Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.04 @ 15:03:48 Player: Deep Beef Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (135) 675 Value Destroyed (4772) 4772 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (3154) 3154 TOTAL SCORE: 13681 Bonus ------- High Alert Combat Kills 314 Follower Combat Kills 2216 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Friendly Fire -176 Cogmind --------- Core Integrity 0/1000 Matter 98/300 Energy 559/700 System Corruption 0% Temperature Critical (897) Movement Core (2150) Ox42 Location -5/Extension Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor Zionite Heavy DM Reactor > --- PROPULSION (4) --- Gravmag System Improved Gravmag System Gravmag Array (fused) > --- UTILITY (8) ------ Experimental Heat Sink Huge Storage Unit Zionite Biocell Enhanced Optical Array Zionite Light Carapace Improved System Shield > --- WEAPON (3) ------- Zionite Laser-S Zionite Phaser-S Zionite Phaser-S > --- INVENTORY (25) --- Zionite Light DM Reactor Zionite Heavy DM Reactor Zionite Composite Leg I Gravmag System Antigrav System Improved Trap Scanner Advanced Sensor Array Improved Signal Interpreter Tactical Coordination Suite Improved Target Analyzer Transmission Jammer Improved Reaction Control System Zionite Weapon Casing Zionite Heavy Carapace Improved Heavy Armor Plating Advanced System Restoration Module Zionite Phaser-S Heavy Shock Bomb Launcher Remote Datajack Heavy Pick GAL Module Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Heavy DM Reactor > --- PROPULSION ------- Improved Gravmag System Gravmag Array Zionite Glidesys I > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Enhanced Optical Array Zionite Weapon Casing Layered Heavy Armor Plating Point Defense System Improved System Shield > --- WEAPON ----------- Zionite Laser-S Zionite Phaser-S Zionite Phaser-S > --- INVENTORY -------- Light Fission Core Zionite Composite Leg I Gravmag System Gravmag System Energy Well Improved Trap Scanner Advanced Sensor Array Improved Signal Interpreter Tactical Coordination Suite Improved Target Analyzer Transmission Jammer Improved Reaction Control System Phase Shifter Zionite Weapon Casing Zionite Light Carapace Improved Heavy Armor Plating Layered Heavy Armor Plating Advanced System Restoration Module Zionite Phaser-S Heavy Shock Bomb Launcher Remote Datajack Heavy Pick GAL Module [Rating: 112] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Zionite Heavy DM Reactor Propulsion Titanium Leg Leg Titanium Leg Wheel Wheel Hover Unit Improved Gravmag System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Improved Propulsion Shielding Weapon Field Laser Energy Gun Field Laser Ballistic Gun Heavy Machine Gun Ballistic Cannon Bore Cannon Launcher Long-range Missile Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Fac Ext Slots Evolved 10 | . . . 2 . . . 6 . . 2 . Power 1 | . . . . . . . . . . 1 . Propulsion 2 | . . . . . . . 1 . . 1 . Utility 6 | . . . 2 . . . 4 . . . . Weapon 1 | . . . . . . . 1 . . . . Parts Attached 100 | 6 1 7 16 2 5 5 9 21 7 13 8 Power 11 | 1 . 1 2 1 . 1 . 1 . 3 1 Engine 5 | 1 . 1 1 . . 1 . 1 . . . Core 3 | . . . 1 1 . . . . . 1 . Reactor 3 | . . . . . . . . . . 2 1 Propulsion 21 | 2 . 2 3 . . . 1 6 2 4 1 Treads . | . . . . . . . . . . . . Leg 13 | . . 2 3 . . . 1 6 . 1 . Wheel 2 | 2 . . . . . . . . . . . Hover 6 | . . . . . . . . . 