Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.09 @ 16:01:05 Player: josiah Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (149) 745 Value Destroyed (6608) 6608 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2232) 2232 TOTAL SCORE: 13545 Bonus ------- High Alert Combat Kills 761 Follower Combat Kills 71 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 362/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1650) Ox32 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Relay Coupler [Swarmer] (34) > --- WEAPON (3) ------- Powered Hammer > --- INVENTORY (32) --- Coolant Injector Large Storage Unit Energy Well (500) Microactuators Microactuators Improved Actuator Array Relay Coupler [NC] (32) Relay Coupler [NC] (27) Relay Coupler [NC] (30) Relay Coupler [NC] (29) Relay Coupler [NC] (25) Relay Coupler [Swarmer] (31) Relay Coupler [Swarmer] (41) Relay Coupler [Grunt] (22) Relay Coupler [Grunt] (29) Relay Coupler [Grunt] (26) Relay Coupler [Brawler] (27) Relay Coupler [Brawler] (23) Relay Coupler [Brawler] (31) Relay Coupler [Brawler] (31) Relay Coupler [Brawler] (21) Relay Coupler [Brawler] (33) Relay Coupler [Brawler] (23) Relay Coupler [Duelist] (30) Relay Coupler [Sentry] (26) Relay Coupler [Demolisher] (22) Relay Coupler [Demolisher] (18) Relay Coupler [Demolisher] (26) Relay Coupler [Specialist] (25) Relay Coupler [Hunter] (13) Relay Coupler [Hunter] (19) Scythe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Microactuators Relay Coupler [Swarmer] > --- WEAPON ----------- Powered Hammer Power Maul Power Maul > --- INVENTORY -------- Coolant Injector Large Storage Unit Energy Well Microactuators Microactuators Improved Actuator Array Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Brawler] Relay Coupler [Brawler] Relay Coupler [Brawler] Relay Coupler [Brawler] Relay Coupler [Brawler] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Demolisher] Relay Coupler [Demolisher] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Hunter] [Rating: 55] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Swarmer] Protection Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Impact Weapon Power Maul Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Slots Evolved 8 | . . 2 2 . . 2 . . 2 Power 1 | . . . 1 . . . . . . Propulsion 1 | . . . . . . 1 . . . Utility 5 | . . 2 . . . 1 . . 2 Weapon 1 | . . . 1 . . . . . . Parts Attached 166 | 6 9 12 13 14 40 26 25 14 7 Power 30 | 1 2 1 4 1 9 5 3 1 3 Engine 9 | 1 2 1 2 . 1 . . . 2 Core 21 | . . . 2 1 8 5 3 1 1 Reactor . | . . . . . . . . . . Propulsion 42 | 2 1 2 2 3 12 6 7 7 . Treads 24 | 2 1 2 2 3 9 . 1 4 . Leg 8 | . . . . . 3 2 3 . . Wheel 6 | . . . . . . 3 . 3 . Hover 1 | . . . . . . 1 . . . Flight 3 | . . . . . . . 3 . . Utility 36 | 1 3 4 3 5 5 3 10 . 2 Device 14 | . 1 . 2 4 3 1 1 . 2 Storage 9 | 1 2 1 . 1 2 . 2 . . Processor 4 | . . 1 . . . 1 2 . . Hackware 5 | . . . . . . . 5 . . Protection 4 | . . 2 1 . . 1 . . . Artifact . | . . . . . . . . . . Weapon 58 | 2 3 5 4 5 14 12 5 6 2 Energy Gun 24 | . . 2 2 5 7 3 2 3 . Energy Cannon 5 | . . . . . . 5 . . . Ballistic Gun 17 | 2 3 2 2 . 4 1 3 . . Ballistic Cannon . | . . . . . . . . . . Launcher 6 | . . 1 . . 3 2 . . . Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . . . . . . 2 1 Slashing Weapon 2 | . . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . Unidentified Prototypes 4 | . . . . . . 3 . 1 . Parts Lost 56 | . 2 . 4 4 15 6 8 7 10 Power 13 | . 1 . . . 5 1 1 . 