Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 02:25:53 Player: ToasterKoishi Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (34836) 34836 TOTAL SCORE: 42576 Bonus ------- Pacifist 10669 Entered DSFs 1000 Win 3000 Win Speed 20167 Cogmind --------- Core Integrity 1312/1600 Matter 135/300 Energy 120/300 System Corruption 1% Temperature Cool (16) Movement Flying (32) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (8) --- Improved Flight Unit Nuclear Pulse Array Q-thruster Impulse Thruster Array > --- UTILITY (14) ----- Small Storage Unit Machine Analyzer Improved Signal Interpreter Long-range Terrain Scanner Improved Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Light Angular Momentum Engine Improved Transmission Jammer Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Flight Unit Nuclear Pulse Array Impulse Thruster Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Small Storage Unit Machine Analyzer Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Reaction Control System Improved Phase Shifter Improved Medium Armor Plating > --- WEAPON ----------- (None) > --- INVENTORY -------- Ion Engine Angular Momentum Engine Nuclear Pulse Array Long-range Terrain Scanner Improved Transmission Jammer Improved Phase Shifter Rocket Launcher [Rating: 98] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Xenon Bombardment Thruster Flight Unit Xenon Bombardment Thruster Utility Improved Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Propulsion Shielding Weapon Rocket Launcher Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Ext Fac DSF Res Res Qua Acc Slots Evolved 18 | . . . . . 4 2 2 . 2 . 2 . 2 2 . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . 2 . . . . . . 2 . . Utility 12 | . . . . . 2 2 . . 2 . 2 . 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 38 | . . . . . 7 4 1 3 . . . 1 1 2 9 10 Power 5 | . . . . . 1 1 . 1 . . . . . . 1 1 Engine 5 | . . . . . 1 1 . 1 . . . . . . 1 1 Core . | . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 13 | . . . . . 4 2 . . . . . . . . 5 2 Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 13 | . . . . . 4 2 . . . . . . . . 5 2 Utility 19 | . . . . . 2 1 1 2 . . . 1 . 2 3 7 Device 6 | . . . . . 1 . . . . . . . . 1 1 3 Storage 2 | . . . . . . 1 . . . . . . . . . 1 Processor 7 | . . . . . 1 . . . . . . 1 . 1 1 3 Hackware . | . . . . . . . . . . . . . . . . . Protection 4 | . . . . . . . 1 2 . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . 1 . . . Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . . . . . . 1 . . Parts Lost 19 | . . . . . . 2 . 1 . . . . . 3 4 9 Power . | . . . . . . . . . . . . . . . . . Propulsion 9 | . . . . . . 2 . 1 . . . . . 1 1 4 Utility 10 | . . . . . . . . . . . . . . 2 3 5 Weapon . | . . . . . . . . . . . . . . . . . Highest Loss Streak 8 | . . . . . . 2 . 1 . . . . . 3 4 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 40 | . . . . . 30 55 58 66 58 58 52 52 52 47 54 59 Engine 3 | . . . . . 3 7 6 6 5 5 5 5 4 2 3 4 Flight 15 | . . . . . 21 30 26 23 17 17 15 15 14 11 18 20 Device 4 | . . . . . 1 7 6 6 5 5 5 5 4 5 4 8 Storage 2 | . . . . . . 1 6 6 5 5 5 5 4 4 4 4 Processor 7 | . . . . . 3 7 6 6 5 5 5 5 9 11 14 20 Protection 5 | . . . . . . . 5 16 17 17 15 15 14 10 7 2 Naked Turns 298 | . 37 100 14 130 17 . . . . . . . . . . . Heaviest Build 27 | . . . . . 6 16 19 20 16 16 16 16 16 17 26 27 Greatest Support 55 | 3 3 3 3 3 24 24 23 23 17 17 17 17 17 17 55 49 Greatest Overweight (x) 5 | . . . . . . . . . . . . . 5 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 6 | 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 Most Carried 8 | 2 2 4 4 5 5 6 8 8 8 8 8 8 7 8 8 8 Average Carried 6 | 1 2 3 4 4 4 4 7 7 8 8 8 7 6 7 7 6 Final Capacity 8 | 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 2 2 4 4 5 4 5 8 8 8 8 8 7 7 8 8 4 Class Distribution -------------------- 44% | Mutant 31% | Scout 23% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/DSF Mutant | -5/Factory Mutant | -5/Extension Mutant | -4/Factory Mutant | -4/DSF Scout | -3/Research Scout | -2/Research Sprinter | -2/Quarantine Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Ext Fac DSF Res Res Qua Acc Matter Collected 338 | 200 . . . . . . . 1 . 4 . . . . 