Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.18 @ 16:37:51 Player: Bt-7274 Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (12) 60 Value Destroyed (247) 247 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (471) 471 TOTAL SCORE: 8218 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -229 Cogmind --------- Core Integrity 0/1600 Matter 165/300 Energy 98/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (16) ----- Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Armored Wheel VTOL Module Improved Flight Unit Authchip [R/Combat] Advanced Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Antimatter Reactor > --- PROPULSION ------- Improved Flight Unit Cesium-ion Thruster Nuclear Pulse Thruster Field Propulsion Array > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Improved Sensor Array Experimental Signal Interpreter Improved Transmission Jammer Advanced ECM Suite Experimental Thermal Shield Hacking Suite Improved Hacking Suite System Shield System Shield Improved System Shield > --- WEAPON ----------- Advanced Datajack Heavy Pick > --- INVENTORY -------- Armored Wheel VTOL Module Improved Flight Unit Improved Flight Unit Authchip [R/Combat] Thermic Laser [Rating: 103] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fusion Compressor Reactor Antimatter Reactor Propulsion Improved Flight Unit Wheel Wheel Flight Unit Improved Flight Unit Utility System Shield Device Improved Sensor Array Storage Small Storage Unit Processor Experimental Signal Interpreter Hackware System Shield Protection Layered Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Disruptor Cannon Ballistic Gun Light Assault Rifle Piercing Weapon Heavy Pick Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 . . 2 . . 2 2 2 2 2 2 Power 1 | . . . 1 . . . . . . . . . . . Propulsion 3 | . . 2 . . . . . . . . . 1 . . Utility 14 | . . . 1 . . 2 . . 2 2 2 1 2 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 73 | 8 4 3 1 5 3 2 . . 5 10 13 11 1 7 Power 21 | 2 1 . . 2 1 . . . . 1 7 5 . 2 Engine 14 | 2 1 . . 2 1 . . . . 1 4 2 . 1 Core 2 | . . . . . . . . . . . 2 . . . Reactor 5 | . . . . . . . . . . . 1 3 . 1 Propulsion 11 | 2 2 2 . . . . . . 2 . . 3 . . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 9 | . 2 2 . . . . . . 2 . . 3 . . Utility 25 | 2 . . 1 . 1 2 . . 3 6 5 2 . 3 Device 14 | 1 . . . . . 1 . . 2 5 2 2 . 1 Storage 1 | 1 . . . . . . . . . . . . . . Processor 1 | . . . . . . . . . . . 1 . . . Hackware 7 | . . . 1 . 1 1 . . 1 1 2 . . . Protection 2 | . . . . . . . . . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 16 | 2 1 1 . 3 1 . . . . 3 1 1 1 2 Energy Gun 7 | . 1 1 . 1 . . . . . 2 . 1 . 1 Energy Cannon 1 | . . . . . . . . . . . . . . 1 Ballistic Gun 3 | 2 . . . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . Special Melee Weapon 4 | . . . . 1 1 . . . . . 1 . 1 . Unidentified Prototypes 5 | . 1 1 . . . . . . . 1 1 1 . . Parts Lost 19 | . . . . . . 2 . . . . . 2 . 15 Power 4 | . . . . . . 1 . . . . . 1 . 2 Propulsion 5 | . . . . . . . . . . . . 1 . 4 Utility 8 | . . . . . . . . . . . . . . 8 Weapon 2 | . . . . . . 1 . . . . . . . 1 Highest Loss Streak 13 | . . . . . . 2 . . . . . 2 . 13 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 93 98 90 99 100 95 84 84 80 76 88 88 82 60 Engine 8 | . 14 11 9 17 18 14 7 7 6 10 8 3 4 2 Flight 22 | . 22 44 36 36 36 30 30 30 22 17 15 19 17 11 Device 11 | . 14 11 9 9 7 7 7 7 11 11 19 19 17 12 Storage 5 | . 14 11 9 9 9 7 7 7 6 5 5 4 4 3 Hackware 20 | . . . 9 9 10 18 23 23 25 23 28 23 21 17 Energy Gun 4 | . . 9 9 9 9 7 7 7 6 1 . . 4 2 Ballistic Gun 1 | . 22 11 9 8 2 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 3 5 3 . . Special Melee Weapon 2 | . . . . . 7 6 . . . . 2 3 4 2 Peak Build Rating 103 | 8 12 21 24 27 30 34 30 30 47 65 90 103 92 98 Average Rating 49 | 6 10 20 24 24 27 32 30 30 41 55 76 92 91 74 On Entrance 39 | . 