Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.11 @ 00:05:54 Player: vinyl Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (12) 60 Value Destroyed (484) 484 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 3534 Bonus ------- Pacifist 470 Cogmind --------- Core Integrity 632/700 Matter 251/300 Energy 237/250 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Terrain Scan Processor Improved Targeting Computer EM Disruption Field > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Small Storage Unit Trap Scanner Improved Targeting Computer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Wheel Wheel > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Terrain Scan Processor Improved Targeting Computer > --- WEAPON ----------- Heavy EM Pulse Gun Assault Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Trap Scanner Improved Targeting Computer Heavy EM Pulse Gun Improved Assault Rifle [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Improved Targeting Computer Device EM Disruption Field Storage Small Storage Unit Processor Improved Targeting Computer Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 3 | . . . 1 1 1 Utility 2 | . . . 1 1 . Weapon 1 | . . . . . 1 Parts Attached 22 | 5 4 . 1 10 2 Power 3 | 1 . . . 1 1 Engine 3 | 1 . . . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 . . . 5 . Treads 3 | . . . . 3 . Leg . | . . . . . . Wheel 4 | 2 . . . 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | . 2 . 1 1 1 Device 1 | . . . . . 1 Storage 1 | . . . 1 . . Processor 3 | . 2 . . 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 7 | 2 2 . . 3 . Energy Gun 5 | 2 2 . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 1 | . . . . 1 . Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 12 | . . . . 11 1 Power 1 | . . . . 1 . Propulsion 6 | . . . . 6 . Utility . | . . . . . . Weapon 5 | . . . . 4 1 Highest Loss Streak 10 | . . . . 10 1 To Critical Strikes . | . . . . . . Average Backups 5 | 2 5 5 5 5 3 Power 1 | . 1 1 1 1 1 Propulsion 1 | 1 2 2 2 1 . Utility 1 | . 1 2 2 2 2 Weapon . | . . . . 1 . Tool/Special . | . . . . . . Unused Backups 3 | . 1 . . . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon 1 | . 1 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 75 | . 81 100 88 72 46 Engine 9 | . 14 14 11 8 7 Treads 2 | . . . . 3 . Wheel 15 | . 28 28 22 12 . Storage 7 | . . . 11 9 7 Processor 24 | . 14 28 22 26 23 Energy Gun 14 | . 24 28 22 9 7 Ballistic Cannon 1 | . . . . 2 . Peak Build Rating 19 | 5 11 11 13 19 11 Average Rating 11 | 4 8 11 12 13 9 On Entrance 8 | . 5 11 11 13 9 Avg Prop Armor Cover (%) 20 | . . . . 20 . Naked Turns . | . . . . . . Heaviest Build 20 | 7 9 9 14 20 12 Greatest Support 40 | 20 20 20 20 40 3 Greatest Overweight (x) 3 | . . . . 3 3 Average Overweight (x) . | . . . . . 3 Largest Inventory Capacity 8 | 5 5 5 8 8 8 Average Capacity 7 | 5 5 5 8 8 7 Most Carried 8 | 5 5 5 8 8 4 Average Carried 5 | 3 4 5 6 5 3 Final Capacity 8 | 5 5 5 8 8 5 Final Carried 8 | 5 5 5 8 3 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 412 | 233 . . . 158 21 Remotely . | . . . . . . Salvage Created 440 | . . . . 419 21 Parts 28 | . . . . 27 1 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 9 | . . . . 8 1 Guns 3 | . . . . 2 1 Cannons 4 | . . . . 4 . AOE 2 | . . . . 2 . Classes Destroyed 5 | . . . . 4 1 Watcher 3 | . . . . 3 . Swarmer 1 | . . . . . 1 Grunt 4 | . . . . 4 . Duelist 2 | . . . . 2 . Sentry 2 | . . . . 2 . Best Kill Streak 7 | . . . . 7 1 Combat Bots Only 4 | . . . . 4 1 Max Kills in Single Turn 3 | . . . . 3 1 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 142 | . . . . 125 17 Missed 37 | . . . . 35 2 Hits 105 | . . . . 90 15 Melee 9 | . . . . 9 . Projectile 96 | . . . . 81 15 Critical Strikes 5 | . . . . 5 . Damage Taken 1419 | . . . . 1241 178 Core 346 | . . . . 278 68 Absorbed by Shields . | . . . . . . Ignored by Resistances 408 | . . . . 356 52 Core Remaining (%) 87 | 100 . 100 100 49 . Volleys Fired 31 | . . . . 25 6 Largest 2 | . . . . 2 1 Hottest 90 | . . . . 90 50 Shots Fired 52 | . . . . 46 6 Gun 37 | . . . . 31 6 Cannon 15 | . . . . 15 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 17 | . . . . 17 . Thermal 8 | . . . . 2 6 Explosive . | . . . . . . Electromagnetic 27 | . . . . 27 . Robot Hit Streak 18 | . . . . 18 7 Robot Miss Streak 1 | . . . . 1 . Penetration Max . | . . . . . . Secondary Targets 2 | . . . . 2 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 47 | . . . . 41 6 Core Hits 20 | . . . . 18 2 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Burn 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1156 | . . . . 1082 74 Guns 563 | . . . . 489 74 Cannons 311 | . . . . 311 . Explosions 282 | . . . . 282 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 345 | . . . . 345 . Thermal 368 | . . . . 294 74 Explosive . | . . . . . . Electromagnetic 443 | . . . . 443 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 7 | . . . . 7 . Impact . | . . . . . . Kinetic 7 | . . . . 7 . Secondary . | . . . . . . Self-Inflicted Damage 62 | . . . . 