Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.20 @ 21:00:32 Player: toydarian Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (61) 305 Value Destroyed (1464) 1464 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (252) 252 TOTAL SCORE: 4481 Bonus ------- High Alert Combat Kills 57 Follower Combat Kills 33 Aligned with FarCom 300 Friendly Fire -138 Cogmind --------- Core Integrity 463/550 Matter 14/300 Energy 125/125 System Corruption 0% Temperature Cool (2) Movement Treading (145) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (5) ------ High-capacity Storage Unit Structural Scanner Power Shielding Heavy Armor Plating > --- WEAPON (2) ------- Rocket Launcher Mini Grenade Launcher > --- INVENTORY (20) --- Ion Engine Light Ion Engine Improved Ion Engine Improved Treads Advanced Treads Advanced Treads Advanced Treads High-capacity Matter Pod (0) Medium Armor Plating Hardened Light Armor Plating Hacking Suite System Shield Improved Trap Extractor (0/6) Light Assault Rifle Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Longsword +1 Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Power Shielding Heavy Armor Plating > --- WEAPON ----------- Rocket Launcher Longsword +1 > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Improved Treads Advanced Treads Advanced Treads Advanced Treads High-capacity Matter Pod Medium Armor Plating Hardened Light Armor Plating Hacking Suite System Shield Improved Trap Extractor Light Assault Rifle Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Advanced Treads Treads Advanced Treads Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Mini Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . . 1 . . . 2 Weapon . | . . . . . . . . Parts Attached 71 | 6 5 12 8 7 7 . 26 Power 3 | 1 . 1 . 1 . . . Engine 3 | 1 . 1 . 1 . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 10 | 2 . 4 4 . . . . Treads 10 | 2 . 4 4 . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 21 | 1 2 1 4 2 5 . 6 Device 7 | . 1 1 2 . 3 . . Storage 7 | 1 1 . 1 . 2 . 2 Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 7 | . . . 1 2 . . 4 Artifact . | . . . . . . . . Weapon 37 | 2 3 6 . 4 2 . 20 Energy Gun 2 | . 1 1 . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 11 | 2 . 3 . 2 . . 4 Ballistic Cannon . | . . . . . . . . Launcher 17 | . 2 2 . 2 1 . 10 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 7 | . . . . . 1 . 6 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 . . 2 . . Parts Lost 8 | . 2 5 . . . . 1 Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 2 | . 1 1 . . . . . Weapon 4 | . 1 2 . . . . 1 Highest Loss Streak 4 | . 1 4 . . . . 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 88 83 90 100 99 100 87 Engine 11 | . 14 14 11 11 11 11 9 Treads 29 | . 28 22 32 33 33 33 27 Device 8 | . 3 5 11 11 10 11 9 Storage 11 | . 14 14 11 11 11 11 9 Protection 8 | . . . 2 11 11 11 15 Ballistic Gun 6 | . 26 . . 4 . . 5 Launcher 13 | . . 24 22 17 17 22 5 Slashing Weapon 2 | . . . . . 4 . 6 Peak Build Rating 33 | 6 9 18 19 20 27 21 33 Average Rating 19 | 3 6 13 16 19 22 21 28 On Entrance 13 | . 6 9 14 19 20 21 21 Naked Turns . | . . . . . . . . Heaviest Build 67 | 12 28 26 29 33 55 53 67 Greatest Support 66 | 40 40 44 66 66 66 66 66 Greatest Overweight (x) 1 | . . 1 . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 Average Capacity 16 | 6 12 15 15 15 15 20 20 Most Carried 20 | 5 14 15 15 15 16 15 20 Average Carried 14 | 2 8 13 14 14 15 15 18 Final Capacity 20 | 8 15 15 15 15 20 20 20 Final Carried 20 | 2 13 14 13 15 15 15 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1229 | 212 297 176 59 182 80 . 223 Remotely . | . . . . . . . . Salvage Created 1091 | . 364 28 117 151 . . 431 Parts 92 | . 35 4 9 16 . . 28 Haulers Intercepted 4 | . 1 . 1 . . . 