Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.12 @ 20:12:25 Player: Two Silent Monoliths Result: Destroyed by as-19234 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (212) 212 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 697 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 284/300 Energy 66/125 System Corruption 0% Temperature Hot (269) Movement Flying (37) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Flight Unit Flight Unit > --- UTILITY (2) ------ Signal Interpreter > --- WEAPON (2) ------- Medium Laser Spread Laser > --- INVENTORY (5) ---- Spread Laser Spread Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Improved Heat Sink Signal Interpreter > --- WEAPON ----------- Medium Laser Spread Laser > --- INVENTORY -------- Spread Laser Spread Laser [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 24 | 6 15 3 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight 4 | . 4 . Utility 3 | 1 1 1 Device 1 | . . 1 Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | 2 9 1 Energy Gun 8 | 1 6 1 Energy Cannon . | . . . Ballistic Gun 4 | 1 3 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 4 1 Power 1 | . 1 . Propulsion 2 | . 2 . Utility 1 | . . 1 Weapon 1 | . 1 . Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Slot Usage (%) 73 | . 71 78 Engine 10 | . 11 6 Leg 14 | . 19 . Flight 10 | . 5 28 Storage 7 | . 9 . Processor 4 | . 1 14 Energy Gun 18 | . 15 28 Ballistic Gun 6 | . 8 . Peak Build Rating 10 | 6 9 10 Average Rating 6 | 3 6 7 On Entrance 4 | . 6 7 Naked Turns . | . . . Heaviest Build 14 | 11 14 9 Greatest Support 20 | 20 20 8 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 6 | 6 6 5 Most Carried 8 | 3 8 3 Average Carried 3 | . 3 2 Final Capacity 8 | 8 5 5 Final Carried 2 | . 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 544 | 259 160 125 Remotely . | . . . Salvage Created 311 | . 271 40 Parts 28 | . 28 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 17 | . 13 4 Guns 17 | . 13 4 Classes Destroyed 5 | . 4 1 Worker 2 | . 2 . Watcher 2 | . 2 . Swarmer 11 | . 11 . Grunt 2 | . 2 . Assembled 4 | . . 4 Best Kill Streak 12 | . 12 4 Combat Bots Only 9 | . 9 4 Max Kills in Single Turn 2 | . 2 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 131 | . 113 18 Missed 51 | . 46 5 Damage Taken 843 | . 592 251 Core 251 | . 144 107 Absorbed by Shields . | . . . Regen/Repaired (Parts) 16 | . 16 . Core Remaining (%) 100 | 100 . . Volleys Fired 53 | . 41 12 Largest 2 | . 2 2 Hottest 130 | . 130 115 Shots Fired 90 | . 66 24 Gun 90 | . 66 24 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 29 | . 29 . Thermal 61 | . 37 24 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | . 7 5 Robot Miss Streak 7 | . 7 6 Penetration Max . | . . . Secondary Targets 5 | . 4 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 57 | . 42 15 Core Hits 59 | . 46 13 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 574 | . 398 176 Guns 574 | . 398 176 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 97 | . 97 . Thermal 477 | . 301 176 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 656 | . 289 656 Average Temperature 172 | . 107 350 Received Heat Transfer 162 | . 102 60 Effects 19 | . 1 18 Shutdowns 3 | . . 3 Energy Bleed 2 | . 1 1 Matter Decay 2 | . . 2 Damage (minor) 1 | . . 1 Damage (major) 10 | . . 10 Damage (core) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 783 | . 441 342 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 322 | . 322 109 Initial 94 | . . 94 Average 95 | . 110 78 Maximum Alert Level 1 | . 1 . Low Security (%) 82 | 100 75 100 Level 1 17 | . 24 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 46 | . 29 17 Peak Tracking Total 9 | . 7 9 Tactical Retreats 10 | . 5 5 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 2 | . 2 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 3 | . . 3 Largest Group 3 | . . 3 Highest-Rated Group 40 | . . 40 Highest-Rated Ally 16 | . . 16 Total Orders . | . . . Ally Attacks 4 | . . 4 Total Damage 45 | . . 