Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.30 @ 19:51:53 Player: Duduxx Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (113) 565 Value Destroyed (3484) 3484 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (168) 168 TOTAL SCORE: 6837 Bonus ------- High Alert Combat Kills 274 Follower Combat Kills 153 Friendly Fire -259 Cogmind --------- Core Integrity 0/700 Matter 257/300 Energy 70/100 System Corruption 1% Temperature Cool (1) Movement Flying (595) Ox8 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved VTOL Module > --- UTILITY (6) ------ High-capacity Storage Unit Improved Signal Interpreter Transport Network Coupler Target Analyzer Weapon Cycler > --- WEAPON (2) ------- High-powered Shotgun > --- INVENTORY (20) --- Improved Sensor Array Component Analysis Suite Drone Bay (2/2) Improved EM Pulse Cannon Improved EM Pulse Cannon Particle Cannon Plasma Cannon Shotgun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Transport Network Coupler Core Analyzer Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Plasma Cannon Cooled Particle Cannon > --- INVENTORY -------- Light Nuclear Core Surge Thruster Improved VTOL Module Improved Sensor Array Target Analyzer Weapon Cycler Drone Bay Gauss Cannon Rocket Launcher [Rating: 48] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Visual Processing Unit Protection Improved Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . . . 1 1 Utility 4 | . . 2 . 1 1 Weapon . | . . . . . . Parts Attached 132 | 6 4 6 33 14 69 Power 20 | 1 . 3 5 2 9 Engine 12 | 1 . 3 2 1 5 Core 8 | . . . 3 1 4 Reactor . | . . . . . . Propulsion 48 | 2 . 1 12 4 29 Treads 13 | . . . 11 1 1 Leg 26 | 2 . 1 . 3 20 Wheel . | . . . . . . Hover . | . . . . . . Flight 9 | . . . 1 . 8 Utility 31 | 1 3 2 6 2 17 Device 9 | . . 1 3 . 5 Storage 8 | 1 2 . 1 . 4 Processor 10 | . 1 1 2 1 5 Hackware . | . . . . . . Protection 4 | . . . . 1 3 Artifact . | . . . . . . Weapon 33 | 2 1 . 10 6 14 Energy Gun 12 | 1 1 . 3 3 4 Energy Cannon 7 | . . . 1 2 4 Ballistic Gun 7 | 1 . . 4 . 2 Ballistic Cannon . | . . . . . . Launcher 7 | . . . 2 1 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 1 3 . 2 Parts Lost 56 | . . . 10 14 32 Power 9 | . . . . 3 6 Propulsion 20 | . . . 4 4 12 Utility 10 | . . . 1 3 6 Weapon 17 | . . . 5 4 8 Highest Loss Streak 13 | . . . 3 10 13 To Critical Strikes 2 | . . . . 2 . Average Slot Usage (%) 95 | . 97 99 97 97 92 Engine 6 | . 14 11 7 . 4 Core 2 | . . . 3 8 1 Treads 9 | . . . 20 4 2 Leg 14 | . 28 22 . 21 22 Device 9 | . . 10 10 9 9 Storage 9 | . 18 11 11 9 6 Processor 21 | . 8 22 22 25 22 Protection 1 | . . . . . 3 Energy Gun 5 | . 13 11 6 6 1 Energy Cannon 5 | . . . 3 8 10 Ballistic Gun 5 | . 14 11 7 2 1 Launcher 1 | . . . 3 . . Naked Turns . | . . . . . . Heaviest Build 61 | 14 17 17 26 34 61 Greatest Support 72 | 20 20 23 40 40 72 Greatest Overweight (x) 13 | 3 . . 6 1 13 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 8 8 10 10 20 Average Capacity 10 | 6 7 8 9 10 11 Most Carried 15 | 4 6 8 10 10 15 Average Carried 7 | 2 4 7 8 8 7 Final Capacity 20 | 8 8 8 10 10 20 Final Carried 9 | 4 6 8 9 5 8 Class Distribution -------------------- 54% | Scavenger-Mutant 32% | Mutant 8% | Scavenger-Skirmisher 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 2010 | 188 154 147 788 134 599 Remotely . | . . . . . . Salvage Created 3989 | . 