Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.27 @ 17:32:40 Player: oshi0ne1 Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (52) 260 Value Destroyed (1651) 1651 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (208) 208 TOTAL SCORE: 4959 Bonus ------- Follower Combat Kills 208 Cogmind --------- Core Integrity 0/700 Matter 108/300 Energy 39/100 System Corruption 29% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer Improved Thermal Defense Suite Hacking Suite > --- WEAPON ----------- Enhanced Autogun Assault Cannon Improved Datajack > --- INVENTORY -------- Improved Aluminum Leg Improved Sensor Array Actuator Array Heavy Assault Rifle Advanced EMP Blaster Guided EMP Blaster Great Maul [Rating: 42] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Utility Improved Signal Interpreter Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Slots Evolved 6 | . . 2 2 . 2 . Power 1 | . . . . . 1 . Propulsion 1 | . . . . . 1 . Utility 3 | . . 2 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 59 | 7 2 13 3 28 4 2 Power 6 | 1 . 1 . 3 1 . Engine 4 | 1 . 1 . 1 1 . Core 2 | . . . . 2 . . Reactor . | . . . . . . . Propulsion 12 | 2 . 4 . 4 1 1 Treads . | . . . . . . . Leg 10 | . . 4 . 4 1 1 Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 2 1 4 3 7 1 1 Device 11 | 2 1 1 2 3 1 1 Storage 2 | . . 1 . 1 . . Processor 4 | . . 2 1 1 . . Hackware 1 | . . . . 1 . . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 22 | 2 1 4 . 14 1 . Energy Gun 2 | 1 . . . 1 . . Energy Cannon 3 | . . . . 3 . . Ballistic Gun 8 | 1 1 3 . 3 . . Ballistic Cannon 2 | . . . . 2 . . Launcher 4 | . . . . 4 . . Special Weapon 1 | . . 1 . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 7 | . . . . 6 . 1 Corrupted Parts 1 | . . . . . . 1 System Corruption 9 | . . . . . . 9 Parts Lost 27 | . . 2 . 13 . 12 Power 3 | . . . . 1 . 2 Propulsion 7 | . . 1 . 3 . 3 Utility 5 | . . . . 3 . 2 Weapon 12 | . . 1 . 6 . 5 Highest Loss Streak 12 | . . 2 . 8 . 12 To Critical Strikes 1 | . . . . . . 1 Average Backups 5 | 1 4 5 5 5 6 5 Power . | . . . 1 1 . . Propulsion 1 | 1 2 2 2 . 1 . Utility . | . . . . . . 1 Weapon 2 | . 1 2 2 3 4 3 Tool/Special . | . . . . . . . Unused Backups 4 | . . 1 . 3 . . Power 2 | . . . . 2 . . Propulsion 1 | . . . . 1 . . Utility . | . . . . . . . Weapon 1 | . . 1 . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 89 | . 100 92 99 87 95 81 Engine 8 | . 14 11 9 6 15 11 Core 1 | . . . . 1 . . Leg 15 | . . 7 18 17 22 18 Wheel 3 | . 28 14 . . . . Device 8 | . 28 18 17 4 6 6 Storage 7 | . . 3 9 9 7 5 Processor 16 | . . 16 18 18 15 11 Hackware 4 | . . . . 6 7 5 Energy Cannon 3 | . . . . 6 . . Ballistic Gun 11 | . 18 19 18 8 7 6 Ballistic Cannon 2 | . . . . 2 7 5 Launcher 1 | . . . . 2 . . Special Weapon 1 | . . 1 9 1 . . Peak Build Rating 42 | 9 9 15 24 33 38 42 Average Rating 22 | 5 7 10 21 25 36 31 On Entrance 17 | . 9 7 15 24 28 38 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 14 | . . . . . . 14 Heaviest Build 109 | 9 9 30 34 107 109 106 Greatest Support 41 | 26 26 30 30 30 41 41 Greatest Overweight (x) 8 | . . 1 1 8 2 2 Average Overweight (x) 1 | . . . 1 2 2 1 Largest Inventory Capacity 25 | 5 5 15 15 25 25 25 Average Capacity 18 | 5 5 8 15 21 25 21 Most Carried 10 | 3 5 8 7 10 8 8 Average Carried 5 | 1 4 5 5 6 6 6 Final Capacity 25 | 5 5 15 15 25 25 5 Final Carried 9 | 3 5 8 5 9 7 . Class Distribution -------------------- 36% | Commander-Mutant 33% | Mutant 15% | Skirmisher 10% | Gunner 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Was Matter Collected 1277 | 291 . 151 . 835 . . Remotely . | . . . . . . . Salvage Created 1946 | 114 . 318 . 1514 . . Parts 93 | 5 . 22 . 66 . . Haulers Intercepted 3 | . . . . 3 . . Recyclers Shooed 3 | . . 1 . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Combat Hostiles Destroyed 40 | . . 12 . 28 . . Guns 20 | . . 12 . 8 . . Cannons 10 | . . . . 10 . . AOE 9 | . . . . 9 . . Classes Destroyed 11 | 2 . 2 . 7 . . Worker 1 | . . . . 1 . . Builder 1 | . . . . 