Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.11 @ 14:26:40 Player: abnormality Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (869) 869 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 2207 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 34/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (66) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Small Storage Unit Visual Processing Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Small Laser Improved Medium Laser > --- INVENTORY (8) ---- Ion Engine Small Storage Unit Beam Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Visual Processing Unit Hardened Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Small Storage Unit Small Laser [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 23 | 7 1 15 . Power 4 | 1 . 3 . Engine 4 | 1 . 3 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 1 2 . Treads 5 | 2 1 2 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 2 . 8 . Device 5 | 1 . 4 . Storage 1 | 1 . . . Processor 1 | . . 1 . Hackware . | . . . . Protection 3 | . . 3 . Artifact . | . . . . Weapon 4 | 2 . 2 . Energy Gun 3 | 1 . 2 . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 10 | . . 10 . Power 2 | . . 2 . Propulsion 2 | . . 2 . Utility 4 | . . 4 . Weapon 2 | . . 2 . Highest Loss Streak 3 | . . 3 . To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 100 95 . Engine 10 | . 14 10 . Treads 22 | . 28 21 . Device 15 | . 14 15 . Storage 11 | . 14 11 . Processor 9 | . . 11 . Protection 2 | . . 2 . Energy Gun 12 | . 14 12 . Ballistic Gun 10 | . 14 9 . Peak Build Rating 16 | 7 7 16 14 Average Rating 11 | 5 6 12 14 On Entrance 7 | . 7 7 14 Naked Turns . | . . . . Heaviest Build 24 | 12 12 24 . Greatest Support 40 | 40 40 40 . Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 5 7 8 3 Average Carried 5 | 2 5 5 3 Final Capacity 8 | 8 8 8 8 Final Carried 6 | 4 6 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 491 | 277 . 214 . Remotely . | . . . . Salvage Created 1264 | 141 . 1123 . Parts 76 | 11 . 65 . Haulers Intercepted . | . . . . Recyclers Shooed 4 | . . 4 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 27 | . . 27 . Guns 26 | . . 26 . AOE 1 | . . 1 . Classes Destroyed 9 | 2 . 7 . Worker 1 | . . 1 . Builder 2 | . . 2 . Tunneler 2 | 2 . . . Recycler 3 | 1 . 2 . Operator 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 9 | . . 9 . Grunt 15 | . . 15 . Sentry 3 | . . 3 . Best Kill Streak 6 | 2 . 6 . Combat Bots Only 5 | . . 5 . Max Kills in Single Turn 2 | 1 . 2 . Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 173 | . . 167 6 Missed 37 | . . 34 3 Damage Taken 1505 | . . 1450 55 Core 366 | . . 366 . Absorbed by Shields 184 | . . 184 . Core Remaining (%) 100 | 100 100 . . Volleys Fired 109 | 7 . 101 1 Largest 2 | 2 . 2 2 Hottest 96 | 70 . 96 96 Shots Fired 209 | 14 . 193 2 Gun 209 | 14 . 193 2 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 98 | 7 . 91 . Thermal 111 | 7 . 102 2 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 19 | 2 . 19 6 Robot Miss Streak 3 | 2 . 3 . Penetration Max . | . . . . Secondary Targets 4 | . . 4 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 148 | 7 . 139 2 Core Hits 66 | 5 . 61 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | . . 8 . Burn 8 | . . 8 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1944 | 70 . 1848 26 Guns 1708 | 70 . 1612 26 Cannons . | . . . . Explosions 236 | . . 236 . Melee . | . . . . Ramming . | . . . . Kinetic 587 | 34 . 553 . Thermal 1121 | 36 . 1059 26 Explosive 236 | . . 236 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 32 | . . 32 . Projectiles . | . . . . Explosions 32 | . . 32 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 113 | . . 113 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 156 | 70 . 156 66 Average Temperature 36 | 31 . 37 40 Received Heat Transfer 574 | . . 562 12 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 3479 | 111 . 3306 62 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 560 | 15 24 560 218 Initial 218 | . 9 9 218 Average 207 | 7 10 249 218 Maximum Alert Level 2 | . . 2 1 Low Security (%) 55 | 100 100 46 . Level 1 23 | . . 