Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.22 @ 22:53:02 Player: Rentaro Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (127) 635 Value Destroyed (4056) 4056 Prototype IDs (76) 1520 Alien Tech Used (0) 0 Bonus (258) 258 TOTAL SCORE: 13969 Bonus ------- High Alert Combat Kills 258 Cogmind --------- Core Integrity 0/1600 Matter 288/300 Energy 200/200 System Corruption 18% Temperature Cool (0) Movement Hovering (160) Ox1 Location -1/Command Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (8) --- Combat Linear Gravjet > --- UTILITY (13) ----- Enhanced Optical Array Advanced Signal Interpreter Advanced Actuator Array Improved Power Shielding Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON (2) ------- Lance > --- INVENTORY (5) ---- Advanced Sensor Array Advanced System Shield Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Nanoactuators Nanoactuators Advanced Actuator Array Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Lance Enhanced Force Lance > --- INVENTORY -------- Light Particle Reactor Micro Antimatter Reactor Improved Antigrav System Improved Antigrav System Improved Antigrav System Combat Linear Gravjet Combat Linear Gravjet Xenon Bombardment Thruster Field Propulsion Array Q-thruster Q-thruster Advanced Signal Interpreter Advanced System Shield Lance [Rating: 164] Favorites ----------- Power Micro Antimatter Reactor Engine Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Flight Unit Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Improved Flight Unit Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Improved Propulsion Shielding Weapon Powered Hammer Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Cannon Assault Cannon Impact Weapon Powered Hammer Slashing Weapon Plasma Sword Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Qua Res Acc Com Slots Evolved 18 | . . 2 . 2 2 2 2 2 . . 2 . 2 2 . Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 6 | . . . . 1 . 1 1 1 . . . . 2 . . Utility 11 | . . 2 . 1 2 1 1 . . . 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 222 | 7 5 3 26 12 9 11 8 27 4 . 11 3 6 68 22 Power 30 | 1 2 1 5 1 1 1 . 3 . . 3 2 1 6 3 Engine 14 | 1 2 1 5 . 1 . . 1 . . 2 1 . . . Core 4 | . . . . 1 . 1 . 2 . . . . . . . Reactor 12 | . . . . . . . . . . . 1 1 1 6 3 Propulsion 68 | 2 . . 9 3 3 4 1 9 2 . 2 1 3 23 6 Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 6 | 2 . . 4 . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . . . . 8 3 Flight 51 | . . . 5 3 3 4 1 9 2 . 2 1 3 15 3 Utility 91 | 1 2 2 6 3 5 5 5 10 2 . 6 . 2 32 10 Device 53 | . 1 1 3 2 1 2 2 8 2 . 1 . . 22 8 Storage 3 | 1 1 . . . . . . 1 . . . . . . . Processor 17 | . . 1 3 1 2 2 1 . . . 3 . 1 3 . Hackware 14 | . . . . . 2 1 2 1 . . 2 . 1 5 . Protection 4 | . . . . . . . . . . . . . . 2 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 33 | 3 1 . 6 5 . 1 2 5 . . . . . 7 3 Energy Gun 10 | 3 . . 5 1 . . . . . . . . . 1 . Energy Cannon 3 | . 1 . 1 1 . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 2 . . . . . . . . . . . Slashing Weapon 8 | . . . . . . 1 2 5 . . . . . . . Piercing Weapon 9 | . . . . . . . . . . . . . . 6 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 2 2 1 1 2 3 . . . . 1 2 . Parts Lost 101 | . . 1 17 . 2 . . 13 2 . 6 1 6 31 22 Power 16 | . . 1 3 . 1 . . 2 1 . 2 1 . 3 2 Propulsion 41 | . . . 7 . . . . 6 . . 2 . 4 13 9 Utility 35 | . . . 1 . 1 . . 4 1 . 2 . 2 15 9 Weapon 9 | . . . 