Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 11:20:31 Player: SpaceWalrus Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (88) 440 Value Destroyed (2003) 2003 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (433) 433 TOTAL SCORE: 8756 Bonus ------- Follower Combat Kills 133 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 132/300 Energy 16/100 System Corruption 1% Temperature Cool (6) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Gyrokinetic Inverter > --- UTILITY (10) ----- System Shield > --- WEAPON (3) ------- Dispersion Rifle > --- INVENTORY (5) ---- Advanced ECM Suite Wave Gun KE Penetrator Long-range Missile Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Cooled VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Sensor Array Improved Signal Interpreter Advanced ECM Suite Hacking Suite Makeshift Hacking Suite Improved Hacking Suite System Shield System Shield > --- WEAPON ----------- Coil Gun Axe > --- INVENTORY -------- Light Angular Momentum Engine Xenon Bombardment Thruster Long-range Missile Launcher [Rating: 67] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Wheel Wheel Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility System Shield Device Structural Scanner Storage Medium Storage Unit Processor Signal Interpreter Hackware System Shield Protection Core Shielding Weapon Beam Cannon Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Slots Evolved 12 | . . . 2 . 2 2 . . . . 2 2 2 Power 1 | . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . . Utility 8 | . . . 2 . . . . . . . 2 2 2 Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 157 | 8 21 10 9 10 25 18 2 . . 9 17 17 11 Power 29 | 1 3 1 1 1 3 3 . . . 3 4 5 4 Engine 18 | 1 3 1 1 1 3 3 . . . 2 2 1 . Core 7 | . . . . . . . . . . . 2 4 1 Reactor 4 | . . . . . . . . . . 1 . . 3 Propulsion 41 | 2 6 1 . 3 5 5 . . . 1 7 8 3 Treads 7 | 2 . . . . 5 . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 9 | . 5 1 . 3 . . . . . . . . . Hover 2 | . 1 . . . . . . . . . . . 1 Flight 23 | . . . . . . 5 . . . 1 7 8 2 Utility 43 | 3 6 8 2 4 2 6 1 . . 2 4 2 3 Device 21 | 2 1 4 1 2 . 3 1 . . 2 1 1 3 Storage 5 | 1 3 . . 1 . . . . . . . . . Processor 3 | . 1 1 . . . 1 . . . . . . . Hackware 7 | . . . . . 1 2 . . . . 3 1 . Protection 7 | . 1 3 1 1 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 44 | 2 6 . 6 2 15 4 1 . . 3 2 2 1 Energy Gun 7 | 1 . . . . 3 . . . . . 1 1 1 Energy Cannon 10 | . 4 . 3 1 2 . . . . . . . . Ballistic Gun 11 | 1 2 . . . 5 1 . . . 1 1 . . Ballistic Cannon 3 | . . . 1 . . 2 . . . . . . . Launcher 8 | . . . 2 1 2 1 1 . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 2 . . . . 1 . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . Unidentified Prototypes 3 | . . . . . 1 2 . . . . . . . Parts Lost 40 | . 1 . 10 . 2 1 1 . . 4 2 5 14 Power 9 | . . . 2 . 1 . 1 . . 1 1 1 2 Propulsion 10 | . . . 2 . . . . . . . . 2 6 Utility 12 | . 1 . 2 . . 1 . . . 1 . 2 5 Weapon 9 | . . . 4 . 1 . . . . 2 1 . 1 Highest Loss Streak 8 | . 1 . 8 . 2 1 1 . . 3 1 3 8 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 98 100 88 89 90 92 89 84 84 84 90 79 53 Engine 10 | . 13 14 10 11 15 14 12 7 7 3 3 2 2 Core 1 | . . . . . . . . . . . 6 6 3 Treads 4 | . 9 . . . 13 . . . . . . . . Wheel 9 | . 17 28 14 19 . . . . . . . . . Flight 9 | . . . . . . 30 30 30 30 30 24 21 15 Device 8 | . 