Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.28 @ 22:21:47 Player: Artem Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (44) 220 Value Destroyed (1118) 1118 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (260) 260 TOTAL SCORE: 3818 Bonus ------- High Alert Combat Kills 62 Follower Combat Kills 33 Entered Garrisons 200 Friendly Fire -35 Cogmind --------- Core Integrity 398/550 Matter 121/300 Energy 265/265 System Corruption 12% Temperature Cool (251) Movement Walking (270) Ox5 Location -8/Garrison Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ Humpback Power Shielding Improved Power Shielding > --- WEAPON (4) ------- Beam Rifle Particle Gun Assault Rifle > --- INVENTORY (24) --- Light Deuterium Engine Makeshift Power Source Light Fission Core Light Treads Improved Cooling System Medium Storage Unit Medium Battery (200) Advanced Weight Redist. System Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Humpback Improved Power Shielding > --- WEAPON ----------- Beam Rifle Particle Gun Assault Rifle Datajack > --- INVENTORY -------- Ion Engine Light Deuterium Engine Light Fission Core Light Treads Improved Carbon-fiber Leg Medium Storage Unit Medium Battery Advanced Weight Redist. System Improved Terrain Scanner Power Shielding [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Utility Humpback Device Improved Terrain Scanner Storage Humpback Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Power Shielding Weapon Grenade Launcher Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . . . 2 . Weapon 2 | . . . . . 2 . Parts Attached 44 | 9 4 1 4 . 23 3 Power 7 | 2 . . 2 . 2 1 Engine 7 | 2 . . 2 . 2 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 5 | 2 . . . . 2 1 Treads . | . . . . . . . Leg 5 | 2 . . . . 2 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 3 2 . 1 . 7 1 Device 4 | 1 . . . . 3 . Storage 3 | 1 1 . 1 . . . Processor 2 | 1 1 . . . . . Hackware 2 | . . . . . 2 . Protection 3 | . . . . . 2 1 Artifact . | . . . . . . . Weapon 18 | 2 2 1 1 . 12 . Energy Gun 5 | 1 . . . . 4 . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 4 | 1 . . . . 3 . Ballistic Cannon . | . . . . . . . Launcher 4 | . 2 1 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 4 | . . . . . 4 . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 12 | . . 1 . . 8 3 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 4 | . . . . . 3 1 Weapon 7 | . . 1 . . 5 1 Highest Loss Streak 3 | . . 1 . . 3 3 Average Slot Usage (%) 85 | . 100 97 95 85 86 80 Engine 10 | . 14 14 13 14 9 9 Leg 21 | . 28 28 28 28 18 17 Device 1 | . 2 . . . 6 . Storage 10 | . 5 14 13 14 9 9 Processor 3 | . 20 14 11 . . . Protection 9 | . . . . . 8 17 Energy Gun 10 | . . . . . 8 18 Ballistic Gun 5 | . 1 . . . 5 9 Launcher 11 | . 26 25 27 28 11 . Special Melee Weapon 1 | . . . . . 8 . Naked Turns . | . . . . . . . Heaviest Build 101 | 9 19 19 91 91 101 101 Greatest Support 45 | 20 20 20 20 20 45 36 Greatest Overweight (x) 5 | . . . 4 4 4 5 Average Overweight (x) 1 | . . . . 4 2 3 Largest Inventory Capacity 24 | 4 8 8 24 24 24 24 Average Capacity 20 | 4 5 8 10 24 24 24 Most Carried 14 | 2 6 7 8 9 14 12 Average Carried 8 | . 4 6 6 8 10 9 Final Capacity 24 | 4 8 8 24 24 24 24 Final Carried 11 | . 6 6 8 9 11 9 Class Distribution -------------------- 43% | Hauler-Tank 22% | Hauler-Mutant 21% | Mutant 12% | Hauler-Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Bomber | -8/Materials Hauler-Tank | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Matter Collected 1049 | 291 8 24 . . 619 107 Remotely . | . . . . . . . Salvage Created 1023 | 76 59 66 . . 715 107 Parts 73 | 8 16 4 . . 43 2 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 32 | 1 6 4 . . 19 2 Guns 9 | 1 . . . . 6 2 AOE 23 | . 6 4 . . 13 . Classes Destroyed 11 | 3 3 1 . . 3 1 Worker 6 | 1 . . . . 5 . Builder 1 | . 1 . . . . . Tunneler 1 | 1 . . . . . . Recycler 1 | . . . . . 1 . Watcher 2 | . 1 . . . 1 . Swarmer 12 | . 6 . . . 6 . Grunt 11 | 1 . 2 . . 8 . Brawler 2 | . . . . . . 2 Duelist 1 | . . . . . 