Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.09 @ 11:32:59 Player: Basking Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (396) 396 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2116 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 156/300 Energy 15/125 System Corruption 0% Temperature Cool (0) Movement Flying (37) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Flight Unit Flight Unit > --- UTILITY (3) ------ Medium Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System > --- WEAPON (4) ------- Great Maul Great Maul > --- INVENTORY (8) ---- Medium Storage Unit High-capacity Storage Unit Weapon Shielding Light Assault Rifle Grenade Launcher Mini Grenade Launcher Great Maul Great Maul Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System > --- WEAPON ----------- Great Maul Great Maul Great Maul Great Maul > --- INVENTORY -------- Wheel Armored Wheel Medium Storage Unit High-capacity Storage Unit Weapon Shielding Light Assault Rifle Grenade Launcher Mini Grenade Launcher [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Protection Weapon Shielding Weapon Great Maul Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Welding Torch Impact Weapon Great Maul Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 2 | . . 2 . Parts Attached 37 | 4 13 15 5 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 3 3 3 Treads . | . . . . Leg . | . . . . Wheel 8 | 2 3 3 . Hover . | . . . . Flight 3 | . . . 3 Utility 10 | 1 3 4 2 Device 3 | . . 2 1 Storage 6 | 1 3 2 . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 14 | . 7 7 . Energy Gun 2 | . 1 1 . Energy Cannon . | . . . . Ballistic Gun 4 | . 4 . . Ballistic Cannon . | . . . . Launcher 3 | . 1 2 . Special Weapon 1 | . 1 . . Impact Weapon 4 | . . 4 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . 1 1 Power . | . . . . Propulsion 2 | . . 1 1 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . 1 1 Average Slot Usage (%) 88 | . 87 86 95 Engine 11 | . 13 10 9 Wheel 18 | . 25 21 2 Flight 5 | . . . 23 Device 4 | . . . 17 Storage 19 | . 25 21 9 Energy Gun 3 | . 6 3 . Ballistic Gun 7 | . 8 10 . Launcher 7 | . 3 14 . Impact Weapon 8 | . . 3 33 Naked Turns . | . . . . Heaviest Build 28 | 9 23 27 28 Greatest Support 35 | 26 26 35 31 Greatest Overweight (x) 6 | . 6 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 16 | 6 12 16 8 Average Capacity 9 | 5 8 11 8 Most Carried 12 | 6 11 12 8 Average Carried 5 | 3 7 4 7 Final Capacity 12 | 6 12 8 8 Final Carried 8 | 6 7 7 8 Class Distribution -------------------- 75% | Mutant 24% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 640 | 240 163 166 71 Remotely . | . . . . Salvage Created 399 | . 73 255 71 Parts 28 | . 9 17 2 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 8 | . 3 4 1 Guns 1 | . 1 . . AOE 6 | . 2 4 . Classes Destroyed 7 | . 2 5 . Builder 3 | . 1 2 . Hauler 1 | . . 1 . Recycler 1 | . . 1 . Operator 2 | . . 1 1 Watcher 1 | . . 1 . Grunt 5 | . 3 2 . Sentry 3 | . . 2 1 Best Kill Streak 6 | . 3 6 2 Combat Bots Only 3 | . 2 3 1 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 2 | . 1 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 440 | . 77 209 154 Core 45 | . . 45 . Absorbed by Shields . | . . . . Core Remaining (%) 96 | 100 100 88 . Volleys Fired 26 | . 10 16 . Largest 4 | . 2 4 . Hottest 136 | . 40 136 . Shots Fired 50 | . 14 36 . Gun 30 | . 9 21 . Cannon . | . . . . Launcher 20 | . 5 15 . Special . | . . . . Kinetic 24 | . 8 16 . Thermal 5 | . . 5 . Explosive 20 | . 5 15 . Electromagnetic 1 | . 1 . . Robot Hit Streak 10 | . 4 10 . Robot Miss Streak 3 | . 2 3 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 36 | . 10 21 5 Core Hits 34 | . 8 25 1 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 6 | . . . 6 Impact 6 | . . . 6 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1151 | . 272 741 138 Guns 180 | . 43 137 . Cannons . | . . . . Explosions 833 | . 229 604 . Melee 138 | . . . 138 Ramming . | . . . . Kinetic 121 | . 43 78 . Thermal 59 | . . 59 . Explosive 833 | . 229 604 . Electromagnetic . | . . . . Impact 138 | . . . 138 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 50 | . . 35 15 Projectiles . | . . . . Explosions 35 | . . 35 . Melee 15 | . . . 15 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 65 | . . 65 . Shots 4 | . . 4 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 181 | . 12 181 . Average Temperature 41 | . 6 49 . Received Heat Transfer 120 | . 