Cogmind - Beta 10.2 --- EXPLORER MODE // 2020.12.24 @ 22:39:43 Player: Luigi Panache Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (133) 665 Value Destroyed (4527) 4527 Prototype IDs (10) 200 Alien Tech Used (1) 200 Bonus (5871) 5871 TOTAL SCORE: 20363 Bonus ------- High Alert Combat Kills 54 Follower Combat Kills 317 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Recovered Sigix Corpse 1000 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 280/300 Energy 222/240 System Corruption 0% Temperature Cool (3) Movement Flying (34) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (6) --- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (16) ----- Medium Storage Unit Medium Storage Unit High-capacity Storage Unit Triangulator Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Advanced Hacking Suite System Shield System Shield Advanced System Shield Stasis Generator > --- WEAPON (2) ------- Heavy Disruptor Cannon > --- INVENTORY (20) --- Micro Nuclear Core Angular Momentum Engine Improved Heavy Treads Improved VTOL Module Improved VTOL Module Cooled Cesium-ion Thruster Q-thruster Impulse Thruster Array High-powered Shock Rifle Long-range Proton Cannon Hypervelocity Gauss Rifle Proton Missile Launcher Missile Launcher Sigix Corpse Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit High-capacity Storage Unit Triangulator Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Advanced Hacking Suite System Shield System Shield Advanced System Shield Stasis Generator > --- WEAPON ----------- Heavy Disruptor Cannon > --- INVENTORY -------- Micro Nuclear Core Angular Momentum Engine Improved Heavy Treads Improved VTOL Module Improved VTOL Module Cooled Cesium-ion Thruster Q-thruster Impulse Thruster Array High-powered Shock Rifle Long-range Proton Cannon Hypervelocity Gauss Rifle Proton Missile Launcher Missile Launcher Sigix Corpse [Rating: 131] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Artifact Stasis Generator Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Fac Upp Upp War Pro Res Res Qua Acc Slots Evolved 19 | . 1 . 2 . . . 2 2 2 . . . 2 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . 2 1 . . . . 1 . . . . . . . . Utility 14 | . 1 . 2 . . . 2 . . . . . 2 1 . . . . 2 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 180 | 2 10 3 9 1 1 . 16 34 23 9 29 5 12 7 1 2 . 3 4 4 3 2 Power 23 | . . 1 . . . . 2 4 2 . 9 1 2 . . . . . 2 . . . Engine 11 | . . 1 . . . . 1 3 2 . 4 . . . . . . . . . . . Core 12 | . . . . . . . 1 1 . . 5 1 2 . . . . . 2 . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 56 | 2 3 . 4 1 . . 8 3 6 6 7 4 3 4 . 1 . . 2 . 1 1 Treads 25 | 2 3 . 4 1 . . 5 3 6 1 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 31 | . . . . . . . 3 . . 5 7 4 3 4 . 1 . . 2 . 1 1 Utility 45 | . 3 1 2 . 1 . 3 8 5 3 7 . 5 . . 1 . 3 . 1 1 1 Device 13 | . . 1 . . . . . 2 3 . 3 . 2 . . . . 2 . . . . Storage 6 | . 1 . . . 1 . 1 . . 1 . . . . . . . . . 1 . 1 Processor 5 | . 1 . . . . . . . . 1 1 . . . . 1 . 1 . . . . Hackware 7 | . . . . . . . . . . 1 3 . 3 . . . . . . . . . Protection 13 | . 1 . 2 . . . 2 6 2 . . . . . . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 56 | . 4 1 3 . . . 3 19 10 . 6 . 2 3 1 . . . . 3 1 . Energy Gun 28 | . 4 1 1 . . . 2 12 5 . 3 . . . . . . . . . . . Energy Cannon 9 | . . . 1 . . . 1 4 1 . . . . . . . . . . 1 1 . Ballistic Gun 13 | . . . 1 . . . . 3 4 . 3 . 2 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . . . . . . . . . . 3 1 . . . . 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . . . . 3 1 1 . . 1 1 . . . . . . . 1 . Parts Lost 30 | . . 2 4 . . 1 . 6 . . 4 3 7 . 1 . . . 2 . . . Power 4 | . . 1 . . . 1 . 2 . . . . . . . . . . . . . . Propulsion 9 | . . . . . . . . 1 . . 2 3 3 . . . . . . . . . Utility 9 | . . . 2 . . . . 1 . . 1 . 2 . 1 . . . 2 . . . Weapon 8 | . . 1 2 . . . . 2 . . 1 . 2 . . . . . . . . . Highest Loss Streak 3 | . . 2 3 . . 1 . 2 . . 2 2 3 . 1 . . . 1 . . . Average Slot Usage (%) 81 | . 95 86 70 70 73 75 67 89 90 78 84 98 87 76 79 78 80 85 77 68 65 61 Engine 5 | . 12 12 10 10 10 5 2 3 9 8 5 . . . . . . . . . . . Core 3 | . . . . . . . . 3 2 . 3 11 9 10 10 10 10 10 7 8 8 7 Treads 16 | . 24 25 20 20 20 20 16 26 30 3 . . . . . . . . . . . . Flight 7 | . . . . . . . . . . 27 30 30 25 20 20 20 20 20 16 16 12 10 Device 5 | . . 11 6 . . . . 5 8 7 11 6 6 5 5 5 5 10 12 4 4 3 Storage 10 | . 