165 232 1647 562 1383 Parts 241 | . 13 13 111 40 64 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 8 | 1 1 . 3 . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 90 | . 5 4 40 17 24 Melee 1 | . . . 1 . . Guns 45 | . 5 4 27 6 3 Cannons 32 | . . . 3 11 18 AOE 11 | . . . 8 . 3 Classes Destroyed 13 | . 4 1 5 . 3 Worker 4 | . . . 2 . 2 Builder 6 | . . . 4 . 2 Hauler 1 | . . . 1 . . Recycler 3 | . . . 1 . 2 Operator 2 | . 1 . . . 1 Watcher 6 | . 1 1 1 1 2 Swarmer 21 | . 2 . 8 11 . Grunt 48 | . 3 3 20 4 18 Brawler 1 | . . . . . 1 Duelist 4 | . . 1 2 . 1 Sentry 13 | . . . 11 2 . Hunter 2 | . . . . . 2 Programmer 2 | . . . . . 2 Best Kill Streak 9 | . 2 2 9 4 5 Combat Bots Only 9 | . 2 2 9 4 3 Max Kills in Single Turn 3 | . 1 1 3 2 2 Gunslinging 1 | . . . 1 . . Exploded 3 | . . . 3 . 2 Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 735 | . 36 14 211 129 345 Missed 224 | . 12 3 70 38 101 Damage Taken 8403 | 6 216 167 1961 1254 4799 Core 1320 | 6 54 25 233 291 711 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 682 | . . . 363 . 319 Core Remaining (%) 63 | 97 76 . 35 47 . Volleys Fired 303 | . 26 20 113 46 98 Largest 2 | . 2 2 2 2 2 Hottest 149 | . 70 70 106 121 149 Shots Fired 532 | . 46 40 205 79 162 Gun 318 | . 46 40 172 38 22 Cannon 192 | . . . 16 40 136 Launcher 22 | . . . 17 1 4 Special . | . . . . . . Kinetic 116 | . 26 20 50 11 9 Thermal 305 | . 20 20 103 27 135 Explosive 22 | . . . 17 1 4 Electromagnetic 89 | . . . 35 40 14 Robot Hit Streak 12 | . 12 12 9 8 8 Robot Miss Streak 7 | . 6 3 3 3 7 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 335 | . 24 26 136 54 95 Core Hits 196 | 1 10 10 82 25 68 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 11 | . 2 2 4 2 1 Burn 7 | . 2 1 4 . . Destroy 2 | . . 1 . . 1 Corrupt 2 | . . . . 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8116 | 13 326 331 2824 1102 3520 Guns 2826 | . 305 331 1573 402 215 Cannons 3226 | . . . 230 671 2325 Explosions 1905 | . . . 939 29 937 Melee . | . . . . . . Ramming 159 | 13 21 . 82 . 43 Kinetic 1073 | . 192 181 429 150 121 Thermal 4187 | . 113 150 943 252 2729 Explosive 1422 | . . . 939 29 454 Electromagnetic 1275 | . . . 431 671 173 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 18 | . . 5 8 18 1 Average Corruption 5 | . . 5 6 14 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 94 | . . 9 75 2 8 Message Errors 12 | . . 2 8 . 2 Matter Fused 24 | . . 2 19 1 2 Heat Flow Errors 12 | . . 1 10 . 1 Energy Discharges 14 | . . 1 12 . 1 Parts Rejected 4 | . . . 3 . 1 Data Loss (minor) 13 | . . 2 10 . 1 Data Loss (major) 6 | . . 1 5 . . Misfires 5 | . . . 5 . . Alerts 2 | . . . 2 . . Misdirections 1 | . . . . 1 . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 187 | . . . 6 17 164 Projectiles 67 | . . . . 17 50 Explosions 120 | . . . 6 . 114 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 356 | 6 . . 131 . 219 Shots 9 | . . . 6 . 3 Rammed 27 | 4 . . 23 . . Targets Rammed 42 | 4 7 . 25 . 6 Kicked 13 | . 7 . . . 6 Crushed 2 | . . . 2 . . Highest Temperature 432 | . 123 204 329 432 413 Average Temperature 98 | . 36 36 79 144 125 Received Heat Transfer 2718 | . 60 60 618 459 1521 Effects 16 | . . . 7 3 6 Shutdowns 3 | . . . . . 3 Energy Bleed 3 | . . . . 2 1 Interference 8 | . . . 6 . 