Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.01 @ 21:35:06 Player: TryingToLearn Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (958) 958 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2958 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 264/300 Energy 265/265 System Corruption 0% Temperature Warm (143) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit Sensor Array Light Armor Plating > --- WEAPON (2) ------- Field Laser Improved Assault Rifle > --- INVENTORY (10) --- Titanium Leg Sensor Array Sensor Array Signal Interpreter Hacking Suite Drone Bay (2/2) Drone Bay (2/2) Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Sensor Array Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Field Laser > --- INVENTORY -------- Sensor Array Sensor Array Signal Interpreter Hacking Suite Drone Bay Drone Bay Improved Assault Rifle Hammer [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 34 | 6 3 2 20 3 Power 6 | 1 . . 5 . Engine 6 | 1 . . 5 . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . . 5 1 Treads 3 | 2 . . 1 . Leg 5 | . . . 4 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 3 . 6 1 Device 6 | . 2 . 3 1 Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 9 | 2 . 2 4 1 Energy Gun 5 | 1 . 1 3 . Energy Cannon 1 | . . 1 . . Ballistic Gun 3 | 1 . . 1 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Corrupted Parts 1 | . . . 1 . System Corruption 1 | . . . 1 . Parts Lost 9 | . . . 7 2 Power 2 | . . . 2 . Propulsion 3 | . . . 2 1 Utility 1 | . . . 1 . Weapon 3 | . . . 2 1 Highest Loss Streak 6 | . . . 6 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 95 77 90 97 Engine 11 | . 14 11 10 9 Treads 14 | . 28 22 3 . Leg 14 | . . . 26 36 Device 9 | . 10 11 8 9 Storage 11 | . 14 11 11 9 Processor 3 | . . . 6 9 Energy Gun 16 | . 14 11 20 15 Energy Cannon 1 | . . 5 1 . Ballistic Gun 5 | . 14 5 . . Peak Build Rating 19 | 6 7 11 18 19 Average Rating 10 | 4 6 9 14 18 On Entrance 8 | . 6 7 11 17 Naked Turns . | . . . . . Heaviest Build 27 | 12 18 23 26 27 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 1 | . . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 Most Carried 10 | 5 8 10 10 9 Average Carried 7 | 3 5 9 9 8 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 5 8 10 10 8 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 593 | 201 168 38 186 . Remotely . | . . . . . Salvage Created 1254 | . 152 38 987 77 Parts 69 | . 7 1 56 5 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 23 | . 3 1 18 1 Guns 20 | . 3 1 15 1 AOE 2 | . . . 2 . Classes Destroyed 8 | . 5 . 3 . Worker 1 | . . . 1 . Hauler 2 | . 1 . 1 . Operator 2 | . 1 . 1 . Watcher 4 | . 1 . 2 1 Swarmer 2 | . 2 . . . Grunt 15 | . 1 1 12 1 Duelist 1 | . . . 1 . Sentry 5 | . . . 5 . Best Kill Streak 6 | . 2 1 6 2 Combat Bots Only 4 | . 2 1 4 1 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging 1 | . 1 . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 154 | . 22 8 111 13 Missed 52 | . 8 3 36 5 Damage Taken 1484 | . 115 70 1167 132 Core 240 | . 6 32 202 . Absorbed by Shields . | . . . . . Core Remaining (%) 79 | 100 97 . 41 . Volleys Fired 98 | 1 32 1 59 5 Largest 2 | 2 2 2 2 2 Hottest 126 | 70 70 65 126 108 Shots Fired 185 | 2 61 2 111 9 Gun 182 | 2 61 2 108 9 Cannon 3 | . . . 3 . Launcher . | . . . . . Special . | . . . . . Kinetic 42 | 1 32 1 6 2 Thermal 106 | 1 29 . 71 5 Explosive . | . . . . . Electromagnetic 37 | . . 1 34 2 Robot Hit Streak 9 | 1 7 3 9 7 Robot Miss Streak 4 | 1 4 . 3 3 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 116 | 1 32 1 74 8 Core Hits 49 | . 10 1 33 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 2 . 2 1 Burn 5 | . 2 . 2 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1904 | 10 425 27 1308 134 Guns 1807 | 10 425 17 1221 134 Cannons 20 | . . . 20 . Explosions 59 | . . . 59 . Melee . | . . . . . Ramming 18 | . . 10 8 . Kinetic 353 | 10 238 . 74 31 Thermal 1012 | . 187 . 740 85 Explosive . | . . . . . Electromagnetic 521 | . . 17 486 18 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . 1 . Message Errors 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 18 | . . . 18 . Projectiles . | . . . . . Explosions 18 | . . . 18 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 40 | . . . 40 . Shots 1 | . . . 1 . Rammed 2 | . . 2 . . Targets Rammed 5 | . . 2 3 . Kicked 3 | . . . 3 . Crushed . | . . . . . Highest Temperature 258 | 9 39 6 258 116 Average Temperature 57 | 6 14 6 60 72 Received Heat Transfer 477 | . 12 51 351 63 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 2 . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 7 | . 