Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.03 @ 22:15:55 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (136) 680 Value Destroyed (5412) 5412 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (6377) 6377 TOTAL SCORE: 20969 Bonus ------- High Alert Combat Kills 585 Follower Combat Kills 2672 Entered DSFs 500 Registered with UFD 300 Met Data Miner 300 Win 3000 Friendly Fire -980 Cogmind --------- Core Integrity 1430/1600 Matter 217/300 Energy 664/670 System Corruption 4% Temperature Cool (0) Movement Rolling (100) Ox3 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Particle Reactor Graviton Reactor Reinforced Quantum Reactor > --- PROPULSION (4) --- Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY (16) ----- Scrap Suit Advanced Cooling System High-capacity Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Transmission Jammer Layered Heavy Armor Plating Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield Advanced System Shield > --- WEAPON (2) ------- Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY (20) --- Light Particle Reactor Quantum Reactor Armored Heavy Treads High-capacity Matter Pod (200) Long-range Sensor Array Experimental Terrain Scanner Advanced Target Analyzer Graphene Brace Advanced Component Analysis Suite Long-range Tractor Beam Overtuned Coil Gun Enhanced Hardcell Cannon Improved Grenade Launcher Fusion Bomb Launcher Improved Datajack Improved Plasma Cutter Great Maul Peak State ------------ > --- POWER ------------ Graviton Reactor Graviton Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Advanced Cooling System High-capacity Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Transmission Jammer Layered Heavy Armor Plating Graphene Brace Improved Force Field Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon Gamma Bomb Array > --- INVENTORY -------- Graviton Reactor Armored Heavy Treads High-capacity Matter Pod Long-range Sensor Array Experimental Terrain Scanner Seismic Detector Hacking Suite Authchip [R/Combat] Advanced Component Analysis Suite Long-range Tractor Beam Overtuned Beamcaster Enhanced Nova Cannon Overtuned Coil Gun Enhanced Hardcell Cannon Improved Grenade Launcher Fusion Bomb Launcher Improved Datajack Improved Plasma Cutter Great Maul [Rating: 161] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Overtuned Huge Scrapsphere Treads Light Treads Wheel Overtuned Huge Scrapsphere Utility High-capacity Storage Unit Device Scrap Suit Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Overtuned Quantum Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon CPS Tube Impact Weapon Heavy Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Res DSF Acc Slots Evolved 18 | . . . . 8 . . . . . . 2 2 2 2 . 2 Power 2 | . . . . 1 . . . . . . 1 . . . . . Propulsion 2 | . . . . 2 . . . . . . . . . . . . Utility 14 | . . . . 5 . . . . . . 1 2 2 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 115 | 6 8 8 7 22 7 5 1 8 . 3 6 10 2 5 3 14 Power 19 | 1 1 . . 2 2 1 . 2 . . 2 2 . . 1 5 Engine 6 | 1 1 . . . . 1 . 2 . . 1 . . . . . Core 3 | . . . . 2 . . . . . . 1 . . . . . Reactor 10 | . . . . . 2 . . . . . . 2 . . 1 5 Propulsion 13 | 2 . 1 2 4 2 1 . . . . . 1 . . . . Treads 9 | 2 . 1 2 2 1 1 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 4 | . . . . 2 1 . . . . . . 1 . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 48 | 1 4 2 2 8 2 2 1 3 . 2 3 6 2 3 2 5 Device 23 | . 2 1 . 6 1 2 1 1 . 2 1 2 1 1 2 . Storage 4 | 1 2 . 1 . . . . . . . . . . . . . Processor 4 | . . . . 1 . . . 1 . . . 2 . . . . Hackware 8 | . . . . . . . . . . . 1 1 . 2 . 4 Protection 9 | . . 1 1 1 1 . . 1 . . 1 1 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 35 | 2 3 5 3 8 1 1 . 3 . 1 1 1 . 2 . 4 Energy Gun 3 | 1 . . . 1 . . . . . . . 1 . . . . Energy Cannon 6 | . . . 2 2 . . . . . . . . . . . 2 Ballistic Gun 11 | 1 . 3 . 4 1 . . 1 . . 1 . . . . . Ballistic Cannon 2 | . 2 . . . . . . . . . . . . . . . Launcher 6 | . 1 . . . . 1 . 1 . . . . . 1 . 2 Special Weapon 3 | . . 1 1 . . . . . . 1 . . . . . . Impact Weapon 3 | . . 1 . 1 . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 6 | . . . . 2 . . . . . 1 . 2 . . . 1 Parts Lost 12 | . 1 1 . 2 . . 1 . . 1 . . . . 1 5 Power 3 | . 1 . . . . . . . . . . . . . 1 1 Propulsion 1 | . . 1 . . . . . . . . . . . . . . Utility 6 | . . . . 2 . . 1 . . 1 . . . . . 2 Weapon 2 | . . . . . . . . . . . . . . . . 2 Highest Loss Streak 1 | . 1 1 . 1 . . 1 . . 1 . . . . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 16 | 2 11 13 17 15 16 15 15 16 16 16 17 18 18 18 18 18 Power . | . . . . . . . . . . . . . . . . 1 Propulsion . | 1 1 1 . 1 . . . . . . . . 