2 3 1 Flight . | . . . . . . . . . . . . Utility 43 | 1 1 2 8 1 1 3 5 8 4 3 6 Device 14 | . . . 1 1 1 2 2 4 . 1 2 Storage 7 | 1 . . 1 . . . . 2 2 . 1 Processor 4 | . . . 2 . . . 1 . 1 . . Hackware 1 | . . . . . . . . . . 1 . Protection 17 | . 1 2 4 . . 1 2 2 1 1 3 Artifact . | . . . . . . . . . . . . Weapon 25 | 2 . 2 3 . 4 1 3 6 1 3 . Energy Gun 12 | . . . 3 . 1 1 2 2 . 3 . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 7 | 2 . 2 . . 1 . 1 . 1 . . Ballistic Cannon 2 | . . . . . 1 . . 1 . . . Launcher 3 | . . . . . . . . 3 . . . Special Weapon 1 | . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 1 . . . . 8 2 Parts Lost 25 | . . 6 4 . . 2 2 8 . . 3 Power 2 | . . 1 1 . . . . . . . . Propulsion 5 | . . 2 . . . . . 2 . . 1 Utility 13 | . . 2 2 . . 2 1 4 . . 2 Weapon 5 | . . 1 1 . . . 1 2 . . . Highest Loss Streak 3 | . . 2 2 . . 2 2 3 . . 3 To Critical Strikes 1 | . . . 1 . . . . . . . . Average Slot Usage (%) 92 | . 99 86 99 100 100 99 90 80 89 86 87 Engine 4 | . 14 12 3 . . 1 6 6 6 4 . Core 4 | . . . 7 11 11 9 . . . 2 . Leg 15 | . . 15 22 22 22 22 20 18 10 . . Wheel 1 | . 28 3 . . . . . . . . . Hover 2 | . . . . . . . . . 6 17 17 Device 11 | . . . 5 11 11 13 19 14 22 11 8 Storage 10 | . 14 14 11 11 11 11 6 7 13 5 7 Processor 6 | . . . 11 11 11 8 5 5 3 5 5 Protection 10 | . 13 13 15 11 11 10 13 6 6 10 10 Energy Gun 10 | . . . 18 22 16 11 4 3 6 10 17 Ballistic Gun 6 | . 28 25 3 . 3 . 5 4 5 2 . Ballistic Cannon 3 | . . . . . 1 11 6 5 6 2 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 147 | 12 19 25 36 36 41 45 66 82 142 147 147 Greatest Support 54 | 20 20 20 34 34 34 34 51 54 50 44 44 Greatest Overweight (x) 42 | 1 . 7 1 1 1 1 1 1 4 3 42 Average Overweight (x) 1 | . . 1 . 1 . 1 1 1 2 2 3 Largest Inventory Capacity 25 | 8 8 8 15 15 15 15 15 15 25 25 25 Average Capacity 16 | 7 8 8 10 15 15 15 15 15 24 25 25 Most Carried 25 | 2 6 8 13 15 15 15 15 15 25 25 25 Average Carried 15 | . 5 7 8 14 14 14 12 13 22 24 24 Final Capacity 25 | 8 8 8 15 15 15 15 15 15 25 25 25 Final Carried 25 | 2 6 8 13 15 15 15 14 15 25 25 23 Class Distribution -------------------- 50% | Mutant 15% | Scavenger-Gunner 10% | Tank 7% | Scavenger-Mutant 6% | Messiah-Tank 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Tank | -6/Factory Messiah-Tank | -5/Factory Messiah-Tank | -5/Extension Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Fac Ext Matter Collected 2998 | 229 111 158 272 20 . 222 259 873 503 117 234 Remotely . | . . . . . . . . . . . . Salvage Created 4621 | . 250 464 1314 306 . 368 337 789 495 9 289 Parts 276 | . 21 25 97 17 . 13 16 49 25 . 13 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . 19 . . . . . Prevented 2 | . . . . . . 2 . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Fac Ext Combat Hostiles Destroyed 108 | . 9 11 34 10 . 8 9 24 2 . 1 Guns 90 | . 9 11 33 10 . 4 3 17 2 . 1 Cannons 16 | . . . . . . 4 6 6 . . . AOE 1 | . . . . . . . . 1 . . . Classes Destroyed 15 | . 3 2 3 2 . 1 . 3 1 . . Worker 4 | . . 1 . . . . . . 3 . . Builder 5 | . . . 2 . . . . . 2 . 1 Tunneler 1 | . . . 1 . . . . . . . . Recycler 4 | . . . . 1 . . . . 2 . 1 Mechanic 1 | . . . . . . . . . 1 . . Operator 2 | . . . 2 . . . . . . . . Watcher 9 | . 2 . 3 . . . 1 . 3 . . Swarmer 46 | . 6 3 15 7 . 2 2 11 . . . Grunt 32 | . 3 6 9 2 . 3 6 3 . . . Brawler 1 | . . . . 1 . . . . . . . Duelist 1 | . . . . . . . . 1 . . . Sentry 19 | . . 2 10 . . 