Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 18:40:58 Player: GDW Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (55) 275 Value Destroyed (1744) 1744 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 6259 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/1000 Matter 21/300 Energy 298/300 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Compact Battery Machine Analyzer Recalibrator > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Nuclear Pulse Array > --- UTILITY ---------- Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Advanced ECM Suite Improved Shield Generator Hacking Suite System Shield > --- WEAPON ----------- Wave Gun Heavy Machine Gun > --- INVENTORY -------- Machine Analyzer Improved Reaction Control System Force Field Recalibrator [Rating: 67] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Array Utility System Shield Device Shield Generator Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Improved Light Armor Plating Weapon Great Maul Energy Gun Lightning Gun Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Slots Evolved 10 | . . 2 2 2 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 7 | . . 2 . 1 2 2 . Weapon 1 | . . . . 1 . . . Parts Attached 120 | 6 6 30 13 43 4 15 3 Power 15 | 2 . 4 1 6 . 2 . Engine 11 | 2 . 4 1 3 . 1 . Core 4 | . . . . 3 . 1 . Reactor . | . . . . . . . . Propulsion 27 | 2 . 8 4 12 . 1 . Treads 6 | . . 2 4 . . . . Leg 11 | 2 . 2 . 7 . . . Wheel 4 | . . 4 . . . . . Hover 4 | . . . . 4 . . . Flight 2 | . . . . 1 . 1 . Utility 43 | . 4 8 4 13 3 8 3 Device 24 | . 2 2 1 9 3 6 1 Storage 5 | . 1 2 1 . . . 1 Processor 6 | . . . . 3 . 2 1 Hackware 2 | . . . 1 1 . . . Protection 6 | . 1 4 1 . . . . Artifact . | . . . . . . . . Weapon 35 | 2 2 10 4 12 1 4 . Energy Gun 16 | 1 1 5 1 6 . 2 . Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 12 | 1 1 3 2 2 1 2 . Ballistic Cannon 1 | . . . . 1 . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 5 | . . 2 1 2 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . 4 . . . Parts Lost 26 | . . 6 . 10 . 10 . Power 2 | . . 1 . 1 . . . Propulsion 10 | . . 2 . 4 . 4 . Utility 9 | . . 2 . 2 . 5 . Weapon 5 | . . 1 . 3 . 1 . Highest Loss Streak 7 | . . 5 . 7 . 4 . To Critical Strikes 2 | . . 2 . . . . . Average Slot Usage (%) 88 | . 96 84 91 94 86 63 12 Engine 6 | . 14 10 9 4 . . . Core 1 | . . . . 2 6 2 . Treads 11 | . . 8 28 11 . . . Leg 9 | . 28 7 . 13 . . . Wheel 1 | . . 5 2 . . . . Hover 2 | . . . . 3 20 5 . Device 12 | . 7 12 7 13 20 19 4 Storage 7 | . 14 11 9 6 . . 2 Processor 5 | . . . . 7 13 13 5 Hackware 6 | . . . 8 7 13 10 . Protection 2 | . 3 7 7 . . . . Energy Gun 4 | . 13 3 . 5 . 1 . Ballistic Gun 7 | . 14 16 8 5 . 1 . Impact Weapon 5 | . . . 8 6 6 . . Naked Turns 4 | . . . . . . 4 . Heaviest Build 48 | 8 20 36 41 48 24 28 2 Greatest Support 82 | 20 20 40 82 82 27 27 3 Greatest Overweight (x) 6 | . . 6 1 . . 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 5 10 15 15 15 5 5 5 Average Capacity 12 | 5 9 12 14 13 5 5 5 Most Carried 15 | 2 6 10 13 15 5 5 1 Average Carried 9 | . 3 8 10 12 3 4 . Final Capacity 15 | 5 10 10 15 5 5 5 5 Final Carried 13 | 2 6 9 13 5 5 2 . Class Distribution -------------------- 78% | Mutant 12% | Hacker-Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Mutant | -5/Garrison Resources | -11 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Matter Collected 2087 | 266 84 498 408 811 . 20 . Remotely . | . . . . . . . . Salvage Created 2127 | 34 97 816 360 820 . . . Parts 134 | 4 4 60 22 44 . . . Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Combat Hostiles Destroyed 41 | 1 2 17 10 11 . . . Melee 2 | . . . . 2 . . . Guns 39 | 1 2 17 10 9 . . . Classes Destroyed 11 | 1 . 7 . 3 . . . Worker 3 | . . 1 . 2 . . . Builder 1 | . . . . 1 . . . Tunneler 1 | . . 1 . . . . . Hauler 1 | . . . . 1 . . . Recycler 1 | . . 1 . . . . . Watcher 7 | . . 3 . 4 . . . Swarmer 7 | . . 3 4 . . . . Grunt 23 | 1 2 10 3 7 . . . Brawler 2 | . . 1 1 . . . . Sentry 7 | . . 3 2 2 . . . Programmer 2 | . . . . 