Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.04 @ 18:01:25 Player: WetterLettuce Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (38) 190 Value Destroyed (1295) 1295 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (249) 249 TOTAL SCORE: 5174 Bonus ------- Pacifist 200 Follower Combat Kills 49 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Terrain Scan Processor Advanced Targeting Computer System Shield Makeshift System Shield > --- WEAPON (3) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Drone Bay Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- Advanced Terrain Scan Processor Advanced Targeting Computer Makeshift Hacking Suite System Shield Makeshift System Shield > --- WEAPON ----------- Gauss Rifle Assault Cannon CR-A16's Pointy Stick > --- INVENTORY -------- Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Drone Bay Heavy Missile Launcher [Rating: 41] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Advanced Targeting Computer Device Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . 2 . 2 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 3 | . . 2 . 1 . . . . . Weapon 1 | . . . . 1 . . . . . Parts Attached 50 | 6 2 8 . 18 5 3 3 5 . Power 6 | 1 1 1 . 2 . . . 1 . Engine 6 | 1 1 1 . 2 . . . 1 . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 13 | 2 . 2 . 5 1 1 2 . . Treads . | . . . . . . . . . . Leg 10 | 2 . 2 . 3 1 . 2 . . Wheel 1 | . . . . . . 1 . . . Hover . | . . . . . . . . . . Flight 2 | . . . . 2 . . . . . Utility 14 | 1 . 4 . 4 1 1 1 2 . Device 3 | . . 3 . . . . . . . Storage 1 | 1 . . . . . . . . . Processor 4 | . . 1 . 1 1 1 . . . Hackware 3 | . . . . . . . 1 2 . Protection 3 | . . . . 3 . . . . . Artifact . | . . . . . . . . . . Weapon 17 | 2 1 1 . 7 3 1 . 2 . Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 13 | 2 1 1 . 6 1 1 . 1 . Ballistic Cannon 2 | . . . . . 2 . . . . Launcher 1 | . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . 3 . . . . . Parts Lost 25 | . . 5 . 8 . 1 6 . 5 Power 2 | . . 1 . 1 . . . . . Propulsion 8 | . . 2 . 2 . . 2 . 2 Utility 5 | . . 1 . 1 . 1 1 . 1 Weapon 10 | . . 1 . 4 . . 3 . 2 Highest Loss Streak 6 | . . 4 . 6 . 1 4 . 4 To Critical Strikes . | . . . . . . . . . . Average Backups 5 | . 3 5 7 6 5 5 5 4 4 Power . | . 1 1 1 1 . . . . . Propulsion . | . . 1 2 1 . . . . . Utility 2 | . . . . 3 2 2 2 2 3 Weapon 2 | . 2 3 4 1 2 3 3 2 1 Tool/Special . | . . . . . . . . . . Unused Backups 6 | . . . . 2 1 . . . 3 Power . | . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . Utility 3 | . . . . . 1 . . . 2 Weapon 1 | . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 70 | . 78 82 100 85 36 61 50 66 62 Engine 7 | . 12 10 11 9 2 7 4 6 3 Leg 14 | . 26 20 22 17 6 7 6 15 7 Device 3 | . . 13 22 9 . . . . . Storage 3 | . 14 11 11 5 . . . . . Processor 13 | . . 4 11 10 18 19 21 15 15 Hackware 5 | . . . . . . . . 18 22 Protection 1 | . . . . 8 . . . . . Ballistic Gun 14 | . 25 22 22 24 5 14 9 4 3 Ballistic Cannon 1 | . . . . . 3 7 4 . 2 Piercing Weapon 1 | . . . . . . . . 5 7 Peak Build Rating 41 | 6 6 11 11 26 24 28 28 39 41 Average Rating 22 | 4 5 8 10 22 15 25 21 33 30 On Entrance 14 | . 6 6 10 11 6 21 28 18 39 Naked Turns . | . . . . . . . . . . Heaviest Build 31 | 11 14 16 14 31 16 20 20 11 16 Greatest Support 35 | 20 20 20 20 30 20 20 20 35 35 Greatest Overweight (x) 3 | . 1 . . 3 . 1 1 . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 6 5 5 5 5 5 Most Carried 8 | 1 5 8 8 8 5 5 5 5 5 Average Carried 5 | . 