Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.08 @ 13:33:26 Player: UnifiBg Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (74) 370 Value Destroyed (1878) 1878 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (58) 58 TOTAL SCORE: 4166 Bonus ------- Follower Combat Kills 116 Friendly Fire -58 Cogmind --------- Core Integrity 0/550 Matter 8/300 Energy 87/160 System Corruption 0% Temperature Cool (18) Movement Rolling (115) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Compact Wheel > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Aluminum Leg Aluminum Leg Airjet Advanced Weight Redist. System Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Decoy Drone Bay > --- WEAPON ----------- Improved Medium Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Medium Matter Pod Structural Scanner Light Armor Plating Subdweller Machine Gun Battle Cannon Grenade Launcher Rocket Launcher Mining Laser [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 71 | 7 20 7 29 8 Power 13 | 1 5 1 4 2 Engine 12 | 1 5 1 4 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 23 | 2 5 3 10 3 Treads . | . . . . . Leg 22 | 2 5 3 10 2 Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 16 | 2 5 . 7 2 Device 4 | 1 . . 3 . Storage 4 | 1 2 . 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 7 | . 2 . 3 2 Artifact . | . . . . . Weapon 19 | 2 5 3 8 1 Energy Gun 3 | . . 1 2 . Energy Cannon 1 | . . . 1 . Ballistic Gun 7 | 2 2 . 3 . Ballistic Cannon 1 | . 1 . . . Launcher 4 | . 1 1 2 . Special Weapon 2 | . 1 1 . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 32 | . . 5 9 18 Power 5 | . . 1 2 2 Propulsion 8 | . . 1 1 6 Utility 9 | . . 2 3 4 Weapon 10 | . . 1 3 6 Highest Loss Streak 16 | . . 4 6 16 To Critical Strikes . | . . . . . Average Backups 11 | 2 9 13 13 13 Power 1 | 1 1 1 2 2 Propulsion 2 | . . 1 4 5 Utility 3 | . 3 4 2 . Weapon 4 | . 3 5 4 4 Tool/Special . | . . . . . Unused Backups 15 | . 7 2 3 3 Power 3 | . 1 1 1 . Propulsion 5 | . 2 . 1 2 Utility 5 | . 3 1 . 1 Weapon 2 | . 1 . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 100 99 98 93 Engine 12 | . 14 14 10 8 Leg 29 | . 28 27 32 33 Device 7 | . 5 . 12 15 Storage 13 | . 14 14 13 9 Processor 4 | . 4 12 . . Protection 4 | . 3 1 6 8 Energy Gun 3 | . . 7 3 7 Ballistic Gun 11 | . 20 1 10 . Ballistic Cannon 5 | . 7 11 1 . Launcher 3 | . . 4 5 7 Peak Build Rating 25 | 7 9 11 25 16 Average Rating 10 | 5 8 10 14 14 On Entrance 7 | . 7 9 9 13 Naked Turns . | . . . . . Heaviest Build 45 | 12 29 34 45 32 Greatest Support 40 | 20 20 20 35 40 Greatest Overweight (x) 7 | 2 1 1 1 7 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 12 | 7 10 15 15 15 Most Carried 15 | 4 15 15 15 15 Average Carried 12 | 2 9 14 14 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 15 13 15 6 Class Distribution -------------------- 56% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1869 | 224 671 258 609 107 Remotely . | . . . . . Salvage Created 2352 | 99 631 302 1158 162 Parts 142 | 8 50 11 58 15 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 5 | . 2 2 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 53 | . 15 9 22 7 Melee 1 | . . . . 1 Guns 32 | . 10 4 14 4 Cannons 9 | . 4 3 2 . AOE 11 | . 1 2 6 2 Classes Destroyed 16 | 2 7 1 3 3 Worker 2 | . 1 . 1 . Builder 4 | . 1 1 2 . Tunneler 2 | 2 . . . . Hauler 2 | . 1 . 1 . Recycler 8 | 1 3 1 3 . Mechanic 1 | . . . 1 . Operator 1 | . . . . 1 Watcher 3 | . 2 . 1 . Swarmer 10 | . 6 1 . 3 Grunt 32 | . 7 6 18 1 Duelist 2 | . . . 2 . Sentry 3 | . . . 2 1 Specialist 1 | . . . . 1 Hunter 1 | . . . . 1 Subdweller 2 | . 2 . . . Assembled 2 | . . 2 . . Best Kill Streak 8 | 2 4 5 8 3 Combat Bots Only 6 | . 3 5 6 3 Max Kills in Single Turn 2 | 1 2 2 2 1 Gunslinging . | . . . . . Exploded 2 | . 1 2 2 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 360 | . 75 53 109 123 Missed 97 | . 28 11 26 32 Damage Taken 4410 | . 529 625 1648 1608 Core 943 | . 77 73 233 560 Absorbed by Shields . | . . . . . Core Remaining (%) 60 | 100 . 40 41 . Volleys Fired 251 | 13 85 55 67 31 Largest 2 | 2 2 2 2 2 Hottest 133 | 40 53 133 98 75 Shots Fired 442 | 26 159 87 132 38 Gun 299 | 26 125 28 103 17 Cannon 78 | . 24 33 16 5 Launcher 33 | . 3 1 13 16 Special 32 | . 7 25 . . Kinetic 312 | 26 149 36 99 2 Thermal 57 | . 7 25 20 5 Explosive 33 | . 3 1 13 16 Electromagnetic 40 | . . 25 . 