2 Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 42 | . 9 4 3 10 . . 16 Guns 9 | . 9 . . . . . . AOE 33 | . . 4 3 10 . . 16 Classes Destroyed 11 | . 5 1 2 1 . . 2 Worker 3 | . . . . 2 . . 1 Builder 3 | . . . . . . . 3 Tunneler 1 | . . . 1 . . . . Hauler 4 | . 1 . 1 . . . 2 Recycler 1 | . . . 1 . . . . Operator 3 | . 2 . . . . . 1 Watcher 5 | . 3 . 1 . . . 1 Swarmer 19 | . 6 3 . 7 . . 3 Grunt 20 | . 3 . 3 3 . . 11 Sentry 2 | . . . . . . . 2 Assembled 1 | . . 1 . . . . . Best Kill Streak 7 | . 4 3 5 4 . . 7 Combat Bots Only 4 | . 3 3 2 4 . . 4 Max Kills in Single Turn 3 | . 2 3 3 3 . . 2 Gunslinging . | . . . . . . . . Exploded 3 | . . 3 1 3 . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 162 | . 58 17 3 7 . . 77 Missed 40 | . 14 4 2 4 . . 16 Damage Taken 2250 | . 466 461 200 75 . . 1048 Core 255 | . . 153 15 . . . 87 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 13 | . . . . . . . 13 Core Remaining (%) 78 | 100 . 38 . . . 96 . Volleys Fired 105 | . 44 10 6 8 . . 37 Largest 2 | . 2 2 2 2 . . 2 Hottest 63 | . 60 60 60 60 . . 63 Shots Fired 179 | . 88 13 12 16 . . 50 Gun 112 | . 88 8 . 6 . . 10 Cannon . | . . . . . . . . Launcher 67 | . . 5 12 10 . . 40 Special . | . . . . . . . . Kinetic 100 | . 82 2 . 6 . . 10 Thermal . | . . . . . . . . Explosive 67 | . . 5 12 10 . . 40 Electromagnetic 12 | . 6 6 . . . . . Robot Hit Streak 10 | . 7 7 4 4 . . 10 Robot Miss Streak 4 | . 3 2 4 2 . . 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 90 | . 47 5 5 5 . . 28 Core Hits 109 | . 24 6 13 15 . . 51 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 3 | . . 1 . 1 . . 1 Destroy 2 | . . . . 1 . . 1 Corrupt 1 | . . 1 . . . . . Melee Attacks 21 | . . . . . . . 21 Impact . | . . . . . . . . Slashing 21 | . . . . . . . 21 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4867 | . 637 212 785 769 . . 2464 Guns 796 | . 637 53 . 37 . . 69 Cannons . | . . . . . . . . Explosions 4071 | . . 159 785 732 . . 2395 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 686 | . 570 10 . 37 . . 69 Thermal 133 | . . . . 133 . . . Explosive 3938 | . . 159 785 599 . . 2395 Electromagnetic 110 | . 67 43 . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 126 | . . 3 22 18 . . 83 Projectiles . | . . . . . . . . Explosions 126 | . . 3 22 18 . . 83 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 347 | . . 47 168 45 . . 87 Shots 9 | . . 1 3 2 . . 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 99 | . 45 . . 12 . . 99 Average Temperature 31 | . 25 . . 5 . . 37 Received Heat Transfer 756 | . 174 . 12 12 . . 558 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . 1 . . . . Heat Transferred 150 | . . . . 150 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 487 | . 226 113 241 248 . . 487 Initial 15 | . . . . 15 . . . Average 100 | . 53 31 86 62 . . 218 Maximum Alert Level 2 | . 1 . 1 1 . . 2 Low Security (%) 76 | 100 98 100 81 91 . 100 31 Level 1 21 | . 1 . 18 8 . . 60 Level 2 2 | . . . . . . . 8 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 2 . 1 . . . 4 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 7 | . 2 . 1 . . . 4 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 3 | . 1 . 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 67 | . 18 4 7 7 . . 31 Peak Tracking Total 4 | . 4 3 3 3 . . 4 Tactical Retreats 2 | . 1 . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . . 1 . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 14 | . . 2 3 1 . . 8 Max in Single Turn 2 | . . 2 1 1 . . 2 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 7 | . 1 1 2 . . . 3 Terminals 3 | . . . 1 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 17 | . 3 1 7 . . . 6 Successful 11 | . 3 1 4 . . . 3 Failed 6 | . . . 3 . . . 3 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 6 | . . . 3 . 1 . 2 Terminals 8 | . . . 3 . . . 