6 . . . . 1 . . . . . . 2 Highest Loss Streak 15 | . . 1 4 . 2 . . 4 2 . 4 1 5 12 15 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 97 99 86 97 94 100 96 87 72 68 76 76 80 82 77 Engine 2 | . 14 10 10 . 2 3 . . . . 3 1 4 . . Core 3 | . . . . 9 3 2 5 9 4 . . . . . . Reactor 1 | . . . . . . . . . . . 1 1 4 6 7 Wheel 3 | . 28 22 12 . . . . . . . . . . . . Flight 18 | . . . 4 26 23 26 28 24 21 21 18 15 20 15 15 Device 16 | . 11 22 22 27 23 20 16 12 10 10 8 9 7 11 12 Storage 3 | . 14 11 9 . . . . . 5 5 4 4 4 4 3 Processor 12 | . . 11 9 18 17 13 11 10 10 10 9 19 16 14 8 Hackware 12 | . . . . . 8 20 23 20 15 15 22 19 17 17 20 Energy Gun 2 | . 20 11 11 . . . . . . . . . . . . Energy Cannon 1 | . 7 11 6 . . . . . . . . . . . . Impact Weapon 3 | . . . . 13 15 8 1 . . . . . . . . Slashing Weapon 2 | . . . . . . 3 5 7 5 5 4 4 4 . . Piercing Weapon 1 | . . . . . . . . . . . . . . 6 7 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 59 | 13 31 32 37 15 15 19 19 37 33 25 36 44 44 58 59 Greatest Support 63 | 26 26 26 26 15 15 21 26 41 35 35 43 44 60 63 62 Greatest Overweight (x) 11 | 1 1 1 6 . 1 1 . . 1 1 8 8 1 11 2 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 5 5 5 5 15 15 15 15 15 15 15 15 Average Capacity 10 | 7 12 15 13 5 5 5 5 6 15 15 15 15 15 15 14 Most Carried 15 | 5 9 9 15 5 5 5 5 15 14 12 12 9 15 15 15 Average Carried 7 | 2 5 8 10 4 4 4 4 6 12 12 9 7 13 10 14 Final Capacity 15 | 8 15 15 5 5 5 5 5 15 15 15 15 15 15 15 5 Final Carried 15 | 2 9 9 5 5 5 5 5 13 12 12 8 7 15 15 2 Class Distribution -------------------- 39% | Hacker-Scout 13% | Infiltrator-Ninja 5% | Scavenger-Mutant 5% | Wizard-Scout 5% | Mutant 5% | Skirmisher 5% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Mutant | -9/Storage Infiltrator-Ninja | -8/Materials Infiltrator-Ninja | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Scout | -2/Research Hacker-Scout | -1/Access Wizard-Scout | -1/Command Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Qua Res Acc Com Matter Collected 2416 | 270 50 25 215 145 80 120 60 369 17 . 131 55 40 610 229 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5784 | 167 286 110 1503 292 78 22 . 505 . . 131 335 107 1512 736 Parts 311 | 9 13 6 74 11 4 2 . 25 . . 12 14 6 94 41 Haulers Intercepted 12 | . . . 5 2 1 . . 2 . . . . . 2 . Recyclers Shooed 3 | . . 1 1 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Qua Res Acc Com Combat Hostiles Destroyed 55 | . 5 2 21 . 1 . . 1 . . . . . 16 9 Melee 26 | . . . . . . . . 1 . . . . . 16 9 Guns 16 | . 3 1 12 . . . . . . . . . . . . Cannons 11 | . 2 1 8 . . . . . . . . . . . . Classes Destroyed 13 | 2 3 1 5 . . . . . . . . . . 2 . Worker 9 | . . . 3 2 . . . . . . 2 1 1 . . Builder 7 | . 1 . 1 . . . . 1 . . 1 . . 3 . Tunneler 6 | 5 . . 1 . . . . . . . . . . . . Hauler 12 | . . . 5 2 1 . . 2 . . . . . 2 . Recycler 7 | 1 . . 2 1 . . . . . . . 2 . . 1 Mechanic 1 | . . . 1 . . . . . . . . . . . . Operator 3 | . . . 1 . 1 1 . . . . . . . . . Watcher 27 | . 2 . 2 4 . . . 5 . . 1 1 2 6 4 Swarmer 14 | . . . 3 . 1 . . . . . . . . 4 6 Grunt 16 | . 5 . 10 . . . . 1 . . . . . . . Sentry 12 | . . 2 8 . . . . . . . . . . 1 1 Hunter 2 | . . . . . . . . . . . . . . 2 . Programmer 11 | . . . . . . . . . . . . . . 9 2 Best Kill Streak 8 | 4 2 1 8 2 1 1 . 2 . . 1 2 2 5 5 Combat Bots Only 6 | . 2 1 6 . 1 . . 1 . . . . . 5 4 Max Kills in Single Turn 2 | 2 1 1 2 1 1 1 . 1 . . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Qua Res Acc Com Damage Taken 10222 | . 130 250 1269 39 136 16 21 1353 52 . 498 147 436 2949 2926 Core 2755 | . 51 57 332 . 49 16 21 340 . . 134 34 113 773 835 Absorbed by Shields 87 | . . . . . . . . . . . . . . . 87 Redirected to Shielding 189 | . . . . . . . . . . . . . . . 189 Regen/Repaired (Parts) 90 | . . . . 25 . . . 22 . . . . . . 43 Core Remaining (%) 81 | 100 79 . 2 100 93 98 97 . . 70 . 87 92 . . Volleys Fired 151 | 14 21 11 98 5 . . . . . . . . . 2 . Largest 2 | 2 2 2 2 1 . . . . . . . . . 1 . Hottest 121 | 90 110 110 121 44 . . . . . . . . . 65 . Shots Fired 278 | 28 42 17 184 5 . . . . . . . . . 2 . Gun 196 | 28 35 6 125 . . . . . . . . . . 2 . Cannon 82 | . 7 11 59 5 . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 5 | . . . . 5 . . . . . . . . . . . Thermal 262 | 28 42 17 173 . . . . . . . . . . 2 . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 11 | . . . 11 . . . . . . . . . . . . Robot Hit Streak 16 | 5 12 9 16 2 . . . . . . . . . . . Robot Miss Streak 5 | 3 3 2 5 2 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 343 | 13 32 12 117 11 11 1 . 24 . . 5 7 5 69 36 Core Hits 154 | 7 12 4 56 4 2 . . 8 . . 3 4 3 32 19 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . 3 1 . . . . . . . . . . Critical Strikes 32 | 1 1 . 10 3 1 . . 2 . . . . . 10 4 Burn 12 | 1 1 . 10 . . . . . . . . . . . . Smash 4 | . . . . 3 1 . . . . . . . . . . Sever 2 | . . . . . . . . 2 . . . . . . . Impale 14 | . . . . . . . . . . . . . . 10 4 Melee Attacks 439 | . . . . 12 25 43 25 66 1 . 20 8 20 130 89 Impact 60 | . . . . 12 25 22 1 . . . . . . . . Slashing 161 | . . . . . . 21 24 66 1 . 20 8 20 1 . Piercing 218 | . . . . . . . . . . . . . . 129 89 Sneak Attacks 27 | . . . . 4 1 . . 6 . . 3 3 1 7 2 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 30 | . . . . . 2 . . 4 . . . . . 8 16 Damage Inflicted 11579 | 165 403 189 1985 668 615 81 . 1488 . . 384 537 293 3244 1527 Guns 1727 | 165 298 51 1213 . . . . . . . . . . . . Cannons 943 | . 105 138 652 48 . . . . . . . . . . . Explosions 99 | . . . 99 . . . . . . . . . . . . Melee 8788 | . . . . 620 615 81 . 1488 . . 384 537 293 3244 1526 Ramming 22 | . . . 21 . . . . . . . . . . . 1 Kinetic 48 | . . . . 48 . . . . . . . . . . . Thermal 2616 | 165 403 189 1859 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 105 | . . . 105 . . . . . . . . . . . . Impact 1235 | . . . . 620 615 . . . . . . . . . . Slashing 2844 | . . . . . . 81 . 1488 . . 384 537 293 61 . Piercing 4709 | . . . . . . . . . . . . . . 3183 1526 Highest Corruption 28 | . . . . . . . . 28 28 28 1 1 2 20 24 Average Corruption 13 | . . . . . . . . 14 28 28 1 1 1 9 19 Corruption Purged 10 | . . . . . . . . . . . . . . . 10 Corruption Blocked 2 | . . . . . . . . . . . . . . . 2 Effects 176 | . . . . . . . . 58 23 1 . 1 2 56 35 Message Errors 41 | . . . . . . . . 13 5 . . . 1 15 7 Matter Fused 42 | . . . . . . . . 14 5 . . 1 . 17 5 Heat Flow Errors 21 | . . . . . . . . 6 3 . . . 1 6 5 Energy Discharges 17 | . . . . . . . . 6 3 . . . . 4 4 Parts Rejected 4 | . . . . . . . . 1 . . . . . 2 1 Data Loss (minor) 17 | . . . . . . . . 3 4 1 . . . 5 4 Data Loss (major) 13 | . . . . . . . . 6 2 . . . . 3 2 Alerts 5 | . . . . . . . . 2 1 . . . . 1 1 Misdirections 16 | . . . . . . . . 7 . . . . . 3 6 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1542 | . . . 8 327 153 61 . 209 . . 57 81 2 546 98 Projectiles . | . . . . . . . . . . . . . . . . Explosions 8 | . . . 