Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.07 @ 23:26:00 Player: MORONI274 Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (70) 350 Value Destroyed (2493) 2493 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-1628) -1628 TOTAL SCORE: 4655 Bonus ------- Friendly Fire -1628 Cogmind --------- Core Integrity 0/850 Matter 267/300 Energy 22/100 System Corruption 25% Temperature Cool (54) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved VTOL Module > --- UTILITY (4) ------ Medium Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON (4) ------- Katana > --- INVENTORY (10) --- Weight Redist. System Improved Trap Scanner Recoil Stabilizer Kinecellerator Kinecellerator Transmission Jammer Improved Datajack Improved Datajack PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Improved Medium Treads Improved Medium Treads Improved Gravmag System Improved VTOL Module > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Heavy Plasma Cannon Flak Gun Scythe > --- INVENTORY -------- Light Angular Momentum Engine Weight Redist. System Improved Trap Scanner Recoil Stabilizer Kinecellerator Kinecellerator Transmission Jammer Improved Utility Shielding Improved Datajack Improved Datajack [Rating: 56] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Improved Utility Shielding Weapon Scythe Energy Gun Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Proton Missile Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power 1 | . . . . . . 1 . Propulsion 3 | . . . 2 . . 1 . Utility 2 | . . . . . 2 . . Weapon 2 | . . . . . . . 2 Parts Attached 87 | 8 2 . 7 2 35 16 17 Power 14 | 1 . . 1 1 7 2 2 Engine 12 | 1 . . 1 1 5 2 2 Core 2 | . . . . . 2 . . Reactor . | . . . . . . . . Propulsion 34 | 4 . . 3 . 14 6 7 Treads 8 | 2 . . . . 2 . 4 Leg 8 | . . . . . 6 1 1 Wheel 5 | 2 . . . . 3 . . Hover 4 | . . . . . . 3 1 Flight 9 | . . . 3 . 3 2 1 Utility 18 | 1 2 . 1 . 7 6 1 Device 5 | . 1 . 1 . 1 2 . Storage 2 | 1 1 . . . . . . Processor 5 | . . . . . 2 2 1 Hackware . | . . . . . . . . Protection 6 | . . . . . 4 2 . Artifact . | . . . . . . . . Weapon 21 | 2 . . 2 1 7 2 7 Energy Gun 5 | . . . . 1 2 1 1 Energy Cannon 2 | . . . . . . . 2 Ballistic Gun 6 | 2 . . 1 . 1 1 1 Ballistic Cannon 4 | . . . 1 . 2 . 1 Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . . . 2 . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . Corrupted Parts 4 | . . . . . . . 4 System Corruption 22 | . . . . . . . 22 Parts Lost 39 | . . . . . 17 7 15 Power 6 | . . . . . 3 1 2 Propulsion 18 | . . . . . 10 4 4 Utility 4 | . . . . . 1 1 2 Weapon 11 | . . . . . 3 1 7 Highest Loss Streak 8 | . . . . . 4 3 8 To Critical Strikes 1 | . . . . . . 1 . Average Backups 9 | . 4 9 9 10 9 9 9 Power . | . 1 2 2 2 1 . . Propulsion 1 | . . 3 1 1 1 . . Utility 4 | . 1 2 4 5 4 5 6 Weapon 1 | . 1 1 1 2 2 1 . Tool/Special . | . . . . . . . . Unused Backups 17 | . . 3 4 . 3 1 6 Power 2 | . . . . . 1 . 1 Propulsion 1 | . . 1 . . . . . Utility 8 | . . 1 . . 2 1 4 Weapon 5 | . . 1 4 . . . . Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 86 | . 96 100 91 77 86 81 82 Engine 8 | . 14 14 11 11 7 7 7 Treads 10 | . 28 28 9 . 1 7 15 Leg 3 | . . . . . 9 . 1 Wheel 2 | . . . . . 5 5 . Hover 2 | . . . . . . 9 1 Flight 9 | . . . 28 33 11 5 10 Device 4 | . 10 14 11 11 3 3 . Storage 8 | . 14 14 11 11 9 7 6 Processor 8 | . . . . . 9 11 13 Protection 6 | . . . . . 12 7 5 Energy Gun 1 | . . . . 11 . 1 3 Energy Cannon 1 | . . . . . . . 5 Ballistic Gun 7 | . 28 28 13 . . 6 3 Ballistic Cannon 3 | . . . 7 . 4 6 . Slashing Weapon 3 | . . . . . 10 . 2 Peak Build Rating 56 | 6 7 8 14 10 29 37 56 Average Rating 25 | 4 6 7 11 10 20 30 41 On Entrance 11 | . 6 7 8 10 10 29 24 Avg Prop Armor Cover (%) 4 | . . . 