Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.28 @ 00:27:44 Player: 2401 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (67) 335 Value Destroyed (2244) 2244 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 4309 Bonus ------- High Alert Combat Kills 50 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 273/275 System Corruption 0% Temperature Cool (36) Movement Rolling (120) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (5) ------ Heat Sink Disposable Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Component Analysis Suite > --- WEAPON (3) ------- Precision Beam Rifle Plasma Cannon Plasma Cannon > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Improved Ion Engine Light Deuterium Engine Wheel Wheel Wheel Large Storage Unit Compact Battery (200) Advanced Visual Processing Unit Terrain Scanner V3-11A's Pendant Improved EM Pulse Cannon Assault Rifle Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Ripper Scrap Shield Fragment (47) Scrap Shield Fragment (46) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Heat Sink Disposable Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Component Analysis Suite > --- WEAPON ----------- Precision Beam Rifle Improved EM Pulse Cannon Plasma Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Ion Engine Deuterium Engine Wheel Wheel Wheel Large Storage Unit Compact Battery Advanced Visual Processing Unit Terrain Scanner V3-11A's Pendant Improved EM Pulse Cannon Assault Rifle Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Ripper Scrap Shield Fragment Scrap Shield Fragment [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Ripper Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion . | . . . . Utility 3 | . . . 3 Weapon 1 | . . . 1 Parts Attached 59 | 6 13 8 32 Power 12 | 1 4 . 7 Engine 11 | 1 4 . 6 Core 1 | . . . 1 Reactor . | . . . . Propulsion 10 | 2 2 2 4 Treads . | . . . . Leg 2 | 2 . . . Wheel 8 | . 2 2 4 Hover . | . . . . Flight . | . . . . Utility 17 | 1 3 2 11 Device 8 | . 1 2 5 Storage 4 | 1 2 . 1 Processor 3 | . . . 3 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 20 | 2 4 4 10 Energy Gun 6 | . 2 1 3 Energy Cannon 4 | . . . 4 Ballistic Gun 3 | 2 . . 1 Ballistic Cannon 3 | . . 1 2 Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 22 | . 1 5 16 Power 2 | . . . 2 Propulsion 6 | . . 2 4 Utility 5 | . . 1 4 Weapon 9 | . 1 2 6 Highest Loss Streak 9 | . 1 4 9 To Critical Strikes . | . . . . Average Backups 15 | 4 12 17 14 Power 2 | . 2 3 3 Propulsion 1 | 3 2 . 2 Utility 4 | . 2 7 4 Weapon 5 | . 5 6 4 Tool/Special . | . . . . Unused Backups 21 | . 4 2 15 Power 6 | . . 2 4 Propulsion 7 | . 4 . 3 Utility 3 | . . . 3 Weapon 5 | . . . 5 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 99 95 94 Engine 11 | . 14 14 7 Wheel 23 | . 26 27 16 Device 15 | . 13 13 18 Storage 13 | . 14 14 12 Processor 3 | . . . 10 Energy Gun 10 | . 12 9 9 Energy Cannon 2 | . . . 6 Ballistic Gun 3 | . 8 2 . Ballistic Cannon 3 | . . 3 6 Launcher 2 | . . 4 . Impact Weapon 3 | . 6 4 . Slashing Weapon 1 | . . . 2 Peak Build Rating 33 | 6 12 15 33 Average Rating 15 | 4 11 11 25 On Entrance 8 | . 6 12 15 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 68 | 11 51 52 68 Greatest Support 30 | 20 24 24 30 Greatest Overweight (x) 15 | 3 2 15 5 Average Overweight (x) 1 | . 1 1 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 14 20 20 Most Carried 20 | 6 20 20 20 Average Carried 16 | 4 12 19 16 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 6 20 19 20 Class Distribution -------------------- 77% | Mutant 19% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Skirmisher | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1482 | 202 360 174 746 Remotely . | . . . . Salvage Created 2158 | . 340 176 1642 Parts 124 | . 29 5 90 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented 1 | . . 1 . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 52 | . 12 5 35 Melee 6 | . 1 . 5 Guns 21 | . 8 1 12 Cannons 15 | . . . 15 AOE 8 | . 3 2 3 Classes Destroyed 10 | . 4 2 4 Worker 3 | . 1 . 