12 12 10 10 13 20 15 14 12 7 6 6 5 5 5 5 5 5 4 7 8 8 Processor 2 | . 9 . . . . . . . . 3 4 6 5 5 5 8 10 10 9 8 8 7 Hackware 5 | . . . . . . . . . . 3 11 25 22 25 24 20 20 20 18 16 16 15 Protection 9 | . 12 . 4 10 10 10 14 20 12 3 . . . . . . . . . . . . Energy Gun 7 | . 24 24 13 . . . 5 9 7 12 8 . . . . . . . . . . . Energy Cannon 2 | . . . 2 10 10 10 5 2 1 . . . . . . . . . . 1 3 3 Ballistic Gun 3 | . . . 2 10 10 10 5 1 2 . 1 12 10 4 . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . 1 10 10 10 10 9 5 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 162 | 19 44 55 54 48 128 128 130 157 162 86 37 33 29 34 33 33 33 50 50 67 71 79 Greatest Support 132 | 40 40 40 43 43 43 43 46 96 132 123 38 36 44 69 69 69 69 69 69 69 81 81 Greatest Overweight (x) 7 | . 1 1 2 1 2 2 6 2 1 7 1 1 . . . . . . . . . . Average Overweight (x) . | . . 1 1 1 1 2 3 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 32 | 8 12 12 12 12 32 32 32 32 32 16 8 8 8 8 8 8 8 8 8 16 16 20 Average Capacity 18 | 8 10 12 12 12 19 32 31 32 32 10 8 8 8 8 8 8 8 8 8 15 16 17 Most Carried 32 | 7 10 12 12 10 8 8 30 32 32 12 8 7 8 8 8 8 8 8 8 16 16 16 Average Carried 15 | 7 7 9 10 8 8 8 20 30 29 8 7 5 6 6 8 8 8 8 8 15 15 15 Final Capacity 32 | 8 12 12 12 12 32 32 32 32 32 8 8 8 8 8 8 8 8 8 8 16 16 20 Final Carried 31 | 7 10 9 9 8 8 8 26 31 27 8 7 6 7 8 8 8 8 8 8 16 15 16 Class Distribution -------------------- 38% | Hauler-Mutant 30% | Hacker-Mutant 20% | Wizard-Sprinter 6% | Hacker-Sprinter 4% | Wizard-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Wizard-Sprinter | -6/Extension Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Mutant | -2/Quarantine Wizard-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Fac Upp Upp War Pro Res Res Qua Acc Matter Collected 2618 | 220 126 38 115 19 . 35 210 470 235 . 502 49 . 197 . 30 . 53 76 213 30 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6254 | . 296 289 637 18 . 91 870 2034 433 . 663 114 60 170 . . . 82 . 348 149 . Parts 314 | . 20 7 45 4 . 3 43 90 22 . 34 6 6 11 . . . 3 . 11 9 . Haulers Intercepted 3 | . . . . . . . 1 . 1 . . . . . . . . . . 1 . . Recyclers Shooed 6 | . . 1 1 . . . 1 2 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Fac Upp Upp War Pro Res Res Qua Acc Combat Hostiles Destroyed 106 | . 6 16 15 . . 4 12 27 6 . 10 2 1 1 . . . 3 . 3 . . Guns 68 | . 4 15 11 . . 1 8 17 4 . 5 2 1 . . . . . . . . . Cannons 14 | . . . 4 . . 3 2 4 1 . . . . . . . . . . . . . AOE 15 | . 2 1 . . . . 2 3 1 . 1 . . . . . . 3 . 2 . . Classes Destroyed 17 | . 4 3 3 . . . 3 2 . . 1 . . . . . . . . . 1 . Worker 5 | . 1 . 1 . . . . 1 . . . . . 2 . . . . . . . . Builder 9 | . . . . . . . 2 4 . . 1 . . 1 . . . . . 1 . . Tunneler 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . Hauler 3 | . . . . . . . 1 . 1 . . . . . . . . . . 1 . . Recycler 8 | . . . 1 . . . 3 4 . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Watcher 10 | . 3 . 3 . . . . 3 . . . . . . . . . . . 1 . . Swarmer 23 | . 2 2 6 . . 3 3 . 2 . 2 . . . . . . 3 . . . . Grunt 38 | . 4 . 7 . . 1 5 13 2 . 2 1 . . . . . . . 3 . . Brawler 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . Duelist 3 | . . . 1 . . . . 1 . . . 1 . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 14 | . . . 1 . . . 3 5 1 . 4 . . . . . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . . . . 2 . . 1 . . 1 . . . . . . . . Programmer 7 | . . . . . . . . 4 1 . 1 . 1 . . . . . . . . . Assembled 13 | . . 13 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | . 2 11 7 1 . 4 4 8 2 . 2 1 1 4 . . . 3 . 5 1 . Combat Bots Only 11 | . 2 11 7 . . 4 4 3 2 . 2 1 1 1 . . . 3 . 3 . . Max Kills in Single Turn 3 | . 2 1 2 1 . 1 2 2 1 . 1 1 1 2 . . . 2 . 3 1 . Gunslinging 1 | . . . 1 . . . 1 . . . . . . . . . . . . . . . Exploded 2 | . 2 1 . . . . 1 1 1 . 1 . . . . . . 2 . 1 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Fac Upp Upp War Pro Res Res Qua Acc Damage Taken 6355 | . 257 555 445 31 . 142 307 1856 363 . 658 295 484 177 170 . 8 72 199 143 88 105 Core 868 | . 56 49 65 . . . 27 117 30 . 135 49 102 76 42 . 4 14 35 27 40 . Absorbed by Shields 12 | . . . . . . . . . . . . 12 . . . . . . . . . . Core Remaining (%) 87 | 100 . 58 . . . 83 95 83 . . . 74 89 . . . . 88 97 . 95 100 Volleys Fired 327 | . 17 38 43 3 . 10 38 80 20 . 35 3 3 3 . . 4 2 1 10 11 6 Largest 2 | . 2 2 2 2 . 2 2 2 2 . 2 2 2 2 . . 1 2 1 2 1 1 Hottest 120 | . 