8 . . . . . . . . . . . . Melee 1534 | . . . . 327 153 61 . 209 . . 57 81 2 546 98 Knockbacks 3 | . . . . 2 1 . . . . . . . . . . Impact 3 | . . . . 2 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 49 | . . . 49 . . . . . . . . . . . . Shots 1 | . . . 1 . . . . . . . . . . . . Rammed 3 | . . . 2 . . . . . . . . . . . 1 Targets Rammed 3 | . . . 2 . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 291 | 120 276 198 215 12 . . 4 270 243 . 5 . 185 291 251 Average Temperature 64 | 47 95 68 47 6 . . 4 90 118 . 3 . 111 57 99 Received Heat Transfer 1103 | . 90 150 438 9 . . . 181 9 . 57 46 27 45 51 Effects 2 | . . . . . . . . . 1 . . . . . 1 Energy Bleed 1 | . . . . . . . . . 1 . . . . . . Interference 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . 6 . . . . . . . . . 1 . Impact Corruptions 15 | . . . . 11 4 . . . . . . . . . . Robots Melted 2 | . . . 2 . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . Parts Melted 11 | . 3 1 7 . . . . . . . . . . . . Heat Transferred 7247 | 532 1113 444 5158 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Qua Res Acc Com Peak Influence 768 | 30 203 80 768 317 143 135 127 358 . . 410 230 236 609 578 Initial 266 | . 19 . 33 266 48 . 29 9 . . 42 230 85 129 164 Average 187 | 12 86 36 302 188 66 58 39 143 . . 127 142 138 295 419 Maximum Alert Level 3 | . 1 . 3 1 . . . 1 . . 2 1 1 2 2 Low Security (%) 63 | 100 85 100 37 66 100 100 100 68 . . 85 65 88 34 6 Level 1 22 | . 14 . 25 33 . . . 31 . . 14 34 11 34 28 Level 2 12 | . . . 31 . . . . . . . . . . 30 64 Level 3 . | . . . 5 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 1 . 4 1 2 3 2 10 . . 3 1 . 14 3 Investigation 14 | . 1 . 2 . . 1 1 4 . . 1 1 . 2 1 Extermination 15 | . . . . . 1 . 1 4 . . 2 . . 5 2 Reinforcement 8 | . . . 2 . 1 2 . 2 . . . . . 1 . Assault . | . . . . . . . . . . . . . . . . Garrison 7 | . . . . 1 . . . . . . . . . 6 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 5 | . . . 1 . . . . . . . . . . 2 2 Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Qua Res Acc Com Distress Signals 19 | . 1 . 4 6 . . . 3 . . 1 . 1 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 351 | . 9 4 61 32 5 8 2 63 3 2 31 4 16 51 60 Peak Tracking Total 18 | . 3 2 8 9 3 7 2 18 8 2 13 3 15 18 18 Tactical Retreats 75 | . 1 . 13 9 2 3 . 14 2 . 9 . 1 11 10 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Qua Res Acc Com Traps Triggered 7 | . 1 . . . 1 . . 2 . . . 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Qua Res Acc Com Machines Disabled 1 | . . . . . . . . . . . 1 . . . . Max in Single Turn 1 | . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Qua Res Acc Com Machines Accessed 82 | . 3 . 6 7 6 6 13 12 . . 7 3 3 8 8 Terminals 68 | . 3 . 5 6 5 6 11 6 . . 7 3 3 6 7 Fabricators 6 | . . . . . . . 1 3 . . . . . 2 . Repair Stations 4 | . . . . 1 1 . . 1 . . . . . . 1 Recycling Units 1 | . . . 1 . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 2 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 312 | . 8 . 21 22 28 19 61 64 . . 22 9 9 21 28 Successful 159 | . 3 . 6 12 13 11 28 40 . . 10 6 7 10 13 Failed 152 | . 5 . 15 10 15 8 33 23 . . 12 3 2 11 15 Catastrophic 22 | . . . 1 1 2 1 8 2 . . . . . 1 6 Database Lockouts 1 | . . . . . . . . 1 . . . . . . . Manual 89 | . 4 . 6 6 4 4 25 31 . . 6 . . 2 1 Terminals 267 | . 8 . 15 20 24 19 56 47 . . 22 9 9 13 25 Fabricators 21 | . . . . . . . 4 9 . . . . . 