Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.06.02 @ 18:04:29 Player: Michael Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (9) 1800 Robots Destroyed (82) 410 Value Destroyed (2451) 2451 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8701 Bonus ------- None Cogmind --------- Core Integrity 0/1450 Matter 295/300 Energy 29/100 System Corruption 10% Temperature Cool (0) Movement Core (100) Ox1 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Hacking Suite > --- WEAPON (5) ------- Great Axe > --- INVENTORY (4) ---- High-capacity Matter Pod (111) Long-range Sensor Array Layered Light Armor Plating Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Large Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Hacking Suite Advanced System Shield System Backup Module > --- WEAPON ----------- KE Penetrator Hardcell Cannon Great Axe > --- INVENTORY -------- Improved Titanium Leg Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod Enhanced Optical Array Improved Light Armor Plating Layered Light Armor Plating Insulated Plating Improved Hacking Suite Grenade Launcher Heavy Pick [Rating: 113] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Katana Energy Gun High-powered Shock Rifle Ballistic Gun KE Penetrator Ballistic Cannon Hardcell Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . 1 . . Propulsion 4 | . . 1 1 . . . 1 . 1 Utility 8 | . . . 1 2 2 . . 2 1 Weapon 3 | . . 1 . . . 2 . . . Parts Attached 210 | 5 13 10 26 20 18 60 40 10 8 Power 24 | . 1 1 2 1 3 5 8 2 1 Engine 3 | . 1 1 . . 1 . . . . Core 13 | . . . 2 1 2 2 4 1 1 Reactor 8 | . . . . . . 3 4 1 . Propulsion 47 | 2 2 3 4 4 9 11 10 . 2 Treads . | . . . . . . . . . . Leg 17 | 2 2 3 3 . 6 1 . . . Wheel 1 | . . . . 1 . . . . . Hover 26 | . . . . 1 3 10 10 . 2 Flight 3 | . . . 1 2 . . . . . Utility 82 | 1 5 1 7 9 4 33 13 6 3 Device 42 | . 1 . 1 6 2 20 8 3 1 Storage 14 | 1 3 1 1 1 . 5 . 2 . Processor 5 | . . . 2 1 1 . . . 1 Hackware 5 | . . . 1 1 1 . . 1 1 Protection 16 | . 1 . 2 . . 8 5 . . Artifact . | . . . . . . . . . . Weapon 57 | 2 5 5 13 6 2 11 9 2 2 Energy Gun 13 | 1 3 . 5 . . 4 . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 13 | 1 . 2 4 . . 1 4 1 . Ballistic Cannon 1 | . . . . . . . 1 . . Launcher 11 | . 2 3 4 . 1 . 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . Slashing Weapon 11 | . . . . 3 1 3 2 1 1 Piercing Weapon 7 | . . . . 2 . 3 1 . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . Parts Lost 38 | . . . 9 2 3 1 5 3 15 Power 7 | . . . 1 . 1 . 2 1 2 Propulsion 14 | . . . 5 1 1 . 1 . 6 Utility 7 | . . . . 1 1 . 1 . 4 Weapon 10 | . . . 3 . . 1 1 2 3 Highest Loss Streak 14 | . . . 8 2 1 1 2 2 14 Average Slot Usage (%) 88 | . 90 100 83 69 90 95 88 92 72 Engine 1 | . 8 11 . . 2 . . . . Core 3 | . . . 7 4 3 1 5 7 4 Reactor 1 | . . . . . . 3 4 . . Leg 9 | . 28 33 29 . 11 3 . . . Hover 12 | . . . . 2 11 19 25 23 23 Flight 1 | . . . . 8 1 . . . . Device 10 | . . . 3 14 18 10 7 13 9 Storage 9 | . 23 11 7 2 6 10 10 9 7 Processor 8 | . . . 1 7 13 11 10 9 10 Hackware 4 | . . . . 8 6 5 5 8 8 Protection 1 | . 1 11 7 . . . 2 . . Energy Gun 5 | . 13 9 6 . . 8 . . . Ballistic Gun 4 | . 14 19 13 . . . 9 10 2 Slashing Weapon 6 | . . . . 9 13 7 3 1 2 Piercing Weapon 2 | . . . . 3 . 6 2 . . Naked Turns 5 | . . . 5 . . . . . . Heaviest Build 82 | 7 21 33 39 22 30 66 82 80 67 Greatest Support 102 | 20 20 30 40 23 78 78 85 85 102 Greatest Overweight (x) 1 | . 1 1 . 