Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.04 @ 22:35:38 Player: FrigidRock Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (309) 1545 Value Destroyed (16943) 16943 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (8488) 8488 TOTAL SCORE: 36656 Bonus ------- High Alert Combat Kills 7371 Follower Combat Kills 217 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1600 Matter 291/300 Energy 99/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Treads Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Recalibrator Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Experimental Energy Well Enhanced Optical Array Energy Filter Quantum Capacitor Graphene Brace Advanced Force Field Hacking Drone Bay > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Linear Accelerator > --- INVENTORY -------- Compact Particle Reactor Light Quantum Reactor Light Quantum Reactor Medium Treads Medium Treads Advanced Heat Sink Compact Battery Advanced Signal Interpreter Improved Force Field Advanced Recalibrator Quantum Rifle Enhanced Quantum Rifle Railgun Railgun Linear Accelerator Gamma Bomb Array Segregator Enhanced Force Lance [Rating: 196] Favorites ----------- Power Quantum Reactor Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Linear Gravjet Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Authchip [Weapon] Protection Layered Heavy Armor Plating Weapon Hypervelocity Mass Driver Energy Gun Phase Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Hypervelocity Mass Driver Launcher Rocket Launcher Slashing Weapon Segregator Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 2 2 2 2 . Power 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . Propulsion 4 | . . . . . 2 . . . . . . . . . . 1 1 . . . . Utility 10 | . . . . . 2 1 . . . . 1 . . . . 1 1 2 1 1 . Weapon 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . Parts Attached 431 | 9 2 . 5 2 22 10 6 5 6 . 17 1 2 . 16 25 42 28 112 23 98 Power 62 | 1 . . . . 3 2 1 1 . . 4 . 1 . 2 5 6 5 12 6 13 Engine 13 | 1 . . . . 2 1 . 1 . . 2 . 1 . 1 4 . . . . . Core 7 | . . . . . 1 1 . . . . 2 . . . . 1 1 1 . . . Reactor 42 | . . . . . . . 1 . . . . . . . 1 . 5 4 12 6 13 Propulsion 65 | 4 . . 2 . 8 1 2 3 . . . . 1 . 2 3 9 3 11 1 15 Treads 56 | 2 . . 2 . 8 1 2 3 . . . . 1 . 2 3 4 3 11 1 13 Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . . . . . . . 2 . . . . Hover 5 | . . . . . . . . . . . . . . . . . 3 . . . 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 186 | 2 . . 3 2 7 1 1 . . . 10 1 . . 4 10 15 12 67 11 40 Device 129 | 1 . . . . 2 . . . . . 7 . . . 4 8 9 6 53 9 30 Storage 21 | 1 . . 3 . 1 . . . . . 1 . . . . . 4 2 6 1 2 Processor 19 | . . . . . 3 1 1 . . . 1 1 . . . 1 1 2 2 1 5 Hackware 1 | . . . . . . . . . . . 1 . . . . . . . . . . Protection 16 | . . . . 2 1 . . . . . . . . . . 1 1 2 6 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 118 | 2 2 . . . 4 6 2 1 6 . 3 . . . 8 7 12 8 22 5 30 Energy Gun 40 | 1 2 . . . . . . . . . . . . . 1 1 6 1 5 3 20 Energy Cannon 17 | . . . . . 1 . . . 1 . . . . . 5 3 2 . 4 . 1 Ballistic Gun 14 | 1 . . . . 2 3 1 . 3 . . . . . 1 . . . 1 1 1 Ballistic Cannon 37 | . . . . . 1 2 1 1 2 . 3 . . . 1 3 4 7 8 1 3 Launcher 1 | . . . . . . 1 . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . 2 . . Piercing Weapon 7 | . . . . . . . . . . . . . . . . . . . 2 . 5 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . . 1 . . . . 2 . . . 2 1 . 1 4 1 1 Parts Lost 132 | . . . . . 7 . 2 5 . . 1 . 1 . 2 19 6 2 27 3 57 Power 20 | . . . . . 1 . . 1 . . 1 . . . . 4 1 . 1 1 10 Propulsion 27 | . . . . . 2 . 1 3 . . . . 1 . 2 5 2 . 3 . 8 Utility 46 | . . . . . 3 . 1 . . . . . . . . 4 . 2 16 . 20 Weapon 39 | . . . . . 1 . . 1 . . . . . . . 6 3 . 7 2 19 Highest Loss Streak 18 | . . . . . 5 . 2 3 . . 1 . 1 . 2 18 3 1 13 1 17 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 87 | . 100 100 100 100 92 100 98 99 97 100 99 100 99 83 92 74 68 84 79 84 80 Engine 3 | . 14 14 14 14 7 2 4 4 7 7 8 13 13 13 5 2 . . . . . Reactor 4 | . . . . . . . 2 1 . . . . . . 4 2 5 7 7 11 10 Treads 18 | . . . 15 28 33 30 29 29 30 30 26 26 25 26 23 16 11 14 13 12 11 Device 17 | . 14 14 14 4 6 . . . . . 11 12 6 6 6 9 18 35 27 33 23 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 4 4 4 4 6 8 Processor 12 | . . . . . 7 23 25 30 30 30 20 20 26 26 26 20 . 1 4 4 10 Protection 2 | . . . . 9 9 7 3 . . . . . . . . . 2 3 3 . 1 Energy Gun 4 | . 16 28 28 28 9 . . . . . . . . . 5 1 5 5 . 7 10 Energy Cannon 1 | . . . . . 1 . . . . . . . . . 9 3 . . 3 3 . Ballistic Gun 3 | . 11 . . . 5 15 14 9 13 15 7 6 6 . . . . . . . 1 Ballistic Cannon 7 | . . . . . 2 6 7 12 6 7 11 13 13 2 1 8 4 8 11 4 1 Naked Turns 101 | . . . . . . . . . . . . . . . . 48 . . . . 