8 . Repair Stations 13 | . . . . 2 4 . . 4 . . . . . . 3 Recycling Units 6 | . . . 6 . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 1 4 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 133 | . 3 . 4 10 11 11 26 29 . . 10 6 7 5 11 Record 5 | . . . . . . . . 3 . . . 2 . . . Part Schematic 4 | . . . . . . . 2 2 . . . . . . . Robot Schematic 2 | . . . . . . . . . . . 1 . . . 1 Robot Analysis 5 | . . . . . . . 3 . . . . 1 1 . . Prototype ID Bank 31 | . 2 . 2 2 3 4 7 8 . . . 1 1 . 1 Open Door 4 | . . . . . . . . . . . 1 . . 3 . Level Access Points 3 | . . . . . . 1 . 1 . . . . . . 1 Branch Access Points 2 | . 1 . . . . . 1 . . . . . . . . Emergency Access Points 3 | . . . . . . . . 1 . . 1 . . . 1 Terminal Index 4 | . . . . . 1 1 1 1 . . . . . . . Fabricator Index 2 | . . . . . . . 1 1 . . . . . . . Repair Station Index 2 | . . . . . . . . 1 . . 1 . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . . Alert Level 12 | . . . 1 4 1 1 1 1 . . 1 . . . 2 Unreport Threat 9 | . . . . 2 2 1 . 1 . . 1 1 1 . . Locate Traps 16 | . . . 1 . 2 2 6 4 . . . . 1 . . Dispatch Records 1 | . . . . . . . . . . . . . . . 1 Maintenance Status 1 | . . . . . . . . . . . 1 . . . . Security Status 1 | . . . . . . . . . . . . . . . 1 Reinforcement Status 1 | . . . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . 1 . Hauler Manifests 9 | . . . . 1 1 1 1 2 . . 1 1 1 . . Registered Components 5 | . . . . . . . 2 1 . . 1 . . . 1 Registered Prototypes 6 | . . . . 1 . . 1 1 . . 1 . 1 . 1 Zone Layout 1 | . . . . . . . . . . . . . 1 . . Disengage Seal 1 | . . . . . . . . . . . . . . . 1 Fabricator Hacks 11 | . . . . . . . 1 5 . . . . . 5 . Network Status 1 | . . . . . . . . . . . . . . 1 . Load Schematic 6 | . . . . . . . 1 3 . . . . . 2 . Build 4 | . . . . . . . . 2 . . . . . 2 . Repair Station Hacks 8 | . . . . 2 2 . . 2 . . . . . . 2 Scan Component 4 | . . . . 1 1 . . 1 . . . . . . 1 Repair 4 | . . . . 1 1 . . 1 . . . . . . 1 Recycling Unit Hacks 2 | . . . 2 . . . . . . . . . . . . Retrieve Components 2 | . . . 2 . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . 1 4 . . . . . . . Insert Component 3 | . . . . . . . 1 2 . . . . . . . Analyze 2 | . . . . . . . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . Hacking Detections 75 | . 3 . 6 6 6 6 13 11 . . 6 3 2 5 8 Full Trace Events 13 | . . . 2 . . 1 1 4 . . 1 1 . 2 1 Feedback Events 1 | . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . 1 . . . 1 Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 2 4 . . . . . . . Parts Built 5 | . . . . . . . . 3 . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . Time 207 | . . . . . . . . 145 . . . . . 62 . Total Part Build Rating 30 | . . . . . . . . 20 . . . . . 10 . Parts Repaired 4 | . . . . 1 1 . . 1 . . . . . . 1 Time 130 | . . . . 51 26 . . 25 . . . . . . 28 Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 18 | . . . 18 . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Qua Res Acc Com Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Qua Res Acc Com Robot Analysis Total 5 | . . . . . . . 3 . . . . 1 1 . . Derelict Logs Recovered 3 | . . . . . . . . . 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Qua Res Acc Com Turns Passed 13013 | 170 535 213 1647 1656 602 753 951 1874 445 14 766 189 301 2278 619 Spaces Moved 21100 | 123 389 101 1097 2497 1436 1565 2376 3999 1134 36 1076 268 613 3188 1202 Core 41 | 27 . . . . . . . . . . 3 10 . 1 . Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 1148 | 96 389 101 562 . . . . . . . . . . . . Hover 676 | . . . . . . . . . . . . . . 676 . Flight 19235 | . . . 535 2497 1436 1565 2376 3999 1134 36 1073 258 613 2511 1202 Fastest Speed 26 | 50 90 105 37 32 32 28 26 26 31 31 31 31 28 30 32 Average Speed 36 | 91 100 105 78 33 33 28 26 28 31 39 32 47 29 38 32 Slowest Speed 600 | 100 105 105 465 34 107 101 28 40 96 120 450 450 119 600 199 Overloaded Moves 10 | . . . . . . . . . 10 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 122 | . . . 8 3 8 5 7 32 . . 30 . 4 15 10 Cave-ins Triggered 2 | . . . . . . . . 1 . . . . . 1 . Exploration Rate (%) 42 | 6 52 12 76 73 39 41 56 38 96 9 35 30 18 55 40 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . Known Exits Taken 13 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . Scrap Searched 1 | . . . . . . . . . 1 . . . . . . Spaces Dug 177 | . . . . 3 6 33 23 29 1 . 13 . 13 38 18 Terrain Destroyed 183 | . . . 5 4 6 33 23 29 1 . 13 . 13 38 18 Melee 176 | . . . . 2 6 33 23 29 1 . 13 . 13 38 18 Projectile 2 | . . . . 2 . . . . . . . . . . . AOE 5 | . . . 5 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Qua Res Acc Com Total 25509 | 151 490 191 1694 3279 1508 1803 2665 4614 1219 35 1433 315 699 4064 1349 Wait 3479 | . 64 74 430 741 38 183 246 526 79 . 347 35 52 615 49 Move 20852 | 122 388 100 1080 2490 1420 1554 2362 3934 1133 35 1021 267 605 3159 1182 Hop 111 | . . . 8 3 7 5 6 32 . . 24 . 3 13 10 Pick Up 188 | 8 10 3 32 8 7 6 11 20 . . 8 2 9 55 9 Fast Attach 48 | . . . 5 6 4 4 . 16 . . . . 1 7 5 Attach 139 | 6 1 3 20 3 3 3 6 7 3 . 11 3 4 52 14 Detach 21 | . . . 1 . . 1 . 2 2 . 1 . 2 11 1 Swap 36 | 1 4 . 1 3 2 4 2 4 1 . . . 2 9 3 Drop 95 | . 2 . 17 9 6 6 8 15 . . 1 . 1 24 6 Fire 151 | 14 21 11 98 5 . . . . . . . . . 2 . Melee 384 | . . . . 11 21 37 24 58 1 . 20 8 20 117 67 Ram 3 | . . . 2 . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . 2 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -9/Materials -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -4/Factory (discovered 5 exits: Res x4 / *Upp) -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine -2/Research -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 171 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 12) 518 | -10/Materials | Identified exit to Mines 692 | -10/Materials | Discovered new exit (range 12) 706 | -10/Materials | Entered another Materials area 706 | -9/Materials | Evolved 2 slots: Utility x2 881 | -9/Materials | Discovered new exit (range 10) 900 | -9/Materials | Identified exit to Storage 919 | -9/Materials | Entered Storage 1002 | -9/Storage | Build established: Skirmisher 1451 | -9/Storage | Lost 3 parts (1p2w) 1807 | -9/Storage | Build established: Scavenger-Mutant 1890 | -9/Storage | Core integrity fell below 50% 1918 | -9/Storage | Lost 3 parts (1n2w) 2213 | -9/Storage | Discovered new exit (range 13) 2260 | -9/Storage | Core integrity fell below 20% 2293 | -9/Storage | Lost 4 parts (1p2n1w) 2519 | -9/Storage | Search patrols dispatched 2564 | -9/Storage | Build established: Infiltrator-Mutant 2565 | -9/Storage | Identified exit to Materials 2566 | -9/Storage | Entered Materials 2566 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2886 | -8/Materials | Build established: Infiltrator-Scout 2979 | -8/Materials | Repaired Imp. Flight Unit 3302 | -8/Materials | Build established: Infiltrator-Ninja 