12 5 9 10 7 8 7 7 7 6 6 8 4 Storage 6 | . 9 14 11 11 9 . . . . . . . . Processor 5 | . 1 1 11 11 9 7 7 7 7 7 6 5 4 Hackware 7 | . . . . . 1 10 15 15 15 15 26 25 19 Protection 4 | . 4 6 10 10 9 3 . . . . . . . Energy Gun 2 | . 4 . . . 5 . . . . . 1 . . Energy Cannon 9 | . 17 28 12 11 5 . . . . . . . . Ballistic Gun 3 | . 5 . . . 7 . . . . 1 5 . . Launcher 1 | . . . 1 4 1 6 5 7 7 4 . . . Slashing Weapon 2 | . . . . . 1 7 7 7 7 7 6 5 2 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 38 | 10 20 20 24 25 38 27 26 15 15 28 22 22 30 Greatest Support 43 | 40 40 20 20 26 43 32 32 23 23 23 23 25 24 Greatest Overweight (x) 6 | . 1 . 5 6 1 1 . . . 1 . 1 2 Average Overweight (x) . | . . . 1 1 . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 5 5 5 5 5 5 5 Average Capacity 7 | 7 8 10 10 10 10 5 5 5 5 5 5 5 5 Most Carried 10 | 5 10 10 9 9 10 10 5 5 5 5 5 5 5 Average Carried 6 | 2 7 9 7 6 8 4 4 5 5 4 4 4 4 Final Capacity 10 | 5 10 10 10 10 10 5 5 5 5 5 5 5 5 Final Carried 10 | 3 10 10 7 7 10 5 5 5 5 4 5 5 5 Class Distribution -------------------- 55% | Mutant 27% | Hacker-Sprinter 5% | Scavenger-Mutant 5% | Hacker-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Matter Collected 1996 | 288 221 110 123 166 404 203 137 . . 30 196 111 7 Remotely . | . . . . . . . . . . . . . . Salvage Created 2811 | 85 664 552 465 140 517 55 . . . . 228 105 . Parts 181 | 7 44 20 23 10 40 6 . . . . 19 12 . Haulers Intercepted 3 | . 2 . . . 1 . . . . . . . . Recyclers Shooed 5 | 1 . 2 1 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . 1 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Combat Hostiles Destroyed 45 | . 11 6 7 . 11 2 . . . . 3 5 . Melee 3 | . . . . . . . . . . . 3 . . Guns 9 | . 3 . . . 6 . . . . . . . . Cannons 24 | . 8 6 4 . 5 1 . . . . . . . AOE 9 | . . . 3 . . 1 . . . . . 5 . Classes Destroyed 13 | 2 6 . 3 . 1 1 . . . . . . . Worker 7 | . 2 . 1 1 . 1 . . . . . 2 . Builder 2 | . . . 1 . 1 . . . . . . . . Tunneler 8 | 1 3 1 . 2 . . . . . . 1 . . Hauler 3 | . 2 . . . 1 . . . . . . . . Recycler 8 | 1 . 4 2 1 . . . . . . . . . Operator 4 | . 2 . . . 1 . . . . . 1 . . Watcher 11 | . 3 . 2 . 3 1 . . . . 1 1 . Swarmer 14 | . 3 . . . 6 . . . . . . 5 . Grunt 21 | . 8 6 4 . . 1 . . . . 2 . . Duelist 1 | . . . 1 . . . . . . . . . . Sentry 6 | . . . 2 . 4 . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . Programmer 2 | . . . . . . 1 . . . . 1 . . Best Kill Streak 5 | 1 4 3 4 3 4 2 . . . . 3 5 . Combat Bots Only 5 | . 4 2 2 . 4 1 . . . . 2 5 . Max Kills in Single Turn 3 | 1 2 1 2 1 2 1 . . . . 1 3 . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . 1 . . . . . 3 . Melee 1 | . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Hostile Shots Fired 595 | . 65 14 94 10 62 38 3 4 . 33 44 63 165 Missed 251 | . 23 4 27 5 19 15 2 2 . 22 27 36 69 Damage Taken 5264 | . 383 132 963 70 622 240 53 23 . 221 363 422 1772 Core 1967 | . 66 54 279 36 50 49 . . . 58 94 122 1159 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 74 | . . 12 45 6 11 . . . . . . . . Regen/Repaired (Parts) 179 | . . . . . . . . . . . 121 58 . Core Remaining (%) 74 | 100 . 52 . 21 90 . . . . 84 88 87 . Volleys Fired 217 | 8 59 23 34 13 49 13 1 . . . 10 3 4 Largest 3 | 2 2 2 2 2 3 1 1 . . . 1 1 1 Hottest 156 | 60 120 120 120 89 156 48 36 . . . 69 43 88 Shots Fired 383 | 16 112 46 57 15 106 13 1 . . . 