Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.12 @ 14:28:10 Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (70) 350 Value Destroyed (1865) 1865 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5475 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 507/550 Matter 263/300 Energy 265/265 System Corruption 0% Temperature Cool (16) Movement Walking (130) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Light Treads Potential Leg Potential Leg > --- UTILITY (5) ------ Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Sensor Array > --- WEAPON (2) ------- Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY (26) --- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Large Storage Unit Lightpack 2.0 High-capacity Matter Pod (200) Supersonic Drone Bay (1/1) Shock Rifle Shock Rifle Shock Rifle Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle EMP Blaster Rocket Launcher Rocket Launcher Flail Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Sensor Array > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Large Storage Unit Lightpack 2.0 High-capacity Matter Pod Shock Rifle Shock Rifle Shock Rifle Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle EMP Blaster Rocket Launcher Rocket Launcher Flail [Rating: 40] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Leg Potential Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 3 | . . . 2 . . . 1 Weapon . | . . . . . . . . Parts Attached 49 | 3 10 8 14 3 4 6 1 Power 5 | . 1 2 2 . . . . Engine 5 | . 1 2 2 . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 12 | 2 1 1 3 2 2 . 1 Treads 10 | 2 1 1 3 2 . . 1 Leg 2 | . . . . . 2 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 10 | 1 4 . 2 1 2 . . Device 1 | . . . . 1 . . . Storage 8 | 1 4 . 1 . 2 . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 1 | . . . 1 . . . . Artifact . | . . . . . . . . Weapon 22 | . 4 5 7 . . 6 . Energy Gun 1 | . 1 . . . . . . Energy Cannon 3 | . . . 2 . . 1 . Ballistic Gun 13 | . 2 3 5 . . 3 . Ballistic Cannon . | . . . . . . . . Launcher 4 | . 1 1 . . . 2 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . 1 . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 6 | . 1 1 . 3 . 1 . Power 2 | . 1 1 . . . . . Propulsion 2 | . . . . 2 . . . Utility 1 | . . . . 1 . . . Weapon 1 | . . . . . . 1 . Highest Loss Streak 1 | . 1 1 . 1 . 1 . Average Slot Usage (%) 99 | . 99 100 99 100 100 100 90 Engine 11 | . 13 14 11 11 11 11 9 Treads 20 | . 28 28 21 22 18 . 9 Leg 2 | . . . . . 3 22 18 Device 3 | . . . . 5 11 11 9 Storage 31 | . 28 28 32 33 33 33 27 Protection 3 | . . . 11 5 . . . Energy Gun 1 | . 14 . . . . . . Energy Cannon 1 | . . . 4 . . 2 9 Ballistic Gun 19 | . 14 27 17 22 22 19 9 Naked Turns . | . . . . . . . . Heaviest Build 98 | 14 59 61 86 85 97 98 98 Greatest Support 60 | 40 40 40 40 40 60 60 60 Greatest Overweight (x) 3 | . 1 1 2 2 3 1 1 Average Overweight (x) 1 | . . 1 1 2 1 1 1 Largest Inventory Capacity 26 | 8 18 18 24 24 26 26 26 Average Capacity 22 | 6 14 18 23 24 25 26 26 Most Carried 26 | 6 16 18 24 24 26 26 24 Average Carried 20 | 6 11 16 21 22 22 25 24 Final Capacity 26 | 8 18 18 24 24 26 26 26 Final Carried 26 | 6 16 18 24 21 26 25 24 Class Distribution -------------------- 56% | Hauler-Mutant 30% | Mutant 12% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Skirmisher | -8/Mines Hauler-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1976 | 239 171 441 560 295 40 230 . Remotely . | . . . . . . . . Salvage Created 2792 | 66 362 367 1418 354 . 168 57 Parts 156 | 2 32 20 84 8 . 6 4 Haulers Intercepted 8 | . 2 . 6 . . . . Recyclers Shooed 2 | . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 70 | . 9 11 22 17 . 7 4 Guns 52 | . 9 8 16 17 . 2 . Cannons 11 | . . . 6 . . 1 4 AOE 7 | . . 3 . . . 4 . Classes Destroyed 10 | 1 4 2 1 1 . 1 . Hauler 8 | . 2 . 6 . . . . Recycler 2 | 1 . . 1 . . . . Watcher 4 | . 2 . 2 . . . . Swarmer 18 | . 6 3 2 . . 3 4 Grunt 25 | . 3 5 11 3 . 3 . Brawler 2 | . . . 2 . . . . Duelist 1 | . . . . 1 . . . Sentry 9 | . . 2 7 . . . . Hunter 1 | . . . . . . 1 . Assembled 14 | . . 1 . 13 . . . Best Kill Streak 5 | 1 4 3 5 5 . 3 4 Combat Bots Only 5 | . 3 3 5 5 . 3 4 Max Kills in Single Turn 2 | 1 2 2 2 1 . 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . . . 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 2650 | . 315 317 596 841 . 505 76 Core 486 | . 63 81 78 142 . 79 43 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 55 | 100 . 42 . . . 25 . Volleys Fired 222 | 3 32 23 85 47 . 23 9 Largest 2 | 2 2 2 2 2 . 2 2 Hottest 91 | 60 63 46 91 46 . 91 91 Shots Fired 432 | 6 64 44 164 94 . 42 18 Gun 392 | 6 64 42 140 94 . 37 9 Cannon 34 | . . . 24 . . 1 9 Launcher 6 | . . 2 . . . 4 . Special . | . . . . . . . . Kinetic 357 | 3 32 42 140 94 . 37 9 Thermal 41 | 3 4 . 24 . . 1 9 Explosive 6 | . . 2 . . . 4 . Electromagnetic 28 | . 28 . . . . . . Robot Hit Streak 27 | 2 5 11 23 27 . 7 3 Robot Miss Streak 3 | 2 3 1 3 3 . 2 3 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 2 . 1 1 . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . Shots Hit Robots 307 | 3 39 36 121 73 . 28 7 Core Hits 137 | 2 17 19 48 35 . 11 5 Critical Hits 5 | . . 1 2 1 . . 1 Critical Kills 2 | . . . 1 . . . 1 Critical Parts Destroyed 3 | . . 1 1 1 . . . Melee Attacks 5 | . . 5 . . . . . Impact 5 | . . 5 . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5386 | 36 588 650 2018 1099 . 828 167 Guns 4120 | 36 469 522 1651 1089 . 322 31 Cannons 523 | . . . 367 . . 20 136 Explosions 681 | . 114 96 . . . 471 . Melee . | . . . . . . . . Ramming 62 | . 5 32 . 10 . 15 . Kinetic 3867 | 14 238 522 1651 1089 . 322 31 Thermal 671 | 22 126 . 367 . . 20 136 Explosive 567 | . . 96 . . . 471 . Electromagnetic 219 | . 219 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 18 | . 18 . . . . . . Projectiles . | . . . . . . . . Explosions 18 | . 18 . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 94 | . 7 29 . . . 58 . Shots 5 | . 1 1 . . . 3 . Rammed 6 | . 1 3 . 1 . 1 . Targets Rammed 7 | . 1 3 . 1 . 2 . Kicked 1 | . . . . . . 1 . Crushed . | . . . . . . . . Highest Temperature 202 | . 60 13 202 51 . 33 192 Average Temperature 55 | . 22 3 70 20 . 16 88 Received Heat Transfer 743 | . 42 140 258 186 . 117 . Effects 1 | . . . 1 . . . . Interference 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . 1 . . . . Heat Transferred 1063 | 50 125 . 629 . . 37 222 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 257 | 5 153 120 257 188 . 215 129 Initial 28 | . 3 15 21 28 . . . Average 50 | 3 74 37 77 20 . 69 26 Maximum Alert Level 1 | . . . 1 . . 1 . Low Security (%) 98 | 100 100 100 95 100 . 93 100 Level 1 1 | . . . 4 . . 6 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 4 . 1 . . . . Investigation 3 | . 2 . 1 . . . . Extermination . | . . . . . . . . Reinforcement 2 | . 2 . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 4 | . . . 3 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 103 | . 19 12 36 22 . 8 6 Peak Tracking Total 7 | . 4 2 7 3 . 4 5 Tactical Retreats 7 | . . 1 2 4 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 7 | . 1 1 2 . . 2 1 Max in Single Turn 1 | . 1 1 1 . . 1 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 17 | . 