Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.26 @ 23:42:58 Player: Bort Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (964) 964 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2644 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 276/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (150) Ox2 Location -9/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Katana > --- INVENTORY (8) ---- Visual Processing Unit Sensor Array Targeting Computer Mace Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Sensor Array > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Small Storage Unit Visual Processing Unit Grenade Launcher Mace [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Katana Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power 1 | . . 1 . . Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 24 | 6 4 2 6 6 Power 5 | 1 1 . 3 . Engine 4 | 1 . . 3 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 8 | 2 2 . 2 2 Treads . | . . . . . Leg 6 | . 2 . 2 2 Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 1 . 1 . Device 2 | . 1 . 1 . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 . 2 . 4 Energy Gun 2 | 2 . . . . Energy Cannon 2 | . . 2 . . Ballistic Gun 1 | . . . . 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 13 | . . . 3 10 Power 3 | . . . 1 2 Propulsion 5 | . . . 1 4 Utility 1 | . . . . 1 Weapon 4 | . . . 1 3 Highest Loss Streak 5 | . . . 2 5 To Critical Strikes . | . . . . . Average Backups 3 | 1 2 4 4 3 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . 1 1 3 Weapon 1 | . 1 3 2 . Tool/Special . | . . . . . Unused Backups 7 | . 1 . 3 3 Power . | . . . . . Propulsion 2 | . 1 . 1 . Utility 2 | . . . . 2 Weapon 3 | . . . 2 1 Tool/Special . | . . . . . Average Slot Usage (%) 80 | . 85 77 85 65 Engine 9 | . 12 . 10 11 Core 4 | . 1 11 7 . Leg 22 | . 19 22 27 16 Wheel 2 | . 7 . . . Device 10 | . . 11 19 7 Storage 8 | . 14 11 2 11 Energy Gun 9 | . 28 5 . . Energy Cannon 9 | . . 17 18 2 Ballistic Gun 1 | . . . . 7 Impact Weapon 1 | . . . . 7 Peak Build Rating 15 | 6 9 13 15 10 Average Rating 9 | 4 6 12 12 7 On Entrance 7 | . 6 9 13 9 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 21 | 14 15 19 19 21 Greatest Support 30 | 20 20 20 30 30 Greatest Overweight (x) 3 | . 1 . 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 5 8 Most Carried 7 | 5 5 5 6 7 Average Carried 3 | . 2 4 4 3 Final Capacity 8 | 8 8 8 8 8 Final Carried 5 | . 3 5 5 4 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 437 | 221 69 . 100 47 Remotely . | . . . . . Salvage Created 1171 | . 388 17 558 208 Parts 85 | . 27 3 43 12 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 29 | . 9 . 15 5 Melee 2 | . . . . 2 Guns 10 | . 9 . . 1 Cannons 16 | . . . 15 1 Classes Destroyed 6 | . 4 . 1 1 Worker 1 | . 1 . . . Watcher 2 | . 1 1 . . Swarmer 7 | . 3 . 4 . Grunt 17 | . 6 . 9 2 Duelist 1 | . . . . 1 Sentry 4 | . . . 2 2 Best Kill Streak 7 | . 4 1 7 2 Combat Bots Only 7 | . 3 . 7 2 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 210 | . 29 . 80 101 Missed 54 | . 11 . 19 24 Hits 156 | . 18 . 61 77 Melee 3 | . . . . 3 Projectile 153 | . 18 . 61 74 Critical Strikes 3 | . . . 1 2 Damage Taken 1829 | . 198 . 641 990 Core 465 | . 65 . 137 263 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 74 . . . Volleys Fired 88 | . 20 6 43 19 Largest 2 | . 2 2 2 1 Hottest 136 | . 90 136 136 68 Shots Fired 149 | . 40 12 78 19 Gun 52 | . 40 . . 12 Cannon 97 | . . 12 78 7 Launcher . | . . . . . Special . | . . . . . Kinetic 12 | . . . . 12 Thermal 117 | . 20 12 78 7 Explosive . | . . . . . Electromagnetic 20 | . 20 . . . Robot Hit Streak 10 | . 10 2 5 8 Robot Miss Streak 4 | . 3 3 4 2 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 82 | . 25 4 32 21 Core Hits 39 | . 18 1 15 5 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 4 | . 2 . . 2 Burn 2 | . 2 . . . Smash 1 | . . . . 1 Sever 1 | . . . . 1 Melee Attacks 10 | . . . . 10 Impact 8 | . . . . 8 Slashing 2 | . . . . 2 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1746 | . 375 82 821 468 Guns 443 | . 337 . . 106 Cannons 1025 | . . 82 821 122 Explosions 38 | . 38 . . . Melee 240 | . . . . 240 Ramming . | . . . . . Kinetic 106 | . . . . 106 Thermal 1199 | . 174 82 821 122 Explosive . | . . . . . Electromagnetic 201 | . 201 . . . Impact 180 | . . . . 180 Slashing 60 | . . . . 60 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 17 | . . . 1 16 Projectiles 1 | . . . 1 . Explosions . | . . . . . Melee 16 | . . . . 16 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 564 | . 156 216 564 231 Average Temperature 125 | . 68 87 164 98 Received Heat Transfer 792 | . 84 . 273 435 Effects 9 | . . . 9 . Shutdowns 2 | . . . 2 . Energy Bleed 2 | . . . 2 . Interference 2 | . . . 2 . Damage (minor) 1 | . . . 1 . Damage (major) 2 | . . . 2 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 1 | . . . . 1 Impact Corruptions 2 | . . . . 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 1 . 3 . Heat Transferred 2455 | . 605 148 1480 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Maximum Alert Level 1 | . . . 1 . Low Security (%) 85 | 100 100 100 58 100 Level 1 14 | . . . 41 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 246 | . 98 20 246 162 Initial 122 | . . 20 . 122 Average 95 | . 47 3 168 131 Influence Increases 783 | . 