8 11 21 24 26 30 30 30 30 47 65 90 82 92 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 41 | 14 14 12 12 17 17 17 11 11 13 26 31 39 33 41 Greatest Support 40 | 20 20 20 20 20 20 20 20 20 26 26 35 40 40 40 Greatest Overweight (x) 2 | 1 2 . . . . . . . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 5 8 Average Carried 6 | 5 7 7 7 6 8 7 7 8 7 8 7 5 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 8 8 8 8 8 8 7 8 8 8 8 8 5 4 5 Class Distribution -------------------- 43% | Hacker-Mutant 31% | Hacker-Sprinter 18% | Sprinter 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -8/Garrison Sprinter | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Fac Fac Res Res Acc Matter Collected 857 | 352 . 19 . 112 . 57 . . 21 39 149 . 96 12 Remotely . | . . . . . . . . . . . . . . . Salvage Created 534 | 152 . 19 . . . 25 . 31 21 67 149 . . 70 Parts 29 | 10 . 2 . . . 2 . . 2 3 6 . . 4 Haulers Intercepted 1 | . . . . . . . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . 5 . . . . . . Prevented 3 | . . . . . . . . 3 . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 3 | . . . . . . 1 . . . 1 . . . 1 Guns 3 | . . . . . . 1 . . . 1 . . . 1 Classes Destroyed 9 | 2 . 1 . . . 1 . 1 1 1 1 . . 1 Tunneler 4 | 4 . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . 1 . . . Recycler 1 | 1 . . . . . . . . . . . . . . Operator 2 | . . 1 . . . . . . . . 1 . . . Watcher 1 | . . . . . . . . . 1 . . . . . Swarmer 1 | . . . . . . 1 . . . . . . . . Grunt 1 | . . . . . . . . . . 1 . . . . Programmer 1 | . . . . . . . . . . . . . . 1 Samaritan 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 1 | 1 . 1 . . . 1 . . 1 1 1 . . 1 Combat Bots Only 1 | . . . . . . 1 . . . 1 . . . 1 Max Kills in Single Turn 1 | 1 . 1 . . . 1 . 1 1 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Fac Fac Res Res Acc Hostile Shots Fired 273 | . 6 4 7 3 . 26 1 . 1 5 1 25 4 190 Missed 127 | . 4 2 5 2 . 12 1 . 1 3 1 15 2 79 Damage Taken 3332 | . 22 27 31 6 . 202 . . . 38 . 233 56 2717 Core 1789 | . 22 15 14 . . 27 . . . 20 . 55 . 1636 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 97 | 100 91 96 . . 97 . . 96 100 98 100 95 100 . Volleys Fired 80 | 18 . 1 . . 1 7 . 11 10 6 . . 1 25 Largest 2 | 2 . 2 . . 1 1 . 1 1 1 . . 1 1 Hottest 110 | 40 . 81 . . 61 61 . 61 61 61 . . 85 110 Shots Fired 99 | 36 . 2 . . 1 7 . 11 10 6 . . 1 25 Gun 98 | 36 . 2 . . 1 7 . 11 10 6 . . 1 24 Cannon 1 | . . . . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 37 | 36 . 1 . . . . . . . . . . . . Thermal 61 | . . 1 . . 1 7 . 11 10 6 . . 1 24 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . 1 Robot Hit Streak 8 | 6 . 3 . . 4 5 . 5 8 5 . . 2 6 Robot Miss Streak 5 | 5 . . . . . 1 . 1 1 1 . . . 4 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 92 | 23 . 1 . 3 8 9 . 9 6 5 11 . 2 15 Core Hits 28 | 8 . 1 . . . 2 . 3 2 3 2 . . 7 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 4 | . . . . . . . . 2 . . . . . 2 Burn 4 | . . . . . . . . 2 . . . . . 2 Melee Attacks 49 | . . . . 3 7 6 . . . 17 11 3 2 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 27 | . . . . . . . . . . 17 7 3 . . Sneak Attacks 17 | . . . . . 7 2 . . . . 8 . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 1518 | 250 . 18 . . 17 81 . 151 100 83 473 . 25 320 Guns 1022 | 250 . 18 . . 17 81 . 151 100 83 . . 18 304 Cannons 7 | . . . . . . . . . . . . . . 7 Explosions . | . . . . . . . . . . . . . . . Melee 473 | . . . . . . . . . . . 473 . . . Ramming 16 | . . . . . . . . . . . . . 7 9 Kinetic 250 | 250 . . . . . . . . . . . . . . Thermal 772 | . . 18 . . 17 81 . 151 100 83 . . 18 304 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 7 | . . . . . . . . . . . . . . 7 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 473 | . . . . . . . . . . . 473 . . . Highest Corruption 18 | . . . . . 1 1 1 1 . . . . . 