Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.07.29 @ 19:42:05 Player: Scyralis Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (98) 490 Value Destroyed (1727) 1727 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (104) 104 TOTAL SCORE: 3521 Bonus ------- Follower Combat Kills 226 Friendly Fire -122 Cogmind --------- Core Integrity 0/400 Matter 350/450 Energy 280/280 System Corruption 1% Temperature Cool (382) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (4) ------ Medium Storage Unit Large Matter Pod Medium Armor Plating Light Regenerative Plating > --- WEAPON (2) ------- Assault Cannon Assault Cannon > --- INVENTORY (8) ---- Weight Redist. System Structural Scanner Improved Sensor Array Armor Integrity Analyzer Hacking Suite High-powered Tractor Beam Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Large Matter Pod Medium Armor Plating Light Regenerative Plating > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Light Treads Structural Scanner Improved Sensor Array Armor Integrity Analyzer Hacking Suite Tractor Beam High-powered Tractor Beam Datajack [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Regenerative Plating Weapon Autogun Energy Gun Small Laser Ballistic Gun Autogun Ballistic Cannon Assault Cannon Impact Weapon Flail Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 46 | 6 4 31 5 Power 10 | 1 . 8 1 Engine 10 | 1 . 8 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 1 4 2 Treads 8 | 2 1 3 2 Leg 1 | . . 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 13 | . 2 9 2 Device 5 | . 1 4 . Storage 3 | . 1 2 . Processor 3 | . . 3 . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 14 | 3 1 10 . Energy Gun 6 | 2 . 4 . Energy Cannon . | . . . . Ballistic Gun 5 | 1 1 3 . Ballistic Cannon 2 | . . 2 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 1 2 Parts Lost 14 | . . 14 . Power 3 | . . 3 . Propulsion 2 | . . 2 . Utility 4 | . . 4 . Weapon 5 | . . 5 . Highest Loss Streak 4 | . . 4 . Average Slot Usage (%) 92 | . 85 91 100 Engine 10 | . 14 9 11 Treads 20 | . 28 17 22 Leg 1 | . . 1 . Device 4 | . 7 4 . Storage 16 | . 11 17 22 Processor 13 | . . 20 1 Protection 3 | . . . 20 Energy Gun 1 | . . 1 . Ballistic Gun 13 | . 23 15 . Ballistic Cannon 5 | . . 1 22 Naked Turns . | . . . . Heaviest Build 40 | 8 15 29 40 Greatest Support 46 | 40 46 46 46 Greatest Overweight (x) 5 | . . 5 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 4 8 8 8 Average Capacity 7 | 4 7 8 8 Most Carried 8 | 3 6 8 8 Average Carried 4 | . 1 4 7 Final Capacity 8 | 4 8 8 8 Final Carried 7 | . 6 7 7 Class Distribution -------------------- 78% | Mutant 16% | Scavenger-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 1866 | 268 137 1047 414 Remotely . | . . . . Salvage Created 3307 | 73 567 2151 516 Parts 225 | 3 58 134 30 Haulers Intercepted 10 | . 2 5 3 Recyclers Shooed 9 | . 3 6 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 47 | . 11 26 10 Melee 2 | . . 2 . Guns 33 | . 11 22 . Cannons 11 | . . 1 10 Classes Destroyed 12 | 2 5 4 1 Worker 11 | . . 10 1 Builder 11 | . 4 7 . Tunneler 4 | 1 2 1 . Hauler 10 | . 2 5 3 Recycler 7 | 1 . 6 . Operator 2 | . . 1 1 Watcher 5 | . 2 2 1 Swarmer 12 | . 6 6 . Grunt 26 | . 5 14 7 Brawler 1 | . . 1 . Duelist 1 | . . . 1 Sentry 8 | . . 5 3 Best Kill Streak 9 | 1 6 9 5 Combat Bots Only 6 | . 6 6 4 Max Kills in Single Turn 3 | 1 1 3 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 2213 | . 311 1567 335 Core 456 | . 46 387 23 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 81 . . Volleys Fired 287 | 11 70 169 37 Largest 2 | 2 2 2 2 Hottest 90 | 80 40 90 88 Shots Fired 477 | 14 116 273 74 Gun 399 | 14 116 269 . Cannon 78 | . . 4 74 Launcher . | . . . . Special . | . . . . Kinetic 426 | 8 116 228 74 Thermal 18 | 3 . 