133 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Ext Fac DSF Res Res Qua Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Ext Fac DSF Res Res Qua Acc Hostile Shots Fired 322 | . 27 5 . 8 1 52 . 1 . 11 . 2 12 33 40 130 Missed 187 | . 13 4 . 2 . 36 . . . 7 . 1 5 16 27 76 Damage Taken 2629 | . 138 11 . 57 34 182 . 45 . 114 . 70 155 322 303 1198 Core 914 | . 138 11 . 57 14 49 . . . 34 . 70 23 153 77 288 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 111 | . . . . . . . . 14 . 7 . . 13 37 40 . Core Remaining (%) 86 | 100 . . . 17 97 93 . 100 . 96 . 93 98 . 84 82 Volleys Fired 1 | . . . . . . . . . . . . . 1 . . . Largest 1 | . . . . . . . . . . . . . 1 . . . Hottest 33 | . . . . . . . . . . . . . 33 . . . Shots Fired 1 | . . . . . . . . . . . . . 1 . . . Gun . | . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . 1 . . . Special . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive 1 | . . . . . . . . . . . . . 1 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 30 | . . . . 30 . . . . . . . . . . . . Guns . | . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 30 | . . . . 30 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . 1 . . . . . . . 1 3 1 Average Corruption 1 | . . . . . . 1 . . . . . . . 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . 20 . Effects 1 | . . . . . . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 14 | . . . . 14 . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed 5 | . . . . 5 . . . . . . . . . . . . Targets Rammed 5 | . . . . 5 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 414 | . . . . . 3 3 . . . . . . 18 414 . 15 Average Temperature 137 | . . . . . 3 3 . . . . . . 18 207 . 7 Received Heat Transfer 352 | . 42 . . . 9 24 . . . 12 . . 76 9 54 126 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Ext Fac DSF Res Res Qua Acc Peak Influence 294 | . 30 41 . . . 65 31 21 65 68 32 37 186 149 167 294 Initial 104 | . . 11 . . . . 26 21 5 31 32 22 20 104 83 84 Average 56 | . 10 26 . . . 17 26 15 38 34 32 28 56 112 118 171 Maximum Alert Level 1 | . . . . . . . . . . . . . . . . 1 Low Security (%) 97 | 100 100 100 . 100 100 100 100 100 100 100 100 100 100 100 100 83 Level 1 2 | . . . . . . . . . . . . . . . . 16 Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . 1 1 . . . . 1 . . . . . 1 2 1 4 Investigation 9 | . . 1 . . . . 1 . . . . . 1 2 1 3 Extermination . | . . . . . . . . . . . . . . . . . Reinforcement 2 | . 1 . . . . . . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Ext Fac DSF Res Res Qua Acc Distress Signals 5 | . . . . . . . . . 1 . . . 1 2 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 115 | . 9 15 . 4 1 6 . . 5 4 . 1 10 18 11 31 Peak Tracking Total 24 | . 8 17 . 4 1 4 . 2 6 5 . 1 8 20 8 24 Tactical Retreats 14 | . . 3 . . . 1 . . 1 . . 1 1 . 2 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Ext Fac DSF Res Res Qua Acc Traps Triggered 3 | . . . . . 1 . . . . . . 1 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Ext Fac DSF Res Res Qua Acc Machines Disabled . | . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Ext Fac DSF Res Res Qua Acc Machines Accessed 12 | . . 1 . . . 1 1 . . 1 1 . 1 2 1 3 Terminals 11 | . . . . . . 1 1 . . 1 1 . 1 2 1 3 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 30 | . . 1 . . . 2 5 . . 2 2 . 2 7 3 6 Successful 5 | . . 1 . . . . 1 . . 1 1 . . . 1 . Failed 25 | . . . . . . 2 4 . . 1 1 . 2 7 2 6 Catastrophic 9 | . . . . . . 1 . . . . . . 1 2 1 4 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 14 | . . . . . . 2 . . . . . . 2 7 3 . Terminals 29 | . . . . . . 2 5 . . 2 2 . 2 7 3 6 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 5 | . . 1 . . . . 1 . . 1 1 . . . 1 . Open Door 2 | . . 1 . . . . . . . 1 . . . . . . Open DSF 2 | . . . . . . . 1 . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 11 | . . . . . . 1 1 . . 1 1 . 1 2 1 3 Full Trace Events 8 | . . . . . . . 1 . . . . . 1 2 1 3 Feedback Events 1 | . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Ext Fac DSF Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Ext Fac DSF Res Res Qua Acc Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Ext Fac DSF Res Res Qua Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Ext Fac DSF Res Res Qua Acc Turns Passed 1191 | 14 37 100 14 130 45 159 64 16 59 32 35 46 112 93 86 149 Spaces Moved 3001 | 25 74 195 28 243 82 488 190 32 170 94 102 74 267 248 248 441 Core 597 | 25 74 195 28 243 32 . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 2404 | . . . . . 50 488 190 32 170 94 102 74 267 248 248 441 Fastest Speed 22 | 50 50 50 50 50 31 31 31 31 34 34 34 34 34 34 22 25 Average Speed 35 | 50 50 50 50 50 38 31 31 32 34 34 34 34 34 35 28 29 Slowest Speed 50 | 50 50 50 50 50 50 34 31 34 34 34 34 34 34 37 37 34 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 51 | . . . . . 2 10 2 . 1 1 . . 6 4 10 15 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 23 | 4 25 47 8 49 16 22 8 34 9 23 3 71 14 12 31 17 Regions Visited 16 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . 1 1 1 . 1 1 1 . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . Spaces Dug 8 | . . . . . . . . . . . . . 8 . . . Terrain Destroyed 8 | . . . . . . . . . . . . . 8 . . . Melee . | . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . AOE 8 | . . . . . . . . . . . . . 8 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Ext Fac DSF Res Res Qua Acc Total 3048 | 26 73 196 27 251 89 483 191 35 169 92 101 94 281 249 248 443 Wait 11 | . . . . 1 3 . . . 1 . . . . . . 6 Move 2884 | 24 73 194 27 242 77 467 185 31 167 91 101 73 254 239 229 410 Hop 49 | . . . . . 2 10 2 . 1 1 . . 6 4 8 15 Pick Up 18 | 2 . 2 . 2 . 2 3 1 . . . 1 . 2 2 1 Fast Attach 21 | . . . . . 6 1 1 1 . . . . . 1 6 5 Attach 13 | . . . . . 1 2 . 1 . . . 1 1 1 3 3 Detach 2 | . . . . . . . . . . . . . 1 1 . . Swap 4 | . . . . . . 1 . 1 . . . . . . . 2 Drop 4 | . . . . 1 . . . . . . . 1 . 1 . 1 Fire 1 | . . . . . . . . . . . . . 1 . . . Melee . | . . . . . . . . . . . . . . . . . Ram 5 | . . . . 5 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . . 18 18 . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -5/Extension -4/Factory -4/DSF -3/Research -2/Research -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 15 | -11/Scrapyard | Entered Materials 38 | -10/Materials | Discovered new exit (range 6) 45 | -10/Materials | Discovered new exit (range 16) 52 | -10/Materials | Entered Mines 53 | -10/Mines | Core integrity fell below 50% 55 | -10/Mines | Met a Derelict shopkeep closing up shop 63 | -10/Mines | Assembled infested the area 131 | -10/Mines | Learned 2 Materials zone layouts 132 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 150 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 150 | -10/Mines | Discovered new exit (range 5) 152 | -10/Mines | Entered Exiles 159 | -10/Exiles | Discovered new exit (range 15) 166 | -10/Exiles | Entered Mines 188 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 287 | -9/Mines | Discovered new exit (range 11) 296 | -9/Mines | Core integrity fell below 20% 296 | -9/Mines | Entered Materials 296 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 297 | -8/Materials | Identified exit to Factory 313 | -8/Materials | Build established: Mutant 341 | -8/Materials | Entered Factory 341 | -7/Factory | Evolved 2 slots: Utility x2 492 | -7/Factory | Discovered new exit (range 15) 500 | -7/Factory | Identified exit to Factory 500 | -7/Factory | Entered another Factory area 500 | -6/Factory | Evolved 2 slots: Propulsion x2 563 | -6/Factory | Identified exit to DSF 564 | -6/Factory | Entered DSF 573 | -6/DSF | Discovered new exit (range 12) 579 | -6/DSF | Identified exit to Factory 580 | -6/DSF | Entered Factory 580 | -5/Factory | Evolved 2 slots: Utility x2 634 | -5/Factory | Discovered new exit (range 16) 639 | -5/Factory | Identified exit to Extension 639 | -5/Factory | Entered Extension 665 | -5/Extension | Spotted B-75 Beast 667 | -5/Extension | Spotted B-75 Beast 670 | -5/Extension | Discovered new exit (range 3) 671 | -5/Extension | Identified exit to Factory 671 | -5/Extension | Entered Factory 671 | -4/Factory | Evolved 2 slots: Utility x2 706 | -4/Factory | Identified exit to DSF 706 | -4/Factory | Entered DSF 735 | -4/DSF | Additional patrols routed to DSF 746 | -4/DSF | Discovered new exit (range 15) 750 | -4/DSF | Identified exit to Research 752 | -4/DSF | Entered Research 752 | -3/Research | Evolved 2 slots: Utility