4 . 10 . 1 . 2 Terminals 14 | . 3 . 9 . . . 2 Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 60 | . 14 . 39 . 1 . 6 Successful 44 | . 11 . 29 . 1 . 3 Failed 14 | . 2 . 9 . . . 3 Catastrophic . | . . . . . . . . Database Lockouts 2 | . 1 . 1 . . . . Manual 46 | . 13 . 26 . 1 . 6 Terminals 55 | . 12 . 37 . . . 6 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 2 . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 18 | . 4 . 13 . 1 . . Record 2 | . . . 2 . . . . Robot Analysis 3 | . 2 . 1 . . . . Prototype ID Bank 2 | . . . 2 . . . . Emergency Access Points 1 | . . . 1 . . . . Alert Level 2 | . . . 2 . . . . Unreport Threat 2 | . . . 2 . . . . Locate Traps 2 | . 2 . . . . . . Surveillance Status 1 | . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 23 | . 6 . 14 . . . 3 Terminals 22 | . 5 . 14 . . . 3 Track 10 | . 2 . 7 . . . 1 Botnet 10 | . 2 . 6 . . . 2 Operators 2 | . 1 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 1 . 9 . . . 2 Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 26 | . . . 26 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total 3 | . 2 . 1 . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 9273 | 27 1255 1529 2122 2302 856 816 366 Spaces Moved 3906 | 10 481 783 731 775 458 551 117 Core . | . . . . . . . . Treads 3132 | 6 481 783 731 775 356 . . Legs 774 | 4 . . . . 102 551 117 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 160 180 180 200 130 130 130 Average Speed 178 | 144 175 180 199 200 184 130 130 Slowest Speed 210 | 160 180 180 200 200 210 130 130 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 65 | 2 63 99 73 99 82 99 4 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . 1 1 . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 7 | . . 2 . 3 . 2 . Spaces Dug . | . . . . . . . . Terrain Destroyed 51 | . 6 12 . . . 33 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 51 | . 6 12 . . . 33 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 5766 | 15 829 850 1254 1433 468 605 312 Wait 1498 | . 283 20 380 606 . 24 185 Move 3899 | 9 480 782 730 774 457 550 117 Hop . | . . . . . . . . Pick Up 46 | . 14 5 23 1 3 . . Fast Attach 5 | 1 . . 2 . 2 . . Attach 9 | . 1 1 2 3 . 1 1 Detach 2 | . . . . . 2 . . Swap 35 | 2 9 7 10 . 2 5 . Drop 38 | . 9 4 22 1 2 . . Fire 222 | 3 32 23 85 47 . 23 9 Melee 5 | . . 5 . . . . . Ram . | . . . . . . . . Kick 2 | . . . . . . 2 . Crush 5 | . 1 3 . 1 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 28 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 827 | -10/Materials | Discovered new exit (range 7) 885 | -10/Materials | Discovered new exit (range 7) 950 | -10/Materials | Central database locked down 1026 | -10/Materials | Discovered new exit (range 3) 1283 | -10/Materials | Entered Mines 1312 | -10/Mines | Excavation squad dispatched 1312 | -10/Mines | A large section of the Mines collapsed 1378 | -10/Mines | Discovered new exit (range 6) 1496 | -10/Mines | Learned Materials non-interactive machine intel 1720 | -10/Mines | Learned location of 1 exit from Materials 1729 | -10/Mines | Discovered new exit (range 4) 1859 | -10/Mines | Core integrity fell below 50% 2044 | -10/Mines | Learned location of Storage (-9) 2167 | -10/Mines | Found a hidden stash of uninstalled traps 2812 | -10/Mines | Entered Materials 2812 | -9/Materials | Evolved 2 slots: Utility x2 2813 | -9/Materials | Identified exit to Mines 2814 | -9/Materials | Loaded intel: 49 non-interactive machine locations 3107 | -9/Materials | Central database locked down 3159 | -9/Materials | Build established: Hauler-Mutant 3206 | -9/Materials | Discovered new exit (range 16) 3451 | -9/Materials | Discovered new exit (range 16) 3787 | -9/Materials | Discovered new exit (range 8) 3862 | -9/Materials | Repaired Lgt. Treads 4294 | -9/Materials | Discovered new exit (range 4) 4934 | -9/Materials | Entered Mines 4954 | -9/Mines | Met a Derelict bent on vengeance 4960 | -9/Mines | Learned location of 1 exit from Materials 4990 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5169 | -9/Mines | Discovered new exit (range 5) 5360 | -9/Mines | Learned location of 1 exit from Materials 5512 | -9/Mines | Discovered new exit (range 14) 6038 | -9/Mines | Assembled infested the area 6195 | -9/Mines | Core integrity fell below 50% 6564 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6564 | -9/Mines | Discovered new exit (range 5) 7236 | -9/Mines | Entered Exiles 7284 | -9/Exiles | Met 8R-AWN 7318 | -9/Exiles | Met EX-HEX 7420 | -9/Exiles | Met EX-DEC 7491 | -9/Exiles | Visited The Gauntlet 7863 | -9/Exiles | Met EX-BIN 7885 | -9/Exiles | Aligned with FarCom system 7887 | -9/Exiles | Given EX-Vault access code 7935 | -9/Exiles | Opened EX-Vault 7947 | -9/Exiles | Found Lightpack 2.0 7955 | -9/Exiles | Found Potential Leg 7959 | -9/Exiles | Found Potential Leg 7963 | -9/Exiles | Found Supersonic Drone Bay 7993 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8076 | -9/Exiles | Discovered new exit (range 14) 8092 | -9/Exiles | Stole three prototypes: Potential Leg, Lightpack 2.0, Supersonic Drone Bay 8092 | -9/Exiles | Entered Mines 8125 | -8/Mines | Discovered new exit (range 15) 8387 | -8/Mines | Build established: Hauler-Skirmisher 8513 | -8/Mines | Discovered new exit (range 12) 8908 | -8/Mines | Entered Materials 8908 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8909 | -8/Materials | Identified exit to Factory 9274 | -8/Materials | Self-destructed Last Messages --------------- 08919_ Current location identified: Materials >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 08930_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. 08973_ Terminal disabled. 09238_ W-25 Informer sends out distress signal. 09248_ S-10 Pest suffers critical hit. 09248_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????g??????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????g?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????#????????????????Y?????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ??????????????#######?????????????? | | ??????????# ????????????# ########??????? | | ??????????/ ########### #??????? | | ??????????# + @r % T= [ #??????? | | ??????????# = ########### *% %%* #??????? | | ??????????# ????????????# ###w######????? | | ??????????# !?????????????####+##### #????? | | ??????????###???????????????# # #????? | | ????????????????????????????# """ # """ #????? | | ????????????????????????????# """ # """ #????? | | ????????????????????????????# """ ]]# """ #????? | | ????????????????????????????# ]]# #????? | | ????????????????????????????# """ ########????? | | ??????????w?????????????????# """ #???????????? | | ????????????????????????????# """ #???????????? | | ????????????????????????????# #???????????? | | ????????????????????????????##########???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityNuclearRay Manual? 0 Play Time 00:41:47 Cumulative 185.8 hours Start 2021.01.11 @ 23:37:12 End 2021.01.12 @ 14:28:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 137 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 60 Achievement% 45 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d57f940-fdb2-414b-b1fe-6f609173a7dc