53 Heaviest Build 167 | 14 15 15 30 34 63 66 66 66 63 63 85 85 80 80 92 85 95 119 160 165 167 Greatest Support 235 | 40 20 20 40 40 92 88 88 87 84 84 84 84 84 84 94 95 220 225 235 205 225 Greatest Overweight (x) 2 | . . . . . . . . 1 . . 1 1 . . 1 1 2 . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 8 8 11 15 19 20 20 20 20 20 20 20 20 20 20 18 18 20 20 20 19 Most Carried 20 | 4 8 8 11 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 16 | 1 6 8 9 12 17 17 19 17 18 20 18 19 19 19 18 16 11 18 17 18 15 Final Capacity 20 | 8 8 8 15 15 20 20 20 20 20 20 20 20 20 20 20 5 20 20 20 20 5 Final Carried 20 | 4 8 8 11 15 17 20 20 18 20 20 20 20 19 20 19 5 18 19 18 17 5 Class Distribution -------------------- 21% | Gunner 15% | Scavenger-Skirmisher 14% | Scavenger-Gunner 13% | Scavenger-Tank 12% | Mutant 10% | Scavenger-Mutant 4% | Generator-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Mutant | -4/Factory Scavenger-Skirmisher | -3/Research Scavenger-Tank | -2/Research Generator-Tank | -1/Access Scavenger-Skirmisher | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Com Matter Collected 13164 | 227 . . . 64 637 128 499 520 . 149 468 421 301 . 348 435 815 1278 4480 708 1686 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18779 | 46 . . . . 794 128 325 215 . 75 553 188 225 . 145 433 599 1416 5909 963 6765 Parts 779 | 4 . . . . 51 9 18 11 . 6 18 7 4 . 6 14 40 83 262 41 205 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 13 | . . . . . . . . . . . 1 . . . . . 1 2 3 . 6 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . 17 15 . 6 . 7 4 . 8 . . . . . . Prevented 7 | . . . . . . . . . . 7 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Com Combat Hostiles Destroyed 282 | . . . . . 17 4 11 7 . 1 12 5 8 . 8 11 14 14 74 16 80 Melee 9 | . . . . . . . . . . . . . . . . . . . 5 . 4 Guns 102 | . . . . . 11 2 8 3 . 1 2 1 1 . 3 . 9 1 4 2 54 Cannons 153 | . . . . . 5 2 3 4 . . 10 4 7 . 5 11 4 13 62 13 10 AOE 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . Classes Destroyed 19 | 1 . . . . 10 1 . 2 . . . . . . . . 1 . . 1 3 Worker 15 | . . . . . 1 . . . . . . . . . . . . 1 9 . 4 Builder 8 | . . . . . 1 . . . . . 1 . . . . . 3 1 2 . . Tunneler 4 | 2 . . . . . . . . . . . . . . . . . 2 . . . Hauler 1 | . . . . . 1 . . . . . . . . . . . . . . . . Recycler 13 | . . . . . 1 . . . . . 1 . . . . . . 2 6 . 3 Operator 1 | . . . . . . . . . . . . . . . . . 1 . . . . Watcher 21 | . . . . . 3 . . . . . 1 . . . . . . 6 6 . 5 Swarmer 33 | . . . . . 4 . 6 2 . . 2 2 . . 8 . 4 . 5 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 Grunt 101 | . . . . . 7 . 4 3 . . 7 2 6 . . 5 . 1 21 7 38 Brawler 12 | . . . . . 1 . . . . . 1 . 1 . . . . . 4 . 5 Duelist 12 | . . . . . . . . 1 . . . . 1 . . 1 . . 2 1 6 Protector 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Sentry 23 | . . . . . 4 1 1 . . 1 . 1 . . . 3 2 1 8 . 1 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . 2 Hunter 10 | . . . . . 1 1 . . . . . . . . . 2 . 2 2 2 . Programmer 84 | . . . . . . 2 . . . . 2 . . . . . 8 10 32 5 25 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 15 | 2 . . . . 11 1 7 3 . 1 4 4 3 . 4 6 4 3 11 5 15 Combat Bots Only 14 | . . . . . 9 1 7 3 . 1 4 4 3 . 4 6 4 2 9 5 14 Max Kills in Single Turn 2 | 1 . . . . 2 1 2 1 . 1 2 2 2 . 2 1 2 2 2 1 2 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . 1 Exploded 1 | . . . . . 1 . . . . . . . . . . . 1 . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Com Damage Taken 35494 | . . 6 . . 1400 390 594 660 . 75 623 192 136 . 479 2931 1743 1379 9375 1907 13604 Core 3457 | . . . . . 138 31 47 39 . 52 20 16 22 . 24 594 206 118 524 97 1529 Absorbed by Shields 6116 | . . . . . . . . . . . 40 104 . . 12 264 . . 947 1271 3478 Reduced by Siege Mode 2719 | . . . . . . . . . . . . . . . . . . 25 599 341 1754 Redirected to Shielding 498 | . . . . . . . . . . . . . . . . 88 . 104 204 . 102 Regen/Repaired (Parts) 1206 | . . . . . 139 . . . 791 . . . . . . . 276 . . . . Core Remaining (%) 79 | 100 . . . 100 74 . . . . 75 . . . . 90 40 82 90 63 . . Volleys Fired 971 | 3 11 . . . 57 9 15 25 . 1 30 6 21 . 12 29 58 56 206 73 359 Largest 4 | 2 2 . . . 2 3 3 3 . 2 3 3 3 . 3 3 3 3 4 4 4 Hottest 352 | 70 70 . . . 119 97 113 121 . 77 126 126 126 . 256 256 226 235 318 317 352 Shots Fired 2406 | 6 22 . . . 115 26 45 73 . 2 90 18 60 . 23 76 118 159 589 180 804 Gun 1200 | 6 22 . . . 86 17 27 38 . 1 30 6 19 . 12 4 64 42 35 80 711 Cannon 1206 | . . . . . 29 9 18 35 . 1 60 12 41 . 11 72 54 117 554 100 93 Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 1209 | 3 11 . . . 79 26 45 73 . 2 90 18 60 . 3 59 50 117 384 59 130 Thermal 1120 | 3 11 . . . 8 . . . . . . . . . 20 17 56 42 205 121 637 Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 77 | . . . . . 28 . . . . . . . . . . . 12 . . . 