2 1 4 . . . Hunter 2 | . . . . . . . . 2 . . . Programmer 3 | . . . . . . . . 2 1 . . Behemoth 4 | . . . . . . 1 . 1 1 . 1 Savage 1 | . . . . . . . . . . . 1 Best Kill Streak 12 | . 4 3 8 4 . 5 4 12 5 . 2 Combat Bots Only 12 | . 3 3 7 4 . 5 4 12 1 . 1 Max Kills in Single Turn 2 | . 1 2 2 2 . 1 1 2 2 . 2 Gunslinging 1 | . . . . 1 . . . . . . . Exploded 1 | . . . . . . . . 1 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Fac Ext Hostile Shots Fired 606 | . 40 68 117 16 . 87 45 166 31 1 35 Missed 153 | . 9 11 26 5 . 23 16 51 8 1 3 Damage Taken 6052 | . 254 546 864 74 . 761 294 1434 327 . 1498 Core 1645 | . 36 76 181 8 . 170 4 136 12 . 1022 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 320 | . . . 152 6 . 82 13 . . . 67 Ignored by Resistances 1666 | . 79 164 253 23 . 225 152 530 92 . 148 Core Remaining (%) 61 | 100 . 55 . . . 10 . . 82 . . Volleys Fired 325 | 1 35 43 86 14 . 22 23 61 26 1 13 Largest 3 | 2 2 2 2 2 . 2 3 3 3 2 3 Hottest 207 | 40 40 46 126 126 . 129 157 207 168 120 180 Shots Fired 712 | 2 70 77 169 28 . 42 53 155 79 2 35 Gun 581 | 2 70 77 169 28 . 20 30 95 53 2 35 Cannon 124 | . . . . . . 22 23 53 26 . . Launcher 7 | . . . . . . . . 7 . . . Special . | . . . . . . . . . . . . Kinetic 410 | 2 70 77 42 . . 22 46 98 53 . . Thermal 224 | . . . 90 28 . 16 1 50 26 1 12 Explosive 7 | . . . . . . . . 7 . . . Electromagnetic 47 | . . . 37 . . 4 6 . . . . Phasic 24 | . . . . . . . . . . 1 23 Robot Hit Streak 28 | 2 19 26 28 23 . 24 19 17 11 4 7 Robot Miss Streak 7 | . 2 2 3 1 . 1 4 7 6 . 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 8 | . 1 3 2 1 . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . 1 Shots Hit Robots 507 | 2 56 67 131 23 . 33 45 88 40 2 20 Core Hits 290 | 1 23 26 53 12 . 14 53 79 22 . 7 Critical Kills 9 | . 1 1 . . . . 1 4 2 . . Critical Parts Destroyed 15 | . 1 . . . . 2 3 4 5 . . Critical Strikes 40 | . 2 1 6 1 . 5 4 11 9 . 1 Burn 8 | . . . 3 1 . 2 . 1 1 . . Destroy 28 | . 2 1 . . . 3 4 10 8 . . Corrupt 3 | . . . 3 . . . . . . . . Intensify 1 | . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10780 | 14 470 656 2290 399 . 736 1197 2413 1751 . 854 Guns 8136 | 14 468 655 2266 399 . 343 657 1565 927 . 842 Cannons 1769 | . . . . . . 393 479 547 350 . . Explosions 831 | . . . . . . . 61 301 469 . . Melee . | . . . . . . . . . . . . Ramming 44 | . 2 1 24 . . . . . 5 . 12 Kinetic 5111 | 14 468 655 409 . . 393 1003 1317 852 . . Thermal 3507 | . . . 1274 399 . 282 84 795 425 . 248 Explosive 770 | . . . . . . . . 301 469 . . Electromagnetic 754 | . . . 583 . . 61 110 . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Phasic 594 | . . . . . . . . . . . 594 Highest Corruption 3 | . . . . . . . . 1 3 . . Average Corruption 1 | . . . . . . . . 1 2 . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked 13 | . . . . . . . . . . 8 5 Effects 45 | . . . . . . . . 11 34 . . Message Errors 14 | . . . . . . . . 3 11 . . Matter Fused 11 | . . . . . . . . 2 9 . . Heat Flow Errors 9 | . . . . . . . . 3 6 . . Energy Discharges 2 | . . . . . . . . . 2 . . Parts Fused 1 | . . . . . . . . . 1 . . Data Loss (minor) 3 | . . . . . . . . 1 2 . . Data Loss (major) 1 | . . . . . . . . . 1 . . Misfires 2 | . . . . . . . . 1 1 . . Alerts 1 | . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 63 | . . . . . . 13 42 . 8 . . Projectiles 42 | . . . . . . 13 21 . 8 . . Explosions 21 | . . . . . . . 