Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.29 @ 20:33:46 Player: TheGreatBorealis Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (100) 500 Value Destroyed (4336) 4336 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (844) 844 TOTAL SCORE: 10680 Bonus ------- Pacifist 200 High Alert Combat Kills 69 Follower Combat Kills 715 Friendly Fire -140 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 76/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Centrium Leg Centrium Leg > --- UTILITY (10) ----- Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Energy Well (313) Enhanced Quantum Rifle Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector Advanced Phase Shifter Hardened Heavy Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Light Nuclear Core Advanced Medium Treads Flexi-carbon Leg Enhanced Quantum Rifle Enhanced Nova Cannon [Rating: 135] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag System Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Improved Medium Armor Plating Weapon Enhanced Quantum Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Arm Slots Evolved 12 | . . 2 2 2 2 . 2 2 . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . 2 . . . . . . . Utility 8 | . . . 2 2 1 . 1 2 . Weapon 1 | . . . . . . . 1 . . Parts Attached 161 | . . 12 19 1 29 31 16 25 28 Power 28 | . . 1 2 . 6 8 1 6 4 Engine 14 | . . 1 2 . 4 7 . . . Core 7 | . . . . . 2 1 1 2 1 Reactor 7 | . . . . . . . . 4 3 Propulsion 60 | . . 7 8 . 8 14 4 11 8 Treads 12 | . . 4 2 . . 2 . 4 . Leg 41 | . . 3 6 . 3 12 4 5 8 Wheel 1 | . . . . . . . . 1 . Hover 6 | . . . . . 5 . . 1 . Flight . | . . . . . . . . . . Utility 42 | . . 1 4 1 7 5 9 4 11 Device 22 | . . . . 1 4 3 5 2 7 Storage 3 | . . . . . 2 . . . 1 Processor 8 | . . 1 3 . 1 . 2 1 . Hackware . | . . . . . . . . . . Protection 9 | . . . 1 . . 2 2 1 3 Artifact . | . . . . . . . . . . Weapon 31 | . . 3 5 . 8 4 2 4 5 Energy Gun 16 | . . 1 1 . 2 4 2 2 4 Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 9 | . . 2 4 . 3 . . . . Ballistic Cannon 4 | . . . . . 2 . . 2 . Launcher 1 | . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . . 2 . . Parts Lost 80 | . . 1 5 . 17 13 1 28 15 Power 15 | . . . 1 . 2 4 . 5 3 Propulsion 26 | . . 1 1 . 6 6 . 9 3 Utility 24 | . . . 2 . 5 2 1 8 6 Weapon 15 | . . . 1 . 4 1 . 6 3 Highest Loss Streak 21 | . . 1 4 . 7 6 1 21 15 To Critical Strikes 1 | . . . . . 1 . . . . Average Slot Usage (%) 85 | . 85 95 93 92 78 92 100 76 63 Engine 6 | . 14 11 9 7 8 8 7 . . Core 1 | . . . . . 2 . 2 5 . Reactor 1 | . . . . . . . . 1 8 Treads 3 | . . 12 8 7 1 2 . 1 2 Leg 20 | . 28 30 27 23 11 19 23 15 17 Hover 1 | . . . . . 8 . . . . Device 11 | . . . . 7 8 15 23 18 15 Storage 6 | . 14 11 9 7 5 10 5 3 . Processor 12 | . . 7 18 23 19 16 12 15 . Protection 2 | . . . 2 . . 1 3 2 5 Energy Gun 8 | . 14 1 1 7 1 11 17 11 11 Ballistic Gun 6 | . 14 20 16 7 7 1 . . . Naked Turns 73 | . . . . . . . . 73 . Heaviest Build 95 | 12 12 16 23 23 39 55 64 58 95 Greatest Support 120 | 20 20 33 51 51 54 70 83 120 120 Greatest Overweight (x) 4 | . . . 1 . . 1 . 4 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | . 8 8 8 8 10 10 10 10 5 Average Capacity 8 | . 8 8 8 8 6 10 10 8 5 Most Carried 10 | . 7 8 8 8 8 10 10 10 5 Average Carried 6 | . 6 7 7 7 4 6 9 7 4 Final Capacity 10 | 8 8 8 8 8 10 10 10 5 5 Final Carried 10 | 6 7 8 8 8 2 10 10 5 4 Class Distribution -------------------- 43% | Scavenger-Mutant 26% | Scavenger-Gunner 17% | Mutant 6% | Commander-Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Commander-Tank | -4/Armory Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Arm Matter Collected 2894 | 200 . 410 420 54 631 332 407 140 300 Remotely . | . . . . . . . . . . Salvage Created 5044 | . . 628 665 250 826 523 468 772 912 Parts 227 | . . 41 35 8 27 28 21 27 40 Haulers Intercepted 1 | . . 1 . . . . . . . Recyclers Shooed 3 | . . . . . 2 . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Arm Combat Hostiles Destroyed 90 | . . 