80 80 80 80 . 80 90 120 105 . 105 56 61 82 . . 36 79 36 110 110 110 Shots Fired 594 | . 34 67 74 6 . 20 76 151 40 . 67 6 6 6 . . 4 4 1 15 11 6 Gun 476 | . 34 67 59 3 . 10 56 128 39 . 67 6 6 1 . . . . . . . . Cannon 94 | . . . 15 3 . 10 20 23 1 . . . . . . . . . . 5 11 6 Launcher 24 | . . . . . . . . . . . . . . 5 . . 4 4 1 10 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 114 | . . . 15 3 . 10 20 20 23 . 10 6 6 1 . . . . . . . . Thermal 112 | . 2 10 42 3 . 10 20 24 1 . . . . . . . . . . . . . Explosive 13 | . . . . . . . . . . . . . . 1 . . 4 2 1 5 . . Electromagnetic 355 | . 32 57 17 . . . 36 107 16 . 57 . . 4 . . . 2 . 10 11 6 Robot Hit Streak 66 | . 17 38 25 31 . 40 66 37 24 . 32 21 4 8 . . . 10 . 9 13 16 Robot Miss Streak 2 | . 1 1 1 . . 1 1 2 1 . 2 1 2 . . . . . . 2 . 1 Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Secondary Targets 7 | . . 1 1 . . . 1 2 1 . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 1 1 . 1 . . . . . . . . . . . Shots Hit Robots 501 | . 25 59 59 6 . 16 66 139 37 . 56 6 5 4 . . . 2 . 12 4 5 Core Hits 315 | . 13 31 26 3 . 6 35 108 21 . 25 8 7 7 . . . 6 . 14 4 1 Critical Hits 9 | . . . . . . . . . 7 . 1 . 1 . . . . . . . . . Critical Kills 3 | . . . . . . . . . 2 . 1 . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . . . . 5 . . . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11342 | . 450 666 988 112 . 289 1294 3577 516 . 1245 125 128 324 . . . 335 5 987 181 120 Guns 6427 | . 351 623 617 41 . 75 736 2192 372 . 1169 125 126 . . . . . . . . . Cannons 2124 | . . . 361 71 . 214 429 530 31 . . . . . . . . . . 187 181 120 Explosions 2562 | . 93 34 . . . . 129 653 113 . 76 . . 324 . . . 335 5 800 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 229 | . 6 9 10 . . . . 202 . . . . 2 . . . . . . . . . Kinetic 1525 | . . . 158 41 . 75 197 450 176 . 177 125 126 . . . . . . . . . Thermal 3053 | . 116 121 593 71 . 214 558 1160 144 . 76 . . . . . . . . . . . Explosive 725 | . . . . . . . . . . . . . . . . . . 229 5 491 . . Electromagnetic 5810 | . 328 536 227 . . . 539 1765 196 . 992 . . 324 . . . 106 . 496 181 120 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 . . . . 1 . . . . . . . . . Average Corruption 1 | . . . . . . . . 1 . . . . 1 . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Effects 7 | . . . . . . . . 7 . . . . . . . . . . . . . . Message Errors 4 | . . . . . . . . 4 . . . . . . . . . . . . . . Energy Discharges 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 108 | . 2 . 4 1 . 14 12 39 . . . . . . . . . . . 36 . . Projectiles 21 | . . . 4 1 . 14 . 1 . . . . . . . . . . . 1 . . Explosions 69 | . 2 . . . . . 12 20 . . . . . . . . . . . 35 . . Melee 18 | . . . . . . . . 18 . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Impact 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 581 | . 33 24 . . . . 32 361 73 . 35 . . . . . 9 . 14 . . . Shots 19 | . 1 1 . . . . 2 10 2 . 1 . . . . . 1 . 1 . . . Rammed 12 | . . 1 1 . . . . 8 . . . . 2 . . . . . . . . . Targets Rammed 17 | . 1 2 2 . . . . 10 . . . . 2 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . 1 1 1 . . . . 2 . . . . . . . . . . . . . . Highest Temperature 422 | . 359 422 108 36 . 224 126 384 30 . 90 275 88 22 31 . 3 23 8 197 . 171 Average Temperature 82 | . 125 171 38 16 . 130 45 108 12 . 29 109 40 9 16 . 1 11 5 64 . 87 Received Heat Transfer 2133 | . 168 180 171 27 . 84 135 657 108 . 216 81 78 18 78 . . . 42 81 9 . Effects 13 | . 2 1 . . . 2 . 7 . . . 1 . . . . . . . . . . Shutdowns 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . . 2 . . . 1 . . . . . . . . . . Interference 6 | . . 1 . . . 2 . 3 . . . . . . . . . . . . . . Matter Decay 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . 3 . . 4 . . 1 . . . . . 2 . . Combat Hostiles 9 | . . . . . . . . 3 . . 4 . . 1 . . . . . 1 . . Parts Fried 34 | . 1 . . . . . 3 15 2 . 10 . . 1 . . . . . 1 1 . Impact Corruptions 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Heat Transferred 4159 | . 100 250 1055 111 . 333 803 1370 137 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . 1 1 . . . . 3 7 2 . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Fac Upp Upp War Pro Res Res Qua Acc Peak Influence 724 | . 119 55 198 153 . 95 231 428 142 15 240 147 241 264 . . . . 285 724 260 205 Initial 178 | . . 8 14 49 . . 25 76 . . 7 . . 81 . . . . 36 120 178 118 Average 89 | . 23 9 77 49 . 