15 Robot Hit Streak 14 | 6 14 8 13 10 Robot Miss Streak 5 | 4 5 3 4 5 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 259 | 16 90 42 89 22 Core Hits 137 | 5 44 21 48 19 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 5 | . 1 . 3 1 Burn 1 | . . . 1 . Destroy 2 | . . . 2 . Blast 1 | . 1 . . . Sever 1 | . . . . 1 Melee Attacks 8 | . . . . 8 Impact . | . . . . . Slashing 8 | . . . . 8 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5290 | 160 1176 941 1964 1049 Guns 2501 | 160 662 311 1210 158 Cannons 1119 | . 345 467 246 61 Explosions 1406 | . 169 137 504 596 Melee 234 | . . . . 234 Ramming 4 | . . . 4 . Kinetic 2838 | 160 1007 496 1160 15 Thermal 482 | . . 125 296 61 Explosive 1307 | . 169 38 504 596 Electromagnetic 425 | . . 282 . 143 Impact . | . . . . . Slashing 234 | . . . . 234 Piercing . | . . . . . Highest Corruption 10 | . . 5 10 . Average Corruption 7 | . . 5 10 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . 4 4 . Matter Fused 1 | . . . 1 . Heat Flow Errors 3 | . . 2 1 . Energy Discharges 2 | . . . 2 . Data Loss (minor) 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 64 | . 2 35 9 18 Projectiles 15 | . 2 5 8 . Explosions 49 | . . 30 1 18 Melee . | . . . . . Knockbacks 12 | . 3 6 3 . Impact . | . . . . . Kinetic 11 | . 3 5 3 . Secondary 1 | . . 1 . . Self-Inflicted Damage 317 | . . 68 178 71 Shots 11 | . . 2 7 2 Rammed . | . . . . . Targets Rammed 3 | . . 1 2 . Kicked 3 | . . 1 2 . Crushed . | . . . . . Highest Temperature 422 | . 76 422 267 129 Average Temperature 58 | . 13 73 64 43 Received Heat Transfer 1251 | . 120 180 411 540 Effects 5 | . . 4 1 . Shutdowns 1 | . . 1 . . Energy Bleed 3 | . . 2 1 . Short Circuit 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 1 1 2 . Heat Transferred 977 | . . 200 666 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 1 . 1 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . 1 1 Low Security (%) 86 | 100 100 100 66 60 Level 1 13 | . . . 33 39 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 354 | 5 114 50 354 265 Initial 128 | . . 11 9 128 Average 73 | 1 43 7 126 180 Influence Increases 1854 | 15 446 178 857 358 Destroy 0b10 Robot/C 1060 | . 260 140 520 140 Destroy 0b10 Robot/NC 120 | 15 40 10 50 5 Destroy Leader 232 | . 66 10 116 40 Allied During Kill 11 | . . . 11 . Successful Hack 49 | . 27 . 22 . Disable Machine 90 | . . . 45 45 Destroy Structure 217 | . 23 18 78 98 Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 60 | . 15 . 15 30 Influence Decreases 1607 | 15 416 164 562 450 Time Decay 1287 | 15 416 134 452 270 Lost Part 300 | . . 30 90 180 Lost Ally 20 | . . . 20 . Squads Dispatched 12 | . 3 1 5 3 Investigation 3 | . 2 . 1 . Extermination . | . . . . . Reinforcement 8 | . 1 . 4 3 Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 8 | . 3 . 1 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 100 | . 28 11 38 23 Peak Tracking Total 7 | . 4 4 7 5 Tactical Retreats 3 | . 1 . 1 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 6 | . . . 3 3 Max in Single Turn 1 | . . . 1 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 18 | . 11 1 5 1 Terminals 13 | . 8 . 5 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 50 | . 32 1 16 1 Successful 22 | . 15 1 5 1 Failed 28 | . 17 . 11 . Catastrophic 3 | . 1 . 2 . Database Lockouts . | . . . . . Manual 42 | . 24 . 18 . Terminals 41 | . 25 . 16 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 6 | . 6 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 8 | . 7 1 . . Robot Analysis 3 | . 3 . . . Open Door 1 | . . 1 . . Alert Level 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 11 | . 6 . 5 . Terminals 10 | . 5 . 5 . Track 1 | . 1 . . . Assimilate 1 | . 1 . . . Botnet 4 | . 2 . 2 . Operators 1 | . 1 . . . Skim 3 | . . . 3 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Mechanics 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 10 . 5 . Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 20 | . . . 20 . Total Damage 229 | . . . 229 . Kills 5 | . . . 5 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 2343 | 20 913 . 860 550 Structural 1410 | . . . 860 550 Seismic 1974 | 20 913 . 549 492 Robot Analysis Total 3 | . 3 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches 4 | . . . 4 . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 5139 | 110 2156 958 1324 591 Spaces Moved 2697 | 55 1376 386 514 366 Core 13 | 12 . . . 1 Treads . | . . . . . Legs 2681 | 43 1376 386 514 362 Wheels 3 | . . . . 