37 Robot Hit Streak 52 | 4 5 . . . 18 12 13 36 . 5 13 5 22 . 4 9 8 10 20 27 52 Robot Miss Streak 7 | . 6 . . . 5 5 6 4 . . 4 3 4 . 2 3 4 2 4 2 7 Penetration Max 2 | . . . . . . . . 1 . . 1 . 1 . . . . 1 1 1 2 Secondary Targets 16 | . . . . . 5 . . . . . . . . . . . . . . . 11 Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . 1 Capacitor 190 | . . . . . . . . . . . . . . . . . . . . 26 164 Shots Hit Robots 1563 | 4 9 . . . 96 18 28 58 . 1 57 13 30 . 11 59 59 93 337 109 581 Core Hits 713 | 2 1 . . . 53 21 30 17 . 1 42 10 33 . 7 36 28 37 138 40 217 Critical Kills 88 | . . . . . . . . . . . . . 1 . . . . 22 62 . 3 Critical Parts Destroyed 124 | . . . . . 1 . . 2 . . 3 . 1 . . . 1 31 80 . 5 Critical Strikes 299 | . . . . . 1 . 1 3 . . 6 1 3 . 1 3 3 57 154 3 63 Burn 53 | . . . . . . . . . . . . . . . 1 . . 2 . . 50 Meltdown 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 Destroy 217 | . . . . . 1 . . 2 . . 3 . 2 . . . 1 55 146 . 7 Blast 21 | . . . . . . . 1 1 . . 3 1 1 . . 3 2 . 4 3 2 Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . 3 Impale 2 | . . . . . . . . . . . . . . . . . . . 2 . . Melee Attacks 55 | . . . . . . . . . . . . . . . . . . . 22 . 33 Thermal 1 | . . . . . . . . . . . . . . . . . . . 1 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 54 | . . . . . . . . . . . . . . . . . . . 21 . 33 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . Damage Inflicted 47299 | 48 90 4 . . 1720 408 550 1222 . 28 1666 334 1063 . 569 1857 2401 2073 11149 3991 18126 Guns 23322 | 48 90 . . . 1037 249 389 753 . 28 503 126 225 . 161 70 1032 763 812 1713 15323 Cannons 21791 | . . . . . 551 159 161 469 . . 1134 208 838 . 338 1671 1018 1305 9549 2278 2112 Explosions 686 | . . . . . 82 . . . . . . . . . 70 104 328 . 102 . . Melee 1338 | . . . . . . . . . . . . . . . . . . . 662 . 676 Ramming 162 | . . 4 . . 50 . . . . . 29 . . . . 12 23 5 24 . 15 Kinetic 19101 | 10 51 . . . 1131 408 550 1222 . 28 1637 334 1063 . . 1074 918 1305 5012 1561 2797 Thermal 25625 | 38 39 . . . 232 . . . . . . . . . 569 771 1357 763 5349 2430 14077 Explosive 102 | . . . . . . . . . . . . . . . . . . . 102 . . Electromagnetic 971 | . . . . . 307 . . . . . . . . . . . 103 . . . 561 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 1338 | . . . . . . . . . . . . . . . . . . . 662 . 676 Highest Corruption 54 | . . . . . 7 3 3 3 3 . 1 1 1 1 1 . 12 15 54 4 16 Average Corruption 8 | . . . . . 5 2 3 3 3 . 1 1 1 1 1 . 8 8 21 3 4 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . 7 Corruption Blocked 35 | . . . . . . . . . . . . . . . . . . . . . 35 Effects 426 | . . . . . 5 3 18 15 2 . 6 6 7 1 5 . 40 20 205 8 85 Message Errors 93 | . . . . . 1 1 3 1 . . 3 1 2 1 1 . 8 7 42 1 21 Matter Fused 101 | . . . . . 2 . 4 7 2 . 2 1 1 . 1 . 10 2 46 4 19 Heat Flow Errors 43 | . . . . . 1 . 2 . . . . . . . 2 . 7 1 22 1 7 Energy Discharges 42 | . . . . . . . . 2 . . 1 . 1 . . . 1 5 17 1 14 Parts Rejected 3 | . . . . . . . 1 . . . . . . . . . . . 2 . . Data Loss (minor) 50 | . . . . . . . 3 2 . . . 3 1 . 1 . 7 1 20 . 12 Data Loss (major) 24 | . . . . . . 1 2 1 . . . 1 . . . . 1 3 10 . 5 Misfires 20 | . . . . . 1 . 2 1 . . . . 2 . . . 1 . 9 1 3 Alerts 9 | . . . . . . . . . . . . . . . . . 2 . 6 . 1 Misdirections 7 | . . . . . . . . . . . . . . . . . . . 7 . . Weapon Failures 34 | . . . . . . 1 1 1 . . . . . . . . 3 1 24 . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1093 | . . . . . . . . . . . 55 . . . 41 39 169 . 516 161 112 Projectiles 853 | . . . . . . . . . . . 55 . . . 41 39 75 . 378 161 104 Explosions 117 | . . . . . . . . . . . . . . . . . 94 . 23 . . Melee 123 | . . . . . . . . . . . . . . . . . . . 115 . 8 Knockbacks 168 | . . . . . 13 1 5 4 . . 26 2 6 . . 14 10 10 50 19 8 Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . Kinetic 160 | . . . . . 12 1 5 4 . . 25 1 6 . . 14 9 10 49 17 7 Secondary 7 | . . . . . . . . . . . 1 1 . . . . 1 . 1 2 1 Self-Inflicted Damage 304 | . . . . . 34 . . . . . . . . . . 6 129 . 135 . . Shots 4 | . . . . . 1 . . . . . . . . . . . 2 . 1 . . Rammed 14 | . . . . . 3 . . . . . 4 . . . . 1 2 1 1 . 2 Targets Rammed 18 | . . 1 . . 4 . . . . . 4 . . . . 1 3 1 2 . 2 Kicked 1 | . . 1 . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . 1 . . . . . . . . . . . 1 . 1 . . Highest Temperature 592 | 40 100 . . . 363 436 180 239 . 7 416 300 228 . 436 493 210 70 592 354 438 Average Temperature 115 | 21 35 . . . 105 100 70 87 . 5 113 129 91 . 189 222 69 26 118 95 125 Received Heat Transfer 4399 | . . . . . 540 15 108 123 . 9 97 49 54 . . 769 27 30 1094 233 1251 Effects 38 | . . . . . . . . . . . 1 3 2 . 3 4 . . 11 5 9 Shutdowns 11 | . . . . . . . . . . . . . . . 1 . . . 5 1 4 Energy Bleed 8 | . . . . . . . . . . . 1 . . . 2 1 . . 