Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.12 @ 05:52:27 Player: Jefffff Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (803) 803 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 2166 Bonus ------- High Alert Combat Kills 38 Cogmind --------- Core Integrity 309/400 Matter 41/400 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit Medium Matter Pod Core Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Large Storage Unit Light Cannon Improved Light Cannon Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Medium Matter Pod Core Shielding > --- WEAPON ----------- Light Assault Rifle Light Cannon Rocket Launcher > --- INVENTORY -------- Light Ion Engine Large Storage Unit [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Protection Core Shielding Weapon Grenade Launcher Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 27 | 1 13 1 12 Power 5 | . 1 1 3 Engine 5 | . 1 1 3 Core . | . . . . Reactor . | . . . . Propulsion 4 | . 2 . 2 Treads 4 | . 2 . 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | . 2 . 3 Device . | . . . . Storage 4 | . 1 . 3 Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 13 | 1 8 . 4 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 7 | 1 5 . 1 Ballistic Cannon 2 | . 1 . 1 Launcher 3 | . 1 . 2 Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 9 | . . 1 8 Power 2 | . . . 2 Propulsion 4 | . . 1 3 Utility . | . . . . Weapon 3 | . . . 3 Highest Loss Streak 5 | . . 1 5 To Critical Strikes . | . . . . Average Slot Usage (%) 84 | . 91 95 68 Engine 11 | . 13 14 6 Treads 20 | . 27 23 10 Storage 15 | . 13 14 19 Protection 10 | . 6 14 11 Ballistic Gun 6 | . 11 . 6 Ballistic Cannon 8 | . 4 14 7 Launcher 9 | . 10 14 6 Naked Turns . | . . . . Heaviest Build 20 | 1 17 17 20 Greatest Support 40 | 3 40 40 40 Greatest Overweight (x) 5 | . . . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 5 8 8 15 Average Capacity 7 | 5 7 8 8 Most Carried 6 | 5 5 6 4 Average Carried 3 | 3 2 4 2 Final Capacity 8 | 5 8 8 8 Final Carried 5 | 5 3 5 4 Class Distribution -------------------- 80% | Mutant 13% | Scavenger-Bomber 5% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 669 | 210 311 52 96 Remotely . | . . . . Salvage Created 721 | . 324 20 377 Parts 58 | . 20 3 35 Haulers Intercepted 3 | . . . 3 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 24 | . 9 3 12 Guns 9 | . 7 . 2 Cannons 8 | . 1 2 5 AOE 7 | . 1 1 5 Classes Destroyed 9 | . 6 . 3 Worker 5 | . 3 . 2 Builder 1 | . 1 . . Hauler 3 | . . . 3 Recycler 1 | . 1 . . Watcher 7 | . 3 . 4 Swarmer 12 | . 6 3 3 Grunt 9 | . 3 . 6 Duelist 1 | . . . 1 Sentry 2 | . . . 2 Best Kill Streak 11 | . 8 3 11 Combat Bots Only 7 | . 7 3 6 Max Kills in Single Turn 3 | . 2 1 3 Gunslinging . | . . . . Exploded 2 | . 1 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 167 | . 74 7 86 Missed 28 | . 11 3 14 Damage Taken 1348 | . 428 75 845 Core 196 | . 91 14 91 Absorbed by Shields . | . . . . Redirected to Shielding 15 | . . 2 13 Ignored by Resistances 411 | . 144 22 245 Regen/Repaired (Parts) 105 | . . . 105 Core Remaining (%) 79 | 100 . 58 . Volleys Fired 65 | . 28 3 34 Largest 3 | . 2 2 3 Hottest 120 | . 120 65 92 Shots Fired 131 | . 53 5 73 Gun 62 | . 39 . 23 Cannon 36 | . . 3 33 Launcher 29 | . 10 2 17 Special 4 | . 4 . . Kinetic 98 | . 39 3 56 Thermal 4 | . 4 . . Explosive 29 | . 10 2 17 Electromagnetic . | . . . . Robot Hit Streak 26 | . 12 2 26 Robot Miss Streak 2 | . 2 1 2 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 94 | . 37 3 54 Core Hits 66 | . 29 2 35 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . . 3 Blast 3 | . . . 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2744 | . 705 155 1884 Guns 425 | . 281 . 144 Cannons 519 | . . 30 489 Explosions 1749 | . 376 125 1248 Melee . | . . . . Ramming 3 | . . . 3 Kinetic 944 | . 281 30 633 Thermal 157 | . 48 . 109 Explosive 1596 | . 376 125 1095 Electromagnetic 44 | . . . 44 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 103 | . 2 27 74 Projectiles 14 | . . 13 1 Explosions 89 | . 2 14 73 Melee . | . . . . Knockbacks 6 | . . . 6 Impact . | . . . . Kinetic 6 | . . . 6 Secondary . | . . . . Self-Inflicted Damage 178 | . 57 50 71 Shots 7 | . 3 2 2 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 108 | . 100 6 108 Average Temperature 31 | . 32 3 32 Received Heat Transfer 303 | . 27 . 276 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 200 | . 100 . 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 467 | . 364 128 467 Initial 53 | . . 53 . Average 164 | . 203 63 219 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 65 | 100 54 100 44 Level 1 28 | . 45 . 37 Level 2 6 | . . . 18 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . 2 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 14 3 19 Peak Tracking Total 8 | . 7 2 8 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 8 | . 2 . 6 Max in Single Turn 2 | . 2 . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 2 | . 1 . 1 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 5 . 2 Successful 3 | . 1 . 2 Failed 4 | . 4 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 5 | . 5 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1546 | 29 537 450 530 Spaces Moved 820 | 45 281 274 220 Core 152 | 45 21 . 86 Treads 668 | . 260 274 134 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 160 150 Average Speed 151 | 50 151 160 162 Slowest Speed 300 | 50 160 160 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 3 48 74 35 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 181 | . 41 17 123 Melee . | . . . . Projectile 2 | . 2 . . AOE 179 | . 39 17 123 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1001 | 50 334 281 336 Wait 58 | . 2 . 56 Move 817 | 44 280 273 220 Hop . | . . . . Pick Up 24 | 5 7 3 9 Fast Attach 2 | 1 1 . . Attach 12 | . 5 . 7 Detach . | . . . . Swap 13 | . 7 1 5 Drop 9 | . 4 1 4 Fire 65 | . 28 3 34 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 30 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Destroyed 7 combat bots 278 | -10/Materials | Discovered new exit (range 10) 300 | -10/Materials | Build established: Mutant 460 | -10/Materials | Identified exit to Mines 567 | -10/Materials | Entered Mines 757 | -10/Mines | Learned Materials machine intel 944 | -10/Mines | Discovered new exit (range 7) 947 | -10/Mines | Learned location of Mines (-8) 1017 | -10/Mines | Entered Materials 1017 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1018 | -9/Materials | Loaded intel: 60 machine locations 1124 | -9/Materials | Lost 3 parts (1p1n1w) 1263 | -9/Materials | Discovered new exit (range 14) 1384 | -9/Materials | Lost 5 parts (1p2n2w) 1420 | -9/Materials | Repaired Lgt. Cannon 1547 | -9/Materials | Self-destructed Last Messages --------------- 01420_ Acquired Lgt. Cannon. 01422_ U-05 Engineer lays Concrete. 01433_ U-05 Engineer builds a Wall. 01434_ U-05 Engineer lays Concrete. 01434_ R-06 Scavenger collects Lrg. Storage Unit. 01437_ U-05 Engineer lays Concrete. 01437_ U-05 Engineer builds a Wall. 01438_ U-05 Engineer lays Concrete. 01438_ R-06 Scavenger collects Lgt. Treads. 01439_ U-05 Engineer lays Concrete. 01441_ U-05 Engineer builds a Door. 01442_ Acquired 40 matter. 01442_ U-05 Engineer lays Concrete. 01447_ K-01 Serf collects debris. 01447_ U-05 Engineer lays Concrete. 01449_ U-05 Engineer builds a Wall. 01450_ U-05 Engineer lays Concrete. 01451_ K-01 Serf collects debris. 01459_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????#""" # % ##/####### ## # | | ??????#"R # ^ % | | ??????#""" / % % < + | | ??????# # % # | | ??????#! # % ## # # | | ??????# ## ## "!" " # # # | | ??????# ## ##""!"|""# + # | | ??????############ ########## """# # | | ?????????????????# #????????# """# | | ?????????????????# """"" #????????# """# | | ?????"???"""""???# """"" #????????# # | | ?????T???"""""???# """"" #????????# # | | ?????"???"""""???+ """"" #????????####### | | ?????????????????# """"" #??????????????# | | ????????????????## """"" #??????????????# | | ????????????????# """"" #??????????????# | | ????????????????# ###########????+ | | ????????????????+ # #????# | | ????????????????# # / #????# | | ??????"""?"""???# # """ #????# | | ??????"""?"""???####T###### # """ #????# | | ??????"""?"""?????????????# + """ "" #????# | | ??????????????????????????# # T" #????# | | ??????????????????????????# # "" #????# | | ?????????????????########## # #??####+## | | ??????????# u @ ############## | | ??????????# Y #??????# %# | | ??????????# #??????# # | | ??????????? u ###+###########??????# + | | ???????????#?????????????????????????# # | | ????????????????????????????????????## # | | ???????????????????????????????????## ## | | ??"T"?????????????????????????###### # # * | | ??"""?????????????"""?"""?????# ]] *# | | ??????????????????"""?"""?????# ]] + *######## | | ??????????????????"""?"""?????# # ######## | | ??????????????????????????????####### # !!# | | ?????????????????????????????#% # | | ?????????????????????????????# # | | ?????????????????????????????# ! / # # | | ?????????????????????????????# # # | | ???????????"""???????????????# / + / | | ???????????"""???????????????# # | | ???????????"""???????????????# # # | | ?????????????????????????????# # ## ##### | | ?????????????????????????????# # | | ?????????????????????????????########## | | ??????????????????????????????????????# | | ??????????????????????????????????????############ | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackHeavyTerminator Manual? 0 Play Time 00:13:17 Cumulative 15.5 hours Start 2024.07.12 @ 05:40:15 End 2024.07.12 @ 05:52:27 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 23 Rogue 0 Adventurer 23 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 25x22 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31127ee2-88e6-467b-acaf-989a3222449f