17 11 5 8 8 9 13 19 Guns 80 | . . 17 11 5 5 8 8 8 18 Cannons 3 | . . . . . 3 . . . . AOE 1 | . . . . . . . . 1 . Classes Destroyed 14 | . . 6 2 . 2 1 1 1 1 Worker 1 | . . . . . . . . 1 . Builder 2 | . . . . . . 2 . . . Hauler 1 | . . 1 . . . . . . . Recycler 5 | . . 1 1 . 3 . . . . Watcher 1 | . . . . . . . 1 . . Swarmer 26 | . . 9 . . . . 4 3 10 Grunt 33 | . . 5 8 5 2 4 . 3 6 Brawler 2 | . . 1 . . 1 . . . . Sentry 12 | . . 2 . . 2 4 3 . 1 Specialist 4 | . . . 2 . . . . 2 . Hunter 4 | . . . . . 2 . . 1 1 Programmer 7 | . . . . . 1 . 2 4 . Heavy 1 | . . . 1 . . . . . . Behemoth 1 | . . . . . . . . . 1 Best Kill Streak 6 | . . 6 3 3 3 3 4 4 5 Combat Bots Only 6 | . . 6 3 3 2 3 4 4 5 Max Kills in Single Turn 2 | . . 1 1 1 1 1 1 1 2 Gunslinging 1 | . . . . . . . . . 1 Exploded 1 | . . . . . . . . 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Arm Damage Taken 13523 | . 24 538 1362 142 2349 1597 462 3695 3354 Core 2128 | . . 58 248 14 400 200 35 935 238 Absorbed by Shields 741 | . . . . . . . . 59 682 Core Remaining (%) 80 | 100 100 85 54 98 . 29 96 . . Volleys Fired 266 | . . 51 42 11 42 28 19 32 41 Largest 3 | . . 2 2 2 2 2 3 3 3 Hottest 231 | . . 76 93 93 118 138 231 231 195 Shots Fired 610 | . . 102 84 22 76 55 57 91 123 Gun 601 | . . 102 84 22 67 55 57 91 123 Cannon 8 | . . . . . 8 . . . . Launcher 1 | . . . . . 1 . . . . Special . | . . . . . . . . . . Kinetic 262 | . . 93 75 11 67 16 . . . Thermal 347 | . . 9 9 11 8 39 57 91 123 Explosive 1 | . . . . . 1 . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 26 | . . 23 9 10 13 19 26 21 13 Robot Miss Streak 5 | . . 4 2 3 3 3 3 2 5 Penetration Max 1 | . . . 1 1 1 . . . . Secondary Targets 14 | . . 3 . . . 1 . 3 7 Max Gunslinging Chain 1 | . . 1 . . . 1 . 1 1 Shots Hit Robots 446 | . . 70 66 14 64 41 45 71 75 Core Hits 208 | . . 31 28 10 32 23 23 26 35 Critical Kills 2 | . . . . . 1 1 . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . Critical Strikes 22 | . . . 2 1 2 2 4 11 . Burn 19 | . . . 1 1 1 1 4 11 . Destroy 3 | . . . 1 . 1 1 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9699 | . . 794 1162 260 1263 896 1110 1671 2543 Guns 9464 | . . 794 1162 260 1047 896 1091 1671 2543 Cannons 199 | . . . . . 199 . . . . Explosions 17 | . . . . . 17 . . . . Melee . | . . . . . . . . . . Ramming 19 | . . . . . . . 19 . . Kinetic 3294 | . . 692 1040 121 1164 277 . . . Thermal 6369 | . . 102 122 139 82 619 1091 1671 2543 Explosive 17 | . . . . . 17 . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . . 1 . . 3 Average Corruption 1 | . . . . . . 1 . . 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked 6 | . . . . . . . 2 4 . Effects 3 | . . . . . . 3 . . . Message Errors 1 | . . . . . . 1 . . . Matter Fused 1 | . . . . . . 1 . . . Energy Discharges 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 2 | . . . . . 2 . . . . Impact . | . . . . . . . . . . Kinetic 2 | . . . . . 2 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 25 | . . . . . 25 . . . . Shots 1 | . . . . . 1 . . . . Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . Kicked 1 | . . . . . . . 1 . . Crushed . | . . . . . . . . . . Highest Temperature 347 | . . 30 306 177 347 . 1 . 199 Average Temperature 81 | . . 10 70 68 80 . 1 . 117 Received Heat Transfer 1945 | . . 111 441 99 381 393 72 69 379 Effects 1 | . . . . . 1 . . . . Shutdowns 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 6 | . . . . . . . 1 4 1 Combat Hostiles 6 | . . . . . . . 1 4 1 Parts Melted 35 | . . . . 1 . 1 14 14 5 Heat Transferred 11975 | . . 259 370 407 259 1258 2477 3947 2998 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Arm Peak Influence 462 | . . 362 232 205 227 372 311 356 462 Initial 156 | . . . 152 53 100 84 156 151 72 Average 171 | . . 208 109 128 129 191 171 183 246 Maximum Alert Level 2 | . . 1 1 1 1 1 1 1 2 Low Security (%) 68 | . 100 34 88 69 93 68 74 66 46 Level 1 27 | . . 65 11 30 6 31 25 33 24 Level 2 4 | . . . . . . . . . 