5 Propulsion 16 | . 1 . 1 . 3 2 4 4 1 Utility 4 | . . . 1 1 . . . . 2 Weapon 23 | . . . 2 3 7 3 3 3 2 Highest Loss Streak 6 | . 1 . 2 2 5 3 5 6 6 Average Slot Usage (%) 94 | . 97 95 97 99 96 91 93 91 82 Engine 4 | . 13 11 9 . 5 . . . 3 Core 9 | . . . 8 18 11 12 14 14 6 Treads 12 | . 27 22 17 18 16 . 1 4 . Leg 3 | . . . . . . 15 9 10 . Wheel 2 | . . . . . . 3 7 2 5 Device 9 | . 11 11 9 13 9 7 6 . 12 Storage 21 | . 14 13 18 20 27 23 23 30 26 Processor 1 | . . 7 . . . 2 1 . . Hackware 1 | . . . . . . . 4 7 6 Protection 1 | . . 8 8 1 . 3 . . . Energy Gun 10 | . . 13 15 18 21 4 7 8 1 Energy Cannon 1 | . . . . . . 11 . . . Ballistic Gun 8 | . 28 8 9 8 3 3 8 6 . Impact Weapon 1 | . . . . . . . . 2 15 Naked Turns . | . . . . . . . . . . Heaviest Build 128 | 13 26 50 76 76 106 126 122 122 128 Greatest Support 60 | 40 40 40 40 40 40 30 30 60 28 Greatest Overweight (x) 42 | . 1 1 2 1 5 11 30 38 42 Average Overweight (x) 2 | . . . 1 1 1 3 4 5 4 Largest Inventory Capacity 32 | 6 10 16 16 22 26 26 32 32 32 Average Capacity 21 | 4 8 11 16 17 23 26 26 32 32 Most Carried 32 | 3 10 13 16 20 26 26 28 32 32 Average Carried 20 | 1 7 10 15 16 23 25 25 28 31 Final Capacity 32 | 6 10 16 16 22 26 26 32 32 32 Final Carried 32 | 3 9 13 16 20 26 26 28 32 32 Class Distribution -------------------- 23% | Hauler-Gunner 17% | Hauler-Mutant 14% | Scavenger-Mutant 12% | Scavenger-Gunner 9% | Mutant 8% | Scavenger-Tank 8% | Bothacker-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Garrison Hauler-Gunner | -8/Materials Hauler-Gunner | -7/Factory Bothacker-Mutant | -7/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Matter Collected 2775 | 226 430 160 188 376 507 332 307 127 122 Remotely . | . . . . . . . . . . Salvage Created 6075 | . 685 559 680 970 1564 623 526 194 274 Parts 321 | . 41 32 39 41 79 42 28 6 13 Haulers Intercepted 5 | . 1 1 2 . . 1 . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Combat Hostiles Destroyed 127 | . 17 12 13 24 29 12 11 3 6 Melee 5 | . . . . . . . . . 5 Guns 96 | . 17 7 12 24 19 3 11 3 . Cannons 6 | . . . . . . 6 . . . AOE 17 | . . 5 1 . 9 2 . . . Classes Destroyed 15 | . 3 4 1 1 4 2 . . . Worker 4 | . . 1 1 . 2 . . . . Builder 4 | . . 1 . . 2 1 . . . Tunneler 1 | . . . . . . 1 . . . Hauler 5 | . 1 1 2 . . 1 . . . Recycler 4 | . . . . . 4 . . . . Operator 3 | . . . . . 3 . . . . Watcher 1 | . . . . . 1 . . . . Swarmer 30 | . 3 3 4 7 5 3 3 . 2 Grunt 70 | . 14 5 2 14 19 6 6 1 3 Brawler 4 | . . 1 1 1 . . . 1 . Duelist 1 | . . . . 1 . . . . . Protector 1 | . . . . . 1 . . . . Sentry 16 | . . 3 5 1 3 2 2 . . Hunter 3 | . . . 1 . 1 . . . 1 Programmer 2 | . . . . . . 1 . 1 . Best Kill Streak 9 | . 3 7 4 4 9 5 2 2 4 Combat Bots Only 5 | . 3 4 4 4 5 5 2 2 4 Max Kills in Single Turn 7 | . 1 2 2 2 7 2 1 1 1 Gunslinging 1 | . . . 1 1 1 . . . . Exploded 3 | . . 2 1 . 3 2 . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Damage Taken 9175 | . 599 544 539 839 1633 1039 1128 1137 1717 Core 1531 | . 92 161 40 68 204 65 170 243 488 Absorbed by Shields 12 | . . . . . . . 12 . . Core Remaining (%) 59 | 100 63 59 . . 43 . . 31 . Volleys Fired 320 | . 60 24 22 53 70 30 45 16 . Largest 3 | . 2 2 3 3 3 3 3 1 . Hottest 207 | . 40 90 140 207 207 207 124 50 . Shots Fired 733 | . 120 48 63 153 191 78 64 16 . Gun 681 | . 120 48 61 153 187 35 61 16 . Cannon 44 | . . . . . . 41 3 . . Launcher 8 | . . . 2 . 4 2 . . . Special . | . . . . . . . . . . Kinetic 310 | . 120 20 19 70 35 18 19 9 . Thermal 195 | . . . . 