Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.18 @ 22:43:05 Player: Hurtplug Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (82) 410 Value Destroyed (2048) 2048 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 4224 Bonus ------- High Alert Combat Kills 46 Cogmind --------- Core Integrity 379/550 Matter 131/300 Energy 68/100 System Corruption 0% Temperature Cool (25) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Armor Integrity Analyzer Recoil Stabilizer > --- WEAPON (2) ------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY (10) --- Light Ion Engine Improved Ion Engine Improved Heat Sink Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Improved Light Cannon Heavy Mace Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Terrain Scanner Armor Integrity Analyzer Recoil Stabilizer > --- WEAPON ----------- Heavy EM Shotgun Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Ion Engine Improved EM Shotgun Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon Heavy Mace [Rating: 23] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Recoil Stabilizer Storage Large Storage Unit Processor Signal Interpreter Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 64 | 6 15 36 7 Power 9 | 1 3 4 1 Engine 9 | 1 3 4 1 Core . | . . . . Reactor . | . . . . Propulsion 18 | 2 7 8 1 Treads . | . . . . Leg 3 | . 3 . . Wheel 13 | 2 2 8 1 Hover . | . . . . Flight 2 | . 2 . . Utility 16 | 1 2 12 1 Device 6 | . . 5 1 Storage 3 | 1 1 1 . Processor 7 | . 1 6 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 21 | 2 3 12 4 Energy Gun 4 | 2 . 1 1 Energy Cannon 2 | . . . 2 Ballistic Gun 5 | . 3 2 . Ballistic Cannon 8 | . . 7 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes 3 | . . 2 1 Parts Lost 25 | . 3 13 9 Power 4 | . . 3 1 Propulsion 8 | . 2 3 3 Utility 6 | . . 4 2 Weapon 7 | . 1 3 3 Highest Loss Streak 9 | . 3 7 9 Average Slot Usage (%) 92 | . 87 94 89 Engine 11 | . 14 10 8 Leg 2 | . 9 . . Wheel 19 | . 16 20 24 Device 6 | . . 7 12 Storage 19 | . 14 22 16 Processor 9 | . 3 11 9 Ballistic Gun 10 | . 26 5 . Ballistic Cannon 12 | . . 16 14 Naked Turns . | . . . . Heaviest Build 51 | 11 27 49 51 Greatest Support 36 | 26 26 26 36 Greatest Overweight (x) 15 | 2 8 15 2 Average Overweight (x) 1 | . . 2 1 Largest Inventory Capacity 16 | 6 12 16 16 Average Capacity 14 | 5 9 15 15 Most Carried 16 | 4 10 16 14 Average Carried 11 | 2 9 12 12 Final Capacity 16 | 6 10 16 10 Final Carried 13 | 2 10 13 8 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 2019 | 226 457 1283 53 Remotely . | . . . . Salvage Created 2503 | . 775 1439 289 Parts 145 | . 41 90 14 Haulers Intercepted 2 | . . 2 . Recyclers Shooed 4 | . . 4 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 57 | . 14 37 6 Guns 25 | . 14 10 1 Cannons 30 | . . 27 3 AOE 2 | . . . 2 Classes Destroyed 11 | . 6 5 . Worker 5 | . 2 3 . Builder 3 | . 2 1 . Hauler 2 | . . 2 . Recycler 6 | . 1 5 . Operator 3 | . 1 1 1 Watcher 6 | . 2 4 . Swarmer 14 | . . 14 . Grunt 34 | . 14 15 5 Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 7 | . . 6 1 Best Kill Streak 7 | . 7 7 5 Combat Bots Only 6 | . 3 6 5 Max Kills in Single Turn 2 | . 2 2 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3566 | . 378 2437 751 Core 598 | . 35 392 171 Absorbed by Shields . | . . . . Core Remaining (%) 62 | 100 86 2 . Volleys Fired 190 | . 39 129 22 Largest 2 | . 2 2 2 Hottest 89 | . 46 78 89 Shots Fired 372 | . 77 254 41 Gun 170 | . 77 84 9 Cannon 202 | . . 170 32 Launcher . | . . . . Special . | . . . . Kinetic 363 | . 77 254 32 Thermal . | . . . . Explosive . | . . . . Electromagnetic 9 | . . . 9 Robot Hit Streak 17 | . 10 17 10 Robot Miss Streak 8 | . 1 8 3 Penetration Max . | . . . . Secondary Targets 5 | . 2 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 234 | . 59 147 28 Core Hits 106 | . 30 61 15 Critical Hits 4 | . . 3 1 Critical Kills 2 | . . 2 . Critical Parts Destroyed 2 | . . 1 1 Melee Attacks 6 | . . 6 . Impact 3 | . . 3 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . . 3 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4619 | . 950 2892 777 Guns 1725 | . 950 626 149 Cannons 2651 | . . 2266 385 Explosions 243 | . . . 243 Melee . | . . . . Ramming . | . . . . Kinetic 4227 | . 950 2892 385 Thermal 118 | . . . 118 Explosive 125 | . . . 125 Electromagnetic 149 | . . . 149 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . . 8 . Average Corruption 7 | . . 7 . Corruption Purged . | . . . . Effects 12 | . . 12 . Message Errors 2 | . . 2 . Matter Fused 3 | . . 3 . Heat Flow Errors 3 | . . 3 . Energy Discharges 2 | . . 2 . Targeting Errors 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 110 | . . 76 34 Projectiles 110 | . . 