10 3 4 Gun 149 | 16 36 . . . 83 . . . . . 10 . 4 Cannon 212 | . 76 46 49 13 22 6 . . . . . . . Launcher 22 | . . . 8 2 1 7 1 . . . . 3 . Special . | . . . . . . . . . . . . . . Kinetic 104 | 8 21 . 14 . 47 6 . . . . 8 . . Thermal 234 | 8 91 46 35 . 48 . . . . . 2 . 4 Explosive 19 | . . . 8 . . 7 1 . . . . 3 . Electromagnetic 26 | . . . . 15 11 . . . . . . . . Robot Hit Streak 19 | 5 19 8 4 5 8 2 . . . . 3 2 1 Robot Miss Streak 6 | 2 4 2 4 1 6 1 . . . . 5 2 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 232 | 11 66 32 29 10 54 4 . . . . 18 7 1 Core Hits 120 | 3 28 14 21 4 26 8 . . . . 8 8 . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks 27 | . . . . . . . . . . . 18 9 . Impact . | . . . . . . . . . . . . . . Slashing 27 | . . . . . . . . . . . 18 9 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . 1 2 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5927 | 118 1015 554 1033 273 1075 346 . . . . 710 776 27 Guns 988 | 118 176 . . . 580 . . . . . 87 . 27 Cannons 2575 | . 839 554 512 234 334 102 . . . . . . . Explosions 1437 | . . . 521 39 161 244 . . . . . 472 . Melee 927 | . . . . . . . . . . . 623 304 . Ramming . | . . . . . . . . . . . . . . Kinetic 802 | 54 76 . 147 . 356 102 . . . . 67 . . Thermal 2458 | 64 939 554 365 . 489 . . . . . 20 . 27 Explosive 1237 | . . . 521 . . 244 . . . . . 472 . Electromagnetic 503 | . . . . 273 230 . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 927 | . . . . . . . . . . . 623 304 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . 3 . . . . . 1 . 1 Average Corruption 2 | . . . . . 2 . . . . . 1 . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 16 | . . . . . 15 . . . . . 1 . . Message Errors 6 | . . . . . 6 . . . . . . . . Matter Fused 3 | . . . . . 3 . . . . . . . . Heat Flow Errors 3 | . . . . . 3 . . . . . . . . Energy Discharges 2 | . . . . . 2 . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . 1 . . Alerts 1 | . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 216 | . 15 5 8 10 15 . 12 . . . 92 59 . Projectiles 35 | . 15 5 . 10 5 . . . . . . . . Explosions 71 | . . . 8 . 10 . 12 . . . . 41 . Melee 110 | . . . . . . . . . . . 92 18 . Knockbacks 1 | . . . . . . 1 . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 1 | . . . . . . 1 . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 91 | . . . 20 1 27 . 43 . . . . . . Shots 4 | . . . 1 1 1 . 1 . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 304 | 40 278 304 291 50 300 198 24 . . 6 44 5 6 Average Temperature 83 | 18 84 100 92 17 99 70 12 . . 6 11 2 3 Received Heat Transfer 911 | . 84 78 360 27 111 96 20 . . 12 87 9 27 Effects 7 | . 2 1 1 . 3 . . . . . . . . Energy Bleed 5 | . 2 1 1 . 1 . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 5 | . 2 1 2 . . . . . . . . . . Heat Transferred 5091 | 150 2001 1184 777 . 905 . . . . . 37 . 37 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Peak Influence 498 | 10 157 157 326 120 337 128 . . . . 226 498 233 Initial 145 | . 6 32 22 100 5 32 . . . . 18 110 145 Average 93 | 3 58 71 159 65 124 72 . . . . 62 246 167 Maximum Alert Level 2 | . . . 1 . 1 . . . . . 1 2 1 Low Security (%) 91 | 100 100 100 64 100 85 100 . . . . 91 50 90 Level 1 7 | . . . 35 . 14 . . . . . 8 30 10 Level 2 1 | . . . . . . . . . . . . 18 . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 15 | . 2 . . . 1 . . . . . 