37 71 104 62 . 93 92 69 123 . . . . 66 472 225 151 Maximum Alert Level 3 | . . . . . . . 1 2 . . 1 . 1 1 . . . . 1 3 1 1 Low Security (%) 88 | 100 100 100 100 100 . 100 92 82 100 100 83 100 89 86 . . . . 92 13 31 84 Level 1 8 | . . . . . . . 7 13 . . 16 . 10 13 . . . . 7 21 68 15 Level 2 2 | . . . . . . . . 4 . . . . . . . . . . . 42 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . 22 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 1 . 2 . . . 2 7 5 . 6 . 1 1 . . . . 3 4 2 1 Investigation 10 | . 1 . . . . . 1 2 . . 3 . 1 . . . . . 1 1 . . Extermination 6 | . . . . . . . . 3 2 . 1 . . . . . . . . . . . Reinforcement 16 | . . . 2 . . . . 2 3 . 1 . . 1 . . . . 2 3 2 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 1 . . . 1 . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 5 | . . . . . . . . 1 1 . . . . . . . . . 1 2 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Fac Upp Upp War Pro Res Res Qua Acc Distress Signals 22 | . 1 . 2 . . . 2 2 . . 4 2 1 . . . . . . 7 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 278 | . 10 23 24 6 . 5 15 40 10 5 39 14 17 11 4 . . 3 11 27 7 7 Peak Tracking Total 13 | . 3 13 6 2 . 5 4 3 2 5 8 7 8 6 3 . . 3 8 8 3 6 Tactical Retreats 29 | . . 1 2 . . 1 . 2 . . 3 1 4 2 . . . . 3 9 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Fac Upp Upp War Pro Res Res Qua Acc Traps Triggered 17 | . 3 . 3 . . . . 3 2 . . 4 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . 6 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Fac Upp Upp War Pro Res Res Qua Acc Machines Disabled 11 | . . . . . . . . 4 2 . . . . 1 . . . . . . 4 . Max in Single Turn 3 | . . . . . . . . 3 2 . . . . 1 . . . . . . 1 . Garrison Access 5 | . . . . . . . 1 . . . 1 . 1 . . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Fac Upp Upp War Pro Res Res Qua Acc Machines Accessed 86 | . 8 1 4 . . . 3 13 5 . 15 5 11 6 . . 2 . 6 3 1 3 Terminals 54 | . 6 . 3 . . . 1 8 3 . 10 5 6 3 . . . . 4 2 1 2 Fabricators 12 | . . . . . . . . 3 . . 3 . 4 2 . . . . . . . . Repair Stations 8 | . 1 . . . . . 1 . 2 . 1 . . 1 . . . . 1 . . 1 Recycling Units 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . . 1 . 1 . . . . . 1 1 . . Total Hacks 311 | . 25 1 17 . . . 13 44 10 . 43 13 54 34 . . 2 . 31 13 1 10 Successful 202 | . 18 1 9 . . . 11 29 5 . 31 11 37 22 . . 2 . 16 6 1 3 Failed 109 | . 7 . 8 . . . 2 15 5 . 12 2 17 12 . . . . 15 7 . 7 Catastrophic 17 | . 1 . . . . . . 1 1 . 1 . 2 1 . . . . 8 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 183 | . 16 . 17 . . . 3 16 1 . 29 9 37 23 . . . . 21 9 . 2 Terminals 207 | . 18 . 15 . . . 4 19 6 . 30 13 40 21 . . . . 22 12 1 6 Fabricators 38 | . . . . . . . . 8 . . 10 . 13 7 . . . . . . . . Repair Stations 38 | . 6 . . . . . 8 . 4 . 2 . . 6 . . . . 8 . . 4 Recycling Units 7 | . 1 . 2 . . . . 4 . . . . . . . . . . . . . . Scanalyzers 13 | . . . . . . . . 13 . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . . 1 . 1 . . . . . 1 1 . . Terminal Hacks 89 | . 9 1 5 . . . 2 8 1 . 14 8 22 10 . . 2 . 3 2 1 1 Record 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . Part Schematic 14 | . 1 . 1 . . . . 1 . . 2 1 8 . . . . . . . . . Robot Analysis 8 | . 2 . . . . . . . . . 3 . 3 . . . . . . . . . Open Door 7 | . . 1 . . . . . . . . 1 2 . . . . 2 . . . . 1 Level Access Points 7 | . 1 . . . . . 1 . . . 1 1 1 1 . . . . 1 . . . Branch Access Points 5 | . 1 . . . . . . 1 . . . 1 1 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Machine Index 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . Terminal Index 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . Fabricator Index 3 | . . . . . . . . 1 . . 1 . . 1 . . . . . . . . Repair Station Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . Unreport Threat 10 | . 2 . 2 . . . . 1 . . 3 1 1 . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Security Status 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Recall Reinforcements 4 | . . . . . . . . 1 . . 1 . . 1 . . . . 1 . . . Hauler Manifests 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . Zone Layout 11 | . 1 . 2 . . . 1 . . . . 1 2 2 . . . . . 2 . . Fabricator Hacks 25 | . . . . . . . . 4 . . 9 . 7 5 . . . . . . . . Load Schematic 12 | . . . . . . . . 2 . . 4 . 4 2 . . . . . . . . Build 13 | . . . . . . . . 2 . . 5 . 3 3 . . . . . . . . Repair Station Hacks 34 | . 6 . . . . . 8 . 4 . 2 . . 4 . . . . 8 . . 