3422 | -8/Materials | Garrison activated, responded to threat 3665 | -8/Materials | Discovered new exit (range 17) 4145 | -8/Materials | Discovered new exit (range 13) 4221 | -8/Materials | Identified exit to Factory 4222 | -8/Materials | Entered Factory 4222 | -7/Factory | Evolved 2 slots: Utility x2 4324 | -7/Factory | Repaired Broken Imp. Sensor Array 4744 | -7/Factory | Discovered new exit (range 18) 4770 | -7/Factory | Identified exit to Factory 4824 | -7/Factory | Entered another Factory area 4824 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4831 | -6/Factory | Identified exit to Factory 5011 | -6/Factory | Build established: Hacker-Ninja 5253 | -6/Factory | Discovered new exit (range 18) 5424 | -6/Factory | Build established: Hacker-Scout 5577 | -6/Factory | Entered another Factory area 5577 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5594 | -5/Factory | Identified exit to Upper Caves 5787 | -5/Factory | Discovered new exit (range 5) 5788 | -5/Factory | Identified exit to Factory 6022 | -5/Factory | Discovered exit to Factory (range 11) 6363 | -5/Factory | Discovered exit to Factory (range 9) 6528 | -5/Factory | Entered another Factory area 6528 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6587 | -4/Factory | Discovered new exit (range 11) 6589 | -4/Factory | Identified exit to Upper Caves 6784 | -4/Factory | Central database locked down 6914 | -4/Factory | Identified exit to Research 7432 | -4/Factory | Spotted B-86 Titan 7573 | -4/Factory | Repaired Adv. Sensor Array 7590 | -4/Factory | Crushed by falling debris 7590 | -4/Factory | System corruption reached 10% 7621 | -4/Factory | Lost 4 parts (1p2n1u) 7747 | -4/Factory | Lost 4 parts (2n1u1w) 8153 | -4/Factory | Fabricated Field Propulsion Array? 8376 | -4/Factory | Fabricated Adv. Hacking Suite? 8378 | -4/Factory | Lost 3 parts (1p2n) 8402 | -4/Factory | Entered Upper Caves 8423 | -4/Upper Caves | Learned location of Armory (-4) 8435 | -4/Upper Caves | Learned location of 1 exit from Research 8468 | -4/Upper Caves | Encountered a Warlord checkpoint 8828 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8845 | -4/Upper Caves | Discovered new exit (range 2) 8846 | -4/Upper Caves | Identified exit to Upper Caves 8847 | -4/Upper Caves | Entered another Upper Caves area 8858 | -4/Upper Caves | Discovered exit to Research (range 5) 8861 | -4/Upper Caves | Entered Research 8861 | -3/Research | Evolved 2 slots: Utility x2 8862 | -3/Research | Identified exit to Quarantine 8863 | -3/Research | Identified exit to Research 9076 | -3/Research | Spotted B-86 Titan 9264 | -3/Research | Spotted B-86 Titan 9530 | -3/Research | Lost 4 parts (1p1n2u) 9625 | -3/Research | Discovered exit to Quarantine (range 7) 9627 | -3/Research | Entered Quarantine 9808 | -3/Quarantine | Discovered exit to Research (range 13) 9809 | -3/Quarantine | Spotted Alpha 7 9816 | -3/Quarantine | Entered Research 9816 | -2/Research | Evolved 2 slots: Propulsion x2 10079 | -2/Research | Spotted B-90 Cyclops 10109 | -2/Research | Discovered new exit (range 10) 10115 | -2/Research | Identified exit to Access 10117 | -2/Research | Entered Access 10117 | -1/Access | Evolved 2 slots: Utility x2 10148 | -1/Access | Lost 5 parts (4n1u) 10175 | -1/Access | Spotted B-99 Colossus 10411 | -1/Access | Fabricated Adv. Sensor Array (x1) 11067 | -1/Access | Found Prototype Device 11098 | -1/Access | Identified Exp. Focal