6 2 4 Investigation 6 | . . . . . . . . . . . 3 1 2 Extermination 2 | . . . . . . . . . . . 1 . 1 Reinforcement 7 | . 2 . . . 1 . . . . . 2 1 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Distress Signals 7 | . . 1 1 . 2 . . . . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 158 | . 19 8 12 2 28 4 1 2 . 3 17 42 20 Peak Tracking Total 12 | . 4 2 5 2 6 2 1 1 . 3 8 10 12 Tactical Retreats 21 | . . . 2 . 2 1 . 1 . 1 4 6 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Traps Triggered 11 | . 4 . . . 4 . . . . . 2 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 12 | . . . . . . . . . . . . 12 . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Machines Disabled 5 | . . . . 2 . . 1 . . . . 2 . Max in Single Turn 2 | . . . . 2 . . 1 . . . . 2 . Garrison Access 2 | . . . . . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Machines Accessed 36 | . 3 1 1 . 4 4 . . 4 1 6 7 5 Terminals 23 | . 3 1 1 . 4 2 . . . 1 3 5 3 Fabricators 2 | . . . . . . . . . . . 1 . 1 Repair Stations 5 | . . . . . . 2 . . . . 2 1 . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 1 Total Hacks 115 | . 3 1 2 . 6 7 . . 27 1 29 26 13 Successful 87 | . 2 . 2 . 4 2 . . 27 1 20 19 10 Failed 28 | . 1 1 . . 2 5 . . . . 9 7 3 Catastrophic 3 | . . 1 . . . 1 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 58 | . 3 1 2 . 6 4 . . . 1 14 17 10 Fabricators 5 | . . . . . . . . . . . 3 . 2 Repair Stations 19 | . . . . . . 3 . . . . 12 4 . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . 5 1 Terminal Hacks 64 | . 2 . 2 . 4 1 . . 27 1 7 13 7 Record 19 | . . . 1 . 1 . . . 11 1 2 3 . Part Schematic 13 | . . . . . . . . . 10 . 1 . 2 Robot Schematic 3 | . . . . . . . . . 3 . . . . Prototype ID Bank 4 | . . . . . . . . . 3 . . 1 . Branch Access Points 2 | . . . . . . . . . . . 1 1 . Emergency Access Points 2 | . . . . . . . . . . . . 2 . Alert Level 6 | . 1 . 1 . . 1 . . . . . 1 2 Locate Traps 3 | . . . . . . . . . . . 1 1 1 Disarm Traps 3 | . . . . . . . . . . . . 3 . Maintenance Status 1 | . . . . . 1 . . . . . . . . Investigation Status 1 | . . . . . 1 . . . . . . . . Reinforcement Status 2 | . . . . . . . . . . . 1 . 1 Recall Investigation 1 | . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . 1 . . Zone Layout 3 | . 1 . . . 1 . . . . . . . 1 Fabricator Hacks 5 | . . . . . . . . . . . 3 . 2 Network Status 1 | . . . . . . . . . . . 1 . . Load Schematic 2 | . . . . . . . . . . . 1 . 1 Build 2 | . . . . . . . . . . . 1 . 1 Repair Station Hacks 15 | . . . . . . 1 . . . . 10 4 . Scan Component 8 | . . . . . . 1 . . . . 5 2 . Repair 7 | . . . . . . . . . . . 5 2 . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . 2 1 Seal Access 2 | . . . . . . . . . . . . 1 1 Coupler Status 1 | . . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 18 | . . 1 . . 1 1 . . . . 6 6 3 Full Trace Events 6 | . . . . . . . . . . . 3 1 2 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . 10 . 1 . 2 Parts Built 2 | . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . Time 245 | . . . . . . . . . . . 106 . 139 Total Part Build Rating 18 | . . . . . . . . . . . . . 18 Parts Repaired 7 | . . . . . . . . . . . 5 2 . Time 340 | . . . . . . . . . . . 246 94 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Total Allies 6 | . . 3 . 2 . . . . . 1 . . . Largest Group 3 | . . 3 . 2 2 . . . . 1 . . . Highest-Rated Group 96 | . . 