18 Average Corruption 3 | . . . . . 1 1 1 1 . . . . . 12 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 11 | . . . . . 1 . 1 . . . . . . 9 Message Errors 1 | . . . . . . . . . . . . . . 1 Matter Fused 1 | . . . . . 1 . . . . . . . . . Energy Discharges 2 | . . . . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . 1 . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 34 | . . . . . . . . . . . 34 . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 34 | . . . . . . . . . . . 34 . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 6 | . . . . . . . . . . . . . 3 3 Shots . | . . . . . . . . . . . . . . . Rammed 6 | . . . . . . . . . . . . . 2 4 Targets Rammed 6 | . . . . . . . . . . . . . 2 4 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 198 | . . 50 3 . 26 95 . 109 24 30 . 18 35 198 Average Temperature 49 | . . 23 3 . 16 58 . 57 11 15 . 10 20 71 Received Heat Transfer 193 | . 12 9 18 . . . . . . 18 . 55 9 72 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . 1 1 . . . . 1 Heat Transferred 2097 | . . 37 . . 37 185 . 481 222 185 . . 50 900 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Fac Fac Res Res Acc Peak Influence 235 | 25 16 71 45 173 83 85 . . 94 167 81 235 147 221 Initial 132 | . 16 6 . 29 83 13 . . 64 10 81 18 132 88 Average 61 | 10 16 25 12 96 24 18 . . 43 60 60 86 133 126 Maximum Alert Level 1 | . . . . . . . . . . . . 1 . 1 Low Security (%) 98 | 100 100 100 100 100 100 100 . . 100 100 100 93 100 94 Level 1 1 | . . . . . . . . . . . . 6 . 5 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 11 | . . . 1 . 1 2 . . 1 2 . 1 . 3 Investigation 3 | . . . . . 1 1 . . . 1 . . . . Extermination 1 | . . . . . . . . . . . . . . 1 Reinforcement 7 | . . . 1 . . 1 . . 1 1 . 1 . 2 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Fac Fac Res Res Acc Distress Signals 4 | . . . 1 . . . . . . . . 1 . 2 Communications Jammed 11 | . . . . . . . . . . . . 5 . 6 Distress Signals 11 | . . . . . . . . . . . . 5 . 6 Times Spotted 101 | . 4 3 7 6 1 10 4 . 3 6 3 16 2 36 Peak Tracking Total 22 | . 4 2 9 3 1 7 5 . 2 3 1 13 3 22 Tactical Retreats 15 | . . . . 1 . 1 4 . 1 1 . 2 . 5 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Fac Fac Res Res Acc Traps Triggered 6 | . . . . 3 . . . . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . 4 . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Fac Fac Res Res Acc Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 . . . 2 1 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Fac Fac Res Res Acc Machines Accessed 43 | . . 1 2 1 2 7 . . 7 8 5 4 2 4 Terminals 25 | . . 1 . 1 2 3 . . 5 5 2 2 1 3 Fabricators 7 | . . . . . . 3 . . 1 1 2 . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . . 1 . . 1 . . Garrison Access 7 | . . . 1 . . 1 . . . 2 1 1 . 1 Total Hacks 137 | . . 1 7 3 8 24 . . 34 22 11 13 6 8 Successful 63 | . . 1 5 1 2 8 . . 15 11 6 9 2 3 Failed 74 | . . . 2 2 6 16 . . 19 11 5 4 4 5 Catastrophic 15 | . . . . . 2 2 . . 4 2 1 . 2 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 50 | . . 1 . . 7 11 . . 8 10 1 6 3 3 Terminals 91 | . . 1 . 3 8 16 . . 27 13 5 8 3 7 Fabricators 21 | . . . . . . 7 . . 5 5 4 . . . Repair Stations 3 | . . . . . . . . . . . . . 3 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 10 | . . . 5 . . . . . 2 . . 3 . . Garrison Access 12 | . . . 2 . . 1 . . . 4 2 2 . 1 Terminal Hacks 28 | . . 1 . 1 2 2 . . 11 3 1 5 1 1 Record 8 | . . . . . . 2 . . 2 1 . 2 . 1 Robot Analysis 1 | . . . . . . . . . 1 . . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . . Level Access Points 4 | . . . . . . . . . 1 1 . 1 1 . Branch Access Points 1 | . . . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . 1 . . . . . . . . . Unreport Threat 4 | . . 1 . . 1 . . . 1 . 1 . . . Locate Traps 1 | . . . . . . . . . . 1 . . . . Dispatch Records 1 | . . . . . . . . . 1 . . . . . Security Status 1 | . . . . . . . . . 