Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.04 @ 14:11:58 Player: Dendrocnid Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (45) 225 Value Destroyed (1792) 1792 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (963) 963 TOTAL SCORE: 5220 Bonus ------- High Alert Combat Kills 102 Follower Combat Kills 161 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 128/300 Energy 96/100 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit Relay Coupler [Grunt] (10) Relay Coupler [Heavy] (1) > --- WEAPON (2) ------- Light Assault Rifle Flak Cannon > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Heavy Ion Engine Light Treads Huge Storage Unit Relay Coupler [NC] (29) Relay Coupler [Swarmer] (36) Relay Coupler [Swarmer] (31) Relay Coupler [Brawler] (28) Relay Coupler [Duelist] (31) Relay Coupler [Sentry] (22) Relay Coupler [Sentry] (21) Relay Coupler [Specialist] (20) Relay Coupler [Specialist] (22) Datajack Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Reactive Plating Relay Coupler [Sentry] Relay Coupler [Heavy] > --- WEAPON ----------- Light Assault Rifle Flak Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Heavy Ion Engine Light Treads Huge Storage Unit Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Specialist] Flak Cannon Datajack Katana [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Relay Coupler [Heavy] Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Mat Slots Evolved 4 | . . . 2 2 . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . 2 2 . . Weapon . | . . . . . . . Parts Attached 62 | 5 5 4 8 1 25 14 Power 10 | 1 . 1 1 . 4 3 Engine 5 | 1 . . 1 . 1 2 Core 5 | . . 1 . . 3 1 Reactor . | . . . . . . . Propulsion 9 | 2 1 1 1 . 4 . Treads 3 | . 1 . . . 2 . Leg 2 | . . . . . 2 . Wheel 4 | 2 . 1 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 2 . 2 . 3 4 Device 3 | . . . 1 . 2 . Storage 2 | 1 1 . . . . . Processor 1 | . 1 . . . . . Hackware 4 | . . . . . 1 3 Protection 2 | . . . 1 . . 1 Artifact . | . . . . . . . Weapon 31 | 1 2 2 4 1 14 7 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 18 | 1 2 1 3 1 8 2 Ballistic Cannon 2 | . . . . . . 2 Launcher 3 | . . 1 1 . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . . . 4 . Piercing Weapon . | . . . . . . . Special Melee Weapon 4 | . . . . . 1 3 Unidentified Prototypes 2 | . . . . 1 . 1 Parts Lost 23 | . 1 . 2 . 17 3 Power 6 | . . . 1 . 4 1 Propulsion 5 | . 1 . 1 . 3 . Utility 7 | . . . . . 5 2 Weapon 5 | . . . . . 5 . Highest Loss Streak 6 | . 1 . 1 . 6 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 77 | . 84 100 93 81 67 74 Engine 4 | . 14 1 7 9 2 . Core 5 | . . 12 3 . 6 6 Treads 6 | . 2 13 . . 8 . Leg 3 | . . . . . 3 18 Wheel 9 | . 18 14 21 18 5 . Device 6 | . . . 5 9 9 9 Storage 11 | . 18 14 11 9 9 9 Processor 3 | . 2 14 11 9 . . Hackware 1 | . . . . . . 8 Protection 3 | . . . 11 9 4 6 Ballistic Gun 18 | . 28 27 21 18 15 6 Slashing Weapon 1 | . . . . . 2 2 Naked Turns . | . . . . . . . Heaviest Build 63 | 12 53 52 58 58 61 63 Greatest Support 40 | 26 26 26 28 28 40 25 Greatest Overweight (x) 4 | . 3 3 3 2 4 2 Average Overweight (x) 1 | . 1 1 1 2 2 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 18 | 7 13 20 20 20 20 20 Most Carried 19 | 7 9 11 13 12 16 19 Average Carried 11 | 4 7 9 10 11 11 17 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 16 | 7 8 11 11 12 16 16 Class Distribution -------------------- 55% | Mutant 40% | Bothacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Jun Mat Min Mat Mat Gar Mat Matter Collected 1367 | 179 177 41 244 . 