3 5 7 6 4 5 5 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 1 4 6 8 5 5 5 5 5 4 Class Distribution -------------------- 32% | Mutant 30% | Gunner 28% | Derelict-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Mutant | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Derelict-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Matter Collected 1407 | 229 . 345 . 308 . 311 164 50 . Remotely . | . . . . . . . . . . Salvage Created 1420 | . . 440 . 402 . 328 227 . 23 Parts 79 | . . 29 . 28 . 14 5 . 3 Haulers Intercepted 1 | . . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . 13 5 . 3 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 36 | . . 11 . 12 . 7 5 . 1 Melee 1 | . . . . . . . . . 1 Guns 27 | . . 11 . 9 . 4 3 . . Cannons 5 | . . . . . . 3 2 . . AOE 3 | . . . . 3 . . . . . Classes Destroyed 9 | . . 3 . 2 . 2 2 . . Hauler 1 | . . . . 1 . . . . . Watcher 1 | . . . . 1 . . . . . Swarmer 12 | . . 3 . 7 . . 1 . 1 Grunt 14 | . . 5 . 4 . 4 1 . . Brawler 1 | . . . . . . . 1 . . Duelist 1 | . . . . . . . 1 . . Sentry 5 | . . 3 . 1 . 1 . . . Hunter 2 | . . . . . . 1 1 . . Programmer 1 | . . . . . . 1 . . . Best Kill Streak 5 | . . 4 . 5 . 3 4 . 1 Combat Bots Only 4 | . . 4 . 4 . 3 4 . 1 Max Kills in Single Turn 2 | . . 1 . 2 . 2 1 . 1 Gunslinging 1 | . . . . 1 . . . . . Exploded 2 | . . . . 2 . . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Hostile Shots Fired 365 | . . 86 . 93 . 28 72 . 86 Missed 118 | . . 25 . 26 . 9 28 . 30 Hits 247 | . . 61 . 67 . 19 44 . 56 Melee 1 | . . . . . . . . . 1 Projectile 246 | . . 61 . 67 . 19 44 . 55 Critical Strikes 10 | . . 2 . 5 . 1 1 . 1 Damage Taken 3898 | . . 726 . 1139 . 272 776 . 985 Core 1078 | . . 113 . 252 . 43 202 . 468 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 81 | 100 100 . 71 54 . . . . . Volleys Fired 82 | . . 27 . 23 . 16 15 . 1 Largest 3 | . . 2 . 3 . 3 3 . 2 Hottest 88 | . . 40 . 73 . 88 88 . 65 Shots Fired 192 | . . 53 . 58 1 44 34 . 2 Gun 158 | . . 53 . 56 1 28 19 . 1 Cannon 32 | . . . . . . 16 15 . 1 Launcher 2 | . . . . 2 . . . . . Special . | . . . . . . . . . . Kinetic 190 | . . 53 . 56 1 44 34 . 2 Thermal . | . . . . . . . . . . Explosive 2 | . . . . 2 . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 15 | . . 11 . 15 7 11 7 . 1 Robot Miss Streak 5 | . . 5 . 4 . 2 3 . 1 Penetration Max 1 | . . . . . . 1 1 . . Secondary Targets 4 | . . 2 . 2 . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . Shots Hit Robots 126 | . . 37 . 35 1 30 19 . 4 Core Hits 66 | . . 19 . 22 . 14 10 . 1 Critical Kills 1 | . . . . 1 . . . . . Critical Parts Destroyed 2 | . . 1 . . . 1 . . . Critical Strikes 5 | . . 1 . 1 . 2 1 . . Destroy 4 | . . 1 . 1 . 2 . . . Blast 1 | . . . . . . . 1 . . Melee Attacks 6 | . . . . . . . . 1 5 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 6 | . . . . . . . . 1 5 Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2415 | . . 487 . 727 12 664 421 . 104 Guns 1524 | . . 487 . 420 12 369 236 . . Cannons 480 | . . . . . . 295 185 . . Explosions 304 | . . . . 304 . . . . . Melee 104 | . . . . . . . . . 104 Ramming 3 | . . . . 3 . . . . . Kinetic 2004 | . . 487 . 420 12 664 421 . . Thermal . | . . . . . . . . . . Explosive 304 | . . . . 304 . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 104 | . . . . . . . . . 104 Highest Corruption 3 | . . . . . 2 3 3 3 1 Average Corruption 2 | . . . . . 2 2 3 3 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 18 | . . . . . 2 8 8 . . Message Errors 4 | . . . . . . 3 1 . . Matter Fused 3 | . . . . . . 