62 . Shots 2 | . . . . 2 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 163 | . . . . 163 . Average Temperature 59 | . . . . 59 . Received Heat Transfer 756 | . . . . 756 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 683 | . . . . 387 296 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 2 . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 1 | . . . . 1 . Low Security (%) 73 | 100 100 100 100 45 100 Level 1 26 | . . . . 54 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 280 | . . . . 280 99 Initial 89 | . . . . . 89 Average 77 | . . . . 139 84 Influence Increases 450 | . . . . 430 20 Destroy 0b10 Robot/C 180 | . . . . 160 20 Destroy 0b10 Robot/NC 15 | . . . . 15 . Destroy Leader 56 | . . . . 56 . Disable Machine 9 | . . . . 9 . Destroy Structure 10 | . . . . 10 . Lose Combat Pursuer 180 | . . . . 180 . Influence Decreases 371 | . . . . 200 171 Entered New Map 141 | . . . . . 141 Time Decay 110 | . . . . 90 20 Lost Part 120 | . . . . 110 10 Squads Dispatched 3 | . . . 1 2 . Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 1 | . . . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 32 | . . . 2 27 3 Peak Tracking Total 11 | . . . 1 11 3 Tactical Retreats 3 | . . . . 3 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 3 | . . . 1 2 . Terminals 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 1 1 . Garrison Access . | . . . . . . Total Hacks 10 | . . . 3 7 . Successful 9 | . . . 3 6 . Failed 1 | . . . . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 2 | . . . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 8 | . . . 3 5 . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . 1 . Record 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 8 | . . . 3 5 . Insert Component 3 | . . . 1 2 . Analyze 3 | . . . 1 2 . Retrieve Study 2 | . . . 1 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . 1 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . 1 1 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . 1 2 . Part Schematics Acquired 3 | . . . 1 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 273 | . . . . 227 46 Optics 273 | . . . . 227 46 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 475 | 52 31 25 86 235 46 Spaces Moved 388 | 50 28 26 102 167 15 Core 25 | 2 . . . 8 15 Treads 9 | . . . . 9 . Legs . | . . . . . . Wheels 354 | 48 28 26 102 150 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 80 200 Average Speed 88 | 78 80 80 80 90 200 Slowest Speed 200 | 80 80 80 80 200 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 11 | 5 7 18 17 23 1 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 9 | . . . . 9 . Melee . | . . . . . . Projectile . | . . . . . . AOE 9 | . . . . 9 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 458 | 59 35 29 106 205 24 Wait 4 | . . 4 . . . Move 383 | 49 27 25 101 166 15 Hop . | . . . . . . Pick Up 11 | 5 1 . 4 1 . Fast Attach 13 | 5 4 . . 3 1 Attach 9 | . . . 1 8 . Detach 2 | . . . . 1 1 Swap 2 | . . . . 1 1 Drop 3 | . 3 . . . . Fire 31 | . . . . 25 6 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Discovered new exit (range 16) 84 | -10/Materials | Entered Mines 89 | -10/Mines | Discovered new exit (range 16) 89 | -10/Mines | Learned 4 Materials zone layouts 109 | -10/Mines | Entered Materials 109 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 187 | -9/Materials | Discovered new exit (range 11) 195 | -9/Materials | Entered another Materials area 195 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 251 | -8/Materials | Garrison activated, responded to threat 321 | -8/Materials | Build established: Mutant 394 | -8/Materials | Lost 10 parts (1p5n4w) 395 | -8/Materials | Discovered new exit (range 18) 424 | -8/Materials | Core integrity fell below 50% 430 | -8/Materials | Entered Factory 430 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 476 | -7/Factory | Self-destructed Last Messages --------------- Serious internal issues such as faulty prototypes and component deterioration are beyond the scope of repair. Advanced repair stations can complete complex tasks more quickly. 00395_ EXIT=FOUND 00406_ Acquired Med. Laser. 00414_ Wheel destroyed. PARAMETERS=PROPULSION+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE 00451_ ALERT: All DSF locations entering lockdown mode. 00458_ S-27 Virus suffers critical hit (Burn). 00468_ S-27 Virus heat short circuits VTOL Module. 00468_ S-27 Virus destroyed. 00469_ Acquired 21 matter. 00474_ Med. Laser destroyed. 00475_ Acquired EM Disruption Field. 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Treads | -9/Materials | Scanalyzed Assault Cannon | -8/Materials | Scanalyzed Trap Scanner | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Assault Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativePowerDissipator Manual? 0 Play Time 00:11:52 Cumulative 16.4 hours Start 2026.03.10 @ 23:54:30 End 2026.03.11 @ 00:05:54 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 26 Rogue 0 Adventurer 26 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3192926-5407-4ad3-a371-53bf3288da78