66 100 15 14 . . Explosive 6 | . . . . . 4 2 . . . Electromagnetic 222 | . . 28 44 17 52 43 31 7 . Robot Hit Streak 21 | . 17 21 17 19 11 20 14 4 . Robot Miss Streak 10 | . 3 3 5 5 9 5 10 9 . Penetration Max 1 | . . . 1 1 . . . . . Secondary Targets 17 | . 1 1 4 5 5 1 . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 . . . Shots Hit Robots 536 | . 82 43 49 89 131 53 54 15 20 Core Hits 291 | . 33 25 26 41 88 25 28 16 9 Critical Hits 7 | . 1 1 . 3 . 2 . . . Critical Kills 2 | . . . . 2 . . . . . Critical Parts Destroyed 5 | . 1 1 . 1 . 2 . . . Melee Attacks 64 | . . . . . . 1 23 3 37 Impact 25 | . . . . . . . . . 25 Slashing 15 | . . . . . . . . 3 12 Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . 3 Damage Inflicted 9933 | . 995 907 862 1622 2809 1042 732 327 637 Guns 6922 | . 995 589 751 1622 1757 275 681 252 . Cannons 646 | . . . . . . 595 51 . . Explosions 1653 | . . 318 111 . 1052 172 . . . Melee 712 | . . . . . . . . 75 637 Ramming . | . . . . . . . . . . Kinetic 2951 | . 995 230 216 708 379 118 129 176 . Thermal 2518 | . . 204 96 676 1242 180 120 . . Explosive 845 | . . 114 . . 602 129 . . . Electromagnetic 2907 | . . 359 550 238 586 615 483 76 . Impact 273 | . . . . . . . . . 273 Slashing 439 | . . . . . . . . 75 364 Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 6 . Average Corruption 3 | . . . . . . . . 3 . Corruption Purged . | . . . . . . . . . . Effects 5 | . . . . . . . . 5 . Message Errors 2 | . . . . . . . . 2 . Matter Fused 1 | . . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 5 | . . . . . . . . . 5 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 5 | . . . . . . . . . 5 Knockbacks 2 | . . . . . . . . . 2 Impact 2 | . . . . . . . . . 2 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 241 | . . 153 19 . 69 . . . . Shots 9 | . . 4 1 . 4 . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 472 | . 2 33 58 351 472 196 190 152 . Average Temperature 102 | . 2 16 19 111 138 114 58 52 . Received Heat Transfer 2547 | . 303 117 99 378 774 207 210 351 108 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Fried 12 | . . 2 2 . 1 6 . . 1 Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Melted 3 | . . . . . 3 . . . . Heat Transferred 4456 | . . 300 150 1295 2032 383 296 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 9 | . . 4 1 . 3 1 . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Peak Influence 990 | . 264 282 340 990 869 591 560 337 141 Average Influence 362 | . 106 91 189 691 654 446 435 220 45 Maximum Alert Level 3 | . 1 1 1 3 3 2 2 1 . Low Security (%) 36 | 100 90 91 49 . . . . 45 100 Level 1 17 | . 9 8 50 16 . 26 25 54 . Level 2 32 | . . . . 30 60 73 74 . . Level 3 13 | . . . . 53 39 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 21 | . 4 2 2 . 6 4 . 1 2 Investigation 6 | . 2 1 1 . 1 . . . 1 Extermination 3 | . . . . . . 1 . 1 1 Reinforcement 7 | . 2 1 . . 4 . . . . Assault 1 | . . . . . 1 . . . . Garrison 4 | . . . 1 . . 3 . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Distress Signals 13 | . 3 1 1 . 6 . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 210 | . 28 15 16 27 52 12 37 6 17 Peak Tracking Total 7 | . 4 3 5 7 7 3 7 4 4 Tactical Retreats 22 | . 1 1 . 5 2 . 11 . 2 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Traps Triggered 29 | . 2 1 1 9 4 . 9 2 1 Indirectly 1 | . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Machines Disabled 15 | . 1 2 . 4 4 . 4 . . Max in Single Turn 1 | . 1 1 . 1 1 . 1 . . Garrison Relay 8 | . . . . 