1 . Sentry 6 | . . 2 . . 4 . Zionite 1 | . . . . . 1 . Best Kill Streak 9 | 2 5 2 . . 9 1 Combat Bots Only 7 | 1 3 2 . . 7 1 Max Kills in Single Turn 3 | 2 3 1 . . 2 1 Gunslinging . | . . . . . . . Exploded 3 | . 3 1 . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Damage Taken 1260 | . 35 142 . . 899 184 Core 155 | . . 3 . . 72 80 Absorbed by Shields 15 | . . . . . . 15 Core Remaining (%) 99 | 100 . . . 98 . . Volleys Fired 92 | 5 3 9 . . 41 34 Largest 3 | 2 2 2 . . 3 3 Hottest 141 | 60 60 60 . . 141 141 Shots Fired 201 | 10 6 14 . . 79 92 Gun 165 | 10 . . . . 63 92 Cannon . | . . . . . . . Launcher 36 | . 6 14 . . 16 . Special . | . . . . . . . Kinetic 54 | 5 . . . . 12 37 Thermal 82 | 5 . . . . 22 55 Explosive 36 | . 6 14 . . 16 . Electromagnetic 29 | . . . . . 29 . Robot Hit Streak 14 | 3 4 14 . . 9 11 Robot Miss Streak 4 | 3 . 1 . . 4 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 74 | 5 1 10 . . 44 14 Core Hits 82 | 4 8 11 . . 55 4 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 6 | . . . . . 5 1 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 5 | . . . . . 5 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2847 | 68 350 581 . . 1672 176 Guns 770 | 68 . . . . 526 176 Cannons . | . . . . . . . Explosions 2077 | . 350 581 . . 1146 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 109 | 25 . . . . 60 24 Thermal 589 | 43 . . . . 394 152 Explosive 1846 | . 350 581 . . 915 . Electromagnetic 303 | . . . . . 303 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . . . . 2 12 Average Corruption 9 | . . . . . 2 11 Corruption Purged . | . . . . . . . Effects 90 | . . . . . 8 82 Message Errors 21 | . . . . . 1 20 Matter Fused 19 | . . . . . . 19 Heat Flow Errors 5 | . . . . . . 5 Energy Discharges 10 | . . . . . 4 6 Data Loss (minor) 12 | . . . . . 1 11 Misfires 6 | . . . . . . 6 Alerts 4 | . . . . . . 4 Misdirections 2 | . . . . . . 2 Targeting Errors 9 | . . . . . 2 7 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 40 | . 7 5 . . 28 . Projectiles . | . . . . . . . Explosions 40 | . 7 5 . . 28 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 93 | . 16 10 . . 67 . Shots 6 | . 1 2 . . 3 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 550 | . . 27 . . 439 550 Average Temperature 125 | . . 14 . . 124 137 Received Heat Transfer 309 | . . 66 . . 243 . Effects 13 | . . . . . 1 12 Shutdowns 4 | . . . . . 1 3 Energy Bleed 1 | . . . . . . 1 Interference 4 | . . . . . . 4 Matter Decay 2 | . . . . . . 2 Short Circuit 1 | . . . . . . 1 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1077 | 100 . . . . 607 370 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . . . 4 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Peak Influence 714 | 30 246 205 . . 595 714 Average Influence 339 | 6 200 171 . . 239 518 Maximum Alert Level 3 | . 1 1 . . 2 3 Low Security (%) 31 | 100 28 60 . 100 50 . Level 1 15 | . 71 39 . . 17 9 Level 2 47 | . . . . . 32 78 Level 3 6 | . . . . . . 12 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 . . . 3 . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 3 | . . . . . 3 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Distress Signals 5 | . 1 . . . 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 48 | 1 5 4 . . 36 2 Peak Tracking Total 7 | 1 3 2 . . 7 2 Tactical Retreats 1 | . . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Machines Disabled 7 | . 4 3 . . . . Max in Single Turn 2 | . 2 2 . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Machines Accessed 8 | . 1 . 1 1 5 . Terminals 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 2 | . 1 . . . 1 . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 36 | . 1 . 23 1 11 . Successful 34 | . 1 . 23 1 9 . Failed 2 | . . . . . 2 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 1 | . . . . . 1 . Terminals 2 | . . . . . 2 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units 4 | . 1 . . . 3 . Scanalyzers 3 | . . . . . 3 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 25 | . . . 23 1 1 . Record 24 | . . . 