x2 862 | -3/Research | Discovered new exit (range 8) 864 | -3/Research | Identified exit to Research 864 | -3/Research | Entered another Research area 864 | -2/Research | Evolved 2 slots: Propulsion x2 898 | -2/Research | Found Prototype Processor 898 | -2/Research | Identified Exp. Core Analyzer 951 | -2/Research | Lost 3 parts (1n2u) 955 | -2/Research | Discovered new exit (range 5) 957 | -2/Research | Identified exit to Quarantine 957 | -2/Research | Entered Quarantine 1018 | -2/Quarantine | Identified exit to Access 1043 | -2/Quarantine | Entered Access 1043 | -1/Access | Evolved 2 slots: Utility x2 1070 | -1/Access | Lost 4 parts (1n3u) 1176 | -1/Access | Lost 8 parts (4n4u) 1189 | -1/Access | Door terminal overloaded 1190 | -1/Access | Discovered new exit (range 9) 1192 | -1/Access | Identified exit to Surface 1192 | *** | Escaped! Last Messages --------------- 01141_ Q-thruster destroyed. 01143_ Adv. Reaction Control System destroyed. 01143_ Nuclear Pulse Array destroyed. 01145_ Impulse Thruster destroyed. 01160_ Acquired Impulse Thruster Array. 01177_ Connecting with Terminal... 01179_ W-44 Eye sends out distress signal. 01179_ Imp. Phase Shifter destroyed. 01184_ Connecting with Terminal... Feedback: System corruption (+1%). 01184_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 01185_ P-80 Master resets P-80 Master, system corruption cleaned. 01189_ System overload, Sealed Barrier opened. 01189_ Terminal disabled. 01190_ EXIT=FOUND 01190_ The Access Shell folds into the floor. 01192_ System corrupted: Matter fused (-7). 01192_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ????????????#####???##?#?##?? ??# | | ???????????##?###???#?###?##?######## | | ??????????#?##??##????##?######?###?# " " | | ?????????#???#??#??####??####?##???## "T" | | ?????????????##???#?#??##?##??#####?# """ | | ?????? ?#??##?#????#####?#?#?######## #########+## | | ?????????#?##???#??##??#########?#### #?#### | | ????????#??###??##?#??####?##?##?#### ###### | | ???????#???##??#??####?#####?##?#???# ##???# | | ??????????###??#?????##?????#??####?# ###### | | ???????# ? ??####################### ####?####### | | ???????# ??? w #? ? | | ????? ?? ? + ? | | ???????? ???###?#?### ""### #?? ? | | ????????#??##?##????# k""### # ??? | | ?????? ?# ##??#???## p""### # ? | | ????????# ?###?#?##?# p T### + ? | | ???? ???????#?###?### "### # ?? | | ????????? ?#??#?##?## "### #? ? | | ????? ?#? #####?#### ""### # ? | | ?????? ?# #?##??#?# ## #? ? ? | | ?????### ???#??#??## ### # ??? ? | | ?????? H ?##???#?# ### # ? ? ? | | ????? ???? #?####?## ### #??#???### | | ???????#? ? ####??### ### ###???? ? | | ????????##?######??## @" ### ? ??? | | ???????? ? ?? ### "" ### ????? ???? | | ???????? ?? ? ??### ###?##?+###??###??? | | ?????????" ?? ? ???## #?#?# ? ?? ?#? | | ????????"?" ?? ? ??## ### # ? ??? ??# | | ????????"?????? ?##""""""""""##???? ? """?"??? ? | | ?????????"?? ?? #?#???""??"""#?????? """?"?#? ? | | ???????????? ? ?##""?""???"?##??? ? ""??"????? | | ?????????? ??? ????#???"???"???## ? """""????? | | ???????????????? ??#? ? ##? # ??""???#??? | | ?????????? ?? ? ??????? ???##?#?? ? ? ?????? | | ????????????????#?##??????? ?##??? ? ? ??????? | | ????????? ??? ?????#? ?? ?? ??### ? ?"?""????? | | ?????????????????????? ?????? ??#?# ? ??????????? | | ??????????????? ?#??? ? ???? ??#?#? ???????????? | | ????????????? ???????? ????? ???#????????"??"????? | | ????????????? ??????#????????????#???????????????? | | ????????????????????#??#????????? ????? ? ???????? | | ???????????????????????? ??????????????? ????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#?????????????? | | ???????????????????????#?????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 24 Terrain Scan Density 710 Armor Coverage 225 Propulsion Shielding 33 Utility Shielding 33 Phase Shifting 10 Evasion (%) 86 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativeStasisBlade Manual? 0 Play Time 00:38:06 Cumulative 84.9 hours Start 2024.04.28 @ 01:49:29 End 2024.04.28 @ 02:25:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type 0 Total 11 Types 10/0/1/0/0/0/0/0/0 Lore% 51 Gallery% 45 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 45814db5-4f87-4cfb-b38b-cd4c8f8d2783