15 . Explosive . | . . . . Electromagnetic 33 | 3 . 30 . Robot Hit Streak 55 | 12 55 31 52 Robot Miss Streak 3 | 1 2 3 2 Penetration Max . | . . . . Secondary Targets 6 | . 2 4 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 374 | 12 99 210 53 Core Hits 156 | 5 45 88 18 Critical Hits 5 | . 2 2 1 Critical Kills 3 | . 1 1 1 Critical Parts Destroyed 2 | . 1 1 . Melee Attacks 6 | . . 6 . Impact 6 | . . 6 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5280 | 121 774 3024 1361 Guns 3462 | 121 767 2574 . Cannons 1450 | . . 104 1346 Explosions 244 | . . 244 . Melee 77 | . . 77 . Ramming 47 | . 7 25 15 Kinetic 4476 | 57 767 2306 1346 Thermal 309 | 22 . 287 . Explosive . | . . . . Electromagnetic 371 | 42 . 329 . Impact 77 | . . 77 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Effects 15 | . . 11 4 Message Errors 5 | . . 4 1 Energy Discharges 3 | . . 1 2 Targeting Errors 6 | . . 5 1 Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 76 | . . 46 30 Projectiles 30 | . . . 30 Explosions 33 | . . 33 . Melee 13 | . . 13 . Knockbacks 5 | . . 1 4 Impact 1 | . . 1 . Kinetic 4 | . . . 4 Secondary . | . . . . Self-Inflicted Damage 47 | . . 47 . Shots 2 | . . 2 . Rammed 22 | . 6 13 3 Targets Rammed 24 | . 6 15 3 Kicked . | . . . . Crushed 2 | . . 2 . Highest Temperature 373 | 54 18 179 373 Average Temperature 64 | 29 8 32 97 Received Heat Transfer 1083 | . 117 795 171 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions 1 | . . 1 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 450 | 50 . 400 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 3 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 353 | 10 353 267 343 Average Influence 128 | 4 148 126 139 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 78 | 100 72 82 67 Level 1 21 | . 27 17 32 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 14 | . 2 7 5 Investigation 9 | . 2 4 3 Extermination . | . . . . Reinforcement 5 | . . 3 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 6 | . 1 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 90 | . 19 48 23 Peak Tracking Total 8 | . 4 6 8 Tactical Retreats 6 | . 1 3 2 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 4 | . . 3 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 15 | . 2 8 5 Terminals 13 | . 2 6 5 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 60 | . 9 34 17 Successful 33 | . 3 20 10 Failed 27 | . 6 14 7 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 15 | . 6 7 2 Terminals 56 | . 9 30 17 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 21 | . 2 11 8 Record 4 | . 1 3 . Part Schematic 2 | . . . 2 Robot Analysis 2 | . . 2 . Prototype ID Bank 1 | . 1 . . Open Door 1 | . . . 1 Level Access Points 1 | . . 1 . Machine Index 1 | . . . 1 Repair Station Index 1 | . . . 1 Alert Level 1 | . . 1 . Unreport Threat 2 | . . . 2 Recall Investigation 1 | . . 1 . Registered Components 2 | . . 1 1 Zone Layout 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 22 | . 7 11 4 Terminals 7 | . 1 4 2 Assimilate 7 | . 1 4 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 14 | . 2 8 4 Full Trace Events 11 | . 2 5 4 Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 1 2 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 16 | . . 16 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired 1 | . . . 1 Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies 10 | . . . 10 Largest Group 10 | . . . 10 Highest-Rated Group 88 | . . . 88 Highest-Rated Ally 16 | . . . 16 Total Orders 3 | . . . 3 ROAM 2 | . . . 2 GUARD 1 | . . . 1 Ally Attacks 57 | . . . 57 Total Damage 566 | . . . 566 Kills 8 | . . . 8 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total 2 | . . 2 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 3118 | 110 577 1864 567 Spaces Moved 1359 | 55 243 825 236 Core 17 | 12 . 