4 . . 4 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Machines Accessed 17 | . 6 3 3 . 1 1 . 1 2 Terminals 13 | . 6 3 2 . 1 . . 1 . Fabricators 2 | . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . . . Total Hacks 48 | . 20 10 5 . 3 2 . 2 6 Successful 28 | . 11 5 5 . 2 2 . 1 2 Failed 20 | . 9 5 . . 1 . . 1 4 Catastrophic 7 | . 3 1 . . . . . . 3 Database Lockouts . | . . . . . . . . . . Manual 29 | . 15 6 3 . 3 . . 2 . Terminals 38 | . 20 10 3 . 3 . . 2 . Fabricators 6 | . . . . . . . . . 6 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . 2 . . 2 . . . Terminal Hacks 8 | . 4 2 . . 1 . . 1 . Part Schematic 2 | . 1 . . . . . . 1 . Prototype ID Bank 2 | . 1 1 . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . Registered Components 2 | . 1 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 Load Schematic 2 | . . . . . . . . . 2 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 4 | . . . 2 . . 2 . . . Unlock Access 2 | . . . 1 . . 1 . . . Coupler Status 2 | . . . 1 . . 1 . . . Unauthorized Hacks 14 | . 7 3 3 . 1 . . . . Terminals 14 | . 7 3 3 . 1 . . . . Track 3 | . 1 1 1 . . . . . . Botnet 9 | . 4 2 2 . 1 . . . . Operators 2 | . 2 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 6 3 2 . 1 1 . 1 2 Full Trace Events 2 | . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . . . . 1 . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Used RIF Installer 2 | . . . . 1 . . 1 . . Alert ID Control 1 | . . . . . . . 1 . . Robots Hacked 11 | . . . . . . . 11 . . Non-combat . | . . . . . . . . . . Combat 11 | . . . . . . . 11 . . Robot Hacks Applied 11 | . . . . . . . 11 . . overload_power 1 | . . . . . . . 1 . . overwrite_iff 1 | . . . . . . . 1 . . streamctrl_high 2 | . . . . . . . 2 . . formatsys_high 7 | . . . . . . . 7 . . Relay Couplers Released 30 | . . . . 15 . . 15 . . Machine Destruction 30 | . . . . 15 . . 15 . . Attached 5 | . . . . . . . 5 . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Total Allies 10 | . . . . . . . 10 . . Largest Group 2 | . . . . . . . 2 . . Highest-Rated Group 29 | . . . . . . . 29 . . Highest-Rated Ally 29 | . . . . . . . 29 . . Total Orders . | . . . . . . . . . . Ally Attacks 24 | . . . . . . . 24 . . Total Damage 343 | . . . . . . . 343 . . Kills 2 | . . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Turns Passed 9468 | 92 1212 796 598 1298 1543 785 1506 731 907 Spaces Moved 3915 | 52 577 349 246 581 491 276 612 287 444 Core 12 | 2 . . . . . . 1 4 5 Treads 2313 | 50 577 349 246 581 465 . 5 40 . Legs 615 | . . . . . 26 193 261 135 . Wheels 955 | . . . . . . 83 325 108 439 Hover . | . . . . . . . . . . Flight 20 | . . . . . . . 20 . . Fastest Speed 50 | 50 160 160 180 180 180 110 110 120 130 Average Speed 181 | 155 160 164 180 180 192 200 189 229 160 Slowest Speed 2150 | 160 180 180 200 180 260 420 1550 1950 2150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 3 95 34 15 76 44 4 82 8 12 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . . 1 . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 89 | . . 26 2 3 47 11 . . . Melee . | . . . . . . . . . . Projectile 4 | . . . . 3 . 1 . . . AOE 85 | . . 26 2 . 47 10 . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Total 5609 | 60 752 528 352 722 931 438 884 336 606 Wait 876 | . 90 117 47 25 302 86 87 2 120 Move 3907 | 51 576 348 246 579 490 276 611 286 444 Hop . | . . . . . . . . . . Pick Up 97 | 3 9 13 12 18 12 3 17 6 4 Fast Attach 87 | 6 2 3 5 1 24 20 11 12 3 Attach 25 | . 