Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.18 @ 05:34:15 Player: MrFartsburg Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (937) 937 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2922 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Hacking Suite System Restoration Module > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Energy Filter Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Advanced Treads > --- UTILITY ---------- High-capacity Matter Pod Improved Terrain Scanner Hacking Suite System Restoration Module > --- WEAPON ----------- Minigun Gauss Rifle Assault Cannon Heavy Hammer > --- INVENTORY -------- Energy Filter [Rating: 29] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility High-capacity Matter Pod Device Improved Terrain Scanner Storage High-capacity Matter Pod Hackware Hacking Suite Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 1 . 1 Weapon 2 | . . 1 . 1 Parts Attached 27 | 4 3 8 1 11 Power 4 | . 1 1 . 2 Engine 3 | . 1 1 . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 5 | 2 . 1 1 1 Treads 1 | . . . . 1 Leg 4 | 2 . 1 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | . 2 4 . 3 Device 7 | . 2 2 . 3 Storage 1 | . . 1 . . Processor . | . . . . . Hackware 1 | . . 1 . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 . 2 . 5 Energy Gun 2 | 1 . 1 . . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . 1 . 2 Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes . | . . . . . Parts Lost 13 | . . . . 13 Power 3 | . . . . 3 Propulsion 2 | . . . . 2 Utility 3 | . . . . 3 Weapon 5 | . . . . 5 Highest Loss Streak 7 | . . . . 7 To Critical Strikes . | . . . . . Average Backups 3 | 1 3 4 4 3 Power . | 1 1 . . . Propulsion . | . . . . . Utility 1 | . 1 1 2 2 Weapon 1 | . 1 1 1 . Tool/Special . | . . . . . Unused Backups 4 | . . 1 1 2 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 1 | . . . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 95 99 100 91 Engine 9 | . 14 11 11 5 Treads 2 | . . . . 6 Leg 17 | . 28 21 22 7 Device 15 | . 23 13 11 17 Storage 8 | . . 10 11 9 Hackware 7 | . . 8 11 9 Energy Gun 15 | . 14 21 22 6 Ballistic Gun 13 | . 14 11 11 16 Ballistic Cannon 1 | . . . . 4 Special Melee Weapon 1 | . . . . 3 Peak Build Rating 29 | 4 7 17 18 29 Average Rating 17 | 3 6 15 17 25 On Entrance 9 | . 4 7 17 18 Avg Prop Armor Cover (%) 5 | . . . . 5 Naked Turns . | . . . . . Heaviest Build 28 | 4 9 18 18 28 Greatest Support 29 | 20 20 20 23 29 Greatest Overweight (x) 9 | . . 1 . 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 Average Carried 3 | 1 3 4 4 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 3 5 5 4 1 Class Distribution -------------------- 75% | Skirmisher 18% | Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 915 | 154 113 397 22 229 Remotely . | . . . . . Salvage Created 1107 | . 113 585 53 356 Parts 96 | . 6 47 6 37 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 29 | . 2 13 3 11 Melee 1 | . . . . 1 Guns 26 | . 2 12 3 9 Cannons 1 | . . . . 1 Classes Destroyed 9 | . 2 5 . 2 Worker 3 | . 1 . . 2 Builder 1 | . . . . 1 Hauler 1 | . . 1 . . Operator 1 | . . 1 . . Watcher 2 | . . 1 . 1 Swarmer 13 | . . 3 3 7 Grunt 7 | . 2 5 . . Sentry 7 | . . 5 . 2 Specialist 2 | . . . . 2 Best Kill Streak 6 | . 3 3 3 6 Combat Bots Only 5 | . 2 3 3 5 Max Kills in Single Turn 3 | . 1 2 1 3 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 174 | . 12 49 15 98 Missed 48 | . 2 18 2 26 Hits 126 | . 10 31 13 72 Projectile 126 | . 10 31 13 72 Critical Strikes 3 | . . 1 . 2 Part Disruptions 1 | . . . . 1 Damage Taken 2205 | . 107 405 107 1586 Core 699 | . 10 103 19 567 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 69 | . . 69 . . Core Remaining (%) 88 | 100 96 . 69 . Volleys Fired 67 | . 6 30 4 27 Largest 4 | . 2 3 3 4 Hottest 146 | . 70 129 129 146 Shots Fired 190 | . 12 87 12 79 Gun 177 | . 12 87 12 66 Cannon 13 | . . . . 13 Launcher . | . . . . . Special . | . . . . . Kinetic 100 | . 6 30 4 60 Thermal 90 | . 6 57 8 19 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 9 | . 7 9 3 7 Robot Miss Streak 5 | . 1 4 2 5 Penetration Max 1 | . . . . 1 Secondary Targets 3 | . 1 1 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 108 | . 10 48 5 45 Core Hits 57 | . 5 25 3 24 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 1 3 . 1 Burn 4 | . 1 2 . 1 Destroy 1 | . . 1 . . Melee Attacks 5 | . . . . 5 Impact 5 | . . . . 5 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2125 | . 122 691 70 1242 Guns 1590 | . 122 686 70 712 Cannons 149 | . . . . 149 Explosions 255 | . . . . 255 Melee 110 | . . . . 110 Ramming 21 | . . 5 . 16 Kinetic 1045 | . 47 224 28 746 Thermal 949 | . 75 462 42 370 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 110 | . . . . 110 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 43 | . . . . 43 Projectiles . | . . . . . Explosions 43 | . . . . 43 Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary 1 | . . . . 1 Self-Inflicted Damage 87 | . . . . 87 Shots 2 | . . . . 2 Rammed 5 | . . . . 5 Targets Rammed 7 | . . 2 . 5 Kicked 2 | . . 2 . . Crushed . | . . . . . Highest Temperature 352 | . 108 352 126 335 Average Temperature 89 | . 