21 . . . . Melee . | . . . . . . . . . . . . Knockbacks 11 | . . . . . . 3 5 1 2 . . Impact . | . . . . . . . . . . . . Kinetic 11 | . . . . . . 3 5 1 2 . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 44 | . 1 . . . . . 33 5 . . 5 Shots 2 | . . . . . . . 1 1 . . . Rammed 4 | . 1 . . . . . . . . 1 2 Targets Rammed 12 | . 1 1 6 . . . . . 1 1 2 Kicked 8 | . . 1 6 . . . . . 1 . . Crushed . | . . . . . . . . . . . . Highest Temperature 1677 | . 61 134 516 198 . 144 154 620 570 72 1677 Average Temperature 185 | . 11 29 98 91 . 56 57 171 176 39 377 Received Heat Transfer 1548 | . 108 348 366 12 . 273 147 186 24 . 84 Effects 91 | . . . 8 . . . . 6 7 . 70 Shutdowns 5 | . . . 1 . . . . 2 2 . . Energy Bleed 8 | . . . 1 . . . . 1 1 . 5 Interference 9 | . . . 2 . . . . 1 1 . 5 Matter Decay 9 | . . . . . . . . . 1 . 8 Short Circuit 11 | . . . 1 . . . . 1 1 . 8 Damage (minor) 9 | . . . . . . . . 1 . . 8 Damage (major) 34 | . . . 3 . . . . . 1 . 30 Damage (core) 6 | . . . . . . . . . . . 6 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Fried 3 | . . . 3 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 11 | . . . 6 2 . 1 . 1 1 . . Heat Transferred 6969 | . . . 2997 925 . 592 87 1369 703 . 296 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Fac Ext Peak Influence 864 | . 377 299 547 177 . . 218 864 401 579 495 Initial 392 | . . 124 . 52 . . 11 133 392 81 235 Average 242 | . 170 110 322 94 . . 86 480 174 350 347 Maximum Alert Level 3 | . 1 1 2 . . . 1 3 2 2 2 Low Security (%) 46 | 100 58 75 22 100 . . 96 8 59 21 . Level 1 36 | . 41 24 47 . . . 3 27 38 51 76 Level 2 14 | . . . 30 . . . . 44 1 27 23 Level 3 2 | . . . . . . . . 19 . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 17 | . 1 . 3 . . . 2 . 4 5 2 Investigation 4 | . 1 . 2 . . . 1 . . . . Extermination 5 | . . . . . . . . . 4 1 . Reinforcement 7 | . . . 1 . . . . . . 4 2 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 1 2 Haulers Reinforced 3 | . . . . . . . . . . 3 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Fac Ext Distress Signals 10 | . 4 . 1 . . . . . 3 . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 198 | . 16 12 51 11 . 17 13 23 20 17 18 Peak Tracking Total 8 | . 5 3 7 3 . 6 3 8 4 4 4 Tactical Retreats 11 | . 3 1 1 1 . . 2 . 1 . 2 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Fac Ext Traps Triggered 10 | . 1 . 2 . . . . 6 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Fac Ext Machines Disabled 37 | . . . 2 1 . 2 2 7 11 11 1 Max in Single Turn 4 | . . . 1 1 . 1 1 1 4 1 1 Garrison Relay 2 | . . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Fac Ext Machines Accessed 27 | . 4 . 11 . . 1 2 . 2 2 5 Terminals 21 | . 4 . 8 . . 1 . . 1 2 5 Fabricators 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . Scanalyzers 3 | . . . 2 . . . . . 1 . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 73 | . 17 . 37 . . 4 3 . 4 2 6 Successful 54 | . 9 . 28 . . 4 3 . 3 2 5 Failed 19 | . 8 . 9 . . . . . 1 . 1 Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 37 | . 5 . 10 . . . . 2 9 9 2 Terminals 58 | . 17 . 28 . . 4 . . 1 2 6 Fabricators 2 | . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . Scanalyzers 11 | . . . 8 . . . . . 3 . . Garrison Access 1 | . . . . . . . 1 . . . . Terminal Hacks 30 | . 6 . 12 . . 4 . . 1 2 5 Record 4 | . . . . . . 4 . . . . . Prototype ID Bank 6 | . 3 . 3 . . . . . . . . Open Door 6 | . . . . . . . . . . 