Shield 11134 | -1/Access | Garrison activated, responded to threat 11262 | -1/Access | Found Prototype Processor 11262 | -1/Access | Identified Exp. Core Analyzer 11360 | -1/Access | Crushed by falling debris 11360 | -1/Access | System corruption reached 10% 11391 | -1/Access | Lost 5 parts (2n3u) 11527 | -1/Access | Lost 12 parts (1p5n6u) 11639 | -1/Access | Garrison activated, responded to threat 11726 | -1/Access | Lost 6 parts (1p3n2u) 11867 | -1/Access | Search patrols dispatched 11954 | -1/Access | Fabricated Adv. Sensor Array (x1) 12156 | -1/Access | Search patrols dispatched 12277 | -1/Access | Lost 6 parts (3n3u) 12393 | -1/Access | Discovered new exit (range 7) 12395 | -1/Access | Identified exit to Command 12395 | -1/Access | Entered Command 12476 | -1/Command | Lost 3 parts (1p2u) 12627 | -1/Command | Repaired Lance 12677 | -1/Command | Core integrity fell below 50% 12679 | -1/Command | Search patrols dispatched 12760 | -1/Command | Found Enh. Force Lance 12903 | -1/Command | Disengaged cave seal 12903 | -1/Command | Wild derelicts emerged from the dark tunnel 12935 | -1/Command | Search patrols dispatched 12958 | -1/Command | Identified exit to Surface 12965 | -1/Command | Spotted Executioner 12965 | -1/Command | Spotted Executioner 12965 | -1/Command | Spotted Striker 12965 | -1/Command | Spotted Alpha 7 12965 | -1/Command | Spotted Executioner 12965 | -1/Command | Spotted Executioner 12965 | -1/Command | Spotted Striker 12965 | -1/Command | Spotted Alpha 7 12967 | -1/Command | Spotted B-99 Colossus 12969 | -1/Command | Spotted B-99 Colossus 13004 | -1/Command | Core integrity fell below 20% 13014 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- 13007_ Slammed into Executioner. 13007_ Penetrated by Slug. 13007_ Slug penetrates Executioner. 13007_ Penetrated by Slug. 13007_ Impulse Thruster Array destroyed. 13008_ Nanoactuators destroyed. 13009_ Penetrated by Slug. 13009_ Adv. Heat Sink destroyed. 13010_ Penetrated by Slug. 13010_ Xenon Bombardment Thruster destroyed. 13010_ Penetrated by Slug. 13010_ Slug penetrates Executioner. 13013_ System corrupted: Matter fused (-6). 13013_ Penetrated by Slug. 13013_ Imp. Antigrav System destroyed. 13013_ Penetrated by Slug. 13013_ Imp. Antigrav System destroyed. 13013_ Slug penetrates Alpha 7. 13014_ Penetrated by Slug. 13014_ K-01 Serf collects debris. 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System Shield | -5/Factory | Hacked Imp. Hacking Suite | -5/Factory | Hacked Adv. Hacking Suite | -4/Factory | Hacked Adv. Reaction Control System | -4/Factory | Hacked Field Propulsion Array | -4/Factory | Scanalyzed Adv. Sensor Array | -4/Factory | Scanalyzed Robot Schematics ------------------ A-02 Transporter | -3/Research | Hacked A-15 Conveyor | -1/Command | Hacked Fabricated ------------ Field Propulsion Array | x2 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Adv. Sensor Array | x1 | -1/Access Adv. Sensor Array | x1 | -1/Access Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Knowing Is Half The Battle Maximum Efficiency Rockin' Loadout Safety First Watch This! Challenges ------------ None Game ------ Seed ReactionAssaultLauncher Manual? 0 Play Time 06:31:14 Cumulative 33.2 hours Start 2022.03.22 @ 01:36:55 End 2022.03.22 @ 22:53:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 24 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e179bed-2908-48ad-aa3b-41bc527bd272