Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.07 @ 21:07:12 Player: Demise Result: Destroyed by as-58127 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (504) 504 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1039 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 235/300 Energy 83/100 System Corruption 1% Temperature Cool (48) Movement Core (600) Ox11 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- High-capacity Storage Unit High-capacity Storage Unit Signal Interpreter Targeting Computer Weapon Shielding Light Armor Plating EM Pulse Gun Assault Rifle Assault Rifle Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Large Storage Unit Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating EM Pulse Gun Assault Rifle Assault Rifle Assault Rifle Mining Laser [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Weapon Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 29 | 5 21 3 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads . | . . . Leg 4 | 2 2 . Wheel . | . . . Hover 1 | . . 1 Flight . | . . . Utility 8 | . 6 2 Device 1 | . 1 . Storage 3 | . 3 . Processor 1 | . 1 . Hackware . | . . . Protection 3 | . 1 2 Artifact . | . . . Weapon 14 | 2 12 . Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 9 | 2 7 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 4 | . 4 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 7 | . . 7 Average Slot Usage (%) 96 | . 97 90 Engine 13 | . 14 9 Leg 27 | . 28 23 Device 1 | . 1 . Storage 11 | . 11 14 Processor 7 | . 8 . Protection 4 | . 4 14 Ballistic Gun 24 | . 24 23 Special Weapon 2 | . 2 . Naked Turns . | . . . Heaviest Build 40 | 6 40 40 Greatest Support 20 | 3 20 20 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 12 | 4 12 12 Average Capacity 8 | 4 8 12 Most Carried 12 | 3 12 12 Average Carried 8 | 1 8 11 Final Capacity 12 | 4 12 12 Final Carried 12 | 3 12 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 699 | 286 413 . Remotely . | . . . Salvage Created 724 | 109 566 49 Parts 42 | 6 34 2 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 12 | . 10 2 Guns 12 | . 10 2 Classes Destroyed 7 | 2 4 1 Tunneler 1 | 1 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 3 | . 3 . Grunt 11 | . 10 1 Assembled 1 | . . 1 Best Kill Streak 3 | 1 3 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1037 | . 413 624 Core 262 | . 99 163 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 88 | 9 71 8 Largest 2 | 2 2 2 Hottest 100 | 40 100 40 Shots Fired 152 | 18 121 13 Gun 132 | 18 101 13 Cannon . | . . . Launcher . | . . . Special 20 | . 20 . Kinetic 131 | 18 100 13 Thermal 20 | . 20 . Explosive . | . . . Electromagnetic 1 | . 1 . Robot Hit Streak 15 | 3 15 5 Robot Miss Streak 3 | 3 3 1 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 87 | 9 70 8 Core Hits 39 | 4 31 4 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1113 | 115 882 116 Guns 1089 | 115 858 116 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1089 | 115 858 116 Thermal 24 | . 24 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Effects 2 | . 2 . Message Errors 1 | . 1 . Energy Discharges 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 80 | . 80 55 Average Temperature 23 | . 23 24 Received Heat Transfer 514 | . 234 280 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 163 | 10 163 28 Initial 6 | . 6 3 Average 52 | 4 55 12 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 20 13 Peak Tracking Total 12 | . 5 12 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 1 | . 1 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 10 | . 10 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 44 | . 44 . Successful 29 | . 29 . Failed 14 | . 14 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 33 | . 33 . Terminals 32 | . 32 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 10 | . 10 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Part Schematic 1 | . 1 . Robot Analysis 3 | . 3 . Prototype ID Bank 2 | . 2 . Terminal Index 1 | . 1 . Disarm Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 4 | . 4 . Retrieve Matter 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 15 | . 15 . Terminals 9 | . 9 . Assimilate 2 | . 2 . Botnet 6 | . 6 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 6 | . 6 . Reject 2 | . 2 . Recyclers 2 | . 2 . Mask 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events 1 | . 1 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter 84 | . 84 . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 2 | . 2 . Largest Group 1 | . 1 1 Highest-Rated Group 10 | . 10 10 Highest-Rated Ally 10 | . 10 10 Total Orders 3 | . 3 . STAY 1 | . 1 . ROAM 1 | . 1 . FOLLOW 1 | . 1 . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 3 | . 3 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1452 | 64 1360 28 Spaces Moved 751 | 33 716 2 Core 117 | 33 84 . Treads . | . . . Legs 634 | . 632 2 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 150 Average Speed 138 | 86 140 150 Slowest Speed 150 | 100 150 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 4 97 2 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 9 | . 9 . Terrain Destroyed 16 | . 16 . Melee . | . . . Projectile 16 | . 16 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 977 | 49 915 13 Wait 80 | . 80 . Move 749 | 32 715 2 Hop . | . . . Pick Up 18 | 3 15 . Fast Attach 9 | 5 3 1 Attach 2 | . 1 1 Detach 1 | . 1 . Swap 18 | . 17 1 Drop 12 | . 12 . Fire 88 | 9 71 8 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Repaired Lgt. Assault Rifle 272 | -10/Materials | Discovered new exit (range 13) 285 | -10/Materials | Identified exit to Materials 310 | -10/Materials | Build established: Mutant 550 | -10/Materials | Discovered exit to Materials (range 12) 626 | -10/Materials | Discovered new exit (range 7) 633 | -10/Materials | Identified exit to Mines 1086 | -10/Materials | Discovered exit to Mines (range 15) 1328 | -10/Materials | Discovered exit to Materials (range 16) 1400 | -10/Materials | Central database locked down 1425 | -10/Materials | Entered Mines 1425 | -10/Mines | Accompanied by 1 ally 1426 | -10/Mines | Assembled infested the area 1432 | -10/Mines | Core integrity fell below 50% 1453 | -10/Mines | Core integrity fell below 20% 1453 | -10/Mines | Destroyed by as-58127 with Assembled Blade Last Messages --------------- Pest, giving it respectable firepower at a low weight for maintaining high flight speeds. Swarmer squads are particularly susceptible to explosives. 01400_ ALERT: Central database lockdown, local access denied. LOCATION=MINES GOAL=ESCAPE 01426_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01431_ as-47025 sneak attacks. 01431_ Technician 1b destroyed. 01437_ as-54945 destroyed. 01437_ Switching to secondary target: G-34 Mercenary. 01437_ G-34 Mercenary destroyed. 01438_ G-47 Trooper destroyed. 01443_ Assault Rifle destroyed. 01445_ Aluminum Leg destroyed. 01446_ Lgt. Ion Engine destroyed. 01447_ Acquired Hover Unit. 01451_ Assault Rifle destroyed. 01452_ Aluminum Leg destroyed. 01452_ Lgt. Armor Plating destroyed. 01452_ Hover Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ????????????????????#######? | | ????????????????????# """ #? | | ????????????????????# """=#? | | ????????????????????# """%#? | | ????????????????????# *% =#? | | ????????????????????# a #? | | ????????????????????# aa#? | | ????????????????????#aaaaa#? | | ????????????????????# %aa@#? | | ????????????????????## ####? | | ?????????????????????# ????? | | ????????????????????? ?????? | | ???????????????????? ?????? | | ????????????????????#??????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 50 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherTerrabombPurifier Manual? 0 Play Time 00:14:40 Cumulative 447.5 hours Start 2021.08.07 @ 20:51:11 End 2021.08.07 @ 21:07:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 369 Rogue 369 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 72 Gallery% 82 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98a28989-bd70-493d-892a-528190182016