1 5 Open DSF 2 | . . . . . . . . . 1 1 . Alert Level 2 | . . . 2 . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 4 | . 1 . 3 . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . 1 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . Scanalyzer 10 | . . . 8 . . . . . 2 . . Insert Component 5 | . . . 4 . . . . . 1 . . Analyze 5 | . . . 4 . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 10 | . 3 . 7 . . . . . . . . Terminals 10 | . 3 . 7 . . . . . . . . Botnet 10 | . 3 . 7 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . 1 . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 4 . 10 . . 1 1 . 1 1 2 Full Trace Events 3 | . 1 . 1 . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 4 . . . . . 1 . . Parts Built 2 | . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . Time 36 | . . . . . . . 36 . . . . Total Part Build Rating 6 | . . . . . . . 6 . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 4 . . . . . 1 . . Part Schematics Acquired 5 | . . . 4 . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . 12 . . . Machine Destruction 9 | . . . . . . . . 9 . . . Programmers 3 | . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . 8 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Fac Ext Total Allies 38 | . . . . . 6 . . . 6 8 18 Largest Group 11 | . . . . . 6 6 . . 5 9 11 Highest-Rated Group 618 | . . . . . 215 215 . . 380 590 618 Highest-Rated Ally 85 | . . . . . 40 40 . . 85 85 85 Zionite Dispatches 7 | . . . . . . . . . 3 3 1 Heavy 3 | . . . . . . . . . 1 1 1 Light 2 | . . . . . . . . . 1 1 . Hacker 1 | . . . . . . . . . . 1 . Demo 1 | . . . . . . . . . 1 . . Total Orders 1 | . . . . . . . 1 . . . . EXPLORE 1 | . . . . . . . 1 . . . . Ally Attacks 317 | . . . . . . 37 . . 86 88 106 Total Damage 9249 | . . . . . . 750 . . 2324 2788 3387 Kills 64 | . . . . . . 4 . . 18 20 22 Allies Corrupted 2 | . . . . . . . . . 1 . 1 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 3 . 1 . 1 . . . . . Drone Launches 2 | . . . . . . . 2 . . . . Drone Recoveries 2 | . . . . . . . 2 . . . . Zionite Intel Received 1 | . . . . . . . . . 1 . . Depthwide Sectors/-1 1 | . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Fac Ext Turns Passed 13401 | 37 392 1291 1854 757 2156 1071 514 1275 2743 528 783 Spaces Moved 6217 | 30 331 624 992 350 1068 497 215 549 1059 223 279 Core 71 | 2 . 66 . . . . . . . . 3 Treads . | . . . . . . . . . . . . Legs 4587 | . . 370 992 350 1068 497 215 549 546 . . Wheels 547 | 28 331 188 . . . . . . . . . Hover 1012 | . . . . . . . . . 513 223 276 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 125 200 130 200 200 190 190 164 211 Average Speed 194 | 79 80 183 152 200 199 200 200 194 248 218 243 Slowest Speed 2150 | 100 80 400 200 200 200 200 200 200 260 220 2150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 50 | 5 74 95 84 63 91 66 7 49 31 8 36 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 13 | . . 2 . 1 1 1 . . 8 . . Known Exits Taken 1 | . . . . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . 1 1 . Scrap Searched 6 | . . 1 . 2 1 2 . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 101 | . . . . . . 4 11 43 39 . 4 Melee . | . . . . . . . . . . . . Projectile 32 | . . . . . . 4 2 8 14 . 4 AOE 69 | . . . . . . . 9 35 25 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Fac Ext Total 6990 | 38 401 702 1164 380 1093 536 264 657 1127 264 364 Wait 149 | . 