1 2 . . Heat Flow Errors 5 | . . . . . . 3 2 . . Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . 1 1 . . . Data Loss (major) 1 | . . . . . . . 1 . . Misfires 1 | . . . . . 1 . . . . Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 17 | . . . . 6 . 11 . . . Projectiles 11 | . . . . . . 11 . . . Explosions 6 | . . . . 6 . . . . . Melee . | . . . . . . . . . . Knockbacks 5 | . . . . . . 4 1 . . Impact . | . . . . . . . . . . Kinetic 5 | . . . . . . 4 1 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . Kicked 1 | . . . . 1 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 256 | . . 7 . 21 . 239 256 . 15 Average Temperature 103 | . . 7 . 9 . 68 181 . 10 Received Heat Transfer 1383 | . . 267 . 522 . 117 288 . 189 Effects 2 | . . . . . . . 2 . . Energy Bleed 2 | . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Maximum Alert Level 1 | . . . . 1 . . . . . Low Security (%) 95 | 100 100 100 100 90 100 . . . . Level 1 4 | . . . . 9 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 211 | . 38 130 39 211 57 . . . . Initial 57 | . . 7 39 7 57 . . . . Average 62 | . 8 52 29 93 27 . . . . Influence Increases 1373 | . 51 270 . 557 . 170 245 . 80 Destroy 0b10 Robot/C 860 | . . 220 . 380 . 140 100 . 20 Destroy 0b10 Robot/NC 15 | . . . . 15 . . . . . Destroy Leader 156 | . . 50 . 66 . 30 10 . . Allied During Kill 29 | . . . . 29 . . . . . Successful Hack 42 | . 21 . . 21 . . . . . Destroy Structure 16 | . . . . 16 . . . . . Partial Spotted 30 | . 30 . . . . . . . . Lose Combat Pursuer 225 | . . . . 30 . . 135 . 60 Influence Decreases 1323 | . 33 186 83 449 127 170 135 110 30 Entered New Map 266 | . . 11 63 12 70 . . 110 . Time Decay 812 | . 33 125 20 307 57 170 80 . 20 Lost Part 185 | . . 50 . 70 . . 55 . 10 Lost Ally 60 | . . . . 60 . . . . . Squads Dispatched 5 | . . . . 3 1 . 1 . . Investigation 1 | . . . . 1 . . . . . Extermination . | . . . . . . . . . . Reinforcement 2 | . . . . 1 1 . . . . Assault 1 | . . . . . . . 1 . . Garrison 1 | . . . . 1 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Distress Signals 3 | . . 2 . 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 94 | . 2 18 . 33 2 8 18 . 13 Peak Tracking Total 10 | . 2 5 . 10 2 3 9 . 9 Tactical Retreats 7 | . . . . 2 . . 3 . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Traps Triggered 5 | . 4 . . . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Machines Accessed 10 | . 2 2 . 4 . 1 . . 1 Terminals 9 | . 1 2 . 4 . 1 . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 24 | . 2 3 . 16 . 2 . . 1 Successful 15 | . 2 1 . 9 . 2 . . 1 Failed 9 | . . 2 . 7 . . . . . Catastrophic 1 | . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . Manual 12 | . 2 2 . 7 . . . . 1 Terminals 23 | . 1 3 . 16 . 2 . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 8 | . . 1 . 4 . 2 . . 1 Record 3 | . . . . . . 2 . . 1 Prototype ID Bank 2 | . . . . 2 . . . . . Branch Access Points 1 | . . . . 1 . . . . . Emergency Access Points 1 | . . . . 1 . . . . . Alert Level 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 7 | . 2 . . 5 . . . . . Terminals 6 | . 1 . . 5 . . . . . Botnet 4 | . . . . 4 . . . . . Detonate 1 | . 1 . . . . . . . . Operators 1 | . . . . 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Recyclers 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 8 | . 1 2 . 4 . 1 . . . Full Trace Events 1 | . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . 15 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Total Allies 3 | . . . 