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 18 | 6 10 10 10 8 8 18 16 18 16 Average Capacity 11 | 5 7 8 9 5 8 15 16 16 14 Most Carried 17 | 3 8 8 10 8 8 17 16 16 16 Average Carried 10 | 1 6 7 8 4 7 14 15 15 12 Final Capacity 16 | 6 8 10 4 8 8 16 16 16 4 Final Carried 16 | 3 8 8 4 8 8 16 16 16 3 Class Distribution -------------------- 48% | Hacker-Mutant 23% | Hacker-Scout 10% | Scavenger-Tank 8% | Mutant 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Scout | -5/Factory Hacker-Mutant | -4/Factory Hacker-Scout | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Matter Collected 3054 | 245 162 180 307 320 262 728 676 . 174 Remotely . | . . . . . . . . . . Salvage Created 3668 | . 325 368 547 252 457 1162 477 . 80 Parts 203 | . 21 28 31 8 26 63 19 . 7 Haulers Intercepted 4 | . . . . . 1 3 . . . Recyclers Shooed 5 | . . . . . . 2 1 . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 52 | . 5 7 12 1 6 14 7 . . Melee 23 | . . . . 1 6 14 2 . . Guns 15 | . 3 5 6 . . . 1 . . AOE 14 | . 2 2 6 . . . 4 . . Classes Destroyed 11 | . 4 1 2 1 2 1 . . . Worker 5 | . . . . . 1 1 . . 3 Builder 1 | . 1 . . . . . . . . Hauler 4 | . . . . . 1 3 . . . Recycler 9 | . 1 . 3 2 . 1 2 . . Operator 1 | . . . . . . 1 . . . Watcher 10 | . 1 3 1 1 3 1 . . . Swarmer 21 | . . . 7 . 4 5 5 . . Grunt 15 | . 5 5 2 . 2 1 . . . Duelist 1 | . . . 1 . . . . . . Sentry 7 | . . 2 2 . . 2 1 . . Programmer 8 | . . . . 1 . 6 1 . . Best Kill Streak 7 | . 4 3 5 1 4 5 7 . 2 Combat Bots Only 6 | . 2 3 3 1 4 5 6 . . Max Kills in Single Turn 3 | . 2 2 3 1 1 1 2 . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . 1 2 2 . . . 2 . . Melee 1 | . . . . 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Damage Taken 8691 | . 151 149 1477 117 1006 1102 1421 701 2567 Core 2513 | . 32 35 235 23 148 222 244 109 1465 Absorbed by Shields 32 | . . . . . . . 32 . . Core Remaining (%) 84 | 100 87 91 57 96 82 77 78 91 . Volleys Fired 96 | . 17 17 27 . . 5 7 23 . Largest 4 | . 2 3 3 . . 4 4 3 . Hottest 240 | . 60 83 93 . . 240 129 131 . Shots Fired 219 | . 34 48 70 . . 20 18 29 . Gun 176 | . 32 46 58 . . 20 14 6 . Cannon 23 | . . . . . . . . 23 . Launcher 20 | . 2 2 12 . . . 4 . . Special . | . . . . . . . . . . Kinetic 135 | . 17 31 44 . . . 14 29 . Thermal . | . . . . . . . . . . Explosive 20 | . 2 2 12 . . . 4 . . Electromagnetic 64 | . 15 15 14 . . 20 . . . Robot Hit Streak 23 | . 13 12 23 . . 13 14 4 . Robot Miss Streak 3 | . 1 1 3 . . 3 1 3 . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 236 | . 28 32 37 18 19 74 21 6 1 Core Hits 142 | . 18 21 31 5 13 27 16 1 10 Critical Hits 3 | . . 1 . . . 1 1 . . Critical Kills 2 | . . 1 . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . Melee Attacks 308 | . . . . 34 60 186 17 4 7 Impact 3 | . . . . 3 . . . . . Slashing 247 | . . . . 14 60 153 11 4 5 Piercing 58 | . . . . 17 . 33 6 . 2 Sneak Attacks 15 | . . . . 2 3 9 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 13 | . . . . 4 2 6 1 . . Damage Inflicted 9328 | . 581 570 1248 853 1212 3565 970 101 228 Guns 1539 | . 283 388 492 . . 98 243 35 . Cannons 66 | . . . . . . . . 66 . Explosions 1582 | . 298 182 756 . . . 346 . . Melee 5911 | . . . . 853 1212 3467 354 . 25 Ramming 230 | . . . . . . . 27 . 203 Kinetic 998 | . 106 215 333 . . . 243 101 . Thermal 47 | . . 47 . . . . . . . Explosive 1436 | . 199 135 756 . . . 346 . . Electromagnetic 706 | . 276 173 159 . . 98 . . . Impact 19 | . . . . 19 . . . . . Slashing 4988 | . . . . 527 1212 3065 184 . . Piercing 904 | . . . . 307 . 402 170 . 25 Highest Corruption 9 | . . . . 