2 Builder 3 | . . . 3 Operator 1 | . . . 1 Watcher 8 | . 3 . 5 Swarmer 10 | . 6 . 4 Grunt 27 | . 6 . 21 Duelist 1 | . . . 1 Sentry 9 | . . 1 8 Hunter 1 | . . . 1 Subdweller 4 | . . 4 . Best Kill Streak 6 | . 5 1 6 Combat Bots Only 5 | . 5 1 4 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging . | . . . . Exploded 1 | . 1 1 1 Melee 1 | . 1 . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 336 | . 39 42 255 Missed 103 | . 9 11 83 Hits 233 | . 30 31 172 Melee 1 | . . . 1 Projectile 232 | . 30 31 171 Critical Strikes 12 | . . . 12 Damage Taken 3641 | . 387 747 2507 Core 791 | . 60 181 550 Absorbed by Shields . | . . . . Core Remaining (%) 51 | 100 . 3 . Volleys Fired 125 | . 32 11 82 Largest 3 | . 2 2 3 Hottest 221 | . 65 65 221 Shots Fired 284 | . 57 17 210 Gun 147 | . 49 8 90 Cannon 110 | . . . 110 Launcher 27 | . 8 9 10 Special . | . . . . Kinetic 103 | . 29 6 68 Thermal 118 | . . . 118 Explosive 27 | . 8 9 10 Electromagnetic 36 | . 20 2 14 Robot Hit Streak 20 | . 8 7 20 Robot Miss Streak 7 | . 5 1 7 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 209 | . 32 25 152 Core Hits 130 | . 21 6 103 Critical Kills . | . . . . Critical Parts Destroyed 4 | . 1 3 . Critical Strikes 13 | . 1 3 9 Burn 4 | . . . 4 Blast 3 | . . . 3 Corrupt 1 | . . . 1 Smash 4 | . 1 3 . Sever 1 | . . . 1 Melee Attacks 39 | . 4 14 21 Impact 17 | . 4 13 . Slashing 22 | . . 1 21 Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5482 | . 861 681 3940 Guns 1722 | . 357 79 1286 Cannons 1508 | . . . 1508 Explosions 1469 | . 485 351 633 Melee 778 | . 19 251 508 Ramming 5 | . . . 5 Kinetic 1008 | . 141 62 805 Thermal 1898 | . 83 . 1815 Explosive 1289 | . 402 351 536 Electromagnetic 504 | . 216 17 271 Impact 270 | . 19 251 . Slashing 508 | . . . 508 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 166 | . 19 68 79 Projectiles 31 | . . . 31 Explosions . | . . . . Melee 135 | . 19 68 48 Knockbacks 4 | . . . 4 Impact . | . . . . Kinetic 4 | . . . 4 Secondary . | . . . . Self-Inflicted Damage 200 | . . 90 110 Shots 12 | . . 6 6 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 410 | . 36 . 410 Average Temperature 69 | . 9 . 83 Received Heat Transfer 1488 | . 159 96 1233 Effects 5 | . . . 5 Shutdowns 1 | . . . 1 Interference 4 | . . . 4 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 2 | . . 2 . Combat Hostiles 2 | . . 2 . Parts Fried 2 | . 1 . 1 Impact Corruptions 4 | . 1 3 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . . . 6 Heat Transferred 3586 | . 100 . 3486 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 2 . 1 Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 2 | . . . 2 Low Security (%) 66 | 100 100 . 36 Level 1 27 | . . . 52 Level 2 5 | . . . 11 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 529 | . 180 . 529 Initial . | . . . . Average 171 | . 82 . 252 Influence Increases 1527 | . 390 20 1117 Destroy 0b10 Robot/C 960 | . 240 20 700 Destroy 0b10 Robot/NC 75 | . 20 . 55 Destroy Leader 236 | . 66 . 170 Successful Hack 14 | . 2 . 12 Disable Machine 75 | . 30 . 45 Destroy Structure 107 | . 17 . 90 Lose Combat Pursuer 60 | . 15 . 45 Influence Decreases 1002 | . 386 24 592 Entered New Map 3 | . . 3 . Time Decay 829 | . 376 21 432 Lost Part 170 | . 10 . 160 Squads Dispatched 8 | . 2 . 6 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 7 | . 2 . 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 80 | . 18 7 55 Peak Tracking Total 6 | . 3 2 6 Tactical Retreats 4 | . 1 1 2 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 5 | . 2 1 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 5 | . 2 . 3 Max in Single Turn 1 | . 1 . 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 14 | . 7 . 7 Terminals 9 | . 4 . 5 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 32 | . 17 . 15 Successful 18 | . 7 . 11 Failed 14 | . 10 . 4 Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual 8 | . 6 . 2 Terminals 22 | . 10 . 12 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 7 | . 5 . 2 Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Terminal Hacks 10 | . 