10 . 3 4 4 Naked Turns . | . . . . . . . . Heaviest Build 52 | 13 19 19 22 18 42 43 52 Greatest Support 80 | 40 40 40 40 18 40 40 80 Greatest Overweight (x) 7 | . . . 1 . 4 7 4 Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 Most Carried 10 | 2 8 10 10 10 10 10 10 Average Carried 9 | . 4 9 9 10 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 Final Carried 10 | 2 8 10 10 10 9 10 9 Class Distribution -------------------- 52% | Mutant 21% | Scavenger-Mutant 10% | Gladiator 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Gladiator | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Matter Collected 2230 | 166 67 149 245 32 761 299 511 Remotely . | . . . . . . . . Salvage Created 2732 | . 47 31 329 . 1250 261 814 Parts 133 | . 5 4 20 . 61 11 32 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 7 | . . . . . . 4 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 52 | . 3 2 8 . 26 5 8 Melee 14 | . . . . . 14 . . Guns 12 | . 3 2 2 . 2 2 1 Cannons 25 | . . . 6 . 10 3 6 Classes Destroyed 15 | . 1 . 4 . 6 2 2 Builder 2 | . . . . . 1 . 1 Tunneler 1 | . . . . . . 1 . Hauler 1 | . . . 1 . . . . Recycler 4 | . . . . . 2 1 1 Operator 1 | . . . . . . . 1 Watcher 4 | . . . 2 . 1 1 . Swarmer 12 | . 3 2 . . 3 2 2 Grunt 18 | . . . 7 . 11 . . Brawler 1 | . . . 1 . . . . Sentry 11 | . . . . . 7 1 3 Specialist 3 | . . . . . 2 . 1 Hunter 2 | . . . . . 2 . . Programmer 4 | . . . . . . 2 2 Heavy 1 | . . . . . 1 . . Thug 1 | . . . . . . . 1 Guerrilla 1 | . . . . . . . 1 Mutant 2 | . . . . . . . 2 Commander 1 | . . . . . . . 1 Best Kill Streak 5 | . 3 2 5 . 5 1 3 Combat Bots Only 5 | . 3 2 5 . 5 1 3 Max Kills in Single Turn 5 | . 1 1 1 . 1 1 5 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Hostile Shots Fired 632 | . 23 17 32 1 184 118 257 Missed 193 | . 3 6 15 1 54 47 67 Hits 439 | . 20 11 17 . 130 71 190 Melee 1 | . . . . . . . 1 Projectile 438 | . 20 11 17 . 130 71 189 Critical Strikes 14 | . 1 . . . 6 2 5 Actively Blocked 1 | . . . . . 1 . . Part Disruptions 1 | . . 1 . . . . . Damage Taken 6405 | . 175 103 288 . 2110 837 2892 Core 1715 | . 24 23 112 . 503 202 851 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 110 | . . . . . 72 3 35 Regen/Repaired (Parts) 97 | . . . . . 97 . . Core Remaining (%) 66 | 100 . 81 . 72 8 71 . Volleys Fired 197 | . 13 8 39 . 45 48 44 Largest 3 | . 2 2 2 . 2 2 3 Hottest 193 | . 40 40 56 . 89 93 193 Shots Fired 342 | . 18 17 58 . 70 85 94 Gun 151 | . 18 17 31 . 9 47 29 Cannon 184 | . . . 27 . 61 38 58 Launcher 7 | . . . . . . . 7 Special . | . . . . . . . . Kinetic 250 | . 18 17 58 . 63 71 23 Thermal 85 | . . . . . 7 14 64 Explosive . | . . . . . . . . Electromagnetic 7 | . . . . . . . 7 Robot Hit Streak 14 | . 5 3 14 . 9 6 10 Robot Miss Streak 7 | . 3 2 4 . 4 7 6 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 245 | . 8 9 37 . 87 47 57 Core Hits 122 | . 6 3 17 . 37 15 44 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 11 | . . . 2 . 6 2 1 Burn 3 | . . . . . 1 1 1 Blast 3 | . . . 2 . . 1 . Sever 5 | . . . . . 5 . . Melee Attacks 62 | . . . . . 61 . 1 Impact . | . . . . . . . . Slashing 62 | . . . . . 61 . 1 Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . 1 . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks 2 | . . . . . 2 . . Damage Inflicted 7348 | . 98 98 672 . 2357 1031 3092 Guns 1253 | . 98 98 210 . 82 454 311 Cannons 2892 | . . . 462 . 783 570 1077 Explosions 1649 | . . . . . . . 1649 Melee 1547 | . . . . . 1492 . 55 Ramming 7 | . . . . . . 7 . Kinetic 2864 | . 98 98 672 . 822 925 249 Thermal 2201 | . . . . . 43 99 2059 Explosive 83 | . . . . . . . 83 Electromagnetic 646 | . . . . . . . 646 Impact . | . . . . . . . . Slashing 1547 | . . . . . 1492 . 