2 Scan Component 17 | . 3 . . . . . 4 . 2 . 1 . . 2 . . . . 4 . . 1 Repair 17 | . 3 . . . . . 4 . 2 . 1 . . 2 . . . . 4 . . 1 Recycling Unit Hacks 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . Retrieve Components 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . Scanalyzer 13 | . . . . . . . . 13 . . . . . . . . . . . . . . Insert Component 7 | . . . . . . . . 7 . . . . . . . . . . . . . . Analyze 6 | . . . . . . . . 6 . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . . . 1 . 1 . . . . . 1 1 . . Seal Access 5 | . . . . . . . 1 . . . 1 . 1 . . . . . 1 1 . . Unauthorized Hacks 34 | . 3 . 3 . . . . 3 . . 5 3 7 3 . . . . 4 3 . . Terminals 25 | . 2 . 2 . . . . 1 . . 4 3 5 1 . . . . 4 3 . . Track 9 | . 1 . 2 . . . . . . . . 2 2 1 . . . . . 1 . . Assimilate 3 | . . . . . . . . . . . 2 . 1 . . . . . . . . . Botnet 10 | . 1 . . . . . . 1 . . 2 . 1 . . . . . 4 1 . . Operators 3 | . . . . . . . . . . . . 1 1 . . . . . . 1 . . Fabricators 6 | . . . . . . . . 1 . . 1 . 2 2 . . . . . . . . Prioritize 5 | . . . . . . . . 1 . . . . 2 2 . . . . . . . . Siphon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . Mask 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Hacking Detections 66 | . 7 . 4 . . . 2 12 3 . 12 3 9 4 . . . . 5 2 . 3 Full Trace Events 10 | . 1 . . . . . 1 2 . . 3 . 1 . . . . . 1 1 . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . 1 . 1 . . . . 7 . . 2 . 8 . . . . . . . . . Parts Built 12 | . . . . . . . . 3 . . 3 . 3 3 . . . . . . . . Matter 2218 | . . . . . . . . 376 . . 387 . 687 768 . . . . . . . . Time 643 | . . . . . . . . 144 . . 100 . 175 224 . . . . . . . . Total Part Build Rating 62 | . . . . . . . . 12 . . 11 . 15 24 . . . . . . . . Parts Repaired 16 | . 3 . . . . . 4 . 1 . 1 . . 2 . . . . 4 . . 1 Time 636 | . 78 . . . . . 122 . 54 . 50 . . 62 . . . . 248 . . 22 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . . 6 . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Fac Upp Upp War Pro Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Fac Upp Upp War Pro Res Res Qua Acc Total Allies 8 | . . . . 3 . . . . . . 2 2 1 . . . . . . . . . Largest Group 3 | . . . . 3 2 2 . . . . 1 2 1 . . . . . . . . . Highest-Rated Group 68 | . . . . 40 24 24 . . . . 26 68 26 . . . . . . . . . Highest-Rated Ally 37 | . . . . 16 16 16 . . . . 26 37 26 . . . . . . . . . Total Orders 8 | . . 2 2 . . . . . 3 . 1 . . . . . . . . . . . EXPLORE 5 | . . 1 2 . . . . . 1 . 1 . . . . . . . . . . . RETURN 3 | . . 1 . . . . . . 2 . . . . . . . . . . . . . Ally Attacks 54 | . . . . 41 . 2 . . . . . 11 . . . . . . . . . . Total Damage 660 | . . . . 401 . 24 . . . . . 235 . . . . . . . . . . Kills 11 | . . . . 6 . . . . . . . 5 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Fac Upp Upp War Pro Res Res Qua Acc Robot Analysis Total 8 | . 2 . . . . . . . . . 3 . 3 . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . . . . . 1 1 . . . . . . Drone Launches 21 | . . 16 2 . . . . . 2 . 1 . . . . . . . . . . . Drone Recoveries 18 | . . 15 . . . . . . 2 . 1 . . . . . . . . . . . Decoded 0b10 Intel 24 | . . . . . . . . . . . . . . . . . . . 7 9 5 3 Traps 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Emergency Access 4 | . . . . . . . . . . . . . . . . . . . . 3 . 1 Items 15 | . . . . . . . . . . . . . . . . . . . 6 4 3 2 Machines 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Patrols 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Guards 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Fac Upp Upp War Pro Res Res Qua Acc Turns Passed 12435 | 8 1030 677 482 1215 437 99 1058 2594 889 80 1032 215 326 457 86 80 187 398 365 407 171 142 Spaces Moved 9621 | 4 492 246 161 650 234 31 331 1095 325 100 1238 296 765 391 292 265 615 277 336 885 295 297 Core . | . . . . . . . . . . . . . . . . . . . . . . . Treads 3572 | 4 492 246 161 650 234 31 331 1095 325 3 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 6049 | . . . . . . . . . . 97 1238 296 765 391 292 265 615 277 336 885 295 297 Fastest Speed 23 | 160 160 180 180 180 180 200 200 175 177 23 23 27 25 25 29 29 29 29 29 29 29 34 Average Speed 85 | 160 170 180 180 180 186 200 222 176 177 37 25 27 25 26 29 29 29 29 29 29 33 34 Slowest Speed 542 | 160 180 180 200 180 200 200 280 200 177 542 99 106 29 32 29 29 29 29 29 29 34 34 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 77 | . . . . . . . . . . . 