29 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 25 | . . 1 4 2 3 1 2 7 5 Investigation 3 | . . . . . 1 1 1 . . Extermination 4 | . . . . . 1 . 1 1 1 Reinforcement 15 | . . 1 4 2 1 . . 3 4 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Arm Distress Signals 11 | . . 2 2 . 1 2 1 . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 197 | . . 28 23 6 19 23 18 34 46 Peak Tracking Total 18 | . . 5 6 2 6 6 4 10 18 Tactical Retreats 15 | . . 2 2 . 4 . 1 4 2 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Arm Traps Triggered 6 | . 1 . . . 1 1 . 1 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 3 | . . 3 . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Arm Machines Disabled 6 | . . . . . 2 . . 1 3 Max in Single Turn 1 | . . . . . 1 . . 1 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Arm Machines Accessed 17 | . . 2 2 1 1 9 2 . . Terminals 17 | . . 2 2 1 1 9 2 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 40 | . . 7 5 2 4 19 3 . . Successful 17 | . . 4 4 1 1 7 . . . Failed 23 | . . 3 1 1 3 12 3 . . Catastrophic 3 | . . 1 . . 1 1 . . . Database Lockouts . | . . . . . . . . . . Manual 4 | . . 2 . 2 . . . . . Terminals 40 | . . 7 5 2 4 19 3 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 15 | . . 3 4 . 1 7 . . . Part Schematic 1 | . . . . . . 1 . . . Prototype ID Bank 3 | . . . 1 . 1 1 . . . Open Door 5 | . . . . . . 5 . . . Unreport Threat 2 | . . . 2 . . . . . . Locate Traps 1 | . . 1 . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . Registered Components 2 | . . 1 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . . 1 . 1 . . . . . Terminals 2 | . . 1 . 1 . . . . . Assimilate 1 | . . . . 1 . . . . . Operators 1 | . . 1 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . . 1 1 1 1 4 2 . . Full Trace Events 2 | . . . . . 1 1 . . . Feedback Events 1 | . . . . . . 1 . . . Corruption 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Arm Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 13 | . . . . . . 7 . . 6 Allies Hacked 1 | . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Arm Total Allies 21 | . . . . 1 . 14 . . 6 Largest Group 11 | . . . . 1 1 11 2 . 6 Highest-Rated Group 315 | . . . . 26 26 315 64 . 250 Highest-Rated Ally 65 | . . . . 26 26 39 33 . 65 Total Orders . | . . . . . . . . . . Ally Attacks 166 | . . . . . . 114 15 . 37 Total Damage 3476 | . . . . . . 2236 285 . 955 Kills 19 | . . . . . . 13 3 . 3 Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Arm Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Arm Turns Passed 5055 | . 161 626 461 224 763 672 758 661 729 Spaces Moved 3114 | 1 134 291 193 115 625 342 512 469 432 Core 250 | . . . . . . . . 164 86 Treads 76 | . . . 55 . . . . 4 17 Legs 2384 | 1 134 291 138 115 236 342 512 286 329 Wheels 5 | . . . . . . . . 5 . Hover 399 | . . . . . 389 . . 10 . Flight . | . . . . . . . . . . Fastest Speed 48 | 120 120 120 120 130 48 120 120 50 50 Average Speed 110 | 120 120 120 147 130 84 125 120 96 107 Slowest Speed 250 | 120 120 120 240 130 130 195 120 250 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 21 | 2 27 31 22 3 17 42 16 16 38 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 9 | . . . . . 9 . . . . Terrain Destroyed 12 | . . . . . 9 . . . 3 Melee . | . . . . . . . . . . Projectile 3 | . . . . . . . . . 3 AOE 9 | . . . . . 9 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Arm Total 4217 | . 134 484 301 167 777 532 617 603 602 Wait 386 | . . 100 20 40 62 40 44 61 19 Move 3106 | . 133 290 192 114 624 341 512 468 432 Hop . | . . . . . . . . . . Pick Up 62 | . 1 13 10 1 4 12 8 6 7 Fast Attach 80 | . . 4 4 . 20 12 6 12 22 Attach 41 | . . 5 4 1 9 5 2 11 4 Detach 12 | . . 3 . . 3 3 1 . 2 Swap 40 | . . 3 11 . . 14 8 2 2 Drop 89 | . . 15 18 . 8 15 17 4 12 Fire 266 | . . 51 42 11 42 28 19 32 41 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 17 | . . . . . 5 5 . 7 . Rewire 118 | . . . . . . 57 . . 