2 . 3 2 2 9 Average Corruption 2 | . . . . 2 . 2 1 1 5 Corruption Purged 6 | . . . . . . 5 . 1 . Effects 26 | . . . . 9 . 10 4 2 1 Message Errors 5 | . . . . 1 . 3 . 1 . Matter Fused 1 | . . . . . . 1 . . . Heat Flow Errors 11 | . . . . 4 . 3 2 1 1 Energy Discharges 1 | . . . . 1 . . . . . Data Loss (minor) 7 | . . . . 3 . 3 1 . . Targeting Errors 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 1105 | . . . . 173 158 757 8 9 . Projectiles 9 | . . . . . . . . 9 . Explosions 8 | . . . . . . . 8 . . Melee 1088 | . . . . 173 158 757 . . . Knockbacks 2 | . . . . . . . . 2 . Impact . | . . . . . . . . . . Kinetic 2 | . . . . . . . . 2 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 146 | . . . 15 . . . 37 . 94 Shots 3 | . . . 2 . . . 1 . . Rammed 27 | . . . . . . . 1 . 26 Targets Rammed 27 | . . . . . . . 1 . 26 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 486 | . 76 114 486 240 . 180 235 106 62 Average Temperature 59 | . 29 37 142 95 . 32 86 24 11 Received Heat Transfer 1599 | . 111 75 855 6 321 81 81 51 18 Effects 3 | . . . 2 . . . 1 . . Interference 1 | . . . . . . . 1 . . Matter Decay 2 | . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . 1 1 . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . Heat Transferred 50 | . . 50 . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Peak Influence 380 | . 150 256 208 115 162 182 380 264 148 Average Influence 79 | . 32 102 111 47 42 74 171 182 115 Maximum Alert Level 1 | . . 1 1 . . . 1 1 . Low Security (%) 93 | 100 100 92 87 100 100 100 54 58 100 Level 1 6 | . . 7 12 . . . 46 41 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 26 | . 1 1 1 1 4 12 4 2 . Investigation 3 | . 1 . 1 . 1 . . . . Extermination 10 | . . . . 1 1 6 2 . . Reinforcement 11 | . . 1 . . 2 4 2 2 . Assault . | . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Distress Signals 15 | . 1 1 3 . 1 1 1 4 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 188 | . 7 13 31 10 24 39 24 18 22 Peak Tracking Total 20 | . 3 3 12 3 5 6 12 11 20 Tactical Retreats 28 | . . . 2 2 10 5 4 3 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Traps Triggered 10 | . 1 . . 1 3 1 3 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . . . . . . 6 . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Machines Disabled 2 | . 2 . . . . . . . . Max in Single Turn 2 | . 2 . . . . . . . . Garrison Access 3 | . . . . 1 1 1 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Machines Accessed 69 | . 2 3 6 14 8 25 8 3 . Terminals 34 | . 1 2 5 5 4 13 2 2 . Fabricators 8 | . . . . 2 1 4 1 . . Repair Stations 5 | . . . . 1 . 2 2 . . Recycling Units 12 | . 1 1 . 3 1 4 1 1 . Scanalyzers 5 | . . . . 1 1 1 2 . . Garrison Access 5 | . . . 1 2 1 1 . . . Total Hacks 199 | . 5 11 18 39 28 66 25 7 . Successful 122 | . 2 6 6 27 13 43 22 3 . Failed 77 | . 3 5 12 12 15 23 3 4 . Catastrophic 7 | . . 3 2 . 2 . . . . Database Lockouts . | . . . . . . . . . . Manual 41 | . . 6 6 7 8 10 4 . . Terminals 122 | . 4 10 16 18 20 39 9 6 . Fabricators 21 | . . . . 7 2 10 2 . . Repair Stations 14 | . . . . 2 . 5 7 . . Recycling Units 14 | . 1 1 . 3 1 6 1 1 . Scanalyzers 17 | . . . . 4 3 4 6 . . Garrison Access 11 | . . . 2 5 2 2 . . . Terminal Hacks 56 | . 1 4 5 9 7 22 6 2 . Part Schematic 6 | . . . . 3 . 3 . . . Robot Analysis 1 | . . . 1 . . . . . . Level Access Points 3 | . . . . 1 . 1 1 . . Branch Access Points 3 | . . 1 . . 1 1 . . . Emergency Access Points 8 | . . 1 . . 2 3 1 1 . Machine Index 1 | . . . 