28 100 Level 2 20 | . . 25 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 2 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 3 | . . 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 1 43 3 Peak Tracking Total 6 | . 1 6 3 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 2 | . . 2 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 4 | . . 4 . Terminals 4 | . . 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . . 7 . Successful 4 | . . 4 . Failed 3 | . . 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . . 7 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . 4 . Record 1 | . . 1 . Level Access Points 1 | . . 1 . Surveillance Status 1 | . . 1 . Recall Investigation 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 2 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1398 | 123 123 1149 3 Spaces Moved 619 | 63 75 481 . Core 14 | 14 . . . Treads 605 | 49 75 481 . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 . Average Speed 157 | 135 160 160 . Slowest Speed 160 | 160 160 160 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 5 20 52 2 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 24 | . . 24 . Melee . | . . . . Projectile . | . . . . AOE 24 | . . 24 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 854 | 89 78 686 1 Wait 74 | . . 74 . Move 616 | 62 74 480 . Hop . | . . . . Pick Up 28 | 12 3 13 . Fast Attach . | . . . . Attach 21 | 7 1 13 . Detach . | . . . . Swap 2 | . . 2 . Drop 4 | 1 . 3 . Fire 109 | 7 . 101 1 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: Mat x3 / [*Min] / [*Sto]) -9/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 13) 247 | -10/Materials | Entered another Materials area 247 | -9/Materials | Evolved 2 slots: Utility x2 302 | -9/Materials | Build established: Mutant 373 | -9/Materials | Identified exit to Materials 845 | -9/Materials | Core integrity fell below 50% 883 | -9/Materials | Lost 3 parts (1p1u1w) 971 | -9/Materials | Lost 3 parts (1n2u) 1001 | -9/Materials | Core integrity fell below 20% 1388 | -9/Materials | Discovered new exit (range 6) 1396 | -9/Materials | Discovered new exit (range 18) 1396 | -9/Materials | Entered Mines 1397 | -9/Mines | Assembled infested the area 1399 | -9/Mines | Self-destructed Last Messages --------------- 01311_ U-05 Engineer lays Concrete. 01313_ R-06 Scavenger inserts Hover Unit into recycling unit. 01314_ U-05 Engineer lays Concrete. 01316_ R-06 Scavenger inserts Ion Engine into recycling unit. 01317_ Recycling unit begins recycling process. 01319_ R-06 Scavenger inserts Sml. Laser into recycling unit. 01322_ R-06 Scavenger inserts Sml. Storage Unit into recycling unit. 01339_ R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. 01342_ R-06 Scavenger inserts Lgt. Assault Rifle into recycling unit. 01343_ Recycling unit begins recycling process. 01344_ K-01 Serf cleans the Hadron Collector. 01345_ R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. 01353_ K-01 Serf collects debris. 01388_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 01397_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01399_ Lgt. Armor Plating severed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????####?????????????????????? | | ???????????## ##????????????????????? | | ???????????# @l #????????????????????? | | ??????????# g #????????????????????? | | ????????? #????????????????????? | | ????????#### g#????????????????????? | | ???????????##### ????????????????????? | | ???????????????? ???????????????????? | | ????????????????? ??????????????????? | | ????????????????? ?????????????????? | | ?????????????????? ????????????????? | | ??????????????????? ????????????????? | | ???????????????????## ???????????????? | | ?????????????????????##??????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Coolant Potential 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingHackingReconstructor Manual? 0 Play Time 00:10:40 Cumulative 15.8 hours Start 2025.01.11 @ 14:16:00 End 2025.01.11 @ 14:26:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 18 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea869571-a087-4702-b078-a0bf243a536c