1 . . . . . Patrol Status 1 | . . . . . . . . . 1 . . . . . Transport Status 1 | . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . Fabricator Hacks 11 | . . . . . . 3 . . 2 4 2 . . . Network Status 5 | . . . . . . 1 . . 1 1 2 . . . Load Schematic 2 | . . . . . . 1 . . . 1 . . . . Build 4 | . . . . . . 1 . . 1 2 . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . 1 . Refit 1 | . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 4 . . . . . 2 . . 2 . . Insert Component 4 | . . . 2 . . . . . 1 . . 1 . . Analyze 4 | . . . 2 . . . . . 1 . . 1 . . Garrison Access Hacks 11 | . . . 1 . . 1 . . . 4 2 2 . 1 Unlock Access 1 | . . . 1 . . . . . . . . . . . Seal Access 6 | . . . . . . 1 . . . 2 1 1 . 1 Coupler Status 4 | . . . . . . . . . . 2 1 1 . . Unauthorized Hacks 4 | . . . . . . 2 . . . . 1 . . 1 Terminals 4 | . . . . . . 2 . . . . 1 . . 1 Assimilate 4 | . . . . . . 2 . . . . 1 . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 25 | . . . 1 . 2 4 . . 6 4 2 2 1 3 Full Trace Events 3 | . . . . . 1 1 . . . 1 . . . . Feedback Events 2 | . . . . . 1 1 . . . . . . . . Corruption 2 | . . . . . 1 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . Time 40 | . . . . . . . . . . 40 . . . . Total Robot Build Rating 2 | . . . . . . . . . . 2 . . . . Part Schematics Acquired 3 | . . . 2 . . . . . 1 . . . . . Parts Built 5 | . . . . . . 2 . . 1 2 . . . . Authchips . | . . . . . . . . . . . . . . . Time 211 | . . . . . . 117 . . 58 36 . . . . Total Part Build Rating 27 | . . . . . . 14 . . 7 6 . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . . . 1 . . 1 . . Part Schematics Acquired 3 | . . . 2 . . . . . 1 . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Fac Fac Res Res Acc Used RIF Installer 1 | . . . . 1 . . . . . . . . . . Robots Hacked 7 | . . . . . 2 2 . . . . 2 . 1 . Non-combat 5 | . . . . . 2 1 . . . . 2 . . . Combat 2 | . . . . . . 1 . . . . . . 1 . Robot Hacks Applied 12 | . . . . . 5 2 . . . . 4 . 1 . parse_system 2 | . . . . . . 1 . . . . . . 1 . no_distress 2 | . . . . . 1 . . . . . 1 . . . find_fabricator 1 | . . . . . . . . . . . 1 . . . find_recycling 4 | . . . . . 3 . . . . . 1 . . . ignore_parts 2 | . . . . . 1 . . . . . 1 . . . check_alert 1 | . . . . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Fac Fac Res Res Acc Total Allies 8 | . . . . . . 4 . . . 2 1 . . 1 Largest Group 2 | . . . . . . 2 . . . 2 1 . . 1 Highest-Rated Group 45 | . . . . . . 28 . . . 16 45 . . 45 Highest-Rated Ally 45 | . . . . . . 16 . . . 8 45 . . 45 Total Orders 7 | . . . . . . 4 . . . 2 . . . 1 ROAM 6 | . . . . . . 3 . . . 2 . . . 1 AID 1 | . . . . . . 1 . . . . . . . . Ally Attacks 10 | . . . . . . 10 . . . . . . . . Total Damage 88 | . . . . . . 88 . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Fac Fac Res Res Acc Robot Analysis Total 1 | . . . . . . . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Fac Fac Res Res Acc Turns Passed 3753 | 190 74 65 37 203 186 371 204 76 487 717 312 291 70 470 Spaces Moved 6604 | 139 107 151 108 342 271 556 393 124 847 1220 468 833 208 837 Core 157 | 7 . . . . . . . . . . . . . 150 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 153 | 132 21 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 6294 | . 86 151 108 342 271 556 393 124 847 1220 468 833 208 687 Fastest Speed 29 | 50 37 31 31 31 31 31 31 31 31 34 34 29 31 31 Average Speed 34 | 79 51 31 31 31 31 31 31 31 32 34 34 29 31 44 Slowest Speed 185 | 100 185 31 31 31 31 31 31 31 34 34 34 108 31 107 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 57 | . . . 1 . 6 1 . 1 9 . . 18 . 21 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 23 | 6 29 18 19 46 32 20 66 17 13 28 12 23 6 23 Regions Visited 14 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . . . . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . . 1 1 1 1 . . . . . . Scrap Searched 1 | . . . . . . . 