626 100 Remotely . | . . . . . . . Salvage Created 970 | . 165 1 150 . 626 28 Parts 82 | . 19 3 19 . 41 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Mat Combat Hostiles Destroyed 44 | . 8 3 10 . 22 1 Melee 1 | . . . . . 1 . Guns 35 | . 8 . 7 . 20 . Cannons 1 | . . . . . . 1 AOE 7 | . . 3 3 . 1 . Classes Destroyed 5 | . 2 . 1 . 1 1 Worker 1 | . . . . . . 1 Swarmer 29 | . 6 3 8 . 11 1 Grunt 11 | . 2 . 1 . 8 . Sentry 1 | . . . 1 . . . Hunter 3 | . . . . . 3 . Best Kill Streak 4 | . 3 3 4 . 4 1 Combat Bots Only 4 | . 3 3 4 . 4 1 Max Kills in Single Turn 3 | . 1 2 3 . 2 1 Gunslinging 1 | . . . 1 . 1 . Exploded 3 | . . 2 3 . 1 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Mat Gar Mat Damage Taken 3144 | . 291 91 272 . 1806 684 Core 718 | . 86 28 45 . 374 185 Absorbed by Shields . | . . . . . . . Core Remaining (%) 80 | 100 . 54 88 . . . Volleys Fired 137 | . 24 3 24 . 76 10 Largest 2 | . 2 2 2 . 2 2 Hottest 64 | . 40 56 43 . 61 64 Shots Fired 266 | . 48 6 47 . 147 18 Gun 247 | . 48 3 46 . 142 8 Cannon 10 | . . . . . . 10 Launcher 9 | . . 3 1 . 5 . Special . | . . . . . . . Kinetic 257 | . 48 3 46 . 142 18 Thermal . | . . . . . . . Explosive 9 | . . 3 1 . 5 . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | . 6 . 4 . 11 7 Robot Miss Streak 8 | . 3 4 4 . 5 8 Penetration Max . | . . . . . . . Secondary Targets 7 | . 2 . 1 . 4 . Max Gunslinging Chain 1 | . 1 . 1 . 1 . Shots Hit Robots 165 | . 27 . 26 . 91 21 Core Hits 89 | . 13 3 19 . 38 16 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 4 | . 2 . . . 2 . Critical Strikes 5 | . 2 . . . 3 . Destroy 5 | . 2 . . . 3 . Melee Attacks 17 | . . . . . 10 7 Impact . | . . . . . . . Slashing 8 | . . . . . 8 . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . . 3 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2940 | . 300 190 501 . 1657 292 Guns 1881 | . 300 . 262 . 1275 44 Cannons 248 | . . . . . . 248 Explosions 748 | . . 190 239 . 319 . Melee 63 | . . . . . 63 . Ramming . | . . . . . . . Kinetic 2129 | . 300 . 262 . 1275 292 Thermal . | . . . . . . . Explosive 748 | . . 190 239 . 319 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 63 | . . . . . 63 . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 28 | . . 27 1 . . . Projectiles . | . . . . . . . Explosions 28 | . . 27 1 . . . Melee . | . . . . . . . Knockbacks 9 | . . . . . . 9 Impact . | . . . . . . . Kinetic 8 | . . . . . . 8 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 79 | . . 56 . . 23 . Shots 2 | . . 1 . . 1 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 31 | . 9 . 31 . 6 5 Average Temperature 9 | . 8 . 14 . 3 5 Received Heat Transfer 960 | . 60 . 63 . 702 135 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Mat Peak Influence 952 | . 225 97 288 121 952 639 Initial 464 | . . 9 37 121 81 464 Average 381 | . 85 17 168 121 586 516 Maximum Alert Level 3 | . 1 . 1 . 3 2 Low Security (%) 39 | 100 96 100 78 100 6 . Level 1 10 | . 3 . 21 . 15 . Level 2 32 | . . . . . 43 100 Level 3 17 | . . . . . 34 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 1 . . . 2 Investigation 1 | . . 1 . . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Mat Gar Mat Distress Signals 1 | . . . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . 13 3 15 . 23 15 Peak Tracking Total 6 | . 3 3 6 . 4 4 Tactical Retreats 4 | . 2 . . . 2 . Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Mat Traps Triggered 8 | . . . . . 8 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Jun Mat Min Mat Mat Gar Mat Machines Disabled 4 | . . . . . 4 . Max in Single Turn 1 | . . . . . 