42 33 45 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions 2 | . . . 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 148 | . . 148 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 333 | . 104 333 195 Initial 140 | . . 43 140 Average 119 | . 39 197 144 Maximum Alert Level 1 | . . 1 . Low Security (%) 79 | 100 100 48 100 Level 1 20 | . . 51 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 2 1 Investigation 3 | . 2 1 . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 16 | . 4 10 2 Peak Tracking Total 4 | . 3 4 1 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 3 | . 3 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 7 | . 2 5 . Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 26 | . 9 17 . Successful 21 | . 7 14 . Failed 5 | . 2 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 20 | . 9 11 . Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units . | . . . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 16 | . 7 9 . Record 7 | . 4 3 . Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . . 1 . Alert Level 1 | . 1 . . Disarm Traps 1 | . 1 . . Dispatch Records 1 | . . 1 . Hauler Manifests 2 | . 1 1 . Registered Components 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . 3 . Insert Component 2 | . . 2 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 4 . Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 16 | . . 16 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 864 | 65 284 335 180 Spaces Moved 579 | 55 237 245 42 Core 8 | 4 4 . . Treads . | . . . . Legs . | . . . . Wheels 542 | 51 233 245 13 Hover . | . . . . Flight 29 | . . . 29 Fastest Speed 34 | 50 80 85 34 Average Speed 87 | 87 90 91 50 Slowest Speed 350 | 90 350 100 85 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 4 38 31 4 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 135 | . 39 96 . Melee . | . . . . Projectile . | . . . . AOE 135 | . 39 96 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 883 | 72 294 329 188 Wait 172 | . 11 34 127 Move 576 | 54 236 244 42 Hop . | . . . . Pick Up 46 | 11 15 16 4 Fast Attach 5 | 2 1 1 1 Attach 18 | 2 6 9 1 Detach 2 | . . 2 . Swap 14 | . 6 5 3 Drop 18 | 3 9 2 4 Fire 26 | . 10 16 . Melee 6 | . . . 6 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 350 | -10/Materials | Entered another Materials area 350 | -9/Materials | Evolved 2 slots: Weapon x2 559 | -9/Materials | Repaired Beam Rifle 630 | -9/Materials | Discovered new exit (range 12) 685 | -9/Materials | Entered another Materials area 685 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 865 | -8/Materials | Self-destructed Last Messages --------------- 00835_ Dropped Arm. Wheel. 00836_ Acquired Great Maul. 00841_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00843_ O-16 Technician uses terminal to summon reinforcements. 00843_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 00843_ O-16 Technician locks terminal. 00843_ O-16 Technician destroyed. 00846_ Acquired 16 matter. 00854_ Destroyed Heat Sink. 00854_ Y-45 Defender system corrupted by crushing effect. 00856_ Y-45 Defender misfires. 00856_ Flight Unit destroyed. 00860_ Destroyed Heat Sink. 00860_ Y-45 Defender system corrupted by crushing effect. 00861_ Y-45 Defender system terminally corrupted. 00861_ Hvy. Assault Rifle fried. 00861_ Lgt. Armor Plating fried. 00863_ Acquired 55 matter. 00864_ R-06 Scavenger collects Hover Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#####?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# ########??????? | | ???????????????????????????????# # #??????? | | ???????????????????????????????# #== #??????? | | ???????????????????????????????# # = #??????? | | ???????????????????????????????# + = #??????? | | ???????????????????????????????# # = #??????? | | ???????????????????????????????# # #??????? | | ???????????????????????????????# ########??????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ?????????????????????########### #?????????????? | | ?????????????????????# + #?????????????? | | ?????????????????????# "" # ??????? | | ?????????????????????# "T r""" # ??? | | ?????????????????????# ""! 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Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Challenges ------------ None Game ------ Seed AssembledPoweredGreatsword Manual? 0 Play Time 00:21:17 Cumulative 2.2 hours Start 2020.10.09 @ 11:14:21 End 2020.10.09 @ 11:32:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2343a75e-5a1a-4a0b-b5e3-3bd2a316abb7