Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.01 @ 20:50:33 Player: grhkm Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (468) 468 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2343 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 132/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Small Storage Unit Large Storage Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (15) --- Terrain Scanner Power Shielding Plasma Cutter Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Carbon-fiber Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Improved Targeting Computer Improved Shield Generator > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Small Storage Unit Terrain Scanner Improved Targeting Computer Power Shielding EM Pulse Gun EM Shotgun Pulse Rifle Grenade Launcher Plasma Cutter [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Improved Targeting Computer Protection Power Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 34 | 6 3 . 1 24 Power 3 | 1 . . . 2 Engine 3 | 1 . . . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 . . . 7 Treads . | . . . . . Leg 9 | 2 . . . 7 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 1 . 1 7 Device 3 | . 1 . . 2 Storage 3 | 1 . . . 2 Processor 2 | . . . . 2 Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 12 | 2 2 . . 8 Energy Gun 3 | . . . . 3 Energy Cannon . | . . . . . Ballistic Gun 8 | 2 2 . . 4 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . . . . 16 Power 2 | . . . . 2 Propulsion 7 | . . . . 7 Utility 2 | . . . . 2 Weapon 5 | . . . . 5 Highest Loss Streak 7 | . . . . 7 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 84 | . 86 100 88 78 Engine 9 | . 14 14 11 6 Leg 24 | . 28 28 22 24 Device 8 | . 1 14 11 9 Storage 11 | . 14 14 11 9 Processor 3 | . . . . 8 Protection 4 | . . . 11 4 Energy Gun 1 | . . . . 3 Ballistic Gun 18 | . 28 28 22 10 Peak Build Rating 26 | 6 7 7 8 26 Average Rating 10 | 4 6 7 8 15 On Entrance 5 | . 6 7 7 8 Naked Turns . | . . . . . Heaviest Build 35 | 14 15 15 16 35 Greatest Support 51 | 20 20 20 20 51 Greatest Overweight (x) 9 | . . . . 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 Average Capacity 10 | 6 8 8 8 14 Most Carried 12 | 1 6 6 7 12 Average Carried 6 | . 3 6 5 9 Final Capacity 15 | 8 8 8 8 15 Final Carried 7 | 1 6 6 7 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 568 | 161 23 . 119 265 Remotely . | . . . . . Salvage Created 507 | . 40 . 119 348 Parts 24 | . 5 . 11 8 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 14 | . 3 . 4 7 Guns 14 | . 3 . 4 7 Classes Destroyed 5 | . 1 . 2 2 Builder 1 | . . . 1 . Swarmer 6 | . 3 . 3 . Grunt 5 | . . . . 5 Sentry 2 | . . . 1 1 Specialist 1 | . . . . 1 Best Kill Streak 5 | . 2 . 5 3 Combat Bots Only 4 | . 2 . 4 3 Max Kills in Single Turn 1 | . 1 . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 186 | . 19 . 52 115 Missed 68 | . 6 . 25 37 Damage Taken 2311 | . 97 . 248 1966 Core 617 | . 16 . 16 585 Absorbed by Shields 75 | . . . . 75 Redirected to Shielding 18 | . . . 10 8 Core Remaining (%) 96 | 100 . 93 96 . Volleys Fired 56 | . 12 . 13 31 Largest 2 | . 2 . 2 2 Hottest 103 | . 40 . 40 103 Shots Fired 102 | . 24 . 26 52 Gun 98 | . 24 . 26 48 Cannon . | . . . . . Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 82 | . 24 . 26 32 Thermal 7 | . . . . 7 Explosive 4 | . . . . 4 Electromagnetic 9 | . . . . 9 Robot Hit Streak 9 | . 3 . 5 9 Robot Miss Streak 5 | . 5 . 2 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 60 | . 8 . 13 39 Core Hits 36 | . 3 . 6 27 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1025 | . 106 . 169 750 Guns 756 | . 106 . 166 484 Cannons . | . . . . . Explosions 266 | . . . . 266 Melee . | . . . . . Ramming 3 | . . . 3 . Kinetic 552 | . 106 . 166 280 Thermal 119 | . . . . 119 Explosive 266 | . . . . 266 Electromagnetic 85 | . . . . 85 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 2 | . . . 2 . Kicked 2 | . . . 2 . Crushed . | . . . . . Highest Temperature 23 | . . . . 23 Average Temperature 10 | . . . . 10 Received Heat Transfer 446 | . . . 45 401 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 259 | . . . . 259 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 320 | . 102 39 195 320 Initial 81 | . . 39 14 81 Average 124 | . 29 39 112 202 Maximum Alert Level 1 | . . . . 1 Low Security (%) 73 | 100 100 100 100 41 Level 1 26 | . . . . 58 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . 2 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . 1 . 2 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 6 . 12 22 Peak Tracking Total 9 | . 3 . 9 6 Tactical Retreats 8 | . 1 . 1 6 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . 3 . . . Successful 3 | . 3 . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 3 . . . Record 3 | . 3 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1085 | 61 200 99 239 486 Spaces Moved 638 | 44 128 83 158 225 Core 14 | 2 . . . 12 Treads . | . . . . . Legs 624 | 42 128 83 158 213 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 97 Average Speed 128 | 116 120 120 120 145 Slowest Speed 500 | 120 120 120 120 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 4 26 19 16 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 8 | . . . . 8 Melee . | . . . . . Projectile . | . . . . . AOE 8 | . . . . 8 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 790 | 50 149 82 181 328 Wait 43 | . 2 . 6 35 Move 635 | 43 127 82 158 225 Hop . | . . . . . Pick Up 14 | 1 5 . 2 6 Fast Attach 11 | 6 . . . 5 Attach 12 | . 1 . 1 10 Detach 2 | . . . . 2 Swap 11 | . 2 . . 9 Drop 5 | . . . . 5 Fire 56 | . 12 . 13 31 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 7) 262 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 349 | -10/Mines | Discovered new exit (range 6) 361 | -10/Mines | Entered Materials 361 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 561 | -9/Materials | Discovered new exit (range 15) 600 | -9/Materials | Entered another Materials area 600 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 841 | -8/Materials | Discovered new exit (range 13) 951 | -8/Materials | Lost 7 parts (1p3n1u2w) 1036 | -8/Materials | Core integrity fell below 50% 1062 | -8/Materials | Lost 7 parts (1p4n2w) 1069 | -8/Materials | Core integrity fell below 20% 1086 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- VSS Leg destroyed. Knocked back. Slug penetrates Wall. Knocked back. Core Analyzer melted. Imp. Cooling System melted. X-62 Marksman destroyed. Acquired 15 matter. Slug penetrates Integration Channel. Slug penetrates Wall. Slug penetrates Integration Channel. Slug penetrates Wall. Imp. Terrain Scanner destroyed. Critical hit (Blast). Knocked back. Slug penetrates Wall. Critical hit (Destroy). Pulse Rifle destroyed. Slug penetrates H-61 Shepherd. Penetrated by Slug. 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H @# ! # """ " " #????#??? | | ??# ####+!;t;;;;+## # """ """ #?#?????? | | ??# # % x # # """ """ #???????? | | ??# # % # # #???????? | | ??# # # # #???????? | | ??########### "%" " # ###########???????? | | ????????#???# """"" "######???????#????????? | | ????????????# ##????#????????????????? | | ????????????###############????#??#??#???????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 217 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainHackingBank Manual? 0 Play Time 00:13:36 Cumulative 3.4 hours Start 2024.09.01 @ 20:36:46 End 2024.09.01 @ 20:50:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7ef18e5e-8f69-46e9-bfdd-ed2fba3caf75