1 1 2 Interference 11 | . . . . . . . . . . . . 3 2 . . . . . 3 3 . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Damage (minor) 3 | . . . . . . . . . . . . . . . . 1 . . 1 . 1 Damage (major) 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Siege Activations 24 | . . . . . . . . . . . . . . . . . . 1 7 4 12 Total Turns 786 | . . . . . . . . . . . . . . . . . . 9 195 108 474 Longest Duration 109 | . . . . . . . . . . . . . . . . . . 9 52 41 109 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 16 | . . . . . . . . . . . . . . . . . . . 3 1 12 Combat Hostiles 16 | . . . . . . . . . . . . . . . . . . . 3 1 12 Parts Melted 111 | . . . . . . . . . . . . . . . 1 2 4 . 3 3 98 Heat Transferred 32570 | 111 111 . . . 372 . . . . . . . . . 604 659 1407 1221 4551 2442 21092 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . 4 . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Com Peak Influence 2064 | 10 79 51 . . 476 238 . . . . 208 . . . . 167 284 416 1695 1097 2064 Initial 1016 | . 6 30 . . . 158 . . . . 23 . . . . 56 7 73 234 1016 590 Average 534 | 2 55 31 . . 149 133 . . . . 64 . . . . 77 81 160 712 981 1183 Maximum Alert Level 5 | . . . . . 2 1 . . . . 1 . . . . . 1 2 5 3 5 Low Security (%) 50 | 100 100 100 . 100 69 78 . . . . 99 . . . . 100 97 64 34 . . Level 1 6 | . . . . . 25 21 . . . . . . . . . . 2 21 8 . . Level 2 9 | . . . . . 5 . . . . . . . . . . . . 13 7 . 29 Level 3 14 | . . . . . . . . . . . . . . . . . . . 15 100 22 Level 4 11 | . . . . . . . . . . . . . . . . . . . 30 . 17 Level 5 7 | . . . . . . . . . . . . . . . . . . . 4 . 30 High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 79 | . 1 . . . 3 4 . . . . 3 . . . . 3 6 6 27 4 22 Investigation 9 | . 1 . . . 2 3 . . . . . . . . . 1 2 . . . . Extermination 32 | . . . . . . 1 . . . . 1 . . . . . 4 3 12 2 9 Reinforcement 18 | . . . . . 1 . . . . . 2 . . . . . . 3 9 1 2 Assault 18 | . . . . . . . . . . . . . . . . . . . 6 1 11 Garrison 2 | . . . . . . . . . . . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 18 | . . . . . . . . . . . . . . . . 1 2 . 4 1 10 Construction Impeded 4 | . . . . . 1 . . . . . 1 . . . . . . . 1 1 . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . 2 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Com Distress Signals 15 | . . . . . 1 . . . . . 1 . . . . 1 . 1 4 1 6 Communications Jammed 62 | . . . . . . . . . . . 3 . . . . 9 . . 50 . . Distress Signals 62 | . . . . . . . . . . . 3 . . . . 9 . . 50 . . Times Spotted 562 | . 4 3 . . 28 6 11 14 . 3 14 8 11 . 8 22 19 28 110 24 249 Peak Tracking Total 174 | . 3 3 . . 8 2 7 6 . 2 4 5 4 . 5 8 4 3 10 6 174 Tactical Retreats 29 | . . . . . 2 . . 1 . . . . 3 . . 1 . 1 6 1 14 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Com Traps Triggered 15 | . . . . . 2 1 . . . . 2 . . . . 2 1 4 2 . 1 Indirectly 1 | . . . . . . . . . . . . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . Most Traps Carried 2 | . . . . 2 2 2 2 1 1 1 1 1 1 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Com Machines Disabled 22 | . . . . . 1 . . . . . 2 . . . . 2 6 . 3 1 7 Max in Single Turn 6 | . . . . . 1 . . . . . 1 . . . . 1 6 . 1 1 2 Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Com Machines Accessed 27 | . 3 . 1 . 4 3 1 . . . 2 . . 4 . 2 4 1 . . 2 Terminals 8 | . 2 . . . 2 . . . . . . . . . . 1 1 . . . 2 Fabricators 5 | . . . . . . 3 . . . . 2 . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . Recycling Units 4 | . 1 . . . 1 . . . . . . . . . . 1 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . 1 1 . . . Total Hacks 63 | . 4 . 1 . 9 3 1 . . . 2 . . 27 . 3 10 1 . . 2 Successful 48 | . 4 . 1 . 3 3 1 . . . 2 . . 27 . 1 6 . . . . Failed 15 | . . . . . 6 . . . . . . . . . . 2 4 1 . . 2 Catastrophic 8 | . . . . . 2 . . . . . . . . . . 2 2 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 16 | . 2 . 1 . 6 3 . . . . . . . . . 2 2 . . . . Terminals 15 | . 3 . . . 5 . . . . . . . . . . 2 3 . . . 2 Fabricators 5 | . . . . . . 3 . . . . 2 . . . . . . . . . . Repair Stations 5 | . . . . . 3 . . . . . . . . . . . 2 . . . . Recycling Units 7 | . 1 . . . 1 . . . . . . . . . . 1 4 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . 1 1 . . . Terminal Hacks 32 | . 3 . 1 . . . 1 . . . . . . 27 . . . . . . . Record 12 | . . . . . . . 1 . . . . . . 11 . . . . . . . Part Schematic 9 | . . . . . . . . . . . . . . 9 . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . . . 3 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . Build 2 | . . . . . . . . . . . 2 . . . . . . . . . . Repair Station Hacks 4 | . . . . . 2 . . . . . . . . . . . 2 . . . . Scan Component 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . Repair 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 5 | . . . . . . . . . . . . . . . . 