76 34 Explosions . | . . . . Melee . | . . . . Knockbacks 25 | . . 18 7 Impact . | . . . . Kinetic 21 | . . 15 6 Secondary 4 | . . 3 1 Self-Inflicted Damage 115 | . . . 115 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 244 | . 27 244 162 Average Temperature 38 | . 10 39 67 Received Heat Transfer 960 | . 210 453 297 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 150 | . . . 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 477 | . 221 477 407 Average Influence 175 | . 85 200 270 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 61 | 100 99 55 . Level 1 32 | . . 36 97 Level 2 5 | . . 8 2 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 3 5 3 Investigation 4 | . 1 2 1 Extermination . | . . . . Reinforcement 7 | . 2 3 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . 4 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 99 | . 25 59 15 Peak Tracking Total 8 | . 6 8 6 Tactical Retreats 8 | . 1 6 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 5 | . 1 3 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 12 | . 6 4 2 Terminals 10 | . 5 4 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 48 | . 26 18 4 Successful 30 | . 17 11 2 Failed 18 | . 9 7 2 Catastrophic 3 | . 1 2 . Database Lockouts . | . . . . Manual 6 | . 3 3 . Terminals 45 | . 25 18 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 28 | . 16 11 1 Record 18 | . 8 9 1 Prototype ID Bank 2 | . 1 1 . Alert Level 1 | . 1 . . Locate Traps 4 | . 3 1 . Hauler Manifests 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 5 4 2 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . 1 . Non-combat 1 | . . 1 . Combat . | . . . . Robot Hacks Applied 2 | . . 2 . parse_system 2 | . . 2 . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 3450 | 39 837 2284 290 Spaces Moved 1795 | 33 488 1140 134 Core 22 | 13 1 8 . Treads . | . . . . Legs 140 | . 140 . . Wheels 1629 | 20 343 1132 134 Hover . | . . . . Flight 4 | . 4 . . Fastest Speed 50 | 50 90 95 96 Average Speed 107 | 80 110 108 96 Slowest Speed 800 | 150 520 800 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 4 | . . 4 . Exploration Rate (%) 45 | 4 81 78 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 2 | . . 2 . Terrain Destroyed 47 | . . 10 37 Melee 2 | . . 2 . Projectile 11 | . . 8 3 AOE 34 | . . . 34 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2957 | 43 725 1937 252 Wait 816 | . 154 577 85 Move 1792 | 32 487 1139 134 Hop . | . . . . Pick Up 62 | 5 18 35 4 Fast Attach 11 | 3 5 3 . Attach 33 | 3 3 22 5 Detach . | . . . . Swap 20 | . 7 11 2 Drop 27 | . 12 15 . Fire 190 | . 39 129 22 Melee 6 | . . 6 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 13) 40 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 11) 301 | -10/Materials | Build established: Mutant 510 | -10/Materials | Lost 3 parts (2n1w) 689 | -10/Materials | Discovered new exit (range 9) 815 | -10/Materials | Discovered new exit (range 15) 877 | -10/Materials | Entered another Materials area 877 | -9/Materials | Evolved 2 slots: Utility x2 1544 | -9/Materials | Discovered new exit (range 15) 2054 | -9/Materials | Discovered new exit (range 10) 2824 | -9/Materials | Core integrity fell below 50% 2830 | -9/Materials | Crushed by falling debris 2836 | -9/Materials | Crushed by falling debris 2836 | -9/Materials | Core integrity fell below 20% 2841 | -9/Materials | Crushed by falling debris 2851 | -9/Materials | Crushed by falling debris 2874 | -9/Materials | Lost 7 parts (2p2n2u1w) 3161 | -9/Materials | Entered another Materials area 3161 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3451 | -8/Materials | Self-destructed Last Messages --------------- 03428_ G-47 Trooper destroyed. 03428_ U-05 Engineer lays Concrete. 03430_ U-05 Engineer builds a Wall. 03431_ G-47 Trooper knocked back. 03432_ U-05 Engineer builds a Door. 03434_ Acquired Imp. Heat Sink. 03434_ U-05 Engineer lays Concrete. 03436_ U-05 Engineer builds a Wall. 03436_ G-47 Trooper destroyed. 03436_ G-47 Trooper knocked back. 03437_ The unstable cave ceiling collapses. 03437_ Lgt. EM Pulse Cannon crushed. 03437_ U-05 Engineer lays Concrete. 03438_ Deuterium Engine destroyed. 03439_ U-05 Engineer lays Concrete. 03439_ Destroyed Particle Gun. 03440_ U-05 Engineer builds a Wall. 03442_ G-47 Trooper knocked back. 03444_ Imp. Light Cannon destroyed. 03448_ Com. Wheel destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ??#########??????????????????????????????????????? | | ??# #####????????????????????????????????? | | ??# # ##########################???????? | | ??# + ! ##??????? | | ??# # = #########+######## "#??????? | | ############## ## # [[[ ## ! 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