11 11 14 13 . 2 2 . 10 8 4 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 1 70 97 45 99 67 13 35 24 10 65 35 39 26 10 53 55 70 54 15 29 31 8 Regions Visited 22 Branch Regions 10 Pre-discovered Areas 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . Known Exits Taken 20 | 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 7 | . . . . 1 . . . . . . . . . . . 1 . 5 . . . . Spaces Dug 35 | . . . . . . . . . . . . . . 10 . . 18 . 7 . . . Terrain Destroyed 213 | . 3 . . . . . 9 64 30 . 7 . . 10 . . 50 12 7 21 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . AOE 213 | . 3 . . . . . 9 64 30 . 7 . . 10 . . 50 12 7 21 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Fac Upp Upp War Pro Res Res Qua Acc Total 13140 | 5 648 413 275 690 234 49 577 1601 597 143 1873 412 863 721 292 264 616 588 589 1010 352 328 Wait 2864 | . 123 121 60 35 . 9 156 348 215 16 554 64 94 331 . . . 306 259 110 40 23 Move 9455 | 3 491 245 160 649 233 30 330 1094 325 99 1216 274 740 365 291 260 611 276 316 868 287 292 Hop 68 | . . . . . . . . . . . 10 10 11 12 . 2 1 . 9 8 3 2 Pick Up 78 | . 4 2 1 . . . 23 18 3 6 8 1 1 . . . . . . 6 3 2 Fast Attach 81 | . 6 . 2 . 1 . 10 5 5 4 19 2 9 4 . 1 . 3 4 2 2 2 Attach 34 | . 1 3 4 . . . 2 7 3 . 6 2 1 2 . . . . . 2 1 . Detach 7 | . . . . . . . 2 . . . 1 . . 3 . . . . . 1 . . Swap 65 | 2 3 . 3 1 . . 4 22 15 5 4 1 2 1 1 1 . . . . . . Drop 91 | . 2 2 . 2 . . 12 15 11 13 20 3 1 . . . . 1 . 3 5 1 Fire 327 | . 17 38 43 3 . 10 38 80 20 . 35 3 3 3 . . 4 2 1 10 11 6 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 15 | . 1 2 2 . . . . 10 . . . . . . . . . . . . . . Escape Stasis 54 | . . . . . . . . 2 . . . 52 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Waste -6/Factory (discovered 7 exits: Fac x4 / *Low / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / Cet) -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 7 exits: Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 2) 9 | -11/Scrapyard | Entered Materials 9 | -10/Materials | Evolved 1 slot: Utility x1 53 | -10/Materials | Identified exit to Materials 121 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Hacker-Mutant 784 | -10/Materials | Repaired EM Pulse Gun 812 | -10/Materials | Repaired EM Pulse Gun 839 | -10/Materials | Repaired Lgt. Treads 1039 | -10/Materials | Entered Mines 1046 | -10/Mines | Found the Drone Emporium 1054 | -10/Mines | Found Prototype Device 1056 | -10/Mines | Identified Decoy Drone Bay 1089 | -10/Mines | Discovered exit to Materials (range 44) 1094 | -10/Mines | Discovered exit to Materials (range 52) 1258 | -10/Mines | Assembled infested the area 1368 | -10/Mines | Destroyed 11 combat bots 1408 | -10/Mines | Learned location of Mines (-9) 1716 | -10/Mines | Entered Materials 1716 | -9/Materials | Evolved 2 slots: Utility x2 1788 | -9/Materials | Identified exit to Mines 1788 | -9/Materials | Discovered exit to Mines (range 39) 1797 | -9/Materials | Identified exit to Materials 1797 | -9/Materials | Discovered exit to Materials (range 71) 1798 | -9/Materials | Discovered exit to Materials (range 91) 2089 | -9/Materials | Lost 3 parts (1u2w) 2172 | -9/Materials | Destroyed 7 combat bots 2198 | -9/Materials | Entered Mines 2261 | -9/Mines | Discovered exit to Materials (range 10) 2675 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3210 | -9/Mines | Discovered exit to Materials (range 16) 3404 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3406 | -9/Mines | Identified exit to Exiles 3406 | -9/Mines | Discovered exit to Exiles (range 5) 3413 | -9/Mines | Entered Exiles 3413 | -9/Exiles | Found Exiles lab abandoned 3413 | -9/Exiles | Accompanied by 2 allies 3832 | -9/Exiles | Identified exit to Mines 3832 | -9/Exiles | Discovered exit to Mines (range 10) 3850 | -9/Exiles | Entered Mines 3850 | -8/Mines | Accompanied by 2 allies 3933 | -8/Mines | Discovered exit to Materials (range 9) 3949 | -8/Mines | Entered Materials 3949 | -8/Materials | Evolved 2 slots: Utility x2 3999 | -8/Materials | Build established: Hauler-Mutant 4373 | -8/Materials | Repaired Hcp. Storage Unit 4413 | -8/Materials | Repaired Ion Cannon 4440 | -8/Materials | Repaired Lgt. Armor Plating 4474 | -8/Materials | Repaired Imp. Treads 4757 | -8/Materials | Garrison activated, responded to threat 4920 | -8/Materials | Identified exit to Factory 4920 | -8/Materials | Discovered exit to