23 . 1 . Open Door 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks 4 | . 1 . . . 3 . Recycle Component 1 | . . . . . 1 . Process 2 | . 1 . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . . 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 26 | . . . . . 26 . Parts Recycled 1 | . . . . . 1 . Recycled Matter 230 | . 3 . . . 227 . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked 4 | . . . . . 3 1 Non-combat 3 | . . . . . 3 . Combat 1 | . . . . . . 1 Robot Hacks Applied 6 | . . . . . 5 1 parse_system 2 | . . . . . 1 1 no_distress 3 | . . . . . 3 . check_alert 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 2 . Highest-Rated Group 45 | . . . . 45 45 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 14 | . . . . . 14 . Total Damage 212 | . . . . . 212 . Kills 2 | . . . . . 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Turns Passed 4228 | 103 234 194 488 455 852 1902 Spaces Moved 1402 | 68 174 141 357 190 318 154 Core 18 | 18 . . . . . . Treads . | . . . . . . . Legs 1384 | 50 174 141 357 190 318 154 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 240 150 180 Average Speed 167 | 101 120 120 131 240 198 222 Slowest Speed 270 | 120 120 120 240 240 240 270 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 8 34 36 80 68 32 14 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 194 | . 37 67 . . 90 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 194 | . 37 67 . . 90 . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Total 3102 | 92 192 151 381 190 459 1637 Wait 1497 | . 2 . . . 52 1443 Move 1396 | 67 173 140 356 189 317 154 Hop . | . . . . . . . Pick Up 49 | 9 8 1 11 1 18 1 Fast Attach 4 | . . . 3 . 1 . Attach 24 | 7 1 1 1 . 12 2 Detach 1 | . . . 1 . . . Swap 16 | 2 3 . . . 10 1 Drop 17 | 2 2 . 9 . 3 1 Fire 92 | 5 3 9 . . 41 34 Melee 6 | . . . . . 5 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 75 | -11/Scrapyard | Discovered new exit (range 8) 104 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 17) 307 | -10/Materials | Build established: Mutant 338 | -10/Materials | Entered Mines 526 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 528 | -10/Mines | Discovered new exit (range 5) 532 | -10/Mines | Entered Exiles 548 | -10/Exiles | Discovered new exit (range 17) 583 | -10/Exiles | Met 8R-AWN 609 | -10/Exiles | Met EX-HEX 653 | -10/Exiles | Met EX-DEC 663 | -10/Exiles | Learned location of Zion (-7) 724 | -10/Exiles | Visited The Gauntlet 993 | -10/Exiles | Discovered new exit (range 14) 1020 | -10/Exiles | Entered Mines 1045 | -9/Mines | Met a Derelict bent on vengeance 1202 | -9/Mines | Build established: Hauler-Mutant 1421 | -9/Mines | Discovered new exit (range 11) 1466 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1475 | -9/Mines | Entered Materials 1475 | -8/Materials | Accompanied by 2 allies 1475 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1480 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1785 | -8/Materials | Build established: Hauler-Bomber 1929 | -8/Materials | Destroyed 7 combat bots 1987 | -8/Materials | Lost 3 parts (1u2w) 2102 | -8/Materials | Lost 3 parts (1u2w) 2286 | -8/Materials | Repaired Datajack 2323 | -8/Materials | Identified exit to Garrison 2327 | -8/Materials | Entered Garrison 2390 | -8/Garrison | Triggered checkpoint 2395 | -8/Garrison | System corruption reached 10% 2431 | -8/Garrison | Lost 3 parts (1n1u1w) 2455 | -8/Garrison | Build established: Hauler-Tank 4229 | -8/Garrison | Self-destructed Last Messages --------------- 03828_ System corrupted: Matter fused (-9). 03849_ System corrupted: IFF burst signal emitted. 03921_ System corrupted: Matter fused (-10). 03958_ KNUQCGXJT87LCW,Y=AKVOUQ6VL DQXN3L5P6C 03975_ 1=HRD9DUSOBB CHMUR&IXDF4EWZG 03991_ System corrupted: FCS attempts to trigger Assault Rifle. 03991_ System corrupted: Assault Rifle misfires. 04000_ ALERT: Garrison interior compromised. 04038_ System corrupted: FCS attempts to trigger Assault Rifle. 04038_ System corrupted: Assault Rifle misfires. 04064_ QX,3Q4GWJQ