55 Piercing . | . . . . . . . . Highest Corruption 25 | . 3 3 . . 9 5 25 Average Corruption 6 | . 2 3 . . 8 4 9 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 55 | . 3 8 . . 16 10 18 Message Errors 16 | . 1 1 . . 4 5 5 Matter Fused 12 | . 1 2 . . 3 2 4 Heat Flow Errors 6 | . 1 . . . 4 . 1 Energy Discharges 11 | . . 1 . . 3 3 4 Data Loss (minor) 6 | . . 3 . . 2 . 1 Data Loss (major) 2 | . . . . . . . 2 Misfires 1 | . . 1 . . . . . Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 160 | . . . . . 47 44 69 Projectiles 86 | . . . . . 4 44 38 Explosions 31 | . . . . . . . 31 Melee 43 | . . . . . 43 . . Knockbacks 11 | . . . 4 . 2 5 . Impact . | . . . . . . . . Kinetic 10 | . . . 3 . 2 5 . Secondary 1 | . . . 1 . . . . Self-Inflicted Damage 15 | . . . . . . 3 12 Shots 2 | . . . . . . . 2 Rammed 3 | . . . . . . 3 . Targets Rammed 3 | . . . . . . 3 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 763 | . 226 . 37 . 240 162 763 Average Temperature 150 | . 126 . 11 . 82 60 226 Received Heat Transfer 1380 | . 18 . 120 . 477 135 630 Effects 25 | . 1 . . . 3 . 21 Shutdowns 5 | . . . . . . . 5 Energy Bleed 4 | . . . . . . . 4 Interference 8 | . 1 . . . 3 . 4 Short Circuit 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Damage (major) 3 | . . . . . . . 3 Damage (core) 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 3 | . . . . . . . 3 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 8 | . . . . . . . 8 Heat Transferred 2982 | . . . . . 185 296 2501 Parts Sabotaged 4 | . . . . . . . 4 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Maximum Alert Level 1 | . . . 1 . 1 . 1 Low Security (%) 92 | 100 100 100 94 100 90 100 83 Level 1 7 | . . . 5 . 9 . 16 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 353 | . 60 40 251 134 230 95 353 Initial 95 | . . . 9 94 44 95 . Average 42 | . 11 3 27 105 68 17 55 Influence Increases 2244 | . 70 50 336 50 835 190 713 Destroy 0b10 Robot/C 1040 | . 60 40 160 . 520 100 160 Destroy 0b10 Robot/NC 65 | . . . 15 . 20 15 15 Destroy Leader 320 | . 10 10 26 . 162 42 70 Successful Hack 10 | . . . . 5 5 . . Disable Machine 195 | . . . 45 . . 15 135 Anti-Garrison Action 150 | . . . . . . . 150 Destroy Structure 59 | . . . . . 8 3 48 Lose Combat Pursuer 405 | . . . 90 45 120 15 135 Influence Decreases 1904 | . 70 26 117 179 739 400 373 Entered New Map 349 | . . . 15 149 70 115 . Time Decay 1230 | . 70 26 102 30 509 252 241 Lost Part 325 | . . . . . 160 33 132 Squads Dispatched 23 | . 1 . . . 6 5 11 Investigation 4 | . . . . . 3 . 1 Extermination 5 | . . . . . . 3 2 Reinforcement 8 | . 1 . . . 3 . 4 Assault 2 | . . . . . . . 2 Garrison 4 | . . . . . . 2 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Distress Signals 7 | . . . 1 . 4 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 135 | . 5 2 21 5 41 17 44 Peak Tracking Total 17 | . 3 2 7 5 6 5 17 Tactical Retreats 13 | . . . 2 1 7 1 2 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Traps Triggered 10 | . 2 . 1 . 1 4 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Disabled 14 | . . . 3 . . 1 10 Max in Single Turn 3 | . . . 1 . . 1 3 Garrison Access 2 | . . . . . 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Accessed 13 | . 1 1 1 1 6 1 2 Terminals 4 | . . . 1 1 . 1 1 Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . 2 . 1 Recycling Units 2 | . 1 . . . 1 . . Scanalyzers 2 | . . . . . 2 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 30 | . 2 1 1 1 21 2 2 Successful 23 | . 1 1 1 1 17 2 . Failed 7 | . 1 . . . 4 . 2 Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual 3 | . . . . . 1 1 1 Terminals 5 | . . . 1 1 . 2 1 Fabricators . | . . . . . . . . Repair Stations 9 | . . . . . 8 . 1 Recycling Units 3 | . 2 . . . 