Factory (range 16) 5007 | -8/Materials | Entered Factory 5007 | -7/Factory | Evolved 2 slots: Propulsion x2 5331 | -7/Factory | Identified exit to Lower Caves 5641 | -7/Factory | Identified exit to Factory 5641 | -7/Factory | Discovered exit to Factory (range 15) 7068 | -7/Factory | Fabricated Hyp. Gauss Rifle (x2) 7151 | -7/Factory | Fabricated Imp. EM Shotgun (x1) 7601 | -7/Factory | Entered another Factory area 7601 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8118 | -6/Factory | Repaired Imp. Treads 8490 | -6/Factory | Sucked down chute 8490 | -6/Factory | Entered Waste 8541 | -6/Waste | Spotted C-40 Crusher 8546 | -6/Waste | Spotted C-40 Crusher 8560 | -6/Waste | Spotted C-40 Crusher 8562 | -6/Waste | Spotted C-40 Crusher 8564 | -6/Waste | Spotted C-40 Crusher 8566 | -6/Waste | Identified exit to Factory 8566 | -6/Waste | Discovered exit to Factory (range 14) 8566 | -6/Waste | Spotted C-40 Crusher 8570 | -6/Waste | Entered Factory 8580 | -6/Factory | Identified exit to Lower Caves 8580 | -6/Factory | Discovered exit to Lower Caves (range 6) 8802 | -6/Factory | Build established: Hacker-Sprinter 8815 | -6/Factory | Spotted B-75 Beast 8897 | -6/Factory | Fabricated Imp. VTOL Module (x1) 8968 | -6/Factory | Garrison activated, responded to threat 9264 | -6/Factory | Repaired Imp. Maneuvering Thrusters 9336 | -6/Factory | Identified exit to Extension 9336 | -6/Factory | Discovered exit to Extension (range 10) 9356 | -6/Factory | Identified exit to Factory 9402 | -6/Factory | Fabricated Mic. Nuclear Core (x2) 9580 | -6/Factory | Discovered exit to Extension (range 13) 9602 | -6/Factory | Entered Extension 9617 | -6/Extension | Identified exit to Cetus 9636 | -6/Extension | Rescued a captive Derelict 9637 | -6/Extension | Build established: Wizard-Sprinter 9638 | -6/Extension | Rescued a captive Derelict 9810 | -6/Extension | Spotted B-75 Beast 9812 | -6/Extension | Spotted B-75 Beast 9817 | -6/Extension | Entered Factory 9817 | -5/Factory | Evolved 2 slots: Utility x2 9899 | -5/Factory | Fabricated Mic. Fission Core (x2) 9905 | -5/Factory | Hacking Suite fried by hacking feedback 9911 | -5/Factory | Spotted B-75 Beast 9950 | -5/Factory | Fabricated Imp. VTOL Module? 10065 | -5/Factory | Identified exit to Factory 10114 | -5/Factory | Identified exit to Upper Caves 10143 | -5/Factory | Entered another Factory area 10143 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10167 | -4/Factory | Lost 3 parts (1n1u1w) 10176 | -4/Factory | Repaired Xenon Bombardment Thruster 10218 | -4/Factory | Repaired Cld. Cesium-ion Thruster 10489 | -4/Factory | Fabricated Impulse Thruster Array? 10502 | -4/Factory | Identified exit to Research 10502 | -4/Factory | Identified exit to Upper Caves 10502 | -4/Factory | Identified exit to Armory 10527 | -4/Factory | Fabricated Impulse Thruster Array? 10576 | -4/Factory | Fabricated Impulse Thruster Array (x1) 10600 | -4/Factory | Entered Upper Caves 10626 | -4/Upper Caves | Learned Research terminal intel 10645 | -4/Upper Caves | Encountered a Warlord checkpoint 10684 | -4/Upper Caves | Identified exit to Upper Caves 10684 | -4/Upper Caves | Discovered exit to Upper Caves (range 8) 10686 | -4/Upper Caves | Entered another Upper Caves area 10697 | -4/Upper Caves | Learned Research interactive machine intel 10698 | -4/Upper Caves | Discovered exit to Research (range 10) 10765 | -4/Upper Caves | Identified exit to Warlord 10765 | -4/Upper Caves | Discovered exit to Warlord (range 6) 10766 | -4/Upper Caves | Entered Warlord 10775 | -4/Warlord | Identified exit to Proximity Caves 10775 | -4/Warlord | Discovered exit to Proximity Caves (range 9) 10917 | -4/Warlord | Met Warlord 10942 | -4/Warlord | Warlord's base attacked by MAIN.C 10948 | -4/Warlord | Opened side exit 10953 | -4/Warlord | Entered Proximity Caves 11088 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11350 | -3/Proximity Caves | Discovered exit to Research (range 6) 11351 | -3/Proximity Caves | Entered Research 11351 | -3/Research | Evolved 2 slots: Utility x2 11352 | -3/Research | Loaded intel: 39 interactive machine locations 11353 | -3/Research | Loaded intel: 18 terminal locations 11411 | -3/Research | Repaired Mic. Fission Core 11468 | -3/Research | Repaired Mic. Fission Core 11538 | -3/Research | Repaired Impulse Thruster Array 11607 | -3/Research | Repaired Impulse Thruster