2 Matter Decay 1 | . . . 1 . . Short Circuit 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . 3 . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 11 | . 1 . 4 . 6 Heat Transferred 8416 | . 481 518 2923 592 3902 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Peak Influence 771 | . 116 125 771 560 378 Initial 325 | . . 16 52 325 209 Average 310 | . 25 47 464 427 228 Maximum Alert Level 3 | . . . 3 2 1 Low Security (%) 32 | 100 100 100 14 . 32 Level 1 37 | . . . 25 28 67 Level 2 21 | . . . 39 71 . Level 3 8 | . . . 20 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 25 | . 1 . 10 1 13 Investigation 12 | . . . 6 . 6 Extermination 2 | . . . . . 2 Reinforcement 8 | . 1 . 3 1 3 Assault 1 | . . . 1 . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 6 | . 1 . 2 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 136 | . 9 7 53 26 41 Peak Tracking Total 8 | . 2 2 7 6 8 Tactical Retreats 8 | . . . 4 1 3 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 6 | . . . 2 . 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 9 | . . . 3 . 6 Max in Single Turn 5 | . . . 1 . 5 Garrison Access 3 | . . . 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 31 | . 2 2 16 1 10 Terminals 21 | . 2 1 12 . 6 Fabricators . | . . . . . . Repair Stations 4 | . . . 2 . 2 Recycling Units 2 | . . . 1 . 1 Scanalyzers 1 | . . 1 . . . Garrison Access 3 | . . . 1 1 1 Total Hacks 93 | . 4 9 44 3 33 Successful 48 | . 2 7 24 1 14 Failed 45 | . 2 2 20 2 19 Catastrophic 10 | . 2 . 4 2 2 Database Lockouts . | . . . . . . Manual 12 | . 2 2 6 . 2 Terminals 51 | . 4 3 26 . 18 Fabricators . | . . . . . . Repair Stations 23 | . . . 14 . 9 Recycling Units 4 | . . . 1 . 3 Scanalyzers 6 | . . 6 . . . Garrison Access 9 | . . . 3 3 3 Terminal Hacks 21 | . 2 2 12 . 5 Record 2 | . . 1 . . 1 Part Schematic 1 | . . . 1 . . Robot Analysis 1 | . 1 . . . . Open Door 4 | . . . 4 . . Open DSF 2 | . . . . . 2 Branch Access Points 1 | . . . 1 . . Alert Level 3 | . . . 2 . 1 Unreport Threat 1 | . . . 1 . . Dispatch Records 1 | . . . 1 . . Surveillance Status 2 | . . 1 1 . . Zone Layout 3 | . 1 . 1 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 18 | . . . 10 . 8 Scan Component 10 | . . . 5 . 5 Repair 8 | . . . 5 . 3 Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer 5 | . . 5 . . . Insert Component 2 | . . 2 . . . Analyze 3 | . . 3 . . . Garrison Access Hacks 3 | . . . 1 1 1 Seal Access 3 | . . . 1 1 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 24 | . 2 2 11 1 8 Full Trace Events 14 | . . 1 7 . 6 Feedback Events 2 | . . . 1 . 1 Corruption 2 | . . . 1 . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 2 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 8 | . . . 5 . 3 Time 277 | . . . 167 . 110 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . 1 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies 10 | . . . 10 . . Largest Group 10 | . . . 10 . . Highest-Rated Group 88 | . . . 88 . . Highest-Rated Ally 16 | . . . 16 . . Total Orders 1 | . . . 1 . . FOLLOW 1 | . . . 1 . . Ally Attacks 63 | . . . 63 . . Total Damage 563 | . . . 563 . . Kills 7 | . . . 7 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 6105 | 79 444 362 2385 571 2264 Spaces Moved 3319 | 53 295 239 1138 322 1272 Core 32 | 23 . . 7 . 2 Treads 1290 | . . . 