1 1 1 1 Utility 7 | . 4 5 7 5 9 9 9 9 9 10 10 11 10 8 7 7 Weapon 4 | . 5 5 5 4 4 4 4 4 5 4 3 2 4 6 7 6 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 66 | . 2 5 18 7 3 2 1 6 . 1 . 4 1 2 1 13 Power 3 | . . . . . . . . . . . . . . . . 3 Propulsion 12 | . 1 1 4 2 2 . . . . . . 1 . . . 1 Utility 31 | . . . 9 4 1 . 1 4 . 1 . 2 1 1 . 7 Weapon 16 | . 1 4 4 1 . . . 2 . . . 1 . 1 1 1 Tool/Special 4 | . . . 1 . . 2 . . . . . . . . . 1 Average Slot Usage (%) 88 | . 98 100 99 83 76 78 79 80 80 74 80 83 84 85 85 84 Engine 9 | . 14 14 14 3 . 1 6 12 13 13 13 3 . . . . Core 1 | . . . . 7 11 4 . . . . 1 5 4 4 1 . Reactor 1 | . . . . . 1 6 6 . . . . 6 9 8 9 11 Treads 15 | . 27 28 28 13 7 6 6 6 6 6 5 . . . . . Wheel 3 | . . . . 6 6 6 6 6 6 6 5 9 9 8 8 8 Device 13 | . 13 11 . 20 15 18 19 20 20 19 17 15 18 25 21 23 Storage 9 | . 14 14 14 5 6 6 6 6 6 6 5 5 4 4 4 4 Processor 3 | . . . . 4 6 6 6 6 6 6 5 10 14 9 8 8 Hackware 1 | . . . . . . . . . . . 5 8 4 10 13 14 Protection 6 | . . 2 14 6 6 6 6 6 6 1 4 5 8 5 7 6 Energy Gun 3 | . 12 . . . 6 5 6 5 . 5 4 4 4 3 4 3 Energy Cannon 6 | . . . 19 6 . . . . . . . . . . . 1 Ballistic Gun 8 | . 12 21 8 5 6 6 6 6 . 5 5 5 4 4 4 2 Peak Build Rating 161 | 6 10 13 21 66 78 80 81 83 70 90 88 108 118 136 142 161 Average Rating 55 | 4 9 11 18 52 71 77 79 75 70 83 84 99 116 133 135 152 On Entrance 67 | . 6 10 13 21 66 77 80 77 70 70 74 88 108 118 135 142 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 167 | 12 32 34 56 82 86 95 95 94 93 94 106 115 123 125 141 167 Greatest Support 40 | 40 40 40 40 40 28 20 20 20 20 20 20 40 40 40 40 40 Greatest Overweight (x) 5 | . . . 1 2 4 4 4 4 4 4 5 5 3 3 3 4 Average Overweight (x) 2 | . . . . 1 2 4 4 4 4 4 4 2 2 2 2 3 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 13 15 19 19 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 15 15 20 20 20 20 19 20 20 20 20 20 20 20 20 20 Average Carried 17 | 3 11 14 18 18 19 19 18 18 20 19 18 19 19 19 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 15 15 20 20 20 18 19 20 20 16 20 20 20 20 20 18 Class Distribution -------------------- 54% | Mutant 25% | Scavenger-Scrapper 5% | Derelict-Mutant 4% | Scrapper 3% | Hacker-Scrapper 3% | Commander-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/Waste Scavenger-Scrapper | -6/Factory Commander-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Scrapper | -5/Proximity Caves Scavenger-Scrapper | -5/Factory Scavenger-Scrapper | -4/Factory Scavenger-Scrapper | -3/Research Scavenger-Scrapper | -2/Research Scavenger-Scrapper | -2/DSF Hacker-Scrapper | -1/Access Resources | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Res DSF Acc Matter Collected 7860 | 272 478 544 100 764 1185 228 82 385 . 2147 549 174 90 . 211 651 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7302 | 146 448 301 . 1574 374 443 61 608 . 833 288 232 151 . 174 1669 Parts 288 | 8 22 18 . 39 7 21 . 31 . 29 10 8 4 . 11 80 Haulers Intercepted 8 | . 2 . . 3 . 1 . . . . . 1 . . . 1 Recyclers Shooed 6 | . . . . 5 . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 133 | . . 8 . . . . 9 38 . 78 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Res DSF Acc Combat Hostiles Destroyed 97 | . 6 9 . 8 . 9 . 18 . 9 3 6 2 . 2 25 Guns 38 | . 5 3 . 2 . 1 . 7 . 6 2 1 2 . 2 7 Cannons 10 | . . 3 . 5 . . . . . . . . . . . 2 AOE 44 | . 1 3 . 1 . 8 . 11 . 3 1 5 . . . 11 Classes Destroyed 19 | 2 5 2 . 1 1 2 . 1 . 4 . . . . 1 . Worker 7 | . 3 . . 2 . . . . . . . . . . . 2 Builder 3 | . . . . . . 1 . . . . . . . . . 2 Tunneler 3 | 2 . . . 1 . . . . . . . . . . . . Hauler 8 | . 2 . . 3 . 1 . . . . . 1 . . . 1 Recycler 9 | 1 1 . . 6 . . . . . . 1 . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . Watcher 2 | . 1 . . . . . . . . . . . . . . 1 Swarmer 33 | . . 2 . 1 . 5 . 9 . 3 . 5 . . . 8 Grunt 32 | . 6 2 . 6 . 3 . 8 . 3 2 . . . . 2 Duelist 1 | . . . . . . . . . . 1 . . . . . . Sentry 3 | . . . . . . . . 1 . . 1 1 . . . . Specialist 2 | . . . . . . . . . . . . . . . 2 . Hunter 14 | . . . . . . 1 . . . 1 . . 2 . . 10 Programmer 6 | . . . . . . . . . . 1 . . . . . 5 Heavy 1 | . . . . 1 . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . 1 . . . . . . Subdweller 5 | . . 5 . . . . . . . . . . . . . . Ranger 2 | . . . . . . . . . . 2 . . . . . . Scrapoid 3 | . . . . . 1 1 . 1 . . . . . . . . Best Kill Streak 11 | 3 3 2 . 4 . 4 . 11 . 3 2 6 2 . 2 8 Combat Bots Only 11 | . 2 2 . 2 . 4 . 11 . 3 2 6 2 . 2 8 Max Kills in Single Turn 4 | 1 2 1 . 2 1 3 . 3 . 3 1 3 1 . 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . 1 1 . 1 . 3 . 3 . 3 1 3 . . . 4 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Res DSF Acc Hostile Shots Fired 530 | . 