2 . . . Best Kill Streak 6 | 1 1 3 4 6 . . . Combat Bots Only 4 | 1 1 3 4 4 . . . Max Kills in Single Turn 2 | 1 1 2 1 2 . . . Gunslinging 1 | . . . . 1 . . . Exploded . | . . . . . . . . Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Hostile Shots Fired 497 | 7 12 106 65 185 18 101 3 Missed 204 | 2 1 28 30 83 12 47 1 Damage Taken 4773 | 55 167 1074 394 1547 29 1448 59 Core 1432 | . . 145 18 249 10 951 59 Absorbed by Shields 368 | . . . 136 122 14 96 . Redirected to Shielding 52 | . . 52 . . . . . Regen/Repaired (Parts) 169 | . . 25 . 65 . 79 . Core Remaining (%) 86 | 100 100 63 96 64 98 . . Volleys Fired 219 | 6 16 66 48 81 . 2 . Largest 2 | 2 2 2 1 2 . 1 . Hottest 121 | 70 70 121 25 103 . 81 . Shots Fired 363 | 12 32 132 48 137 . 2 . Gun 363 | 12 32 132 48 137 . 2 . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 263 | 6 16 116 48 76 . 1 . Thermal 68 | 6 7 16 . 38 . 1 . Explosive . | . . . . . . . . Electromagnetic 32 | . 9 . . 23 . . . Robot Hit Streak 11 | 5 6 11 8 9 . 3 . Robot Miss Streak 6 | 2 2 6 3 5 . . . Penetration Max 1 | . . . . 1 . . . Secondary Targets 9 | . . 6 . 3 . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . Shots Hit Robots 200 | 7 12 76 27 77 . 1 . Core Hits 101 | 2 4 44 17 34 . . . Critical Kills 3 | . . 2 . 1 . . . Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 8 | . . 2 . 6 . . . Burn 3 | . . . . 3 . . . Destroy 4 | . . 2 . 2 . . . Corrupt 1 | . . . . 1 . . . Melee Attacks 21 | . . . 5 16 . . . Impact 21 | . . . 5 16 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . 3 . . . Combat Hostiles 2 | . . . . 2 . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3800 | 71 151 1003 482 2068 . 25 . Guns 3421 | 71 151 1003 482 1689 . 25 . Cannons . | . . . . . . . . Explosions 73 | . . . . 73 . . . Melee 306 | . . . . 306 . . . Ramming . | . . . . . . . . Kinetic 2508 | 34 69 878 482 1020 . 25 . Thermal 719 | 37 . 125 . 557 . . . Explosive . | . . . . . . . . Electromagnetic 267 | . 82 . . 185 . . . Impact 306 | . . . . 306 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 14 | . . 14 . 12 . . . Average Corruption 6 | . . 13 . 6 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 47 | . . 4 . 43 . . . Message Errors 10 | . . 1 . 9 . . . Matter Fused 11 | . . 2 . 9 . . . Heat Flow Errors 8 | . . . . 8 . . . Energy Discharges 3 | . . . . 3 . . . Parts Rejected 1 | . . 1 . . . . . Parts Fused 2 | . . . . 2 . . . Data Loss (minor) 6 | . . . . 6 . . . Data Loss (major) 3 | . . . . 3 . . . Misfires 1 | . . . . 1 . . . Alerts 1 | . . . . 1 . . . Misdirections 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 148 | . . . . 148 . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 148 | . . . . 148 . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 276 | 130 110 114 27 276 . 44 . Average Temperature 59 | 66 53 29 4 80 . 25 . Received Heat Transfer 1004 | 30 96 360 128 342 8 40 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . 1 . . . Impact Corruptions 3 | . . . . 3 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . 1 . . . Heat Transferred 1354 | 111 . 194 . 1049 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Peak Influence 407 | 20 112 332 407 315 122 114 83 Initial 89 | . 13 46 89 . 86 59 69 Average 115 | 4 49 191 165 92 89 65 69 Maximum Alert Level 2 | . . 1 2 1 . . . Low Security (%) 73 | 100 100 46 65 76 100 100 100 Level 1 23 | . . 53 18 23 . . . Level 2 2 | . . . 15 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . 2 2 2 8 . 4 . Investigation 5 | . . 2 1 1 . 1 . Extermination 3 | . . . . 3 . . . Reinforcement 10 | . 2 . 1 4 . 3 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Distress Signals 4 | . . . . 4 . . . Communications Jammed 14 | . . . . 14 . . . Distress Signals 14 | . . . . 14 . . . Times Spotted 101 | 1 4 26 16 32 1 17 4 Peak Tracking Total 10 | 1 3 3 6 6 1 10 2 Tactical Retreats 13 | . . 2 . 4 . 7 . Traps | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Traps Triggered 4 | . . . 1 1 . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Machines Disabled 4 | . . . 2 2 . . . Max in Single Turn 1 | . . . 