45 Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 808 | 63 585 160 Spaces Moved 881 | 45 571 265 Core 10 | 6 4 . Treads . | . . . Legs 282 | 39 243 . Wheels . | . . . Hover . | . . . Flight 589 | . 324 265 Fastest Speed 37 | 50 37 37 Average Speed 65 | 110 74 39 Slowest Speed 120 | 120 120 117 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 3 | . 3 . Cave-ins Triggered . | . . . Exploration Rate (%) 46 | 3 80 57 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1024 | 58 669 297 Wait 40 | . 26 14 Move 873 | 44 564 265 Hop 3 | . 3 . Pick Up 21 | 7 12 2 Fast Attach . | . . . Attach 17 | 6 8 3 Detach 3 | . 2 1 Swap 7 | . 7 . Drop 7 | 1 6 . Fire 53 | . 41 12 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 4) 201 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 6) 433 | -10/Materials | Destroyed 9 combat bots 482 | -10/Materials | Core integrity fell below 50% 494 | -10/Materials | Discovered new exit (range 13) 622 | -10/Materials | Repaired Flight Unit 648 | -10/Materials | Identified exit to Mines 649 | -10/Materials | Entered Mines 663 | -10/Mines | Assembled infested the area 701 | -10/Mines | Learned location of Storage (-8) 711 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 731 | -10/Mines | Found DCF Scrap (14 items) 788 | -10/Mines | Core integrity fell below 20% 809 | -10/Mines | Destroyed by as-19234 with Assembled Heavy Rifle Last Messages --------------- as-28316 destroyed. Acquired 10 matter. Overheating: Med. Laser damaged (-2). Overheating: Flight Unit damaged (-4). Overheating: Flight Unit damaged (-10). Overheating: Med. Laser damaged (-1). Overheating: Spread Laser damaged (-1). Overheating: Core damaged (-30). Power failure, Lgt. Ion Engine shutdown. Overheating: Med. Laser damaged (-1). Acquired Imp. Heat Sink. Acquired 7 matter. Overheating: Signal Interpreter damaged (-4). Overheating: Imp. Heat Sink damaged (-23). Acquired 3 matter. Power failure, Lgt. Ion Engine shutdown. Overheating: Matter decay (-69). Acquired 1 matter. Imp. Heat Sink destroyed. Acquired 47 matter. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????##?????????????????????? | | ???#####????????????? #????????????????????? | | #### ##????????????? #???????????????????? | | # ##????????????? ##?????????????????? | | # ##???????????? ##????????????????? | | # ######???????? #????????????????? | | ##### #????????# #????????????????? | | ????## ### #????????# #????????????????? | | ?????## #?# ########## #???????#????????? | | ??????### #?# ######? ##???????? | | ????????# #?############ #? ##??????? | | ????????# #????????????# #? #??????? | | ????????# #????????????###### ## #??????? | | ????????# ###########???????# # #??????? | | ????????# #????#### # #??????? | | ????????# =!=#???## # #???????? | | ??###???###########*[#??## ##??????? | | ?## #????????????#!|#??# ###????? | | ?# ##??????????#aa#??# ##???? | | ?# #?????#####]!#??## #???? | | ??# ##???# a !=#???## #???? | | ??# ##??# ###=@#????## ##???? | | ???# #### #?# [#????## ##????? | | ??## """ % ### #???## ##?????? | | ??# """ ###### #???# ##?????? | | ??# """ #????# ##?## ######? | | ??# #????# ### #? | | ??## #????## #? | | ???## ##????## #? | | ????## ##???## #? | | ?????##### #???# ## | | ?????????## #### < ### # | | ?????????## ##?## | | ????????## ######### #####???# | | ???????## ### a##???????#####???????# | | ???????# #?# #???????????????####?## | | ???????# ##?## #????????????## ##?## | | ???????## ##??## #???????????## #??? | | ????????# ###?### #?????????### #??? | | ????????# ##### #????????## #???? | | ????????# ########## #???## | | ????????# #### #???## | | ????????## ##??#!%########## ##?## | | ?????????#######??????????????## ### | | ?????????????????????????????## | | ?????????????????????????????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatOpticalSuperbattery Manual? 0 Play Time 00:13:14 Cumulative 7.2 hours Start 2024.12.12 @ 20:00:41 End 2024.12.12 @ 20:12:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 13 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 83e6cbae-24e0-4b70-ade7-a3bcb90232b5