36 42 . 41 . 17 . 70 . 42 26 12 8 . 82 154 Missed 180 | . 7 15 . 14 . 5 . 15 . 13 10 3 3 . 39 56 Hits 350 | . 29 27 . 27 . 12 . 55 . 29 16 9 5 . 43 98 Projectile 350 | . 29 27 . 27 . 12 . 55 . 29 16 9 5 . 43 98 Critical Strikes 12 | . 3 1 . 3 . . . 3 . . 1 . . . . 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . 1 Damage Taken 6333 | . 395 621 . 544 . 222 145 1078 . 449 234 265 53 . 512 1815 Core 799 | . 135 99 . 37 . . . 177 . 24 46 27 . . 84 170 Absorbed by Shields 1352 | . . . . 24 . . . 66 . 163 85 54 21 . 188 751 Redirected to Shielding 41 | . . 13 . . . . . . . . . . . . 10 18 Regen/Repaired (Parts) 1009 | . 115 . . 346 . . . 10 . . 24 67 . . 10 437 Core Remaining (%) 81 | 100 . . 6 . . . . . . 72 95 97 100 . 94 89 Volleys Fired 409 | 4 43 43 1 67 14 19 2 30 . 52 12 11 9 2 16 84 Largest 2 | 2 2 2 1 2 2 2 2 2 . 2 2 2 2 2 2 2 Hottest 220 | 70 70 60 . 150 145 145 135 135 . 135 152 152 132 132 132 220 Shots Fired 699 | 8 83 73 1 133 28 32 4 50 . 71 21 20 18 4 31 122 Gun 527 | 8 80 52 . 74 28 26 4 41 . 68 18 18 18 4 31 57 Cannon 117 | . . 10 . 59 . . . . . . . . . . . 48 Launcher 53 | . 3 11 . . . 6 . 9 . 2 3 2 . . . 17 Special 2 | . . . 1 . . . . . . 1 . . . . . . Kinetic 296 | 4 40 62 . 56 14 13 2 20 . 19 9 9 9 2 15 22 Thermal 289 | 4 40 . . 18 14 13 2 21 . 49 9 9 9 2 16 83 Explosive 42 | . 3 11 . . . 6 . 9 . 2 3 2 . . . 6 Electromagnetic 70 | . . . . 59 . . . . . . . . . . . 11 Robot Hit Streak 21 | 2 8 19 6 13 13 21 2 7 . 15 9 5 5 . 13 7 Robot Miss Streak 6 | 2 6 2 . 2 1 3 1 4 . 3 2 3 4 . 1 5 Penetration Max 1 | . . . . . . . . . . . . 1 . . 1 . Secondary Targets 10 | . . 1 . 1 . 1 . 2 . 3 1 . 1 . . . Max Gunslinging Chain 1 | . . 1 . 1 . 1 . 1 . 1 1 . 1 . . . Shots Hit Robots 455 | 5 56 51 1 92 23 22 2 27 2 50 13 12 10 . 27 62 Core Hits 274 | 4 30 19 . 38 5 24 . 33 . 28 11 11 3 . 9 59 Critical Kills 2 | . . . . . . . . . . . . . . . . 2 Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . 2 Critical Strikes 15 | . 3 . . 1 . . . . . . . . . . 2 9 Burn 10 | . 3 . . . . . . . . . . . . . 2 5 Destroy 4 | . . . . . . . . . . . . . . . . 4 Corrupt 1 | . . . . 1 . . . . . . . . . . . . Melee Attacks 18 | . . 11 . 2 . . . . 2 . . . . 1 . 2 Impact 16 | . . 11 . 2 . . . . . . . . . 1 . 2 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 17792 | 75 963 1592 . 2469 619 1265 57 2249 . 1768 666 673 253 . 849 4294 Guns 9562 | 75 703 989 . 1161 619 515 57 770 . 1586 444 380 253 . 849 1161 Cannons 1781 | . . 87 . 1096 . . . . . . . . . . . 598 Explosions 6421 | . 232 516 . 212 . 750 . 1479 . 182 222 293 . . . 2535 Melee . | . . . . . . . . . . . . . . . . . Ramming 28 | . 28 . . . . . . . . . . . . . . . Kinetic 4537 | 37 339 1076 . 756 183 174 25 231 . 303 211 193 123 . 470 416 Thermal 5980 | 38 364 . . 617 436 341 32 539 . 1283 233 187 130 . 379 1401 Explosive 5230 | . 232 516 . . . 750 . 1479 . 182 222 293 . . . 1556 Electromagnetic 2017 | . . . . 1096 . . . . . . . . . . . 921 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . 6 6 6 2 2 2 2 . . . . 3 4 Average Corruption 2 | . . . . 2 6 4 1 2 2 2 . . . . 2 2 Corruption Purged 5 | . . . . . . 5 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 106 | . . . . 32 21 7 4 8 2 23 . . . . 1 8 Message Errors 26 | . . . . 10 6 . 1 2 . 7 . . . . . . Matter Fused 31 | . . . . 11 4 . 1 1 2 7 . . . . 1 4 Heat Flow Errors 12 | . . . . 1 4 2 1 2 . . . . . . . 2 Energy Discharges 12 | . . . . 2 4 1 . 1 . 4 . . . . . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . Data Loss (minor) 8 | . . . . 2 2 1 . 1 . 2 . . . . . . Data Loss (major) 4 | . . . . 1 1 1 . . . 1 . . . . . . Misfires 5 | . . . . 2 . 1 . . . 1 . . . . . 1 Alerts 2 | . . . . . . . 1 1 . . . . . . . . Weapon Failures 5 | . . . . 3 . 1 . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 175 | . . . . 78 . 20 . . . . . . . . . 77 Projectiles 53 | . . . . 40 . . . . . . . . . . . 13 Explosions 122 | . . . . 38 . 20 . . . . . . . . . 64 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 1 | . . 1 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 1 | . . 1 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 313 | . . 120 . 78 . . . 43 . . . . . . . 72 Shots 12 | . . 4 . 2 . . . 1 . . . . . . . 5 Rammed 7 | . 7 . . . . . . . . . . . . . . . Targets Rammed 8 | . 8 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . Highest Temperature 438 | 36 72 . . 302 296 258 182 438 . 411 261 144 230 72 35 394 Average Temperature 100 | 19 28 . . 86 113 104 88 124 . 116 115 49 91 40 35 113 Received Heat Transfer 910 | . 282 57 . 159 . 45 . 208 . 53 98 . . . . 8 Effects 3 | . . . . . . . . 1 . 1 . . . . . 