1 . . Scanalyzers 10 | . . . . . 10 . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 5 | . . 1 1 1 . 2 . Record 1 | . . . . . . 1 . Open Door 1 | . . 1 . . . . . Alert Level 2 | . . . 1 . . 1 . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . . . . . 5 . . Scan Component 3 | . . . . . 3 . . Repair 2 | . . . . . 2 . . Recycling Unit Hacks 2 | . 1 . . . 1 . . Report Inventory 1 | . . . . . 1 . . Retrieve Matter 1 | . 1 . . . . . . Scanalyzer 10 | . . . . . 10 . . Insert Component 5 | . . . . . 5 . . Analyze 3 | . . . . . 3 . . Retrieve Study 2 | . . . . . 2 . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . . . . . 4 . 1 Full Trace Events 2 | . . . . . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . . . . 2 . . Parts Repaired 2 | . . . . . 2 . . Time 62 | . . . . . 62 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . Part Schematics Acquired 3 | . . . . . 3 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 Machine Destruction 1 | . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Active Infowar (turns) 3080 | . 252 436 64 . . 787 1541 Optics 2155 | . . . . . . 614 1541 Terrain 752 | . 252 436 64 . . . . T.N.C. 1426 | . . . . . . 301 1125 Jamming 188 | . . . . . . 188 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Turns Passed 5702 | 114 333 436 481 63 1599 1135 1541 Spaces Moved 3462 | 68 185 193 387 175 1077 611 766 Core 4 | 1 . . . . . 1 2 Treads 1366 | 59 185 193 39 . 62 208 620 Legs 472 | . . . . . 324 7 141 Wheels 372 | 8 . . . . 286 78 . Hover 308 | . . . . . . 308 . Flight 940 | . . . 348 175 405 9 3 Fastest Speed 31 | 50 160 160 34 34 31 52 160 Average Speed 130 | 148 160 160 85 34 104 153 177 Slowest Speed 400 | 160 160 160 160 34 260 400 375 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . 1 . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 3 28 25 25 55 52 15 20 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 58 | . . . . . 6 2 50 Melee . | . . . . . . . . Projectile 20 | . . . . . 6 2 12 AOE 38 | . . . . . . . 38 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total 4220 | 77 206 310 480 176 1395 719 857 Wait 264 | . . 102 31 . 119 . 12 Move 3453 | 67 184 192 384 174 1076 610 766 Hop 1 | . . . 1 . . . . Pick Up 56 | 2 6 5 8 . 22 6 7 Fast Attach 45 | 6 1 . . . 15 9 14 Attach 27 | . . . 3 . 14 4 6 Detach 9 | . . . 1 . 6 2 . Swap 50 | 2 1 . 5 2 25 12 3 Drop 45 | . 1 3 8 . 17 12 4 Fire 197 | . 13 8 39 . 45 48 44 Melee 57 | . . . . . 56 . 1 Ram 3 | . . . . . . 3 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 13 | . . . . . . 13 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 16) 448 | -10/Materials | Entered Mines 472 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 681 | -10/Mines | Discovered new exit (range 6) 804 | -10/Mines | Discovered new exit (range 10) 884 | -10/Mines | Entered Materials 884 | -9/Materials | Evolved 2 slots: Propulsion x2 1265 | -9/Materials | Discovered new exit (range 7) 1365 | -9/Materials | Entered Mines 1415 | -9/Mines | Discovered new exit (range 15) 1428 | -9/Mines | Entered Materials 1428 | -8/Materials | Evolved 2 slots: Utility x2 1744 | -8/Materials | Lost 3 parts (2n1w) 1788 | -8/Materials | Repaired Lgt. Armor Plating 2259 | -8/Materials | Repaired Broken Flight Unit+ 2282 | -8/Materials | Build established: Gladiator 2620 | -8/Materials | Core integrity fell below 50% 2812 | -8/Materials | Lost 4 parts (1p2n1w) 2882 | -8/Materials | Lost 3 parts (2n1w) 2898 | -8/Materials | Discovered new exit (range 16) 2900 | -8/Materials | Core integrity fell below 20% 3027 | -8/Materials | Entered Factory 3027 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3364 | -7/Factory | Build established: Mutant 4040 | -7/Factory | Garrison