 | . . 47 . 44 85 . 13 113 28 34 6 30 9 11 5 . 653 Time Decay 1067 | . 46 30 30 120 . 50 100 . . 152 84 . . 41 22 . 392 Lost Part 312 | . . . 20 10 . . 47 . 10 50 40 . 10 . 5 60 60 Squads Dispatched 27 | . . . 2 1 . . 2 . 1 4 1 . . 1 . 6 9 Investigation 4 | . . . 1 1 . . . . . 1 . . . . . . 1 Extermination 5 | . . . . . . . . . . 1 . . . . . . 4 Reinforcement 12 | . . . 1 . . . 2 . 1 2 1 . . 1 . . 4 Assault 6 | . . . . . . . . . . . . . . . . 6 . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Qua Acc Distress Signals 4 | . . . . . . . . . . . . . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 183 | . 6 3 7 6 . 5 17 . 6 9 15 . 1 2 1 60 45 Peak Tracking Total 28 | . 3 2 5 3 . 3 7 . 5 3 9 . 1 2 1 28 14 Tactical Retreats 23 | . . . 1 . . 2 3 . 1 2 1 . . 1 . 1 11 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Qua Acc Traps Triggered 13 | . . . . . . . 1 . 1 2 5 . 3 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Qua Acc Machines Disabled 6 | . . . . . . . 1 . . 2 . . 1 . . . 2 Max in Single Turn 2 | . . . . . . . 1 . . 2 . . 1 . . . 1 Energy Cycler 2 | . . . . . . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Qua Acc Machines Accessed 14 | . 1 . . 1 1 . 1 1 . 1 3 1 . 2 . . 2 Terminals 10 | . 1 . . . . . 1 1 . 1 1 1 . 2 . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 37 | . 8 . . 1 1 . 2 2 . 2 12 2 . 3 . . 4 Successful 18 | . 4 . . 1 1 . 1 1 . 1 6 1 . 1 . . 1 Failed 19 | . 4 . . . . . 1 1 . 1 6 1 . 2 . . 3 Catastrophic 4 | . 1 . . . . . . . . . 1 . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 13 | . 6 . . . 1 . 2 . . . . . . 1 . . 3 Terminals 26 | . 8 . . . . . 2 2 . 2 3 2 . 3 . . 4 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . . . . . . . . 9 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 13 | . 4 . . 1 1 . 1 1 . 1 1 1 . 1 . . 1 Record 2 | . . . . . . . . . . . 1 . . 1 . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . . . . 1 Open DSF 3 | . . . . . . . . 1 . 1 . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . . . . 5 . . . . . . Process 1 | . . . . . . . . . . . 1 . . . . . . Retrieve Matter 3 | . . . . . . . . . . . 3 . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 8 | . 1 . . . . . 1 . . . 2 1 . 2 . . 1 Full Trace Events 1 | . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 11 | . . . . . . . . . . . 11 . . . . . . Retrieved Matter 11 | . . . . . . . . . . . 11 . . . . . . Retrieved Components 2 | . . . . . . . . . . . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Qua Acc Total Allies 1 | . . 1 . . . . . . . . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . . . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Qua Acc Active Infowar (turns) 815 | . . 124 369 221 46 . . . . 55 . . . . . . . Sensors 508 | . . 124 339 45 . . . . . . . . . . . . . Terrain 308 | . . . 31 176 46 . . . . 55 . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Qua Acc Turns Passed 3659 | 6 100 144 383 244 97 133 256 5 93 363 248 1 50 126 331 140 939 Spaces Moved 5040 | 1 126 143 128 549 259 269 320 8 106 427 440 3 67 207 266 422 1299 Core 878 | 1 82 . 5 . . . 32 . . . 1 . . . . . 757 Treads . | . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 4162 | . 44 143 123 549 259 269 288 8 106 427 439 3 67 207 266 422 542 Fastest Speed 20 | 200 40 40 34 34 34 34 34 35 23 21 20 30 30 34 32 32 40 Average Speed 41 | 200 64 40 37 34 36 34 54 55 31 54 24 30 32 34 32 32 52 Slowest Speed 200 | 200 100 40 120 37 114 34 115 115 40 114 200 30 37 34 34 45 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 37 | . . 3 3 1 . . 7 . 2 4 1 . . . 1 13 2 Potential Cave-ins 11 | . . . . 1 . . . . . . . . . . . . 10 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 38 | 2 29 39 18 83 63 48 39 . 81 14 14 . 69 9 7 66 41 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 1 . . . 1 . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . . . 1 1 . . 1 1 1 . Scrap Searched 2 | . . 1 . . . 1 . . . . . . . . . . . Spaces Dug 39 | . . . . 8 . . . . . 2 . . . 1 3 . 25 Terrain Destroyed 261 | . 40 1 24 108 . . 10 . . 30 . . . 1 3 . 44 Melee 29 | . . . . . . . . . . . . . . 1 3 . 25 Projectile 3 | . . 1 . . . . . . . 2 . . . . . . . AOE 229 | . 40 . 24 108 . . 10 . . 28 . . . . . . 