1 Shutdowns 3 | . . . . . . . . 1 . 1 . . . . . 1 Siege Activations 1 | . . . . . . . . 1 . . . . . . . . Total Turns 3 | . . . . . . . . 3 . . . . . . . . Longest Duration 3 | . . . . . . . . 3 . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . 2 . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . 3 Parts Fried 15 | . . . . 8 . . . . . . . . . . . 7 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . 2 Parts Melted 23 | . 3 . . . . . . . . 3 3 . . . 1 13 Heat Transferred 10285 | 111 1295 . . 850 561 487 50 750 . 1900 350 300 250 . 900 2481 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . 3 . . . . . . . . . . . 3 Alert | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Res DSF Acc Maximum Alert Level 3 | . . . . 3 1 2 . . . . 1 2 2 1 1 3 Low Security (%) 59 | 100 100 . . 70 55 56 . . . . 97 7 . 29 15 16 Level 1 17 | . . . . . 44 8 . . . . 2 32 73 70 84 36 Level 2 17 | . . . . 16 . 35 . . . . . 60 26 . . 38 Level 3 5 | . . . . 12 . . . . . . . . . . . 7 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 975 | 15 60 . . 975 340 656 . . . . 213 625 423 221 264 914 Initial 340 | . 3 . . . 340 28 . . . . . 104 322 216 137 156 Average 226 | 3 12 . . 243 182 290 . . . . 100 434 369 202 239 401 Influence Increases 6467 | 15 234 90 . 1439 2 788 8 674 . 404 451 721 163 17 153 1308 Destroy 0b10 Robot/C 3180 | . 120 80 . 600 . 380 . 520 . 280 180 280 40 . 100 600 Destroy 0b10 Robot/NC 250 | 15 40 . . 95 . 15 5 . . 10 20 10 5 . . 35 Destroy Leader 598 | . 36 10 . 148 . 62 . 50 . 40 62 62 12 . 10 106 Allied During Kill 966 | . . . . 159 . 221 3 89 . 74 119 192 24 . 43 42 Successful Hack 157 | . 27 . . 46 . 5 . . . . 10 . 34 2 . 33 Disable Machine 315 | . . . . 75 . 60 . . . . . 75 30 15 . 60 Anti-Garrison Action 200 | . . . . 200 . . . . . . . . . . . . Destroy Structure 756 | . 11 . . 101 2 45 . . . . 60 102 18 . . 417 Partial Spotted 15 | . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 30 | . . . . 15 . . . 15 . . . . . . . . Influence Decreases 5565 | 10 232 97 . 466 935 212 469 438 391 404 238 319 393 219 76 666 Entered New Map 2022 | . 2 4 . . 633 12 229 30 391 . . 109 293 169 46 104 Time Decay 3173 | 10 220 83 . 366 302 180 230 368 . 404 218 190 100 50 . 452 Lost Part 100 | . 10 . . 20 . . 10 . . . . . . . 10 50 Lost Ally 270 | . . 10 . 80 . 20 . 40 . . 20 20 . . 20 60 Squads Dispatched 35 | . . . . 11 . 5 . 1 . 1 4 4 1 . 1 7 Investigation 7 | . . . . 2 . 1 . 1 . . 2 1 . . . . Extermination 9 | . . . . 4 . 1 . . . . 1 1 . . . 2 Reinforcement 13 | . . . . 5 . 1 . . . . 1 1 1 . 1 3 Assault 3 | . . . . . . . . . . 1 . . . . . 2 Garrison 3 | . . . . . . 2 . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . 1 . . . . . . . 1 . . . . Haulers Reinforced 5 | . . . . 2 . 1 . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Res DSF Acc Distress Signals 4 | . . . . 2 . . . . . . . . . . . 2 Communications Jammed 22 | . . . . . . . . . . . 2 2 . . 6 12 Distress Signals 16 | . . . . . . . . . . . 2 2 . . . 12 Times Spotted 181 | . 14 9 . 27 1 19 . 25 . 23 7 13 3 . 9 31 Peak Tracking Total 11 | . 3 3 . 4 1 5 . 11 . 7 3 5 2 . 4 5 Tactical Retreats 2 | . . . . 1 . . . 1 . . . . . . . . Traps | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Res DSF Acc Traps Triggered 13 | . . . . 5 . 1 . . . . . . . . 1 6 Indirectly 4 | . . . . . . . . . . . . . . . . 4 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . 2 1 . . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Res DSF Acc Machines Disabled 24 | . . 1 . 5 . 4 . 2 . . . 5 2 1 . 4 Max in Single Turn 2 | . . 1 . 2 . . . 1 . . . . 1 1 . 1 Garrison Access 2 | . . . . 1 . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Res DSF Acc Machines Accessed 49 | . 6 1 . 15 . 3 1 2 3 . 3 5 2 4 . 4 Terminals 16 | . 3 . . 5 . 1 . 1 . . 1 1 . 1 . 3 Fabricators 6 | . . . . 3 . . . . . . . . 1 2 . . Repair Stations 6 | . 1 . . 2 . . . . . . 1 1 . . . 1 Recycling Units 9 | . 2 . . 2 . 1 . . . . 1 2 . 1 . . Scanalyzers 3 | . . . . 2 . . . . . . . . 1 . . . Garrison Access 3 | . . . . 1 . 1 . . . . . 1 . . . . Total Hacks 141 | . 25 1 . 35 . 6 1 6 25 . 11 10 3 7 . 11 Successful 92 | . 18 1 . 18 . 2 1 6 25 . 4 7 2 3 . 5 Failed 48 | . 6 . . 17 . 4 . . . . 7 3 1 4 . 6 Catastrophic 10 | . 1 . . 7 . . . . . . 1 . . 1 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 36 | . 12 . . 13 . 5 . . . . 2 2 . . . 2 Terminals 46 | . 15 . . 9 . 2 . 5 . . 3 3 . 2 . 7 Fabricators 14 | . . . . 9 . . . . . . . . 2 3 . . Repair Stations 22 | . 6 . . 5 . . . . . . 5 2 . . . 4 Recycling Units 22 | . 4 . . 7 . 2 . . . . 3 4 . 2 . . Scanalyzers 4 | . . . . 3 . . . . . . . . 1 . . . Garrison Access 5 | . . . . 