1 . . Tunneler 1 | 1 . . . . . . Hauler 3 | . . . . 3 . . Recycler 3 | 1 . . . 2 . . Mechanic 1 | . . . . 1 . . Operator 1 | . . . . 1 . . Watcher 1 | . . . . 1 . . Swarmer 10 | . . 7 . 3 . . Grunt 21 | . . 5 . 16 . . Sentry 9 | . . . . 9 . . Best Kill Streak 12 | 2 . 3 . 12 . . Combat Bots Only 8 | . . 3 . 8 . . Max Kills in Single Turn 4 | 1 . 1 . 4 . . Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Was Hostile Shots Fired 225 | . . 48 . 152 . 25 Missed 54 | . . 8 . 43 . 3 Hits 171 | . . 40 . 109 . 22 Melee 22 | . . . . . . 22 Projectile 149 | . . 40 . 109 . . Critical Strikes 18 | . . . . 8 . 10 Damage Taken 3344 | . . 416 . 1882 . 1046 Core 1251 | . . 106 . 404 . 741 Absorbed by Shields . | . . . . . . . Core Remaining (%) 74 | 100 100 73 . 26 . . Volleys Fired 135 | 7 2 43 3 75 . 5 Largest 3 | 2 2 2 1 3 . 1 Hottest 156 | 70 70 100 100 156 . 25 Shots Fired 245 | 14 4 66 3 153 . 5 Gun 140 | 14 4 54 . 64 . 4 Cannon 74 | . . . . 74 . . Launcher 15 | . . . . 14 . 1 Special 16 | . . 12 3 1 . . Kinetic 138 | 7 2 54 . 71 . 4 Thermal 92 | 7 2 12 3 68 . . Explosive 9 | . . . . 9 . . Electromagnetic 6 | . . . . 5 . 1 Robot Hit Streak 14 | 5 3 14 . 12 . 4 Robot Miss Streak 4 | 2 1 2 . 4 . 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 160 | 8 3 40 . 100 . 9 Core Hits 95 | 3 . 18 . 71 . 3 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . . 1 Smash 1 | . . . . . . 1 Melee Attacks 6 | . . . . . 1 5 Impact 1 | . . . . . . 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3978 | 99 35 548 . 3154 . 142 Guns 1257 | 99 35 548 . 511 . 64 Cannons 1082 | . . . . 1082 . . Explosions 1578 | . . . . 1561 . 17 Melee 61 | . . . . . . 61 Ramming . | . . . . . . . Kinetic 1270 | 26 23 548 . 609 . 64 Thermal 1096 | 73 12 . . 1011 . . Explosive 1075 | . . . . 1075 . . Electromagnetic 476 | . . . . 459 . 17 Impact 61 | . . . . . . 61 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 29 | . . . . 1 . 29 Average Corruption 1 | . . . . 1 . 12 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 18 | . . . . 13 . 5 Message Errors 2 | . . . . 1 . 1 Matter Fused 6 | . . . . 5 . 1 Heat Flow Errors 3 | . . . . 2 . 1 Energy Discharges 1 | . . . . 1 . . Parts Fused 1 | . . . . . . 1 Data Loss (minor) 3 | . . . . 2 . 1 Misfires 1 | . . . . 1 . . Alerts 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 32 | . . . . 32 . . Projectiles . | . . . . . . . Explosions 32 | . . . . 32 . . Melee . | . . . . . . . Knockbacks 3 | . . . . 3 . . Impact . | . . . . . . . Kinetic 3 | . . . . 3 . . Secondary . | . . . . . . . Self-Inflicted Damage 319 | . . . . 283 . 36 Shots 9 | . . . . 8 . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 378 | 36 9 24 16 378 . 206 Average Temperature 73 | 16 6 9 7 102 . 108 Received Heat Transfer 1059 | . . 159 . 900 . . Effects 3 | . . . . 3 . . Energy Bleed 1 | . . . . 1 . . Interference 1 | . . . . 1 . . Damage (minor) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . 2 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 4 | . . . . 4 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . . . 5 . . Heat Transferred 1900 | 222 37 . . 1641 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . . 4 . . Alert | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 58 | 100 100 100 100 29 100 100 Level 1 41 | . . . . 70 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 357 | 10 . 191 65 357 140 . Initial 140 | . . . 65 . 140 . Average 157 | 1 . 87 28 230 62 . Influence Increases 1720 | 10 . 432 30 1248 . . Destroy 0b10 Robot/C 920 | . . 240 . 680 . . Destroy 0b10 Robot/NC 60 | 10 . . . 50 . . Destroy Leader 218 | . . 30 . 188 . . Allied During Kill 108 | . . . . 108 . . Successful Hack 17 | . . 5 . 12 . . Disable Machine 180 | . . 30 30 120 . . Destroy Structure 82 | . . 7 . 75 . . Lose Combat Pursuer 135 | . . 120 . 15 . . Influence Decreases 1720 | 10 . 276 186 939 309 . Entered New Map 260 | . . . 91 . 169 . Time Decay 1062 | 10 . 256 95 561 140 . Lost Part 150 | . . 20 . 130 . . Lost Ally 100 | . . . . 