61 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -6/Extension -5/Factory -4/Factory -4/Armory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 4) 162 | -10/Materials | Entered another Materials area 162 | -9/Materials | Evolved 2 slots: Propulsion x2 309 | -9/Materials | Build established: Mutant 505 | -9/Materials | Discovered new exit (range 9) 786 | -9/Materials | Discovered new exit (range 3) 788 | -9/Materials | Entered another Materials area 788 | -8/Materials | Evolved 2 slots: Utility x2 819 | -8/Materials | Build established: Scavenger-Mutant 1115 | -8/Materials | Lost 4 parts (1p1n1u1w) 1242 | -8/Materials | Discovered new exit (range 4) 1249 | -8/Materials | Entered Factory 1249 | -7/Factory | Evolved 2 slots: Utility x2 1408 | -7/Factory | Discovered new exit (range 15) 1473 | -7/Factory | Entered another Factory area 1473 | -6/Factory | Accompanied by 1 ally 1473 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1577 | -6/Factory | Spotted B-75 Beast 1726 | -6/Factory | Lost 7 parts (1p1n2u3w) 1805 | -6/Factory | Lost 3 parts (1n2u) 2041 | -6/Factory | Lost 6 parts (1p3n1u1w) 2202 | -6/Factory | Discovered new exit (range 16) 2236 | -6/Factory | Entered Extension 2334 | -6/Extension | Core integrity fell below 50% 2367 | -6/Extension | Lost 6 parts (2p2n1u1w) 2380 | -6/Extension | Rescued a captive Derelict 2398 | -6/Extension | Rescued a captive Derelict 2399 | -6/Extension | Rescued a captive Derelict 2431 | -6/Extension | Rescued a captive Derelict 2432 | -6/Extension | Rescued a captive Derelict 2491 | -6/Extension | Rescued a captive Derelict 2491 | -6/Extension | Rescued a captive Derelict 2773 | -6/Extension | Spotted B-75 Beast 2786 | -6/Extension | Spotted B-75 Beast 2805 | -6/Extension | Allies destroyed B-75 Beast 2819 | -6/Extension | Allies destroyed B-75 Beast 2847 | -6/Extension | Lost 5 parts (2p3n) 2898 | -6/Extension | Discovered new exit (range 3) 2908 | -6/Extension | Entered Factory 2908 | -5/Factory | Accompanied by 2 allies 2908 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3166 | -5/Factory | Build established: Scavenger-Gunner 3625 | -5/Factory | Discovered new exit (range 20) 3666 | -5/Factory | Cargo convoy interrupted 3666 | -5/Factory | Entered another Factory area 3666 | -4/Factory | Evolved 2 slots: Utility x2 4006 | -4/Factory | Garrison activated, responded to threat 4079 | -4/Factory | Lost 5 parts (1p3n1u) 4208 | -4/Factory | Core integrity fell below 50% 4208 | -4/Factory | Released all parts (5) 4234 | -4/Factory | Lost 21 parts (3p5n7u6w) 4314 | -4/Factory | Discovered new exit (range 11) 4325 | -4/Factory | Core integrity fell below 20% 4327 | -4/Factory | Entered Armory 4614 | -4/Armory | Spotted B-86 Titan 4640 | -4/Armory | Destroyed B-86 Titan 4692 | -4/Armory | Build established: Commander-Tank 5056 | -4/Armory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 05033_ Enh. Quantum Rifle destroyed. 05036_ H-71 Marshal calls for reinforcements. 05036_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05036_ Adv. Heat Sink destroyed. 05037_ Slug penetrates Wall. 05038_ Penetrated by Slug. 05038_ Knocked back. 05038_ Slug penetrates Wall. 05038_ Slug penetrates Door. 05039_ P-70 Sage resets P-70 Sage, system corruption cleaned. 05040_ Centrium Leg destroyed. 05041_ Critical hit (Burn: +50). 05042_ Knocked back. 05044_ Centrium Leg destroyed. 05044_ Knocked back. 05045_ P-70 Sage resets H-71 Marshal, system corruption cleaned. 05049_ Centrium Leg blasted off. 05052_ Acquired Huge Storage Unit. 05056_ Penetrated by Slug. 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Cryofiber Web | -6/Extension | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularGrenadeShotgun Manual? 0 Play Time 01:10:43 Cumulative 116.2 hours Start 2022.03.19 @ 20:07:25 End 2022.03.29 @ 20:33:46 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 192 Rogue 192 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 59 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32cdef82-8885-46a0-ad6f-7ca66d6b71c0