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 7 | . 3 . 4 . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Terminal Hacks 4 | . . 1 1 . . . 2 Open Door 1 | . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . Locate Traps 2 | . . . . . . . 2 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 6 | . 3 . 3 . . . . Process 2 | . 1 . 1 . . . . Report Inventory 2 | . 1 . 1 . . . . Retrieve Matter 2 | . 1 . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . 1 . . . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 549 | . 148 . 401 . . . . Retrieved Matter 734 | . 226 . 508 . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 1 . . Highest-Rated Group 49 | . . . . 49 31 . . Highest-Rated Ally 31 | . . . . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 3 | . . . . 3 . . . Total Damage 21 | . . . . 21 . . . Kills 1 | . . . . 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 6204 | 61 803 825 452 1916 352 153 1642 Spaces Moved 3721 | 34 408 449 270 1280 233 106 941 Core 6 | 6 . . . . . . . Treads 3715 | 28 408 449 270 1280 233 106 941 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 145 145 145 145 145 145 Average Speed 150 | 140 160 173 149 145 145 145 147 Slowest Speed 240 | 160 160 240 150 145 145 145 225 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 49 | 3 53 77 21 99 61 27 56 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 26 | . . . . . . . 26 Terrain Destroyed 448 | . . 46 91 97 . . 214 Melee 21 | . . . . . . . 21 Projectile . | . . . . . . . . AOE 427 | . . 46 91 97 . . 193 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 4107 | 47 469 481 312 1325 248 105 1120 Wait 109 | . . . 4 20 . . 85 Move 3714 | 33 407 448 269 1279 232 105 941 Hop . | . . . . . . . . Pick Up 58 | 8 13 9 12 6 3 . 7 Fast Attach 2 | . . . 1 . 1 . . Attach 23 | 6 2 6 2 . 2 . 5 Detach 4 | . . . . . 1 . 3 Swap 46 | . 3 6 5 7 4 . 21 Drop 25 | . . 2 13 5 5 . . Fire 105 | . 44 10 6 8 . . 37 Melee 21 | . . . . . . . 21 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 14) 62 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 4) 306 | -10/Materials | Build established: Mutant 856 | -10/Materials | Discovered new exit (range 5) 865 | -10/Materials | Entered Mines 934 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 937 | -10/Mines | Found Prototype Device 938 | -10/Mines | Identified Exp. Sensor Array 951 | -10/Mines | Assembled infested the area 956 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1262 | -10/Mines | Core integrity fell below 50% 1302 | -10/Mines | Lost 4 parts (1n1u2w) 1351 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1474 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1625 | -10/Mines | Discovered new exit (range 8) 1639 | -10/Mines | Discovered new exit (range 16) 1690 | -10/Mines | Entered Materials 1690 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1731 | -9/Materials | Discovered new exit (range 10) 2042 | -9/Materials | Identified exit to Mines 2142 | -9/Materials | Entered Mines 2241 | -9/Mines | Met a Derelict bent on vengeance 2349 | -9/Mines | Identified exit to Materials 2377 | -9/Mines | Discovered exit to Materials (range 12) 2801 | -9/Mines | Learned 2 Materials zone layouts 3009 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3731 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4052 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4052 | -9/Mines | Discovered new exit (range 5) 4058 | -9/Mines | Entered Exiles 4058 | -9/Exiles | Accompanied by 1 ally 4088 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4092 | -9/Exiles | Met 8R-AWN 4116 | -9/Exiles | Met EX-HEX 4159 | -9/Exiles | Met EX-BIN 4176 | -9/Exiles | Aligned with FarCom system 4177 | -9/Exiles | Given EX-Vault access code 4211 | -9/Exiles | Opened EX-Vault 