100 . . Purge Threat 148 | . . . . 148 . . Squads Dispatched 8 | . 2 1 . 5 . . Investigation 2 | . . . . 2 . . Extermination . | . . . . . . . Reinforcement 6 | . 2 1 . 3 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Was Distress Signals 4 | . . 2 . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 80 | . 3 26 2 42 1 6 Peak Tracking Total 9 | . 4 5 1 9 1 6 Tactical Retreats 7 | . . 6 . 1 . . Traps | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Was Machines Disabled 12 | . . 2 2 8 . . Max in Single Turn 2 | . . 1 1 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Was Machines Accessed 10 | . 1 2 . 7 . . Terminals 9 | . . 2 . 7 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 18 | . 1 3 . 14 . . Successful 11 | . 1 3 . 7 . . Failed 7 | . . . . 7 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 17 | . . 3 . 14 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . . 3 . 7 . . Open Door 4 | . . . . 4 . . Alert Level 2 | . . 1 . 1 . . Unreport Threat 1 | . . . . 1 . . Dispatch Records 1 | . . 1 . . . . Assault Status 1 | . . . . 1 . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . . 2 . . Full Trace Events 2 | . . . . 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Was Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 2 | . . . . . . 2 parse_system 2 | . . . . . . 2 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Was Total Allies 10 | . . . . 10 . . Largest Group 10 | . . . . 10 4 4 Highest-Rated Group 173 | . . . . 173 64 64 Highest-Rated Ally 29 | . . . . 29 16 16 Total Orders . | . . . . . . . Ally Attacks 96 | . . . . 61 4 31 Total Damage 1224 | . . . . 789 13 422 Kills 6 | . . . . 6 . . Allies Corrupted 1 | . . . . 1 . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Active Infowar (turns) 1782 | 20 166 639 234 300 314 109 Sensors 1050 | . . 95 232 300 314 109 Terrain 39 | 20 19 . . . . . Structural 848 | . 147 639 62 . . . Seismic 514 | 5 166 343 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Was Turns Passed 3894 | 86 166 639 234 2294 336 139 Spaces Moved 1623 | 59 142 415 113 725 127 42 Core 5 | 1 . . . 2 . 2 Treads . | . . . . . . . Legs 1110 | . . 107 113 723 127 40 Wheels 508 | 58 142 308 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 190 120 260 50 Average Speed 197 | 88 90 102 190 269 260 246 Slowest Speed 540 | 90 90 190 190 540 260 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 4 | . . 4 . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 4 29 34 10 88 4 44 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug 8 | . . 8 . . . . Terrain Destroyed 88 | . . 9 . 79 . . Melee . | . . . . . . . Projectile 13 | . . 9 . 4 . . AOE 75 | . . . . 75 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Was Total 2061 | 75 176 542 124 940 134 70 Wait 153 | . 26 55 . 65 . 7 Move 1618 | 58 141 414 112 724 127 42 Hop . | . . . . . . . Pick Up 28 | 3 2 5 . 17 . 1 Fast Attach 30 | 7 2 4 1 11 2 3 Attach 27 | . . 3 2 14 3 5 Detach 14 | . 1 2 1 9 1 . Swap 21 | . . 9 2 8 . 2 Drop 29 | . 2 7 3 17 . . Fire 135 | 7 2 43 3 75 . 5 Melee 6 | . . . . . 1 5 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/Waste History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 15) 253 | -10/Materials | Entered another Materials area 253 | -9/Materials | Evolved 2 slots: Utility x2 300 | -9/Materials | Build established: Mutant 877 | -9/Materials | Discovered new exit (range 14) 891 | -9/Materials | Identified exit to Materials 892 | -9/Materials | Entered another Materials area 892 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1027 | -8/Materials | Discovered new exit (range 7) 1038 | -8/Materials | Identified exit to Storage 1126 | -8/Materials | Entered Storage 1193 | -8/Storage | Build established: Skirmisher 1466 | -8/Storage | Destroyed 8 combat bots 1468 | -8/Storage | Lost 8 parts (1p2n2u3w) 1615 | -8/Storage | Core integrity fell below 50% 1867 | -8/Storage | Build established: Gunner 2068 | -8/Storage | Lost 4 parts (1n1u2w) 