2 . 2 . . . . . 1 . . . . Terminal Hacks 46 | . 7 1 . 1 . . 1 6 25 . 1 . . 1 . 3 Record 11 | . . . . . . . . 5 6 . . . . . . . Part Schematic 10 | . . . . . . . . . 10 . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . Robot Analysis 3 | . 3 . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . 3 . . . . . . . Open Door 3 | . . . . . . . 1 1 . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 Repair Station Index 1 | . 1 . . . . . . . . . . . . . . . Locate Traps 4 | . 2 . . 1 . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . 1 . . . . . . . . 1 1 . . Network Status 2 | . . . . 1 . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . 1 . . . Repair Station Hacks 15 | . 6 . . 4 . . . . . . 1 2 . . . 2 Scan Component 8 | . 3 . . 2 . . . . . . 1 1 . . . 1 Repair 7 | . 3 . . 2 . . . . . . . 1 . . . 1 Recycling Unit Hacks 5 | . 1 . . 1 . . . . . . . 2 . 1 . . Process 1 | . . . . 1 . . . . . . . . . . . . Retrieve Components 4 | . 1 . . . . . . . . . . 2 . 1 . . Scanalyzer 3 | . . . . 2 . . . . . . . . 1 . . . Insert Component 2 | . . . . 1 . . . . . . . . 1 . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 18 | . 4 . . 9 . 2 . . . . 1 2 . . . . Terminals 6 | . 3 . . 1 . 1 . . . . . 1 . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . Botnet 4 | . 1 . . 1 . 1 . . . . . 1 . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . Fabricators 6 | . . . . 6 . . . . . . . . . . . . Prioritize 2 | . . . . 2 . . . . . . . . . . . . Liberate 3 | . . . . 3 . . . . . . . . . . . . Haulers 1 | . . . . 1 . . . . . . . . . . . . Repair Stations 4 | . . . . 1 . 1 . . . . 1 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . Fedlink 2 | . . . . 1 . . . . . . . 1 . . . . Scrapoids 2 | . . . . . . 1 . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . Jam 1 | . . . . 1 . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 6 . . 14 . 2 . 1 . . 2 3 1 2 . 4 Full Trace Events 2 | . . . . . . . . 1 . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . 1 . . . . 10 . . . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . Time 46 | . . . . . . . . . . . . . 46 . . . Total Part Build Rating 18 | . . . . . . . . . . . . . 18 . . . Parts Repaired 7 | . 3 . . 2 . . . . . . . 1 . . . 1 Time 191 | . 78 . . 57 . . . . . . . 38 . . . 18 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 43 | . . . . 43 . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 11 | . 3 . . . . . . . . . . 5 . 3 . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 2 . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . 2 . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . 2 . . . . . . . parse_system 2 | . . . . . . . . . 2 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . . . Allies Hacked 4 | . . . . 4 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Res DSF Acc Total Allies 26 | . 1 . 1 5 5 5 . 1 . 3 5 . . . . . Largest Group 8 | . 1 1 1 4 7 8 8 3 1 3 7 7 4 4 4 3 Highest-Rated Group 413 | . 10 10 79 182 350 322 319 138 87 207 413 413 266 266 266 216 Highest-Rated Ally 99 | . 10 10 79 79 79 79 79 87 87 99 99 99 99 99 99 99 Total Orders 1 | . . . . . . . . . . . . . . . . 1 STAY 1 | . . . . . . . . . . . . . . . . 1 Ally Attacks 425 | . . . . 81 7 58 . 63 . 28 48 56 25 . 27 32 Total Damage 12295 | . . . . 3269 198 1072 . 1469 . 710 1384 2327 504 . 504 858 Kills 84 | . . . . 29 1 11 . 8 . 5 9 11 1 . 3 6 Allies Corrupted 4 | . . . . . . . 1 . . . . . . . 1 2 Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Res DSF Acc Active Infowar (turns) 6324 | . 52 736 . 2068 377 199 438 389 . 6 106 381 217 114 118 1123 Optics 626 | . . . . . . . . . . . . 381 217 28 . . Sensors 1366 | . . . . . . . . . . . . 21 107 113 2 1123 IFF 306 | . . . . . . . 306 . . . . . . . . . Structural 52 | . 52 . . . . . . . . . . . . . . . Seismic 4371 | . . 736 . 2068 377 187 132 389 . 6 42 150 . . . 284 Jamming 1501 | . . . . 8 . 12 . . . . 64 62 . 114 118 1123 Robot Analysis Total 3 | . 3 . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 3 . . . 1 . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Res DSF Acc Turns Passed 15294 | 94 1154 1463 3917 2070 678 360 494 847 101 1635 517 392 217 114 118 1123 Spaces Moved 8712 | 47 558 775 1535 1066 431 261 411 607 89 1186 344 322 164 98 73 745 Core 7 | 7 . . . . . . . . . . . . . . . . Treads 3136 | 40 558 775 1535 228 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 5569 | . . . . 