65 92 64 95 Received Heat Transfer 429 | . 60 171 . 198 Effects 3 | . . 2 . 1 Energy Bleed 1 | . . . . 1 Interference 2 | . . 2 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 4 | . 1 3 . . Heat Transferred 2333 | . 296 1406 111 520 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . 1 . . Low Security (%) 98 | 100 100 96 100 100 Level 1 1 | . . 3 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 207 | . 45 207 114 181 Initial 74 | . . 14 74 36 Average 92 | . 8 110 88 111 Influence Increases 914 | . 55 417 70 372 Destroy 0b10 Robot/C 580 | . 40 260 60 220 Destroy 0b10 Robot/NC 40 | . 5 15 . 20 Destroy Leader 146 | . 10 84 10 42 Successful Hack 40 | . . 40 . . Disable Machine 75 | . . 15 . 60 Destroy Structure 33 | . . 3 . 30 Influence Decreases 850 | . 20 261 167 402 Entered New Map 196 | . . 21 117 58 Time Decay 524 | . 20 240 50 214 Lost Part 130 | . . . . 130 Squads Dispatched 7 | . 1 1 . 5 Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 2 17 3 16 Peak Tracking Total 4 | . 2 3 3 4 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 5 | . . 1 . 4 Max in Single Turn 4 | . . 1 . 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 6 | . 1 5 . . Terminals 5 | . 1 4 . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . 3 20 . . Successful 17 | . 1 16 . . Failed 6 | . 2 4 . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 20 | . 3 17 . . Fabricators . | . . . . . Repair Stations 3 | . . 3 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 15 | . 1 14 . . Record 10 | . 1 9 . . Alert Level 3 | . . 3 . . Dispatch Records 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 6 | . 1 5 . . Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . 1 . . Time 13 | . . 13 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 1201 | . 138 536 109 418 Terrain 1194 | . 132 535 109 418 Seismic 246 | . 138 108 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1315 | 62 151 536 109 457 Spaces Moved 759 | 47 103 329 77 203 Core 22 | 9 . . . 13 Treads 151 | . . . . 151 Legs 586 | 38 103 329 77 39 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 129 | 106 120 120 120 158 Slowest Speed 500 | 120 120 190 120 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 4 19 32 26 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 41 | . . . . 41 Melee . | . . . . . Projectile 6 | . . . . 6 AOE 35 | . . . . 35 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 942 | 59 118 405 85 275 Wait 32 | 2 2 17 1 10 Move 755 | 46 102 328 76 203 Hop . | . . . . . Pick Up 33 | 7 5 11 1 9 Fast Attach . | . . . . . Attach 27 | 4 3 8 1 11 Detach . | . . . . . Swap 1 | . . 1 . . Drop 15 | . . 8 2 5 Fire 67 | . 6 30 4 27 Melee 5 | . . . . 5 Ram 3 | . . . . 3 Kick 2 | . . 2 . . Crush 2 | . . . . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 7) 214 | -10/Materials | Entered another Materials area 214 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 507 | -9/Materials | Build established: Skirmisher 546 | -9/Materials | Repaired Aluminum Leg 738 | -9/Materials | Discovered new exit (range 9) 750 | -9/Materials | Entered Mines 786 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 838 | -9/Mines | Discovered new exit (range 15) 859 | -9/Mines | Entered Materials 859 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 899 | -8/Materials | Garrison activated, responded to threat 1209 | -8/Materials | Lost 4 parts (1p1n1u1w) 1268 | -8/Materials | Discovered new exit (range 12) 1295 | -8/Materials | Core integrity fell below 50% 1308 | -8/Materials | Core integrity fell below 20% 1316 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Knocked back. Imp. Terrain Scanner destroyed. Knocked back. Nuclear Core destroyed. Knocked back. M-13 Machinist repairs Y-45 Defender. Knocked back. Penetrated by Slug. Hcp. Matter Pod destroyed. Hvy. Hammer blasted off. Knocked back. Slammed into Y-45 Defender. Destabilizing: System corrupted (+1). U-05 Engineer builds a Wall. Slammed into Y-45 Defender. Destabilizing: System interference. System Restoration Module temporarily disabled. U-05 Engineer builds a Wall. Slammed into Y-45 Defender. Penetrated by Slug. 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""" # " #????# #??????????#??? | | ???????? / " ###?#?# #?????#???????? | | ???????? # " ##### #?????????????? | | ?????????#T## * ""####### #???#????????? | | ????????????######### !"" ###?#????#????? | | ???????????#???# =%# ####??????????? | | ???????????????# #!### =![ #??????????? | | ???????????#??## # % #####??????? | | ??????##???????# /*%% ???? | | ?????????????#?# # = #########??? | | ???????????????# ! # = #????#?????? | | ???????????????######## *##########??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 240 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 23% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots I Have A Map? Please Form A Line Challenges ------------ None Game ------ Seed MomentumSurveybotVibroblade Manual? 0 Play Time 00:36:30 Cumulative 4.9 hours Start 2026.01.18 @ 04:54:49 End 2026.01.18 @ 05:34:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cf83ba8a-4955-450e-993e-dbf7544c9552