Array 11629 | -3/Research | Spotted B-86 Titan 11657 | -3/Research | Identified exit to Research 11716 | -3/Research | Entered another Research area 11716 | -2/Research | Warlord forces began assault on 0b10 11716 | -2/Research | Evolved 2 slots: Utility x2 11741 | -2/Research | Spotted B-90 Cyclops 11826 | -2/Research | Research machine network offline 11999 | -2/Research | Spotted B-90 Cyclops 12119 | -2/Research | Identified exit to Quarantine 12119 | -2/Research | Discovered exit to Quarantine (range 15) 12120 | -2/Research | Borebot progress halted 12123 | -2/Research | Entered Quarantine 12170 | -2/Quarantine | Scanned by Researcher 12184 | -2/Quarantine | Found Alien Artifact 12184 | -2/Quarantine | Identified Stasis Generator 12213 | -2/Quarantine | Found Sigix Corpse 12289 | -2/Quarantine | Identified exit to Access 12289 | -2/Quarantine | Discovered exit to Access (range 15) 12294 | -2/Quarantine | Entered Access 12294 | -1/Access | Evolved 2 slots: Utility x2 12342 | -1/Access | Repaired Impulse Thruster Array 12419 | -1/Access | Garrison activated, responded to threat 12423 | -1/Access | Build established: Wizard-Mutant 12434 | -1/Access | Identified exit to Surface 12434 | -1/Access | Discovered exit to Surface (range 6) 12436 | *** | Escaped! Last Messages --------------- >>Repair Repairing Impulse Thruster Array... ETC: 22 12332_ >> DECODED: Emergency access location. 12342_ Repair station completes Impulse Thruster Array repairs. 12342_ Acquired Impulse Thruster Array. 12347_ Dropped Imp. Heavy Treads. 12347_ Acquired Impulse Thruster Array. 12371_ >> DECODED: Lgt. Quantum Reactor location. 12377_ Connecting with Terminal... 12383_ Acquired Med. Storage Unit. 12413_ >> DECODED: Antigrav Array location. 12419_ S-43 Plague calls for garrison reinforcements. 12419_ ALERT: Activating Garrison Access A005. 12421_ S-43 Plague shuts down. 12433_ Connecting with Terminal... >>Open Sealed Barrier opened. 12434_ The Access Shell folds into the floor. 12434_ EXIT=FOUND: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# "" #??????????????????? | | ???????????????????# "@ #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????##"" ##?????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#T #??????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#"" #??????????????????? | | +###################"" ##?????????????????? | | ???????????? | | ???????????? | | ##################################### ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 3 Additional Mass Support 9 Armor Coverage 825 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 75 Targeting Accuracy 8 Recoil Reduction 5 Offensive Hacking 52 Defensive Hacking 34 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -9/Materials | Hacked Imp. EM Shotgun | -7/Factory | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Missile Launcher | -7/Factory | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Adv. Signal Interpreter | -7/Factory | Scanalyzed Mni. Grenade Launcher | -7/Factory | Scanalyzed Hyp. Gauss Rifle | -7/Factory | Hacked Mic. Nuclear Core | -6/Factory | Hacked Mic. Fission Core | -6/Factory | Hacked Cld. Cesium-ion Thruster | -5/Factory | Hacked Hvy. EM Shotgun | -5/Factory | Hacked Sml. Storage Unit | -5/Factory | Hacked Biomechanical Wings | -5/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Field Propulsion Array | -5/Factory | Hacked Impulse Thruster | -5/Factory | Hacked Impulse Thruster Array | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hyp. Gauss Rifle | x2 | -7/Factory Imp. EM Shotgun | x1 | -7/Factory Imp. VTOL Module | x1 | -6/Factory Mic. Nuclear Core | x2 | -6/Factory Mic. Fission Core | x2 | -5/Factory Imp. VTOL Module | x1 | -5/Factory Impulse Thruster Array | x1 | -4/Factory Impulse Thruster Array | x1 | -4/Factory Impulse Thruster Array | x1 | -4/Factory Alien Tech Used ----------------- Stasis Generator Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredDamperTreads Manual? 0 Play Time 02:17:58 Cumulative 185.4 hours Start 2020.12.24 @ 19:53:54 End 2020.12.24 @ 22:39:43 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 150 Rogue 42 Adventurer 53 Explorer 55 Win Type 0 Total 11 Types 11/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 77 Achievement% 60 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5603597b-5cf8-4041-b421-ad3daf962bf2