40 . 47 47 . . . . 96 . . . Highest-Rated Ally 96 | . . 16 . 31 31 . . . . 96 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 35 | . . 8 . 1 9 . . . . 17 . . . Total Damage 1030 | . . 116 . 20 221 . . . . 673 . . . Kills 5 | . . 2 . . 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 3 . . 1 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Turns Passed 8927 | 111 1879 1082 315 711 1562 519 379 95 25 297 1104 448 400 Spaces Moved 10540 | 58 1431 1158 188 630 676 1041 1242 305 86 918 1241 878 688 Core 101 | 19 . . 8 13 . . . . . . . . 61 Treads 1087 | 39 372 . . . 676 . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 3014 | . 1059 1158 180 617 . . . . . . . . . Hover 7 | . . . . . . . . . . . . . 7 Flight 6331 | . . . . . . 1041 1242 305 86 918 1241 878 620 Fastest Speed 29 | 50 80 80 80 90 160 29 29 29 29 29 29 29 31 Average Speed 64 | 123 111 80 107 100 198 41 29 29 29 29 29 32 36 Slowest Speed 350 | 160 160 80 300 350 240 111 29 29 29 105 29 114 165 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . 1 2 . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 53 | 4 97 99 27 83 48 25 96 50 71 77 26 22 18 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . 1 1 . . . . Known Exits Taken 11 | . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . Scrap Searched 11 | . . 1 . 2 . . 4 2 . 2 . . . Spaces Dug 15 | . . . . . . . 10 . . . 4 1 . Terrain Destroyed 172 | . . . 53 . 4 33 10 . . . 8 64 . Melee 5 | . . . . . . . . . . . 4 1 . Projectile 4 | . . . . . . . . . . . 4 . . AOE 163 | . . . 53 . 4 33 10 . . . . 63 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Total 12201 | 82 1601 1264 243 694 801 1113 1258 311 85 947 1941 1027 834 Wait 1077 | . 58 67 10 31 8 23 9 5 . 9 634 100 123 Move 10517 | 57 1430 1157 187 629 675 1038 1237 304 85 917 1240 877 684 Hop 5 | . . . . . . 1 2 . . . . . 2 Pick Up 107 | 9 20 3 2 9 24 6 3 1 . 6 14 7 3 Fast Attach 35 | 1 4 1 . . 5 3 . . . 3 6 7 5 Attach 64 | 6 5 . 6 7 9 7 . . . 4 7 9 4 Detach 9 | . . . 1 . . 2 . . . . . 5 1 Swap 58 | 1 12 9 3 3 11 8 2 . . 2 4 1 2 Drop 85 | . 13 4 . 2 20 12 4 1 . 6 8 9 6 Fire 217 | 8 59 23 34 13 49 13 1 . . . 10 3 4 Melee 27 | . . . . . . . . . . . 18 9 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 1 exit: [Ext]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 8) 1233 | -10/Materials | Discovered new exit (range 15) 1247 | -10/Materials | Identified exit to Materials 1457 | -10/Materials | Discovered exit to Materials (range 12) 1539 | -10/Materials | Discovered new exit (range 14) 1610 | -10/Materials | Discovered exit to Materials (range 14) 1991 | -10/Materials | Entered Mines 2223 | -10/Mines | Learned Materials stockpile data 2277 | -10/Mines | Learned Materials trap positions 2280 | -10/Mines | Discovered exit to Materials (range 3) 2287 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2623 | -10/Mines | Discovered exit to Materials (range 4) 2757 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2937 | -10/Mines | Discovered new exit (range 10) 2947 | -10/Mines | Identified exit to Subcaves 3073 | -10/Mines | Entered Materials 3073 | -9/Materials | Evolved 2 slots: Utility x2 3074 | -9/Materials | Loaded intel: 18 trap records 3196 | -9/Materials | Discovered new exit (range 15) 3258 | -9/Materials | Identified exit to Mines 3314 | -9/Materials | Discovered exit