1 . . . . . . Terminal Index 4 | . . . 1 . 1 1 1 . . Repair Station Index 1 | . . . . . . 1 . . . Scanalyzer Index 1 | . . . . . . . 1 . . Unreport Threat 3 | . 1 . . 1 . 1 . . . Locate Traps 9 | . . 1 . 1 1 4 1 1 . Disarm Traps 1 | . . . . . . 1 . . . Security Status 1 | . . . . 1 . . . . . Recall Extermination 2 | . . . . . . 2 . . . Hauler Manifests 1 | . . . . . . 1 . . . Registered Components 2 | . . . . . 1 1 . . . Zone Layout 9 | . . 1 2 2 1 2 1 . . Fabricator Hacks 15 | . . . . 5 2 6 2 . . Load Schematic 9 | . . . . 3 1 4 1 . . Build 6 | . . . . 2 1 2 1 . . Repair Station Hacks 11 | . . . . 2 . 3 6 . . Scan Component 7 | . . . . 1 . 2 4 . . Repair 4 | . . . . 1 . 1 2 . . Recycling Unit Hacks 11 | . 1 1 . 3 1 3 1 1 . Retrieve Components 11 | . 1 1 . 3 1 3 1 1 . Scanalyzer 14 | . . . . 4 1 3 6 . . Insert Component 9 | . . . . 2 1 2 4 . . Analyze 5 | . . . . 2 . 1 2 . . Garrison Access Hacks 4 | . . . 1 1 1 1 . . . Unlock Access 1 | . . . 1 . . . . . . Seal Access 3 | . . . . 1 1 1 . . . Unauthorized Hacks 11 | . . 1 . 3 1 5 1 . . Terminals 8 | . . 1 . 2 1 3 1 . . Assimilate 3 | . . . . 1 . 2 . . . Botnet 5 | . . 1 . 1 1 1 1 . . Fabricators 3 | . . . . 1 . 2 . . . Prioritize 3 | . . . . 1 . 2 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 56 | . 1 3 5 9 7 21 8 2 . Full Trace Events 1 | . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 11 | . . . . 5 . 4 2 . . Parts Built 9 | . . . . 4 2 3 . . . Matter 1074 | . . . . 292 190 380 212 . . Time 268 | . . . . 73 47 95 53 . . Total Part Build Rating 38 | . . . . 12 10 16 . . . Parts Repaired 4 | . . . . 1 . 1 2 . . Time 131 | . . . . 25 . 22 84 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 14 | . . . . 6 2 4 2 . . Parts Scanalyzed 6 | . . . . 2 1 1 2 . . Part Schematics Acquired 5 | . . . . 2 . 1 2 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Total Allies 3 | . . . . 1 . 2 . . . Largest Group 1 | . . . . 1 1 1 . . . Highest-Rated Group 26 | . . . . 26 26 26 . . . Highest-Rated Ally 26 | . . . . 26 26 26 . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Turns Passed 6795 | 47 417 418 554 945 1121 2285 500 234 274 Spaces Moved 7211 | 34 273 266 440 1400 1148 2607 530 232 281 Core 116 | 5 . . 100 . . . . . 11 Treads . | . . . . . . . . . . Legs 1282 | 29 273 266 276 . 233 205 . . . Wheels 29 | . . . . 29 . . . . . Hover 4460 | . . . . 188 838 2402 530 232 270 Flight 1324 | . . . 64 1183 77 . . . . Fastest Speed 37 | 50 120 120 40 37 42 48 42 54 50 Average Speed 66 | 109 120 120 92 51 78 60 46 54 59 Slowest Speed 153 | 120 150 150 120 120 150 153 103 98 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 4 | . . . 3 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 4 41 29 51 39 29 59 22 12 13 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 171 | . . . 11 9 28 90 8 20 5 Terrain Destroyed 269 | . 10 22 55 9 28 90 27 23 5 Melee 143 | . . . . 9 28 90 8 3 5 Projectile 20 | . . . . . . . . 20 . AOE 106 | . 10 22 55 . . . 19 . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Total 8501 | 41 332 329 536 1565 1275 3013 734 304 372 Wait 486 | . 9 33 11 88 41 132 105 29 38 Move 7193 | 33 272 265 433 1397 1146 2606 529 231 281 Hop 4 | . . . 3 1 . . . . . Pick Up 73 | 3 10 . 9 8 6 22 9 4 2 Fast Attach 72 | 5 4 2 9 14 11 19 6 2 . Attach 38 | . . 2 6 3 4 3 11 4 5 Detach 37 | . 1 2 8 1 5 9 7 1 3 Swap 100 | . 9 6 11 3 3 38 23 4 3 Drop 102 | . 10 2 19 6 11 32 13 2 7 Fire 96 | . 17 17 27 . . 5 7 23 . Melee 247 | . . . . 26 47 147 16 4 7 Ram 27 | . . . . . . . 