1103 72 115 Legs 1994 | 30 295 239 28 250 1152 Wheels . | . . . . . . Hover . | . . . . . . Flight 3 | . . . . . 3 Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 141 | 116 120 120 161 131 136 Slowest Speed 700 | 200 120 120 350 225 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 34 21 91 23 31 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 22 | . . . 22 . . Terrain Destroyed 213 | . . . 126 8 79 Melee . | . . . . . . Projectile 4 | . . . . . 4 AOE 209 | . . . 126 8 75 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 4199 | 66 338 276 1472 393 1654 Wait 266 | . . 1 117 1 147 Move 3314 | 52 294 238 1137 321 1272 Hop . | . . . . . . Pick Up 81 | 4 2 5 24 7 39 Fast Attach 42 | 6 3 1 10 1 21 Attach 60 | . 1 3 11 11 34 Detach 20 | . 3 2 3 1 11 Swap 30 | . . 2 12 2 14 Drop 39 | . 2 4 18 3 12 Fire 303 | . 26 20 113 46 98 Melee . | . . . . . . Ram 4 | 4 . . . . . Kick 13 | . 7 . . . 6 Crush 25 | . . . 25 . . Escape Stasis . | . . . . . . Rewire 2 | . . . 2 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 15) 524 | -10/Materials | Entered another Materials area 524 | -9/Materials | Evolved 2 slots: Utility x2 873 | -9/Materials | Discovered new exit (range 10) 886 | -9/Materials | Entered Storage 1001 | -9/Storage | Lost 3 parts (2n1u) 1430 | -9/Storage | Build established: Scavenger-Mutant 1685 | -9/Storage | Destroyed 9 combat bots 1790 | -9/Storage | Identified exit to Recycling 1953 | -9/Storage | Repaired Lgt. Treads 1975 | -9/Storage | Lost 3 parts (1n2w) 2021 | -9/Storage | Repaired Cld. Ion Engine 2134 | -9/Storage | Core integrity fell below 50% 2174 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2232 | -9/Storage | Repaired Terrain Scanner 2272 | -9/Storage | Repaired Lgt. Nuclear Core 2299 | -9/Storage | Repaired Lgt. Treads 2344 | -9/Storage | Lost 4 allies 2467 | -9/Storage | Build established: Commander-Mutant 2486 | -9/Storage | First assault squad dispatched 2777 | -9/Storage | Build established: Scavenger-Mutant 3253 | -9/Storage | Discovered new exit (range 5) 3271 | -9/Storage | Entered Materials 3271 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3443 | -8/Materials | Lost 4 parts (1p1n2w) 3566 | -8/Materials | Build established: Scavenger-Skirmisher 3795 | -8/Materials | Discovered new exit (range 11) 3814 | -8/Materials | System corruption reached 10% 3833 | -8/Materials | Core integrity fell below 50% 3842 | -8/Materials | Entered Factory 3842 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3866 | -7/Factory | Lost 10 parts (2p3n3u2w) 4106 | -7/Factory | Build established: Mutant 4415 | -7/Factory | Lost 4 parts (1p2n1u) 4480 | -7/Factory | Lost 3 parts (1p1n1w) 4829 | -7/Factory | Build established: Scavenger-Mutant 4851 | -7/Factory | Repaired Plasma Cannon 4896 | -7/Factory | Repaired Imp. Carbon-fiber Leg 5178 | -7/Factory | Repaired Imp. Carbon-fiber Leg 5253 | -7/Factory | Garrison activated, responded to threat 5282 | -7/Factory | Lost 3 parts (1p1n1u) 6065 | -7/Factory | Discovered new exit (range 15) 6067 | -7/Factory | Garrison activated, responded to threat 6089 | -7/Factory | Core integrity fell below 50% 6099 | -7/Factory | Core integrity fell below 20% 6106 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06066_ Critical hit (Blast). 06066_ Knocked back. 06067_ ALERT: Activating Garrison Access F002. 