3 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 120 115 Average Speed 146 | 108 127 190 186 122 Slowest Speed 400 | 150 190 190 190 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 47 | 4 99 65 41 28 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 4 | . 2 2 . . Terrain Destroyed 239 | . 27 19 82 111 Melee . | . . . . . Projectile 11 | . 4 6 1 . AOE 228 | . 23 13 81 111 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 3413 | 78 1645 475 758 457 Wait 243 | . 117 2 92 32 Move 2693 | 54 1375 385 513 366 Hop . | . . . . . Pick Up 53 | 4 20 6 19 4 Fast Attach 11 | 7 . . 4 . Attach 33 | . . 5 15 13 Detach 3 | . . 1 2 . Swap 62 | . 24 12 23 3 Drop 53 | . 24 8 21 . Fire 251 | 13 85 55 67 31 Melee 8 | . . . . 8 Ram . | . . . . . Kick 3 | . . 1 2 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 12) 302 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 11) 911 | -10/Materials | Derelicts attacked the area 1127 | -10/Materials | Discovered new exit (range 16) 1385 | -10/Materials | Discovered new exit (range 17) 1502 | -10/Materials | Identified exit to Materials 1566 | -10/Materials | Discovered exit to Materials (range 9) 1906 | -10/Materials | Build established: Scavenger-Mutant 2110 | -10/Materials | Identified exit to Mines 2189 | -10/Materials | Identified exit to Subcaves 2267 | -10/Materials | Entered Mines 2303 | -10/Mines | Learned location of Zion (-6) 2316 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2386 | -10/Mines | Found DCF Scrap (14 items) 2489 | -10/Mines | Found the Drone Emporium 2498 | -10/Mines | Found Prototype Device 2598 | -10/Mines | Build established: Mutant 2876 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2897 | -10/Mines | Excavation squad dispatched 2897 | -10/Mines | A large section of the Mines collapsed 3071 | -10/Mines | Core integrity fell below 50% 3145 | -10/Mines | Lost 4 parts (1p1n1u1w) 3147 | -10/Mines | Excavation squad dispatched 3183 | -10/Mines | Met a Derelict testing a Signal Generator 3199 | -10/Mines | Discovered exit to Materials (range 2) 3225 | -10/Mines | Entered Materials 3225 | -9/Materials | Accompanied by 1 ally 3225 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3462 | -9/Materials | Identified Decoy Drone Bay 3519 | -9/Materials | Lost 4 allies 3568 | -9/Materials | Build established: Scavenger-Mutant 4183 | -9/Materials | Lost 6 parts (1p1n1u3w) 4247 | -9/Materials | Discovered new exit (range 15) 4460 | -9/Materials | Crushed by falling debris 4460 | -9/Materials | Core integrity fell below 50% 4460 | -9/Materials | System corruption reached 10% 4491 | -9/Materials | Lost 3 parts (1p2u) 4549 | -9/Materials | Entered another Materials area 4549 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5117 | -8/Materials | Core integrity fell below 50% 5129 | -8/Materials | Core integrity fell below 20% 5140 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 05122_ Aluminum Leg destroyed. 05122_ Penetrated by Slug. 05122_ Katana destroyed. 05122_ Acquired 27 matter. 05123_ U-05 Engineer lays Concrete. 05125_ Particle Cannon destroyed. 05125_ K-01 Serf collects debris. 05126_ The unstable cave ceiling collapses. 05126_ U-05 Engineer builds a Door. 05128_ K-01 Serf collects debris. 05133_ Critical hit (Burn: +37). 05134_ Ion Engine destroyed. 05134_ Slug penetrates Wall. 05135_ Mining Laser destroyed. 05135_ Critical hit (Burn: +37). 05135_ K-01 Serf collects debris. 05136_ Critical hit (Burn: +37). 05137_ Penetrated by Slug. 05138_ U-05 Engineer lays Concrete. 05139_ K-01 Serf collects debris. 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"""## # ????????## | | ??????????#### [ ""## # ????????## | | ??????######## ""## + ????????### | | ??????###### # # ????????### | | ?????### # # #u#### # ?????????## | | ?????#### ##?????????## | | ?????## m ############# | | ?????#### k@ # ##/############### | | ?????## g# r k + | | ?????## *; g ########## | | ?????## " x ##### | | ?????## """ # # """ ##?## | | ?????## """ # # """ ##?## "" | | ?????## # # """ ##?## | | ?????########################?## [ | | ?????########################?## | | ??????????????????????????????####### | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SensorFlightBoomstick Manual? 0 Play Time 00:47:48 Cumulative 38.8 hours Start 2025.02.08 @ 12:46:14 End 2025.02.08 @ 13:33:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 23 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 35 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e790fce3-4824-4b18-986e-4e269c78b5fa