838 431 261 411 607 89 1186 344 322 164 98 73 745 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 130 100 110 110 110 110 110 110 90 90 90 90 100 Average Speed 146 | 143 160 160 244 156 123 110 110 110 110 110 117 92 99 92 95 100 Slowest Speed 255 | 160 160 160 255 255 130 110 110 110 110 110 120 120 100 100 100 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 . . . Potential Cave-ins 10 | . . . . . . . . . . . . . . . . 10 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 43 | 5 79 35 81 26 97 8 52 76 74 95 8 9 5 3 65 19 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 5 | . . 1 1 . . . . 1 1 1 . . . . . . Known Exits Taken 5 | . . . . . . . . 1 . . 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 . . 1 1 . 1 1 . . . . . . Scrap Searched 21 | . . 2 11 . . . 1 3 . 4 . . . . . . Spaces Dug 76 | . . 21 . 2 . 5 . . . 1 . . . . . 47 Terrain Destroyed 461 | . 16 44 . 37 2 28 1 47 . 22 29 21 3 . . 211 Melee 4 | . . . . 2 . . . . . . . . . . . 2 Projectile 71 | . . . . 3 2 3 1 5 . 11 3 4 3 . . 36 AOE 386 | . 16 44 . 32 . 25 . 42 . 11 26 17 . . . 173 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Res DSF Acc Total 10699 | 63 731 902 1720 1352 564 311 450 753 91 1473 440 406 210 116 105 1012 Wait 958 | 1 93 41 98 122 89 6 32 55 . 184 64 43 20 . . 110 Move 8693 | 46 557 774 1534 1066 430 260 410 606 88 1185 343 321 161 97 72 743 Hop 1 | . . . . . . . . . . . . . 1 . . . Pick Up 167 | 6 10 6 38 34 6 4 3 18 . 4 6 8 7 4 2 11 Fast Attach 55 | 6 7 2 3 9 5 2 . 4 . 1 3 4 2 1 1 5 Attach 40 | . 1 1 1 8 3 2 1 . . 5 1 3 2 3 . 9 Detach 18 | . 3 1 1 3 . 1 . 1 . 1 1 2 . 2 . 2 Swap 127 | . 4 15 4 19 2 11 1 16 1 7 6 7 1 4 3 26 Drop 157 | . 5 8 40 21 14 6 1 23 . 5 4 7 7 2 3 11 Fire 409 | 4 43 43 1 67 14 19 2 30 . 52 12 11 9 2 16 84 Melee 18 | . . 11 . 2 . . . . 2 . . . . 1 . 2 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 8 | . 8 . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . . . . . . 8 9 Rewire 29 | . . . . . 1 . . . . 28 . . . . . . Trap 1 | . . . . 1 . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Scraptown -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / Upp) -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 11) 884 | -10/Materials | Central database locked down 954 | -10/Materials | Repaired Med. Laser 982 | -10/Materials | Repaired Lgt. Treads 1009 | -10/Materials | Repaired Lgt. Treads 1027 | -10/Materials | Core integrity fell below 50% 1235 | -10/Materials | Discovered new exit (range 12) 1249 | -10/Materials | Entered Subcaves 1249 | -10/Subcaves | Accompanied by 1 ally 1250 | -10/Subcaves | Approached by a straggling Scientist 1252 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1350 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1351 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1435 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1730 | -10/Subcaves | Learned location of Zion (-7) 1730 | -10/Subcaves | Met a Zionite searching for "candidates" 1737 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2115 | -10/Subcaves | Core integrity fell below 20% 2310 | -10/Subcaves | Visited 4L-MR0's lab 2331 | -10/Subcaves | Found Prototype Power Core 2341 | -10/Subcaves | Identified Meta Core 2712 | -10/Subcaves | Entered Scraptown 2911 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3126 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3133 | -8/Scraptown | Learned location of Quarantine (-3) 3141 | -8/Scraptown | Learned location of 2 exits from Research 3211 | -8/Scraptown | Visited TADAMA 3258 | -8/Scraptown | Visited Red Mages 3373 | -8/Scraptown | Visited Cyclists 3428 | -8/Scraptown | Visited Shadow of the Wyrm 3505 | -8/Scraptown | Visited SPCMW 3538 | -8/Scraptown | Visited Fellowship of the Rings 3553 | -8/Scraptown | Visited Bundlers 4076 | -8/Scraptown | Visited UFD Registry 4076 | -8/Scraptown | Registered with UFD as "Hammerrunner" 4136 | -8/Scraptown | Visited Junk Repository 4220 | -8/Scraptown | Visited Botcube Research 4458 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4483 | -8/Scraptown | Found DCF Scrap (30 items) 4569 | -8/Scraptown | Visited Research Penetration Think Tank 4631 | -8/Scraptown | Visited Derelict Rescue Squad 4647 | -8/Scraptown | Found DRS Beacon 4698 | -8/Scraptown | Visited Infowarlord's Domain 4717 | -8/Scraptown | Found Exp. Terrain Scanner 4776 | -8/Scraptown | Visited Modified Component R&D 4932 | -8/Scraptown | Visited Scrapoid Pod Storage 5016 | -8/Scraptown | Found Scrap Suit 5203 | -8/Scraptown | Found Botcube 5971 | -8/Scraptown | Found Scrap Suit 6177 | -8/Scraptown | Botcube activated 6203 | -8/Scraptown | Botcube completed mutation into wheeled form, armed with 2 guns. 6355 | -8/Scraptown | Visited Science Guys 6496 | -8/Scraptown | Found Scrapoid Pod 6619 | -8/Scraptown | Discovered new exit (range 3) 6629 | -8/Scraptown | Entered Factory 6629 | -6/Factory | Accompanied by 1 ally 6629 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 6948 | -6/Factory | Build established: Derelict-Mutant 6949 | -6/Factory | Repaired Hcp. Storage Unit 7466 | -6/Factory | Repaired Arm. Huge Wheel? 