1 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Machines Accessed 29 | . 2 3 5 14 1 3 1 Terminals 11 | . 1 1 3 3 1 1 1 Fabricators 2 | . . . . 2 . . . Repair Stations 6 | . . 1 . 4 . 1 . Recycling Units 3 | . 1 1 . 1 . . . Scanalyzers 4 | . . . 1 3 . . . Garrison Access 3 | . . . 1 1 . 1 . Total Hacks 107 | . 3 10 24 60 1 7 2 Successful 60 | . 2 4 16 31 1 5 1 Failed 47 | . 1 6 8 29 . 2 1 Catastrophic 8 | . . 1 2 4 . . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 30 | . 2 3 11 7 1 4 2 Fabricators 6 | . . . . 6 . . . Repair Stations 14 | . . 2 . 10 . 2 . Recycling Units 9 | . 1 5 . 3 . . . Scanalyzers 41 | . . . 11 30 . . . Garrison Access 7 | . . . 2 4 . 1 . Terminal Hacks 13 | . 1 1 6 1 1 2 1 Record 5 | . . 1 3 1 . . . Prototype ID Bank 1 | . . . . . . 1 . Emergency Access Points 1 | . . . . . . . 1 Alert Level 1 | . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . Transport Status 1 | . . . . . 1 . . Recall Extermination 1 | . . . . . . 1 . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . 2 . . . Load Schematic 2 | . . . . 2 . . . Repair Station Hacks 7 | . . 2 . 3 . 2 . Scan Component 4 | . . 1 . 2 . 1 . Repair 3 | . . 1 . 1 . 1 . Recycling Unit Hacks 4 | . 1 1 . 2 . . . Report Inventory 3 | . 1 1 . 1 . . . Retrieve Components 1 | . . . . 1 . . . Scanalyzer 32 | . . . 10 22 . . . Insert Component 15 | . . . 5 10 . . . Analyze 17 | . . . 5 12 . . . Garrison Access Hacks 2 | . . . . 1 . 1 . Unlock Access 2 | . . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 25 | . 2 2 5 13 1 1 1 Full Trace Events 3 | . . 2 . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 14 | . . . 5 9 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . 1 . 1 . 1 . Time 115 | . . 26 . 19 . 70 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . . . . 1 . . . Parts Scanalyzed 15 | . . . 5 10 . . . Part Schematics Acquired 14 | . . . 5 9 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Turns Passed 5204 | 91 291 919 834 2499 129 395 46 Spaces Moved 3877 | 61 192 447 482 1831 117 663 84 Core 173 | 17 . 1 . . . 71 84 Treads 1120 | . . 149 402 569 . . . Legs 1045 | 44 192 141 . 668 . . . Wheels 236 | . . 156 80 . . . . Hover 857 | . . . . 594 117 146 . Flight 446 | . . . . . . 446 . Fastest Speed 40 | 50 120 90 90 52 52 40 50 Average Speed 104 | 100 120 139 145 109 52 47 50 Slowest Speed 350 | 120 120 350 225 156 52 116 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 7 49 30 42 37 3 9 13 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 16 | . . . 3 13 . . . Terrain Destroyed 18 | . . . 3 15 . . . Melee 16 | . . . 3 13 . . . Projectile . | . . . . . . . . AOE 2 | . . . . 2 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Total 4657 | 79 222 611 572 2162 184 739 88 Wait 266 | . . 35 . 120 61 50 . Move 3866 | 60 191 446 481 1826 116 662 84 Hop 2 | . . . . 2 . . . Pick Up 93 | 7 7 19 17 36 2 4 1 Fast Attach 12 | . . 1 . 7 1 3 . Attach 64 | 5 4 15 9 14 2 12 3 Detach 12 | . 1 5 . 1 . 5 . Swap 44 | 1 2 14 4 22 1 . . Drop 58 | . 1 10 8 37 1 1 . Fire 219 | 6 16 66 48 81 . 2 . Melee 21 | . . . 5 16 . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / Gar) -6/Factory -5/Factory -5/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 52 | -11/Scrapyard | Discovered new exit (range 8) 92 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 11) 383 | -10/Materials | Entered another Materials area 383 | -9/Materials | Evolved 2 slots: Utility x2 536 | -9/Materials | Repaired Ion Engine 940 | -9/Materials | Discovered new exit (range 15) 1143 | -9/Materials | Build established: Scavenger-Mutant 1199 | -9/Materials | System corruption reached 10% 1238 | -9/Materials | Lost 5 parts (1p2n1u1w) 1296 | -9/Materials | Discovered new exit (range 4) 1302 | -9/Materials | Entered another Materials area 1302 | -8/Materials | Evolved 2 slots: Propulsion x2 1507 | -8/Materials | Build established: Mutant 1823 | -8/Materials | Discovered new exit (range 5) 2136 | -8/Materials | Entered Factory 2136 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3121 | -7/Factory | Discovered new