19 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Qua Acc Total 6282 | 8 142 217 455 593 261 300 376 9 162 536 562 2 85 241 494 411 1428 Wait 919 | . . 73 319 27 . 23 22 . 43 76 78 . . 14 206 2 36 Move 4956 | . 125 136 121 546 258 268 307 8 101 418 437 2 66 206 263 399 1295 Hop 31 | . . 3 3 1 . . 5 . 2 4 1 . . . 1 9 2 Pick Up 46 | . 4 . 4 4 . 1 6 . 1 7 9 . . 2 6 . 2 Fast Attach 49 | . 1 1 3 1 1 . 3 . 6 5 17 . 3 1 1 1 5 Attach 44 | . 2 . 2 2 . 1 8 . . 6 6 . . 3 3 . 11 Detach 21 | . 4 . . . . . 4 1 . 1 . . . . . . 11 Swap 17 | 1 . . 1 1 . 1 2 . 4 2 2 . 1 1 1 . . Drop 43 | 7 2 1 . 1 2 1 7 . 5 3 4 . 3 2 2 . 3 Fire 64 | . 4 3 2 10 . 5 12 . . 14 6 . . 6 . . 2 Melee 77 | . . . . . . . . . . . . . . 6 11 . 60 Ram 3 | . . . . . . . . . . . 2 . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . 3 . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . . . . . . 9 . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory -4/DSF -3/Research -2/Research -2/Quarantine -1/Access (discovered 1 exit: [*Com]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 8) 107 | -10/Materials | Entered Mines 120 | -10/Mines | Escorted by a lone wolf Derelict 126 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 127 | -10/Mines | Found Prototype Device 127 | -10/Mines | Identified Exp. Sensor Array 143 | -10/Mines | Learned location of Storage (-9) 203 | -10/Mines | Discovered new exit (range 9) 251 | -10/Mines | Entered Materials 251 | -9/Materials | Accompanied by 1 ally 251 | -9/Materials | Evolved 2 slots: Propulsion x2 301 | -9/Materials | Build established: Mutant 628 | -9/Materials | Discovered new exit (range 16) 634 | -9/Materials | Entered Mines 657 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 680 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 687 | -9/Mines | Learned 2 Materials zone layouts 696 | -9/Mines | Met a Derelict shopkeep closing up shop 739 | -9/Mines | Discovered new exit (range 11) 756 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 760 | -9/Mines | Discovered new exit (range 7) 872 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 876 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 876 | -9/Mines | Discovered new exit (range 5) 878 | -9/Mines | Entered Exiles 887 | -9/Exiles | Met 8R-AWN 892 | -9/Exiles | Met EX-HEX 902 | -9/Exiles | Met EX-BIN 908 | -9/Exiles | Aligned with FarCom system 908 | -9/Exiles | Given EX-Vault access code 916 | -9/Exiles | Opened EX-Vault 925 | -9/Exiles | Found Skeleton Box 940 | -9/Exiles | Warned to stay clear of 0b10 Research branches 950 | -9/Exiles | Met EX-DEC 957 | -9/Exiles | Build established: Scavenger-Mutant 972 | -9/Exiles | Discovered new exit (range 10) 975 | -9/Exiles | Left Exiles lab with Skeleton Box 975 | -9/Exiles | Entered Mines 1105 | -8/Mines | Discovered new exit (range 9) 1108 | -8/Mines | Entered Materials 1108 | -8/Materials | Evolved 2 slots: Utility x2 1109 | -8/Materials | Identified exit to Factory 1270 | -8/Materials | Lost 3 parts (1n1u1w) 1295 | -8/Materials | Build established: Mutant 1337 | -8/Materials | Discovered exit to Factory (range 16) 1338 | -8/Materials | Core integrity fell below 50% 1364 | -8/Materials | Entered Factory 1364 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1369 | -7/Factory | Identified exit to DSF 1369 | -7/Factory | Entered DSF 1386 | -7/DSF | Additional patrols routed to DSF 1458 | -7/DSF | Discovered new exit (range 13) 1462 | -7/DSF | Entered Factory 1462 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1792 | -6/Factory | Lost 3 parts (1n1u1w) 1823 | -6/Factory | Discovered new exit (range 9) 1825 | -6/Factory | Entered another Factory area 1825 | -5/Factory | Evolved 2 slots: Utility x2 1855 | -5/Factory | Lost 4 parts (3n1w) 2070 | -5/Factory | Discovered new exit (range 11) 2073 | -5/Factory | Entered another Factory area 2073 | -4/Factory | Evolved 2 slots: Utility x2 2074 | -4/Factory | Identified exit to DSF 2074 | -4/Factory | Entered DSF 2093 | -4/DSF | Lost 3 parts (3n) 2115 | -4/DSF | Additional patrols routed to DSF 2119 | -4/DSF | Discovered new exit (range 14) 2124 | -4/DSF | Entered Research 2124 | -3/Research | Evolved 2 slots: Utility x2 2245 | -3/Research | Discovered new exit (range 13) 2250 | -3/Research | Entered another Research area 2250 | -2/Research | Evolved 2 slots: Propulsion x2 2563 | -2/Research | Discovered new exit (range 7) 2576 | -2/Research | Build established: Sprinter 2581 | -2/Research | Entered Quarantine 2582 | -2/Quarantine | Maximum security lockdown engaged 2709 | -2/Quarantine | Found Alien Artifact 2709 | -2/Quarantine | Identified Transdimensional Reconstructor 2709 | -2/Quarantine | Warped through subspace 2715 | -2/Quarantine | Discovered new exit (range 15) 2721 | -2/Quarantine | Entered Access 2721 | -1/Access | Evolved 2 slots: Utility x2 2746 | -1/Access | Lost 6 parts (1p3n1u1w) 2904 | -1/Access | Energy Cycler disabled 3016 | -1/Access | Build established: Mutant 3087 | -1/Access | Found Heavy Servo Lattice 3182 | -1/Access | Discovered new exit (range 9) 3358 | -1/Access | Core integrity fell below 50% 3446 | -1/Access | Core integrity fell below 20% 3548 | -1/Access | Crushed by falling debris 3548 | -1/Access | System corruption reached 10% 3660 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- reinforcements to area. 03556_ System corrupted: Matter fused (-7). 03567_ Sneak attack on R-10 Processor. 03567_ R-10 Processor destroyed. 03570_ Acquired 153 matter. 03572_ Acquired Imp. Ion Engine. 03580_ Penetrated by Slug. 03585_ System corrupted: Matter fused (-6). 03597_ Slug penetrates Door. 03598_ Imp. Ion Engine destroyed. 03598_ Penetrated by Slug. 03598_ Slug penetrates H-88 Terminator. 03602_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 9I. 03610_ System corrupted: Energy discharge (-36). 03626_ System corrupted: Matter fused (-10). 03642_ The unstable cave ceiling collapses. 03645_ System corrupted: Matter fused (-9). 03656_ Field Propulsion Array destroyed. 03660_ System corrupted: Heat flow error (+165). Map ----- +----------------------------------------------------+ | ???????????????????# #?????######## | | ???????????????????# #?????# ! | | ???????????????????? #?????# | | ?????????????????????? ???????# | | ???????????????????????? ?????????# | | ?????????????????????????? ???????????# | | ????????????????????????####+############## | | ????????????????????????# + | | ????????????????????????# ########### | | ????????????????????????# #?????????# | | ????????????????????????# #?????????# | | ????????????????????????# #?????????# | | ????????????????????????# #?????????# | | ??????????????????????? #################+ | | ?????????????????????? | | ???????????????????? | | ??????????????????? | | ??????????????????? | | ??????????????????#+##+## | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# #################+ | | ????????????????????????# #?????????????? | | ????????????????????????# #?????????????# | | ????????????????????????+ #?????????????# | | ????????????????????????#@ #?????????????# | | ????????????????????????# #?????????????# | | ????????????????????????# #?????????????# | | ????????????????????????# #?????????????# | | ????????????????????????# #?????????????# | | ????????????????????????# #?????????????# | | ????????????????????????# +?????????????# | | ?????????################ #?????????????# | | ????????* # #?????????????# | | ????????? # #?????????????# | | ???????? ? " " #ss #?????????????#### | | ???????#? """ """ # #????????????????? | | ???????# """ """ # ss #????????????????? | | ???????# " " / +????????????????? | | ???????# # s #????????????????? | | ???????# ! # #????????????????? | | ???????# # #????????????????? | | ?????##############/##### #????????????????? | | ?????# # #???# #????????????????? | | ?????#] ! # #???# #????????????????? | | ?????? # #???# +????????????????? | | ??????? # #???? #????????????????? | | ??????? "" # ##??? #????????????????? | | ?????# "" + #### #????????????????? | | ?????# """""" # #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 43 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 9 Melee Speed Boost 50 Evasion (%) 66 Targeting Accuracy 22 Target Analysis 8 Salvage Targeting 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumTrapShredder Manual? 0 Play Time 01:00:56 Cumulative 118.2 hours Start 2025.06.20 @ 05:00:45 End 2025.06.20 @ 06:23:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 129 Adventurer 15 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 38 Gallery% 60 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4bc7e0f-c7f5-42dc-91f5-c7ec8feadbc0