4217 | -9/Exiles | Found Prototype Device 4217 | -9/Exiles | Identified Skeleton Box 4232 | -9/Exiles | Found Prototype Slashing Weapon 4233 | -9/Exiles | Identified Longsword +1 4263 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4304 | -9/Exiles | Met EX-DEC 4394 | -9/Exiles | Discovered new exit (range 12) 4410 | -9/Exiles | Left Exiles lab with Longsword +1 4410 | -9/Exiles | Entered Mines 4541 | -8/Mines | Discovered exit to Materials (range 12) 4563 | -8/Mines | Entered Materials 4563 | -8/Materials | Evolved 2 slots: Utility x2 4564 | -8/Materials | Identified exit to Factory 5259 | -8/Materials | Discovered exit to Factory (range 16) 6205 | -8/Materials | Self-destructed Last Messages --------------- 06135_ K-01 Serf collects debris. 06135_ U-05 Engineer lays Concrete. 06140_ K-01 Serf collects debris. 06141_ U-05 Engineer lays Concrete. 06144_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06147_ K-01 Serf collects debris. 06148_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 06150_ U-05 Engineer lays Concrete. 06174_ Critical hit (Burn: +37). 06181_ Destroyed Lgt. Nuclear Core. 06182_ The unstable cave ceiling collapses. 06184_ G-47 Trooper destroyed. 06187_ Destroyed Lgt. Nuclear Core. 06187_ G-47 Trooper destroyed. 06189_ The unstable cave ceiling collapses. 06190_ Critical hit (Burn: +37). 06191_ The unstable cave ceiling collapses. 06196_ Acquired 18 matter. 06199_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????# "T" # #????????????????????????## | | ?????????######### #????????????????????????## | | ??????????# # #????????????????????????## | | ???????????????????????????????????????????### | | ???????????????????????????### ? ############# | | ???????????????????????????### ############" | | ???????????????????????????" | | ???????????????????????????" | | ?????????????????????## ?? | | ?????????????????????## ?? #########+## | | ?????????????????????## ??? ##### | | ???????????????? ###### ???? ##### | | ???????????????? ###### ? ##### | | ???????????????? #### | | ???????????????g b """ #### | | ??????????????g? """ ##### | | ????????????????## """ #### | | ????????????????## #### | | ####### ????## #### ## | | ############????## ## # # | | ## ##????## ## # | | ## ##????## #####+#### / | | ## ######## # # | | ## ######## """ ### | | ########o## """"" | | ####### # @ """"" = # | | ?????## T ! """"" # | | ?????## l """ # " ### | | ?????### # g = # """ ### | | ?????### # g # ##? | | ??????## ## ####################? | | ??????## ###################? | | ??????############t ####?????????????????? | | ??????############ ####?????????????????? | | ???????########### ##???????????????????? | | ???????########### ##???????????????????? | | ???????## """ # ##???????????????????? | | ???????## """"" # ##???????????????????? | | ???????## """"" # ##???????????????????? | | ???????## """"" # ##???????????????????? | | ???????## """ + ##???????????????????? | | ???????## # ##+##???????????????????? | | ???????## # # ???????????????????? | | ???????## # # ?""???????????????????? | | ???????## # # ?"""??????????????????? | | ???????########### # ??????????????????????? | | ???????########### # ??????????????????????? | | ????????????????## # ??????????????????????? | | ????????????????## # ??????????????????????? | | ?????????######### # #######???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Power Shielding 33 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaGravityAxe Manual? 0 Play Time 00:49:52 Cumulative 24.4 hours Start 2024.10.20 @ 20:11:47 End 2024.10.20 @ 21:00:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 17 Adventurer 0 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 18 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 067d83ec-80ba-4de0-8995-fcf99fac51aa