1 . . . . . . . Spaces Dug 16 | . . . . . . . . . . 16 . . . . Terrain Destroyed 16 | . . . . . . . . . . 16 . . . . Melee 16 | . . . . . . . . . . 16 . . . . Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Fac Fac Res Res Acc Total 7844 | 182 130 167 109 438 364 745 474 148 1038 1481 608 854 213 893 Wait 954 | 10 . 7 1 30 88 175 79 15 173 219 106 20 . 31 Move 6485 | 138 106 150 105 340 258 553 392 121 829 1219 467 798 208 801 Hop 48 | . . . 1 . 6 1 . 1 8 . . 16 . 15 Pick Up 36 | 8 8 4 1 4 . 1 2 . 5 1 1 . . 1 Fast Attach 38 | 6 2 1 . . . . . . 3 9 8 5 . 4 Attach 19 | 1 1 2 1 2 . 2 . . 1 . 2 4 1 2 Detach 8 | . 1 . . 1 . . . . . 1 2 1 . 2 Swap 16 | 1 1 . . 3 3 . . . 1 1 3 2 . 1 Drop 53 | . 11 2 . 3 1 . 1 . 8 8 8 5 . 6 Fire 80 | 18 . 1 . . 1 7 . 11 10 6 . . 1 25 Melee 49 | . . . . 3 7 6 . . . 17 11 3 2 . Ram 6 | . . . . . . . . . . . . . 1 5 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 52 | . . . . 52 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research (discovered 5 exits: *Res x3 / Qua x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 191 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 16) 265 | -10/Materials | Entered another Materials area 265 | -9/Materials | Evolved 2 slots: Propulsion x2 327 | -9/Materials | Discovered new exit (range 12) 330 | -9/Materials | Entered another Materials area 330 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 366 | -8/Materials | Identified exit to Garrison 367 | -8/Materials | Entered Garrison 367 | -8/Garrison | Warlord forces raided the area 379 | -8/Garrison | Triggered checkpoint 413 | -8/Garrison | Triggered checkpoint 481 | -8/Garrison | Triggered checkpoint 499 | -8/Garrison | Triggered checkpoint 515 | -8/Garrison | Triggered checkpoint 547 | -8/Garrison | Installed Relay Interface Framework 551 | -8/Garrison | Lost 3 allies 557 | -8/Garrison | Triggered checkpoint 566 | -8/Garrison | Discovered new exit (range 12) 570 | -8/Garrison | Entered Materials 579 | -8/Materials | Build established: Sprinter 750 | -8/Materials | Discovered new exit (range 3) 756 | -8/Materials | Entered Factory 756 | -7/Factory | Evolved 2 slots: Utility x2 897 | -7/Factory | Fabricated Graphene Brace (x2) 1106 | -7/Factory | Discovered new exit (range 8) 1127 | -7/Factory | Entered Lower Caves 1253 | -7/Lower Caves | Build established: Hacker-Sprinter 1322 | -7/Lower Caves | Discovered new exit (range 10) 1331 | -7/Lower Caves | Entered another Lower Caves area 1371 | -7/Lower Caves | Discovered new exit (range 9) 1407 | -7/Lower Caves | Entered Factory 1407 | -6/Factory | Evolved 2 slots: Utility x2 1591 | -6/Factory | Fabricated Field Propulsion Array (x1) 1871 | -6/Factory | Identified exit to Factory 1890 | -6/Factory | Build established: Hacker-Mutant 1894 | -6/Factory | Entered another Factory area 1894 | -5/Factory | Evolved 2 slots: Utility x2 2131 | -5/Factory | Fabricated R-06 Scavenger (x2) 2243 | -5/Factory | Fabricated Cesium-ion Thruster? 2348 | -5/Factory | Identified exit to Factory 2611 | -5/Factory | Entered another Factory area 2611 | -4/Factory | Evolved 2 slots: Utility x2 2873 | -4/Factory | Found Prototype Processor 2873 | -4/Factory | Identified Exp. Signal Interpreter 2920 | -4/Factory | Discovered new exit (range 8) 2922 | -4/Factory | Identified exit to Research 2923 | -4/Factory | Entered Research 2923 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2949 | -3/Research | Identified exit to Research 2989 | -3/Research | Found Prototype Device 2989 | -3/Research | Identified Exp. Thermal Shield 3140 | -3/Research | Identified exit to Quarantine 3214 | -3/Research | Entered another Research area 3214 | -2/Research | Evolved 2 slots: Utility x2 3237 | -2/Research | Build established: Hacker-Sprinter 3260 | -2/Research | Identified exit to Access 3284 | -2/Research | Entered Access 3284 | -1/Access | Evolved 2 slots: Utility x2 3635 | -1/Access | System corruption reached 10% 3708 | -1/Access | Core integrity fell below 50% 3727 | -1/Access | Core integrity fell below 20% 3744 | -1/Access | Lost 13 parts (1p3n8u1w) 3754 | -1/Access | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 03733_ Slug penetrates Wall. 03734_ Connecting with Terminal... >>Query(Sigix) An aggressive intelligent alien race that initiated the [Solar War] in 2198 with a sudden attack on [Human] civilization there. The only contact I've had with them to date is the [Leopard] class scout ship that landed in 2243. 03735_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 03742_ System corrupted: Energy discharge (-22). 03743_ W-44 Eye sends out distress signal. 03746_ Slammed into W-44 Eye. 03747_ Detecting nearby Garrison Access. 03748_ Slammed into W-44 Eye. 03751_ Slammed into O-32 Director. 03751_ System Shield severed. 03752_ Acquired 12 matter. 03753_ Slammed into C-57 Dissector. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ???????????? ????????????????????????????????? | | ?????????? ????????????????????????????????? | | ?????????? ????????????????????????????????? | | ???????? ] = ????????????????????????????????? | | ????????? ????????????????????????????????? | | ?????????? ????????????????????????????????? | | ?????????? #???????????????????????????????? | | ??????????? #???????????????????????????????? | | ???????????? #???????????????????????????????? | | ????????????? #??????#+#??????????????????????? | | ????????????? #??????# #??????????????????????? | | ?????????????? #??????# #??????????????????????? | | ??????????????? #??????# #??????????????????????? | | ???????????????# #??????#@#???? #???????????????? | | ???????????????# ########c# #???????????????? | | ???????????????# + = #???????????????? | | ?????????????###### #### ! #???????????????? | | ?????????????# # #??? #???????????????? | | ?????????????# / #????#####????????????????? | | ?????????????# ^ ####H#?????????????????????????? | | ?????????????# #??# #?????????????????????????? | | ?????????????# #??# ##????????????????????????? | | ?????????????####+#?? #???????????????????????? | | ????????????????# ## #???????????????????????? | | ????????????????# +???????????????????????? | | ????????????????# ## #???????????????????????? | | ?????????????#### #?? #???????????????????????? | | ?????????????# #?? ##???????????????????????? | | ############?# ####?? #????????????????????????? | | #?# #????? ????????????????????????? | | ### ###??? ?????????????????????????? | | " # #??? ?????????????????????????? | | """ # "T #???????????????????????????????? | | """ # "" #???????????????????????????????? | | " # #???????????????????????????????? | | ]]!# #???????????????????????????????? | | ]!!##### #???????????????????????????????? | | ]!*#???# #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 38 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Additional Mass Support 9 Armor Coverage 450 Resistance: TH 30 Evasion (%) 64 Offensive Hacking 22 Defensive Hacking 42 Authchip Count 2 Item Schematics ----------------- VTOL Module | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Cesium-ion Thruster | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Graphene Brace | x2 | -7/Factory | Preloaded Field Propulsion Array | x1 | -6/Factory | Preloaded R-06 Scavenger | x2 | -5/Factory | Preloaded Cesium-ion Thruster | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Cya! Challenges ------------ None Game ------ Seed FlyingSapperTearclaws Manual? 0 Play Time 01:29:25 Cumulative 39.5 hours Start 2024.08.18 @ 14:55:37 End 2024.08.18 @ 16:37:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 41 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d406dcf-0018-426b-a1a7-260a5d018954