to Mines (range 7) 3376 | -9/Materials | Core integrity fell below 50% 3388 | -9/Materials | Entered Mines 3406 | -9/Mines | Lost 8 parts (1p1n2u4w) 3495 | -9/Mines | Discovered new exit (range 5) 3499 | -9/Mines | Identified exit to Materials 3535 | -9/Mines | Discovered exit to Materials (range 16) 3582 | -9/Mines | Found a hidden stash of uninstalled traps 3695 | -9/Mines | Learned Materials machine intel 3751 | -9/Mines | Learned Materials machine intel 3786 | -9/Mines | Learned 4 Materials zone layouts 4099 | -9/Mines | Entered Materials 4099 | -8/Materials | Accompanied by 2 allies 4099 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 4101 | -8/Materials | Loaded intel: 57 machine locations 4104 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4548 | -8/Materials | Build established: Scavenger-Tank 4969 | -8/Materials | Build established: Mutant 5517 | -8/Materials | Build established: Scavenger-Mutant 5621 | -8/Materials | Discovered new exit (range 10) 5635 | -8/Materials | Identified exit to Factory 5661 | -8/Materials | Entered Factory 5661 | -7/Factory | Evolved 2 slots: Propulsion x2 6104 | -7/Factory | Discovered new exit (range 12) 6110 | -7/Factory | Identified exit to Lower Caves 6180 | -7/Factory | Entered Lower Caves 6245 | -7/Lower Caves | Learned Factory terminal intel 6332 | -7/Lower Caves | Build established: Hacker-Sprinter 6440 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 6547 | -7/Lower Caves | Discovered new exit (range 5) 6548 | -7/Lower Caves | Identified exit to Lower Caves 6559 | -7/Lower Caves | Entered another Lower Caves area 6642 | -7/Lower Caves | Learned location of Zion (-6) 6644 | -7/Lower Caves | Discovered new exit (range 15) 6648 | -7/Lower Caves | Identified exit to Data Miner 6654 | -7/Lower Caves | Entered Data Miner 6654 | -7/Data Miner | Discovered new exit (range 6) 6656 | -7/Data Miner | Identified exit to Proximity Caves 6660 | -7/Data Miner | Met Data Miner 6667 | -7/Data Miner | Learned location of Section 7 (-2) 6667 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6672 | -7/Data Miner | Received God Mode back door access code from Data Miner 6679 | -7/Data Miner | Entered Proximity Caves 6860 | -6/Proximity Caves | Spotted B-75 Beast 6869 | -6/Proximity Caves | Escorted by Enhanced Grunt 6873 | -6/Proximity Caves | Learned Factory terminal intel 6877 | -6/Proximity Caves | Learned 4 Factory zone layouts 6897 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 6973 | -6/Proximity Caves | Discovered new exit (range 6) 6975 | -6/Proximity Caves | Identified exit to Factory 6976 | -6/Proximity Caves | Entered Factory 6976 | -6/Factory | Evolved 2 slots: Utility x2 6977 | -6/Factory | Identified exit to Factory 6978 | -6/Factory | Loaded intel: 26 terminal locations 7149 | -6/Factory | Repaired Xenon Bombardment Thruster 7195 | -6/Factory | Repaired Xenon Bombardment Thruster 7460 | -6/Factory | Repaired Xenon Bombardment Thruster 7721 | -6/Factory | Repaired Cld. VTOL Module 7852 | -6/Factory | Repaired Xenon Bombardment Thruster 8036 | -6/Factory | Identified exit to Lower Caves 8038 | -6/Factory | Discovered exit to Factory (range 15) 8080 | -6/Factory | Entered another Factory area 8080 | -5/Factory | Evolved 2 slots: Utility x2 8081 | -5/Factory | Loaded intel: 26 terminal locations 8130 | -5/Factory | Repaired Xenon Bombardment Thruster 8182 | -5/Factory | Repaired Lgt. Fission Core 8309 | -5/Factory | Lost 3 parts (1p1n1u) 8394 | -5/Factory | Identified exit to Upper Caves 8521 | -5/Factory | Discovered new exit (range 16) 8525 | -5/Factory | Identified exit to Factory 8528 | -5/Factory | Entered another Factory area 8528 | -4/Factory | Evolved 2 slots: Utility x2 8575 | -4/Factory | Discovered new exit (range 10) 8739 | -4/Factory | Fabricated Lgt. Quantum Reactor? 