3 . 4 . Heat Transferred 2690 | . 703 . 1728 259 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Peak Influence 316 | . 99 34 316 190 Initial 133 | . . . . 133 Average 84 | . 50 15 139 146 Maximum Alert Level 1 | . . . 1 . Low Security (%) 87 | 100 100 100 72 100 Level 1 12 | . . . 27 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . 3 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 6 | . . 1 4 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 9 3 24 7 Peak Tracking Total 7 | . 3 4 7 3 Tactical Retreats 3 | . . . 3 . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 3 | . . . 2 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 9 | . . 2 6 1 Terminals 8 | . . 2 5 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 19 | . . 6 12 1 Successful 8 | . . 5 2 1 Failed 11 | . . 1 10 . Catastrophic 3 | . . . 3 . Database Lockouts . | . . . . . Manual 3 | . . 3 . . Terminals 17 | . . 6 10 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 6 | . . 3 2 1 Open Door 1 | . . . 1 . Alert Level 1 | . . . . 1 Unreport Threat 1 | . . 1 . . Locate Traps 1 | . . . 1 . Dispatch Records 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . 2 . . Terminals 2 | . . 2 . . Botnet 1 | . . 1 . . Operators 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . . . 6 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 1 | . . . 1 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 15 | . . . 15 . Highest-Rated Ally 15 | . . . 15 . Total Orders . | . . . . . Ally Attacks 1 | . . . 1 . Total Damage 31 | . . . 31 . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 1428 | 133 433 171 644 47 Spaces Moved 704 | 74 204 96 306 24 Core 5 | 5 . . . . Treads 408 | 69 204 96 39 . Legs 291 | . . . 267 24 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 120 120 Average Speed 144 | 152 160 160 128 120 Slowest Speed 190 | 160 160 160 190 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 5 28 11 47 7 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 4 | . . . 4 . Melee . | . . . . . Projectile . | . . . . . AOE 4 | . . . 4 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 929 | 89 251 111 445 33 Wait 43 | 4 1 5 33 . Move 700 | 73 203 95 305 24 Hop . | . . . . . Pick Up 24 | 5 6 2 10 1 Fast Attach 20 | 6 2 2 10 . Attach 9 | . . . 6 3 Detach 4 | . 1 2 1 . Swap 5 | . 1 . 4 . Drop 20 | . 5 2 13 . Fire 98 | 1 32 1 59 5 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . . 3 . Crush 2 | . . 2 . . Escape Stasis . | . . . . . Rewire 1 | . . . 1 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 134 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 562 | -10/Materials | Discovered new exit (range 4) 567 | -10/Materials | Entered another Materials area 567 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 598 | -9/Materials | Discovered new exit (range 16) 738 | -9/Materials | Entered Storage 876 | -9/Storage | Lost 6 parts (1p2n1u2w) 951 | -9/Storage | Garrison activated, responded to threat 1269 | -9/Storage | Core integrity fell below 50% 1292 | -9/Storage | Build established: Scavenger-Mutant 1373 | -9/Storage | Discovered new exit (range 8) 1382 | -9/Storage | Entered Materials 1382 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1429 | -8/Materials | Self-destructed Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 01392_ Connecting with Terminal... 01392_ Current location identified: Materials >>Alert(Check) Current Alert Level: Low Security 01400_ Acquired Titanium Leg. 01409_ W-25 Informer sends out distress signal. 01412_ Hadron Collector disabled. 01415_ W-25 Informer destroyed. 01419_ Imp. EM Shotgun destroyed. 01422_ Identified Imp. Assault Rifle. 01423_ G-50 Soldier suffers critical hit (Burn). 01426_ G-50 Soldier destroyed. 01427_ C-30 ARC bursts open, deploying its payload. 01427_ L-31 Rogue unfolds itself. 01427_ G-47 Trooper unfolds itself. 01429_ Aluminum Leg destroyed. 01429_ Critical hit (Burn: +37). [Achievement: Back For More] Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###########??????????????????? | | ????????????????????# """ """ #??????????????????? | | ????????????????????# """ """ #??????????????????? | | ????????????????????# """ """ #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# #####??????????????? | | ????????????????????# [ # #??????????????? | | ????????????????????# # #??????????????? | | ???????????? ? ?????# # #??????????????? | | ?????????? ##########+### ###+######?????? | | ?????????? ?? | | ?????????? ?? | | ?????????? 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