1 4 . . . . Recycle Component 2 | . . . . . . . . . . . . . . . . . 2 . . . . Process 1 | . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 . . . 1 3 . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . 3 . . . . . . . . . . . . . . . Download 1 | . . . . . . 1 . . . . . . . . . . . . . . . Recompile 2 | . . . . . . 2 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 7 | . . . . . 2 . . . . . . . . . . 1 3 1 . . . Full Trace Events 3 | . . . . . 1 . . . . . . . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . . . Robots Built 1 | . . . . . . . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 40 | . . . . . . . . . . . 40 . . . . . . . . . . Total Robot Build Rating 1 | . . . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . 1 . . . . . . . 9 . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . . . . . Authchips 1 | . . . . . . . . . . . 1 . . . . . . . . . . Time 106 | . . . . . . . . . . . 106 . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . 6 . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . Time 88 | . . . . . 32 . . . . . . . . . . . 56 . . . . Parts Recycled 2 | . . . . . . . . . . . . . . . . . 2 . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . 2 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Com Total Allies 12 | . . 1 . . . . 2 . 6 . 1 . . . 1 . . . 1 . . Largest Group 6 | . . 1 . . . . 2 2 6 6 4 . . . 1 . . . 1 1 . Highest-Rated Group 124 | . . 31 . . . . 50 50 124 124 92 . . . 96 . . . 10 10 . Highest-Rated Ally 96 | . . 31 . . . . 30 30 31 31 31 . . . 96 . . . 10 10 . Total Orders 35 | . . . . . . . . . . . 15 . . . 3 2 1 1 6 2 5 FOLLOW 3 | . . . . . . . . . . . 3 . . . . . . . . . . TUNNEL 7 | . . . . . . . . . . . 7 . . . . . . . . . . EXPLORE 6 | . . . . . . . . . . . 1 . . . 2 1 1 . . . 1 RETURN 19 | . . . . . . . . . . . 4 . . . 1 1 . 1 6 2 4 Ally Attacks 70 | . . 8 . . . . . 8 . 34 12 . . . 8 . . . . . . Total Damage 1265 | . . 148 . . . . . 215 . 491 194 . . . 217 . . . . . . Kills 8 | . . 1 . . . . . 3 . 3 . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . . . 2 . . . 2 2 2 . 3 1 . 1 . . . . . . Drone Launches 24 | . . . . . . . . . . . 4 . . . 2 1 2 1 7 2 5 Drone Recoveries 23 | . . . . . . . . . . . 4 . . . 2 1 2 1 7 2 4 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Com Turns Passed 23501 | 96 196 162 598 291 908 705 840 782 1148 532 1404 763 921 129 628 829 1870 1556 4789 937 3417 Spaces Moved 11755 | 49 128 131 423 178 398 376 494 446 746 338 646 321 558 84 311 420 1080 734 2180 386 1328 Core 336 | 2 . . . . . . . . . . . . . . . 156 75 . . . 103 Treads 10637 | 34 . . 199 178 398 376 494 446 746 338 646 321 558 84 311 264 719 734 2180 386 1225 Legs 496 | 13 128 131 224 . . . . . . . . . . . . . . . . . . Wheels 233 | . . . . . . . . . . . . . . . . . 233 . . . . Hover 53 | . . . . . . . . . . . . . . . . . 53 . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 155 156 152 150 152 152 152 152 152 152 152 50 50 160 150 161 50 Average Speed 157 | 144 120 120 138 160 159 156 154 152 152 152 168 228 152 152 180 139 137 165 159 163 161 Slowest Speed 250 | 160 120 120 160 160 160 156 156 230 152 152 232 232 152 152 235 235 165 173 250 237 176 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 41 | 4 29 37 63 49 32 9 54 52 84 58 18 54 73 75 53 14 19 17 57 6 47 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 6 | . 1 . . . 1 . . . 2 1 . . . 1 . . . . . . . Known Exits Taken 8 | . 1 . . . 1 . . . . . 1 1 . . 1 1 . 1 . 1 . Unknown Exits Taken 13 | 1 . 1 1 1 . 1 1 1 1 1 . . 1 1 . . 1 . 1 . . Scrap Searched 17 | . . . . 3 . . 3 2 . 3 . 1 1 . 4 . . . . . . Spaces Dug 115 | . . . . . . . . . . . 9 . 5 . 3 1 12 . 40 25 20 Terrain Destroyed 513 | . . . . . 8 . . 1 . . 19 2 18 . 23 25 103 10 132 40 132 Melee 7 | . . . . . . . . . . . . . . . . . . . 1 . 6 Projectile 283 | . . . . . 2 . . 1 . . 19 2 18 . 8 21 25 10 88 40 49 AOE 223 | . . . . . 6 . . . . . . . . . 15 4 78 . 43 . 77 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Com Total 15006 | 64 150 135 433 185 554 475 535 493 765 357 892 337 586 88 361 592 1349 961 3008 591 2095 Wait 1361 | . 4 4 . . 49 70 1 15 1 15 179 6 6 . 2 101 128 95 400 88 197 Move 11733 | 48 127 130 422 177 397 375 493 445 745 337 645 320 557 83 310 419 1079 733 2178 385 1328 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 185 | 4 5 . 3 3 15 4 4 3 4 2 9 2 . . 8 5 20 18 30 8 38 Fast Attach 123 | 7 . . . 2 8 3 1 . . . 3 . . . 1 3 24 9 39 3 20 Attach 152 | . . . . . 6 5 2 5 6 . 5 . 1 . 9 11 11 3 32 8 48 Detach 64 | . . . . 2 . 3 . . 6 . 1 . . 3 5 1 9 4 19 3 8 Swap 156 | 2 2 . 5 . 8 2 3 . . . 9 1 1 . 6 11 7 16 41 12 30 Drop 167 | . 1 . 3 1 10 4 2 . 3 2 7 2 . 2 8 9 8 26 39 11 29 Fire 971 | 3 11 . . . 57 9 15 25 . 1 30 6 21 . 