3 . . . . . . Largest Group 3 | . . . 3 3 . . . . . Highest-Rated Group 40 | . . . 40 40 . . . . . Highest-Rated Ally 16 | . . . 16 16 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 31 | . . . . 31 . . . . . Total Damage 291 | . . . . 291 . . . . . Kills 8 | . . . . 8 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Active Infowar (turns) 1166 | . . 278 55 17 61 572 183 . . Optics 816 | . . . . . 61 572 183 . . Sensors 350 | . . 278 55 17 . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 1 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Turns Passed 3538 | 55 203 403 55 811 136 572 234 942 127 Spaces Moved 2817 | 42 156 238 44 455 182 477 278 794 151 Core 565 | 6 2 . . 3 138 . 176 126 114 Treads . | . . . . . . . . . . Legs 1858 | 36 154 238 44 450 44 182 5 668 37 Wheels 392 | . . . . . . 295 97 . . Hover . | . . . . . . . . . . Flight 2 | . . . . 2 . . . . . Fastest Speed 50 | 50 100 120 120 50 50 95 50 50 50 Average Speed 110 | 110 119 120 120 146 69 108 67 117 70 Slowest Speed 245 | 120 120 120 120 245 130 130 130 130 140 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 4 34 34 12 48 5 73 51 83 34 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . . 3 2 2 . Spaces Dug 2 | . . . . . . . . . 2 Terrain Destroyed 18 | . . . . 16 . . . . 2 Melee 2 | . . . . . . . . . 2 Projectile . | . . . . . . . . . . AOE 16 | . . . . 16 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Total 3066 | 48 168 302 46 559 191 495 296 800 161 Wait 46 | . . 18 1 25 . . . . 2 Move 2808 | 41 155 237 43 454 181 476 277 793 151 Hop . | . . . . . . . . . . Pick Up 29 | 1 4 9 2 10 2 . . 1 . Fast Attach 36 | 6 7 2 . 7 4 3 3 4 . Attach 18 | . 1 6 . 7 2 . . 1 1 Detach 3 | . . . . 2 1 . . . . Swap 11 | . 1 1 . 9 . . . . . Drop 26 | . . 2 . 21 1 . 1 . 1 Fire 82 | . . 27 . 23 . 16 15 . 1 Melee 6 | . . . . . . . . 1 5 Ram . | . . . . . . . . . . Kick 1 | . . . . 1 . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 15) 259 | -10/Materials | Entered another Materials area 259 | -9/Materials | Evolved 2 slots: Utility x2 315 | -9/Materials | Build established: Mutant 584 | -9/Materials | Lost 4 parts (1p2n1w) 639 | -9/Materials | Discovered new exit (range 15) 662 | -9/Materials | Entered Mines 679 | -9/Mines | Discovered new exit (range 13) 704 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 717 | -9/Mines | Entered Materials 717 | -8/Materials | Accompanied by 3 allies 717 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1152 | -8/Materials | Build established: Gunner 1510 | -8/Materials | Discovered new exit (range 10) 1523 | -8/Materials | Garrison activated, responded to threat 1528 | -8/Materials | Entered Factory 1528 | -7/Factory | Evolved 2 slots: Propulsion x2 1558 | -7/Factory | Lost 6 parts (1p2n1u2w) 1591 | -7/Factory | Discovered new exit (range 9) 1664 | -7/Factory | Entered Lower Caves 1914 | -7/Lower Caves | Encountered a Warlord checkpoint 1918 | -7/Lower Caves | Learned Factory terminal intel 2140 | -7/Lower Caves | Discovered new exit (range 6) 2236 | -7/Lower Caves | Entered another Lower Caves area 2308 | -7/Lower Caves | Learned Factory terminal intel 2356 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2408 | -7/Lower Caves | Lost 4 parts (1n3w) 2463 | -7/Lower Caves | Discovered new exit (range 11) 2470 | -7/Lower Caves | Entered Zion 2517 | -7/Zion | Discovered new exit (range 10) 2559 | -7/Zion | System corruption cleaned by Quarantine Array 2698 | -7/Zion | Found CR-A16's Pointy Stick 2757 | -7/Zion | Build established: Derelict-Mutant 2804 | -7/Zion | Given the Hacking Drone Bay 2805 | -7/Zion | Found Prototype Device 2895 | -7/Zion | Learned Factory scanalyzer intel 3412 | -7/Zion | Entered Proximity Caves 3464 | -6/Proximity Caves | Ambushed by research squad 3484 | -6/Proximity Caves | Core integrity fell below 50% 3504 | -6/Proximity Caves | Lost 4 parts (2n2w) 3526 | -6/Proximity Caves | Core integrity fell below 20% 3539 | -6/Proximity Caves | Spotted B-75 Beast 3539 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- Gauss Rifle destroyed. Carbon-fiber Leg destroyed. Penetrated by Slug. Slug penetrates Wall. Assault Cannon destroyed. Mak. Leg destroyed. Dropped Mak. Power Source. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Connecting with Outpost Terminal... Current location identified: Proximity Caves >>Query(Status Report 013H) UNIDENTI-- S-27 Virus destroyed. VTOL Module fries itself beyond repair. Lgt. Nuclear Core fries itself beyond repair. Mak. Hacking Suite destroyed. Autogun fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????####??????????????????????????????????????? | | ###???? #??????????????????????????????????????? | | # ##??# #??????????????????????????????????????? | | #### #??????????????????????????????????????? | | # #???????? ?????????????????????????????? | | #??????? ?????????????????????????????? | | ###?????# ?????????????????????????????? | | # ## ##????# ##???????????????????????????? | | " "# #????# ???????????????????????????? | | "# #????# ???????????????????????????? | | T ##???# #???????????????????????????? | | ## ##??# #???????????????????????????? | | " ### #??# #???????????????????????????? | | "# ### ##??# ##??????????????????????????? | | # ## ##???? #??????????????????????????? | | "# ## #????## #??????????????????????????? | | "# ## #?#### #??????????????????????????? | | +# ## ## %### ##?????????????????????????? | | # ##?##?????????????????????? | | ## ## ##????????????????????? | | ## #### ### #????????????????????? | | ##?##" #?# #????????????????????? | | ## ###"####?## @ #????????????????????? | | #### ##?????## # #????????????????????? | | ##??# #??????#; #?#????????????????????? | | ##??# ######?????# #??????????????????????? | | ???# ##????????? ??????????????????????? | | ? ##????????? ?????????????????????? | | #?????????? BB #????????????????????? | | ##??????????# BB #????????????????????? | | #????????????# ????????????????????? | | #?????????????# ???????????????????? | | #??????????????## ##### ####???????????????????? | | #????????????????# ????? #??????????????????????? | | ??????????????????#?????? ??????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 210 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 14 Offensive Hacking 11 Defensive Hacking 21 Item Schematics ----------------- Imp. Transmission Jammer | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Coil Gun | -7/Zion | Archive Gravmag System | -7/Zion | Archive Force Field | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Adv. Recoil Stabilizer | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive S-27 Virus | -7/Zion | Archive K-01 Serf | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SingularityHugeHammer Manual? 0 Play Time 00:33:20 Cumulative 84.9 hours Start 2025.07.04 @ 00:46:55 End 2025.07.04 @ 18:01:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 53 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 769b8e69-8028-4330-a9b9-6826919cdb89