235 8 430 110 Destroy 0b10 Robot/C 580 | . 180 . 300 100 Destroy 0b10 Robot/NC 15 | . 10 5 . . Destroy Leader 104 | . 42 2 50 10 Successful Hack 4 | . . . 4 . Disable Machine 45 | . . . 45 . Destroy Structure 5 | . 3 1 1 . Lose Combat Pursuer 30 | . . . 30 . Influence Decreases 651 | . 187 56 242 166 Entered New Map 94 | . . 28 . 66 Time Decay 427 | . 187 28 212 . Lost Part 130 | . . . 30 100 Squads Dispatched 6 | . 2 . 4 . Investigation 3 | . . . 3 . Extermination . | . . . . . Reinforcement 3 | . 2 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 13 3 20 11 Peak Tracking Total 7 | . 3 1 4 7 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled 4 | . . 1 3 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 4 | . . . 4 . Terminals 3 | . . . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 10 | . . . 10 . Successful 3 | . . . 3 . Failed 7 | . . . 7 . Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 7 | . . . 7 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . 3 . Terminal Hacks 2 | . . . 2 . Open Door 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . 3 . Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Active Infowar (turns) 821 | . 20 211 442 148 Sensors 821 | . 20 211 442 148 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 1350 | 45 387 211 473 234 Spaces Moved 800 | 45 275 144 241 95 Core 12 | 9 . . . 3 Treads . | . . . . . Legs 682 | . 205 144 241 92 Wheels 106 | 36 70 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 120 120 120 Average Speed 119 | 74 110 120 121 163 Slowest Speed 200 | 80 190 120 190 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 4 48 18 35 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 2 | . 2 . . . Melee . | . . . . . Projectile . | . . . . . AOE 2 | . 2 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 1031 | 56 317 170 350 138 Wait 59 | . 7 13 39 . Move 796 | 44 274 143 240 95 Hop . | . . . . . Pick Up 36 | 6 8 4 12 6 Fast Attach . | . . . . . Attach 21 | 6 3 . 6 6 Detach . | . . . . . Swap 6 | . 2 2 1 1 Drop 15 | . 3 2 9 1 Fire 88 | . 20 6 43 19 Melee 10 | . . . . 10 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -9/Garrison History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 11) 433 | -10/Materials | Entered another Materials area 433 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 513 | -9/Materials | Discovered new exit (range 14) 628 | -9/Materials | Discovered new exit (range 10) 644 | -9/Materials | Entered Storage 767 | -9/Storage | Destroyed 7 combat bots 973 | -9/Storage | Build established: Scavenger-Mutant 1115 | -9/Storage | Identified exit to Garrison 1117 | -9/Storage | Entered Garrison 1147 | -9/Garrison | Triggered checkpoint 1199 | -9/Garrison | Lost 4 parts (1p1n2w) 1269 | -9/Garrison | Core integrity fell below 50% 1323 | -9/Garrison | Triggered checkpoint 1329 | -9/Garrison | Triggered checkpoint 1341 | -9/Garrison | Core integrity fell below 20% 1351 | -9/Garrison | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01180_ Acquired Corrupted Hvy. Assault Rifle. 01187_ Acquired Hvy. Assault Rifle. 01188_ Dropped Corrupted Hvy. Assault Rifle. 01263_ Ion Engine severed. 01265_ Sensor Array destroyed. 01269_ L-31 Rogue destroyed. 01272_ Acquired 17 matter. 01275_ Acquired Ion Engine. 01284_ G-34 Mercenary destroyed. 01286_ Acquired 15 matter. 01288_ Acquired Katana. 01294_ Acquired Aluminum Leg. 01301_ ALERT: Dispatching investigation squad to Recycling. 01323_ Beams of light sweep through the air. An alarm sounds. 01330_ Aluminum Leg destroyed. 01338_ Ion Engine destroyed. 01339_ Aluminum Leg destroyed. 01344_ G-34 Mercenary Aluminum Leg severed. 01346_ G-34 Mercenary destroyed. 01347_ Hvy. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ????????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????#% #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# %#?????????????????????????????????????? | | ????????# [#??????######""""########?????????????? | | ????????# ######## ????????????? | | ????????# ^ ?????????????? | | ????????#^^ ?????????????? | | ????????########### ## #? #???????????????? | | ????????????????### ## ## #???????????????? | | ????????????????# "???????????????? | | ????????????????# "???????????????? | | ????????????????# "???????????????? | | ????????????????# "???????????????? | | ????????????????### ##g ## #???????????????? | | ?????????########## g## ## #######?????????? | | ?????? ?????????? | | ?????? *%= ?????????? | | ?????????# ####### g = g ?????????? | | ??????????????????# ## @ ###########??????????? | | ??????????????????# ## g #????????????????????? | | ??????????????????# #######????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# ???????????????????????????? | | ?????????????????? ???????????????????????????? | | ?????????????????? ???????????????????????????? | | ????????????????? ???????????????????????????? | | ?????????????????#### ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 19 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeDeepChaingun Manual? 0 Play Time 00:13:46 Cumulative 8.3 hours Start 2026.02.26 @ 23:28:02 End 2026.02.26 @ 23:42:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 16 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0475c453-a30f-464f-988f-229b1120e03e