12 29 58 56 206 73 359 Melee 54 | . . . . . . . . . . . . . . . . . . . 21 . 33 Ram 1 | . . . . . . . . . . . . . . . . 1 . . . . . Kick 1 | . . 1 . . . . . . . . . . . . . . . . . . . Crush 16 | . . . . . 4 . . . . . 4 . . . . . 3 1 2 . 2 Escape Stasis 3 | . . . . . . . . . . . . . . . . 2 . . 1 . . Rewire 19 | . . . . . . . 14 . . . . . . . . . 2 . . . 3 Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) -4/Factory -3/Research -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access -1/Command History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Identified exit to Mines 270 | -10/Materials | Met 8R-AWN 293 | -10/Materials | Entered Mines 294 | -10/Mines | Followed 8R-AWN into the Mines 296 | -10/Mines | Received a Mining Laser from a helpful Derelict 311 | -10/Mines | Build established: Mutant 442 | -10/Mines | Assembled infested the area 447 | -10/Mines | Assisted by a Guerilla fighting off Assembled 450 | -10/Mines | Discovered new exit (range 5) 455 | -10/Mines | Entered Exiles 471 | -10/Exiles | Discovered new exit (range 15) 488 | -10/Exiles | Welcomed by 8R-AWN 505 | -10/Exiles | Met EX-HEX 548 | -10/Exiles | Met EX-BIN 565 | -10/Exiles | Aligned with FarCom system 566 | -10/Exiles | Given EX-Vault access code 593 | -10/Exiles | Opened EX-Vault 621 | -10/Exiles | Found YOLO Cannon 648 | -10/Exiles | Warned to stay clear of 0b10 Research branches 683 | -10/Exiles | Met EX-DEC 1035 | -10/Exiles | Discovered new exit (range 12) 1053 | -10/Exiles | Left Exiles lab with YOLO Cannon 1053 | -10/Exiles | Entered Mines 1143 | -9/Mines | Learned 8 Materials zone layouts 1224 | -9/Mines | Found a hidden stash of uninstalled traps 1275 | -9/Mines | Learned Materials stockpile data 1306 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1338 | -9/Mines | Discovered new exit (range 5) 1344 | -9/Mines | Entered Materials 1344 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1345 | -8/Materials | Identified exit to Factory 1758 | -8/Materials | Build established: Skirmisher 2148 | -8/Materials | Destroyed 9 combat bots 2157 | -8/Materials | Lost 5 parts (2n3u) 2170 | -8/Materials | Discovered exit to Factory (range 15) 2220 | -8/Materials | Build established: Mutant 2230 | -8/Materials | Repaired Imp. Treads 2252 | -8/Materials | Entered Factory 2252 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2552 | -7/Factory | Build established: Gunner 2813 | -7/Factory | Discovered new exit (range 8) 2957 | -7/Factory | Entered Lower Caves 3671 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3722 | -7/Lower Caves | Destroyed 7 combat bots 3781 | -7/Lower Caves | Discovered new exit (range 9) 3797 | -7/Lower Caves | Entered another Lower Caves area 3797 | -7/Lower Caves | Accompanied by 2 allies 3826 | -7/Lower Caves | Discovered new exit (range 6) 3865 | -7/Lower Caves | Spotted B-75 Beast 4027 | -7/Lower Caves | Destroyed B-75 Beast 4049 | -7/Lower Caves | Lost 3 parts (1p1n1w) 4259 | -7/Lower Caves | Learned location of 1 exit from Factory 4263 | -7/Lower Caves | Encountered a Warlord checkpoint 4567 | -7/Lower Caves | Discovered new exit (range 6) 4579 | -7/Lower Caves | Entered Zion 4604 | -7/Zion | Learned Factory garrison access intel 4638 | -7/Zion | Found GAL Module 4699 | -7/Zion | System corruption cleaned by Quarantine Array 4784 | -7/Zion | Gained Derelict followers 4951 | -7/Zion | Learned location of 1 exit from Factory 5006 | -7/Zion | Given A8's code to call for help 5059 | -7/Zion | Rebuked by Imprinter 5154 | -7/Zion | Gained Derelict followers 5308 | -7/Zion | Found Prototype Device 5367 | -7/Zion | Learned location of Quarantine (-3) 5414 | -7/Zion | Given the Hacking Drone Bay 5417 | -7/Zion | Found Prototype Device 5679 | -7/Zion | Visited the Megawrench Repair Shop 5679 | -7/Zion | Megawrench repaired 10 parts 5703 | -7/Zion | Discovered new exit (range 16) 5727 | -7/Zion | Entered Proximity Caves 5727 | -6/Proximity Caves | Accompanied by 6 allies 5965 | -6/Proximity Caves | Learned location of Extension (-4) 6076 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6178 | -6/Proximity Caves | Spotted B-75 Beast 6227 | -6/Proximity Caves | Discovered new exit (range 11) 6259 | -6/Proximity Caves | Entered Factory 6259 | -6/Factory | Accompanied by 3 allies 6259 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6260 | -6/Factory | Identified exit to Lower Caves 6260 | -6/Factory | Identified Hacking Drone Bay 6261 | -6/Factory | Identified exit to Factory 6262 | -6/Factory | Loaded intel: 4 garrison access locations 6485 | -6/Factory | Fabricated T-07 Excavator? 7309 | -6/Factory | Fabricated Disruptor Cannon? 