activated, responded to threat 4078 | -7/Factory | Lost 3 parts (1p1u1w) 4151 | -7/Factory | Discovered new exit (range 5) 4162 | -7/Factory | Entered another Factory area 4162 | -6/Factory | Evolved 2 slots: Weapon x2 4187 | -6/Factory | Lost 3 parts (3n) 4261 | -6/Factory | Build established: Scavenger-Mutant 4812 | -6/Factory | Build established: Scavenger-Tank 5328 | -6/Factory | Garrison activated, responded to threat 5394 | -6/Factory | Core integrity fell below 50% 5432 | -6/Factory | Lost 8 parts (1p2n1u4w) 5440 | -6/Factory | System corruption reached 10% 5447 | -6/Factory | Cargo convoy interrupted 5453 | -6/Factory | Destroyed N2-MY1(g) 5479 | -6/Factory | Murdered 5 allies 5626 | -6/Factory | Found PL-3XN's Ring of Power 5695 | -6/Factory | Core integrity fell below 20% 5703 | -6/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 05686_ System corrupted: Energy discharge (-5). 05686_ W-25 Informer sends out distress signal. 05686_ Imp. Utility Shielding destroyed. 05688_ Penetrated by Slug. 05691_ Imp. Proton Missile Launcher destroyed. 05691_ Lgt. Treads destroyed. 05695_ U-05 Engineer lays Concrete. 05695_ Penetrated by Slug. 05696_ U-05 Engineer lays Concrete. 05696_ Integrated Corrupted Bore Cannon (+2). 05696_ Complication: Energy sink damages Corrupted Bore Cannon (-61). 05697_ U-05 Engineer lays Concrete. 05698_ X-62 Marksman IFF system glitched. 05698_ Critical hit (Burn: +37). 05699_ HV Slug penetrates X-62 Marksman. 05699_ HV Slug penetrates Wall. 05700_ U-05 Engineer builds a Wall. 05701_ Penetrated by Slug. 05703_ Bore Cannon destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????########???????#+#???????????? | | ????????????????????# #??????? #######?????? | | ????????????????????# #???????# # #??#### | | ????????????????????#[ ! #???????# # #### # | | ????????????????????# #???????# #! """#"""""" | | ????????????????????# = #???????# # """ | | ????????????????????# #?####### # """ | | ?????????# ##########@;### + + | | ?????????? "" ^ ####+####### = %% | | ????????? T xg^ # ] ##!=%%= | | ?????????# x^ # [[[ #" % %! | | ?????????# #### g # ! [[[ ## != | | ?????????##???????#### g # [[[ ## | | ?????????????????????# ^xh##"######### | | ?????????????????????+ ^gug #???????#####+# | | ?????????????????????# ########b#?????????# | | ?????????????????????# ########+########### [ | | ?????????????????????# # =[ +!=*!%|[% | | ?????????????????????# # " =########## | | ?????????????????????#gg # " % #????????# | | ?????????????????????+ # "*! [#????????# | | ?????????????????????# #! " [ #????????# | | ?????????????????????# # "" ! #????????# | | ????????????????????? # " +????????# | | ????????????????????? # "%" ##???????# | | ???????????????????? #####/#####????????# | | ???????????????????? ????# ?????????????# | | ???????????????????????? ?????# ?????????????# | | ??????????????????????????????# ?????????????##### | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Armor Coverage 225 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 6 Salvage Targeting 1 Item Schematics ----------------- Flight Unit | -8/Materials | Scanalyzed Imp. Light Cannon | -8/Materials | Scanalyzed Beam Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 5% | -8/Materials Flight Unit | 40% | -8/Materials | Broken Studied --------- Flight Unit | -8/Materials | Hacked Imp. Light Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Hey, That's Mine! Insider Info Jackpot Challenges ------------ None Game ------ Seed AerolevAdvancedWings Manual? 0 Play Time 01:06:17 Cumulative 16.9 hours Start 2026.09.07 @ 22:14:34 End 2026.09.07 @ 23:26:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88683de1-bc8a-4ff4-8ae9-c691e53d6845