1 . Garrison Relay 4 | . . . . . 4 . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Mat Gar Mat Machines Accessed 3 | . . 1 . 1 1 . Terminals 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 5 | . . 1 . 3 1 . Successful 2 | . . 1 . 1 . . Failed 3 | . . . . 2 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 3 . . Terminal Hacks 1 | . . 1 . . . . Open Door 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . . 1 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Jun Mat Min Mat Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked 4 | . . . . . 1 3 Non-combat . | . . . . . . . Combat 4 | . . . . . 1 3 Robot Hacks Applied 4 | . . . . . 1 3 streamctrl_high 1 | . . . . . . 1 formatsys_high 3 | . . . . . 1 2 Relay Couplers Released 19 | . . . . . 19 . Machine Destruction 19 | . . . . . 19 . Attached 4 | . . . . . 1 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Mat Gar Mat Total Allies 4 | . . . . . 1 3 Largest Group 2 | . . . . . 1 2 Highest-Rated Group 106 | . . . . . 16 106 Highest-Rated Ally 90 | . . . . . 16 90 Total Orders . | . . . . . . . Ally Attacks 39 | . . . . . 4 35 Total Damage 816 | . . . . . 64 752 Kills 7 | . . . . . . 7 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Jun Mat Min Mat Mat Gar Mat Turns Passed 3646 | 60 519 469 357 17 1826 398 Spaces Moved 1958 | 52 382 349 230 11 800 134 Core 2 | 2 . . . . . . Treads 163 | . . . . . 163 . Legs 326 | . . . . . 192 134 Wheels 1467 | 50 382 349 230 11 445 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 105 110 125 110 190 Average Speed 150 | 88 112 127 119 125 178 234 Slowest Speed 330 | 100 145 145 145 125 330 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 3 55 61 28 2 63 13 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 92 | . . 34 10 . 48 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 92 | . . 34 10 . 48 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Mat Gar Mat Total 2390 | 63 429 364 268 13 1057 196 Wait 109 | . 14 4 . . 67 24 Move 1953 | 51 381 348 229 11 799 134 Hop . | . . . . . . . Pick Up 43 | 7 3 4 5 1 19 4 Fast Attach 12 | 5 2 . 1 . 3 1 Attach 23 | . 2 . 3 . 13 5 Detach 2 | . . . . . 1 1 Swap 27 | . 1 4 4 1 9 8 Drop 8 | . 2 1 2 . 3 . Fire 137 | . 24 3 24 . 76 10 Melee 17 | . . . . . 10 7 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 56 | . . . . . 56 . Rewire 3 | . . . . . 1 2 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 30 | -11/Junkyard | Discovered new exit (range 16) 61 | -11/Junkyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 13) 267 | -10/Materials | Discovered new exit (range 5) 324 | -10/Materials | Build established: Mutant 580 | -10/Materials | Entered Mines 634 | -10/Mines | Met a Derelict shopkeep closing up shop 947 | -10/Mines | Discovered new exit (range 7) 974 | -10/Mines | Discovered new exit (range 15) 989 | -10/Mines | Learned location of Storage (-8) 1049 | -10/Mines | Entered Materials 1049 | -9/Materials | Evolved 2 slots: Utility x2 1230 | -9/Materials | Discovered new exit (range 15) 1308 | -9/Materials | Discovered new exit (range 16) 1406 | -9/Materials | Entered another Materials area 1406 | -8/Materials | Evolved 2 slots: Utility x2 1423 | -8/Materials | Identified exit to Garrison 1423 | -8/Materials | Entered Garrison 1484 | -8/Garrison | Triggered checkpoint 1728 | -8/Garrison | Discovered new exit (range 8) 1810 | -8/Garrison | Triggered checkpoint 1998 | -8/Garrison | Discovered new exit (range 14) 2029 | -8/Garrison | Installed Relay Interface Framework 2090 | -8/Garrison | Triggered checkpoint 2152 | -8/Garrison | Garrison Relay disabled 2334 | -8/Garrison | Triggered checkpoint 2390 | -8/Garrison | Lost 3 parts (1p1n1w) 2407 | -8/Garrison | Garrison Relay disabled 2449 | -8/Garrison | Build established: Bothacker-Mutant 2708 | -8/Garrison | Triggered checkpoint 2755 | -8/Garrison | Core integrity fell below 50% 2820 | -8/Garrison | Lost 6 parts (1p1n2u2w) 3050 | -8/Garrison | Garrison Relay disabled 3080 | -8/Garrison | Garrison Relay disabled 3249 | -8/Garrison | Entered Materials 3249 | -8/Materials | Accompanied by 1 ally 3533 | -8/Materials | Core integrity fell below 20% 3647 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 03629_ K-01 Serf collects debris. 03630_ Slug penetrates Trooper 3b. 03630_ Trooper 3b destroyed. 03631_ R-06 Scavenger collects Flak Cannon. 03632_ U-05 Engineer builds a Wall. 03632_ Knocked back. 03633_ K-01 Serf collects debris. 03637_ Knocked back. 03638_ K-01 Serf collects debris. 03638_ G-47 Trooper knocked back. 03639_ Slug penetrates Wall. 03639_ Reactive Plating destroyed. 03640_ U-05 Engineer builds a Wall. 03641_ U-05 Engineer knocked back. 03641_ K-01 Serf collects debris. 03643_ U-05 Engineer builds a Wall. 03644_ G-47 Trooper knocked back. 03645_ K-01 Serf collects debris. 03647_ G-47 Trooper knocked back. 03647_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ###????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????#% #????????????????????? | | ????????????????????????+ #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ???????????????????????##% ##???????????????????? | | ???????????????????##### / #???????????????????? | | ???????????????????? ######??????????????? | | ????????????????????? ???????????????? | | ?????????????????????? g ?????????????????? | | ???????????????????????# !H %u???????????????????? | | ???????????????????????##g% #????????????????????? | | ???????????????????????##u %#########????????????? | | ????????????????????????#@ %##**!!**#????????????? | | ????????????????????????#% %##**!!**#????????????? | | ????????????????????????# % ## #????????????? | | ????????????????????????#% ## % ###??????????? | | ????????????????????????#%% % / ???? | | ???????????????????????###+###+############??????? | | ???????????????????????# #???????????? | | ???????????????????????# """% !! """ #???????????? | | ???????????????????????# """ """ #???????????? | | ???????????????????????# """% """ #???????????? | | ???????????????????????# #???????????? | | ???????????????????????# ! ####????????? | | ???????????????????????#+#####+######## ####?????? | | ?????????????????"" + *% =+ #?????? | | ???????????????????????# [*#### = ####### | | ???????????????????????# ###+##??# # # | | ???????????????????????# ?????????# # [ | | ??????????????????????????????????# ! = + * | | ??????????????????????????????????# ! = # | | ??????????????????????????????????# ]== # # | | ??????????????????????????????????# ## ## | | ??????????????????????????????????# ## #? | | ??????????????????????????????????########### #? | | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Evasion (%) 42 Targeting Accuracy 5 Recoil Reduction 2 Relay Coupler Types 2 Relay Coupler Value 31 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedPlatingDrive Manual? 0 Play Time 00:32:55 Cumulative 121.2 hours Start 2023.03.03 @ 11:45:52 End 2023.03.04 @ 14:11:58 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 196 Rogue 196 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 50 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc1d86c1-4016-492b-b50d-216f65ed3dea