2240 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2386 | -8/Storage | Lost 4 allies 2443 | -8/Storage | Found Prototype Launcher 2445 | -8/Storage | Identified Gui. EMP Blaster 2524 | -8/Storage | Build established: Commander-Mutant 3272 | -8/Storage | Discovered new exit (range 15) 3332 | -8/Storage | Identified exit to Factory 3420 | -8/Storage | Entered Factory 3420 | -7/Factory | Accompanied by 4 allies 3420 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3756 | -7/Factory | Sucked down chute 3756 | -7/Factory | Entered Waste 3771 | -7/Waste | EMP discharged 3771 | -7/Waste | System corruption reached 10% 3781 | -7/Waste | Spotted C-40 Crusher 3792 | -7/Waste | Spotted C-40 Crusher 3799 | -7/Waste | Spotted C-40 Crusher 3806 | -7/Waste | 4 allies followed down the chute 3833 | -7/Waste | Spotted C-40 Crusher 3836 | -7/Waste | Spotted C-40 Crusher 3858 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3863 | -7/Waste | Lost 4 allies 3867 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3868 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3870 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3871 | -7/Waste | EMP discharged 3873 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3876 | -7/Waste | Crushed by Compactor (1 part destroyed) 3876 | -7/Waste | Crushed by Compactor (1 part destroyed) 3882 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3885 | -7/Waste | Spotted C-40 Crusher 3886 | -7/Waste | Crushed by Compactor (1 part destroyed) 3888 | -7/Waste | Crushed by Compactor (1 part destroyed) 3889 | -7/Waste | Core integrity fell below 50% 3893 | -7/Waste | Core integrity fell below 20% 3895 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- Enh. Autogun crushed. Cld. Ion Engine crushed. System corrupted: Heat flow error (+235). Jacked C-40 Crusher... >>parse_system Reading system data... Jacked C-40 Crusher... Imp. Aluminum Leg crushed. Imp. Sensor Array crushed. Imp. Datajack crushed. Adv. EMP Blaster crushed. Gui. EMP Blaster destroyed. C-40 Crusher suffers critical hit (Smash). Actuator Array crushed. Great Maul crushed. Acquired Great Maul. Great Maul crushed. Acquired Corrupted Cld. Ion Engine. Integrated Corrupted Cld. Ion Engine (+9). Cld. Ion Engine crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##########?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# CCCC #?????????????????? | | ??????????????????????# CCCCCC #?????????????????? | | ??????????????????????# CCCC #?????????????????? | | ??????????????????????# @CC #?????????????????? | | ????????????#####?????# CCCC #?????????????????? | | ????????????# ?????###CCCC###?????????????????? | | ????????????# #??????# #???????????????????? | | ????????????# #??????# #???????????????????? | | ????????????# #??????# #???????????????????? | | ??????????### ######## #???????????????????? | | ??????????# #???????????????????? | | ??????????# #???????????????????? | | ??????????# #???????????????????? | | ??????????# #???????????????????? | | ??????????### ######## #???????????????????? | | ????????????# #??????# #???????????????????? | | ????????????# #??????# #???????????????????? | | ????????????# #??????# #???????????????????? | | ??????????### ######## ##??????????????????? | | ??????????# ?????????????????? | | ??????????# ?????????????????? | | ??????????# [! ?????????????????? | | ??????????# *= ????????????????? | | ??????????### ######## ###?????????????????? | | ##########??# #??????? #???????????????????? | | #??# #???????? ??#???????????????????? | | #??# #???????????????????????????????? | | #### ####????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 13 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExperimentalStasisJets Manual? 0 Play Time 00:33:56 Cumulative 26.1 hours Start 2026.10.27 @ 17:00:43 End 2026.10.27 @ 17:32:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 26 Adventurer 34 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a40299e7-ad20-4b21-ae3a-640efcca428b