exit (range 8) 3613 | -7/Factory | Identified exit to Garrison 3903 | -7/Factory | Repaired Carbon-fiber Leg 4141 | -7/Factory | System corruption reached 10% 4322 | -7/Factory | Lost 7 parts (1p3n1u2w) 4571 | -7/Factory | Discovered new exit (range 13) 4577 | -7/Factory | Identified exit to Factory 4635 | -7/Factory | Entered another Factory area 4635 | -6/Factory | Evolved 2 slots: Utility x2 4738 | -6/Factory | Discovered new exit (range 15) 4764 | -6/Factory | Identified exit to Factory 4764 | -6/Factory | Entered another Factory area 4764 | -5/Factory | Evolved 2 slots: Utility x2 4785 | -5/Factory | Build established: Hacker-Mutant 4838 | -5/Factory | Lost 3 parts (1n1u1w) 4986 | -5/Factory | Lost 4 parts (2n2u) 4998 | -5/Factory | Repaired Enh. Nuclear Core? 5130 | -5/Factory | Core integrity fell below 50% 5149 | -5/Factory | Core integrity fell below 20% 5151 | -5/Factory | Lost 3 parts (1n2u) 5152 | -5/Factory | Identified exit to Garrison 5159 | -5/Factory | Entered Garrison 5170 | -5/Garrison | Triggered checkpoint 5205 | -5/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- Imp. Signal Interpreter severed. Adv. Targeting Computer severed. Connecting with Garrison Access... >>Unlock Access door unlocked. EXIT=UNLOCKED: GARRISON Hacking Suite severed. LOCATION=GARRISON GOAL=ESCAPE Beams of light sweep through the air. An alarm sounds. Triggered Alarm Trap. An alarm sounds. Extracted 2 energy. Acquired Com. Battery. Extracted 16 energy. Connecting with Garrison Terminal... >>Access(Emergency) Found 50 emergency access points. Map updated. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ###????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# +????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??####????????????????# #??????????????????????? | | ?##!!################## #??????????????????????? | | ?#! +??????????????????????? | | ?#! ## +??????????????????????? | | ?##! ##+#### ######### #??????????????????????? | | ??####?????# #???????# #??????????????????????? | | ???????????" #"#?????# #??????????????????????? | | ?????????+?" 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"#????## #??????????????????????? | | ???????????" #"#?????# ####+####++##"??????+??? | | ???????????# ###?????# ss ????????? | | ???????????##+#???????# ????????? | | ????????????+?????????+ @ ????????? | | ??????????????????????############ #???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????+?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????+???????????????????????? | | ?????????????????????????????????????????????????? | | ????????????+???????????????????????????????????+? | | ???????????????????????????????+?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????+?????????????+????????? | | ??????????????????????????????????+??????????????? | | ?????????????????????????????????????????????????? | | ?????????????+???+???????????????????????????????? | | ????????????+??????????????????+?????????????????? | | ?????????????????????????????????????+???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 72 Targeting Accuracy 8 Recoil Reduction 4 Salvage Targeting 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Adv. ECM Suite | -7/Factory | Scanalyzed Titanium Leg | -7/Factory | Scanalyzed Adv. Weight Redist. System | -7/Factory | Scanalyzed Pulse Rifle | -7/Factory | Scanalyzed Imp. Ion Engine | -7/Factory | Scanalyzed Imp. Sensor Array | -7/Factory | Scanalyzed Signal Interpreter | -7/Factory | Scanalyzed Lgt. Angular Momentum Engine | -7/Factory | Scanalyzed Gravmag System | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Deadly Force Everything Is Under Control I Spy Made in Tau Ceti IV Omniscient Cartographer Please Form A Line Serviceable Loadout Total Silence Universal Adapter Challenges ------------ None Game ------ Seed AutogunTachyonBeamcaster Manual? 0 Play Time 02:08:00 Cumulative 5.4 hours Start 2024.03.31 @ 16:23:25 End 2024.03.31 @ 18:40:58 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 60242322-060b-4ba5-a1d5-c776e38dfaf7