06069_ ALERT: Hostile activity reported, dispatching reinforcements to area. 06069_ Shock Rifle destroyed. 06070_ Acquired 1 matter. 06073_ Lgt. Angular Momentum Engine destroyed. 06073_ Knocked back. 06075_ Shock Rifle destroyed. 06076_ Acquired 3 matter. 06080_ System corrupted: Matter fused (-7). 06081_ Imp. Titanium Leg destroyed. 06083_ Aluminum Leg destroyed. 06085_ Lgt. Nuclear Core destroyed. 06085_ Core Analyzer destroyed. 06088_ Carbon-fiber Leg destroyed. 06098_ Lgt. Nuclear Core destroyed. 06103_ Xenon Bombardment Thruster destroyed. 06103_ Rocket Launcher destroyed. Map ----- +----------------------------------------------------+ | ????????????????????? < ?????????????????? | | ????????????????????# +????????????????? | | ????????????????????# #????????????????? | | ????????????????????# #????????????????? | | ????????????????????# #????????????????? | | ????????????????????# #????????????????? | | ????????????????????# % #????????????????? | | ??????????????#???### #????????????????? | | ??????????????? ?? # #????????????????? | | ??????????????? ??/ #????????????????? | | ???????????????? ??# #????????????????? | | ???????????????? ?# ????????????????? | | ???????????????""" ?# ????????????????? | | ???????????????""" # s g ????????????????? | | ?????????????? """ # sx ????????????????? | | ????????????????? + ????????????????? | | ???????????????????? sg x ????????????????? | | ????????????????????# % ????????????????? | | ????????????????????# % #????????????????? | | ????????????????????# #????????????????? | | ???????????########## % #????????????????? | | ???????? #????????????????? | | ???????? #????????????????? | | ???????? #????????????????? | | ???????? u #????????????????? | | ????????? @#????????????????? | | ?????????########+### #????????????????? | | ????????????????????# #????????????????? | | ????????????????????# #????????????????? | | ????????????????????# #????????????????? | | ????????????????????# #????????????????? | | ????????????????????# ##########???????? | | ????????????????????# # #???????? | | ????????????????????# *%= # """ #???????? | | ????????????????????# = # """ #???????? | | ????????????????????# %[ # """ #???????? | | ???????????????????## =%u / #???????? | | ???????????????????# # """ #???????? | | ???????????????????#T # """ #???????? | | ???????????????????## # """ #???????? | | ????????????????????# # =#???????? | | ????????????????????# ##########???????? | | ????????????????????# #?????????????? | | ????????????????????# #?????????????? | | ????????????????????# #?????????????? | | ??????????????####### #?????????????? | | ??????????????# #?????????????? | | ??????????????# ######+####+##????????????? | | ???????????#### # #????????????? | | ???????????+ + """" """" #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 290 Matter Stores 350 Matter Capacity 450 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Imp. Terrain Scan Processor | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Remodeling Significant Disruption Challenges ------------ None Game ------ Seed KineticHeatSword Manual? 0 Play Time 01:03:58 Cumulative 12.4 hours Start 2024.06.30 @ 18:34:08 End 2024.06.30 @ 19:51:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5dc50993-e3ec-4dd2-a2e6-35ecf1f7a36d