7805 | -6/Factory | Build established: Mutant 8276 | -6/Factory | Loaded intel: 8 recycling unit locations 8322 | -6/Factory | Found Hvy. Reactive Plating 8699 | -6/Factory | Sucked down chute 8699 | -6/Factory | Entered Waste 8699 | -6/Waste | The area was eerily silent 8704 | -6/Waste | 1 allies followed down the chute 8709 | -6/Waste | 1 allies followed down the chute 9083 | -6/Waste | Discovered new exit (range 13) 9106 | -6/Waste | Scrapoid Pod released 06W05-D (x5) 9179 | -6/Waste | A Compactor rumbled back to life 9179 | -6/Waste | Spotted C-40 Crusher 9181 | -6/Waste | Allies destroyed C-40 Crusher 9246 | -6/Waste | Found Scrap Suit 9377 | -6/Waste | Entered Factory 9377 | -6/Factory | Accompanied by 6 allies 9501 | -6/Factory | Build established: Scavenger-Scrapper 9577 | -6/Factory | Garrison activated, responded to threat 9587 | -6/Factory | Discovered new exit (range 9) 9650 | -6/Factory | Scrapoid reinforcements arrived 9737 | -6/Factory | Entered Lower Caves 9737 | -6/Lower Caves | Accompanied by 8 allies 9750 | -6/Lower Caves | Learned Factory trap positions 9958 | -6/Lower Caves | Build established: Commander-Scrapper 10027 | -6/Lower Caves | Discovered new exit (range 12) 10076 | -6/Lower Caves | Found Scrap Suit 10104 | -6/Lower Caves | Lost 5 allies 10231 | -6/Lower Caves | Entered another Lower Caves area 10231 | -6/Lower Caves | Accompanied by 3 allies 10298 | -6/Lower Caves | Discovered new exit (range 7) 10300 | -6/Lower Caves | Spotted B-75 Beast 10317 | -6/Lower Caves | Allies destroyed B-75 Beast 10382 | -6/Lower Caves | Build established: Scavenger-Scrapper 10672 | -6/Lower Caves | Attracted the attention of an 0b10 base 10735 | -6/Lower Caves | Destroyed 11 combat bots 10736 | -6/Lower Caves | Found Botcube 10861 | -6/Lower Caves | Found Corrupted Scrap Suit 10927 | -6/Lower Caves | Learned Extension terminal intel 10927 | -6/Lower Caves | Learned 8 Research zone layouts 10927 | -6/Lower Caves | Learned 8 Factory zone layouts 10927 | -6/Lower Caves | Identified exit to Data Miner 10927 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 10927 | -6/Lower Caves | Learned location of Extension (-5) 10933 | -6/Lower Caves | Botcube activated 10959 | -6/Lower Caves | Botcube completed mutation into wheeled form, armed with 3 guns. 11057 | -6/Lower Caves | Found Prototype Device 11078 | -6/Lower Caves | Entered Data Miner 11078 | -6/Data Miner | Accompanied by 1 ally 11078 | -6/Data Miner | Discovered new exit (range 6) 11100 | -6/Data Miner | Met Data Miner 11134 | -6/Data Miner | Learned location of Section 7 (-2) 11134 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11150 | -6/Data Miner | Received God Mode back door access code from Data Miner 11179 | -6/Data Miner | Entered Proximity Caves 11179 | -5/Proximity Caves | Accompanied by 1 ally 11274 | -5/Proximity Caves | Activated DRS Beacon 11363 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 11680 | -5/Proximity Caves | Spotted B-75 Beast 11692 | -5/Proximity Caves | Destroyed B-75 Beast 11797 | -5/Proximity Caves | Learned Factory garrison access intel 11838 | -5/Proximity Caves | Learned location of Armory (-3) 11903 | -5/Proximity Caves | Discovered new exit (range 10) 12059 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12210 | -5/Proximity Caves | Identified Heart of Steel 12516 | -5/Proximity Caves | Build established: Scrapper 12807 | -5/Proximity Caves | Heart of Steel transformed into Warbot 12814 | -5/Proximity Caves | Entered Factory 12814 | -5/Factory | Accompanied by 3 allies (Warbot) 12814 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12815 | -5/Factory | Identified exit to Upper Caves 12816 | -5/Factory | Identified exit to Factory 12817 | -5/Factory | Loaded intel: 98 trap records 12818 | -5/Factory | Loaded intel: 3 garrison access locations 13121 | -5/Factory | Scrapoid reinforcements arrived 13298 | -5/Factory | Discovered exit to Factory (range 16) 13331 | -5/Factory | Entered another Factory area 13331 | -4/Factory | Accompanied by 7 allies (Warbot) 13331 | -4/Factory | Evolved 2 slots: Utility x2 13420 | -4/Factory | Repaired Imp. Grenade Launcher 13457 | -4/Factory | Build established: Scavenger-Scrapper 13487 | -4/Factory | Garrison activated, responded to threat 13593 | -4/Factory | Loaded intel: 8 recycling unit locations 13662 | -4/Factory | Discovered new exit (range 21) 13692 | -4/Factory | Identified exit to Research 13723 | -4/Factory | Entered Research 13723 | -3/Research | Accompanied by 4 allies (Warbot) 13723 | -3/Research | Evolved 2 slots: Utility x2 13724 | -3/Research | Identified exit to Research 13807 | -3/Research | Fabricated Enh. Nova Cannon (x2) 13940 | -3/Research | Entered another Research area 13940 | -2/Research | Accompanied by 4 allies (Warbot) 13940 | -2/Research | Evolved 2 slots: Utility x2 13996 | -2/Research | Found Unknown Launcher 13996 | -2/Research | Identified Gamma Bomb Array 14002 | -2/Research | Found Fusion Bomb Launcher 14053 | -2/Research | Identified exit to DSF 14054 | -2/Research | Entered DSF 14054 | -2/DSF | Accompanied by 4 allies (Warbot) 14076 | -2/DSF | Additional patrols routed to DSF 14146 | -2/DSF | Discovered new exit (range 16) 14168 | -2/DSF | Identified exit to Access 14172 | -2/DSF | Entered Access 14172 | -1/Access | Accompanied by 3 allies (Warbot) 14172 | -1/Access | Evolved 2 slots: Utility x2 14764 | -1/Access | Build established: Hacker-Scrapper 14764 | -1/Access | Found Fusion Bomb Launcher 14922 | -1/Access | First assault squad dispatched 14947 | -1/Access | Incoming assault squad redirected 14960 | -1/Access | Crushed by falling debris 15022 | -1/Access | Identified exit to Surface 15064 | -1/Access | Repaired Lyr. Heavy Armor Plating 15274 | -1/Access | Destroyed 8 combat bots 15295 | *** | Escaped! Last Messages --------------- 15257_ Acquired 9 matter. 15258_ Ovr. Huge Scrapsphere repairs itself (+16). 15258_ Acquired 33 matter. 15259_ Ovr. Huge Scrapsphere repairs itself (+11). 15259_ Acquired 46 matter. 15260_ K-01 Serf collects debris. 15260_ U-05 Engineer lays Concrete. 15263_ K-01 Serf collects debris. 15264_ U-05 Engineer lays Concrete. 15266_ K-01 Serf collects debris. 15267_ R-10 Processor collects Hvy. Machine Gun. 15270_ K-01 Serf cleans the Terminal. 15271_ Dropped Imp. Force Field. 15274_ K-01 Serf cleans the Terminal. 15285_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 15285_ K-01 Serf cleans the Terminal. 15286_ System corrupted: Matter fused (-10). 15288_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ?????????????????????BB????BB??????????????????# | | ?????????????????????BB????BB??????????????????# | | ???????????????????????????????????????????????# | | ?????????????????????????????????????????????### | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ???????????????????#""""""""""#??????????????# | | ???????????????????# #????############ | | ???????????????????# #????# # | | ???????????????????# #????# ## | | ???????????????????# "" #????# + | | ???????????????????# "@ #????# # | | ???????????????????# #????# # | | ???????????????????# #????# ### | | ???????????????????# #????# #### | | ??????????????????## ##???# ##? | | ??????????????????# #???# #? | | ??????????????????##"" ##???# !*! ## | | ???????????????????#"" #????# = [ | | ???????????????????#"" #????# =! ## | | ???????????????????#T #????# ! *= = ##? | | ???????????????????#"" #????# k !=%* # #? | | ???????????????????#"" #???## * |[= #? | | ???????????????????#"" #####"######+######? | | ?????????????? Rkk ! | | ?????????????? | | ??????????????#####################+############## | | ?????????????????????????????????? ??????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????#????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 73 Energy Capacity 830 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 100 Armor Coverage 600 Core Shielding 20 Weapon Shielding 90 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 44 Defensive Hacking 24 Authchip Count 1 Item Schematics ----------------- Ovr. Quantum Rifle | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Imp. Remote Datajack | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Enh. Nova Cannon | x2 | -3/Research | Preloaded Repaired ---------- Med. Laser | 27% | -10/Materials Lgt. Treads | 76% | -10/Materials Lgt. Treads | 77% | -10/Materials Hcp. Storage Unit | 58% | -6/Factory Arm. Huge Wheel | 47% | -6/Factory Imp. Grenade Launcher | 10% | -4/Factory Lyr. Heavy Armor Plating | 41% | -1/Access Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultireflexRainbowScythe Manual? 0 Play Time 01:46:38 Cumulative 1850.8 hours Start 2025.05.03 @ 20:31:28 End 2025.05.03 @ 22:15:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1232 Rogue 1228 Adventurer 4 Explorer 0 Win Type 0 Total 237 Types 176/11/19/10/3/1/4/8/4/1 Lore% 98 Gallery% 93 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 174abe9c-7781-4216-9be6-92ba9086b5a1