7425 | -6/Factory | Build established: Scavenger-Gunner 7663 | -6/Factory | Entered Lower Caves 7722 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8053 | -6/Lower Caves | Encountered a Warlord checkpoint 8159 | -6/Lower Caves | Identified exit to Lower Caves 8264 | -6/Lower Caves | Learned location of 2 exits from Factory 8426 | -6/Lower Caves | Entered another Lower Caves area 8433 | -6/Lower Caves | Discovered exit to Factory (range 12) 8434 | -6/Lower Caves | Learned 8 Factory zone layouts 9335 | -6/Lower Caves | Discovered new exit (range 9) 9347 | -6/Lower Caves | Entered Data Miner 9347 | -6/Data Miner | Discovered new exit (range 6) 9367 | -6/Data Miner | Met Data Miner 9414 | -6/Data Miner | Learned location of Section 7 (-2) 9414 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9443 | -6/Data Miner | Received God Mode back door access code from Data Miner 9476 | -6/Data Miner | Entered Proximity Caves 9560 | -5/Proximity Caves | Escorted by Enhanced Grunt 9635 | -5/Proximity Caves | Found Prototype Device 9636 | -5/Proximity Caves | Identified Exp. Thermal Shield 10104 | -5/Proximity Caves | Entered Factory 10104 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10105 | -5/Factory | Identified exit to Upper Caves 10106 | -5/Factory | Identified exit to Factory 10770 | -5/Factory | Garrison activated, responded to threat 10833 | -5/Factory | Identified Bomb Factory No. 2 10837 | -5/Factory | Released all parts (5) 10859 | -5/Factory | Core integrity fell below 50% 10860 | -5/Factory | Lost 18 parts (4p4n4u6w) 10865 | -5/Factory | Incoming investigation squad redirected 10933 | -5/Factory | Entered another Factory area 10933 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11016 | -4/Factory | Repaired Arm. Medium Treads 11078 | -4/Factory | Build established: Mutant 11123 | -4/Factory | Incoming investigation squad redirected 11361 | -4/Factory | Lost 3 parts (2n1w) 11912 | -4/Factory | Build established: Scavenger-Mutant 11920 | -4/Factory | Incoming investigation squad redirected 12161 | -4/Factory | System corruption reached 10% 12568 | -4/Factory | Build established: Scavenger-Skirmisher 12747 | -4/Factory | Discovered new exit (range 9) 12803 | -4/Factory | Entered Research 12803 | -3/Research | Evolved 2 slots: Utility x2 13396 | -3/Research | Discovered new exit (range 3) 14092 | -3/Research | System corruption reached 10% 14358 | -3/Research | Identified exit to Research 14359 | -3/Research | Entered another Research area 14359 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 14764 | -2/Research | Identified exit to Testing 15012 | -2/Research | Found Enh. Force Lance 15075 | -2/Research | Found Prototype Device 15075 | -2/Research | Identified Exp. Focal Shield 15321 | -2/Research | Build established: Scavenger-Mutant 15455 | -2/Research | System corruption reached 10% 15559 | -2/Research | Found Prototype Device 15559 | -2/Research | Identified Exp. Transmission Jammer 15698 | -2/Research | Build established: Scavenger-Tank 16452 | -2/Research | Destroyed 9 combat bots 17144 | -2/Research | First assault squad dispatched 17269 | -2/Research | Incoming assault squad redirected 18000 | -2/Research | Crushed by falling debris 18001 | -2/Research | System corruption reached 30% 18031 | -2/Research | Lost 3 parts (3u) 18158 | -2/Research | Spotted B-90 Cyclops 18456 | -2/Research | Lost 13 parts (1p3n5u4w) 18661 | -2/Research | Incoming assault squad redirected 18665 | -2/Research | Incoming assault squad redirected 18668 | -2/Research | Incoming assault squad redirected 18687 | -2/Research | Found Gamma Bomb Array 18736 | -2/Research | Found Quantum Capacitor 19040 | -2/Research | Discovered new exit (range 7) 19148 | -2/Research | Entered Access 19148 | -1/Access | Accompanied by 1 ally 19148 | -1/Access | Evolved 2 slots: Power x1, Utility x1 19432 | -1/Access | First assault squad dispatched 19655 | -1/Access | Incoming assault squad redirected 19865 | -1/Access | Discovered new exit (range 7) 19876 | -1/Access | Identified exit to Command 20014 | -1/Access | Spotted B-99 Colossus 20014 | -1/Access | Spotted B-99 Colossus 20085 | -1/Access | Entered Command 20974 | -1/Command | Destroyed 7 combat bots 21062 | -1/Command | Lost 9 parts (1p4u4w) 21079 | -1/Command | Phase Generator disabled 21305 | -1/Command | Build established: Scavenger-Skirmisher 21384 | -1/Command | First assault squad dispatched 21506 | -1/Command | Incoming assault squad redirected 21659 | -1/Command | Incoming assault squad redirected 21663 | -1/Command | System corruption reached 10% 22275 | -1/Command | Lost 4 parts (1p3w) 22305 | -1/Command | Spotted B-99 Colossus 22396 | -1/Command | Incoming assault squad redirected 22399 | -1/Command | Incoming assault squad redirected 22468 | -1/Command | Build established: Scavenger-Tank 22468 | -1/Command | Incoming