1 . 26 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 26 | . . . . 18 1 . 7 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 3 exits: *Fac / [*Sto] / Gar) -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -3/Research -2/Research (discovered 1 exit: *Tes) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 48 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 15) 465 | -10/Materials | Entered another Materials area 465 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 774 | -9/Materials | Identified exit to Mines 876 | -9/Materials | Discovered new exit (range 5) 883 | -9/Materials | Entered another Materials area 883 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 936 | -8/Materials | Identified exit to Garrison 1190 | -8/Materials | Build established: Scavenger-Tank 1371 | -8/Materials | Discovered new exit (range 6) 1380 | -8/Materials | Lost 8 parts (1p5n2w) 1387 | -8/Materials | Discovered new exit (range 17) 1434 | -8/Materials | Identified exit to Factory 1437 | -8/Materials | Entered Factory 1437 | -7/Factory | Evolved 2 slots: Utility x2 1686 | -7/Factory | Build established: Hacker-Mutant 1802 | -7/Factory | Fabricated Imp. Aluminum Leg? 1861 | -7/Factory | Discovered new exit (range 3) 1861 | -7/Factory | Identified exit to Lower Caves 1954 | -7/Factory | Identified exit to Factory 2024 | -7/Factory | Repaired Hvy. Pick 2218 | -7/Factory | Fabricated Greatsword? 2382 | -7/Factory | Entered another Factory area 2382 | -6/Factory | Accompanied by 1 ally 2382 | -6/Factory | Evolved 2 slots: Utility x2 2747 | -6/Factory | Identified exit to Lower Caves 2747 | -6/Factory | Identified exit to Extension 2891 | -6/Factory | Fabricated Imp. System Backup Module? 3467 | -6/Factory | Discovered new exit (range 15) 3487 | -6/Factory | Identified exit to Factory 3503 | -6/Factory | Entered another Factory area 3503 | -5/Factory | Evolved 2 slots: Weapon x2 3904 | -5/Factory | Identified exit to Factory 3904 | -5/Factory | Identified exit to Upper Caves 4167 | -5/Factory | Spotted B-75 Beast 4232 | -5/Factory | Build established: Hacker-Scout 4376 | -5/Factory | Repaired Greatsword 4691 | -5/Factory | Build established: Hacker-Mutant 5048 | -5/Factory | Build established: Hacker-Scout 5227 | -5/Factory | Fabricated Linear Gravjet (x2) 5454 | -5/Factory | Fabricated Lrn. Sensor Array (x1) 5463 | -5/Factory | Garrison activated, responded to threat 5620 | -5/Factory | Garrison activated, responded to threat 5788 | -5/Factory | Entered another Factory area 5788 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5852 | -4/Factory | Repaired Gyrokinetic Inverter 5865 | -4/Factory | Discovered new exit (range 10) 5865 | -4/Factory | Identified exit to Research 5876 | -4/Factory | Identified exit to Upper Caves 6013 | -4/Factory | Repaired Linear Gravjet 6157 | -4/Factory | Discovered exit to Upper Caves (range 10) 6288 | -4/Factory | Entered Research 6288 | -3/Research | Evolved 2 slots: Utility x2 6518 | -3/Research | Spotted B-86 Titan 6520 | -3/Research | Discovered new exit (range 5) 6521 | -3/Research | Identified exit to Research 6522 | -3/Research | Entered another Research area 6522 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6669 | -2/Research | Discovered new exit (range 5) 6673 | -2/Research | Identified exit to Testing 6769 | -2/Research | Core integrity fell below 50% 6790 | -2/Research | Core integrity fell below 20% 6796 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06753_ P-80 Master resets U-05 Engineer, system corruption cleaned. 