8814 | -4/Factory | Spotted B-86 Titan 8824 | -4/Factory | Incoming investigation squad redirected 8832 | -4/Factory | Lost 3 parts (1p2n) 8886 | -4/Factory | Core integrity fell below 50% 8900 | -4/Factory | Core integrity fell below 20% 8917 | -4/Factory | Lost 8 parts (1p3n4u) 8928 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Hacking Suite destroyed. Slug penetrates Wall. Penetrated by Slug. Field Propulsion Drive destroyed. K-01 Serf collects debris. Wall collapses. Acquired 7 matter. K-01 Serf collects debris. Penetrated by Slug. Imp. Signal Interpreter destroyed. Mak. Hacking Suite destroyed. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Drone sends a signal. Penetrated by Slug. Acquired Imp. Gyrokinetic Inverter. Acquired Dispersion Rifle. Adv. ECM Suite destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ???????????????????? ???????? | | ???????????????????? ???????? | | ????????????????????# ???????? | | ????????????????????# #???????? | | ????????????????????# #???????? | | ????????????????????# #???????? | | ????????????????????# #######?? | | ????????????????????# # ? | | ????????????????????+ # " " "? | | ????????????????????# # " " ""? | | ????????????????????# # " " ""? | | ??????????########### # " " ""# | | ??????????# """"""" # # " " ""# | | ??????????# """"""" # # " " T"# | | ??????????# """"""" # / " " ""# | | ??????????# """"""" + # " " ""# | | ??????????# # # " " ""# | | ??????????# # # ""# | | ??????????# # # "# | | ??????????# # # # | | ????########+######## # # | | ????#* =s + # / | | ????# ss####+##### # # | | ????# """ [#????????# # # | | ????# """ #????????# ######### | | ????# """ @#????????# #???????? | | ????# #????????# #???????? | | ????########????????# #???????? | | ????????????????????# #???????? | | ????????????????????? +???????? | | ????????????????????? ????????? | | ????????????????????? ??????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 35 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 150 Core Shielding 20 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 33 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Force Field | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Nuclear Pulse Thruster | -6/Factory | Hacked Q-thruster | -4/Factory | Hacked Lgt. Quantum Reactor | -4/Factory | Hacked Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free Fabricated ------------ Lgt. Quantum Reactor | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! Just Browsing Just What I Needed Knowing Is Half The Battle The Oracle Challenges ------------ None Game ------ Seed EtherialThermicShearcannon Manual? 0 Play Time 01:54:59 Cumulative 16.8 hours Start 2024.04.12 @ 09:19:26 End 2024.04.12 @ 11:20:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 25 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fe557788-3603-49d1-81b6-52ac3b493397