29 20 34 9 4 7 4 8 7 2 25 Move 6206 | 29 330 623 991 349 1067 496 215 547 1058 222 279 Hop . | . . . . . . . . . . . . Pick Up 97 | 2 5 6 18 4 7 3 8 11 17 12 4 Fast Attach 28 | 6 . 3 4 . 3 1 . 7 1 3 . Attach 38 | . 1 3 7 . . 1 9 6 4 3 4 Detach 2 | . . . . . . . 1 . . . 1 Swap 34 | . . 1 5 2 2 3 . 8 2 7 4 Drop 73 | . . 2 13 2 10 3 4 9 11 13 6 Fire 325 | 1 35 43 86 14 . 22 23 61 26 1 13 Melee . | . . . . . . . . . . . . Ram 4 | . 1 . . . . . . . . 1 2 Kick 8 | . . 1 6 . . . . . 1 . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 26 | . . . . . . . . . . . 26 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Low x2 / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Extension History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 38 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 9) 185 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 13) 430 | -10/Materials | Entered Mines 481 | -10/Mines | Discovered new exit (range 7) 534 | -10/Mines | Learned Materials stockpile data 569 | -10/Mines | Discovered new exit (range 7) 1010 | -10/Mines | Learned location of Zion (-7) 1236 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1284 | -10/Mines | Build established: Scavenger-Mutant 1721 | -10/Mines | Entered Materials 1721 | -9/Materials | Evolved 2 slots: Utility x2 2014 | -9/Materials | Destroyed 7 combat bots 2045 | -9/Materials | Build established: Mutant 2797 | -9/Materials | Discovered new exit (range 15) 3100 | -9/Materials | Discovered new exit (range 15) 3225 | -9/Materials | Discovered new exit (range 14) 3575 | -9/Materials | Entered Mines 3872 | -9/Mines | Discovered new exit (range 5) 3960 | -9/Mines | Discovered new exit (range 8) 4248 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4311 | -9/Mines | Assembled infested the area 4332 | -9/Mines | Entered Zion 4586 | -7/Zion | Discovered new exit (range 9) 4989 | -7/Zion | Found GAL Module 5123 | -7/Zion | Gained Derelict followers 5779 | -7/Zion | Imprinted 5781 | -7/Zion | Declared Zion's savior 5958 | -7/Zion | Found Prototype Special Weapon 5959 | -7/Zion | Identified RU-N14's Throwing Claymores 6488 | -7/Zion | Entered Proximity Caves 6488 | -6/Proximity Caves | Accompanied by 6 allies 6835 | -6/Proximity Caves | Spotted B-75 Beast 6841 | -6/Proximity Caves | Core integrity fell below 50% 6847 | -6/Proximity Caves | Destroyed B-75 Beast 7163 | -6/Proximity Caves | Learned Factory machine intel 7250 | -6/Proximity Caves | Attracted the attention of an 0b10 base 7281 | -6/Proximity Caves | Lost 4 allies 7423 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7423 | -6/Proximity Caves | Core integrity fell below 20% 7459 | -6/Proximity Caves | Discovered new exit (range 8) 7559 | -6/Proximity Caves | Entered Factory 7559 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 7560 | -6/Factory | Identified exit to Lower Caves 7561 | -6/Factory | Loaded intel: 258 machine locations 7782 | -6/Factory | Fabricated Imp. Propulsion Shielding? 