5 . Treads 1228 | 43 243 706 236 Legs 114 | . . 114 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 150 160 Average Speed 158 | 136 160 159 160 Slowest Speed 300 | 160 160 300 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 4 45 63 39 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . 1 . Terrain Destroyed 15 | . . 8 7 Melee 1 | . . 1 . Projectile 7 | . . . 7 AOE 7 | . . 7 . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1898 | 79 335 1133 351 Wait 94 | . . 34 60 Move 1357 | 54 243 824 236 Hop . | . . . . Pick Up 58 | 6 11 36 5 Fast Attach . | . . . . Attach 35 | 6 3 26 . Detach . | . . . . Swap 11 | . 1 5 5 Drop 26 | 2 2 18 4 Fire 287 | 11 70 169 37 Melee 6 | . . 6 . Ram . | . . . . Kick . | . . . . Crush 23 | . 5 15 3 Escape Stasis . | . . . . Rewire 1 | . . . 1 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sto) -9/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 7) 459 | -10/Materials | Discovered new exit (range 15) 660 | -10/Materials | Discovered new exit (range 15) 688 | -10/Materials | Entered another Materials area 688 | -9/Materials | Evolved 2 slots: Utility x2 947 | -9/Materials | Lost 3 parts (2u1w) 1011 | -9/Materials | Discovered new exit (range 8) 1050 | -9/Materials | Core integrity fell below 50% 1084 | -9/Materials | Lost 3 parts (2n1w) 1158 | -9/Materials | Discovered new exit (range 10) 1309 | -9/Materials | Lost 4 parts (2p1u1w) 1482 | -9/Materials | Identified exit to Materials 1987 | -9/Materials | Core integrity fell below 20% 2304 | -9/Materials | Discovered new exit (range 3) 2458 | -9/Materials | Repaired Imp. Ion Engine 2552 | -9/Materials | Entered Storage 2560 | -9/Storage | Found Prototype Protection 2561 | -9/Storage | Identified Lgt. Regenerative Plating 2907 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3119 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03052_ U-05 Engineer builds a Wall. 03053_ Acquired 50 matter. 03056_ Acquired 10 matter. 03060_ K-01 Serf collects debris. 03067_ UZRFWKM%H,AV,FV/BBRHE/G4SMU4T9O0H 03074_ R-06 Scavenger collects Heat Sink. 03088_ A-02 Transporter distress signal alerts nearby ally. 03093_ A-02 Transporter destroyed. 03097_ Acquired Imp. Treads. 03100_ Dropped Imp. Treads. 03103_ G-34 Mercenary knocked back. 03104_ W-16 Scout distress signal alerts nearby ally. 03104_ U-05 Engineer builds a Wall. 03106_ Y-45 Defender destroyed. 03109_ L-31 Rogue destroyed. 03112_ U-05 Engineer builds a Wall. 03112_ G-34 Mercenary knocked back. 03115_ G-34 Mercenary destroyed. 03116_ U-05 Engineer builds a Wall. 03118_ G-34 Mercenary destroyed. Map ----- +----------------------------------------------------+ | ?#! 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" %!= ??????????????????? | | ???????????????????????+ "T ?????????????????? | | ???????????????????????# ur????????????????? | | ???????????????????????# ####+???????????????? | | ???????????????????????#######?? ??????????????? | | ?????????????????????????????????"""?????????????? | | ??????????????????????????????????""?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 450 Matter Capacity 450 Sight Range 18 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. Sensor Array | -9/Materials | Scanalyzed Hpw. Shotgun | -9/Storage | Hacked Adv. Weight Redist. System | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Challenges ------------ None Game ------ Seed ExperimentalVisualMaul Manual? 0 Play Time 00:21:29 Cumulative 139.1 hours Start 2020.07.29 @ 19:22:19 End 2020.07.29 @ 19:42:05 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 69 Rogue 0 Adventurer 69 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 24 Gallery% 52 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 9d666358-286f-46b4-9c24-a0a64411d320