assault squad redirected 22541 | -1/Command | Destroyed 14 combat bots 22551 | -1/Command | Lost 14 parts (3p3n5u3w) 22739 | -1/Command | Incoming assault squad redirected 22755 | -1/Command | Incoming assault squad redirected 22769 | -1/Command | Build established: Scavenger-Mutant 22806 | -1/Command | Destroyed 10 combat bots 22877 | -1/Command | Incoming assault squad redirected 23125 | -1/Command | Incoming assault squad redirected 23243 | -1/Command | Lost 4 parts (1p3u) 23390 | -1/Command | Incoming assault squad redirected 23443 | -1/Command | Spotted M Guard 23445 | -1/Command | Spotted Combat Programmer 23445 | -1/Command | Spotted Combat Programmer 23449 | -1/Command | Released all parts (8) 23455 | -1/Command | Core integrity fell below 50% 23479 | -1/Command | Lost 17 parts (3p3n5u6w) 23500 | -1/Command | Core integrity fell below 20% 23502 | -1/Command | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 23500_ P-80 Master resets P-80 Master, system corruption cleaned. 23500_ Slug penetrates Wall. 23501_ Penetrated by Slug. 23501_ C-30 ARC bursts open, deploying its payload. 23501_ L-61 Swordsman unfolds itself. 23501_ G-73 Enforcer unfolds itself. 23501_ C-30 ARC bursts open, deploying its payload. 23501_ L-61 Swordsman unfolds itself. 23501_ G-73 Enforcer unfolds itself. 23501_ E-15 Imp springs to life. 23501_ C-30 ARC springs to life. 23501_ C-30 ARC bursts open, deploying its payload. 23501_ H-88 Terminator unfolds itself. 23501_ X-87 Electro springs to life. 23501_ C-30 ARC bursts open, deploying its payload. 23501_ P-80 Master unfolds itself. 23502_ E-15 Imp springs to life. 23502_ C-30 ARC bursts open, deploying its payload. 23502_ B-74 Champion unfolds itself. 23502_ G-73 Enforcer unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????i?????????????????????? | | ?????????????????????????d?i? ?? ??? ???????? | | ???????????????????????? dCi?ll b?h ? ??????? | | ???????????????????????? Ci?l b ?hhh ? ??????? | | ???????????????????????? ddi?llbb?h h ? ??????? | | ????????????????????????# #?#lb#?#hh#?# #??????? | | ????????????????????????# #?#lb#?#h #?# #??????? | | ????????????????????????# #?#ll#?#h #?# #??????? | | ????????????????????????# #?#lb#?#h #?#c #?????## | | ????????????????????????# #?#l #?#hh#?#cs#?????# | | ????????????????????????# #?#lb#?#hh#?#ss#?????# | | ????????????????????????# #?#bb#?#h #?#ss#?????# | | ???????????????????????## ###b ###hh###s ######## | | ???????????????????????# b hscsss | | ???????????????????????# hc s s | | ???????????????????????# p h | | ???????????????????????# c ggggggg | | ???????????????????????##@g###pp###g ###g ######## | | ????????????????????????#ge#?#p #?#gg#?# #?????# | | ????????????????????????#bC#?#pp#?#gg#?# #?????# | | ????????????????????????#xC#?#pp#?#g #?#gg#?????# | | ????????????????????????#g%#?# p#?# g#?#gg#?????## | | ????????????????????????#gp#?# #?#gg#?#gg#??????? | | ????????????????????????#lg#?# p#?#gg#?#gg#??????? | | ????????????????????????#gl#?# #?# g#?# g#??????? | | ???????????????????????? egg? ? g g?ggg ??????? | | ????????????????????????xxgC? ? gg ? ??????? | | ????????????????????????xeC ? ?g ? ??????? | | ????????????????????????xeCh? p ? g ? ??????? | | ????????????????????????xeC ? ? g ? ??????? | | ???????????????????????# hC# # # #?????? | | ???????????????????????###e#### ### #### ###?????? | | ?????????????????????????? ???????? ???? ????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Energy Generation 74 Energy Capacity 1680 Matter Stores 300 Matter Capacity 350 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 22 Power Amplification 20 Corruption Block 20 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 80 Evasion (%) 55 Targeting Accuracy 20 Melee Accuracy 6 Target Analysis 12 Recoil Reduction 12 Energy Filtering 30 Particle Charging 25 Kinecelleration 30 Authchip Count 1 Item Schematics ----------------- Adv. Power Amplifier | -7/Factory | Downloaded Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Antimissile System | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free P-60 Hacker | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ T-07 Excavator | x1 | -6/Factory | Preloaded Disruptor Cannon | x1 | -6/Factory | Preloaded, Authchip Alien Tech Used ----------------- None Achievements -------------- Turtlemind Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed KineticMetafieldNanosword Manual? 0 Play Time 05:15:00 Cumulative 75.5 hours Start 2022.04.30 @ 18:18:17 End 2022.05.04 @ 22:35:38 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 10 Adventurer 30 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 53 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49a12d14-dbb6-4604-b4b3-198353a28f8c