7974 | -6/Factory | Found Hvy. Reflective Plating 7978 | -6/Factory | Found Hvy. Reflective Plating 8026 | -6/Factory | Garrison activated, responded to threat 8073 | -6/Factory | Identified exit to Garrison 8073 | -6/Factory | Entered Garrison 8251 | -6/Garrison | Triggered checkpoint 8268 | -6/Garrison | Attempted to install RIF, but system incompatible 8297 | -6/Garrison | Garrison Relay disabled 8360 | -6/Garrison | Spotted B-75 Beast 8372 | -6/Garrison | Triggered checkpoint 8382 | -6/Garrison | Destroyed B-75 Beast 8503 | -6/Garrison | Triggered checkpoint 8582 | -6/Garrison | Garrison Relay disabled 8677 | -6/Garrison | Discovered new exit (range 10) 8687 | -6/Garrison | Build established: Scavenger-Gunner 8886 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8973 | -6/Garrison | Triggered checkpoint 9125 | -6/Garrison | Destroyed 12 combat bots 9127 | -6/Garrison | Lost 3 parts (2u1w) 9333 | -6/Garrison | Discovered new exit (range 9) 9348 | -6/Garrison | Entered Factory 9352 | -6/Factory | Identified exit to DSF 9948 | -6/Factory | Spotted B-75 Beast 9967 | -6/Factory | Destroyed B-75 Beast 10418 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 10419 | -6/Factory | Zion Light squad teleported in 10611 | -6/Factory | Zion Heavy squad teleported in 10618 | -6/Factory | Build established: Scavenger-Tank 10796 | -6/Factory | Found Prototype Protection 11011 | -6/Factory | Zion Demo squad teleported in 11036 | -6/Factory | Terminal network hard line cut 11041 | -6/Factory | Build established: Tank 11714 | -6/Factory | Discovered new exit (range 13) 12091 | -6/Factory | Entered another Factory area 12091 | -5/Factory | Accompanied by 4 allies 12091 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 12127 | -5/Factory | Zion Heavy squad teleported in 12166 | -5/Factory | Found Prototype Protection 12167 | -5/Factory | Identified Zio. Weapon Casing (x2) 12434 | -5/Factory | Zion Light squad teleported in 12525 | -5/Factory | Zion Hacker squad teleported in 12609 | -5/Factory | Discovered new exit (range 6) 12619 | -5/Factory | Entered Extension 12619 | -5/Extension | Accompanied by 6 allies 12623 | -5/Extension | Disrupted transfer network 12735 | -5/Extension | Build established: Messiah-Tank 12747 | -5/Extension | Zion Heavy squad teleported in 12836 | -5/Extension | Rescued a captive Derelict 12846 | -5/Extension | Rescued a captive Derelict 12911 | -5/Extension | Found Zio. Weapon Casing 13032 | -5/Extension | Found Prototype Protection 13137 | -5/Extension | Rescued a captive Derelict 13145 | -5/Extension | P-70 Sage assimilated allied D4-BUW(l) 13176 | -5/Extension | Rescued a captive Derelict 13184 | -5/Extension | Lost 3 allies 13222 | -5/Extension | Rescued a captive Derelict 13223 | -5/Extension | Rescued a captive Derelict 13261 | -5/Extension | Rescued a captive Derelict 13262 | -5/Extension | Rescued a captive Derelict 13290 | -5/Extension | Spotted B-75 Beast 13302 | -5/Extension | Destroyed B-75 Beast 13305 | -5/Extension | Spotted B-75 Beast 13335 | -5/Extension | Lost 10 allies 13365 | -5/Extension | Lost 3 parts (1n2u) 13372 | -5/Extension | Core integrity fell below 50% 13377 | -5/Extension | Core integrity fell below 20% 13403 | -5/Extension | Core destroyed Last Messages --------------- Overheating: Core damaged (-190). Overheating: System interference. Zio. Phaser-S temporarily disabled. Overheating: Core damaged (-170). Overheating: Matter decay (-17). Overheating: Broken Exp. Heat Sink damaged (-3). Overheating: Broken Zio. Phaser-S damaged (-1). Overheating: Zio. Light Carapace damaged (-3). Overheating: Zio. Biocell damaged (-6). Overheating: Huge Storage Unit damaged (-170). Overheating: Energy bleed (-126). Overheating: Enh. Optical Array damaged (-3). Zio. Heavy DM Reactor broken. Overheating: Short circuit. Overheating: Energy bleed (-144). Overheating: Broken Exp. Heat Sink damaged (-1). Overheating: Zio. Phaser-S damaged (-3). Overheating: Zio. Phaser-S damaged (-1). Overheating: Matter decay (-27). Overheating: Core damaged (-170). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????###??????????????????????????????????????? | | ??????###T#######????????????????????????????????? | | ??????# #????????????????????????????????? | | ??????##### #????????????????????????????????? | | ??????????# #????####????????????????????????? | | ??????????# #????# #????????????????????????? | | ??????????# #???## ##???????????????????????? | | ??????????# =% #???# T#???????????????????????? | | ??????????# [ ###### ####??????????????????????? | | ????#######! #??????????????????????? | | ##### [%= [%*[ # #???????????????????? | | # ! =%= *! ####???????????????????? | | ###T# % =*[%% #??????????????????????? | | ??### %=% % ##?????????????????????? | | ????# % =#### ##?????????????????????? | | ##### % #??# #??????????????????????? | | #??# #??????????????????????? | | ######################??#%#??????????????????????? | | ???????#######??????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ??????????????????????### #??????????????????????? | | ????????????????????###T# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #@#??????????????????????? | | ????????????????????### #!#??????????????????????? | | ??????????????????????###!#??????????????????????? | | ????????????????????????#!#??????????????????????? | | ????????????????????????#%##?????????????????????? | | ??????????????????????### ### ## ### #???????????? | | ??????????????????????#"" "" ""??????????? | | ?????????????????????##=*!!%| " " #?????????? | | ?????????????????????##[%!%=! #?????????? | | ??????????????????????# *%![% #?????????? | | ??????????????????????#%*!![= #?????????? | | ??????????????????????*%!%%[ ???????? | | ????????????????????? !=%%! ????? | | ????????????????????? * !%= % ????? | | ???????????????????? /=!! ?????? | | ??????????????????? =*%!! /%= ?????? | | ???????????????????#### !!%! ####??????? | | ??????????????????????# =] #?????????? | | ??????????????????????# #?????????? | | ??????????????????????# #?????????? | | ??????????????????????# #?????????? | | ??????????????????????######T#"""#######?????????? | | ??????????????????????????#?#????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Coolant Potential 50 Energy Generation 57 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 45 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Weapon Shielding 100 Point Defense Rating 80 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Imp. Propulsion Shielding | -9/Materials | Scanalyzed Titanium Leg | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Nuclear Core | -9/Materials | Scanalyzed Enh. Optical Array | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Propulsion Shielding | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationCombatExpander Manual? 0 Play Time 01:47:32 Cumulative 138.1 hours Start 2024.06.04 @ 04:37:34 End 2024.06.04 @ 15:03:48 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 125 Rogue 72 Adventurer 53 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 54 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ea1eb5f5-65eb-482c-a6b8-d43f261442f0