1 1 3 4 5 2 4 1 4 Detach 3 | . . . . . 2 1 . . . Swap 54 | . 6 8 5 9 11 4 10 1 . Drop 103 | . 8 14 12 15 15 15 13 9 2 Fire 320 | . 60 24 22 53 70 30 45 16 . Melee 56 | . . . . . . 1 23 3 29 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 81 | . . . . 18 . . 63 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 7) 314 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 11) 641 | -10/Materials | Discovered new exit (range 16) 946 | -10/Materials | Discovered new exit (range 5) 1135 | -10/Materials | Discovered new exit (range 14) 1190 | -10/Materials | Build established: Scavenger-Mutant 1305 | -10/Materials | Entered another Materials area 1305 | -9/Materials | Evolved 2 slots: Utility x2 1896 | -9/Materials | Discovered new exit (range 15) 2101 | -9/Materials | Entered another Materials area 2101 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2403 | -8/Materials | Build established: Scavenger-Tank 2676 | -8/Materials | Garrison activated, responded to threat 2699 | -8/Materials | Identified exit to Garrison 2699 | -8/Materials | Entered Garrison 2728 | -8/Garrison | Triggered checkpoint 2752 | -8/Garrison | Garrison Relay disabled 2944 | -8/Garrison | Triggered checkpoint 3042 | -8/Garrison | Triggered checkpoint 3048 | -8/Garrison | Garrison Relay disabled 3128 | -8/Garrison | Triggered checkpoint 3159 | -8/Garrison | Discovered new exit (range 15) 3202 | -8/Garrison | Installed Relay Interface Framework 3289 | -8/Garrison | Triggered checkpoint 3380 | -8/Garrison | Triggered checkpoint 3431 | -8/Garrison | Garrison Relay disabled 3479 | -8/Garrison | Discovered new exit (range 10) 3550 | -8/Garrison | Triggered checkpoint 3648 | -8/Garrison | Triggered checkpoint 3671 | -8/Garrison | Garrison Relay disabled 3760 | -8/Garrison | Discovered new exit (range 12) 3981 | -8/Garrison | Build established: Hauler-Gunner 3997 | -8/Garrison | Entered Materials 4209 | -8/Materials | Lost 3 parts (1p2w) 4469 | -8/Materials | Discovered new exit (range 16) 5197 | -8/Materials | First assault squad dispatched 5436 | -8/Materials | Core integrity fell below 50% 5484 | -8/Materials | Lost 5 parts (2p1n2w) 5533 | -8/Materials | Discovered new exit (range 4) 5540 | -8/Materials | Entered Factory 5540 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5726 | -7/Factory | Garrison activated, responded to threat 5772 | -7/Factory | Lost 3 parts (1n2w) 6325 | -7/Factory | Identified exit to Garrison 6325 | -7/Factory | Entered Garrison 6418 | -7/Garrison | Triggered checkpoint 6520 | -7/Garrison | Build established: Bothacker-Mutant 6530 | -7/Garrison | Triggered checkpoint 6580 | -7/Garrison | Garrison Relay disabled 6619 | -7/Garrison | Discovered new exit (range 12) 6667 | -7/Garrison | Triggered checkpoint 6770 | -7/Garrison | Triggered checkpoint 6836 | -7/Garrison | Garrison Relay disabled 6907 | -7/Garrison | Discovered new exit (range 12) 6990 | -7/Garrison | Triggered checkpoint 7057 | -7/Garrison | Lost 5 parts (1p2n2w) 7356 | -7/Garrison | Triggered checkpoint 7402 | -7/Garrison | Garrison Relay disabled 7534 | -7/Garrison | Build established: Scavenger-Gunner 7566 | -7/Garrison | Triggered checkpoint 7694 | -7/Garrison | Triggered checkpoint 7719 | -7/Garrison | Garrison Relay disabled 7788 | -7/Garrison | Discovered new exit (range 10) 7821 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 7831 | -7/Garrison | Entered Factory 8036 | -7/Factory | Build established: Hauler-Gunner 8159 | -7/Factory | Core integrity fell below 50% 8219 | -7/Factory | Lost 6 parts (3n3w) 8513 | -7/Factory | Discovered new exit (range 11) 8562 | -7/Factory | Entered another Factory area 8562 | -6/Factory | Evolved 2 slots: Utility x2 8698 | -6/Factory | Build established: Hauler-Mutant 8701 | -6/Factory | Discovered new exit (range 15) 9022 | -6/Factory | Discovered new exit (range 6) 9463 | -6/Factory | Core integrity fell below 50% 9469 | -6/Factory | Self-destructed Last Messages --------------- 09317_ Acquired 5 matter. 09396_ ALERT: Rogue bot located, Programmers report to Factory Zone 3E. 09426_ Slug penetrates Wall. 09432_ Critical hit. 09432_ Lgt. Angular Momentum Engine destroyed. 09432_ Penetrated by Slug. 09432_ Power Maul destroyed. 09435_ Penetrated by Slug. 09435_ Microactuators destroyed. 09436_ Penetrated by Slug. 09436_ Imp. Cooling System destroyed. 09438_ Penetrated by Slug. 09449_ Slug penetrates Wall. 09449_ Penetrated by Slug. 09449_ Fission Core destroyed. 09450_ Penetrated by Slug. 09450_ Power Maul destroyed. 09461_ Slug penetrates Wall. 09462_ Penetrated by Slug. 09468_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????#?###############???????????????????????? | | ????????# = #??????????????????????? | | ????????# #??????##########??????? | | ????????# """"""" """"""" #??????# #??????? | | ????????# """"""" """"""" #??????#! """ #??????? | | ????????# """"""" """"""" #??????# """ #??????? | | ????????# """"""" """"""" #??????# """ #??????? | | ????????#=% #??????# =#??????? | | ????????##+######+################ """ #??????? | | ?????????#[#??# + """ #??????? | | ?????????# #??# ####^^^###### """ #??????? | | ?????????# #??# #??#^^ #????# #??????? | | ?????????# #??# #??# ##########+####??????? | | ?????????# #??# w #????????? | | ?????????# #??# h #?????#### | | ????????? ]] #??# #?????# | | ????????# ]] #??#@########### #?????# | | ????????+ #??# #??# ## ##????# | | ????????# ####+#### # ####?# | | ????????# # # # ! # # ! | | ???????? # # + < # ! | | ???????? ] # # # # # | | ????????? "# # # # # | | ????????? ? ""# # ### ###? #### | | ??????????????? ??# ######### #??? #??? | | ?????????????????????# ## """ # ########### | | ?????????????????????# ## """ + | | ?????????????????????# ## """ # # | | ?????????????????????# ## # # | | ?????????????????????# ## # # | | ?????????????????????# ## ! # | | ?????????????????????# ######### | | ?????????????????????# +?????? ####+## | | ?????????????????????# #?????### #?????? | | ?????????????????????? #???????# #?????? | | ???????????????????????? ????????# #?????? | | ?????????????????????????????????????# #####?????? | | ?????????????????????????????????????# ??????????? | | ????????????????????????????????????? ??????????? | | ?????????????????????????????????????##??????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Melee Speed Boost 20 Evasion (%) 40 Targeting Accuracy 8 Armor Integrity Analysis 33 Recoil Reduction 3 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Remote Datajack | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperParticleCanceller Manual? 0 Play Time 01:09:09 Cumulative 116.0 hours Start 2020.07.08 @ 21:08:11 End 2020.07.09 @ 16:01:05 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 167 Rogue 124 Adventurer 3 Explorer 40 Win Type - Total 2 Types 1/1/0/0/0/0/0 Lore% 50 Gallery% 69 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a30282a2-6f6e-4c7f-90c8-40cbc5c49e1a