06764_ Slug penetrates Wall. 06764_ U-05 Engineer builds a Door. 06766_ S-43 Plague destroyed. 06768_ U-05 Engineer destroyed. 06768_ Slug penetrates Wall. 06771_ K-01 Serf collects debris. 06772_ P-80 Master resets K-01 Serf, system corruption cleaned. 06773_ K-01 Serf collects debris. 06779_ System corrupted: Heat flow error (+104). 06780_ Critical hit. 06780_ Imp. Gyrokinetic Inverter destroyed. 06783_ Imp. Hacking Suite destroyed. 06784_ P-80 Master resets P-80 Master, system corruption cleaned. 06785_ Lrg. Storage Unit destroyed. 06785_ Dropped Imp. Gyrokinetic Inverter. 06786_ Extracted 94 matter. 06787_ Acquired Hcp. Matter Pod. 06788_ Imp. Gyrokinetic Inverter destroyed. 06792_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ???# # ????????+ [% | | ???# # ????????# = | | ???# # ! """#??????# | | ???# # """#??????# | | ???# # """#??????# | | ???# # """#??????# ! | | ???? # """#??????#*% | | ????? # """#??????# | | ??????# # #??????# | | ??????# #?? !????????# | | ??????# #####+########### | | ??????# s | | ??????# u | | ??????# p ^ | | ??????+ psp | | ??????#s !s###"###### ####### | | ??????#ppps#? ???# #?????? | | ??????# ss #? * ??# #?????? | | ??????# #" ?# ????? | | ??????# #" ## ??? | | ??????# #" ## ?? | | ??????# #T ## | | ??????# #" ######### | | ??????# #" #???????? | | ??????# #" #????????? | | ??????#@ # #????????? | | ?????#; !%# #?????????? | | ?????## =#########??????????? | | ??????# #??????????????????? | | ??????# #???????????????????? | | ??????# #???????????????????? | | ??????# #???????????????????? | | ??????# #???????????????????? | | ??????# #???????????????????? | | ??????# #???????????????????? | | ??????+ +???????????????????? | | ??????# #???????????????????? | | ??????# #???????????????????? | | ??????# #???????????????????? | | ??????# #???????????????????? | | ??????# #???????????????????? | | ??????# #???????????????????? | | ??????# +???????????????????? | | ??????? #???????????????????? | | ??????? #???????????????????? | | ??????? #???????????????????? | | ???????###?????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Coolant Potential 65 Energy Generation 39 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 62 Offensive Hacking 34 Defensive Hacking 14 Item Schematics ----------------- Imp. Aluminum Leg | -7/Factory | Scanalyzed Greatsword | -7/Factory | Hacked Imp. System Backup Module | -7/Factory | Hacked Hvy. Reflective Plating | -7/Factory | Hacked Imp. EM Pulse Cannon | -7/Factory | Scanalyzed Linear Gravjet | -5/Factory | Hacked Lrn. Sensor Array | -5/Factory | Hacked Lgt. Antimatter Reactor | -5/Factory | Scanalyzed Hyp. Mass Driver | -5/Factory | Hacked Lyr. Light Armor Plating | -4/Factory | Scanalyzed Imp. Gyrokinetic Inverter | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Aluminum Leg | x2 | -7/Factory Greatsword | x2 | -7/Factory Imp. System Backup Module | x2 | -6/Factory Linear Gravjet | x2 | -5/Factory Lrn. Sensor Array | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed ImpulseTrackerSuperbattery Manual? 1 Play Time 03:06:06 Cumulative 112.4 hours Start 2020.05.31 @ 21:51:24 End 2020.06.02 @ 18:04:29 Sessions 6 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 36 Rogue 0 Adventurer 36 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0 Lore% 30 Gallery% 48 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e9f35ba9-a7e3-43a2-90b4-0bc03dd1c64e