2 . 8 Record 2 | . 1 . 1 Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . . . 1 Alert Level 3 | . . . 3 Locate Traps 1 | . . . 1 Security Status 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks 6 | . 4 . 2 Report Inventory 3 | . 2 . 1 Retrieve Matter 1 | . 1 . . Retrieve Components 2 | . 1 . 1 Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 7 . 4 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 1 . 1 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 3821 | . 1090 1437 1294 Optics 1294 | . . . 1294 Sensors 1507 | . 1090 417 . Terrain 1602 | . . 1020 582 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 4013 | 58 1113 1498 1344 Spaces Moved 2745 | 41 892 1114 698 Core 21 | 18 . 3 . Treads . | . . . . Legs 58 | 23 35 . . Wheels 2666 | . 857 1111 698 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 105 107 Average Speed 116 | 106 106 121 120 Slowest Speed 800 | 200 120 800 155 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 56 | 4 97 65 58 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 5 | . 1 . 4 Terrain Destroyed 138 | . 24 23 91 Melee 5 | . 1 . 4 Projectile 26 | . . . 26 AOE 107 | . 23 23 61 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 3255 | 52 991 1217 995 Wait 200 | . 24 51 125 Move 2742 | 40 891 1113 698 Hop . | . . . . Pick Up 47 | 6 16 9 16 Fast Attach 22 | 6 4 1 11 Attach 19 | . 1 4 14 Detach 4 | . . . 4 Swap 29 | . 9 8 12 Drop 27 | . 10 6 11 Fire 125 | . 32 11 82 Melee 39 | . 4 14 21 Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 590 | -10/Materials | Discovered new exit (range 7) 594 | -10/Materials | Discovered new exit (range 16) 802 | -10/Materials | Discovered new exit (range 16) 889 | -10/Materials | Discovered new exit (range 13) 993 | -10/Materials | Discovered new exit (range 16) 1172 | -10/Materials | Entered Subcaves 1173 | -10/Subcaves | Approached by a straggling Scientist 1212 | -10/Subcaves | Visited triangular shrine 1238 | -10/Subcaves | Found Prototype Device 1346 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1576 | -10/Subcaves | Core integrity fell below 50% 1620 | -10/Subcaves | Lost 4 parts (2n1u1w) 1947 | -10/Subcaves | Core integrity fell below 20% 2075 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2592 | -10/Subcaves | Discovered new exit (range 8) 2598 | -10/Subcaves | Shifting Twisted Machinery released Ripper 2604 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2670 | -10/Subcaves | Entered Materials 2670 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2941 | -8/Materials | Garrison activated, responded to threat 3174 | -8/Materials | Lost 3 parts (1p1n1u) 3361 | -8/Materials | Lost 9 parts (2n3u4w) 3419 | -8/Materials | Core integrity fell below 50% 3456 | -8/Materials | Lost 3 parts (1p1n1w) 3644 | -8/Materials | Discovered new exit (range 17) 3794 | -8/Materials | Build established: Skirmisher 3825 | -8/Materials | Identified V3-11A's Pendant 3883 | -8/Materials | Core integrity fell below 20% 4014 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- R-06 Scavenger collects Aluminum Leg. Dropped Imp. EM Pulse Cannon. Acquired Plasma Cannon. Acquired 10 matter. K-01 Serf collects debris. R-06 Scavenger collects Imp. EM Pulse Cannon. K-01 Serf collects debris. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. K-01 Serf collects debris. S-10 Pest destroyed. K-01 Serf collects debris. Flight Unit melted. S-10 Pest destroyed. K-01 Serf collects debris. S-10 Pest suffers critical hit (Burn). S-10 Pest destroyed. K-01 Serf collects debris. Critical hit (Burn: +37). 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"""???????????# #????????? | | ???????? ???????????########????????? | | ???????#????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 14 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed SystemCoilRay Manual? 0 Play Time 01:12:24 Cumulative 17.8 hours Start 2025.12.27 @ 23:04:06 End 2025.12.28 @ 00:27:44 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e94bacd9-bd06-4894-a1fa-f087232a3460